What changed in Kingdoms and Castles in 2019

48 updates · 11 main milestones · Jan 23, 2019 to Aug 10, 2019

  1. 4 events
    Upcoming Mod Supportmodding

    Announcement of ongoing work on mod support with more details to come soon.

    Steam
    Revamped Shipping Route UIui ux

    The shipping route UI is now more intuitive, allowing for easier visualization and setup of routes.

    Steam
    Improved AI Defense MechanismaiMilestone

    City building AI now reinforces its walls in response to attacks and places towers more effectively.

    Steam
    Player Controlled Merchant ShipsgameplayMilestone

    Players can now build and control merchant ships to sell resources to AI kingdoms.

    Steam
  2. 10 events
    Viking Raid AI ImprovementsaiMilestone

    Enhanced Viking raids to launch on multiple fronts and improved boat responsiveness.

    Steam
    New Viking Unit - Thiefnew content

    Introduced Viking thieves that steal gold from treasure rooms.

    Steam
    Drag Chop, Rebuild, Demolishquality of life

    Enabled drag commands for chopping wood, rebuilding, and demolishing buildings.

    Steam
    New Unit - Archernew content

    Added archer school building that produces archer units with ranged attacks.

    Steam
    Control Tweakui ux

    Changed mouse controls for selecting and moving the camera.

    Steam
    Troop Transport Shipsnew content

    Added troop transport ships to move armies across water.

    Steam
    Various Bug Fixesbug fix

    Fixed multiple issues including aqueducts, gates, and load/save exploits.

    Steam
    Units Can Walk on Walls - Castle StairsgameplayMilestone

    Introduced castle stairs allowing units to access walls and towers.

    Steam
    Drag Placementquality of life

    Implemented drag placement for multiple buildings.

    Steam
    Military System RevampgameplayMilestone

    Streamlined military system with barracks producing full units and removed unit cap.

    Steam
  3. 3 events
    Framerate Optimizationperformance

    Optimizations improved framerate from 18fps to 25fps on a fully built test city, a 30% performance boost.

    Steam
    Introduction of Fishing and Health MechanicgameplayMilestone

    Adding fish as a food source tied to a new villager health mechanic, with Fishing Huts and Fish Mongers.

    Steam
    City Building AI EnhancementsaiMilestone

    AI can now build and sustain a city of hundreds, including food storage and defensive structures.

    Steam
  4. 3 events
    Framerate Optimizationperformance

    Optimizations tested that improved framerate from 18fps to 25fps on a fully built city.

    Steam
    Introduction of Fishing and Health MechanicgameplayMilestone

    Adding fish as a food source tied to a new villager health mechanic, with Fishing Huts and Fish Mongers.

    Steam
    City Building AI EnhancementsaiMilestone

    AI can now build and sustain a city of hundreds, including food storage and defensive structures.

    Steam
  5. 28 events
    Introduction of Wooden Gatesnew content

    Wooden gates now match better with wooden walls and are cheaper than stone gates.

    Steam
    Baker Speed Increasebalance change

    Baker now bakes faster, reducing time from 15s to 10s per bread.

    Steam
    Fire Brigade Featurenew contentMilestone

    Professional firefighters can be added to the Fire Brigade building to extinguish fires more quickly.

    Steam
    Castle Block Building Fixbug fix

    Fixed issue where castle blocks could not be built on top of a gate with a garden underneath.

    Steam
    Tax Rate Tweaksbalance change

    Tax rates can now be set in half increments and displayed as percentages.

    Steam
    Castle Tower Range Tweaksbalance change

    Adjusted ranges for castle tower ballista and archers.

    Steam
    Delivery Workers Job Switch Fixbug fix

    Fixed issue where delivery workers could carry goods with them if they switched jobs.

    Steam
    Other Small Fixes and Tweaksother
    Steam
    Reservoirs Placement Changegameplay

    Reservoirs can now be built anywhere, ignoring road territory.

    Steam
    Twitch Integrationnew content

    Streamer mode allows viewers to vote on events affecting the kingdom during a stream.

    Steam
    Reworked Map Generationnew contentMilestone

    New algorithm for map generation with distinct landmasses, shallow water rivers, and increased buildable tiles.

    Steam
    Viking Ships and Drawbridges Fixbug fix

    Drawbridges now go up when any ship comes through, preventing phasing.

    Steam
    Stockpiles Walk Speed Adjustmentquality of life

    Stockpiles now treated as stone roads for peasant walk speed.

    Steam
    Vikings in Creative Mode Fixbug fix

    Fixed issue where vikings spawned in creative mode wouldn’t always leave on their ships properly.

    Steam
    Mason Repair Fixbug fix

    Fixed issue where mason was not repairing walls.

    Steam
    Mac Compatibility Modebug fix

    Older Mac users can now enable a mode to see trees.

    Steam
    Display Charcoal Maker Outputui ux

    Added display for charcoal maker yearly output.

    Steam
    Stone Bridges Addednew content

    Stone bridges fit with stone roads and provide movement bonuses but are impassable by ships.

    Steam
    Windmill Bonus Adjustmentbalance change

    Windmill bonuses no longer stack; each provides a flat +3 per tile.

    Steam
    Garden Adjacency Bonus Fixbug fix

    Fixed garden not receiving adjacency bonuses if under aqueduct.

    Steam
    Armies in Town Squares Fixbug fix

    Fixed armies not being able to stand in town squares.

    Steam
    Right Click Deselects Tower Range UIui ux

    Right click now also deselects tower range UI.

    Steam
    Dragon Damage Reductionbalance change

    Dragons are less punishing in terms of how many people they kill.

    Steam
    Doctors in Deep Water Fixbug fix

    Fixed case where doctors could end up in deep water or floating in air.

    Steam
    Dirt Under Stone Roadsvisuals

    Added dirt under stone roads to match regular roads/gardens better.

    Steam
    Peasants in Deep Water Fixbug fix

    Fixed case where peasants could end up in deep water.

    Steam
    Reduced Costs on Castle Blocksbalance change
    Steam
    Optimization Passperformance
    Steam