What changed in Kenshi in 2019

232 updates · 23 main milestones · Jan 11, 2019 to Dec 18, 2019

  1. 2 events
    Updated Item Tooltip for Restricted Foodquality of life

    Cleaned up the list of races that can eat restricted food in the item tooltip.

    Steam
    Hotfix for Backpack Stealing Crashbug fix

    Resolved a crash issue related to the backpack stealing mechanic.

    Steam
  2. 7 events
    Removed 'Disable civilians in towns' optionquality of life

    This option was removed due to causing issues with Waystations and not providing a noticeable performance gain.

    Steam
    Fixed translations, fonts, and audio issuesbug fix

    Fixed issues when the Kenshi install path contains non-ascii characters.

    Steam
    Fixed crash related to ragdollbug fix

    Fixed a crash with the new fix for the previous ragdoll crash.

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    Fixed use cursor on player built tablesbug fix
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    Fixed stealing backpacks from animalsbug fix

    Stealing backpacks from animals now counts as stealing.

    Steam
    Fixed texture loading error handlingbug fix

    Invalid textures now result in a black screen instead of a crash.

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    Backpack contents marked as stolenbug fix

    Backpack contents are now marked as stolen when you steal a backpack.

    Steam
  3. 2 events
    Reduced community members' upkeep time for modificationsquality of life

    Updates to the release version are better tested, leading to less frequent updates.

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    Fixes for several crashes reported on forumsbug fix

    Included in the recent v1.0.40 update, addressing multiple crash issues.

    Steam
  4. 33 events
    Bounty Display in GUI Tooltipui ux

    The GUI tooltip now shows your bounty even if you are a slave.

    Steam
    Cursed Money Item Bug Clampedbug fix

    Clamped a value to avoid the cursed money item bug.

    Steam
    Dialog Triggering Issue Resolvedbug fix

    Fixed some dialog not triggering as DC_IS_ENEMY always returned true.

    Steam
    Pet Animals Heal Fastergameplay

    Pet animals now heal 2x speed when KO'd, as they have no other means of healing.

    Steam
    Crash Fix for Invalid Item Loadingbug fixMilestone

    Fixed a crash if loading an invalid item in a character inventory.

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    Crash Fix When Character Dies During Squad Rearrangementbug fixMilestone

    Fixed crash if character dies while rearranging squads.

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    Random Crash Fix When Picking Up Charactersbug fixMilestone

    Fixed a random crash when picking up characters.

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    Additional Crash Fixesbug fix

    Additional crash fixes implemented.

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    Random Crash Fix for Assault Crimebug fixMilestone

    Fixed a random crash that would happen if someone caught someone else committing assault against nothing.

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    AI Crafting Stall Fixbug fix

    Fixed AI stalling when crafting items with different input items needed.

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    DC_IS_NEARLY_KO Handling Fixedbug fix

    Fixed DC_IS_NEARLY_KO being unhandled.

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    Slaves Feeding Limit Adjustedgameplay

    Slaves are now only fed up to 100 if not in a cage, instead of 115.

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    Inventory Item Limit Handling Fixedbug fix

    Fixed inventory item limit being ignored when AI moves large item stacks.

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    Item Labels Cut Off at Certain Resolutions Fixedbug fix

    Fixed item labels being cut off at certain resolutions.

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    Chinese Language Updatelocalization

    Chinese language updated to include user suggestions from the Steam Community forums.

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    Interior Visibility in Build Mode Fixedbug fix

    Fixed interior visibility in build mode.

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    Characters Patrolling into Private Buildings Issue Mostly Fixedbug fix

    Mostly fixed the issue with characters patrolling into private buildings.

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    Slave Status Reset Issue Fixedbug fixMilestone

    Slave status is no longer reset when arrested by police.

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    Bounty Dialogue Trigger Fixbug fix

    Fixed bounty dialogue not triggering if you hand in Eyegor.

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    AI Guard Capture Bug Fixedbug fix

    Fixed AI bug where a guard captures someone out of town boundaries.

