What changed in Kenshi in 2017
1014 updates · 41 main milestones · Jan 2, 2017 to Oct 18, 2017
- 78 eventsFixed Stealing Exploitbug fixSteamSkeleton Wear and Tear Damagebalance change
Skeletons now accumulate small amounts of wear and tear damage as they get repaired, which can be fixed at a Skeleton Repair Bed.
SteamUpdated Medical Panel GUIbalance changeMedical panel GUI updated to cover the new wound degeneration.
SteamFixed Gate-Code Bug with Wall Rampsbug fixSteamStronger Skimmers with Smaller Groupsbalance changeSkimmers are now much stronger but move in smaller groups, with ambushes working properly.
SteamStopped Items Disappearing from Crafting Buildingsbug fixItems no longer disappear from crafting buildings when the recipe changes.
SteamStopped Items Disappearing from Crafting Buildingsbug fixFixed the issue where items were disappearing from crafting buildings when the recipe changed.
SteamFixed Engineer Job Fetching Materialsbug fixFixed issue with the engineer job not fetching building materials.
SteamReduced Faction Penalties in Narko's Trapbalance changeSteamLevel Fixes and Repositioningbug fixA bunch of level fixes including repositioning buildings and fixing blockages.
SteamReduced Faction Penalties in Narko's Trapbalance changeFaction penalties in Narko's Trap have been reduced.
SteamFixed Crash Building Wallsbug fixSteamNew Map Section Unlockednew contentMilestoneThe north east corner of the map has been unlocked, unveiling the United Cities lands and other special places to explore.
SteamRed Damage Degeneration Rate Halvedbalance changeDegeneration rate of red damage that is above the 0 mark is halved.
SteamStronger Skimmers with Smaller Groupsbalance changeSkimmers are much stronger but move in smaller groups, with ambushes now working properly.
SteamIncreased Cost of Destroyed Buildingsbalance changeDestroyed buildings now cost 50% more to buy.
SteamUntreated Damage Degenerationbalance changeUntreated (red) damage degenerates even when the body part is above 0 health, but at half the speed.
SteamFixed Overhead Attack Detection Bugbug fixFixed a bug where the overhead attack sometimes went undetected and got through a character's defenses.
SteamNo Corpse Flies or Smell on Dead Robotsbalance changeSteamFixed Slave Traders Stealing Slavesbug fixFixed the issue where slave traders would bust down your door to steal your slaves.
SteamInventory Shift Right-Click Transfers Entire Stackbalance changeRight-clicking while shifting in the inventory now transfers the entire item stack.
SteamFixed Engineer Job Fetching Materialsbug fixFixed the issue where the engineer job was not fetching building materials.
SteamFixed Crash Dismantling Buildingsbug fixSteamLevel Fixes and Repositioningbug fixA bunch of level fixes including repositioning buildings and fixing blockages.
SteamStopped Resource Gathering from Shop Countersbalance changeCharacters can no longer get resources and food to eat from shop counters.
SteamTweaks to Armour Valuesbalance changeSteamFixed Pathfinder Bugsbug fixFixed a bunch of pathfinder bugs that were causing characters to stop mid-journey.
SteamFixed Artifacts Disappearing from Shopsbug fixFixed issue with artifacts like ancient science books disappearing from shops.
SteamFixed Stealing Exploitbug fixSteamFixed Crash When Building Wallsbug fixSteamAI Panel Options Retained on Game Importbalance changeSteamStopped Animal Limbs from Going Ragdollbug fixStopped animal limbs from going ragdoll as it looked unrealistic.
SteamFixed Slave Traders Stealing Slavesbug fixFixed issue with slave traders busting down doors to steal slaves.
SteamInventory Shift Right-Click Transferbalance changeInventory shift right-click now transfers the entire item stack.
SteamIncreased Cost of Destroyed Buildingsbalance changeDestroyed buildings now cost 50% more to buy.
SteamFaster Overall Injury Degenerationbalance changeInjuries overall degenerate 1.5x faster, based on the amount of red damage.
SteamAI Panel Options Retained on Game Importbalance changeAI panel options are now kept when importing a game.
SteamNo Corpse Flies or Smell on Dead Robotsbalance changeRemoved corpse flies and smell on dead robots.
SteamFixed Flies Sound Attenuationbug fixFlies sound now actually stops at a distance, though still needs attenuation.
SteamSkeletons Wear and Tear Damagebalance changeSkeletons now accumulate small amounts of wear and tear damage as they get repaired over and over, which can be repaired at a Skeleton Repair Bed.
SteamFixed Dead NPCs Not Being Savedbug fixSteamIncreased Chance of Death Rebalancebalance changeMilestoneChanges made to increase the chance of death, including adjustments to bleeding speed and blood clotting.
SteamFixed Artifacts Disappearing from Shopsbug fixFixed the issue where artifacts like ancient science books were disappearing from shops.
SteamSlightly Reduced KO Timebalance changeSteamFixed Crash When Dismantling Buildingsbug fixSteamFixed Overhead Attack Detection Bugbug fixFixed a bug where the overhead attack sometimes went undetected and got through a character's defenses.
SteamImproved Lag with Ragdolls Going to Sleepbug fixImproved lag issues when many ragdolls go to sleep.
SteamFixed Flies Sound Attenuationbug fixFlies sound now actually stops at a distance, though still needs attenuation.
SteamFixed Dead NPCs Not Being Savedbug fixSteamNew Map Section Unlockednew contentMilestoneThe north east corner of the map has been unlocked, revealing the United Cities lands and other special places.
SteamRestricted Headgear for Hive Workersbalance changeA few more headgear items have been restricted for hive workers.
SteamFixed Pathfinder Bugsbug fixFixed a bunch of pathfinder bugs that were causing characters to stop mid-journey.
SteamIncreased Chance of Death Rebalancebalance changeMilestoneChanges made to increase the chance of death, including adjustments to bleeding speed and blood clotting.
SteamFixed Gate-Code Bug with Wall Rampsbug fixSteamRestricted Headgear for Hive Workersbalance changeA few more headgear items have been restricted for hive workers.
SteamTaxman Visit Restrictionsbalance changeMore measures put in place to stop taxman visits if you leave your base.
SteamStopped Animal Limbs from Going Ragdollbug fixStopped animal limbs from going ragdoll, as it looked unrealistic.
SteamHalved Degeneration Rate of Red Damagebalance changeDegeneration rate of red damage above 0 is halved.
SteamIncreased HP for Soldier/Worker Hiver Headsbalance changeHP of soldier/worker hiver heads increased to reflect their bony appearance and compensate for inability to wear helmets.
SteamFixed Ragdolls Not Colliding with Foliage Rocksbug fixSteamIncreased HP for Soldier/Worker Hiver Headsbalance changeHP of soldier/worker hiver heads increased to reflect their bony appearance and compensate for inability to wear helmets.
SteamStopped Resource Gathering from Shop Countersbalance changeCharacters can no longer get resources and food to eat from shop counters.
SteamFixed Ragdolls Not Colliding with Foliage Rocksbug fixSteamTaxman Visit Restrictionsbalance changeMore measures put in place to stop taxman visits if you leave your base.
Steam - 26 eventsPathfinder bugs fixbug fix
Fixed various pathfinder bugs causing characters to stop mid-journey.
SteamSkimmers strength and group size adjustmentsbalance changeSkimmers are now stronger but move in smaller groups.
SteamIncreased chance of death re-balancebalance changeAdjusted mechanics to make characters die more frequently.
SteamBleeding speed and blood clotting adjustmentsbalance changeBleeding speed reduced by 33%, blood clots 50% slower.
SteamInventory shift right-click functionalityquality of lifeRight-click now transfers entire item stack in inventory.
SteamAnimal limbs ragdoll issue fixedbug fixStopped animal limbs from going ragdoll due to visual issues.
SteamSlave traders door breaking issue fixedbug fixFixed slave traders busting down doors to steal slaves.
SteamSkimmers strength and group size adjustmentsbalance changeSkimmers are now stronger but move in smaller groups.
SteamKO time slightly reducedbalance changeSteamOverall injury degeneration rate increasedbalance changeInjuries degenerate 1.5x faster based on red damage amount.
SteamBleeding speed and blood clotting adjustmentsbalance changeBleeding speed reduced by 33%, but blood clots 50% slower.
SteamPathfinder bugs fixedbug fixFixed multiple pathfinder bugs causing characters to stop mid-journey.
SteamBlood regeneration speed increasedbalance changeBlood regenerates 33% faster, maintaining recovery times.
SteamBlood regeneration speed increasedbalance changeBlood regenerates 33% faster, keeping recovery times the same.
SteamInventory shift right-click functionalityquality of lifeRight-click now transfers entire item stack in inventory.
SteamContent tweaks and additions to new map areanew contentAdded new elements to Darkfinger, Sinkuun, and Deadlands.
SteamContent tweaks and additions to new map areasnew contentAdded new elements to Darkfinger, Sinkuun, and the Deadlands.
SteamOverall injury degeneration rate increasedbalance changeInjuries degenerate 1.5x faster based on red damage amount.
