What changed in Kingdoms and Castles in 2020

18 updates · 4 main milestones · Mar 5, 2020 to Dec 26, 2020

  1. 3 events
    Minimap Implementationnew content

    A new minimap feature has been added to help track military units, ships, dragons, and envoys.

    Steam
    Color Selection for Kingdomsnew content

    Players can now select a color for their kingdom, changeable at any time from their keep.

    Steam
    Public Alpha Accessnew content

    Players can now access the public alpha branch of the game to experience new features and updates.

    Steam
  2. 3 events
    Minimap Implementationnew content

    A new minimap feature has been added to help track military units, ships, and more.

    Steam
    Public Alpha Branch Accessnew content

    Players can now access a public alpha branch of the game for testing.

    Steam
    Color Selection for Kingdomsnew content

    Players can now select a color for their kingdom, changeable at any time from the keep.

    Steam
  3. 2 events
    Siege Workshop and Catapultsnew contentMilestone

    Introducing a siege workshop that can build catapults for attacking enemy walls.

    Steam
    Theater Buildingnew contentMilestone

    A new happiness building, the theater, will be added to enhance peasant happiness.

    Steam
  4. 8 events
    Vikings Targeting Issue Fixedbug fix

    Fixed a rare issue where vikings could occasionally not be targeted by defenses.

    Steam
    Improved Performance During Map Editingperformance

    Enhanced performance while editing maps.

    Steam
    Fix for Speeding Camera Motion Keybug fix

    Resolved the issue where the key for speeding camera motion was not working.

    Steam
    Official Mod Support via Steam WorkshopmoddingMilestone

    Players can now subscribe to and use mods and banners created by the community.

    Steam
    Demolish Warning UI Issue Fixedbug fix

    Fixed the issue where the first-time demolish warning UI would pop up incorrectly.

    Steam
    Memory Leak on Map Editing Fixedbug fix

    Resolved a memory leak issue that occurred during map editing.

    Steam
    Vikings/Military Troops Pathing Issue Fixedbug fix

    Resolved a rare pathing issue affecting vikings and military troops.

    Steam
    Improved Performance on Fish-Dense Mapsperformance

    Optimized performance on maps that contain a large number of fish.

    Steam
  5. 2 events
    Improved City Building AIaiMilestone

    The city building AI can now reach the 1000 peasant mark in about 100-130 years with a happiness of about 75-80.

    Steam
    Introduction of Sea Gatesnew content

    New building 'Sea Gate' allows ships to pass freely while blocking hostile ships.

    Steam