
Killing Floor
Tripwire Interactive
6-player co-op survival horror at its finest! Free updates, free special events and a ridiculous amount of fun!
Year 8
May 14, 2016 - May 14, 2017
Tracked sources for Killing Floor were limited between 2016-05-14 and 2017-05-14, with only 2 verified changes captured in this window. The recorded activity centers on Patriarch's Special 2017 Event and Patriarch's Special 2017 Event and sits between Security Update for Clients and Servers on 2016-04-19 (other) and no later tracked updates in the current dataset, making this a light but still readable period in the game's history.
- Verified activity: 2017-04-11 - Patriarch's Special 2017 Event: Participate in the Patriarch Special where all perks are set to level 2 and face the Patriarch on suicidal difficulty.; 2017-04-11 - Patriarch's Special 2017 Event: Participate in the Patriarch Special with custom mutator setting all perks to level 2 and challenge the Patriarch on suicidal difficulty..
- What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
- Before this window: The closest earlier tracked activity was Security Update for Clients and Servers on 2016-04-19 (other).
- After this window: No later tracked activity is present in the current dataset.
Year 7
May 14, 2015 - May 14, 2016
Tracked sources for Killing Floor were limited between 2015-05-14 and 2016-05-14, with only 2 verified changes captured in this window. The recorded activity centers on Security Update for Clients and Servers and Security Update for Clients and Servers and sits between New Map: Thrills and Chills Amusement Park on 2014-12-02 (new_content) and Patriarch's Special 2017 Event on 2017-04-11 (seasonal_event), making this a light but still readable period in the game's history.
- Verified activity: 2016-04-19 - Security Update for Clients and Servers: Addresses security issues pointed out by a modder.; 2016-04-19 - Security Update for Clients and Servers: Addresses security issues pointed out by a modder..
- What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
- Before this window: The closest earlier tracked activity was New Map: Thrills and Chills Amusement Park on 2014-12-02 (new_content).
- After this window: The next tracked activity was Patriarch's Special 2017 Event on 2017-04-11 (seasonal_event).
Year 6
May 14, 2014 - May 14, 2015
Killing Floor celebrated its sixth year with the release of the Community Neon Weapons and Neon Characters DLC Packs on July 2, 2014, introducing vibrant new gear for players. This update also included the new map KF-ThrillChill and several gameplay improvements, enhancing the overall experience.
- DLC Releases:
- Community Neon Weapons DLC Pack: Added four new neon guns including the SCAR and AK47.
- Neon Characters DLC Pack: Introduced DJ Skully and Mr. Foster in new color schemes.
- New Content:
- New Map: Thrills and Chills Amusement Park (KF-ThrillChill).
- New Map: Clandestine.
- New Character: Rachel Clamely, unlockable by completing the Transit map in Objective Mode.
- New Objective and Wave Mode Map: Transit.
- Developer’s Map Pack with additional maps.
- Gameplay Changes:
- Fleshpounds began to spawn in wave games, increasing the challenge.
- Permanent activation of all event achievements, allowing players to unlock them at any time.
- Seasonal Events:
- Halloween Event returned with special zeds and achievements, adding festive challenges.
- Killing Floor Summer Event Sale offered discounts on the game and its content packs.
- Quality of Life Improvements:
- Mod Launch Instructions provided for the Toy Master mod to retain existing perk levels.
- Suggested workarounds for slow server browser issues during high traffic periods.
Year 5
May 14, 2013 - May 14, 2014
Killing Floor saw the launch of the Killing Floor: Calamity on December 18, 2013, a unique version tailored for couch gaming on the OUYA, featuring a new 2-player co-op mode and 9 new maps. Additionally, the year introduced the Objective Mode, enhancing gameplay with story-driven objectives and a variety of new content, including characters and weapons.
- New DLC Weapons: The Us vs Them pack released on October 23, 2013, added notable weapons including the Seeker 6 and Zed Gun 2.0.
- New Characters: The year welcomed several new characters, such as Reggie the Rocker and Mrs. Foster, along with various unlockable event characters.
- Gameplay Enhancements: The introduction of Objective Mode on July 3, 2013, allowed players to engage in story-driven gameplay, while the Summer Event included new maps and characters.
- New Maps: Maps like Steamland and Fright Yard were added, supporting both Objective and Wave modes.
- Seasonal Events: The Halloween 2013 Event featured a new map and achievements, while the Twisted Christmas 4 Event offered new maps and achievements in December.
- Balance Changes: The Medic Perk weapon discounts were adjusted for better alignment with other perks, and weapon pricing was balanced to enhance gameplay experience.
Year 4
May 14, 2012 - May 14, 2013
Ash Harding DLC launched on August 10, 2012, introducing a new playable character and voice pack for players. Additionally, the Hillbilly Horror Halloween Event returned, bringing with it new themed monsters and a unique level, alongside the integration of Steam Workshop, which allowed players to create and share content.
