What changed in Kenshi in 2015

653 updates · 53 main milestones · Jan 15, 2015 to Nov 6, 2015

  1. 18 events
    Fixed wall collision scaling issuesbug fix

    Fixed the walls; replaced old, badly scaled collision files

    Steam
    Fixed athletics skill not increasingbug fix
    Steam
    Fixed newly bought slaves tagged as escapeesbug fix

    Fixed newly bought & freed slaves getting tagged as escapees when save/loaded

    Steam
    Fixed 2 random crashesbug fixMilestone
    Steam
    Fixed athletics skill not increasingbug fix
    Steam
    Fixed character ragdoll location issuebug fix

    Fixed the 'location' of characters when they ragdoll and slide down a hill

    Steam
    Fixed wandering trader AI jitteringai

    Fixed wandering trader AI jittering and freaking out after staying in a town more than 6 hours

    Steam
    Fixed truncated crashdump zip filenamebug fix

    Fixed the crashdump zip getting a truncated filename

    Steam
    Fixed 2 random crashesbug fix
    Steam
    Fixed truncated crashdump zip filenamebug fix

    Fixed the crashdump zip getting a truncated filename

    Steam
    Fixed character ragdoll location issuesbug fix

    Fixed the 'location' of characters when they ragdoll and slide down a hill

    Steam
    Replaced old collision files for wallsbug fix

    Fixed the walls by replacing old, badly scaled collision files

    Steam
    Fixed BUY button on housesbug fix

    Fixed the BUY button on houses not functioning

    Steam
    Fixed newly bought slaves tagged as escapeesbug fix

    Fixed newly bought & freed slaves getting tagged as escapees when save/loaded

    Steam
    Fixed BUY button on housesbug fix

    Fixed the BUY button on houses not functioning

    Steam
    Fixed bugs with corpses and ragdollsbug fix

    Fixed the bugs with corpses, incorrect ragdolls, location etc.

    Steam
    Fixed wandering trader AI jitteringai

    Fixed wandering trader AI jittering and freaking out after staying in a town more than 6 hours

    Steam
    Fixed corpse bugsbug fix

    Fixed bugs with corpses, incorrect ragdolls, location etc.

    Steam
  2. 8 events
    Fixed alt+tab issue in fullscreen modebug fix

    Resolved the issue with alt+tab functionality while in fullscreen.

    Steam
    Fixed savegame error for knocked out squad membersbug fix

    Resolved the savegame error where it didn't save your squad if most of them were knocked out.

    Steam
    Restored wall scaling to normalbalance change

    Walls were scaled differently and have been set back to normal after unintended changes.

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    Fixed font size issue for high resolutionsbug fix

    Fixed big fonts with resolutions larger than 1920.

    Steam
    Reset wall scaling to normalbalance change

    Walls were scaled differently in the previous version; they have been set back to normal.

    Steam
    Fixed savegame error for knocked out squad membersbug fixMilestone

    Resolved the issue where the game didn't save your squad if most of them were knocked out.

    Steam
    Fixed font size issue for resolutions larger than 1920bug fix

    Addressed the problem with big fonts when using resolutions larger than 1920.

    Steam
    Fixed alt+tab issue in fullscreen modebug fix

    Resolved the issue with alt+tab and fullscreen.

    Steam
  3. 34 events
    Improved Multi-threading for Game Code and AIperformanceMilestone

    Huge optimisation that uses more multi-threading for the game code and AI, improving performance significantly when there are a lot of characters around.

    Steam
    Fixed Pathfinding and Collision Bugsbug fix

    Fixed some more pathfinding/collision bugs.

    Steam
    Fixed Ragdoll Display Bugbug fix
    Steam
    Fixed Shortage of Nestsbug fix

    Fixed the shortage of nests.

    Steam
    Fixed Bed and Cage Usage Issuesbug fix

    Fixed being unable to use beds and cages.

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    AI Squads Move in Formationai

    AI squads now move in formation.

    Steam
    Colorisation Maps Added to Faction Armoursvisuals

    Colorisation maps added to faction armours.

    Steam
    Fixed Ragdoll Display Bugbug fix

    Fixed a ragdoll display bug.

    Steam
    New Game Launcher to Fix Config Problemsbug fix

    Made our own game launcher to hopefully fix some of the config problems people had with DX11.

    Steam
    Colorisation Maps for Faction Armoursgameplay

    Colorisation maps added to faction armours.

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    Pay Bounty to Release Characters from Prisongameplay

    Players can now pay the bounty on a character to get them out of prison.

    Steam
    Variety of Random Goons in Barsgameplay

    Bars now have a variety of random goons who all sit together, including mercenary groups, thieves, and bounty hunters.

    Steam
    Buy and Sell Slavesgameplay

    Players can now buy and sell slaves.

    Steam
    Render Optimisation for Lightsperformance

    Render optimisation for the lights, which were slowing down performance.

    Steam
    Fixed Pathfinding and Collision Bugsbug fix

    Fixed some more pathfinding/collision bugs.

    Steam
    Introduction of Random Bandit Campsgameplay

    Random bandit camps added, allowing bandit factions to have a population source that can regenerate or be wiped out.

    Steam
    AI Squads Move in Formationai

    AI squads now move in formation.

    Steam
    Dynamic AI War CampaignsaiMilestone

    NPC factions can now launch proper missions, allowing for a fully dynamic system of faction assaults.

    Steam
    Variety of Random NPCs in Barsgameplay

    Bars now feature a variety of random goons, including mercenary groups, thieves, and bounty hunters.

    Steam
    Fixed Overpopulation of Slaver Campbug fix
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    Dynamic AI War CampaignsaiMilestone

    NPC factions can now launch proper missions in a fully dynamic system, allowing for faction assaults to be stopped by decimating their base of operations.

    Steam
    Fixed Bed and Cage Usage Issuesbug fix

    Fixed being unable to use beds and cages.

    Steam
    Fixed Shortage of Nestsbug fix
    Steam
    Pay Bounty to Release Characters from Prisongameplay

    You can now pay the bounty on a character to get him out of prison.

    Steam
    Destruction of Towns and Nestsgameplay

    Towns and nests can now be wiped out.

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    Introduction of Random Bandit Campsgameplay

    Random bandit camps added, allowing bandit factions to have a population source that can regenerate, run low, or be wiped out.

    Steam
    Render Optimisation for Lightsperformance

    Render optimisation for the lights, which were slowing down performance.

    Steam
    Races Have Different Stat Bonuses and Penaltiesbalance change

    Races now have different bonuses and penalties to certain stats.

    Steam
    Improved Multi-threading for Game Code and AIperformanceMilestone

    Huge optimisation that uses more multi-threading for the game code and AI, improving performance significantly when there are a lot of characters around.

    Steam
    Racial Bonuses and Penaltiesbalance change

    Races now have different bonuses and penalties to certain stats.

    Steam
    Fixed Overpopulation of Slaver Campbug fix

    Fixed the overpopulation of the slaver camp.

    Steam
    New Game Launcher to Fix Config Problemsbug fixMilestone

    Made our own game launcher to hopefully fix some of the config problems people had with DX11.

    Steam
    Ability to Wipe Out Towns and Nestsgameplay

    Towns and nests can now be wiped out.

    Steam
    Ability to Buy and Sell Slavesgameplay

    You can now buy and sell slaves.

    Steam
  4. 10 events
    Dynamic Town Assaultsnew contentMilestone

    Town assaults will now be dynamic, coming from actual camps or towns with real population counts.

    Steam
    17 Unique Bandit Groupsnew contentMilestone

    Introduction of 17 unique bandit groups with varied characteristics and attack styles.

    Steam
    New Character Trading GUIui ux

    A new GUI window for trading characters, allowing players to rent mercs, bail squads, and more.

    Steam
    Update Frequency Changechanges

    Future updates will be less frequent but will include more new content every few months, aiming for a faster pace towards Beta.

    Steam
    Character Trading GUInew content

    New GUI window for trading characters, allowing players to rent mercs, bail out of prison, or sell characters to slavers.

    Steam
    17 Unique Bandit Groupsnew contentMilestone

    Introduction of 17 unique bandit groups with varied characteristics, including looters, slave makers, extortionists, and more.

    Steam
    Environmental Hazards and Volumetric Fognew content

    Updates to the particle system to create new weather effects and biome hazards using volumetric fog.