SteamUntreated damage degeneration changesbalance changeUntreated damage degenerates even when health is above 0, but at half speed.
SteamUntreated damage degeneration changesbalance changeUntreated damage degenerates even when above 0 health, at half speed.
SteamKO time slightly reducedbalance changeSteamIncreased chance of death re-balancebalance changeAdjusted various mechanics to increase the likelihood of character deaths.
Steam - 58 eventsChanged Physics XML and Bin Filesbug fix
Changed physics xml and bin files to use Ogre resource manager, fixing steam mods.
SteamBodies Don't Disappear Fast When Eaten by SpidersgameplayBodies don't disappear so fast when being eaten by spiders.
SteamBodies Don't Disappear QuicklygameplayBodies don't disappear so fast when being eaten by spiders.
SteamKatana Attack Effectiveness Reducedbalance changeMilestoneSome of the katana attacks now have reduced max-hits per attack, making them less effective against groups.
SteamSquad Panel Drop Target Hiddenui uxSquad panel drop target hidden to make reordering squads easier.
SteamLowered Price Mark-Up on Illegal Goodsbalance changeLowered the price mark-up on illegal goods in the SW empire towns.
SteamAnimals Eat from StoragegameplayAnimals will eat food out of the storages at your home base, if 'feed animals' is enabled in the AI options.
SteamMounted Turrets and Lights RepositionedgameplayMounted turrets and lights repositioned when parent building is upgraded.
SteamSplinting Can Apply to Non-LimbsgameplaySplinting can also apply to non-limbs, to help counter work quality penalties when crafting.
SteamAnimals Eat from StoragegameplayAnimals will eat food out of the storages at your home base, if 'feed animals' is enabled in the AI options.
SteamWind Generator Sound Intensity AlteredaudioWind generator sound intensity based on rotation speed.
SteamUnique NPCs Can Return HomegameplayUnique NPCs that escape captivity can now travel all the way back home to resume their lives.
SteamArtifact Distribution Tweakedbalance changeArtifact distribution has been tweaked, resulting in less of a shortage of AI cores and science books.
SteamSplinting Now Splints Over Blunt DamagegameplaySplinting now splints over blunt damage as well.
SteamLowered Price Mark-Up on Illegal Goodsbalance changeLowered the price mark-up on illegal goods in the SW empire towns.
SteamSplinting Can Apply to Non-LimbsgameplaySplinting can also apply to non-limbs to help counter work quality penalties when crafting.
SteamSquad Panel Drop Target Hiddenui uxSquad panel drop target hidden to make reordering squads easier.
SteamMounted Turrets and Lights RepositionedgameplayMounted turrets and lights repositioned when parent building is upgraded.
SteamArtifact Distribution Tweakedbalance changeArtifact distribution has been tweaked, there should be less of a shortage of AI cores and science books.
SteamFixed Slave Shipment ChaingameplayMilestoneFixed up the slave shipment chain - slaver caravans gather up slaves and deliver to work camps.
SteamRace-Specific Foods Addednew contentAdded some race-specific foods. Hivers can eat raw and foul meat.
SteamAnimals Need to Eat NowgameplayMilestoneAnimals need to eat now. You'll need a backpack with food in for them.
SteamReduced Upper Tier Heavy Armour Resistancebalance changeSlightly reduced upper tier heavy armour resistance to make the top tiers less overpowered.
SteamReduced Upper Tier Heavy Armour Resistancebalance changeSlightly reduced upper tier heavy armour resistance to make the top tiers less overpowered.
SteamFixed Slave Shipment ChaingameplayMilestoneFixed up the slave shipment chain - slaver caravans gather up slaves and deliver to work camps.
SteamMore Materials Returned When DismantlinggameplayYou now get back slightly more materials when you dismantle buildings.
SteamRace-Specific Foods Addednew contentAdded some race-specific foods. Hivers can eat raw and foul meat.
SteamUpdated Translation Base DatalocalizationSteamAnimals Need to Eat NowgameplayMilestoneAnimals need to eat now. You'll need a backpack with food in for them.
SteamKatana Attacks Reduced Effectivenessbalance changeSome of the katana attacks now have reduced max-hits per attack, making them less effective against groups.
SteamUnique NPCs Can Return HomegameplayUnique NPCs that escape captivity can now travel all the way back home to resume their lives.
SteamWind Generator Sound Intensity AlteredaudioWind generator sound intensity based on rotation speed.
SteamMore Materials Returned When Dismantling BuildingsgameplayYou now get back slightly more materials when you dismantle buildings.
SteamUpdated Translation Base DatalocalizationSteamChanged Physics XML and Bin Filesbug fixChanged physics xml and bin files to use Ogre resource manager, fixing steam mods.
Steam - 20 eventsFixed corpse flies audio positioningaudioSteamFixed not being able to go on roofsbug fixSteamAdded special animal feeding barrelnew contentSteamHotfix for a crashbug fixSteamAnimals will eat food dropped on the groundbug fixSteamDogs can now eat straight out of food storagebug fix
Fixed issue where dogs would consume entire stockpile of food.
SteamUpdated translation base datalocalizationSteamFixed potential heavy lag bugbug fixSteamFixed expand stats button appearing when GUI is hiddenbug fixSteamFixed character name tags appearing in character editorbug fixSteamFixed paladins not having their gear set as uniformsbug fixSteamFixed Rebirth slave delivery AIbug fixSteamHotfix for engineering job not fetching building materialsbug fixSteamFew fixes for windmill audioaudioSteamDogs and goats can now eat food off the groundbug fixSteamFixed NPCs moving through wallsbug fixResolved issue where NPCs could get moved through walls when running off-screen.
SteamHotfix for slowdown problembug fixSteam - 23 eventsFew fixes for windmill audioaudioSteamHotfix for engineering job not fetching building materialsbug fixSteamHotfix for a crashbug fixSteamFixed paladins not having their gear set as uniformsbug fixSteamFixed not being able to go on roofsbug fixSteamDogs can now eat straight out of food storagebug fix
Fixed issue where dogs would eat entire stockpile of food and materials.
SteamStopped mounted buildings in towns from creating player outposts inside NPC townbug fixSteamAnimals will eat food out of storages if 'feed animals' is enabledbug fixSteamFixed potential heavy lag bugbug fixSteamFixed the Rebirth slave delivery AIbug fixSteamHotfix for slowdown problembug fixSteamAnimals will eat food dropped on the groundbug fixSteamArtifact distribution tweaked for AI cores and science booksbalance changeLess shortage of AI cores and science books.
SteamTweaked dust settle amountsbalance changeSteamDogs and goats can now eat food off the groundbug fixSteamFix for animal animation bugs, especially for leviathansbug fixSteamUpdated translation base datachangesSteamFixed expand stats button appearing when GUI is hiddenbug fixSteamAdded special animal feeding barrelnew contentSteamFixed corpse flies audio positioningaudioSteamHotfix for farm growth rate bugbug fixSteamFixed character name tags appearing in character editorbug fixSteamFixed bug where NPCs could be moved through wallsbug fixResolved issue where NPCs appeared to spawn in bases.
Steam - 26 eventsFixed Crash on Exit for Turretsbug fix
Addressed a crash issue that occurred on exit for turrets.
SteamFixed Shek HQ Dialogue Triggerbug fixResolved issue where Shek HQ dialogue was not triggering in version 0.96.17.
SteamAdded Diplomacy Dialogue for Major Factionsnew contentMilestoneDiplomacy dialogue of all major factions now added, allowing interaction in HQs of the swamp, Holy Nation, Shek Kingdom, and Flotsam Village.
SteamFixed Crash When Approaching Certain Villagebug fixMilestoneResolved a crash issue that occurred when approaching a specific village.
SteamFixed Expand Stats Button Stickingbug fixResolved issue with the expand stats button becoming stuck on screen.
SteamFixed Shek HQ Dialogue Triggerbug fixResolved issue where Shek HQ dialogue was not triggering in version 0.96.17.
SteamFixed Crash on Exit for Turretsbug fixAddressed a crash issue that occurred when exiting while turrets were active.
SteamFixed Escape Menu Fade Out Issuebug fixCorrected the escape menu fade out not being full screen.
SteamUnique NPCs Can Return Home After EscapinggameplayUnique NPCs that escape captivity can now travel back home to resume their lives.
SteamFixed Foliage Display in Ancient Labbug fixResolved issue with foliage showing inside the ancient lab.
SteamFixed Expand Stats Button Stickingbug fixResolved issue with the expand stats button becoming stuck on screen.
SteamUnique NPCs Can Return Home After Escaping CaptivitygameplayUnique NPCs that escape captivity can now travel back home to resume their lives.
SteamFixed Random Lag ProblemperformanceAddressed the random lag issue that occurred in version 0.96.17.
SteamMemory Cleanup for Stray Homeless SquadsperformancePerformed memory cleanup to address issues with stray homeless squads.
