What changed in Kenshi in 2018
663 updates · 33 main milestones · Jan 10, 2018 to Dec 6, 2018
- 1 eventKenshi Version 1.0 Releasednew contentMilestone
The long-awaited version 1.0 of Kenshi has been officially released after 12 years of development.
Steam - 22 eventsAI Fix for Guards Handling Criminalsai
AI fix for guards that don't put the criminals in cages and just hold them while in shopkeeper mode.
SteamCaptured NPCs Not Disappearing on Loadbug fixStopped captured NPCs disappearing on load when their town is destroyed.
SteamArtifact Item Quantity Based on Town Valuebalance changeArtifact items quantity assigned to locations is directly proportional to town value rather than random.
SteamAI Shopping Functionality ImprovedaiAI shopping should now work, traders should buy stuff from your shop counters, NPCs will visit your town if it is set to public.
SteamEmperor Statues Destroyed on Town TakeoverworldWhen other factions take over a Holy Nation town they break all the emperor statues.
SteamFix for Characters Freed from Cages After Healingbug fixFix for characters being magically freed from cages after healing.
SteamIndoor Combat Stat Penalty Fixedbug fixSteamFixed EV_I_SEE_ALLYbug fixSteamJapanese Translation Rolled BacklocalizationJapanese rolled back due to errors, will update again soon.
SteamNon-Violent Food Raids Behavior AdjustedaiThe non-violent food raids go home rather than hang around your food barrels for 4 hours.
SteamFixed Mongrel Building in Black Scratchbug fixSteamRoad Editor Handles Locked RoadsotherSteamFloating Damage Numbers Include Cut-Stun EfficiencygameplayFloating damage numbers now include the cut-stun efficiency damage factor.
SteamAI Fix for Base Gate NavigationaiAI fix for cases when a base had only one gate and the AI wouldn't go through.
SteamFix for Raid Campaigns Repeating Dialogbug fixFix for raid campaigns repeating their announcement dialog instead of leaving/attacking.
SteamFix for 'Give Up Chase' Dialog Eventbug fixUntestable fix for 'give up chase' dialog event triggering when people are just fighting and not even chasing.
SteamRare AI Pathing Fixbug fixRare fix for AI getting stuck when pathing back home to a locked up base.
SteamPrisoners Bash Way Out of Locked DoorsaiPrisoners who escape from cages will now bash their way out of locked doors instead of getting confused.
Steam - 50 eventsFixed crash when kidnapping unique NPCsbug fixSteamFixed put-in-bed order overriding dismantle orderbug fixSteamFixed tooltips not showing for crime and escape panelsbug fixSteamFixed stealth KO on prisoners providing easy XP harvestingbug fixSteamTweaked bounty character's wanted factionsbalance changeSteamFixed AI attacking freed slavesbug fixSteamPrevented gaining stealth XP from carrying a personbug fixSteamFixed imprisoned characters being set as slaves incorrectlybug fixSteamFixed looting bodies while crawlingbug fixSteamTravel shops now sell toolsshopSteamPrevented slavers from attacking obedient player slavesbug fixSteamFixed bandits not looting food from containersbug fixSteamGeneral AI fix for distant building behavioraiSteamSevered limbs are now properly bloodyvisualsSteamCrash fixbug fixSteamFixed western path to Worlds endbug fixSteamUpdate to roads to fix NPCs getting stuckperformanceSteamFixes for Slave escape AIbug fixSteamCharacter stats window updates progress when openquality of lifeSteamFixed corrupted item icons on ATI cardsbug fixSteamAI fix for certain gate/wall configurationsaiSteamFixed using strength/tools to break out of prisoner polesbug fixSteamTools are now heavier and more expensivebalance changeSteamAdded missing armour/clothing craftsnew contentSteamFixed bar NPCs not healing themselvesbug fixSteamTools are single use and break after opening locksgameplaySteamSlightly more fishmen addedvisualsSteamSlaves no longer protect allies in obedient modebug fixSteamFix for Hive hut doorways getting blockedbug fixSteamFixed campaign data value mix-upsbug fixSteamSlaver cages have better locks, ancient safes easierbalance changeSteamFixed blurry item iconsbug fixSteamFix for suspected crashbug fixSteamFixed hive interiors not showingbug fixSteamTweaked GUI line spacing for main stats panelui ux
Aims to fix display issues on some resolutions.
SteamAdded SFX to NPCs buying itemsaudioSteamBrute strength only works with strong characters on weak locksgameplaySteamFixed rare random crash in engine codebug fixSteamFixed stealth KO on prisoners setting them freebug fixSteamTools can now unlock any lock, door, cage, or containergameplayNon-thief characters can now unlock without learning lockpicking.
SteamFixed broken navmesh in various locationsbug fixIncludes Tower of abuse, infested lab, and far east tech lab.
SteamFixed slavers taking player's prisonersbug fixSteamUsing tools is now slowergameplaySteamFix for AI campaigns returning home without raidingaiSteam - 28 eventsBalances to Holy Nation Assault Repetitionsbalance change
Balances to Holy Nation assault repetitions.
SteamAI Fix for Characters Running Offbug fixAn AI fix that should stop characters running off for no reason sometimes.
SteamImproved Character Movement in Speed Matching Modequality of lifeImproved characters staying together in speed matching movement mode.
SteamFixed Crashes in Various Modesbug fixFixed crashes in build mode and when mounted building doesn't exist.
SteamAdded Leather and Chain Shirts for Hiversnew contentAdded leather and chain shirts for the Hivers.
SteamFixed Player Towns Becoming Undiscoveredbug fixFixed player towns sometimes becoming undiscovered on import.
SteamAdjusted Enemy Faction Relation Penaltiesbalance changeChanged enemy faction relation penalties for certain alliances.
SteamAdded Training Category to Building Optionsquality of lifeAdded 'training' category to the building options.
SteamAdded L/R Mouse Button Swap Optionquality of lifeAdded a left/right mouse button swap option for left-handed users.
SteamFixed Various Gameplay Bugsbug fixFixed various gameplay bugs including NPCs not eating and character movement issues.
SteamFixed NPC Deletion from Worldbug fixFixed some town NPCs getting deleted from the world if they were knocked out or imprisoned.
SteamAdded Holy Flame to Holy Bar Shop Inventoriesnew contentAdded Holy Flame to holy bar shop inventories.
SteamFinal Map Section Openednew contentMilestoneThe new map section is finally open, designed for end-game exhibitions.