    Steam
    Environmental Hazards with Volumetric Fognew content

    Updates to the particle system to create new weather effects and biome hazards.

    Steam
    Update Frequency Announcementchanges

    Future updates will be less frequent but will include more new content every few months.

    Steam
    Dynamic Town Assaultsnew contentMilestone

    Town assaults will now come from actual camps or towns with real population counts, allowing players to destroy attackers at their source.

    Steam
  5. 12 events
    Camera Movement and Rotation Improvementsquality of life

    Improvements made to camera movement and rotation when navigating around buildings and following characters.

    Steam
    Volumetric Fog Addedvisuals

    Basic fog implemented as a foundation for other weather effects like storms and twisters.

    Steam
    War Campaign AI Implementationnew contentMilestone

    NPC factions will now be able to invade and attack towns.

    Steam
    Volumetric Fog Addedvisuals

    Basic fog implemented as part of the weather system, serving as a base for future weather effects.

    Steam
    New NPC Movement Formationsnew content

    Introduced military (box shaped) and caravan (line shaped) formations for NPC squads.

    Steam
    Improved Floor Switching Behaviorquality of life

    Enhancements made to the behavior of switching between floors in buildings.

    Steam
    AI Multi-threading Performance Boostperformance

    Achieved a small performance boost through multi-threading of the AI.

    Steam
    Camera Movement and Rotation Improvementsperformance

    Improvements made to camera movement and rotation when navigating around buildings and following characters.

    Steam
    AI Multi-threading Performance Boostperformance

    Achieved a small performance boost through multi-threading for AI.

    Steam
    War Campaign AI Implementationnew contentMilestone

    NPC factions can now invade and attack towns.

    Steam
    Improved Floor Switching Behaviorquality of life

    Enhancements to general behavior when switching between floors and added support for an extra floor on buildings.

    Steam
    New NPC Movement Formationsnew content

    Introduced military (box shaped) and caravan (line shaped) formations for NPC squads.

    Steam
  6. 13 events
    New Game Launcherui ux

    Introduces resolution selection fixes, monitor selection, and mod selection options.

    Steam
    New Bat Creature Modelednew content

    A new Bat creature has been modeled and rigged for animation.

    Steam
    Over 20 New Interior Designsnew content

    New interiors for bars, shops, prisons, residential houses, barracks, and temples have been designed.

    Steam
    New Interiors for Various Locationsnew content

    Over 20 new designs for bars, shops, prisons, residential houses, barracks, and temples.

    Steam
    New Swamp Pest Introducednew content

    A new Swamp pest creature has been completed.

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    New Attack Dialoguesgameplay

    Attack dialogues specific to various factions allow players to talk their way out of fights.

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    First New Town Completednew contentMilestone

    The first new town in the game is complete with various new designs.

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    New Recruit Personalitiesgameplay

    Added new recruit personalities for bars.

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    New Bat Creature Modelednew content

    A new Bat creature has been modeled and rigged, ready for animation.

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    New Swamp Pest Creaturenew content

    A Swamp pest creature has been completed.

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    New Attack Dialogues Implementedgameplay

    New attack dialogues specific to various factions allow players to talk their way out of fights.

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    First New Town Completednew content

    The first new town is complete and ready for exploration.

    Steam
    New Game Launcherui uxMilestone

    A new game launcher is being developed to fix resolution selection issues and add monitor and mod selection options.

    Steam
  7. 14 events
    Swimming Ability Developmentnew contentMilestone

    Started adding the ability to swim, to be usable in the Newlands release.

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    Biome Design and Town PopulationworldMilestone

    Positioning roads and main travel routes, populating the first New Lands town.

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    Roads and Travel Routes Positioningworld

    Positioning roads and main travel routes in the biome design.

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    Thievery System Polishingbug fix

    Polishing the thievery system to improve functionality.

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    Swimming Ability Developmentnew contentMilestone

    Started adding the ability to swim, to be usable in the Newlands release.

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    Shadow System Upgradeperformance

    Upgrading the shadow system for improved performance using new techniques.

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    NPC Escape Conditions Updategameplay

    Changed conditions for existing escapes so NPCs can distinguish captors.

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    New Building Interiorsnew content

    Created new interiors for various buildings, including a standard building interior for the Storm Building.

    Steam
    Escape Conditions Updatebug fix

    Changed conditions for existing escapes to improve NPC recognition of captors.

    Steam
    Thievery System Polishingbug fix

    Polishing the thievery system to improve functionality.

    Steam
    Basic Dialogue Packages Developmentgameplay

    Working on basic dialogue packages for various personalities and escape events.

    Steam
    New Building Interiorsnew content

    Created new standard building interiors for the Storm Building.

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    Basic Dialogue Packages Developmentgameplay

    Working on basic dialogue packages for various personalities and reactions to events.

    Steam
    Shadow System Upgradeperformance

    Upgrading the shadow system for improved performance.

    Steam
  8. 43 events
    Selling Stolen Goods Riskgameplay

    Selling stolen items may lead to trouble, especially if selling back to victims.

    Steam
    Sleeping NPCs React to Noisegameplay

    Sleeping NPCs can be woken by noise, making them easier to rob.

    Steam
    Town Info Tooltip Restoredui ux

    Town info tooltip on the mapscreen shows population information.

    Steam
    Crime System Implementationgameplay

    A new crime system is in progress, allowing for various criminal activities.

    Steam
    Long-Range Pathfinding for AIai

    AI can now perform long-range pathfinding even with unloaded zones.

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    In-Game Main Menu Unpausing Fixbug fix

    Fixed the possibility of unpausing the game while on the in-game main menu.

    Steam
    Locked Item Containers Introducedgameplay

    Some item containers now have locks for more valuable items.

    Steam
    Updated Trader Inventory Systemgameplay

    Traders now require interaction to trade, and their inventory is infinite.

    Steam
    Locked Item Containersgameplay

    Some item containers now have locks for more secure items.

    Steam
    Police and Crime MechanicsgameplayMilestone

    Police can put bounties on players, arrest them, and civilians can call for help.

    Steam
    Police Confiscate Stolen Goodsgameplay

    Police confiscate weapons and stolen goods, which they then sell.

    Steam
    Undo Building Walls Fixedbug fix

    Fixed the undo function when building walls.

    Steam
    Traders Inventory Updategameplay

    Traders now have infinite inventory and store items in containers.

    Steam
    In-Game Main Menu Unpausing Fixbug fix

    Fixed the possibility of unpausing the game while on the in-game main menu.

    Steam
    Town Population Regenerationgameplay

    Town populations slowly regenerate when residents die, affecting nearby towns.

    Steam
    Sleeping NPCs Woken by Noisegameplay

    Sleeping NPCs can be woken up by noise, making it easier to rob them.

    Steam
    Stealing from Shops Enabledgameplay

    Players can now steal from shops.

    Steam
    Research Window Updatebug fix

    Fixed and updated the research window.

    Steam
    Fixed Orders Panel Tooltipsbug fix

    Fixed black text-on-black tooltips in the orders panel.

    Steam
    AI Recognizes Crimesai

    AI can now recognize crimes committed by players.

    Steam
    Node System for Building Placementgameplay

    A node system ensures machines and storage are accessible, fixing bugs.

    Steam
    Emissive Lighting Addedvisuals
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    Town Population Regenerationgameplay

    Town populations slowly regenerate when residents die, affecting town strength.

    Steam
    Autosave Unpausing Fixbug fix

    Fixed game unpausing or closing the pause menu during autosaving.

    Steam
    Bounty and Arrest Systemgameplay

    Police can place bounties on players and arrest them for crimes.

    Steam
    Civilians Can Call Policegameplay

    Civilians can raise alarms and alert police to crimes.

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    Container Interaction Considered Stealinggameplay

    Interacting with containers and counters is now considered stealing.

    Steam
    Fixed Orders Panel Tooltipsbug fix

    Resolved black text-on-black tooltips in the orders panel.

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    Thievery System Introducednew contentMilestone

    Players can now steal from shops, with AI recognizing crimes.

    Steam
    Town Info Tooltip Reintroducedui ux

    Town info tooltip on the mapscreen shows population information.

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    Item Labels Loading Fixbug fix

    Fixed item labels not showing when loading a game with items on ground.