SteamAdded Diplomacy Dialogue for Major Factionsnew contentMilestoneDiplomacy dialogue of all major factions now added, allowing interaction in HQs of the swamp, Holy Nation, Shek Kingdom, and Flotsam Village.
SteamFixed Crash When Approaching Certain Villagebug fixMilestoneResolved a crash issue that occurred when approaching a specific village.
SteamFixed Escape Menu Fade Out Issuebug fixCorrected the escape menu fade out not being full screen.
SteamStopped Medkits from Increasing Charges Over Skill 100balance changePrevented medkits from increasing charges when the skill level is greater than 100.
SteamMemory Cleanup for Stray Homeless SquadsperformancePerformed a bit of memory cleanup for stray homeless squads.
SteamFixed Random Lag IssueperformanceAddressed the random lag problem that occurred in version 0.96.17.
SteamStopped Medkits Increasing Charges Over Skill 100balance changePrevented medkits from increasing charges when the skill level is greater than 100.
SteamFixed Foliage Display in Ancient Labbug fixResolved issue with foliage showing inside the ancient lab.
Steam - 26 eventsPortraits and Squad Tabs Flashing Bug Fixedbug fix
Fixed portraits and squad tabs never flashing.
SteamSound Emitter Fixesbug fixSteamBuilding Placement Slope Calculation Fixedbug fixFixed slope calculation for building placement.
SteamPreview Building Usage Nodes Fixbug fixFixed preview building usage nodes becoming invalid if you change floor.
SteamSelect All Button Squad Switching Bug Fixedbug fixFixed select all button sometimes switching squads.
SteamCharacter Movement During Get Up Fixedbug fixFixed characters sometimes moving while still getting up off the floor.
SteamHive Trader Announcement Bug Fixedbug fixFixed again the hive trader not leaving after finishing his announcement.
SteamDead Characters Not Updating Fixbug fixFixed dead characters not updating if no living characters are left.
SteamDead Characters Not Updating Fixedbug fixFixed dead characters not updating if no living characters are left.
SteamWind Generator Sound Intensity AdjustedaudioWind generator sound intensity based on rotation speed.
SteamPreview Building Usage Nodes Fixbug fixFixed preview building usage nodes becoming invalid if you change floor.
SteamDiplomacy Dialogue with Shek Kingdomnew contentFirst of the diplomacy dialogue added, starting with the Shek Kingdom. You can now influence relations via dialogue in the Shek HQ.
SteamWind Generator Sound Intensity AdjustedaudioWind generator sound intensity based on rotation speed.
SteamCannibals Eating Behavior Fixedbug fixCannibals weren't eating people because they would rather sit down and relax. Fixed that now, prepare for horror.
SteamSound Emitter Fixesbug fixSteamPortraits and Squad Tabs Flashing Issue Fixedbug fixFixed portraits and squad tabs never flashing.
SteamCorpse Flies Sound IntegratedaudioSteamCannibals Eating Behavior Fixedbug fixCannibals weren't eating people because they would rather sit down and relax. Fixed that now, prepare for horror.
SteamSelect All Button Squad Switching Bug Fixedbug fixFixed select all button sometimes switching squads.
SteamBuilding Placement Slope Calculation Fixedbug fixFixed slope calculation for building placement.
SteamDiplomacy Dialogue with Shek Kingdomnew contentFirst of the diplomacy dialogue added, starting with the Shek Kingdom. You can now influence relations via dialogue in the Shek HQ.
SteamCharacter Movement During Recovery Fixedbug fixFixed characters sometimes moving while still getting up off the floor.
SteamHive Trader Announcement Bug Fixedbug fixFixed again the hive trader not leaving after finishing his announcement.
SteamCorpse Flies Sound IntegratedaudioSteam - 25 eventsLowered price mark-up on illegal goodsbalance change
Price mark-up on illegal goods in SW empire towns is lowered.
SteamFixed conversation cut-off bugbug fixFixed bug where conversations cut out after an interjection.
SteamAI options load/save fixbug fixSteamAI options load/save fixbug fixSteamGUI updated for window size changesui uxSteamDoubled cost of animalsbalance changeSteamNew Base Visit Campaignsnew contentIntroduced visiting traders and Empire tax collectors in the latest release.
SteamLowered price mark-up on illegal goodsbalance changeLowered the price mark-up on illegal goods in SW empire towns.
SteamFixed navmesh update issue when building wallsbug fixSteamEmpire can harass your basegameplayThe Empire can now harass your base if you build on their territory.
SteamDoubled cost of animalsbalance changeSteamHive traders can visit your basenew contentSteamKatana attack effectiveness reduced against groupsbalance changeSome katana attacks now have reduced max-hits per attack, making them less effective against groups.
SteamNew Factions in Upcoming Mapnew contentThe new map area will include Slave Traders and Traders guild factions.
SteamNew Base Visit Campaignsnew contentIntroduced visiting traders and Empire tax collectors in the latest release.
SteamUpcoming Map Area: North Eastern Quarternew contentNew map area will be United Cities territory, featuring desert land and new factions.
SteamEmpire can harass your base on their territorygameplaySteamUpcoming Map Releasenew contentNext map area will be the north eastern quarter of the map, featuring United Cities territory.
SteamShek slaves have their horns cut offbalance changeSteamReduced max-hits for katana attacksbalance changeSome katana attacks now have reduced max-hits per attack, making them less effective against groups.
SteamFuture Player Base Visits and Diplomatic Dialoguesnew contentMore player base visits and diplomatic dialogues planned with the next map area.
SteamFixed conversation cut-off bugbug fixFixed bug where conversations cut out after an interjection.
Steam - 64 eventsFixed Empire taxman assault triggering incorrectlybug fixSteamFixed crash opening translations in editorbug fixSteamSingle Autosave on Long Pausebug fix
The game now only autosaves once if you leave the game paused for ages
SteamAssault Crime Behavior Changedbalance changeCrime 'Assault' doesn't override other crimes anymore, making it easier to see what you did
SteamFixed null pointer crash with faction discoverybug fixSteamAutomatic Bedtime for Wounded CharactersgameplayCharacters automatically go to bed if they are wounded and have nothing else to do
SteamCrime 'Assault' doesn't override other crimesbalance changeCrime 'Assault' doesn't override other crimes anymore, making it easier to see what you did.
SteamFixed cannibals not capturing people properlybug fixFixed cannibals not properly capturing people if they were drawn out of their home town.
SteamFixed Unbuilt Walls Character Interactionbug fixUnbuilt walls no longer make characters bounce over the top and can be clicked through to select characters
SteamAnimal Backpacks Increased Capacitybalance changeAnimal backpacks now have way more space, making them useful for setting up bases
SteamFixed 'He's in the water' bug on loading gamesbug fixSteamReduced penalty for trespassingbalance changeSteamReduced max sloping value of all buildingsbalance changeSteamJobs mode now saves and loads properlybug fixSteamFixed Editor Crash on Opening Translationsbug fixFixed crash opening translations in the editor
SteamCannibals Weakened Againbalance changeMade cannibals slightly weaker again, added more Beakthings to the Cannibal Plains
SteamFixed map items pointing to wrong towns after importbug fixSteamNo Automatic Healing for AlliesgameplayPlayer characters no longer automatically heal or help allies from other factions
SteamFixed Cannibals Capturing People Issuebug fixFixed cannibals not properly capturing people if they were drawn out of their home town
SteamMade cannibals slightly weakerbalance changeMade cannibals slightly weaker again, added more Beakthings to the Cannibal Plains.
SteamFlipped default setting for 'Invert mouse Y'ui uxFlipped the default setting for 'Invert mouse Y' to prevent confusion for new players.
SteamAI Tolerance Fix for Turretsbug fixFixed AI tolerance for accessing a turret built with the wrong floor ID
SteamFixed characters appearing on wrong floorsbug fixSteamFixed loot items not spawning in nestsbug fixSteamFixed deadcat bar having no inventorybug fixSteamFixed Map Item Inventory SoundsaudioSteamTurret/light attachment nodes more visiblevisualsSteamFixed possible startup crashbug fixSteamPlayer characters no longer heal allies from other factionsgameplaySteamFixed unbuilt walls making characters bouncebug fixUnbuilt walls no longer make characters bounce over the top and can be clicked through to select characters.
SteamFixed items not spawning in nestsbug fixSteamCharacters automatically go to bed when woundedgameplayCharacters automatically go to bed if they are wounded and have nothing else to do.
SteamFixed Null Pointer Crash with Faction Discoverybug fixSteamFixed characters falling over on load due to injurybug fixSteamAutomatic Resource DitchinggameplayCharacters automatically ditch any spare resource items in containers if they have nothing else to do or are stuck with their current job
SteamFixed building audio 'cavernous' settingaudioFixed building audio 'cavernous' setting not working right.
