What changed in Kingdom: Classic in 2016

215 updates · 24 main milestones · Mar 10, 2016 to Aug 9, 2016

  1. 4 events
    Removal of Kingdom: Classic's Store Pagestore

    Kingdom: Classic's store page has been removed as intended.

    Steam
    Removal of Kingdom: Classic's store pagestore

    Kingdom: Classic's store page is now removed as intended.

    Steam
    Release of Kingdom: New Landsdlc releaseMilestone

    Kingdom: New Lands is now available for Windows / Mac / Linux.

    Steam
    Release of Kingdom: New Landsdlc releaseMilestone

    Kingdom: New Lands is now available for Windows / Mac / Linux.

    Steam
  2. 9 events
    New Statue in Kingdom: New Landsnew content

    A new statue is introduced in the expansion.

    Steam
    Pricing for Kingdom: New Landsstore

    The expansion will be priced at $14.99 / €14.99 / £11.99.

    Steam
    New Statue in Kingdom: New Landsnew content

    A new statue is included in the expansion.

    Steam
    Kingdom: New Lands Launch Announcementdlc releaseMilestone

    Kingdom: New Lands is set to release on August 9, offering new content and features.

    Steam
    New Characters and Mounts in Kingdom: New Landsnew contentMilestone

    The expansion features new mounts and characters.

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    Kingdom: New Lands Launch Announcementdlc releaseMilestone

    Kingdom: New Lands is set to release on August 9, 2016, as an expansion and definitive version of Kingdom.

    Steam
    New Mounts and Characters in New Landsnew contentMilestone

    The expansion introduces new mounts and characters.

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    Free Upgrade for Existing Kingdom Ownersquality of lifeMilestone

    Owners of the original Kingdom can access New Lands for free at launch.

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    Original Kingdom Game Access with New Lands Purchasequality of life

    Players who purchase Kingdom: New Lands can still access the original Kingdom game.

    Steam
  3. 98 events
    Fix castle under construction after loadbug fix
    Steam
    Clearing now grows grass properlybug fix
    Steam
    Fix multiple sound instances when citizens pay taxesbug fix
    Steam
    New menu optionsui ux

    Players can change sound/music volume separately and adjust zoom levels.

    Steam
    Fix positioning of border bannerbug fix

    Ensures it doesn't overlap other payables.

    Steam
    Fix archers going to wrong side after losing tool/revivingbug fix
    Steam
    Improved collision resolutionperformance

    Decreased lag when collecting many coins.

    Steam
    Fix duplicate shield save/load exploitbug fix
    Steam
    Fix blinking objects turning blackbug fix

    Includes items like bows on purchase.

    Steam
    Improve archer targeting with multiple targetsgameplay
    Steam
    All characters can now rungameplay

    Characters will run to jobs or flee from enemies.

    Steam
    Prevent paying twice for border banner knight chargebug fix
    Steam
    Prevent 'resume after winning' exploitbug fix
    Steam
    Final Wave difficulty adjustmentsgameplay

    No longer increases in difficulty before day 100, and is not easier before day 30.

    Steam
    Fix arrow/controller navigation in optionsbug fix
    Steam
    Fix fog not disappearingbug fix
    Steam
    New menu options for sound and zoomui ux

    Players can change sound/music volume separately and adjust zoom levels.

    Steam
    Fix dead monsters reanimating and being invulnerable on loadbug fixMilestone
    Steam
    Fix knights not retreating from almost broken wallgameplay
    Steam
    Fix loading crash and 'Double Horse'bug fixMilestone
    Steam
    Fix castle under construction after loadbug fix
    Steam
    Fix visuals getting stuck after saving/loading in forestbug fix
    Steam
    Archers always run when redistributinggameplay
    Steam
    Knights retreat to intact wallsgameplay

    Knights will retreat to a wall if the outer wall is damaged.

    Steam
    Fix shops disappearing after save/loadbug fix
    Steam
    Hook up some statisticsother
    Steam
    Fix cliffs disappearing after savebug fix
    Steam
    Slight tweaks to Portal collapse wavesgameplay
    Steam
    All characters can now rungameplay

    Characters will run to jobs or flee from threats.

    Steam
    Saving during night and combatquality of life

    Players can now save the game by quitting at night and during combat.

    Steam
    Make hidden outer portals invulnerablebug fix
    Steam
    Limit troll speed based on wavebug fix

    Prevents trolls from arriving too early.

    Steam
    Fix archers going to inactive tower on loadbug fix
    Steam
    Consistent knight attack proceduregameplay
    Steam
    Enemy boulders damage maximum of 5 citizenschanges
    Steam
    Adjusted enemies for earlier Blood Moonsbalance change

    Enemies are now more threatening for earlier Blood Moons (day 20 and earlier).