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    Long-Range Pathfinding for AIai

    AI can now pathfind over long distances even with unloaded zones.

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    Research Window Updatedbug fix

    Fixed and updated the research window.

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    Node System for Building Placementgameplay

    New node system ensures machines and storage are accessible.

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    Movement System Fixesbug fix

    Implemented a few small fixes to the movement system.

    Steam
    Undo Building Walls Fixbug fix

    Fixed the undo function when building walls.

    Steam
    Item Labels Loading Fixbug fix

    Fixed item labels not showing when loading a game with items on the ground.

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    Pickpocketing Mechanics Addedgameplay

    NPCs are alerted if they notice theft while sleeping.

    Steam
    Emissive Lighting Addedvisuals
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    Game Pause Fixesbug fix

    Fixed issues with the game unpausing or closing the pause menu during autosaving.

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    Thievery Update Introducednew content

    The thievery update is now available in the experimental branch.

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    Movement System Fixesbug fix

    Implemented a few small fixes in the movement system.

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    Pickpocketing Mechanicsgameplay

    NPCs can notice theft while they sleep, affecting player stealth.

    Steam
  9. 24 events
    Thievery System Introducednew contentMilestone

    Players can now steal from shops, with AI recognizing crimes and police enforcing laws.

    Steam
    Infinite Trader Inventorygameplay

    Traders have infinite inventory for easier selling, with items stored in actual containers.

    Steam
    Long-Range Pathfinding for AIai

    AI can now perform long-range pathfinding even with unloaded zones.

    Steam
    Trader Interaction Updateui ux

    Players must talk to traders to trade, with interactions on containers considered stealing.

    Steam
    Emissive Lighting Addedvisuals
    Steam
    Locked Item Containersgameplay

    Some item containers now have locks, securing more valuable items.

    Steam
    Locked Item Containersgameplay

    Some item containers are now locked, with valuable items stored securely.

    Steam
    Selling Stolen Items Riskbalance change

    Selling stolen items may lead to trouble, especially if selling back to victims.

    Steam
    Bounty and Arrest Systembalance changeMilestone

    Police can put bounties on players and arrest them for crimes.

    Steam
    Town Population Regenerationgameplay

    Town populations slowly regenerate when residents die, affecting town strength.

    Steam
    Pickpocketing Mechanicsgameplay

    NPCs can notice players stealing from them while they sleep.

    Steam
    Emissive Lighting Addedvisuals

    New emissive lighting effects have been introduced.

    Steam
    Updated Trader Interactionui ux

    Players must talk to traders to trade; interacting with containers is considered stealing.

    Steam
    Pickpocketing Mechanicsgameplay

    NPCs are alerted if they notice theft while sleeping.

    Steam
    Police and Bounty Systembalance changeMilestone

    Police can put bounties on players, and civilians can alert police to crimes.

    Steam
    Town Population Regenerationgameplay

    Town populations slowly regenerate when residents die, affecting town strength.

    Steam
    Thievery System Introducednew contentMilestone

    Players can now steal from shops, with AI recognizing crimes and police enforcing laws.

    Steam
    Selling Stolen Items Riskbalance change

    Selling stolen items may lead to trouble, especially if selling back to victims.

    Steam
    Infinite Trader Inventorygameplay

    Traders have infinite inventory for easier selling.

    Steam
    Node System for Building Placementbug fix

    Introduced a node system to ensure accessibility of placed machines and storage.

    Steam
    AI Crime RecognitionaiMilestone

    AI can now recognize crimes and respond accordingly, including raising alarms.

    Steam
    Building Placement Node Systembug fix

    Introduced a node system to ensure accessibility of placed machines and storage.

    Steam
    Long-Range Pathfinding for AIai

    AI can now perform long-range pathfinding even with unloaded zones.

    Steam
    AI Crime RecognitionaiMilestone

    AI can now recognize crimes, leading to police bounties and civilian alarms.

    Steam
  10. 10 events
    Fixes for character portraitsbug fix
    Steam
    Hopeful fix for teleporting into the void bugbug fix
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    Fixes for character portraitsbug fix
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    Additional crash fixbug fix
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    One more crash fixbug fix
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    Small fixes for navmesh and AI within town wallsbug fix
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    Fix for inverted 'cant build near towns' range testing bugbug fix
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    Fix for inverted 'cant build near towns' range testing bugbug fix
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    Small fixes for navmesh and AI within town wallsbug fix
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    Hopeful fix for teleporting into the void bugbug fix
    Steam
  11. 26 events
    Fixed Police Chief Bounty Hunting Dialoguebug fix

    Fixed the police chief bounty hunting dialogue.

    Steam
    AI fix for engineers targetingai

    AI fix for engineers, they were picking the furthest instead of the closest target.

    Steam
    Slavers No Longer Capture Police and Soldiersgameplay

    Slavers shouldn't capture police and soldiers anymore.

    Steam
    AI Fix for Move Orders Cancellationai

    Possible AI fix for move orders getting cancelled.

    Steam
    Fixed equip/drop item bugbug fix

    Fixed the equip/drop item bug.

    Steam
    Fixes for wall upgradingbug fix

    Some fixes for wall upgrading.

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    AI fix for move orders cancellationai

    Possible AI fix for move orders getting cancelled.

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    Added debug logging for teleportation bugbug fix

    More debug logging information added to track down the teleportation bug.

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    AI Fix for Engineers Targetingai

    AI fix for engineers, they were picking the furthest instead of the closest target.

    Steam
    Fixed Ragdoll Bug When Saving Gamebug fix

    Fixed the crazy 'man standing on my head' ragdoll bug when you save a game while carrying someone.

    Steam
    Other small fixesbug fix

    Various other small fixes implemented.

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    Other Small Fixesbug fix

    Various other small fixes implemented.

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    Fixed spawning under floor in buildingsbug fix

    Fix for spawning under floor in some buildings.

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    Slave Shops Added to Major Townsnew content

    Slave shops added to major towns. Still a work in progress.

    Steam
    Stability Fixesperformance

    General stability fixes implemented.

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    Fixes for Wall Upgradingbug fix

    Some fixes for wall upgrading.

    Steam
    Fixed ragdoll bug when saving while carrying someonebug fix

    Fixed the crazy 'man standing on my head' ragdoll bug when you save a game while carrying someone.

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    Fix for Spawning Under Floor in Buildingsbug fix

    Fixed the issue of spawning under floor in some buildings.

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    Stability fixesperformance

    General stability fixes implemented.

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    Slavers won't capture police and soldiersgameplay

    Slavers shouldn't capture police and soldiers anymore.

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    Slave shops added to major townsnew content

    Slave shops added to major towns. Still a work in progress.

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    AI Fix for Wandering Tradersai

    AI fix for wandering traders.

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    Fixed police chief bounty hunting dialoguebug fix

    Fixed the police chief bounty hunting dialogue.

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    AI fix for wandering tradersai

    AI fix for wandering traders implemented.

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    Debug Logging for Teleportation Bugbug fix

    More debug logging information added to track down the teleportation bug.

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    Fixed Equip/Drop Item Bugbug fix

    Fixed the equip/drop item bug.

    Steam
  12. 37 events
    Lights Functionality Fixbug fix

    Lights don't work until you finish building them.

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    Fix for Characters Vanishingbug fix

    Possible fix for characters disappearing into the void.

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    Fix for Getting Stuck in Doorsbug fix

    Fixed the issue of characters getting stuck in doors.

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    32-bit Mode Fixbug fix

    Fix for 32-bit mode not running.

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    Combat Animation Fixbug fix

    Small combat animation fix.

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    Movement Overshooting Fixbug fix

    Fix for character movement overshooting the destination.

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    Auto-Jobs AI Fixesbug fix

    Fixes for the auto-jobs AI getting stuck.

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    Dogs Attack Behavior Adjustedbalance change

    Dogs are less bitey and have more time between attacks.

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    Pathfinding Improvement for Wallsbug fix

    Walls now don't affect pathfinding until they are 20% built.

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    Added Mercenary Guildsnew content

    Players can now hire mercenaries to guard their bases, available in the Experimental build.

    Steam
    Stability Improvementsperformance

    General stability improvements across the game.

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    Dog Attack Adjustmentbalance change

    Dogs are less aggressive and have more time between attacks.

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    Improved Reset Positions Functionquality of life

    Improvement to the 'reset positions' import function that will recover missing squads.