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    NPCs No Longer Misjudge Animalsai

    Stopped NPCs thinking animals are weak because they don't have weapons.

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    Holy Farm Storage Updatedgameplay

    Holy farm storage is no longer full of ration packs.

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    Interior Loading Issue Fixedbug fix

    Fixed interior not loading correctly if you complete a building while inside it.

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    Navigation Mesh Minor Fixesbug fix

    Some minor fixes to the navigation mesh.

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    German Language Updatelocalization

    German language has been updated to change a few words to shorter alternatives.

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    Particle Effects Fix on Roofsbug fix

    Fixed particle effects of buildings on roofs.

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    Stability Fixes to FCSbug fix

    A bunch of small stability fixes to the FCS.

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    Missing Temples in Holy Nation Towns Fixedbug fix

    Fixed missing temples in Holy Nation towns.

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    Building Interior Visibility Bugs Fixedbug fix

    Fixes for a few building interior visibility bugs.

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    NPCs Health Consideration When Knocked Outbug fix

    Fixed NPCs sometimes dying if you knocked them out and left the area.

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    Characters Running Through Air/Underground Reducedbug fix

    Reduced characters running through the air or underground when zones load.

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    Bodyguard Betrayal Penalty Fixbug fix

    Fixed bodyguard betrayal triggering more than once per betrayal.

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    Crash Fix for Ragdoll Issuebug fixMilestone

    Fixed a crash with the new fix for the previous ragdoll crash.

    Steam
  5. 11 events
    Clamped value to avoid cursed money item bugbug fix

    Clamped a value to hopefully avoid the cursed money item bug, where picking up a coin resulted in minus a billion cats.

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    Fixed bodyguard betrayal triggering multiple timesbug fix

    Fixed bodyguard betrayal triggering more than once per betrayal, leading to oversized relation penalties. Penalty should be 20 to reputation.

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    Fixed interior visibility in build modebug fix

    Fixed interior visibility issues while in build mode.

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    Fixed crash with new ragdoll fixbug fix

    Fixed a crash that occurred with the new fix for the previous ragdoll crash.

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    Fixed random crash when witnessing assault against nothingbug fix

    Fixed a random crash that would happen if someone caught someone else committing the crime of assault against nothing (no victim).

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    Stability fixes to the FCSbug fix

    A bunch of small stability fixes to the FCS.

    Steam
    Fixed characters patrolling into private buildingsbug fix

    Mostly fixed the issue with characters patrolling into private buildings.

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    Quick fix for zone loading bugbug fix

    Quick fix for the newly introduced bug that caused the zone loading to get stuck.

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    Fixed random crash when picking up charactersbug fix

    Fixed a random crash when picking up characters, or something related to that. This was difficult to catch as it only happened on certain PCs.

    Steam
    Fixed interior loading issues when completing buildingsbug fix

    Fixed interior not loading correctly if you complete a building while inside it.

    Steam
    Fixed item labels being cut off at certain resolutionsbug fix
    Steam
  6. 5 events
    Kenshi 2 Development Focusnew contentMilestone

    The team is now focused on developing Kenshi 2, responding to community feedback.

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    Merchandise Development Updatestore

    Update on the progress of creating merchandise for Kenshi, partnering with Merchandise.Game.

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    Halloween Modding Competitionseasonal event

    Ongoing Halloween modding competition with prizes from the community prize pool.

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    Public Bug Tracker Explorationquality of life

    Exploring the idea of a public bug tracker for Kenshi 1 to improve issue reporting and tracking.

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    New Social Channels for Kenshi 2new content

    Launch of additional social channels for different language speakers to share updates and engage with the community.

    Steam
  7. 9 events
    Inventory Item Limit Bug Fixedbug fix

    Fixed inventory item limit being ignored when AI moves large item stacks.

    Steam
    Slave Status Reset Issue Resolvedbug fixMilestone

    Slave status is no longer reset when arrested by police, allowing waiting out a sentence.