    Steam
    Deer no longer scared of unarmed citizensgameplay
    Steam
    Fix duplicate shield save/load exploitbug fixMilestone
    Steam
    Reduced Fliers in several wavesbalance change

    Fliers' introduction delayed to a later Blood Moon Event.

    Steam
    Tweak linear to Decibel conversion for volume optionsui ux
    Steam
    Improve archer targeting with multiple targetsgameplay
    Steam
    Fix trolls blocked at level edgebug fix
    Steam
    Fix archers going to inactive tower on loadbug fix
    Steam
    Preserve blender (weather) state when saving/loadingbug fix
    Steam
    Final Wave difficulty adjustmentsbalance change

    No longer increases in difficulty before day 100 and is not easier before day 30.

    Steam
    Portals stay closed longer before spawninggameplay
    Steam
    Slight tweaks to Portal collapse wavesbalance change
    Steam
    Portals stay closed longer before spawningbalance change
    Steam
    Breeder encounter adjustmentsbalance change

    Only during the first Blood Moon is the Breeder encountered alone.

    Steam
    Clearing now grows grass properlybug fix
    Steam
    Archers always run when redistributingbalance change
    Steam
    Fix saving coat of arms emblembug fix
    Steam
    Enemy boulders damage maximum of 5 citizensbalance change
    Steam
    Prevent load crash with incomplete teleporterbug fixMilestone
    Steam
    Prevent load crash with incomplete teleporterbug fix
    Steam
    Fix visuals getting stuck after saving/loading in forestbug fix
    Steam
    Fix arrow/controller navigation in optionsbug fix
    Steam
    AI overhaul for smoother gameplayaiMilestone

    AI processes faster with fewer glitches, improving performance even in late-game scenarios.

    Steam
    Fix multiple sound instances when citizens pay taxesbug fix
    Steam
    Hook up some statisticsui ux
    Steam
    Breeder encounter adjustmentsgameplay

    Only during the first Blood Moon is the Breeder encountered alone.

    Steam
    Allow 4 archers per knightgameplay
    Steam
    Borders remain during wall constructiongameplay

    Archers will stay in position while walls are upgraded.

    Steam
    Make hidden outer portals invulnerablebug fix
    Steam
    Fix dead monsters reanimating and being invulnerable on loadbug fix
    Steam
    Fix knights not showing correct color after loadbug fix
    Steam
    Fix 1.2 Loading Crash and 'Double Horse'bug fixMilestone
    Steam
    Tweak linear to decibel conversion for volume optionsui ux
    Steam
    Improved collision resolutionperformance

    Decreased lag when many coins are present.

    Steam
    Fix cliffs disappearing after savebug fix
    Steam
    Fix shops disappearing after save/loadbug fix

    Addresses issues during construction.

    Steam
    Workers won't work too close to a spawnerbalance change
    Steam
    Prevent paying twice for border banner knight chargebug fix
    Steam
    Workers won't work too close to a spawnergameplay
    Steam
    Borders remain fixed during wall constructiongameplay

    Archers will stay in position while walls are upgraded.

    Steam
    Reduced Fliers in several wavesbalance change

    Fliers' introduction delayed to a later Blood Moon Event.

    Steam
    Fix archers going to wrong side after losing tool/revivingbug fix
    Steam
    Fix knights not showing up in right color after loadbug fix
    Steam
    Fix knights not retreating from almost broken wallbug fix
    Steam
    Fix saving coat of arms emblembug fix
    Steam
    Knights retreat to intact wallsgameplay

    Knights will retreat to a wall if the outer wall is damaged.

    Steam
    Boss monster overhaulgameplayMilestone

    Significant changes made to the boss monster.

    Steam
    Fix blinking objects turning blackbug fix

    E.g., bow on purchase.

    Steam
    Saving possible at night and in combatquality of life
    Steam
    Deer no longer scared of unarmed citizensbalance change
    Steam
    Realign menu graphicsui ux

    Day counter and coat of arms graphics have been realigned.

    Steam
    Realign menu graphicsui ux

    Adjustments made to day counter and coat of arms.

    Steam
    Fix trolls blocked at level edgebug fix
    Steam
    Allow 4 archers per knightgameplay
    Steam
    Knight attack procedure improvedgameplay

    Knights' attack procedures are now more consistent.

    Steam
    Preserve blender (weather) state when saving/loadingbug fix
    Steam
    Limit troll speed based on wavebug fix

    Prevents trolls from arriving too early.

    Steam
    Fix positioning of border bannerbug fix

    So it doesn't overlap other payables.

    Steam
    Boss monster overhaulgameplayMilestone
    Steam
    Prevent 'resume after winning' exploitbug fixMilestone
    Steam
    Fix fog not disappearingbug fix
    Steam
    Adjusted enemies for earlier Blood Moonsbalance change

    Enemies are now more threatening during earlier Blood Moons (day 20 and earlier).