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    Civilian NPCs Re-enabledbug fix

    Civilian NPCs have been re-enabled in the game.

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    Engineers Idle Fixbug fix

    Fix for engineers standing idle due to unreachable buildings.

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    32-bit Mode Fixbug fix

    Fix for 32-bit mode not running.

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    AI Fix for Slave Campbug fix

    AI fixes implemented for the slave camp.

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    Loading Time Improvementbug fix

    Bugfix that was causing increased loading times at startup.

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    Prospecting Window Fixbug fix

    Fix for the prospecting window.

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    AI Fix for Slave Campbug fix

    AI fixes for the slave camp.

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    Movement Overshooting Fixbug fix

    Fix for character movement overshooting the destination.

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    Civilian NPCs Re-enabledbug fix

    Civilian NPCs have been re-enabled in the game.

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    Lights Functionality Fixbug fix

    Lights don't work until they are finished being built.

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    Improved Reset Positions Functionquality of life

    Improvement to the 'reset positions' import function to recover missing squads.

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    Combat Animation Fixbug fix

    Small fix for combat animations.

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    Loading Time Bugfixbug fix

    Bugfix that was causing increased loading times at startup.

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    Day Count Fixbug fix

    Fixed the 'Day' always being 1 in some cases.

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    Prospecting Window Fixbug fix

    Fix for the prospecting window.

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    Engineers Idle Fixbug fix

    Fix for engineers standing idle due to unreachable buildings.

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    Day Count Fixbug fix

    Fixed the 'Day' always being 1 in some cases.

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    Character Movement Fixbug fix

    Fixed characters running on the spot when the navmesh updates.

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    Character Movement Fixbug fix

    Fixed characters running on the spot when the navmesh updates.

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    Fix for Characters Vanishingbug fix

    Possible fix for characters disappearing into the void.

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    Stuck in Doors Fixbug fix

    Fixed an issue where characters could get stuck in doors.

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    Added Mercenary Guildsnew content

    Players can now hire mercenaries to guard their base, available in the Experimental build.

    Steam
    Walls Pathfinding Adjustmentbalance change

    Walls now don't affect pathfinding until they are 20% built.

    Steam
    Auto-Jobs AI Stuck Fixbug fix

    Fixes for the auto-jobs AI getting stuck.

    Steam
  13. 32 events
    Fixed breaking shackles with brute strengthbug fix
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    Fixed suicidal follow AI behaviorbug fix
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    Possible fix for characters teleporting outside the known worldbug fix
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    Adjusted chase mode order for charactersbug fix

    Characters shouldn't run off as much, but not extensively tested.

    Steam
    Fixed wall placement snapping issuebug fix

    Walls were snapping to the wrong position.

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    Stability fixesperformance
    Steam
    Fixed turrets dealing 1 damagebug fix

    Turrets were not functioning correctly.

    Steam
    Fixed wandering trader AI inactivitybug fix
    Steam
    Fixed suicidal follow AI behaviorbug fix
    Steam
    Adjusted chase mode order for charactersbug fix

    Characters shouldn't run off as much, but not extensively tested.

    Steam
    Fixed character AI preferring melee over turretsbug fix
    Steam
    Possible fix for characters teleporting outside the known worldbug fix
    Steam
    Fixed player outpost renaming issuebug fix
    Steam
    Fixed re-captured slaves reverting to escaped statusbug fix
    Steam
    Fixed characters seeing squadmates from miles awaybug fix

    Characters would run across the map to help squadmates they could see from a distance.

    Steam
    Bandits less obsessed with unreachable dropped itemsbug fix
    Steam
    Fixed dismantle all button on wallsbug fix
    Steam
    Fixed turrets dealing 1 damagebug fix

    Turrets were not functioning correctly.

    Steam
    Fixed player outpost renaming issuebug fix
    Steam
    Stability fixesperformance
    Steam
    Fixed creature nests not spawningbug fix
    Steam
    Multiple AI bug fixes related to turrets and gatesbug fix

    Work in progress.

    Steam
    Fixed re-captured slaves reverting to escaped statusbug fix
    Steam
    Fixed creature nests not spawningbug fix
    Steam
    Fixed character AI preferring melee over turretsbug fix
    Steam
    Various AI bug fixes related to turrets and gatesbug fix

    Work in progress.

    Steam
    Bandits less obsessed with unreachable dropped itemsbug fix
    Steam
    Fixed wall placement snapping issuesbug fix

    Walls were snapping to the wrong position.

    Steam
    Fixed characters seeing squadmates from miles awaybug fix

    Characters would run across the map to help squadmates they could see from a distance.

    Steam
    Fixed breaking shackles with brute strengthbug fix
    Steam
    Fixed dismantle all button on wallsbug fix
    Steam
    Fixed wandering trader AI inactivitybug fix
    Steam
  14. 36 events
    Fix for loadgame crashesbug fix

    Resolved some issues causing crashes when loading certain savegames.

    Steam
    Fix for missing squad and character recoverybug fix

    If you have a savegame with a missing squad or characters vanishing 'into the void', loading your game with 'reset squad positions' will now recover everyone

    Steam
    Fixed player characters not loading if far awaybug fix
    Steam
    Fix for random character movement issuesbug fix

    Possible fix for random situations where characters don't move

    Steam
    Fixed recruitment dialog bug 'sorry I can't afford it'bug fix
    Steam
    Fixed excessive squad saving bugbug fix

    There was a bug where excessive numbers of squads were being saved, causing bloated savegames

    Steam
    Updated the prospecting GUI windowui ux
    Steam
    Added audio to the perception systemaudio

    Work in progress.

    Steam
    Fixed typo in perception system affecting NPC visibilitybug fix
    Steam
    Fixes for wall placementbug fix
    Steam
    Fix for random situations where characters don't movebug fix
    Steam
    Fixed AI bugs causing slavers and NPCs to idlebug fix
    Steam
    Stability fixesbug fix
    Steam
    Fix for navmesh backwards compatibility issuesbug fix

    Addressed potential problems with previous saves.

    Steam
    Fixes for wall placementbug fix
    Steam
    Fix for broken combat movementbug fix

    Fix for randomly broken combat movement

    Steam
    Reduced strength and number of dog packsbalance change

    Toned down the strength and number of the dog packs

    Steam
    Toned down the strength and number of dog packsbalance change
    Steam
    Fixed AI movement bugsbug fix

    Fixed 2 movement AI bugs making slavers and possibly town NPCs idle around sometimes

    Steam
    Crash fix for deleting interiorsbug fix

    Crashfix for certain situation deleting interiors

    Steam
    Improved player character visibilitybug fix

    Player characters can see better now, won't ignore things so much

    Steam
    Fix for player characters not loadingbug fix

    More fixing for player characters not loading if you load a game and they are far away

    Steam
    Player characters can see better nowbug fix

    Players won't ignore things as much.

    Steam
    Fixed potential load crashbug fix

    Fixed a potential load crash

    Steam
    More stability fixesbug fix
    Steam
    Stability fixesperformance
    Steam
    Fixed recruitment dialog bugbug fix

    Fixed recruitment (and other dialog) 'sorry I can't afford it' bug

    Steam
    Fix for navmesh compatibility issuesbug fix

    A fix for potential problems with navmesh backwards compatibility in previous saves

    Steam
    Fix for randomly broken combat movementbug fix
    Steam
    Fixed excessive numbers of squads being savedbug fix
    Steam
    Fixed typo in perception systembug fix

    Fixed a small typo in the perception system that made everybody not see other neutral NPCs

    Steam
    Fix for loadgame crashesbug fix

    Fix for some of the loadgame crashes

    Steam
    Updated prospecting GUI windowui ux

    Updated the prospecting GUI window

    Steam
    Crash fix for deleting interiorsbug fix
    Steam
    Fixed potential load crashbug fix
    Steam
    Added audio to perception systemaudio

    Added audio to the perception system (work in progress)

    Steam
  15. 12 events
    Fixed potential load crashbug fix

    Fixed a potential load crash

    Steam
    Fixed excessive squads saving bugbug fix

    There was a bug where excessive numbers of squads were being saved, causing bloated savegames

    Steam
    Reduced strength and number of dog packsbalance change

    Toned down the strength and number of the dog packs

    Steam
    Reduced strength and number of dog packsbalance change

    Toned down the strength and number of the dog packs

    Steam
    Fixed potential load crashbug fix

    Fixed a potential load crash

    Steam
    Fix for player characters not loadingbug fix

    More fixing for player characters not loading if you load a game and they are far away

    Steam
    Fix for characters not movingbug fix

    Possible fix for random situations where characters dont move

    Steam
    Fixed excessive squads saving bugbug fix

    There was a bug where excessive numbers of squads were being saved, causing bloated savegames

    Steam
    Fixed recruitment dialog bugbug fix

    Fixed recruitment (and other dialog) 'sorry i cant afford it' bug

    Steam
    Fixed recruitment dialog bugbug fix

    Fixed recruitment (and other dialog) 'sorry i cant afford it' bug

    Steam
    Fix for player characters not loadingbug fix

    More fixing for player characters not loading if you load a game and they are far away

    Steam
    Fix for characters not movingbug fix

    Possible fix for random situations where characters dont move

    Steam
  16. 18 events
    New AI sensory system introducedaiMilestone

    NPCs now use field of view and line of sight, allowing for stealth gameplay.

