What changed in Mount & Blade II: Bannerlord in 2023

143 updates · 5 main milestones · Jan 5, 2023 to Dec 21, 2023

  1. 8 events
    Fixed crash on lobby Clan button in GOG buildbug fix

    Resolved a crash that occurred when clicking the lobby Clan button using the GOG build.

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    Fixed C# assertions visibility in Modding Kitmodding

    Resolved a bug that prevented C# side assertions from showing up in the Modding Kit.

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    Fixed crash during hero prisoner donation/salebug fix

    Resolved a crash that occurred when a caravan or villager party tried to donate/sell hero prisoners.

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    Fixed crash when mercenary becomes vassalbug fix

    Resolved a crash that occurred when the mercenary player became a vassal of the same kingdom.

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    Fixed crash when closing the gamebug fix

    Resolved a crash that occurred when closing the game.

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    Fixed crash when skipping initial videobug fix

    Resolved a crash that occurred when trying to skip the initial video.

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    Fixed crash on settlement overlay tooltipbug fix

    Resolved a crash that occurred when hovering on the settlement overlay tooltip while leaving the settlement.

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    Fixed FPS issue affecting mounted troopsbug fix

    Resolved a bug that caused high FPS to reduce the turn speed of mounted troops with couched lances.

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  2. 7 events
    Ability to Favorite Serversquality of life

    Added the ability to favorite servers.

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    Settlement Garrison Balance Improvementsbalance change

    Improvements made to the settlement garrison balance.

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    Bulk Shader Compilationperformance

    Introduced bulk shader compilation which reduces module loading times.

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    Combat AI Tweaksai

    Introduced a larger fighting skill gap between lower and higher skilled troops.

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    Improved Moddability of World Mapmodding

    Modders can now explore the new and improved moddability of the World Map.

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    Custom Decals Featuremodding

    Added the ability to define and use your own decals.

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    Dedicated Server Files Availablenetwork

    Dedicated Server files have been made available for Beta.

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  3. 6 events
    Reintroduction of Danustica Town Scenenew content

    The Danustica town scene has been reintroduced in the latest beta.

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    Stability and Performance Improvements in Beta v1.2.5performance

    Further stability and performance improvements are being implemented.

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    Reduced Mod Loading Timesmodding

    Mod loading times have been reduced for better performance.

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    AI Combat Level Calculation Adjustmentsbalance change

    AI combat level calculation will be balanced to better reflect current skill distribution.

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    Improved World Map Moddingmodding

    Modding-related changes include improvements to world map modding.

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    Return of Dismount Mechanic in Beta v1.2.4balance change

    The dismount mechanic has been reintroduced for testing in Beta Multiplayer.

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  4. 5 events
    Fixed weight increase of crafted weapons after loading a savebug fix
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    Fixed crash on updating total played timebug fix
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    Fixed crash on lobby screen with consecutive exit confirmationsbug fix
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    Fixed crash when opening kick poll after new player joinsbug fix
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    Fixed server crash due to AI targeting issuebug fix
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  5. 1 event
    Regional Price Increase Announcementstore

    Upcoming increase in regional prices for Mount & Blade II: Bannerlord due to currency fluctuations, effective from 19.09.2023.

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  6. 23 events
    Scene Downloader Featuresystem

    Dedicated Custom Server Helper module merged into the base game for scene downloads.

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    PS4 to PS5 Save Migrationsystem

    PS4 saves can now be migrated to PS5.

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    Revamped Siege Engine Soundsaudio

    Siege engine sounds have been improved for better immersion.

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    Birth and Aging Settings for Consolessystem

    Birth and aging settings available on consoles with version 1.2.0.

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    Pushable Siege Laddersgameplay

    Siege ladders can now be pushed off walls even with troops on them.

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    New Alley System for Crime Gangsgameplay

    Players can take over alleys and manage crime operations.

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    Melee Combat AI ReworkedaiMilestone

    Melee AI improved for better combat duration and tactical awareness.

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    Ranged Combat AI Improvementsai

    Ranged units now maintain distance and reposition effectively.

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    Improvements to Fog of Warui ux

    New methods to unveil details added based on community feedback.

