What changed in Left 4 Dead 2 in 2017

8 updates · 2 main milestones · Jan 25, 2017 to Nov 30, 2017

  1. 1 event
    November security and exploit fixessystem

    Valve ships a security update for reported vulnerabilities and exploits.

    publisher
  2. 2 events
    Left 4 Dead 1 Mutation precaches missing modelsbug fix

    Valve adds the missing model precache entries for the Mutation mode.

    publisher
    Items carry over between levels againbug fix

    An August update fixes a bug that prevented some items from transferring when the next level loaded.

    publisher
  3. 2 events
    Material index-buffer overflow no longer crashes the gamebug fix

    The patch prevents a crash when a material exceeds the index buffer.

    publisher
    Left 4 Dead 1 Mutations get zombie population fixesgameplay

    Valve fixes population rules in the original game’s Mutation modes and corrects materials on common infected models.

    publisher
  4. 3 events
    Expanded Mutation System gains entity scripting toolsmoddingMilestone

    Scripts can read and write entity network and data-table properties, apply damage directly and access network IDs. The update adds time-of-day support and can automatically spawn the Witch Bride.

    publisher
    Xbox 360 controller binding display correctedui ux

    The interface correctly shows key bindings while an Xbox 360 controller is in use.

    publisher
    Server lag and security exploits patchedsystemMilestone

    Valve fixes an exploit used to lag servers and other reported security issues.

    publisher