    Steam
    Internal rewrite to prevent various bugs from ID changeschanges

    Might cause unforeseen bugs as it's a new untested system.

    Steam
    Slave escape mechanics addedgameplayMilestone

    Players can free slaves who will react, escape, and may join the player.

    Steam
    Internal rewrite to prevent bugs from ID changeschanges

    A new untested system to stop various bugs arising from NPC or building handle IDs changing.

    Steam
    Fixed player buildings being un-built on importbug fix
    Steam
    New movement system implementedperformanceMilestone

    Eliminates frame rate spikes and improves performance.

    Steam
    Fixed savegames getting stuck on loading screenbug fix
    Steam
    Change to time system affecting slave taggingchanges

    May cause issues like being tagged as a slave for 99999 hours.

    Steam
    New AI sensory system introducedaiMilestone

    NPCs now use field of view and line of sight, allowing for stealth gameplay.

    Steam
    Fixed savegames crashing on loadbug fix
    Steam
    Fixed missing Alt-key item labelsbug fix
    Steam
    New movement system implementedperformanceMilestone

    Eliminates frame rate spikes and improves performance.

    Steam
    Fixed missing Alt-key item labelsbug fix
    Steam
    Fixed player buildings being un-built on importbug fix
    Steam
    Fixed savegames getting stuck on loading screenbug fix
    Steam
    Slave escape mechanics addedgameplayMilestone

    Players can free slaves who will react, escape, and may join the player.

    Steam
    Fixed savegames crashing on loadbug fix
    Steam
    Change to time system affecting slave taggingchanges

    May cause issues like being tagged as a slave for an extended period; importing game can fix it.

    Steam
  17. 20 events
    Improved slavery status systemgameplay

    Now includes 4 states: free, slave, escaping slave, ex-slave. Escaped slaves eventually lose their status.

    Steam
    Fixed NPCs tagging allies as neutralsbug fix
    Steam
    Updated escaped slave recognition systemgameplay

    Recognition is now based on an alertness-based timer, same as seeing through disguises.

    Steam
    Hotfix for character editor bugbug fix
    Steam
    Fixed flophouses not workingbug fix
    Steam
    Fixed turrets damage outputbalance change

    Turrets were only doing 1% of their damage.

    Steam
    Fixed random broken shopkeepersbug fix
    Steam
    Updated escaped slave recognition mechanicsgameplay

    Recognition is now based on an alertness-based timer, similar to seeing through disguises.

    Steam
    Fixed crash when hauling to full containerbug fix
    Steam
    Fixed flophouses not functioningbug fix
    Steam
    Fixed random broken shopkeepersbug fix
    Steam
    Fixed crash when hauling to full containerbug fix
    Steam
    Fixed another crash issuebug fix

    Keep sending those crashdumps.

    Steam
    Stopped towns erupting into civil warbug fix
    Steam
    Improved slavery status systemgameplay

    Now includes 4 states: free, slave, escaping slave, ex-slave. Escaped slaves eventually lose their status and are not attacked on sight.

    Steam
    Fixed a crash related to crashdumpsbug fix
    Steam
    Fixed turrets damage outputbug fix

    Turrets were only doing 1% of their damage.

    Steam
    Fixed NPCs tagging allies as neutralsbug fix
    Steam
    Hotfix for character editor bugbug fix
    Steam
    Stopped towns from erupting into civil warbug fix
    Steam
  18. 8 events
    Fixed characters returning to open the gate when exiting the basebug fix
    Steam
    Fixed AI bug with crafting machinesbug fix
    Steam
    Fixed stray outpost showing on the mapbug fix
    Steam
    Fixed AI bug with crafting machinesbug fix
    Steam
    Fixed characters returning to open the gate when outside the basebug fix
    Steam
    Fixed stray outpost showing on the mapbug fix
    Steam
    Fixed bounty/slave panel position in the GUIbug fix
    Steam
    Fixed bounty/slave panel position in the GUIbug fix
    Steam
  19. 10 events
    Fixed frequent crash loading buildings and savegamesbug fixMilestone

    Resolved an issue that caused crashes when loading certain buildings and savegames introduced in the last patch.

    Steam
    Path-finding system updateaiMilestone

    Rewriting part of the Havok path-finding system for better reliability and easier fixes, with initial bugs expected.

    Steam
    New ruins variations for explorationnew content

    Introduced new ruins to discover while traveling around the New Lands world map.

    Steam
    Fixed instant building bugbug fix

    Addressed the bug that allowed instant building.

    Steam
    Fixed instant building bugbug fix

    Addressed a bug that allowed instant building.

    Steam
    GUI cosmetic improvementsui ux

    Finished off cosmetic bugs and improved readability in the GUI.

    Steam
    New ruins added to the New Lands world mapnew content

    Introduced new ruins for players to discover while traveling around the New Lands world map.

    Steam
    GUI cosmetic fixes and readability improvementsui ux

    Made cosmetic adjustments and improved readability in the GUI.

    Steam
    Path-finding system updateai

    Rewriting part of the current Havok path-finding system for improved reliability and easier fixes.

    Steam
    Fixed crash loading buildings and savegamesbug fixMilestone

    Resolved a frequent crash issue that occurred when loading certain buildings and savegames introduced in the last patch.

    Steam
  20. 16 events
    Fixed Remaining Inventory Item Iconsbug fix
    Steam
    Fixed Population of Random Town Buildingsbug fix
    Steam
    Fixed Crafting Bench Item Crafting Bugbug fix
    Steam
    Fixed Crafting Bench Item Crafting Bugbug fix
    Steam
    Fixed Remaining Inventory Item Iconsbug fix
    Steam
    Separate Farming and Cooking Skills Addednew content
    Steam
    GUI Mainbar Displays Correct Floor Numberui ux
    Steam
    Panel Added in Build Mode to Change Floorsnew content
    Steam
    Fixed Lights Functionalitybug fix

    You might have to switch all your lights back on manually.

    Steam
    Fixed Random Town Buildings Populationbug fix
    Steam
    GUI Mainbar Displays Correct Floor Numberui ux
    Steam
    Panel Added in Build Mode to Change Floorsnew content
    Steam
    Fixed Various Smaller Bugs and Crashesbug fix
    Steam
    Separate Farming and Cooking Skills Addednew content
    Steam
    Fixed Various Smaller Bugs and Crashesbug fix
    Steam
    Fixed Lights Functionalitybug fix

    Users may need to switch all their lights back on manually.

    Steam
  21. 18 events
    Fixed newly built buildings not showing their interiorsbug fix
    Steam
    Can cancel crafting items properly nowbug fix

    It shows the current item without having to operate it

    Steam
    Fixed AI bug for automatic machinerybug fix
    Steam
    Item furnace takes stacked items into accountbug fix
    Steam
    Can cancel crafting items properly nowbug fix

    It shows the current item without having to operate it

    Steam
    Fixed a crash when upgrading crafting benchesbug fixMilestone
    Steam
    Fixed a crash when upgrading crafting benchesbug fix
    Steam
    Fixed outpost 'open to public' statusbug fix
    Steam
    Player characters don't instantly attack all NPCs who enter their basebug fix
    Steam
    Item furnace takes stacked items into accountbug fix
    Steam
    Fixed a couple more crashesbug fix
    Steam
    Player characters don't instantly attack all NPCs who enter their basebug fix
    Steam
    Fixed outpost 'open to public' statusbug fix
    Steam
    Equipping 2 katanas on your back now shows on charactervisuals
    Steam
    Equipping 2 katanas on your back now shows on your charactervisuals
    Steam
    Fixed AI bug for automatic machinerybug fix
    Steam
    Fixed newly built buildings not showing their interiorsbug fix
    Steam
    Fixed a couple more crashesbug fix
    Steam
  22. 47 events
    Fixed inventory item stacking bugbug fix
    Steam
    Adjusted GUI contrast for readabilityui ux
    Steam
    Possible fix for invisible backup weapon bugbug fix
    Steam
    Adjusted general contrast of the GUIui ux

    Improves readability.