SteamUpdate to RTWSM Shadow SystemperformanceUpdate to the RTWSM shadow system, improves a lot of the shadow glitches.
SteamFixed Sound Detection Bugbug fixFixed a bug with sound detection not working properly with the stealth stat.
Steam - 31 eventsChanged Enemy Faction Relation Penaltiesbalance change
Changed enemy faction relation penalties for certain alliances; armies won't march to your base simply for allying with a faction unless you've murdered their friends
SteamAdded Dialogue for Yamdu, Tengu, and KoingameplaySteamAdded Extra Ally UC Campaignsnew contentSteamFixed 'Looks Like a Slave' Conditionbug fixStopped having no shoes affecting 'looks like a slave' if you can't wear shoes
SteamChanges to UC World StateschangesSteamImproved Character Movement CoordinationgameplayImproved characters staying together in speed matching movement mode; leading characters will slow down to let stragglers catch up
SteamAdded Holy Flame to Holy Bar Shop Inventoriesnew contentSteamBalances to Holy Nation Assault Repetitionsbalance changeSteamFixed Slavers Picking Up and Dropping Targetsbug fixFixed slavers continually picking up and dropping targets that are 'staying low'
SteamFixed Endless Dialogue with Crab Queenbug fixSteamAdded Mourn Barman DialoguegameplaySteamSavant Can Now Give Blueprintnew contentSavant can now give you a certain unnecessary machine blueprint
SteamAdded Armour Trader to Ally Skin Banditsnew contentAdded armour trader to ally skin bandits (find them in the HQ)
SteamFixed King Gurgler's Head Valuebug fixSteamThe Hub Now Sells Crossbow Boltsnew contentSteamFixed Crash on Loading Corrupt Savebug fixMilestoneFixed a crash when trying to load corrupt save
SteamImproved RTWSM Shadow SystemperformanceUpdate to the RTWSM shadow system, improves a lot of the shadow glitches
SteamChanged Bounty Relations with Holy Nation Inquisitorbalance changeChanged bounty relations gained from Holy Nation inquisitor; can now slightly increase relations even when accepting payment
SteamFixed Unique Prisoners Not Spawningbug fixFixed unique prisoners not spawning (requires import)
SteamAdded Ally UC Bodyguardsnew contentSteamJapanese Version Tooltip FixlocalizationJapanese version fix for tooltips not displaying line breaks
SteamFixed Shek Pacifier Relation Increasebug fixFixed Shek pacifier not increasing relations after being paid
SteamFixed Anti-Slaver Ally Bodyguard Bugbug fixSteam - 19 eventsAI Fix for Character Movementbug fix
Fixed an AI issue causing characters to run off for no reason.
SteamMade Dodge stat visible for melee charactersui uxSteamFixed Dead Animals in Trader Listbug fixResolved the issue of dead animals appearing in the trader list.
SteamFixed robot legs burning sound issuebug fixStopped characters with robot legs screaming that their feet are burning
SteamNew Leather and Chain Shirts for Hiversnew contentLeather and chain shirts have been added specifically for Hivers.
SteamFixed NPC Deletion Issuebug fixFixed an issue where town NPCs could be deleted if knocked out or imprisoned.
SteamFixed Inaccessible Townsbug fixTwo inaccessible towns have been fixed; players should import their game if not resolved.
SteamFixed animation bugs on character recoverybug fixFixed some animation bugs when characters are getting up
SteamRugs Changed to Purchasable Itemsbalance changeRugs can no longer be built by players; they must now be bought from traders.
SteamVarious Small Fixes and Crash Fixbug fixA few other small fixes and a crash fix have been implemented.
SteamFixed floating walls and gates near cliffsbug fixFixed underground building check making walls and gates near cliffs float
SteamNew Map Section Openednew contentMilestoneA new, dangerous map section designed for end-game exhibitions is now accessible.
Steam - 26 eventsFixed the bug where a group order to attack a target wouldn't register for some of the charactersbug fixSteamHotfix for characters unresponsive to movement bugbug fixSteamA fix for the animation modding systembug fixSteamFixed dead character animation not updating straight away when picked upbug fix
Causing rigamortis
SteamStopped imprisoned NPCs being set as the leader of a campaignaiSteamTown population building allocation now consistent each gamegameplaySteamAllow dismantling of mounted buildings on player owned buildings in NPC townsgameplaySteamA fix for picking up charactersbug fixSteamRandom crash fixbug fixSteamDefault setting for limb loss option set to 'rare'gameplaySteamMounted buildings use town of the building they are mounted togameplaySteamMinor improvements for AI campaignsaiShould improve them all arriving at the destination at the same time more often
SteamBig optimisation for the particle systemperformanceMilestoneShould run smoother in zones with heavy particles like the deserts
SteamMedic job no longer ignored when carrying a hostile NPCbug fixSteamFixed context menu crash if no player charactersbug fixSteamFixed armour dodge stat not applying if it was a bonusbug fixSteamFix for a character editor crash for the southern hivebug fixSteamNo more wall termitesgameplayNow if you seal up your base with no gates the AI will smash the walls down
SteamWordswaps updated for french, german, portugeselocalizationSteamUpdated french, spanish and japanese languageslocalizationSteamFixed a saving bugbug fixSteamFixed the french translation not working at alllocalizationSteamReduced the armour athletics penaltiesbalance changeSteam - 5 eventsNew Language Translations Addedlocalization
Japanese, German, French, Spanish, Russian, and Portuguese translations have been released in-game.
SteamTranslation Completion ETAslocalizationETAs for full translations: Japanese (November), German (October), French (November), Spanish (TBA), Russian (November), Portuguese (November).
SteamWorld States Progress UpdateworldWorld states for main factions are finished; work continues on town and squad overrides for the new map section.
SteamFeature Complete Announcementquality of lifeMilestoneKenshi is now feature complete, with a focus on bug fixing and adjustments moving forward.
SteamRelease of the Last Map Quarternew contentMilestoneUpdate 0.99 will introduce the final section of Kenshi's world map, expected on 17th September.
Steam - 11 eventsNew Armour Items and Blueprints in Shopsnew content
Added more armour items and blueprints, including a faction-neutral version of Holy Chest Plate and the Armoured Hood.
SteamGeneral Stat Tweaks for Armoursbalance changeIncreased the gap slightly between heavy, medium, and light armours.
SteamUpdated Tooltip Display for Cut to Stunui uxChanged tooltip display of the 'cut to stun' to clarify stun resistance mechanics and show efficiency percentage.