    Steam
    AI overhaulaiMilestone

    AI processes faster and with fewer glitches, improving game smoothness.

    Steam
  4. 44 events
    Fix fog not disappearingbug fix
    Steam
    Fix fog not disappearingbug fix
    Steam
    Deer are no longer scared of unarmed citizensbalance change
    Steam
    Limit troll speed depending on wavebalance change

    Preventing them from arriving early

    Steam
    Prevent 'resume after winning' exploitbug fix
    Steam
    Fix knights not immediately showing up in right color after loadbug fix
    Steam
    Enemy boulders damage maximum of 5 citizensbalance change
    Steam
    Fix knights not immediately showing up in right color after loadbug fix
    Steam
    Prevent paying twice for border banner knight chargebug fix
    Steam
    Reduced Fliers in several wavesbalance change

    Delayed their introduction to a later Blood Moon Event.

    Steam
    Enemy boulders damage maximum of 5 citizensbalance change
    Steam
    Prevent load crash with incomplete teleporterbug fix
    Steam
    Fix archers going to the wrong side after losing tool/revivingbug fix
    Steam
    Final Wave difficulty adjustmentsbalance change

    No longer increases in difficulty before day 100, and is no longer easier before day 30.

    Steam
    Limit troll speed depending on wavebalance change

    Preventing them from arriving early

    Steam
    Make hidden outer portals invulnerablebug fix
    Steam
    Make hidden outer portals invulnerablebug fix
    Steam
    Portals stay closed longer before spawningbalance change
    Steam
    Slight tweaks to Portal collapse wavesbalance change
    Steam
    Breeder encounter adjustmentsbalance change

    Only during the first Blood Moon is it alone.

    Steam
    Fix visuals getting stuck after saving+loading in forestbug fix
    Steam
    Workers won't work on things too close to a spawnerbalance change
    Steam
    Fix shops disappearing after save/load during constructionbug fix
    Steam
    Fix castle being under construction after loadbug fix
    Steam
    Prevent 'resume after winning' exploitbug fix
    Steam
    Fix castle being under construction after loadbug fix
    Steam
    Reduced Fliers in several wavesbalance change

    Delayed their introduction to a later Blood Moon Event.

    Steam
    Fix shops disappearing after save/load during constructionbug fix
    Steam
    Breeder encounter adjustmentsbalance change

    Only during the first Blood Moon is it alone.

    Steam
    Make archers always run when redistributingbalance change
    Steam
    Adjusted enemies for earlier Blood Moonsbalance change

    Made a bit more threatening for day 20 and earlier.

    Steam
    Prevent load crash with incomplete teleporterbug fix
    Steam
    Portals stay closed longer before spawningbalance change
    Steam
    Slight tweaks to Portal collapse wavesbalance change
    Steam
    Make archers always run when redistributingbalance change
    Steam
    Adjusted enemies for earlier Blood Moonsbalance change

    Made a bit more threatening for day 20 and earlier.

    Steam
    Prevent paying twice for border banner knight chargebug fix
    Steam
    Deer are no longer scared of unarmed citizensbalance change
    Steam
    Final Wave difficulty adjustmentsbalance change

    No longer increases in difficulty before day 100, and is no longer easier before day 30.

    Steam
    Fix archers going to the wrong side after losing tool/revivingbug fix
    Steam
    Fix duplicate shield save/load exploitbug fix
    Steam
    Fix visuals getting stuck after saving+loading in forestbug fix
    Steam
    Fix duplicate shield save/load exploitbug fix
    Steam
    Workers won't work on things too close to a spawnerbalance change
    Steam
  5. 26 events
    Fix saving coat of arms emblembug fix

    Fixed correctly saving coat of arms emblem

    Steam
    Fixed trolls blocked at level edgebug fix
    Steam
    Hook up statisticsbug fix

    Hooked up some statistics

    Steam
    Fix dead monsters reanimatingbug fix

    Fixed dead monsters reanimating and being invulnerable on load

    Steam
    Fixed cliffs disappearing after savebug fix
    Steam
    Fix archers going to inactive towerbug fix

    Fixed issue with archers going to inactive tower on load

    Steam
    Preserved weather state when saving/loadingbug fix

    Ensured blender (weather) state is maintained.

    Steam
    Fixed arrow/controller navigation in optionsbug fix
    Steam
    Fix arrow/controller navigation in optionsbug fix

    Fixed arrow/controller navigation in options

    Steam
    Preserve weather state when saving/loadingbug fix

    Preserved blender (weather) state when saving/loading

    Steam
    Hooked up some statisticsbug fix
    Steam
    Realigned menu graphicsbug fix

    Adjusted day counter and coat of arms graphics.