    Steam
    Fixed inventory stacking bugsbug fix
    Steam
    Fixed doors not lockingbug fix
    Steam
    Fixed right click item issues in inventorybug fix
    Steam
    Fixed inventory stacking bugsbug fix
    Steam
    Possible fix for invisible backup weapon bugbug fix
    Steam
    Fixed storage building inventory window grid sizebug fix
    Steam
    Added face morphs for the Shek in character editornew content
    Steam
    Dropped backpacks save items properlybug fix
    Steam
    Fixed crafting benches working without resourcesbug fix
    Steam
    Fixed right click item issues in inventorybug fix
    Steam
    Characters haul properly for automatic mines and machinesbug fix
    Steam
    Fixed sleeping animal AI behaviorai

    They can now wake up and attack.

    Steam
    Optimised static geometry for improved load timesperformance

    Improves town load times and framerate spikes when placing/removing buildings.

    Steam
    Fixed Medicrate inventory sizebug fix

    Inventory was too small.

    Steam
    Optimised static geometryperformance

    Improves town load times and framerate spikes when placing/removing buildings.

    Steam
    Improved equipping weapons for fightinggameplay
    Steam
    Fixed missing slavers in the slave campbug fix

    Requires an import or new game.

    Steam
    Fixed massive freeze when finishing building a wall sectionbug fixMilestone

    Could cause a 2-minute freeze.

    Steam
    Engineer job now repairs doors and gatesbug fix

    Repairs things again.

    Steam
    Fixed Medicrate inventory sizebug fix

    Inventory was too small.

    Steam
    Fixed freeze when finishing building a wall sectionbug fix

    Could cause a massive 2-minute freeze.

    Steam
    Improved weapon equipping for fightinggameplay
    Steam
    Fixed AI bugs with permanent jobs and slaversai
    Steam
    Fixed crafting benches working without resourcesbug fix
    Steam
    Fixed storage building inventory window grid sizebug fix
    Steam
    Minor GUI fixesui ux
    Steam
    Dropped backpacks now save items inside properlybug fix
    Steam
    Fixed sleeping animal AIai

    They can now wake up and attack you.

    Steam
    Fixed inventory item stacking bugbug fix
    Steam
    Added face morphs for the Shek in character editornew content
    Steam
    Fixed towns not populating on new game startbug fix
    Steam
    Fixed missing slavers in the slave campbug fix

    Requires an import or new game.

    Steam
    Fixed walls missing turret nodesbug fix
    Steam
    Added mouse icon for lighting-type buildingsui ux
    Steam
    Fixed inability to place furniture on wallsbug fix
    Steam
    Engineer job repairs things againbug fix

    Includes doors and gates.

    Steam
    Fixed walls missing turret nodesbug fix
    Steam
    Fixed towns not populating on new game startbug fix
    Steam
    Characters now haul properly for automatic mines and machinesbug fix
    Steam
    Minor GUI fixesui ux
    Steam
    Added mouse icon for lighting-type buildingsui ux
    Steam
    Fixed AI bugs with permanent jobs and slaversai
    Steam
    Fixed doors not lockingbug fix
    Steam
  23. 27 events
    Fixed Editor Body Limits for Shekbug fix
    Steam
    Fixed corrupted Tin Can helmet meshbug fix
    Steam
    Prevented Spawns Within Wallsbug fix

    Took extra measures to fix spawns happening within walls.

    Steam
    Fixed trader windows opening emptybug fix
    Steam
    Fixed overly restrictive limits in character editorbug fix
    Steam
    Fixed editor body limits for the Shekbug fix
    Steam
    Fixed inventory bug with moving stacksbug fix
    Steam
    Fixed inventory bug with moving stacksbug fix

    Issue occurred when moving stacks with the mouse.

    Steam
    Fixed buildmode tech level selectorbug fix
    Steam
    Fixed AI Bug Affecting Shopkeepers and Tradersbug fixMilestone

    Fixed an AI bug that stopped shopkeepers opening up, jobs from working, and wandering traders doing their thing.

    Steam
    Dynamic town population on game startgameplayMilestone

    Towns are now populated dynamically rather than pre-saved.

    Steam
    Fixed corrupted Tin Can helmet meshbug fix
    Steam
    Fixed problems with turret placementbug fix
    Steam
    Fixed absence of town guards bugbug fix
    Steam
    Fixed problems with turret placementbug fix
    Steam
    Fixed absence of town guards bugbug fix
    Steam
    Fixed character editor applying face morphs twicebug fix

    Resolved issue resulting in deformed characters

    Steam
    Fixed NPCs Populating Player Buildingsbug fix
    Steam
    Fixed NPCs populating player buildingsbug fix
    Steam
    Switch to DX9 for Stabilityperformance

    If you get crashing in the character editor in DX11 mode, switch to DX9 instead, it's more stable at the moment.

    Steam
    Fixed overly restrictive limits in character editorbug fix
    Steam
    Fixed buildmode tech level selectorbug fix
    Steam
    Fixed trader windows opening emptybug fix
    Steam
    Fixed character editor applying face morphs twicebug fix

    Resulted in deformed characters.

    Steam
    Dynamic town population on game startgameplayMilestone

    Towns are now populated dynamically rather than pre-saved, reflecting immediate changes to town/faction population list.

    Steam
    Fixed AI bug affecting shopkeepers and tradersbug fixMilestone

    Resolved issues that stopped shopkeepers from opening, jobs from working, and wandering traders from functioning.

    Steam
    Fixed spawns happening within wallsbug fix

    Took extra measures to fix this issue.

    Steam
  24. 36 events
    Hostile patrols less likely to attack townsbalance change

    Hostile patrols are now 50% less likely to attack towns.

    Steam
    Fixed getting stuck in character editor when recruitingbug fix
    Steam
    Fixed character editor crashbug fix
    Steam
    Fixed NPC/Animal Squads Spawningbug fix

    Theoretically fixed NPC/animal squads spawning in towns and bases.

    Steam
    Shops have more items in stockbalance change
    Steam
    Fixed characters stuck in idle mid-combatbug fix
    Steam
    Fixed inventory icons for itemsbug fix

    Fixed the inventory icons for items, not for armour yet.

    Steam
    Fixed Crashes in Character Editorbug fixMilestone

    Fixed a couple more crashes, and found one more in the character editor too.

    Steam
    Fixed inventory icons for itemsbug fix

    Inventory icons for items have been fixed, but not for armour yet.

    Steam
    Fixed random crashesbug fix

    Fixed some random crashes.

    Steam
    Reduced hostile patrol aggressionbalance change

    Hostile patrols are 50% less likely to attack towns.

    Steam
    Fixed recruitment editor issuebug fix

    Fixed getting stuck in editor when recruiting someone.

    Steam
    Fixed NPC/Animal Squads Spawningbug fix

    Theoretically fixed NPC/animal squads spawning in towns and bases.

    Steam
    Fixed Context Menu Positioningui ux

    Stopped the context menu going off the bottom of the screen.

    Steam
    Fixed DX11 fullscreen crashbug fix

    Launching DX11 in fullscreen still crashes, but not if you run at your screens native resolution.

    Steam
    NPCs Heal KO'ed Neutralsai

    Nice NPCs heal KO'ed neutrals they find.

    Steam
    Fixed random crashesbug fix
    Steam
    Fixed white character portraits in DX11bug fix
    Steam
    Fixed white character portraits in DX11bug fix
    Steam
    DX11 Performance Improvementperformance

    Overall if you use DX11 it will run faster, but if you run DX9 it will be less buggy.