SteamFixed map item inventory soundsbug fixSteamBeak Things Now Have Meatbalance changeSteamAdded 2 new cannibal raid typesnew contentSteamFixed AI tolerance for turret access with wrong floor IDbug fixSteamFixed Empire Taxman Assault Triggerbug fixFixed the Empire taxman assault triggering when it wasn't supposed to
SteamFixed 'He's in the Water' Bugbug fixFixed 'He's in the water' bug when loading a game with ragdolled characters
SteamFixed Characters Falling on Loadbug fixFixed characters incorrectly falling over on load due to injury
SteamFixed Map Items Pointing to Wrong Townsbug fixFixed map items pointing to the wrong towns after import
SteamNo XP for stealing from prisonersbug fixSteamFixed crash on dismantling buildingsbug fixSteamBeak things now have meatbalance changeSteamFixed Crash on Dismantling Buildingsbug fixSteamAutosave only once when game is paused for longbug fixSteamFixed Characters Appearing on Wrong Floorsbug fixFixed some characters appearing on the floors above
SteamAnimal backpacks now have more spacebalance changeAnimal backpacks now have way more space, making them useful for setting up bases.
SteamCharacters ditch spare resources in containersgameplayCharacters automatically ditch any spare resource items in containers if they have nothing else to do or are stuck with their current job.
SteamFlipped Default Mouse Y Inversion Settingui uxFlipped the default setting for 'Invert mouse Y' to prevent confusion for new players
Steam - 84 eventsNew blueprints for decorative furniture in construction shopsnew contentSteamParied punch sound no longer metallic with sparksaudioSteamSecondary LOD threshold for distant terrainperformanceSteamFixed potential rare AI bug with gates on slopesbug fixSteamHalved athletics penalty of samurai armourbalance changeSteamPossible fix for fog men tagging as criminalsbug fixSteamFixed victims not screaming when eaten alivebug fixSteamShop signs no longer clickablebug fix
Prevents characters from pathfinding upstairs instead of to the ground floor.
SteamAI must get up before applying first aidaiSteamGeneral small optimisations to the codeperformanceSteamPossible fix for fog men tagging as criminalsbug fixSteamAdded system messages to dialogue log windowui uxSteamAdded loading progress barui uxSteamFixed non-aggressive armory spidersbug fixSteamFixed random missing apostrophesbug fixSteamHalved athletics penalty of samurai armourbalance changeSteamReplaced 'chase' button with 'jobs' enable buttongameplaySteamHuge terrain system optimisation for better frame rateperformanceImproves performance when looking at the horizon.
SteamReplaced 'chase' button with 'jobs' enable buttongameplaySteamFixed material when dismantling non-instanced buildingsbug fixSteamFixed furniture buildable above floor 0bug fixSteamInitial loading state continues until everything is loadedperformanceSteamCharacters prioritise higher-grade food firstgameplaySteamFixed crash when loading games in GOG releasebug fixSteamAdjustable slope-matching for building placementgameplaySteamSecondary LOD threshold for distant terrainperformanceSteamDropping non-ally characters now knocks them outgameplayHelps with capturing slippery bounties.
SteamCharacters prioritise eating higher-grade food firstgameplaySteamFixed Automated Ore Mines research unlocking all levelsbug fixSteamBuild closer to ruinsgameplaySteamFixed furniture buildable above floor 0bug fixSteamDropping a non-ally character now knocks them outgameplayHelps with capturing slippery bounties.
SteamShop signs no longer clickablebug fixPrevents characters from pathfinding upstairs instead of to the ground floor.
SteamFixed corpse flies sometimes not appearingbug fixSteamAdded character mouse movement and camera rotation markersnew contentDesigned to help beginners, can be disabled in options.
SteamRewritten interior building placement collision checksbug fixSteamFixed victims not screaming when eaten alivebug fixSteamFixed random missing apostrophesbug fixSteamAdded loading progress barui uxSteamPaired punch sound no longer metallic with sparksaudioSteamFixed crash when loading games in GOG releasebug fixSteamFixed 'show markers' option not savingbug fixSteamAI must get up before applying first aidaiSteamFixed corpse flies sometimes not appearingbug fixSteamAutomated bread oven cooks at half speedgameplaySteamAdded character mouse movement and camera rotation markersnew contentDesigned to help beginners, can be disabled in options.
SteamFixed buildings with offsets in build iconsbug fixSteamNew blueprints for decorative furniture in construction shopsnew contentSteamFixed material when dismantling non-instanced buildingsbug fixSteamFixed talking animalsbug fixSteamMade green markers more subtlevisualsSteamFixed buildings with offsets in build iconsbug fixSteamFixed crossbow strings flickeringbug fixSteamMouse traces ignore collision of destroyed building wallsgameplaySteamAdjustable slope-matching setting for building placementgameplaySteamBuild closer to ruinsgameplaySteamRewritten interior building placement collision checksbug fixSteamFixed arm ragdoll with damage from blocked punchesbug fixSteamInitial loading state continues until everything is loadedperformanceSteamDisable jobs button no longer disables medical jobsbug fixSteamFixed non-aggressive armory spidersbug fixSteamAutomated bread oven now cooks at half speedgameplaySteamGeneral small optimisations to codeperformanceSteamMouse traces ignore collision of destroyed building wallsgameplaySteamFixed crossbow strings flickeringbug fixSteamDisable jobs button no longer disables medical jobsbug fixSteamFixed random flat foliagebug fixSteamFixed arm ragdoll with damage from blocked punchesbug fixSteamFixed Automated Ore Mines research unlockingbug fixSteamFixed rare AI bug with gates on slopesbug fixSteamMade green markers more subtleui uxSteamFixed random flat foliagebug fixSteamAdded system messages to dialogue log windowui uxSteamChanged slow startup load sequence to happen behind splashscreenperformanceSteamAdded borderless option to in-game optionsbug fixSteamFixed 'show markers' option not savingbug fixSteamAdded borderless option to in-game optionsbug fixSteamFixed talking animalsbug fixSteam - 81 eventsDisable jobs button no longer affects medical jobsquality of lifeSteamMade green markers more subtlevisualsSteamFixed placing buildings on top of foliage rocks with collisionbug fixSteamFixed 'show markers' option not savingbug fixSteamPossible fix for fog men tagging as criminalsbug fixSteamRewritten interior building placement collision checksbug fixSteamMade green markers more subtlevisualsSteamFixed material when dismantling non-instanced buildingsbug fixSteamFixed some talking animalsbug fixSteamFixed random flat foliagebug fixSteamReplaced 'chase' button with 'jobs' enable buttongameplaySteamFixed victims not screaming when eaten alivebug fixSteamShop signs no longer clickable, preventing pathfinding issuesbug fixSteamFixed arm ragdoll with damage from blocked punchesbug fixSteamHalved athletics penalty of samurai armourbalance changeSteamAutomated bread oven cooks at half speedgameplaySteamMouse traces ignore collision of destroyed building wallsgameplaySteamAdded character mouse movement and camera rotation markersnew content
Designed to help beginners, can be disabled in options
SteamAdjustable slope-matching setting for building placementgameplaySteamAdded system messages to dialogue log windowui uxSteamConstruction shops now have blueprints for decorative furniturenew contentSteamFixed corpse flies sometimes not appearingbug fixSteamFixed furniture not being buildable above floor 0bug fixSteamFixed crash when loading games in GOG releasebug fixMilestoneSteamFixed buildings with offsets in build iconsbug fixSteamInitial loading state continues until everything is loadedperformanceSteamOptimised terrain system for better frame rateperformanceMilestoneImproved performance when looking at the horizon.
SteamFixed non-aggressive armory spidersbug fixSteamMouse traces ignore collision of destroyed building wallsui uxSteamFixed potential rare AI bug with gates on slopesbug fixSteamHalved athletics penalty of samurai armourbalance changeSteamFixed rare AI bug with gates on slopesbug fixSteamParried punch sound no longer metallic with sparksaudioSteamHuge terrain system optimisation for better frame rateperformanceMilestoneImproved detail when looking at the horizon
SteamFixed random missing apostrophesbug fixSteamFixed crossbow strings flickeringbug fixSteamFixed missing cannibal village squads and raid activationbug fixSteamFixed crossbow strings flickeringbug fixSteamAdded system messages to dialogue log windowui uxSteamAdded borderless option to in-game optionsbug fixSteamSecondary LOD threshold for distant terrainperformanceSteamFixed crash when loading games in GOG releasebug fixMilestoneSteamCharacters prioritise higher-grade foodgameplaySteamFixed bug preventing victims from screaming when eaten alivebug fixSteamConstruction shops now have blueprints for decorative furniturenew contentSteamDisable jobs button no longer disables medical jobsquality of lifeSteamAbility to build closer to ruinsgameplaySteamAdjustable slope-matching for building placementgameplaySteamDropping a non-ally character now knocks them outgameplayHelps with capturing slippery bounties
SteamBuild closer to ruinsgameplaySteamDropping a non-ally character now knocks them outgameplayHelps with capturing slippery bounties.
SteamPossible fix for fog men tagging players as criminalsbug fixSteamShop signs no longer clickablebug fixPrevents characters from pathfinding upstairs instead of to the ground floor.