    Steam
    Fixed 1.2 Loading Crash and 'Double Horse'bug fixMilestone
    Steam
    Fix cliffs disappearing after savebug fix

    Fixed cliffs disappearing after save

    Steam
    Fixed blinking objects turning blackbug fix

    Resolved issue with objects like the bow on purchase.

    Steam
    Tweaked volume options conversionbalance change

    Adjusted linear to decibel conversion for volume settings.

    Steam
    Realigned menu graphicsbug fix

    Realigned menu graphics (day counter/coat of arms)

    Steam
    Tweak volume optionsbalance change

    Tweaked linear to decibel conversion for volume options

    Steam
    Clearing now grows grass properlybug fix
    Steam
    Fixed archers going to inactive tower on loadbug fix
    Steam
    Fixed saving coat of arms emblembug fix
    Steam
    Clearing now grows grass properlybug fix
    Steam
    Fix 1.2 Loading Crash and 'Double Horse'bug fix

    Fixed 1.2 loading crash and 'Double Horse' issue

    Steam
    Fixed dead monsters reanimating on loadbug fix

    Resolved issue with invulnerable dead monsters.

    Steam
    Fix trolls blocked at level edgebug fix

    Fixed trolls being blocked at level edge

    Steam
    Fix blinking objects turning blackbug fix

    Fixed blinking objects (e.g. bow on purchase) turning black

    Steam
  6. 8 events
    Major Bugs Addressed Before Open Beta Releasebug fixMilestone

    Significant bugs were identified and fixed prior to launching the Open Beta.

    Steam
    Revisiting Game Balancebalance change

    Balancing adjustments made in response to new content introduced in the Open Beta.

    Steam
    New Save System Implementedquality of life

    A new save system has been introduced in the Open Beta.

    Steam
    Open Beta for Kingdom 1.2.0new content

    Players can access the new Open Beta branch to discover new content and provide feedback.

    Steam
    Revisiting Game Balancing Due to New Featuresbalance change

    Balancing adjustments are being made in response to new content introduced in the Open Beta.

    Steam
    Open Beta for Kingdom 1.2.0 Now Availablenew content

    Players can access the new Open Beta branch to test new features and provide feedback.

    Steam
    Major Bugs Addressedbug fixMilestone

    Significant bugs identified and addressed before the release of the Open Beta.

    Steam
    New Save Systemquality of life

    Introduction of a new save system in the Open Beta.

    Steam
  7. 26 events
    Saving during night and combatquality of life

    Players can now save the game by quitting at night and during combat.

    Steam
    New faster horsesnew content
    Steam
    Borders remain during wall constructiongameplay

    Archers will stay in position while walls are upgraded.

    Steam
    All characters can now rungameplay

    Characters will run to jobs or flee from threats.

    Steam
    Unlimited knights can be builtgameplay

    Players can now build an unlimited number of knights.

    Steam
    Numerous bug fixesbug fix

    Many fixes for bugs reported on the forums.

    Steam
    New faster horsesnew content

    Introduction of new horse types that are faster.

    Steam
    AI overhaulaiMilestone

    AI processes faster with fewer glitches, improving game performance.

    Steam
    New menu optionsui ux

    Separate sound/music volume controls and zoom level adjustments.

    Steam
    AI overhaulaiMilestone

    AI processes faster with fewer glitches, improving game performance.

    Steam
    Knights retreat to intact wallsgameplay

    Knights will retreat to an intact wall if the outer wall is damaged.

    Steam
    Consistent knight attack proceduregameplay

    Improved consistency in knight attack actions.

    Steam
    Consistent knight attack proceduregameplay

    Improved consistency in knight attack actions.

    Steam
    Numerous bug fixesbug fix

    Many fixes for bugs reported on the forums.

    Steam
    All characters can now rungameplay

    Characters will run to jobs or flee from threats.

    Steam
    Boss monster overhaulgameplayMilestone

    Significant changes made to the boss monster.

    Steam
    Unlimited knights can be builtgameplay

    Players can now build an unlimited number of knights.

    Steam
    Improved collision resolutionperformance

    Decreased lag when many coins are present.

    Steam
    New menu optionsui ux

    Separate sound/music volume controls and zoom level adjustments.

    Steam
    Borders remain during wall constructiongameplay

    Archers will stay in position while walls are upgraded.

    Steam
    Improved collision resolutionperformance

    Decreased lag when many coins are present.

    Steam
    Art improvementsvisuals

    Art updates for all citizens, statue, portal, treasure ruins, and enemies.

    Steam
    Boss monster overhaulgameplayMilestone

    Significant changes made to the boss monster mechanics.

    Steam
    Knights retreat to intact wallsgameplay

    Knights will retreat to a wall if the outer wall is damaged.

    Steam
    Saving during night and combatquality of life

    Players can now save the game by quitting at night and during combat.

    Steam
    Art improvementsvisuals

    Art updates for citizens, statues, portals, treasure ruins, and enemies.

    Steam