    Steam
    Fixed Loading of Far Away Player Squadsbug fix

    Fixed far away player squads not getting loaded.

    Steam
    Fixed Backpack Inventories Loadingbug fixMilestone

    Backpack inventories not being loaded from a savegame has been fixed.

    Steam
    Context Menu Position Fixui ux

    Stopped the context menu going off the bottom of the screen.

    Steam
    Increased shop inventorybalance change

    Shops have more items in stock.

    Steam
    Fixed Backpack Inventories Loadingbug fixMilestone

    Backpack inventories not being loaded from a savegame has been fixed.

    Steam
    Fixed Loading of Far Away Player Squadsbug fix

    Fixed far away player squads not getting loaded.

    Steam
    Fixed AI system bugsbug fix

    Fixed some more AI system bugs, including animals not attacking.

    Steam
    NPCs Heal KO'ed Neutralsai

    Nice NPCs heal KO'ed neutrals they find.

    Steam
    Fixed Crashes in Character Editorbug fixMilestone

    Fixed a couple more crashes, and found one more in the character editor too.

    Steam
    Cleaned up launcher optionsbug fix
    Steam
    Cleaned up launcher optionsquality of life
    Steam
    Fixed characters getting stuck in idle mid-combatbug fix
    Steam
    Fixed character editor crashbug fix
    Steam
    Fixed AI system bugsbug fix

    Fixed some more AI system bugs, including animals not attacking.

    Steam
    Fixed DX11 fullscreen crashbug fix

    Launching DX11 in fullscreen still crashes, but not if you run at your screens native resolution.

    Steam
    DX11 Performance Improvementperformance

    Overall if you use DX11 it will run faster, but if you run DX9 it will be less buggy.

    Steam
  25. 35 events
    New Lighting and Ambient Effectsvisuals

    Introduced new global illumination ambient lighting model and BRDF material shaders.

    Steam
    Harpoons Stuck in Mid-Air Bug Fixedbug fix

    Resolved the issue of harpoons getting stuck in mid-air.

    Steam
    New GUI Re-skin and Overhaulnew content

    Complete overhaul of the game's GUI.

    Steam
    Character Editor Overhaulnew content

    New character editor using morph targets for better facial features.

    Steam
    Terrain Engine Performance Recommendationsperformance

    Recommendations to keep view distance and population size low for better performance.

    Steam
    New Race: The Sheknew content

    A new race has been added to the game.

    Steam
    Rendering Improvementsperformance

    New global illumination ambient lighting model and BRDF material shaders added.

    Steam
    NPC Looting Fixbug fix

    NPCs will no longer loot characters that are being carried.

    Steam
    Combat Animation Fixesbug fix

    Fixed missing upper body combat animations.

    Steam
    Introduction of Slave Camp Mechanicsnew content

    New slave camp in the west where captured slaves are sent, with mechanics for escape attempts and item confiscation.

    Steam
    Combat Animation Fixesbug fix

    Fixed missing upper body combat animations.

    Steam
    Character Model Overhaulvisuals

    Improved character models for male and female faces.

    Steam
    AI System Tune Upai

    Improved AI performance and fixed task oscillation bugs.

    Steam
    Auto-Job for Corpse Furnacenew content

    Added auto-job functionality for the corpse furnace.

    Steam
    Animal Attack Behavior Fixedbug fix

    Stopped large animals from attacking targets inside buildings.

    Steam
    Invisible Ragdoll Bug Fixedbug fix

    Fixed the bug causing invisible ragdolls.

    Steam
    Auto-job for Corpse Furnacebalance change

    Added auto-job feature for the corpse furnace, which will burn any loot as well.

    Steam
    Improved Terrain Collision Accuracybug fix

    Fixed issues with terrain collision accuracy.

    Steam
    Character Editor Overhaulnew content

    New character editor using morph targets for better facial features and performance.

    Steam
    Terrain Collision Accuracy Improvedbug fix

    Improved accuracy of terrain collision.

    Steam
    Fixed NPC Looting Behaviorbug fix

    NPCs will no longer loot characters that are being carried.

    Steam
    Invisible Ragdoll Bug Resolvedbug fix

    Fixed the issue with invisible ragdolls.

    Steam
    NPC Turrets Improvedbalance change

    Turrets now aim faster and can be manned by NPC guards.

    Steam
    Support for Level Modsnew content

    Added support for level mods to include new towns and features.

    Steam
    DX11 Mode for Better Performanceperformance

    Running the game in DirectX11 mode improves frame rate.

    Steam
    Addition of Shek Racenew content

    New race added to the game, the Shek.

    Steam
    Animal Attack Behavior Fixedbug fix

    Stopped large animals from attacking targets inside buildings.

    Steam
    Harpoons Stuck Bug Fixedbug fix

    Fixed the issue of harpoons getting stuck in mid-air.

    Steam
    DX11 Mode Supportperformance

    Support for DirectX11 mode for better frame rates, while DX9 is still supported.

    Steam
    Turret AI Improvementsbalance change

    Turrets now aim faster and NPC guards can operate them.

    Steam
    Guard Protection Bug Fixedbug fix

    Fixed issue where guards wouldn't protect players from bandits.

    Steam
    Guard Protection Bug Fixedbug fix

    Fixed the bug where guards wouldn't protect players from bandits.

    Steam
    Introduction of Slave Camp Mechanicsnew content

    New slave camp in the west where captured slaves are sent, with mechanics for escape attempts and item confiscation.

    Steam
    New GUI Re-skin and Overhaului ux

    Complete overhaul of the game's GUI.

    Steam
    Construction Set Upgradesnew content

    Numerous upgrades and features added to the construction set.

    Steam
  26. 17 events
    Optimized AI system for performance boostperformance

    The AI system has been optimized to improve game performance.

    Steam
    Addressing CPU usage issues with Havok systemperformance

    The Havok system is causing CPU time usage and framerate spikes, which will be addressed in the next update.

    Steam
    Implemented new GUI changesui ux

    Major updates to the GUI including new windows, panels, and character editor.

    Steam
    Fixed bugs caused by new contentbug fix
    Steam
    Refined biomes and super-sized treesvisuals

    Refinements made to biomes and the addition of large trees.

    Steam
    Fixed bugs caused by new contentbug fix

    Addressed various bugs that emerged from the introduction of new game content.

    Steam
    Completion of Hive People modelsnew content

    Models for the Hive People have been completed and are being made compatible with the character editor.

    Steam
    Planning to implement pinned windows for inventory and statsui ux

    If time allows, pinned windows will be added to improve item transfer between characters.

    Steam
    Optimized AI system for better performanceperformance

    The AI system has been optimized to reduce complexity and improve performance.

    Steam
    Improving terrain plugin performanceperformance

    Fixes planned for the new terrain plugin to enhance performance.

    Steam
    Planning to implement pinned windows for inventory and statsquality of life

    Feature to allow pinned windows for easier item transfer between characters.

    Steam
    Fixing small UI errorsui ux

    Ongoing work to correct minor UI errors and details.

    Steam
    Refinement of biomes and creation of super sized treesnew content

    Biomes have been refined and super sized trees are nearly finished, requiring minor adjustments.

    Steam
    Completion of Hive People modelsnew content

    Models for the Hive People are complete and need adjustments for compatibility with the character editor.

    Steam
    Implemented major changes in new GUIui ux

    All windows, panels, and new character editor have been implemented, with focus on fixing small UI errors.

    Steam
    Improving performance of new terrain pluginperformance

    The new terrain plugin has poor performance and will be fixed after addressing Havok issues.

    Steam
    Addressing CPU usage and framerate spikes from Havok systemperformance

    Working on fixes for CPU time usage and framerate spikes caused by the Havok system.

    Steam
  27. 10 events
    Unlockable Conversations in Dialogue Systemgameplay

    Added a function to the dialogue system for unlockable conversations leading to ongoing events with NPCs.

    Steam
    GUI and Lighting Fixes Neededperformance

    GUI and lighting need fixing; currently everything in-game appears silver until shaders are fixed in DirectX11.

    Steam
    Unlockable Conversations in Dialogue Systemgameplay

    Added a function to the dialogue system for unlockable conversations leading to ongoing events with NPCs.

    Steam
    New Human Character Models and Shekvisuals

    New human character models and the Shek race will be included, reducing CPU load.

