What changed in Kingdoms and Castles in 2018

118 updates · 27 main milestones · Jan 11, 2018 to Dec 6, 2018

  1. 2 events
    New Viking Unit - Thiefnew content

    Introducing a new viking unit that steals gold from treasure rooms.

    Steam
    Rectangle Drag Placement for Various Structuresnew content

    Added rectangle mode for click+drag placement for fields, orchards, cemeteries, and piers.

    Steam
  2. 18 events
    Irrigated Gardens Clickability Fixbug fix

    Fixed issue with irrigated gardens not being clickable on piers.

    Steam
    Witch Hut Mechanicsnew contentMilestone

    Introduced witch huts that allow interaction with a witch who can provide spells or curses based on relationship.

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    Wolves and Cavesnew contentMilestone

    Maps now spawn with caves that populate with wolves, which can attack anything except forester-employed peasants.

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    Building on Rubble Fixbug fix

    Fixed issue where buildings could be placed on rubble above castle blocks.

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    Garden Speed and Access Tweaksbalance change

    Gardens now provide a road access bonus but have a reduced speed bonus.

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    Noria Water Pressure Increasebalance change

    Increased noria water pressure by 50% and changed water requirement for its wheel.

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    Fire Behavior in Rain/Snowbug fix

    Fires now extinguish faster in rain or snow.

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    Miscellaneous Fixes and Tweaksother

    Various small fixes and tweaks throughout the game.

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    Building Delivery Improvementsbalance change

    Charcoal maker, Forester, Iron Mine, and Quarry now have delivery people for their outputs.

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    Army Jitter Fixbug fix

    Fixed armies jittering at low FPS.

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    Resource Counting Tweakschanges

    Tweaks to how resources are counted when being transported.

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    Plague Reworkgameplay

    Plague can now spread over time from residential areas, requiring better access for doctors.

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    Hotkey for Rebuildquality of life

    Added a hotkey for rebuilding structures.

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    Cemeteries and Grave Keepersnew contentMilestone

    Added cemeteries where peasants' bodies are taken by grave keepers, with a grave keeper's hut employing three grave keepers.

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    Forester Planting Speedquality of life

    Foresters will plant faster if they have access to tools.

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    Town Square Halloween Revampvisuals

    Visual improvements to the town square with better stone road linking and festive jack-o-lanterns.

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    Archer Towers and Ballista Adjustmentsbalance change

    Archer towers are less effective against ogres and dragons but more effective against vikings; ballistas have opposite adjustments.

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    Clinic Buildingnew content

    Introduced a 1x1 clinic building housing two doctors, cheaper than a hospital for early coverage.

    Steam
  3. 5 events
    Addition of Wooden Gatenew content

    A new wooden gate will be introduced in the upcoming update.

    Steam
    Introduction of Firehouse Buildingnew content

    A new Firehouse building will be added that employs effective professional firefighters.

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    Map Generation ReworkgameplayMilestone

    A rework of the map generation algorithm to improve landmass distribution and features.

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    Progress on City Building AI for Rivalsai

    Development of the city building AI system for rival kingdoms is underway.

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    Increased Map Size and Usable TilesgameplayMilestone

    The total map size will be increased, along with the number of usable tiles compared to the current version.

    Steam
  4. 14 events
    Fixed Bakery Food Reporting Issuebug fix

    Fixed issue with bakeries reporting inflated food amounts in the food report.

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    Performance Improvementsperformance

    Some performance improvements have been made.

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    Skill System Tweaksgameplay

    Workers will forget unused skills, and UI improvements show current skill learning.

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    Added Fountainsnew content

    Small and large fountains provide benefits of a well with extra happiness, must be on irrigated land.

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    Added Gardensnew content

    Gardens provide happiness in a radius and bonus happiness if on irrigated soil or near other gardens.

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    New Statue: Lord Nextraztusnew content

    A monument to the mighty dragon has been added.

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    Workers Stay During Combatgameplay

    Workers at towers won’t leave their jobs during combat unless manually disabled.

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    Fixed Kingdom Log Scrolling Issuebug fix

    Fixed issue where 'w' or 's' could scroll the kingdom log.

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    Happiness Bonus for Killing Vikingsbalance change

    Added happiness bonus for killing vikings.

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    Archer and Ballista Towers Shootinggameplay

    Towers won’t shoot unless workers are present.

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    Adjusted Tax Happiness Curvebalance change
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    Aqueduct Tweakgameplay

    Aqueducts can now be built through castle walls and walls on top of aqueducts.