SteamFixed Typo in GUI Code for Armour Tooltipbug fixCorrected a typo that showed the wrong melee defence bonus in the armour tooltip.
SteamFixed Horizon Fog Blending with Cloudsbug fixSteamPolice Helmet Stat Penalties Adjustedbalance changeAdded more stat penalties to the police helmet and reduced blunt resistance slightly.
SteamReduced Dexterity Bonus for Assassins Ragsbalance changeDexterity bonus for Assassins rags reduced by 0.1.
SteamSamurai Armour Dexterity Penalty Adjustedbalance changeRemoved dexterity penalty from samurai armour but increased overall damage penalty to balance blunt and sword weapon advantages.
SteamSelf Preservation AI Updateai'Self Preservation' AI now reacts to charging enemies when they get close.
SteamAdded Blackened Chain Tagelmustnew contentSteamSamurai Helmet Now Protects from Dust Stormsbalance changeSteam - 13 eventsImproved Armour Tooltip Displayui ux
Armour tooltips now show a clearer display of stun damage stats.
SteamFixed Bright Clouds at Duskbug fixFixed an issue with bright yellow or white clouds appearing at dusk.
SteamAI Panel Formation Refreshbug fixFormation now refreshes when the value in the AI panel changes.
SteamAI Inventory Confusion Resolvedbug fixFixed AI confusion when picking items off the ground with almost full inventories.
SteamHeavy Armour Penalties Introducedbalance changeHeavy armour now has penalties to dexterity and attack skills, limiting users to tank roles.
SteamFixed Haul Job Item Theftbug fixFixed an issue where haul jobs were stealing items from bars if player town radius overlaps.
SteamMedium Armours Designed for Generalistsbalance changeMedium armours provide less protection than heavy but with mild skill penalties for more tactical options.
SteamReduced Plate Armour Stealth Penaltybalance changePlate armour stealth penalty reduced, still severe but not total.
SteamPlayer Caravan and Military Formation Fixesbug fixFixed issues with player caravan and military formation spots.
SteamLight and Specialist Armours Enhancedbalance changeLight and specialist armours are designed to be un-restrictive, offering bonuses suitable for rangers and duelists.
Steam - 18 eventsNew Animation Mod Systemnew content
Allows modders to create animations that don't clash with existing ones, including unique animations for specific races or characters.
SteamKatana Class Damage Penalty vs Robots Reducedbalance changeKatana class damage penalty against robots reduced from 50% to 40%.
SteamPlanned Hiver-Specific Armour Shirtsnew contentPlans to add hiver-specific armour shirts in the future.
SteamReverted Heavy Armour Coverage Reductionsbalance changeHeavy armour coverage reductions from the last rebalance have been reverted.
SteamRemoved Stealth Penalties from Helmetsbalance changeStealth penalties associated with helmets have been removed.
SteamAdded Keybinds for Character Selectionquality of lifeKeybinds have been added to select the next or previous character.
SteamToughness-Based Damage Resistance Amplifiedbalance changeDamage resistance is now 20% more at 0 toughness and 20% less at max toughness.
SteamReduced Shirt Armour Damage Resistancesbalance changeAll shirt armour damage resistances reduced by 40%.
SteamFixed Furniture Disappearancebug fixFixed an issue where furniture would disappear from purchased buildings on import.
SteamFixed Game Start Issue with Non-ASCII Charactersbug fixGame now starts correctly even if there are non-ascii characters in the installed path.
SteamChain and Plate Damage Resistance Increasedbalance changeChain and plate damage resistance increased by 0.05, while leather is lowered by the same amount.
SteamGlobal Damage Decreasedbalance changeGlobal damage decreased by 10% to counterbalance previous changes.
SteamIncreased Heavy Polearm Damage and Armour Piercingbalance changeDamage and armour piercing of the Heavy Polearm increased by 10%.
SteamIncreased Weapon Armour Penetration Bonuses/Penaltiesbalance changeAll weapon armour penetration bonuses and penalties increased by 50%.
Steam - 5 eventsCrash Fix for Loading Towns/Outpostsbug fix
Minifix for a crash when loading town/outposts that had no faction assigned
SteamPathfinding Failure Fixbug fixFixed a few pathfinding failure cases, sometimes causing characters to stop mid-journey, or ignore a certain 'unreachable' building
SteamDelay Fix for Loading Carried Charactersbug fixFixed the delay when loading a carried character
SteamNPC Faction Ownership Fixbug fixFixed an issue where npc faction ownership of player buildings could get mixed up on import
Steam - 7 eventsFaction Dynamics and Impact Mechanicsgameplay
Players can influence smaller factions by defeating their leaders, leading to disarray and potential new squad spawns.
SteamWorld States and Town Overrides Updatenew contentMilestonePlayers can now affect the spawns and town states of various factions including the Holy Nation, Shek Kingdom, and others.
SteamComplexity of Larger Faction InteractionsgameplayTaking out leaders of larger factions requires strategic actions across multiple towns to see significant changes.
SteamWorld States and Town Overrides Introductionnew contentNew mechanics allow players to affect the spawns and town states of various factions including the Holy Nation, Shek Kingdom, and others.
SteamImpact of Faction Leaders on TownsgameplayMilestoneTaking out leaders of smaller factions will cause disarray, while larger factions require more strategic actions to affect towns.
SteamIn-Game Tips for Faction Alliancesquality of lifeAdded tips for players on how to leverage alliances against rival factions, including strategic advice from faction leaders.
SteamIn-game Tips for Faction AlliancesgameplayAdded tips for players forging alliances with factions, including strategic advice from leaders.