    Steam
    AI Crafting Stall Issue Fixedbug fix

    Fixed AI stalling when crafting items with different input items needed.

    Steam
    AI Guard Capture Bug Fixedbug fixMilestone

    Fixed AI bug where a guard captures someone out of the boundaries of the town.

    Steam
    Bounty Display in GUI Tooltipui ux

    The GUI tooltip now shows your bounty even if you are a slave.

    Steam
    Holy Farm Storage Adjustedgameplay

    Holy farm storage is no longer full of ration packs.

    Steam
    Slaves Feeding Limit Adjustedgameplay

    Slaves are now only fed up to 100 if not in a cage, instead of 115.

    Steam
    Character Movement Issue Reducedbug fix

    Reduced characters running through the air or underground when zones are loading.

    Steam
    Pet Animals Heal Fastergameplay

    Pet animals now heal 2x speed when KO'd, as they have no other means of healing.

    Steam
  8. 4 events
    NPC Health Check on Knockoutbug fix

    A fix for NPCs sometimes dying if you knocked them out and then left the area, now it takes their health into account.

    Steam
    Bounty Dialogue Trigger Fixbug fix

    Fixed bounty dialogue not triggering if you hand in Eyegor.

    Steam
    Additional Crash Fixesbug fix

    Additional crash fixes implemented.

    Steam
    Building Interior Visibility Fixesbug fix

    Fixes for a few building interior visibility bugs

    Steam
  9. 10 events
    Fixed crash when loading invalid item in character inventorybug fix
    Steam
    Updated Chinese language with user suggestionslocalization
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    Fixed dialog not triggering due to DC_IS_ENEMY always returning truebug fix
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    Fixed particle effects of buildings on roofsbug fix
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    Fixed missing temples in Holy Nation townsbug fix
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    Fixed crash when character dies while rearranging squadsbug fix
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    NPCs no longer perceive unarmed animals as weakai
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    Fixed unhandled DC_IS_NEARLY_KObug fix
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    Minor fixes to the navigation meshbug fix
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    Updated German language with shorter word alternativeslocalization
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  10. 5 events
    Uncertainty in Kenshi 1 UpdatechangesMilestone

    Porting Kenshi 1 to Unreal engine is now more work than developing Kenshi 2.

    Steam
    Complicated Modding Support Due to Unreal Enginemodding

    Modding support will be more complicated with Unreal engine, though it remains a priority.

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    Enhanced Graphics with Unreal EnginevisualsMilestone

    The switch to Unreal engine will allow for amazing graphics with less effort.

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    Switch to Unreal Engine for Better PerformanceperformanceMilestone

    Development has switched to the Unreal engine, promising better performance and stability.

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    New Pathfinding System Introducedgameplay

    A new pathfinding system will be implemented with the transition to Unreal engine.

    Steam
  11. 3 events
    Fixed crash related to font size adjustmentbug fix
    Steam
    Fixed character and NPC names display issuebug fix
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    Fixed loading screen tips display issuebug fix
    Steam
  12. 14 events
    Added Chinese Language Sub-Forumui ux

    A Chinese language sub-forum has been added on the Steam Community Forum.

    Steam
    Fixed Stealth XP in Cagebug fix

    Fixed issue of getting stealth XP when in a cage.

    Steam
    Fixed Clothing Selection Before Race Limiterbug fix

    Clothing being chosen for characters before race limiter is set up has been fixed.

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    Fixed Missing Dismantle Buttonbug fix

    Dismantle button missing from turret info data panel if upgradeable has been fixed.

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    Added Russian Language Sub-Forumui ux

    A Russian language sub-forum has been added on the Steam Community Forum.

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    Fixed Boot Slot for Characters with No Legsbug fix

    Boot slot not being disabled for characters spawned with no legs has been fixed.

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    Changed Chinese Language Fontlocalization

    Chinese language font changed to one which is more legible based on community feedback.