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    Granary Workers Pickup Wheatgameplay

    Granary workers will now pick up wheat dropped by other workers.

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    Reorganized Building Menuui ux

    Building menu is now at the bottom center of the screen, with 'Town' split into 'Town' and 'Advanced Town'.

    Steam
  5. 2 events
    AI City Building Progressai

    Development of AI that will build its own cities is underway, still in progress.

    Steam
    Halloween Themed Cemetery and Witch Hutnew content

    Introducing new game mechanics for a cemetery and witch hut, part of the upcoming free content update.

    Steam
  6. 13 events
    Various Small Tweaks and Fixeschanges

    Numerous small tweaks and fixes have been made to improve gameplay.

    Steam
    Cathedrals Addednew contentMilestone

    Players can now build cathedrals that provide happiness and can convert invading vikings into peasants.

    Steam
    Bathhouses Availablenew content

    Bathhouses provide happiness and are available once towns reach a certain size.

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    Dragons Made More Threateningbalance change

    Dragons now do more damage and their attacks escalate over time.

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    Health Bars Addedquality of life

    Health bars are now displayed for ogres, dragons, player, and viking armies.

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    Happiness Overlay Revampui ux

    The happiness overlay now shows a gradient based on proximity to happiness buildings.

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    Rubble Rebuild Featurequality of life

    A button has been added to rebuild structures from rubble created after this update.

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    Great Libraries Introducednew contentMilestone

    Great libraries provide happiness and allow players to research upgrades for their kingdom.

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    Performance Optimizationsperformance

    Various performance optimizations have been implemented.

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    Tax Collection Adjustmentsbalance change

    Taxes collected now depend on the number of working tax collectors.

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    Dragon and Viking Attack Infoquality of life

    Players can now see when the next dragon and viking attacks will arrive, with an option to toggle this in settings.

    Steam
    Forester Prerequisite for Charcoal Makerbalance change

    The forester is now required to build a charcoal maker.

    Steam
    7 New Languages Addednew content

    Italian, Japanese, Korean, Norwegian, Polish, Romanian, and Russian are now supported.

    Steam
  7. 16 events
    Attack Tower Range Indicatorgameplay

    Introduced a new range indicator for attack towers, with a cap on range increase after 8 blocks high.

    Steam
    Dock Management Optiongameplay

    Added the option to open or close a dock to foreign merchants.

    Steam
    Storage Calculation Fixbug fix

    Fixed an issue with storage calculations for stockpiles and docks.

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    Gameplay Tweaks and SpawninggameplayMilestone

    In creative mode, players can toggle settings and spawn various entities like dragons, vikings, and resources.

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    Army Targeting and Damage to Ogresbalance change

    Armies can now target ogres and deal double damage to them.

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    Transport Ship Renamingquality of life

    Added the ability to rename transport ships.

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    Map Editing in Creative ModegameplayMilestone

    Players can edit their map by painting land, water, rocks, and more after selecting a seed in creative mode.

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    Input Box Focus Fixbug fix

    Fixed an issue where input boxes would mysteriously take keyboard focus.

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    New Sound Effects Addedaudio

    Added more new sound effects to the game.

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    Viking Invasion Progression Retunebalance change

    Re-tuned the progression of viking invasions to appear a little earlier.

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    Increased Library Construction Costbalance change

    Libraries now cost more gold to build.

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    Custom Banners Featurenew content

    Players can now create and use their own banners by adding image files to the banner folder.

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    Creative Mode Launchnew contentMilestone

    Players can now choose between standard mode and creative mode, allowing map modifications and various gameplay tweaks.

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    Fix for Army Damage Displaybug fix

    Resolved an issue where it appeared that armies weren't damaging ogres at 3x speed.

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    Small Optimizationsperformance

    Implemented small optimizations for better performance.

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    New Language Localizationslocalization

    Added Portuguese, Spanish, and Dutch localizations to the game.

    Steam
  8. 36 events
    Bigger Maps and Deep Waternew contentMilestone

    Players can now choose between small, medium, or large maps, with deep water that cannot be crossed except by boat.

    Steam
    Happiness Radius Adjustmentbalance change

    Library, Church, and Tavern provide happiness bonuses based on quantity rather than total coverage.

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    New Building: Outpostnew contentMilestone

    Players can build outposts on land separated by deep water to start new settlements.

    Steam
    New Building: Outpostnew contentMilestone

    Outposts can be built on land separated by deep water, allowing for new settlements.

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    Reworked Resource Tooltipsui ux

    Resource tooltips are now accessed by clicking on them for information.