Steam - 21 eventsAdded undertakers to Mongrel to help clear up bodiesnew contentSteamSlavers don't get so carried away attacking bad slaves that have already been re-capturedbalance changeSteamSlightly increased the global number of science artifactsbalance change
To compensate for them spreading out to the new un-released zone
SteamFixed a couple of crashesbug fixSteamFixed world apocalypse if you made it to 6:04am on day 3495bug fixMilestoneSteamFixed unique characters being duplicated if recruited and importing in their starting townbug fixMilestoneSteamReduced the number of fog princes in the fog islandsbalance changeSteamFixed player towns becoming undiscovered when loaded after importsbug fixSteamFixed NPCs using the players cages for prisoner storage/collectionbug fixSteamFixed negative medic stats never increasingbug fixSteamAdded more content for town overrides and faction world statesnew contentSteamFixed slavers duplicating slave rags when equipping new slavesbug fixMilestoneResulting in piles of slave clothes everywhere
SteamFixed looting dead pack animals from caravans not counting as theftbug fixSteamWrote a few more Beep eventsotherSteamPlayer owned buildings in towns no longer get erased when a town gets destroyedbug fixMilestoneSteamFixed a couple small crashesbug fixSteamFixed dialog crowd trigger bug that messed up the Esata eventbug fixMilestoneSteamFixed character editor starting race limitsbug fixSteamFixed some foliage rocks sometimes having incorrect dust colourbug fixSteamFixed cannibal/fogmen not kidnapping people if far from townbug fixSteam - 21 eventsSlightly increased global number of science artifactsbalance change
Compensates for spreading out to the new un-released zone
SteamFixed slavers duplicating slave rags when equipping new slavesbug fixResulted in piles of slave clothes everywhere
SteamFixed cannibal/fogmen not kidnapping people if far from townbug fixSteamAdded more basic game start-off optionsnew contentSteamFixed dialog crowd trigger bug affecting Esata eventbug fixSteamFixed a couple small crashesbug fixSteamPlayer owned buildings no longer erased when town is destroyedbug fixSteamFixed NPCs using players' cages for prisoner storagebug fixSteamFixed HOLD button not disabling hold modebug fixSteamSlavers don't excessively attack bad slaves that have been re-capturedbug fixSteamFixed dead bodies disappearing when being carriedbug fixSteamFixed AI glitch with auto-sit if target chair was un-builtbug fixSteamFixed player towns becoming undiscovered after importsbug fixSteamFixed world apocalypse at 6:04am on day 3495bug fixSteamFixed negative medic stats never increasingbug fixSteamAdded more content for town overrides and faction statesnew contentMilestoneSteamFixed foliage rocks having incorrect dust colourbug fixSteamFixed mounted buildings having incorrect town on importbug fixSteamFixed looting dead pack animals from caravans not counting as theftbug fixSteamFixed a crashbug fixSteam - 22 eventsHotfix for autosave loop issuebug fixSteamAdded 'Passive' button back ingameplay
The 'Passive' button has been added back to keep certain characters out of trouble.
SteamCross grade weapons distributednew contentFinished distributing all the Cross grade weapons in the world, mostly in the new map area.
SteamFixed slavers attacking after buying slavebug fixSteamHacker types receive armour penetration bonusbalance changeMilestoneHacker types now have a bonus to armour penetration.
SteamFixed a saving bugbug fixSteamFixed blank building interior bugbug fixSteamFixed possible squad disappearance bugbug fixSteamFixed random crash issuebug fixMilestoneSteamChainmail combat speed penaltybalance changeChainmail now slows combat speed slightly and is worse for stealth.
SteamNew option to control town assault frequencygameplayAdded a new option to control town assault frequency, which can now be disabled completely.
SteamPlated Rags better for stealthbalance changeSteamHeavy armours coverage reducedbalance changeMilestoneHeavy armours now have slightly reduced coverage and penalties to stealth and crossbow skills.
SteamFixed squads appearing or duplicatingbug fixSteamPolearms damage increasedbalance changeSteamFixed crafting machine progress issuebug fixFixed an issue where a crafting machine would show 99% progress just as it ran out of materials.
SteamFixed enemies rescuing their leader incorrectlybug fixSteamKatana types rebalancedbalance changeMilestoneKatanas now have a penalty to armour penetration and a 10% damage bonus vs humans, but a 50% penalty against robots.
SteamFixed new crash issuebug fixSteamMedium and light armours improvedbalance changeMedium and light armours now have less cut-converted-into-stun damage penalty.
SteamFixed bar beds being unusablebug fixSteamImproved audio ambience for buildingsaudioSteam - 8 eventsSlavers Notice Theft Attemptsai
Slavers notice if you try stealing slaves by carrying them away.
SteamAdded Internal Data Tracking for Crash InvestigationperformanceAdded some internal data tracking stuff to help hunt down one particular random crash we are getting.
SteamFixed Paralysis Issue from Prisoner Releasebug fixFixed a case where you would be paralysed if someone released you from a prisoner pole.
SteamPrevented Building Placement in RuinsgameplayStopped being able to place buildings that create towns in ruins.
SteamFixed Robot Limbs Healing Issuebug fixFixed a case where robot limbs didn't get healed if you didn't have a medkit.
SteamNew Savegame Systemnew contentSaving should now be much faster, especially on non-SSD type drives.
SteamSlaver Cage Warden Behavior UpdateaiSlaver cage warden now puts dead slaves in the disposal instead of just carrying them around forever.
Steam - 19 eventsTown Overrides and Roaming Squads for World Statesnew contentMilestone
Added the Holy Nation, United Cities and Traders Guild, allowing the world to react to player actions.
SteamPlayer Town Handle and Coverage Data Savingbug fixFixed player town handle and coverage data not being saved.
SteamCannibals Not Healing Random Prisonersbug fixFix for cannibals not healing random prisoners because they were planning to eat them.
SteamDifferent Blueprint Item Colorsui uxAdded different blueprint item colors for different types of item.
SteamSelected Player Characters Map Marker Colorui uxSelected player characters can have different map marker color.
SteamCrash When Dragging Last Research Itembug fixFixed crash dragging last research item when research completes.
SteamMissing Animation in Stealth Modebug fixFixed the missing animation when running in stealth mode while carrying someone.
SteamAI Fix for Player Outpost Proximity to TownperformanceAI fix when a player outpost is too close to a town.
SteamDialogue Crowd Trigger Endless Loopbug fixDialogue crowd trigger doesn't affect people already saying something.
SteamPickup Allied NPCs to Help Injured Slaves EscapegameplaySteamMap Item Crash Fixbug fixSteamItems Thinking They Were Indoorsbug fixFixed items thinking they were indoors if dropped on a building's ramp.
Steam - 13 eventsEngineer job conflicts with resource ditching fixedbug fix
Fix for engineer job conflicts with resource ditching.
SteamFixed characters not floating in water when unconsciousbug fixSteamCharacter position when exiting cages fixedbug fixSteamIncreased stat-penalty light levels tolerancebalance changeIncreased tolerance for stat-penalty light levels, reducing brightness requirement.
SteamPrison sentence time tooltip fixedbug fixSteamPrevented animals spawning in nests on top of playerbug fixAdded extra checks to prevent animals spawning in nests on top of player.
SteamExtra stun damage from armor applies to pierce damagebalance changeHeavy armor characters now receive stun damage from crossbows.