SteamFixed 'show markers' option not saving properlybug fixSteamFixed material when dismantling non-instanced buildingsbug fixSteamAI must get up before applying first aidaiSteamSecondary LOD threshold for distant terrainperformanceSteamAdded borderless option to in-game optionsbug fixSteamCharacters prioritise eating higher-grade food firstgameplaySteamAdded loading progress barui uxSteamFixed non-aggressive armory spidersbug fixSteamFixed some talking animalsbug fixSteamFixed arm ragdoll with damage from blocked punchesbug fixSteamAdded loading progress barui uxSteamGeneral small optimisations to the codeperformanceSteamFixed corpse flies not appearingbug fixSteamFixed furniture buildability above floor 0bug fixSteamAI must get up before applying first aidaiSteamGeneral small optimisations to the codeperformanceSteamFixed random flat foliagebug fixSteamChanged slow startup load sequence to happen behind splashscreen logosperformanceSteamReplaced 'chase' button with 'jobs' enable buttongameplayStops characters from running back to base when away from home
SteamFixed random missing apostrophesbug fixSteamFixed buildings with offsets in build iconsbug fixSteamAdded character mouse movement and camera rotation markersnew contentDesigned to help beginners, can be disabled in options.
SteamPaired punch sound no longer metallic with sparksaudioSteamRewritten interior building placement collision checksbug fixSteamAutomated bread oven now cooks at half speedgameplaySteam - 60 eventsFixed characters colliding with who they are carryingbug fix
Resolved jitter issues on pickup due to character collisions.
SteamAdded 'I don't have a splint kit' character messageotherSteamReduced overzealous town guard attacksbalance changeDecreased instances of town guards attacking players for trespassing in private buildings.
SteamFixed harpoons being drawn before material setupbug fixSteamFixed some patrols never startingbug fixSteamFixed character collision with carried charactersbug fixResolved jitter issues caused by characters colliding with those they are carrying.
SteamFixed bounty clearing immediately when jailedbug fixResolved issue where bounty was cleared upon being jailed, leading to no GUI info.
SteamFixed Shek guards attacking on sightbug fixCorrected behavior of Shek guards who would attack players based on past actions.
SteamFixed duplicated node removalbug fixSteamFixed Shek guards attacking on sightbug fixCorrected behavior of Shek guards who would attack players based on past actions.
SteamFixed random crash on loading mid-gamebug fixMilestoneSteamReduced overzealous town guard attacksbalance changeDecreased instances of town guards attacking players for trespassing in private buildings.
SteamTweaked turret accuraciesbalance changeAdjusted turret accuracies to require more skill for effective use.
SteamFixed selling and buyback prices for stolen itemsbug fixSteamAdded 'I don't have a splint kit' messageotherSteamFixed paying for beds again when loadingbug fixSteamRight click menu on doors instant when lockedui uxSteamFixed occupied nest cages being duplicated when loadedbug fixSteamFixed speed groups not being created in group speed modebug fixSteamFixed potential savegame crash on loadbug fixMilestoneSteamTurret max reload speed skill dependency changedbalance changeMax reload speed of turrets is now more dependent on skill, removing reliance on 'accuracy perfect skill'.
SteamFixed duplicated node removalbug fixSteamFullscreen mode re-enabledperformanceSteamMade cannibals slightly strongerbalance changeSteamFixed reversed animations not startingbug fixSpecifically addressed the issue with put down character animations.
SteamAdded loading progress barui uxSteamFullscreen mode re-enabledperformanceSteamFixed duplicated town nests when loadingbug fixSteamFixed harpoons being drawn before material setupbug fixSteamFixed reversed animations not startingbug fixSpecifically addressed issue with put down character animations.
SteamFixed bounty clearing immediately when jailedbug fixResolved issue where bounty was cleared immediately upon being jailed, resulting in no GUI info.
SteamRight click menu on doors instant when lockedui uxRight click menu on doors is now instant only when the door is locked.
SteamMedkits can now be used from backpackquality of lifeSteamAdded level editor save warning for player townsotherSteamAdded loading progress barui uxSteamAdded missing acid protection to Plate Jacketsbug fixSteamFixed nests being different when loaded from in-game menubug fixSteamFixed some patrols never startingbug fixSteamMade cannibals slightly strongerbalance changeSteamFixed occupied nest cages being duplicated when loadedbug fixSteamFixed item group placement orientationsbug fixSteamSamurai body armour chest coverage increasedbalance changeIncreased chest coverage of Samurai body armour from 90% to 100%.
SteamFixed town radius not expanding correctlybug fixResolved issues caused by town radius not expanding as intended.
SteamFixed item group placement orientationsbug fixSteamAdded missing acid protection to Plate Jacketsbug fixSteamFixed paying for beds again when loadingbug fixSteamLights no longer consume power during the daygameplaySteamFixed duplicated town nests when loadingbug fixSteamFixed town radius not expanding correctlybug fixResolved issues caused by town radius not expanding as intended.
SteamFixed speed groups not being created in group speed modebug fixSteamFixed nests being different when loaded from in-game menubug fixSteamUse medkits from backpackquality of lifePlayers can now use medkits directly from their backpack.
SteamLights no longer consume power during the daygameplaySteamSamurai body armour chest coverage increasedbalance changeIncreased chest coverage of Samurai body armour from 90% to 100%.
SteamFixed selling and buyback prices for stolen itemsbug fixSteamFixed potential savegame crash on loadbug fixMilestoneSteamFixed random crash on loading mid-gamebug fixMilestoneSteamTurret reload speed now skill dependentbalance changeMax reload speed of turrets is now more dependent on skill, removing previous accuracy perfect skill adjustment.
SteamTweaked turret accuraciesbalance changeAdjusted turret accuracies to require more skill for effective use.
Steam - 54 eventsFixed the goat ragdollbug fixSteamPlayer Characters Only Get Food from Player Owned ContainersgameplaySteamFixed Fullscreen Mode Screen Resolution Issuebug fix
Fixed an issue for players with fullscreen mode set in their configuration getting broken screen resolution.
SteamFix for anyone with fullscreen mode set in their cfg getting broken screen resolutionbug fixSteamFixed Missing Megaraptorbug fixSteamAdded Shek Guards for Bounty Collectionnew contentShek guards have been added to collect bounties.
SteamFixed Infinite Nest Population Bugbug fixSteamFixed Monitor Selection IssueperformanceFixed an issue where monitor selection sometimes did not work.
SteamFixed the missing Megaraptorbug fixSteamRemoved a debug cheat game-start that was left in by accidentbug fixSteamLooting Backpacks on the Groundnew contentPlayers can now loot backpacks that are found on the ground.
SteamFixed characters building nearby stuff without getting out of bedbug fixSteamRemoved Debug Cheat Game-Startbug fixA debug cheat game-start that was left in by accident has been removed.
SteamAcid Damage Changed to Stun Damagebalance changeAcid damage has been changed to stun damage to prevent constant AI healing attempts.
SteamCan only put empty backpacks inside other backpacksgameplaySteamCan loot backpacks on the groundnew contentSteamFixed Prisoners Being Immediately Freed by Law Enforcersbug fixSteamFixed the Y-house roofbug fixSteamGorillos are a bit strongerbalance changeSteamFixed monitor selection sometimes not workingbug fixSteamTemporarily disabled true fullscreen modeui uxIt's broken and I don't want new players getting confused.
SteamFixed placing characters in unbuilt beds and cagesbug fixSteamFixed dropped items appearing on the floor above in buildings with low ceilingsbug fixSteamFixed Animals Freezing in Combatbug fixFixed a case where animals could freeze in combat against someone in defensive mode.
SteamNPCs should now react properly when you free them from a prisonbug fixSteamFixed Characters Building Nearby Stuff Without Getting Out of Bedbug fixSteamFixed a case where animals could freeze in combat against someone in defensive modebug fixSteamFixed Goat Ragdollbug fixSteamEmpty Backpacks Only Inside Other BackpacksgameplayPlayers can now only put empty backpacks inside other backpacks.
SteamFixed Accidentally Recruitable Ninjasbug fixFixed the issue of ninjas being accidentally recruitable everywhere.
SteamFixed the accidentally recruitable ninjas everywherebug fixIf you got any then you should free them back into the wild.
SteamFixed Placing Characters in Unbuilt Beds and Cagesbug fixSteamFixed Un-enterable Armory in Mongrelbug fixSteamFixed Task_UnlockDoor doing nothing for cagesbug fixSteamNPCs React Properly When Freed from Prisonbug fixSteamFixed the inability to path inside the metal warehouse buildingbug fixSteamSpeed Up Sawing Through ShacklesperformanceThe speed of sawing through shackles has been increased and a crash has been fixed.
SteamRiver Raptors Spawn Mainly from NestsgameplayRiver raptors in Okrans Pride now mainly spawn from nests.
SteamFixed Inability to Path Inside Metal Warehousebug fixSteamAdded Shek guards to collect bounties fromnew contentSteamPlayer characters only get food from player owned containersgameplaySteamFixed infinite nest population bugbug fixSteamFixed Task_UnlockDoor Doing Nothing for Cagesbug fixSteamFixed un-enterable armory in Mongrelbug fixSteamFixed the Y-house Roofbug fixSteamTemporarily Disabled True Fullscreen ModeperformanceTrue fullscreen mode has been temporarily disabled due to issues.