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    Fixed Crash with Savegame Names Ending in '...'bug fix

    Resolved crash when making savegame names ending in '...'.

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    Fixed Random Crashbug fix

    Addressed a random crash issue.

    Steam
    Updated French Translationlocalization

    French translation updated to correct some errors.

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    Fixed Boots Spawning on Characters with No Legsbug fix

    Boots were spawning on characters with no legs, this issue has been resolved.

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    Fixed Crash in Cannibal Cage Tutorialbug fix

    Resolved crash occurring during the Escape Cannibal Cage tutorial.

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    Updated Chinese Translationlocalization

    Chinese translation updated to correct some errors.

    Steam
    Added Japanese Language Sub-Forumui ux

    A Japanese language sub-forum has been added on the Steam Community Forum.

    Steam
  13. 4 events
    Steam Trading Card Support Addednew content

    Introduced a full set of badges, 5 trading cards, 5 backgrounds, and 5 emotes.

    Steam
    Trading Cards Availablenew content

    New trading cards featuring Skeletons, Hivers, Gorillo, Bonedog, and Beakthing.

    Steam
    New Backgrounds Introducednew content

    Five new backgrounds: Dunes, Drifter, Ashlands, Shek, and Beep.

    Steam
    New Emotes Addednew content

    Five new emotes: Cactus Rum, Holy Flame, Greenfruit, Dustwich, and Beeped.

    Steam
  14. 6 events
    Fixed Dropping Items onto Portraitsbug fix

    Fixed an issue with dropping items onto portraits when the view is scrolled.

    Steam
    Fix for Carried Person Not Being Put Downbug fix

    Fixed an issue where a carried person would never get put down if they died.

    Steam
    Progress on Japanese Language Supportlocalization

    Currently reviewing the Japanese translation with the help of the Japanese community manager.

    Steam
    Fixed Stability Issuesbug fix

    Fixed some additional stability issues.

    Steam
    Passive Characters Won't Fire Turretsgameplay

    Passive characters will not fire turrets unless they are attacked.

    Steam
    Added Simplified Chinese Language Supportlocalization

    Added Chinese language support as an additional language option.

    Steam
  15. 5 events
    Japanese translation rollback to v1.0.22localization

    Rollback due to mix-up with the Japanese translation.

    Steam
    Passive characters won't fire turrets unless attackedgameplay
    Steam
    Fixed dropping items onto portraits when view is scrolledbug fix
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    Fixed random crashbug fix
    Steam
    Fix for carried person not being put down if they diebug fix
    Steam
  16. 1 event
    Japanese Language Updatelocalization

    Fixes to the Japanese translation in both main stable and experimental branches.

    Steam
  17. 8 events
    Added description for deprecated valuesmodding

    Introduced a 'no longer used' description for deprecated values in the FCS.

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    Fixed kidnap order on wild animalsbug fix
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    Fixed incorrect voice after changing race/genderbug fix

    Characters would have the wrong voice after modifications in the character editor.

    Steam
    Export existing translations as gamedata.pomodding

    Modders can now export existing translations for use.

    Steam
    Fixed exporting multi-line translated stringsmodding

    Resolved an issue with exporting multi-line strings in gamedata.po.

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    Fixed blood spider attack rangebug fix

    Resolved an issue with the attack range of blood spiders.

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    Fixed crash in EV_I_DEFEATED_SQUAD dialogue eventbug fix

    Resolved an issue causing the game to crash if combat is cleared during this dialogue event.

    Steam
    Added new save logging systemperformance

    Introduced a new logging system to assist in debugging save/load related issues.

    Steam
  18. 7 events
    Null Faction in Townsbug fix

    Fixed possible towns having null faction.

    Steam
    Crash Fix for Characters with No Clothingbug fix

    Fixed crash added in last update, if character has no clothing.

    Steam
    Removed Unplaceable Towns from Editorother

    Removed unplaceable towns from town list in ingame editor.