SteamIllegal goods fencing tooltip fixedbug fixSteamNon-bandits and cannibals detection issue fixedbug fixFixed non bandits and cannibals not detecting prison escapes.
SteamEngineer job ignores jobs outside closed gatesquality of lifeEngineer job now ignores jobs that are outside of closed gates.
SteamStopped blood drips under waterbug fixSteam - 26 eventsMedical Tooltips Updatedui ux
Medical tooltips now display the point at which a character will die.
SteamFixed Luquinbug fixSteamCrawling Characters Can Get Up Under AttackgameplayCrawling characters will now attempt to get up if they are under attack.
SteamBodyguard Squad Map Markers Fixbug fixFixed bodyguard squad map markers changing color incorrectly when platoon unloaded.
SteamNew Auto Eject Job for BuildingsgameplayAdded an auto eject job for throwing out of buildings in another faction's town.
SteamChanged Medical State for RobotsgameplayRobots now show as 'Rebooting' instead of 'Unconscious'.
SteamTurrets No Longer Shoot Crawling CharactersaiAI no longer targets crawling characters with turrets, allowing for escape from bandit sieges.
SteamAuto Eject Intruders AI ChangesaiChanged the auto eject intruders AI to a normal job assigned from the context menu.
SteamRevised Map Item Systemnew contentMaps now unlock different locations and better maps are available in shops for finding Ancient Science books or Engineering Research.
SteamAdditional Logging for DebuggingperformanceAdded additional logging in game launcher for debug purposes.
SteamImproved Pursuer MechanicsgameplayPursuers can now properly lose track of players after a chase, instead of tracking them artificially.
SteamCorrupted Geometry Bug Fixedbug fixFixed a bug causing corrupted geometry to flash on the screen.
SteamRe-orderable Research and Crafting Queuesquality of lifeResearch and crafting queues can now be reordered with drag and drop.
SteamHydroponic Farms Fixedbug fixFixed hydroponic farms to produce 2 or 3 items per plant instead of just 1.
SteamImproved Occupy Town AI BehavioraiAI improvements to prevent bandits from prematurely thinking they have occupied a town.
SteamCampaign AI Fixesbug fixMore fixes to campaign AI, including premature retreats and cancellations.
SteamOccupied Towns No Longer Deter Hostile EventsgameplayOccupied towns no longer deter hostile campaign events, but still deter non-hostile ones.
SteamEscaped Slave NPC Tag Fixbug fixFixed some escaped slave NPCs still being tagged as escaped prisoners.
Steam - 10 eventsFixed Yabuta Bandits Pre-Release Bugbug fixMilestone
Fixed an issue with Yabuta bandits existing in the desert before the player has freed Yabuta (requires import).
SteamAdded Pause Button for Incomplete Buildingsquality of lifePlayers can now put incomplete buildings on hold, allowing engineers to focus on other tasks.
SteamFixed Medic AI Bug with Slaversbug fixResolved a bug affecting medic AI, particularly with slavers.
SteamFixed Campaigns Targeting Empty Basesbug fixMilestoneCampaigns will no longer go to empty bases and can redirect if multiple bases are in the same area.
SteamAutomatic KO Intruder RemovalgameplayPlayer characters can now automatically throw KO intruders out of the base via AI options.
SteamFixed Thievery XP Exploitbug fixMilestoneResolved an exploit related to thievery experience points.
SteamPrevented Rescue of Dead Alliesbug fixCharacters with the 'rescue' job will no longer attempt to rescue dead allies and put them in beds.
SteamFixed AI Turret Job Distance Bugbug fixResolved an AI bug related to distance with turret jobs.
Steam - 13 eventsFixed bug with armour crafting material costsbug fix
Fixed bug with armour crafting material costs being too low.
SteamFixed carry animation at high speedsbug fixFixed the carry animation when running at high speeds.
SteamFixed attack selection distance bugs for scaled up animalsbug fixFixed attack selection distance bugs for scaled up animals like the megaraptor.
SteamStealing chance tested against nearest victimgameplayYour stealing chance will now be tested against the nearest victim on the same floor.
SteamSpanish and Russian languages updatedlocalizationSpanish and Russian languages now updated on the main stable branch.
SteamContext menu option to 'Put down' carried characterquality of lifeYou can now select a carried character and use the context menu to 'Put down' on the portrait.
SteamFencing items factors in town affiliationgameplayFencing an item now also factors in if the victim was from the same town.
SteamBoots refreshed when attaching robot limbgameplayBoots are now refreshed when attaching robot limb if wearing one boot.
Steam - 47 eventsFixed Animals Not Eating Foul Meatbug fix
Fixed animals not eating foul meat from animal feeder.
SteamHunger Rate Varies with Activitybalance changeHunger rate now varies with activity: running around while encumbered or fighting with very heavy weapons will make you get hungry faster.
SteamFixed NPC Seeing You After Crimebug fixFixed a bug where an NPC you did a crime to could magically see you afterwards even if you hid.
SteamFixed Ally Campaigns Issuebug fixFixed ally campaigns, where allied factions came to support you against a common enemy campaign but left too soon.
SteamFixed Characters Sleeping in NPC Bedsbug fixFixed player characters trying to sleep in NPC beds.
SteamFixed NPCs Stuck Confiscating Weaponsbug fixFixed NPCs getting stuck confiscating weapons if nothing to take.
SteamShop Guards Behavior ImprovedaiShop guards don't track your position when they can't see or hear you, they go by your last known position.
SteamFixed Item Disappearance from Animal Inventorybug fixFixed items disappearing from animal inventory if right clicked when your inventory is full.
SteamCrossbow Damage Increasedbalance changeCrossbow damage increased by around 20%. Crossbows now affected by the global combat damage multiplier.
SteamFixed Toughness XP from Picking Up Charactersbug fixFixed characters getting Toughness XP when getting picked up.
SteamFixed Character Sleeping Positionbug fixCharacter sleeping position not affected by character height.
SteamAdded Target Distance Influence to Protect Allies AIaiAdded a target distance influence to the 'protect allies' AI.
SteamFixed Character Editor Freezebug fixFixed a freeze when you press CONFIRM in the character editor that increases in size based on how long you spent on your character, if blood was enabled.
SteamFixed Toughness Damage Resistance Applicationbug fixFixed Toughness damage resistance not being applied to armour's 'cut to stun' damage.
SteamFixed NPC States Import Issuebug fixFixed the import with 'NPC states' causing previously encountered living NPCs to be missing (requires re-import to fix).