SteamFixed prisoners being immediately freed by law enforcersbug fixSteamFixed Dropped Items Appearing on the Floor Above in Buildingsbug fixFixed an issue where dropped items would appear on the floor above in buildings with low ceilings.
SteamRiver raptors in Okrans Pride mainly only spawn from nests nowgameplaySteam - 14 eventsOccupied cages in nests are now savedgameplaySteamFixed town nests not spawningbug fixSteamFixed nest random seedbug fixSteamFixed incorrect build cost on cactus farmsbug fixSteamImplemented sound when dropping itemsaudioSteamFixed incorrect build cost on cactus farmsbalance changeSteam"Imposter!" incidents sensitivity adjustmentbalance change
"Imposter!" incidents should be a little less sensitive now
SteamFixed nest random seedbug fixSteamFixed bug replacing locked prisoner shacklesbug fixAddressed an issue where locked prisoner shackles were being replaced with other footwear.
Steam"Imposter!" incidents sensitivity adjustedbalance changeThe sensitivity of "Imposter!" incidents has been reduced.
SteamFixed town nests not spawningbug fixSteamImplemented sound when dropping itemsaudioSteamOccupied cages in nests are now savedgameplaySteamFixed bug replacing locked prisoner shackles with other footwearbug fixSteam - 6 eventsOfficial Translations in Multiple Languageslocalization
Working on Portuguese, Russian, Spanish, German, and French translations with an estimated completion time of six months.
SteamIntroduction of Diplomacy FeaturegameplayMilestoneNew diplomacy mechanics allowing players to build a presence and negotiate with factions through various means.
SteamNew Desert Map Areanew contentMilestoneA large chunk of the new area will feature a traditional desert style, less rocky and more sandy.
SteamReturn of Traditional Desert Mapnew contentMilestoneA large chunk of the new area will feature a more traditional desert style, less rocky and more sandy.
SteamOfficial Translations in Multiple LanguageslocalizationWorking on Portuguese, Russian, Spanish, German, and French translations with a potential 250,000 word count.
SteamIntroduction of Diplomacy SystemgameplayMilestoneA new diplomacy feature allowing players to build a presence in the world, engage in alliances, and navigate complex faction relationships.
Steam - 26 eventsBoost to light value for working in darknessbalance change
Gave a boost to the light value when calculating the stat penalty.
SteamStopped the 'Help! I'm stuck' message from appearingbug fixWas supposed to be debug only, and animals were saying it.
SteamFixed unequippable backpacksbug fixSteamFixed injury penalties to stealth for hiversbug fixRaces with different max health were affected.
SteamBig animals don't go indoorsaiSteamFixed crash when using MEDIC buttonbug fixSteamFixed unequippable backpacksbug fixSteamFixed holy mine slaves attacking playersbug fixThey would attack when players fought their masters.
SteamBig animals don't go indoorsaiSteamFixed acid rain not affecting charactersbug fixSteamAI behavior change when trappedaiAI doesn't try to flee if trapped in a locked building; they will fight instead.
SteamAI behavior adjustment when trappedaiAI doesn't try to flee if trapped within a locked building; they will resort to fighting instead.
SteamStopped the 'Help! I'm stuck' message from appearingbug fixWas supposed to be debug only, and animals were saying it.
SteamFixed injury penalties to stealth for hiversbug fixRaces with different max health were suffering injury penalties.
SteamFixed possible GUI threading crash with item pickupbug fixOccurred when picking up items with alt held.
SteamAudio tweaksaudioSteamFixed acid rain not affecting charactersbug fixSteamFixed crash when using MEDIC buttonbug fixSteamAudio tweaksaudioSteam - 22 eventsAdded option to delete savegamesquality of lifeSteamRemove town marker when all buildings dismantledgameplaySteamFixed crash in stolen goods tutorialbug fixSteamFixed initial light state for lights on roofsbug fixSteamFixed importing .po files from Google Translator Toolkitbug fixSteamCharacters now fetch food when in owned buildings in other townsgameplaySteamPossible workaround for failing to detect video resolutionsperformanceSteamFixed reset tutorials crashbug fixSteamCharacters now fetch food when in owned buildings in other townsgameplaySteamPossible workaround for failing to detect video resolutionsperformanceSteamFixed faction relations not getting positive effects when joiningbug fix
Specifically for Shinobi Thieves
SteamFixed faction relations not getting positive effects when joiningbug fixSpecifically for Shinobi Thieves
SteamFixed reset tutorials crashbug fixMilestoneSteamFixed initial light state for lights on roofsbug fixSteamA few minor stability fixesbug fixSteamFew fixes for nests like not re-loading buildingsbug fixSteamRemove town marker when all buildings dismantledgameplaySteamFixed importing .po files from Google Translator Toolkitbug fixSteamFew fixes for nests not re-loading buildingsbug fixSteamA few minor stability fixesbug fixSteamAdded option to delete savegamesquality of lifeSteamFixed crash in stolen goods tutorialbug fixMilestoneSteam - 42 eventsFixed Ashlander Stormgoggles for female meshbug fixSteamFixed GUI display of dodge skill calculationsbug fixSteamAdded missing AI cores to certain labsnew contentSteamFixed thievery exploit with hidden characterbug fixMilestoneSteamStopped town patrolling squads from trespassingbug fixSteamFixed crash when NPCs use player bedsbug fixMilestoneSteamClamped Stealth skill calculations to 100balance change
Addressed reports of Stealth skill acting weak above 100
SteamAdded missing AI cores to certain labsnew contentSteamFoundation systems of world state queries createdgameplayDetails to be explained in a future blog post
SteamFixed crash moving characters between squadsbug fixMilestoneSteamFoundation systems of world state queries createdchangesDetails to be explained in a future blog post
SteamPlayer town classification based on size and significancegameplayAffects towns map icon and future AI actions
SteamFixed importing games with purchased buildingsbug fixSteamFixed Ashlander Stormgoggles for female meshbug fixSteamFixed AI bar squadsbug fixSteamFixed AI bar squadsbug fixSteamFixed crash in southern waystationsbug fixMilestoneSteamFixed crash in southern waystationsbug fixMilestoneSteamFixed upgrading farmsbug fixSteamCorpse furnace job ignores non-carryable targetsbug fixSteamAdded logging for incomplete gamedata from mod conflictsbug fixSteamFixed crash calculating research time with broken gamedatabug fixMilestoneSteamClamped Stealth skill calculations to 100balance changeAddressed reports of weak Stealth skill above 100
SteamFixed upgrading farmsbug fixSteamFixed buildings at outposts/ruins assigned to nestsbug fixResolved issue with populating interiors
SteamFixed GUI display of dodge skill calculationsbug fixSteamPlayer town classification based on size and significancegameplayAffects towns map icon and AI actions
SteamFixed trading range bugbug fixSteamAdded logging for incomplete gamedata from mod conflictsbug fixSteamFixed crash calculating research time with broken gamedatabug fixMilestoneSteamFixed thievery exploit with hidden characterbug fixMilestoneSteamFixed crash moving characters between squadsbug fixMilestoneSteamFixed importing games with purchased buildingsbug fixSteamCorpse furnace job ignores non-carryable targetsbug fixSteamFixed buildings at outposts/ruins not populating interiorsbug fixSteamFixed trading range bugbug fixSteamFixed crash when NPCs use player bedsbug fixMilestoneSteamStopped town patrolling squads from trespassingbug fixSteam - 58 eventsForced context menu on clicking cages and doorsquality of lifeSteamFixed shop window showing when looting a character getting upbug fixSteamFixed spark particle effect in combatbug fixSteamFixed dialogue system 'give item' functionbug fixSteamImprovements to tutorialsquality of lifeSteamStopped acid burning feet indoorsbug fixSteamFixed black sky bug on old graphics cardsbug fixSteamImprovements to tutorialsquality of lifeSteamNew map town iconsvisualsSteamFixed crash creating navmesh for unloaded zonebug fixMilestoneSteamFixed visual bug with multiple animals eating the same targetbug fixSteamFixed Hub bar not reacting to thieverybug fixSteamCannibals will now eat captivesbug fix
Fixed cannibals never eating their captives; they will now eat one periodically.
SteamStopped empty context menus from popping upbug fixSteamAdded SFX for picking up and dropping itemsaudioSteamFixed apostrophes appearing as spacesbug fixSteamStopped empty context menus from popping upbug fixSteamFixed farm harvesting failurebug fixHotfix for farm harvesting failing constantly and fixed calculations for harvest success chance
SteamCharacter appearance randomized on new gamegameplaySteamHats automatically hidden in character editor face/hair tabsui uxSteamRemoved test quicksavebug fixRemoved a test quicksave that overwrote the 'quicksave' slot to prevent further save losses.
SteamRemoved test quicksave to prevent save lossesbug fixRemoved a test quicksave that overwrites the 'quicksave' slot
SteamNew map town iconsvisualsSteamHotfix for farm harvesting failurebug fixFixed farm harvesting failing constantly and recalculated harvest success chance.