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    Minor Town Guards Not Responding to Attacksbug fix

    Fixed a few minor town guards that didn't respond to attacks.

    Steam
    Rare Crash Fixbug fix

    A rare crashfix.

    Steam
    Crash Fix for Limb Stumps in Character Editorbug fix

    Fixed limb stumps causing crash when changing race in character editor.

    Steam
    Crash Fix for Missing Save Folderbug fix

    Fixed crash if missing save folder.

    Steam
  19. 17 events
    Fixed items in buildings being unownedbug fix

    If you import the game inside a building.

    Steam
    Updated gamedata.potlocalization
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    Fixed crash exporting translationsbug fixMilestone
    Steam
    Fixed saving errors caused by windows file locksbug fix

    Changes to save file system to attempt to reduce saving errors.

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    Characters can be spawned with robot limbsnew content

    Characters spawning with robot limbs can be optional.

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    Added check all/active/none button to mod selectionmodding
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    Japanese translation fully completelocalization

    Improved translation now fully complete.

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    Fixed crash in character editorbug fixMilestone
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    Fixed all limbs missing for characters with robot limbsbug fix
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    Fixed crash if modded skeleton files are missingbug fixMilestone
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    Fixed NPC attack causing instant death in cagesbug fixMilestone

    Fixed NPC's hitting many times at once if you get in a cage during their attack.

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    Fixed stealth KO animation restartingbug fix

    Restarting without moving if you try to KO someone else.

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    Fixed player orders to bash gatebug fix
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    Simplified Chinese localisation in progresslocalization

    Currently working on Simplified Chinese localisation, ETA Mid Summer 2019.

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    Fixed toggling block, hold, passive, jobs buttonsbug fix

    Not always working as expected.

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    Fixed override towns not updating public statebug fixMilestone

    Could result in aggressive town AI after a faction takeover.

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    Added 'toggle HOLD' keybindgameplay
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  20. 10 events
    Fixed crash loading item with non-existent mesh filebug fixMilestone
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    Fixed crash when loading character in bed without a bedbug fixMilestone
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    Fixed overriding newland/land/textures path in modsbug fix
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    Added error message for missing character modelbug fix

    Provides clarity on why an invisible entity is attacking.

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    Fixed mod crash due to missing character modelbug fixMilestone
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    Tweaked missing item mesh fallbackbalance change
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    Fix for mixed up carrying/bed/cage statesbug fix

    Resolved issues causing wrong context menu commands to show on a character.

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    Error message for undetected mousebug fix
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    Fixed backpack contents not importing from containersbug fix
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    Fix for base raid not leavingbug fix
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  21. 15 events
    Fixed crash when recruiting someone if leader is following unloaded characterbug fixMilestone
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    Portuguese tweaked to fit GUIlocalization

    Translated tips

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    Japanese translation updatedlocalization

    Proof reading 70% complete

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    Fixed navmesh issues in spider factory and Bastionbug fix
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    Crossbow XP only increases if target is in rangebalance change

    Exploit fix

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    Fixed crash in peeler machine when characters don't have 7 body partsbug fixMilestone
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    Town override states updated on importbug fix

    Fixes towns in map screen

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    Pick lock task now displays 0% if below minimum lockpick thresholdbug fix
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    Russian updatelocalization
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    Fixed odd behaviour when switching to overlapped armour meshesbug fix
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    Stopped import recalculating player town on buildings that don't create townsbug fix
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    Fixed characters using low lod terrain height when jumpingbug fix

    Could cause characters to appear in weird places, like private buildings if they were in Squin

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    Fixed dismantle button not showing on empty containersbug fix
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    Fixed treasure not spawning in spider factorybug fix
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    Fixed characters moving super fast after colliding with sloped navmesh edgebug fix

    Could cause various issues

    Steam
  22. 3 events
    Ongoing Bug Fixing Effortsbug fix

    Continuing with bug fixing thanks to player bug reports and feedback.

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    Improved French Updatelocalization

    Expect a slightly improved French update this spring.