SteamFixed Medic AI Healing Issuebug fixFixed an AI bug preventing the Medic job from automatically healing NPC allies (eg hired mercs, fellow escapees).
SteamFixed Characters Attacking Police After Releasebug fixFixed characters attacking police when released from prison if in HOLD mode.
SteamToughness Damage Resistance Applied to Pierce Damagebalance changeToughness damage resistance is now also applied to pierce damage.
SteamToughness XP Gain Rate Reducedbalance changeToughness XP gain rate reduced by a third, setting added in FCS.
SteamGerman Language AddedlocalizationGerman language is now in game! Translation is mostly complete but there may be brand new dialogue that still needs translating.
SteamFixed AI Spotting Issuebug fixFixed another AI problem where escaped slaves and prisoners could be 'magically' spotted by police.
SteamAdditional Power Requirement Added to Building Upgrade Tooltipui uxAdditional power requirement added to building upgrade tooltip.
SteamPolice Weapon Confiscation ChangesgameplayPolice no longer take your weapons when you are arrested (unless they were stolen).
SteamStopped Mouse Buttons 4 and 5 Acting as Left Mouse Buttonui uxStopped mouse buttons 4 and 5 acting as left mouse button.
SteamCharacters with Damaged Robot Limbs BehaviorgameplayCharacters with damaged robot limbs won't keep trying to sleep it off.
SteamCharacter Order Changes When CarriedgameplayWhen you select a character who is being carried by another player character, you will give orders to the carrier instead.
SteamImport Unique NPC StatesgameplayImport now has the option to import the unique NPC states, eg if you've killed phoenix, he will still be dead when you import your game.
Steam - 24 eventsFixed AI bug preventing Medic job from healing NPC alliesbug fixSteamAdded sliders to adjust frequency and size of base attacks and AI campaignsui uxSteamFixed Toughness damage resistance not applied to 'cut to stun' damagebug fixSteamFixed a crashbug fixSteamHunger rate varies with activitygameplay
Running around or fighting makes you hungry faster, while sitting reduces hunger.
SteamFixed NPCs seeing you after a crime even if hiddenbug fixSteamStopped mouse buttons 4 and 5 acting as left mouse buttonui uxSteamAdditional power requirement added to building upgrade tooltipui uxSteamFixed characters getting Toughness XP when picked upbug fixSteamEnabled stealing from prisoners without thievery XP gainsgameplaySteamFixed dead people screamingbug fixSteamFixed raid announcement dialogues repeatingbug fixSteamFixed NPCs getting stuck confiscating weaponsbug fixSteamImport option now retains unique NPC statesgameplayIf you've killed phoenix, he will still be dead when you import your game.
SteamCharacters with damaged robot limbs won't keep trying to sleepgameplaySteamFixed animals not eating foul meat from feederbug fixSteamDisabled putting items in dead animalsgameplaySteamCost to buy buildings in towns doubledbalance changeSteamToughness damage resistance now applied to pierce damagebalance changeSteamFixed AI getting food from storage in NPC townsbug fixSteamToughness XP gained when losing a limbgameplaySteamFixed slavers re-capturing slaves after purchasebug fixSteamFixed a rare crash and minor AI fixesbug fixSteam - 52 eventsCampaign Blame Prevention Improvementsgameplay
Improvements made to prevent campaigns blaming players for third-party defeats.
SteamLockpicking Skill RestrictionsgameplayPlayers can no longer attempt to pick locks beyond their skill level.
SteamNew Stats IntroducedgameplayNew stats for Perception, Precision Shooting, and Lockpicking added.
SteamImproved Resources in Fog IslandsworldFog Islands now have better natural resources for building.
SteamAdded Portuguese and Japanese TranslationslocalizationSteamTent Blueprints Availablenew contentTravel shops now sell tent blueprints for camping protection.
SteamNew Character Customization Optionsnew content18 new beards, 17 new hairs, and 2 new faces added.
SteamIdle Characters Sit on Chairsquality of lifeIdle characters now sit around on chairs in home bases.
SteamAdjusted Relations with Slavers and Tradersbalance changeRelations loss reduced, but bounties assigned for fighting.
SteamHold Button Functionality Changedquality of lifeHOLD button now puts characters in 'hold position' mode.
SteamEconomic Balance Adjustmentsbalance changeWeapons and armor prices reduced; animal skin and hemp values increased.
SteamLowered Lock Level for Ancient Safesbalance changeLock level of ancient safes reduced to compensate for new limits.
SteamRemoved Swearing Filterquality of lifeSwearing filter removed but can still be toggled in options.
SteamRain Collector Building Addednew contentSteamNew Hive World State ReactionsgameplayVarious reactions added throughout the map related to Hive queens.
SteamPermanent Job for Training EquipmentgameplayUsing training equipment can now be set as a permanent job.
SteamBlood Effects EnhancedvisualsBlood now sprays on the ground and pools around bleeding characters.
SteamReduced Profitability of Chainmail Sheetsbalance changeSteamLimb Amputation Mechanics IntroducedgameplayLimbs below -100 damage get amputated; crawling mechanics added for lost legs.
SteamThievery Stat XP Rate Adjustedbalance changeThievery stat XP rate doubled to compensate for stat division.
SteamImproved Shops in Great Desert Areaquality of lifeSteamIncreased Price of Armour Blueprintsbalance changeArmour blueprints are now 50% more expensive.
SteamRobotic Limb Damage Healing Changesbalance changeRobotic limb damage heals instantly, but wear damage rate doubled.
SteamNew Training Boxes Addednew contentThievery Training box and tier 3 lockpick training box added.
SteamExtra Attack Slots for Large CreaturesgameplayLarge creatures can now be hit by more attackers at once.
SteamCrossbow Shops and CraftinggameplayCrossbow shops added; crossbows and ammo can now be crafted.
SteamBandit Assaults on BasesgameplayRoaming bandit squads can now assault and capture player bases.
SteamPermanent Job for Attack CommandgameplayAttack command can now be shift-clicked to set as a permanent job.
SteamUse of Beds in Ruins and Bandit HideoutsgameplayPlayers can now use beds in ruins and bandit hideouts.
SteamAdjusted Bandit Assault Frequencybalance changeAdjusted to prevent relentless bandit assaults on towns.
SteamAnimal Stats Reduced Upon Purchasebalance changeAnimal stats reduced to 25% when bought; training required for skills.
SteamBuilding Placement ImprovementsgameplayRamps can now automatically adjust to the correct building for snap targets.
