What changed in Kingdoms and Castles in 2026

11 updates · 2 main milestones · Apr 21, 2026 to Nov 7, 2026

  1. 3 events
    Fixed VR mode auto-start issuebug fix

    Addressed the problem of VR mode starting on its own.

    Steam
    Aqueducts water transport distance fixedbug fix

    Corrected the issue where aqueducts were not transporting water as far as they used to.

    Steam
    Fixed builders entering undefined job categorybug fix

    Resolved an issue causing builders to go into an undefined job category on load, which resulted in a missing translation error in the job priority list.

    Steam
  2. 6 events
    Fixed Deep Water Death Retrieval Issuebug fix

    Resolved issue where gravekeepers would swim to retrieve bodies from deep water.

    Steam
    Optimizations for Large MapsperformanceMilestone

    Various optimizations made to improve performance on larger maps, including fish system, tree system, and pathfinding.

    Steam
    Fixed Pathfinding Performance Issuesbug fix

    Addressed various pathfinding performance issues to enhance gameplay experience.

    Steam
    Introduction of Extra Large Map Sizenew contentMilestone

    New map size called Extra Large, approximately 225x225 with around 30,000 land tiles.

    Steam
    Addition of 10 New Achievementsnew content

    Ten new achievements added related to new content since launch.

    Steam
    Fixed Various Memory Leaksbug fix

    Addressed multiple memory leaks to improve game stability.

    Steam
  3. 2 events
    Extra Large Map Size Introducednew content

    Players can now explore 'Extra Large' map sizes in the beta version.

    Steam
    Optimizations from Nova Romaperformance

    Many optimizations have been implemented, improving performance on large maps.

    Steam