SteamFixed missing squads and interiors in cannibal villagesbug fixSteamCharacter appearance randomized on new gamegameplaySteamFixed crash when dismantlingbug fixMilestoneSteamFixed failed right-click looting when stealing equipped itemsbug fixSteamFixed right click combat issuebug fixSteamHats hidden in character editor face/hair tabsui uxSteamFixed characters not moving in group movement modebug fixSteamEnabled walking on top of furnituregameplaySteamEnabled walking on top of furnituregameplaySteamFixed failed right-click lootingbug fixFixed failed right-click looting when stealing equipped items.
SteamFixed visual bug with multiple animals eating the same targetbug fixSteamFixed speedOverride causing NPCs to run everywherebug fixSteamFixed character editor popup window bugbug fixHotfix for the bugged character editor popup window that was preventing new games
SteamOverhauled buy-back function in tradingquality of lifeImprovements to the buy-back function when trading, fixing several bugs.
SteamFixed cannibals not eating captivesbug fixCannibals will now eat captives periodically, even if cages aren't full
SteamHotfix for character editor popup windowbug fixFixed the bugged character editor popup window that was preventing new games.
SteamFixed Hub bar not reacting to thieverybug fixSteamFixed dialogue system 'give item' functionbug fixSteamForced context menu on clicking cages and doorsquality of lifeSteamFixed characters not moving in group movement modebug fixSteamStopped acid burning feet indoorsbug fixSteamFixed crash when dismantlingbug fixSteamFixed spark particle effect in combatbug fixSteamFixed shop window issue when lootingbug fixFixed shop window showing when looting a character that's getting up.
SteamAdded SFX for picking up and dropping itemsaudioSteamFixed black sky bug on old graphics cardsbug fixSteamFixed missing squads and interiors in cannibal villagesbug fixSteam - 22 eventsSmooth Filtering Added to RTW ShadowsvisualsSteamFixed Crash When Dismantling Buildings Indoorsbug fixSteamFarms Divided into Different Sizesnew content
Farms now divided up into different sizes, requiring reinvestment to upgrade for full outputs.
SteamDowngrade Button Added to Buildingsnew contentPlayers can now downgrade buildings if they change their mind about construction.
SteamTweak for Animal Portraitsui uxSteamFixed Rare Combat Pose Freezebug fixResolved a rare case where characters could become frozen and unresponsive in a combat pose.
SteamFixed Import Related Bugsbug fixResolved issues with unrecognized research benches and other import bugs.
SteamFarming Balance Tweaksbalance changeGreenfruit is now more productive and hydroponic farms have been balanced.
SteamAnimal Portraits Tweakedbug fixSteamCharacter Editor Opens When Buying Animalsui uxCharacter editor now opens to allow name changes when purchasing animals.
SteamDowngrade Button Added to Buildingsquality of lifePlayers can now downgrade buildings if they change their mind about materials.
SteamCharacters Only Eat Greenfruit When Starvingbug fixCharacters won't consume greenfruit unless their hunger is below 60.
SteamFixed Indoor State Flag on Dismantled Itemsbug fixResolved issues with the indoor state flag on items dropped during dismantling.
SteamFixed Rare Combat Pose Freezebug fixResolved an issue where characters could become frozen and unresponsive in combat.
SteamCharacter Editor Opens When Buying Animalsbug fixAllows players to change names of animals upon purchase.
SteamSmooth Filtering Added to RTW ShadowsvisualsSteamFixed Crash When Dismantling Buildings Indoorsbug fixSteamFixed Indoors State Flag on Dismantled Itemsbug fixSteamFarms Divided into Different Sizesnew contentFarms now divided up into different sizes, requiring players to upgrade before full outputs.
SteamFixed Import Related Bugsbug fixResolved issues with unrecognized research benches and other subtle import bugs.
SteamCharacters Only Eat Greenfruit When Starvingbug fixCharacters don't eat greenfruit unless their hunger is below 60.
Steam - 59 eventsTrading Inventory Closing When Changing Character Fixedbug fix
Fixed trading inventory closing when changing character.
SteamVanishing Player Furniture Bugbug fixFixed a rare bug where player furniture could vanish from a savegame.
SteamSkeleton Healing Bonus Removedbalance changeSkeletons no longer get a healing bonus from being in a bed.
SteamFixed Rare Bug with Vanishing Furniturebug fixFixed a rare bug where player furniture could vanish from a savegame.
SteamMovement Orders on Walls and Gatesbug fixFixed some little problems with movement orders on walls and gates.
SteamFarm Plant Condition StabilitygameplayFarm plant condition no longer degenerates after the farm has fully grown.
SteamShared Backpack Food at Home BasegameplayCharacters now share backpack food even when at their home base.
SteamCrash When Deleting/Upgrading Buildings Fixedbug fixFixed crash when deleting/upgrading buildings.
SteamLimit on Attack Types Hitting Multiple Targetsbalance changeSpiders and raptors can now only hit a single target at a time. Dogs and goats can hit 1 or 2 depending on the attack.
SteamTurret and Light Nodes Deletion Fixedbug fixStopped turret and light nodes being deleted when buying a building.
SteamDoor/Gate Opening AI Bug Fixedbug fixFixed a door/gate opening AI bug introduced in the last update.
SteamBuilding Exteriors Hidden IndividuallygameplayBuilding exteriors are now hidden individually, instead of per zone.
SteamIncreased Light Level for Stat Penalty in Darknessbalance changeIncreased light level for calculating stat penalty when working in darkness.
SteamExploit Dismantling Un-Built Buildingsbug fixFixed exploit dismantling un-built buildings giving free materials.
SteamInability to Interact with Ore Resources Fixedbug fixFixed inability to interact with ore resources.
SteamSkeletons No Longer Get Healing Bonus in Bedbalance changeSkeletons no longer get a healing bonus from being in a bed.
SteamShared Backpack Food at Home BasegameplayCharacters now share backpack food even when at their home base.
SteamIncreased Light Level for Stat Penalty in Darknessbalance changeIncreased light level for calculating stat penalty when working in darkness.
SteamPC-Camera Maximum Distance for Selection Boxui uxAdded PC-camera maximum distance for selection box.
SteamBuilding Exteriors Hidden IndividuallygameplayBuilding exteriors are now hidden individually, instead of per zone.
SteamPC-Camera Maximum Distance for Selection Box Addedui uxAdded PC-camera maximum distance for selection box.
SteamExploits for Thievery and Stealth XP Fixedbug fixFixed a few exploits for thievery and stealth XP.
SteamLimit on Attack Types Hitting Multiple Targetsbalance changeSpiders and raptors can now only hit a single target at a time. Dogs and goats can hit 1 or 2 depending on the attack.
SteamSleeping NPCs Shouting Fixedbug fixFixed sleeping NPCs shouting 'stop thief' but staying in bed and going back to sleep.
SteamHigh Healing Rate Bug Fixedbug fixFixed a bug causing the healing rate to be crazy high when in bed.
SteamFixed Exploit Dismantling Un-Built Buildingsbug fixFixed exploit dismantling un-built buildings giving free materials.
SteamMovement Orders on Walls and Gates Fixedbug fixFixed some little problems with movement orders on walls and gates.
SteamTurret and Light Nodes Deletion Bug Fixedbug fixStopped turret and light nodes being deleted when buying a building.
SteamFixed Crazy High Healing Rate in Bedbug fixFixed a bug causing the healing rate to be crazy high when in bed.
SteamSleeping NPCs Shouting Bugbug fixFixed sleeping NPCs shouting 'stop thief' but staying in bed and going back to sleep.
SteamFarm Plant Condition No Longer DegeneratesgameplayFarm plant condition no longer degenerates after the farm has fully grown.
Steam - 50 eventsFixed missing dialogue log linesbug fixSteamMaterials returned when dismantlinggameplay
Number of materials returned when dismantling something now clamped to at least 1.
SteamFixed missing dialogue log linesbug fixSteamAdded info panel in FACTIONS screenui uxShows any contracts with NPCs like mercenary bodyguards.
SteamFixed building swaps in faction townsbug fixFixed building swaps for buildings in other faction's town.
SteamReset global weather values on long distance jumpsgameplayGlobal weather values (clouds, wetness, dust) reset when jumping long distances.
SteamFixed blueprint learning exploitbug fixFixed an exploit where you could learn blueprints without buying them.
SteamFixed town clash situationsbug fixFixed situations where towns clash due to player-built towns being too close.
SteamStability fixes and performance improvementperformanceMore stability fixes and small performance improvement.
SteamFixed crash when dismantling buildingsbug fixFixed crash when dismantling building with mounted buildings and added some behavior.
SteamAdded repeat option to crafting queuegameplaySteamAdded tooltips in options windowsui uxTooltips added in new game advanced options window and options windows to explain settings.
SteamFixed global fog blending between biomesbug fixSteamFixed building swaps in faction townsbug fixSteamCamp beds healing rate adjustmentgameplayCamp beds now have half the healing rate bonus of normal beds; healing rate displayed in GUI.