SteamWall Termites Mechanic IntroducedgameplayChecks for sealed towns without gates; can destroy walls to prevent bugs.
SteamHiver Character Editor ImprovementsgameplayHivers now have proper face morphs for more variety.
SteamStealth Mode While Playing DeadgameplayPlayers can switch to stealth mode while playing dead to aid teammates.
SteamCombat XP Bonus for Outnumbered FightsgameplayBonus XP awarded when characters fight outnumbered.
SteamConfirmation Message for Selling Stolen Itemsquality of lifeAdded confirmation message to prevent accidental sales.
Steam - 114 eventsFixed UC guards killing shop ownersbug fix
Fixed the UC guards killing all the Thieves and Tech Hunter shop owners, resulting in empty shops.
SteamReduced animal stats when boughtbalance changeAnimals stats are now reduced to 25% when you buy one.
SteamStopped pet dogs from eating corpsesbug fixStopped pet dogs from eating corpses (they just eat limbs now).
SteamFixed portraits for crouched idle stancebug fixSteamStopped characters under hold position from opening doorsbug fixStopped characters under 'hold position' mode running to open doors in combat.
SteamFixed bandit squads having crossbowsbug fixFixed a bug causing everyone in bandit squads to have crossbows, instead of a small percentage.
SteamPotential fix for clothing display bug on AMD cardsbug fixSteamFixed AI to help stop Shark getting wiped out by spidersbug fixPossible AI fix to help stop Shark getting wiped out by spiders.
SteamChanged ranged combat target selectionbalance changeChanged the ranged combat target selection function to be more flexible.
SteamFixed public beds being free to usebug fixSteamAdult player dogs behavior changegameplayAdult player dogs no longer play with limbs, though they still collect limbs and carry them around a bit.
SteamFixed robot limb health clampingbug fixFixed robot limb health clamping to 100 when loading a game.
SteamFixed strength XP gain ratebalance changeFixed a miscalculation in the strength XP gain rate for encumbered martial arts combat.
SteamFixed AI not doing production jobsbug fixShould fix issue some were having with AI not doing production jobs.
SteamAdult player dogs no longer play with limbsgameplayAdult player dogs no longer play with limbs, though they still collect limbs and carry them around a bit.
SteamFixed used up items not disappearing from backpacksbug fixSteamFixed AI not doing production jobsbug fixShould fix issue some were having with AI not doing production jobs.
SteamCharacters now get covered in bloodgameplaySteamFixed blank inventory iconsbug fixSteamTime for bandits to butcher pet dogsgameplayIt now takes about 20 seconds for a bandit to butcher your pet dog.
SteamFixed holy nation slavers re-dressing slavesbug fixSteamFixed bandit squads having crossbowsbug fixFixed a bug causing everyone in bandit squads to have crossbows, instead of a small percentage.
SteamStopped pet dogs from eating corpsesbug fixStopped pet dogs from eating corpses (they just eat limbs now).
SteamNPCs less aggressive about healing KO'ed neutralsbug fixNPCs are less aggressive about healing KO'ed neutrals, they won't bash down your gates to heal your enemies.
SteamBodyguard orders counted as permanent jobgameplayBodyguard orders are now always counted as a permanent job.
SteamPortuguese translation completelocalizationSteamFixed FCS character random weapon selectionbug fixSteamFixed strength XP gain rate for martial arts combatbug fixFixed a miscalculation in the strength XP gain rate for encumbered martial arts combat.
SteamAdded storages for crossbow parts and ammonew contentSteamAdded Thievery Training box and tier 3 lockpick training boxnew contentYou need awkward materials to build them though.
SteamFixed characters sitting around idlebug fixCharacters won't sit around idle if they are selected.
SteamFixed shop keepers going missingbug fixSteamFixed shop keepers going missingbug fixSteamFixed AI improvements for town guardsbug fixAI improvements for town guards roaming too far from town.
SteamFixed AI bug with broken right armbug fixSteamCharacters pickup items from the floorgameplayCharacters will now pickup items they need from the floor eg to find building materials or to fill a storage box.
SteamAnimals stats reduced when boughtbalance changeAnimals stats are now reduced to 25% when you buy one.
SteamAdded dexterity XP from reloadinggameplayYou now get a small amount of dexterity XP from reloading.
SteamBandit butchering time increasedgameplayIt now takes about 20 seconds for a bandit to butcher your pet dog.
SteamFixed right-click order for turretsbug fixFixed right-click order to designate target when shooting from a turret.
SteamFixed UC guards killing shop ownersbug fixFixed UC guards killing all the Thieves and Tech Hunter shop owners, resulting in empty shops.
SteamBodyguard orders counted as permanent jobgameplayBodyguard orders are now always counted as a permanent job.
SteamFixed armor & clothing craft benchesbug fixFixed the armor & clothing craft benches not working.
SteamPet dogs prioritize combat actionsgameplayPet dogs prioritize combat actions over playing with severed limbs once they reach about 30-40% of fully grown.
SteamTweaked crossbow crafting costsbalance changeSteamFixed AI bug with broken right armbug fixFixed AI bug when trying to fight with a broken right arm.
SteamFurnace workers dispose of severed limbsgameplayIf you build a furnace and set someone to work at it they will pick up all the severed limbs lying around and dispose of them.
SteamFixed construction set translation modebug fixFixed construction set translation mode skipping character names.
SteamFixed bodyguard-type NPCs AIbug fixFixed bodyguard-type NPCs having x-ray vision and running off attacking every enemy in the area.
SteamFixed robot characters being hungry on rock bottom startbug fixSteamFixed tent blueprints not unlockingbug fixSteamFixed crash when finishing crossbow craftingbug fixSteamStopped characters under hold position from opening doorsbug fixStopped characters under 'hold position' mode running to open doors in combat.
SteamRemoved accidental modsbug fixSteamFixed blank inventory iconsbug fixSteamFixed sneaking while in HOLD modebug fixBeing in HOLD mode while sneaking no longer ruins your sneaking.
SteamCharacters pickup items from the floorgameplayCharacters will now pickup items they need from the floor.
SteamFixed crash when finishing crossbow craftingbug fixSteamFixed robot characters being hungrybug fixFixed robot characters being hungry when using rock bottom start.
SteamAdded rain collector buildingnew contentSteamNPCs less aggressive about healing KO'ed neutralsbug fixNPCs are less aggressive about healing KO'ed neutrals, they won't bash down your gates to heal your enemies.
