Magicka

Magicka

Arrowhead Game Studios · Paradox Interactive

activeReleased Jan 25, 2011steam

Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.

Year 8

Jan 25, 2018 - Jan 25, 2019

49 changes

Demos for multiple expansions launched on July 17, 2018, allowing players to sample content from *Vietnam*, *Other Side Of The Coin*, *The Stars Are Left*, *Dungeons And Daemons*, and *Dungeons And Gargoyles*. This window also saw the addition of new robe sets, including the Astronomer, Ice Regent, Shaman, and Centurion sets, each featuring unique weapons and items.

  • In-game store: An in-game store was introduced on July 3, 2018, enabling players to purchase DLC directly through the Steam overlay.
  • Hot Join feature: Players gained the ability to join ongoing multiplayer games without waiting for the next chapter, implemented on May 28, 2018.
  • In-game events: A new single-player challenge event launched on November 21, 2018, featuring leaderboard integration for competitive play.
  • Improved multiplayer stability: Enhancements were made to the stability of multiplayer modes on May 28, 2018, alongside improved memory management.

Year 7

Jan 25, 2017 - Jan 25, 2018

0 changes
Nothing notable this year.

Year 6

Jan 25, 2016 - Jan 25, 2017

0 changes
Nothing notable this year.

Year 5

Jan 25, 2015 - Jan 25, 2016

52 changes

Magicka 2 officially launched on May 26, 2015, introducing a new adventure with hundreds of spells and marking the series' debut on PlayStation 4. This period also saw the release of the Soul Harvest game mode and the introduction of a new Mastery Progression Tree, allowing players to specialize their wizards further.

  • Major DLC Launches: Magicka: Wizard Wars officially launched on April 28, 2015, alongside the announcement of Magicka 2's release date on March 4, 2015.
  • New Game Content:
    • Magicka 2: Released on May 26, 2015, featuring co-op campaigns, challenge levels, and new artifacts.
    • Soul Harvest Mode: A new game mode added with unique maps and longer rounds.
    • Mastery Progression Tree: A complete rework of wizard progression allowing for specialization choices.
    • New Artifacts and Magicks: Introduced gameplay-altering artifacts and new spells like Stasis and Frostbomb.
  • Gameplay Enhancements:
    • Level Locks Removed: All items now purchasable with Gold Crowns, eliminating previous level restrictions.
    • Revamped In-Game Economy: Players can earn crowns through gameplay, allowing for greater accessibility to items.
    • Lightning and Teleport Adjustments: Tweaked spell mechanics for better balance and gameplay flow.
  • UI Improvements: A revamped Magicks screen removed crystals as a purchasing currency and added a crafting button in preparation for future crafting systems.

Year 4

Jan 25, 2014 - Jan 25, 2015

2 changes

Tracked sources for Magicka were limited between 2014-01-25 and 2015-01-25, with only 2 verified changes captured in this window. The recorded activity centers on Open Beta for Magicka: Wizard Wars Announced and Open Beta for Magicka: Wizard Wars Announced and sits between Worldwide Alpha Launch for Magicka: Wizard Wars on 2013-11-21 (new_content) and Magicka 2 Release Date Announced on 2015-03-04 (dlc_release), making this a light but still readable period in the game's history.

  • Verified activity: 2014-05-09 - Open Beta for Magicka: Wizard Wars Announced: Magicka: Wizard Wars will begin its Open Beta phase on May 27, allowing players to experience the game for free.; 2014-05-09 - Open Beta for Magicka: Wizard Wars Announced: Magicka: Wizard Wars will begin Open Beta on May 27, allowing players to experience the game for free..
  • What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
  • Before this window: The closest earlier tracked activity was Worldwide Alpha Launch for Magicka: Wizard Wars on 2013-11-21 (new_content).
  • After this window: The next tracked activity was Magicka 2 Release Date Announced on 2015-03-04 (dlc_release).

Year 3

Jan 25, 2013 - Jan 25, 2014

2 changes

Tracked sources for Magicka were limited between 2013-01-25 and 2014-01-25, with only 2 verified changes captured in this window. The recorded activity centers on Global Alpha Launch for Magicka: Wizard Wars and Worldwide Alpha Launch for Magicka: Wizard Wars and sits between Lonely Cruise Map Released on 2011-07-01 (new_content) and Open Beta for Magicka: Wizard Wars Announced on 2014-05-09 (new_content), making this a light but still readable period in the game's history.

  • Verified activity: 2013-11-21 - Global Alpha Launch for Magicka: Wizard Wars: Magicka: Wizard Wars alpha is now available worldwide with new servers in Oceania, Brazil, and Russia.; 2013-11-21 - Worldwide Alpha Launch for Magicka: Wizard Wars: New servers launched in Oceania, Brazil, and Russia for global access..
  • What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
  • Before this window: The closest earlier tracked activity was Lonely Cruise Map Released on 2011-07-01 (new_content).
  • After this window: The next tracked activity was Open Beta for Magicka: Wizard Wars Announced on 2014-05-09 (new_content).

Year 2

Jan 25, 2012 - Jan 25, 2013

0 changes
Nothing notable this year.

Year 1

Jan 25, 2011 - Jan 25, 2012

4 changes

Lonely Cruise Map launched on July 1, 2011, introducing a new adventure for players in Magicka. This map became accessible by earning three tickets through various achievements, which were also added to the game to facilitate this new content.

  • New Map: Lonely Cruise became available, offering a fresh location for players to explore.
    • Players could access the map by earning three tickets through achievements.
  • New Achievements: Additional achievements were introduced to support the ticket-earning process for the Lonely Cruise map.