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    Japanese Localization Re-haullocalization

    A Japanese localisation re-haul is due out this spring to address odd translations and inconsistencies.

    Steam
  23. 7 events
    AI Performance Optimisationperformance

    Small AI performance optimisation, prevents cases where your frame rate could get destroyed if you were running a huge base with 100's of machines.

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    Translation Corrections for French and Russianlocalization

    French and Russian corrections.

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    Crash Fix for Missing Wordswap in Character Namesbug fixMilestone

    Fixed crash if character name uses missing wordswap.

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    Save Icon Fix on Save Failurebug fix

    Back thread save icon not stuck on when failing to save.

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    Game Exit Fix After Save Failurebug fix

    Fixed game not exiting after failing to save.

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    Platoons Saving Fix for Faction Namesbug fix

    Fixed platoons not saving if faction name contains *.

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    Single Error Message for Missing Wordswapbug fix

    Only show one error message per missing wordswap.

    Steam
  24. 44 events
    AI fix for task switchingai

    Fixed AI constantly alternating between self-preservation and another task.

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    Fixed multi-line datapanel text overlappingbug fix
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    Truncated research data panel lines fixbug fix

    Fixed issue where long names would truncate.

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    Combat spark effects addednew content
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    Entered new biome notification soundaudio
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    French missing data updatedlocalization
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    Fixed building and wall town assignment issuesbug fix

    Resolved issues with buildings and walls being assigned to the wrong town.

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    French updatelocalization
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    Spanish tweaks for stat nameslocalization
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    Fix for player buildings assigned wrong townbug fix

    This update should help fix broken towns by importing.

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    Fixed research reorder skipping prerequisitesbug fix
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    German updatelocalization
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    AI fallback for bad nest locationsai
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    AI fix for inaccessible walled off townsai

    Fixed AI behavior for towns with internal gates that were inaccessible.

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    Fixed crash caused by bad modbug fix
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    Fixed bridge in Rebirth (again)bug fix
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    Japanese updatelocalization
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    Defending against City Heroes no longer triggers guard attackbug fix
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    Fixed animals replying to human speechbug fix
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    Doors use name of parent building in context menuui ux
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    Font scaling slider no longer crashesbug fix
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    Fixed corpse disposal AI bugsbug fix
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    Fixed animation modding crashbug fix
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    AI fix for crippled character healingai

    Fixed AI behavior where a crippled character with un-healable legs would still try to heal them.

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    Nests no longer spawn in inaccessible locationsai
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    AI fixes for police behaviorai

    AI should no longer forget to heal or release prisoners.

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    Spanish tweakslocalization
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    Fixed game crashing with non-ascii install pathbug fix
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    Moddable health coma point based on toughnessgameplay

    The point at which health causes a coma is now moddable.

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    Changed launcher Spanish completion statuslocalization

    Updated launcher to reflect that Spanish is complete.

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    Fixed modIndex value for modded animation load orderbug fix
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    Japanese, French, German, Portuguese, Spanish missing data updatedlocalization
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    Fixed characters being pushed through wallsbug fix
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    Announcement dialogs camera snapping fixui ux

    Announcement dialogs shouldn't get repeated, and camera snapping will only occur once per raid.

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    Buildings town reassignment fixbug fix

    Buildings town reassigned when new player outpost created to prevent AI builders from ignoring them.

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    Improved font scalingui ux

    Font scaling improved to prevent excessive line spacing with increased font size.

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    More NPC AI fallback for bad nest locationsai
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    Fixed disappearing carpets on reloadbug fix
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    Fixed AI bug in Okran's Shieldbug fix

    Fixed issue where prisoners were getting piled up.

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    Fixed City Hero gang location in Hengbug fix
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    Slaves can't claim bounties on other slavesbug fix
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    Random crash fix experimentbug fix

    An experiment to see if a fix resolves unexplained random crashes.

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    Fixed bridge in Rebirthbug fix
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    Two crash fixes related to research listbug fix
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