SteamRemoved accidental modsbug fixSteamAdded Thievery Training boxnew contentAdded Thievery Training box and a tier 3 lockpick training box. You need awkward materials to build them though.
SteamAdded rain collector buildingnew contentSteamFixed items dropped when dismantling buildingsbug fixItems dropped when dismantling buildings don't get put in invalid places.
SteamFixed mods crashing the gamebug fixSteamPortuguese translation completelocalizationSteamFixed bodyguard-type NPCs having x-ray visionbug fixSteamPet dogs prioritize combat actionsgameplayPet dogs prioritise combat actions over playing with severed limbs once they reach about 30-40% of fully grown.
SteamFixed armor & clothing craft benchesbug fixFixed the armor & clothing craft benches not working.
SteamFixed tent blueprints not unlockingbug fixSteamFixed crash in crafting list windowbug fixSteamFixed turret orders not working from afarbug fixFixed 'use turret' orders not working when too far away.
SteamFixed buyback of stolen goodsbug fixStopped buyback of stolen goods triggering fencing check if allied with the faction you stole it from.
SteamFixed portraits for crouched idle stancebug fixSteamFixed items dropped when dismantling buildingsbug fixItems dropped when dismantling buildings don't get put in invalid places.
SteamAdded storages for crossbow parts and ammonew contentSteamStopped buyback of stolen goods triggering fencing checkbug fixStopped buyback of stolen goods triggering fencing check if allied with the faction you stole it from.
SteamFixed crash picking up corpsesbug fixSteamFixed mods crashing the gamebug fixSteamFixed inability to dismantle camping stuff indoorsbug fixSteamFixed right-click order for turret shootingbug fixFixed right-click order to designate target when shooting from a turret.
SteamFixed construction set translation modebug fixFixed construction set translation mode skipping character names.
SteamFixed bad automatic inventory iconsbug fixSteamFixed bad automatic inventory iconsbug fixSteamFixed crash picking up corpsesbug fixSteamFixed crash in crafting list windowbug fixSteamTweaked crossbow crafting costsbalance changeSteamPrevented idle sitting in hold position modebug fixSteamFurnace workers dispose of severed limbsgameplayIf you build a furnace and set someone to work at it they will pick up all the severed limbs lying around and dispose of them.
SteamFixed robot limb health clampingbug fixFixed robot limb health clamping to 100 when loading a game.
SteamFixed holy nation slavers re-dressing slavesbug fixSteam - 27 eventsCrossbow Shops and Craftingnew content
Crossbow shops added around the world, with the ability to craft crossbows and ammo at your base.
SteamThievery Stat Changesbalance changeThievery stat XP rate doubled; Lockpicking stat added and separated from Thievery.
SteamPathfinding Bugs Fixedbug fixFixed various bugs related to road-based pathfinding and AI behavior.
SteamIdle Character Behaviorquality of lifeIdle characters now sit around on chairs in your home base.
SteamIntroduction of Robot Limbsnew contentMilestoneWhen a limb goes below -100 damage, it gets amputated. Robot limbs can be added or removed at a Skeleton Bed.
SteamHold Position ButtongameplayHOLD button replaces PASSIVE button, allowing tactical positioning of characters.
SteamBlood Effectsnew contentBlood gets sprayed on the ground, and bleeding characters leave a bloody trail.
SteamBase Assaults by Bandit SquadsgameplayMilestoneRoaming bandit squads can assault your base and attempt to capture it.
SteamNew Character Customization Optionsnew content18 new beards and 17 new hairs added to the game.
SteamEconomic Adjustmentsbalance changeWeapons and armor prices reduced significantly; animal skin and hemp values increased.
SteamAI Sensory System UpdateperformanceNew AI sensory system requires line of sight for squad actions.
SteamEconomic Balance Adjustmentsbalance changeWeapons and armor prices reduced, and crafting gear profitability decreased.
SteamIdle Characters Sit on Chairsquality of lifeIdle characters now sit around on chairs in your home base.
SteamHold Position ButtongameplayThe HOLD button replaces the PASSIVE button, allowing characters to hold position while still fighting.
SteamBase Assault by BanditsgameplayMilestoneRoaming bandit squads can now assault your base and attempt to capture it.
SteamNew Keybinds for Orders Panelquality of lifeNew keybinds added for various functions in the orders panel.
SteamConfirmation for Selling Stolen Itemsquality of lifeAdded a confirmation message when selling stolen items to prevent accidental sales.
SteamConfirmation Message for Selling Stolen Itemsquality of lifeAdded confirmation message to prevent accidental sales of stolen items.
SteamCrossbow Shops and Craftingnew contentCrossbow shops added around the world, with the ability to craft crossbows and ammo at your base.
SteamIntroduction of Robot Limbsnew contentMilestoneWhen a limb goes below -100 damage, it gets amputated. Robot limbs can be added or removed at a Skeleton Bed.
SteamNew Character Customization Optionsnew content18 new beards and 17 new hairs added to the game.
SteamFixed Issues with Prisonersbug fixFixed bugs related to prisoners reacting violently and going missing.
SteamCamping ImprovementsgameplayTravel shops now sell tent blueprints to protect against acid rain.
SteamBlood Effectsnew contentBlood sprays on the ground and characters, with bleeding characters leaving a bloody trail.
Steam - 10 eventsCrawling Mechanics for Injured Charactersgameplay
Injured characters can now crawl around healing allies while in Playing Dead mode.
SteamBlood Effects and AnimationsvisualsNew animations and blood effects will be added to enhance combat atmosphere.
SteamDiplomacy FeaturesgameplayCompletion of diplomacy features, including revenge attacks for fallen leaders of factions.
SteamBlood Effects UpdatevisualsBlood effects are being worked on, with characters leaving a blood trail when crawling.
SteamRobotic Limb Replacementsnew contentMilestonePlayers will be able to buy robotic replacements for lost limbs from shops in town.
SteamDiplomacy System CompletiongameplayMilestoneThe diplomacy system will include revenge attacks for fallen leaders of factions.
SteamNew Crawling MechanicsgameplayInjured characters can crawl around healing allies while in Playing Dead mode.
SteamRobotic Limbs for Charactersnew contentMilestonePlayers will be able to buy robotic replacements for lost limbs from shops in town.
SteamIntroduction of Hand Held Crossbowsnew contentMilestoneNew hand held crossbows with Perception and Precision shooting stats will be added.
SteamIntroduction of Crossbowsnew contentMilestoneHand-held crossbows with new Perception and Precision shooting stats will be added.
Steam