- New Characters:
- Ash Harding became available as Premium DLC.
- The Chickenator was introduced as a new playable character.
- Grim Reaper was unlockable during the Halloween event.
- New Levels and Monsters:
- The Hillbilly Horror level debuted, featuring a redneck-themed environment with monstrous hillbillies.
- New hillbilly-themed monsters replaced the standard specimens during the event.
- New Weapons:
- The Community Weapon Pack included new weapons like the Scythe, Flare Gun, and Thompson SMG.
- Official weapons were added, including the MKB42 assault rifle and WWII Trenchgun.
- Gameplay Changes:
- Melee weapons received an arc damage mechanic, enhancing their effectiveness.
- Fire weapon damage adjustments prevented cumulative damage resets on already burning enemies.
- Seasonal Events:
- The Killing Floor Summer Sideshow Event ran from July 5-23, 2012, featuring new content and achievements.
- Balance Adjustments:
- The Scythe's primary fire speed and secondary fire damage were both reduced, along with adjustments to the Buzzsaw Bow blade costs.
Year 3
May 14, 2011 - May 14, 2012
Killing Floor launched the Killing Floor Gold Box Edition on April 19, 2012, bundling the base game with six DLC packs and an exclusive female character. The update also introduced Ash, the first female playable character, slated for release as a DLC on April 24, 2012. This period saw significant new content, including seasonal events and additional characters.
- New Playable Characters:
- Ash, the first female character, introduced with voice packs in English, French, and German.
- Exclusive female playable character added alongside Ash.
- Seasonal Events:
- The Twisted Christmas Event launched on December 7, 2011, featuring Evil Santa and new achievements.
- The Halloween Special Event from October 27 to November 3, 2011, introduced creatures like Frankenpound and Husk-O-Lantern.
- New Maps and Weapons:
- The Ice Cave map was added, along with new weapons tailored for every perk.
- New maps were introduced in the Gun Game Mod v0.60 Alpha.
- DLC Releases:
- The Steampunk 2 character pack released on December 6, 2011, adding more variety to player options.
- Quality of Life Improvements:
- Existing owners of the game and DLC saw items become tradeable and giftable in their Steam inventory.
Year 2
May 14, 2010 - May 14, 2011
Killing Floor saw a significant DLC character release on October 7, 2010, introducing four new characters, including an exclusive themed character from *The Ball*. The game also launched a Portal-themed prototype level on April 12, 2011, enhancing the gameplay experience with a fully functional new map.
- New DLC Packs:
- *London’s Finest* introduced four new characters on December 14, 2010.
- A new DLC character pack also launched on December 14, 2010.
- New Gameplay Content:
- The *Twisted Christmas Event* started on December 14, 2010, featuring Christmas-themed specimens and achievements.
- A new difficulty level, *Hell on Earth*, was added on December 14, 2010, providing a greater challenge.
- The *Team Fortress 2* Pyro character was introduced on December 14, 2010, as a special crossover guest.
- Gameplay Mechanics:
- A new money system implemented on October 7, 2010, rewarded players based on the percentage of damage dealt instead of the final kill shot.
- The introduction of the *Greylist Feature* on January 6, 2011, allowed perks to reset at the start of a round when the map changed.
- Balance Changes:
- Numerous adjustments were made to class mechanics and weapon effectiveness throughout the period, including various tweaks to the *Sharpshooter* and *Berserker* classes, as well as changes to enemy behavior and damage calculations.
- Seasonal Events:
- The *Twisted Christmas Event* ran from December 14, 2010, to January 4, 2011, adding festive gameplay elements and challenges.
Year 1
May 14, 2009 - May 14, 2010
Heavy Metal Content Pack launched on August 21, 2009, marking a significant update that introduced new weapons, a new map, and additional features. This free update was part of a series of content drops during the first year, including the addition of four new maps from the Grindhouse Custom Map Making Competition on December 11, 2009.
- New Weapons: The AK-47 assault rifle and Katana melee weapon were added on August 21, 2009, enhancing the arsenal available to players.
- Game Modes and Features: An Open Beta Program was introduced on September 24, 2009, allowing players and server admins to test upcoming changes. Additionally, a new map white-listing system was implemented for quicker updates.
- Balance Changes: A system was added on November 9, 2009, to prevent instant defeats of the Patriarch boss using pipe bombs, and respawns were limited to once per wave to deter exploitation.
- Visual and Audio Improvements: The flashlight behavior was updated for realism on August 21, 2009, and the firing sound of the Bullpup was adjusted to enhance audio feedback.
- Seasonal Event: The Grindhouse Custom Map Making Competition concluded on September 15, 2009, with over 50 community maps submitted, fostering player engagement and creativity.