What changed in Left 4 Dead in 2011

18 updates · Jan 18, 2011 to Jan 18, 2011

  1. 18 events
    Achievement Progress Recoveryquality of life

    Ability to recover achievement progress lost after The Sacrifice release.

    Steam
    Tanks Spawn in Stasisgameplay

    In Versus mode, Tanks will spawn in stasis until a human player takes over, remaining invisible and invulnerable.

    Steam
    Survivor Bots and Exploding Barrelsai

    Survivor Bots no longer try to melee exploding barrels out of their way.

    Steam
    Survivor Bots Behavior Changeai

    Survivor Bots no longer try to melee exploding barrels out of their way.

    Steam
    Manual Spawn for Infected Teamgameplay

    Players on the Infected team can now manually spawn during finales.

    Steam
    Achievement Progress Recoveryquality of life

    Ability to recover achievement progress lost after The Sacrifice release.

    Steam
    Tank Speed on Firebalance change

    Tank speed is no longer reduced when on fire.

    Steam
    Friendly Fire Ignored for Bulletsbalance change

    Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire.

    Steam
    Car Alarms Triggered by Special Infectedgameplay

    In Versus mode, car alarms will now trigger anytime a Special Infected pulls or stumbles a Survivor into an alarm car.

    Steam
    Vote Option for All-Talkui ux

    Added a vote option to toggle All-Talk.

    Steam
    Manual Spawn for Infected Teamgameplay

    Players on the Infected team can now manually spawn during finales.

    Steam
    Friendly Fire Ignored for Bulletsbalance change

    Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire.

    Steam
    Tanks Spawn in Stasisgameplay

    In Versus mode, Tanks will spawn in stasis until a human player takes over, being invisible and invulnerable.

    Steam
    Points for Stumbling Survivorsgameplay

    Special Infected that causes a Survivor to stumble into a 'ledge hang' situation will receive 50 points.

    Steam
    Car Alarms Triggered by Special Infectedgameplay

    In Versus mode, car alarms will now trigger anytime a Special Infected pulls or stumbles a Survivor into an alarm car.

    Steam
    Tank Speed on Firebalance change

    Tank speed is no longer reduced when on fire.

    Steam
    Points for Stumbling Survivorsgameplay

    Special Infected that causes a Survivor to stumble into a 'ledge hang' situation will receive 50 points.

    Steam
    Vote Option for All-Talkui ux

    Added a vote option to toggle All-Talk.

    Steam