SteamAdded sleeping bagsnew contentSleeping bags can be bought and used to create camp beds, re-usable.
SteamFixed blueprint learning exploitbug fixFixed an exploit where blueprints could be learned without purchasing them.
SteamSkill penalty in darknessgameplayCharacters now suffer a skill penalty when working in darkness, requiring lights in bases.
SteamAdded sleeping bagsnew contentSleeping bags can be bought and used to create camp beds, re-usable.
SteamDismantling materials return clampedgameplayNumber of materials returned when dismantling something now clamped to at least 1.
SteamFixed map stackingbug fixSteamAdded physical item for moneynew contentSteamAdded repeat option to crafting queuegameplaySteamCamp beds healing rate adjustmentgameplayCamp beds now have half the healing rate bonus of normal beds. Healing rate displayed in GUI.
SteamMove speed option addedgameplayAdded a move speed option to match the speed of your slowest character.
SteamFixed major crashbug fixMilestoneSteamWandering squads shopping behavioraiWandering squads now shop and relax at bars when arriving in a new town.
SteamFixed knock-out animation loopsbug fixFixed repeated knock-out animation loops when attempting to stealth-KO someone.
SteamWandering squads shopping behavioraiWandering squads now go shopping and relax at the bar when arriving in a new town.
SteamStability fixes and performance improvementperformanceMore stability fixes and small performance improvement.
SteamFixed building tag issuebug fixFixed a bug where buildings could get tagged with the wrong town, causing AI issues.
SteamFixed global fog blending between biomesbug fixSteamFixed town clash situationsbug fixFixed situations where towns clash due to player-built towns being too close.
SteamFixed knock-out animation loopsbug fixFixed repeated knock-out animation loops when attempting to stealth-KO someone.
SteamLocked doors in abandoned buildingsgameplaySometimes abandoned buildings and ruins can have locked doors.
SteamReset global weather values on long distance jumpsgameplayGlobal weather values (clouds, wetness, dust) reset when jumping long distances.
SteamLocked doors in abandoned buildingsgameplaySometimes abandoned buildings and ruins can have locked doors.
SteamFixed crash when dismantling buildingsbug fixFixed crash when dismantling building with mounted buildings; added behavior.
SteamAdded physical item for moneynew contentSteamAdded info panel in FACTIONS screenui uxShows any contracts with NPCs like mercenary bodyguards.
SteamAdded tooltip in advanced optionsui uxAdded tooltip in new game advanced options window and options windows to explain settings.
SteamMove speed option addedgameplayAdded a move speed option to match the speed of your slowest character.
SteamFixed major crashbug fixMilestoneSteamFixed building tagging bugbug fixFixed a bug where buildings could get tagged with the wrong town, causing AI issues.
SteamSkill penalty in darknessgameplayCharacters now suffer a skill penalty when working in darkness, requiring lights in bases.
SteamFixed map stacking issuebug fixSteam - 36 eventsFixed Build Menu Icon Crashbug fixSteamAmbient Sounds for Buildings and Foliageaudio
Added sound emitters to buildings, foliage and map features, also building interior ambient sound variants
SteamProbable Fix for Vanishing NPCsbug fixProbable fix for NPCs vanishing some time after being captured
SteamAdded new books and writingsnew contentLots of new books and writings have been added to the world.
SteamRemoved 'No Terrain Cutting' OptionchangesRemoved the 'no terrain cutting' from the options. It was a debug option from a long time ago, and no longer needed.
SteamDoubled Use Range of LightsgameplayDoubled the 'use' range of lights, in the hope it helps with lights sometimes being too far for engineers to reach
SteamThief fences won't freak out selling drugsbug fixThief fences will no longer react negatively if you try to sell them drugs.
SteamThief Fences Behavior Improvedbug fixThief fences won't freak out if you try to sell them drugs
SteamFixed Carried Dead Characters Being Left Behindbug fixFixed carried dead characters being left behind when their old squad unloads
SteamSound emitters addedaudioAdded sound emitters to buildings, foliage, and map features, including building interior ambient sound variants.
SteamFixed Biome Entry Conversationsbug fixFixed a bug that stopped some of the biome entry conversations from triggering
SteamFixed NPCs vanishing after capturebug fixProbable fix for NPCs vanishing some time after being captured.
SteamFixed biome entry conversation triggersbug fixFixed a bug that stopped some of the biome entry conversations from triggering.
SteamDoubled use range of lightsgameplayDoubled the 'use' range of lights to help engineers reach them more easily.
SteamFixed carried dead characters being left behindbug fixFixed an issue where carried dead characters were being left behind when their old squad unloads.
SteamRemoved 'no terrain cutting' optionchangesRemoved the 'no terrain cutting' option, which was a debug option no longer needed.
SteamFixed nests not spawning residentsbug fixCertain nests were not spawning residents, this has been fixed.
SteamRounded Health Display Textquality of lifeRounded health display text a bit so it wont stop at 99
SteamFixed crash in construction setbug fixFixed a crash in the construction set when opening dialogue objects.
SteamFixed Crash in Construction Setbug fixFixed a crash in the construction set when opening dialogue objects
SteamFixed criminals being released earlybug fixCriminals were getting released from cages early, this issue has been resolved.
SteamAdded storage box for robotics partsnew contentA storage box specifically for robotics parts has been added.
SteamFixed path following issuebug fixFixed a path following case causing characters to stick on walls.
SteamGarru Now Has AttacksgameplaySteamFixed Early Release of Criminals from Cagesbug fixFixed criminals getting released from cages early
Steam - 8 eventsEnhanced Farm Placement Tooltipui ux
Added more information to the farm placement tooltip to reduce confusion.
SteamScorchlander Strength Adjustmentbalance changeScorchlander strength changed to 0.9x to account for their slightly smaller build.
SteamReduced Martial Arts Damagebalance changeMartial arts damage amount reduced to prevent it from becoming too powerful too quickly.
SteamPrisoner Recruitment RestrictionsgameplayPlayers can no longer bail out and recruit prisoners that hate them or are significantly stronger.
SteamFarm Placement Tooltip Updateui uxAdded more information to the farm placement tooltip to reduce confusion.
SteamReduced Martial Arts Damagebalance changeMartial arts damage amount reduced to prevent it from becoming too powerful too quickly, with slight increases at low levels.
SteamRecruitment Restrictions for Hostile PrisonersgameplayPlayers can no longer bail out and recruit prisoners that hate them or are super strong.
SteamAdjusted Scorchlander Strengthbalance changeScorchlander strength changed to 0.9x to account for their slightly smaller build.
Steam - 18 eventsFixed AI not acknowledging mines as resource sourcesbug fixSteamFixed crash on saving/loadingbug fixSteamFixed missing dialog option for construction traderbug fixSteamFixed missing 'tied to a pole' animationbug fixSteamImproved fogmen AI behaviorai
Fixed issues with fogmen not bringing victims back to nests and not performing worship actions.
SteamFixed missing dialog option for construction traderbug fixSteamReduced 'too close to town' build limitbalance changeSteamFixed rain not affecting farm water amountbug fixSteamFixed rain not affecting farm water amountbug fixSteamReduced 'too close to town' build limitbalance changeSteamFixed AI not acknowledging mines as resource sourcesbug fixSteamFixed crash on saving/loadingbug fixSteamIncreased fog men population and added rare fog man swarmnew contentSteamImproved fogmen AI behavioraiFixed issues where fogmen weren't bringing victims back to nests and not performing worship actions.
SteamFixed missing 'tied to a pole' animationbug fixSteam - 28 eventsAutomatically fills out duplicated translation lines in Construction SetmoddingSteamA few crash fixes implementedbug fixSteamAdded translation stats to the Construction SetmoddingSteamFixed duplicated clothing on hive charactersbug fixSteamEmissive disabled without power to the lightbug fixSteamNPCs can now hurt players disguised as alliesbug fixSteamFixed custom column sorting for filenames in Construction SetmoddingSteamAdded missing bar to Last Standnew contentSteamEmissive disabled when light has no powerbug fixSteamA few crash fixesbug fixSteamAdded translation stats to the construction setmoddingSteamFixed duplicated clothing on hive charactersbug fixSteamStopped battery charge changing when pausedbug fixSteamStopped battery charge changing when pausedbug fixSteamRestored dialog export function for translations in Construction SetmoddingSteamFix for un-clickable doors when switching zonesbug fixSteamFixed farm fertility display popup for effect multiplierbug fixSteamFixed bug with carried character dropping in random positionbug fixSteamFix for un-clickable doors when switching zonesbug fixSteamStopped random doors appearing when unloadingbug fixSteamAdded missing bar to Last Standnew contentSteamAutomatic filling of duplicated translation linesmodding
Translation lines can now be filled out automatically.
SteamFixed bug with carried character dropping in random positionbug fixSteamStopped random doors from appearing when unloadingbug fixSteamFixed custom column sorting for filenamesmoddingSteamNPCs unable to hurt players in disguise fixedbug fixSteam