    Steam
    Pathfinding Bug Workaroundbug fix

    Working on a workaround for the pathfinding bug where characters get stuck on corners and hills due to Havok library issues.

    Steam
    Pathfinding Bug Workaroundbug fix

    Working on a workaround for characters getting stuck on corners and hills due to a bug in Havok.

    Steam
    Introduction of Hive Men Racenew contentMilestone

    New race called Hive Men introduced, featuring unique characteristics and lore.

    Steam
    Introduction of Hive Men Racenew contentMilestone

    A new race called Hive Men is being developed, featuring unique characteristics and lore.

    Steam
    GUI and Lighting Fixes Neededperformance

    GUI and lighting require fixing as everything in-game currently appears silver until shaders are corrected.

    Steam
    New Human Character Modelsvisuals

    New human character models introduced, including the Shek, to reduce CPU load.

    Steam
  28. 12 events
    DirectX11 Upgrade Plannedgraphics

    Work on DirectX11 upgrade is in progress, aiming to improve graphics.

    Steam
    Introduction of Slavery Mechanicsnew contentMilestone

    Players can be shackled and forced to work in mines at a new slave camp.

    Steam
    New Character Modelsvisuals

    Character models redesigned for better performance and optimization.

    Steam
    Performance Boostperformance

    Slight improvement in frame rate and fixed bug where guards won't protect players from bandits.

    Steam
    Introduction of Slavery Mechanicsnew contentMilestone

    Players can be shackled and forced to work in mines at a new slave camp.

    Steam
    New GUI and Character Editorui ux

    Improved editing features and new morphs in the character editor.

    Steam
    Path-Finding Bug Fixesbug fix

    Fixing broken path-finding is a top priority for future updates.

    Steam
    New Character Modelsvisuals

    Character models redesigned for better performance and optimization.

    Steam
    Performance Boostperformance

    Slight improvement in frame rate and fixed bug where guards wouldn't protect players.

    Steam
    Path-Finding Bug Fixesbug fix

    Ongoing work to fix path-finding issues, prioritized for future updates.

    Steam
    New GUI and Character Editorui ux

    Improved editing features and new morphs in the character editor.

    Steam
    DirectX11 Upgrade PlannedgraphicsMilestone

    Upgrade to DirectX11 graphics engine is in progress, with support for DirectX9.

    Steam
  29. 28 events
    Pathfinding Improvementsbug fix

    Improved pathfinding for combat, preventing NPCs from getting stuck.

    Steam
    Cannibals Stuck Behavior Fixedbug fix

    Fixed cannibals getting stuck circling in the village center.

    Steam
    Wandering Adventurers as Bodyguardsnew content

    Players can now hire wandering adventurers to serve as bodyguards.

    Steam
    Loot Sell Value Halvedbalance change

    The sell value of loot has been halved.

    Steam
    NPCs Equip Looted Geargameplay

    NPCs and bandits will now equip gear they loot if it's better than what they currently have.

    Steam
    Armour Tagging as Uniformgameplay

    Armour can now be tagged as a uniform, affecting faction interactions.

    Steam
    Loot Sell Value Halvedbalance change

    The sell value of loot has been halved.

    Steam
    Import Games with Multiple Squads Fixedbug fix

    Fixed issues with importing games that have multiple squads.

    Steam
    NPCs Looting Everythinggameplay

    Some NPCs may loot everything from bodies.

    Steam
    NPCs Equipping Looted Geargameplay

    NPCs and bandits will equip better gear they loot.

    Steam
    Dialog System Improvementsbug fix

    Various fixes to the dialog system, including issues with characters running away.

    Steam
    Cannibals Stuck Behavior Fixedbug fix

    Fixed the issue with cannibals getting stuck circling in the village center.

    Steam
    Job Forgetting and Machine Disabling Fixedbug fix

    Fixed characters forgetting their jobs or disabling machines when changing squads.

    Steam
    Pathfinding Improvementsbug fix

    Improvements made to pathfinding to prevent NPCs from getting stuck.

    Steam
    Building Placement Stopping Issue Fixedbug fix

    Fixed problem with characters stopping their actions after placing a building.

    Steam
    Armour Tagging as Uniformgameplay

    Armour can now be tagged as a uniform, affecting faction interactions.

    Steam
    Hire Wandering Adventurers as Bodyguardsnew content

    Players can now hire wandering adventurers to serve as bodyguards.

    Steam
    Chase Behavior Improvementsbug fix

    Fixed issues with NPC chase behavior.

    Steam
    Chase Behavior Improvementsbug fix

    Fixed issues with NPC chase behavior.

    Steam
    Building Placement Stopping Charactersbug fix

    Fixed issue with characters stopping their actions after building placement.

    Steam
    Dialog System Improvementsbug fix

    Numerous fixes to the dialog system, including issues with characters running away.

    Steam
    NPCs Loot Everythinggameplay

    Some NPCs may loot everything in sight.

    Steam
    Unarmed NPCs Can Loot Bodiesgameplay

    Unarmed NPCs can now loot bodies for weapons if needed.

    Steam
    Import Games with Multiple Squads Fixbug fix

    Fixed issues with importing games that have multiple squads.

    Steam
    Animal Backpacks Bug Fixedbug fix

    Animal backpacks can no longer be worn by people.

    Steam
    Unarmed NPCs Looting Bodiesgameplay

    Unarmed NPCs can now loot bodies for weapons if needed.

    Steam
    Animal Backpacks Bug Fixedbug fix

    Animal backpacks can no longer be worn by people.

    Steam
    Character Job Memory Fixbug fix

    Fixed characters forgetting jobs or disabling machines when changing squads.

    Steam
  30. 22 events
    Speech Boxes Text Cutoff Fixbug fix

    Fixed the issue of speech boxes cutting off text at low resolutions.

    Steam
    New Game Window Off-Screen Fixbug fix

    Fixed the new game window going off screen at low resolutions.

    Steam
    Squad Management Featurenew contentMilestone

    Introduced multiple squads and character dismissal. Increased character cap to 50, with modding options for higher limits.

    Steam
    Havok Loading Area Crash Fixbug fix

    Resolved the crash issue related to the Havok loading area.

    Steam
    Havok Loading Area Crash Fixedbug fixMilestone

    Resolved the crash issue related to the Havok loading area.

    Steam
    Stealth State Saving Fixedbug fix

    Stealth state is now saved correctly, and the checkbox issue has been fixed.

    Steam
    Framerate Drop Fix When Building Wallsbug fix

    Fixed the framerate drop issue when building certain walls.

    Steam
    Miscellaneous Crash Fixesbug fix

    Fixed a few more minor crashes.

    Steam
    New Game Window Off-Screen Fixbug fix

    Fixed the new game window going off screen at low resolutions.

    Steam
    Stealth State Saving Fixbug fix

    Stealth state is now saved correctly, and the checkbox issue has been fixed.

    Steam
    Additional Crash Fixesbug fix

    Fixed a few more minor crashes.

    Steam
    Speech Boxes Text Cutoff Fixedbug fix

    Fixed the issue of speech boxes cutting off text at low resolutions.

    Steam
    Squad Management Featurenew contentMilestone

    Introduced multiple squads and character dismissal, with a character cap increased to 50.

    Steam
    SmellManager Implementationnew content

    Added a SmellManager that causes bleeding and corpses to attract dangerous animals like wolves.

    Steam
    NPC Visibility Issue Fixedbug fix

    Fixed the issue where NPCs were not visible when moving the camera around paused.

    Steam
    Floor Visibility Issue When Building Furniture Fixedbug fix

    Resolved the problem with correct floor visibility when building furniture.

    Steam
    SmellManager Implementationnew content

    Added a SmellManager that causes bleeding and corpses to attract dangerous animals like wolves.

    Steam
    Framerate Drop When Building Walls Fixedbug fix

    Fixed the framerate drop issue that occurred when building certain walls.

    Steam
    Floor Visibility Fix When Building Furniturebug fix

    Resolved the issue with correct floor visibility when building furniture.

    Steam
    Crash Related to Building Material Storages Fixedbug fix

    Resolved a crash issue related to building material storages.

    Steam
    Building Material Storage Crash Fixbug fix

    Resolved a crash related to building material storages.

    Steam
    NPC Visibility Fixbug fix

    Fixed the issue where NPCs were not visible when moving the camera around while paused.

    Steam