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    Job Priority Systemquality of life

    Players can re-prioritize jobs per island by dragging and dropping.

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    Stockpile Resource Managementquality of life

    Players can specify desired amounts of resources per stockpile, with excess being removed.

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    Gates Visual Closure Fixbug fix

    Fixed visual issue where gates did not close when vikings were near.

    Steam
    Villagers Not Collecting Bread Bug Fixbug fix

    Fixed bug where villagers would not collect bread from bakers when hungry.

    Steam
    Villagers Bread Collection Bug Fixbug fix

    Fixed bug where villagers would not collect bread from bakers when hungry.

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    New Building: Draw Bridgesnew contentMilestone

    Draw bridges automatically open to allow ships to pass through.

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    Job Priority Systemquality of life

    Players can now prioritize jobs per island by dragging and dropping.

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    Pathfinding Optimizationperformance

    Optimizations made to pathfinding and other game systems.

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    Gates Visual Closing Bug Fixbug fix

    Fixed issue where gates did not visually close when vikings were near.

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    Building Renaming Featureui ux

    Players can now rename any building by clicking the edit button next to its title.

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    New Sound Effectsaudio

    Added lots of new sound effects to enhance gameplay.

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    Resource Tooltip Access Changesui ux

    Reworked UI for resource tooltips; now accessed by clicking on them.

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    Tax Rate UI Updateui ux

    Tax rate is now set in the UI rather than in Treasure rooms.

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    Transport Shipsnew contentMilestone

    Transport ships can move goods between docks, allowing for efficient resource management.

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    Transport Shipsnew contentMilestone

    Transport ships can move goods between docks, allowing for shipping routes.

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    Merchant Shipsnew contentMilestone

    Merchant ships will arrive at docks to buy and sell goods, offering special upgrades.

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    Granaries Employment Increasebalance change

    Granaries now employ more people who can carry twice as much as farmers.

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    Tax Rate UI Changeui ux

    Tax rate is now set on the UI in the bottom left instead of in Treasure rooms.

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    New Building: Draw Bridgesnew contentMilestone

    Draw bridges automatically open to allow ships to pass through.

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    Bigger Maps and Deep Waternew contentMilestone

    Players can now choose small, medium, or large maps with deep and shallow water distinctions.

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    Loading Time Optimizationperformance

    Optimizations have been made to loading time for save games.

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    Building Renaming Featureui ux

    Players can now rename any building by clicking the edit button next to its title.

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    New Sound Effectsaudio

    Lots of new sound effects have been added to the game.

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    Merchant Shipsnew contentMilestone

    Merchant ships will arrive at docks to buy and sell goods, offering special upgrades.

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    Stockpile Resource Managementgameplay

    Players can specify desired amounts of resources per stockpile.

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    Happiness Radius Adjustmentgameplay

    Library, Church, and Tavern provide happiness bonuses based on quantity rather than coverage.

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    New Building: Docknew contentMilestone

    Docks can be placed in shallow water to prepare and export resources.

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    Granaries Employment Updategameplay

    Granaries now employ more people who can carry twice as much as farmers.

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    Pathfinding Optimizationperformance

    Optimizations have been made to many game systems, notably pathfinding.

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    Save Game Loading Time Optimizationperformance

    Optimized loading time for save games.

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    New Building: Docknew contentMilestone

    Docks can be placed in shallow water to prepare and lock resources for shipping.

    Steam
  9. 12 events
    Independent Islandsnew contentMilestone

    New independent islands added to the game world.

    Steam
    Transport Ships Addednew content

    New transport ships introduced for gameplay.

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    Transport Ships Featurenew contentMilestone

    Transport ships introduced for moving resources between locations.

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    Ongoing Bug Fixes in Betabug fix

    Regular hot-patching to fix bugs reported by beta testers.

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    Job Priority Systemnew contentMilestone

    Implementation of a job priority system for better resource management.

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    Independent Islands Featurenew content

    Players can now explore independent islands.

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    Introduction of Merchant Shipsnew contentMilestone

    New merchant ships added for trade and resource management.

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    Bigger Maps AvailableperformanceMilestone

    Introduction of larger maps for enhanced gameplay experience.

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    Ongoing Bug Fixes in Betabug fix

    Regular hot-patching to fix bugs reported by players.

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    Job Priority System Implementednew content

    A new job priority system has been added to manage tasks.

    Steam
    Introduction of Merchant Shipsnew content

    New merchant ships added to the game.

    Steam
    Bigger Maps Availableperformance

    Maps have been expanded for a larger gameplay area.

    Steam