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    Weather Effects IntroducedgameplayMilestone

    Rain and snow effects added, impacting movement speed and siege preparation times.

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    New Hideout Scenesnew content

    Four new bandit hideout scenes added across various environments.

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    Auto Battle Calculations Revisedgameplay

    Mission and terrain types now affect auto battle outcomes.

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    Kingdom Destruction MechanicgameplayMilestone

    Kingdoms are now destroyed when they lose all fiefs, with clans becoming independent.

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    Taunts Added for Multiplayernew content

    32 new taunt animations available in multiplayer.

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    New Battle Terrains Addednew content

    Six new battle terrains introduced, bringing the total to 76 unique battle scenes.

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    New Armor Piecesnew content

    Three new armor pieces added: Ornate Scale Armor, Khan's Coat of Plates, and Khan's Plated Bracers.

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    Console Cheats Addedsystem

    15 cheats available on consoles, disabling achievements when enabled.

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    Formation Targeting Feature AddedgameplayMilestone

    New tactical choices for targeting enemy formations in battles.

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    Extended Gamepad Supportsystem

    New haptic feedback and control options for PS5 and PS4 gamepads.

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    Sally Out Ambush Missions Addedgameplay

    New mission type allowing players to ambush attackers during sieges.

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    Fog of War Mechanic Introducedui ux

    Fog of war added to the encyclopedia, requiring interactions to unveil information.

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    New Voiceovers for Aserai, Khuzait, and Sturgianaudio

    Distinctive voiceovers added for Aserai, Khuzait, and Sturgian characters.

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    Warehouses Introducedgameplay

    New gameplay loop for traders with warehouses for resource management.

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  7. 6 events
    Fixed crash during bash attack with bannerbug fix
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    Fixed disconnection from lobby when party disbandedbug fix
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    Fixed crash entering siege with siege engines in reservebug fix
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    Fixed Tactics skill effects display bugbug fix
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    Fixed crash when banner bearer spawned as reinforcementbug fix
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    Fixed dedicated server crash on Linuxbug fix
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  8. 11 events
    Fixed connection issues for longer-running custom serversbug fix
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    Fixed crash during battle related to agent's camerabug fix
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    Improved lobby server stabilityperformance
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    Fixed crash during missions due to missing right-handed weaponbug fix
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    Fixed endless conversation bug with noble partybug fix
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    Resolved custom server crash related to player distribution in Skirmishbug fix
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    Fixed troops inflicting more damage than intendedbug fix
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    Updated voice chat system for flexible Skirmish player numbersmodding

    Prevents crashes with more than 6 vs 6 matches.

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    Fixed crash due to uninitialized mission camerabug fix
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    Fixed spam of 'get_jump_action failed' log in custom server consolebug fix
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    Fixed riding perk 'Shepherd' reducing speed incorrectlybug fix
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  9. 7 events
    Increased maximum number of servers hosted concurrently from 5 to 50balance change
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    Fixed crash when transferring troops between formations with bannersbug fix
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    Fixed server crash due to a modded clientbug fix
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    Adjusted RoundTimeLimit server option to 60-3600 secondsbalance change
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    Fixed bug causing vassals to randomly disappear after promotionbug fix
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    Fixed crash due to corrupt save data when making peace with minor factionsbug fix
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    Fixed bug allowing players to use the teenage human bodybug fix
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  10. 13 events
    Fixed bug causing player to get stuck in game menu after sallying outbug fix
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    Removed relationships limit for kingdom objects in Kingdoms.xsdmodding
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    Fixed scoreboard text strings not graying out correctly in multiplayerbug fix
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    Fixed crash during 'Heir coming of age' cutscenebug fix
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    Fixed server crash after 10 matches in multiplayerbug fix
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    Fixed bug allowing leader change in party screen during new party creationbug fix
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    Fixed server crash when more than 6 players joined a team in multiplayerbug fix
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    Fixed crash when leaving the kingdombug fix
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    Fixed relationship loss bug when rescuing ally from enemybug fix
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    Fixed crash when army dispersed due to clan leaving kingdombug fix
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    Fixed bug causing encounter menu to open after leaving siegebug fix
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    Fixed performance issue with dead wanderers in encyclopediaperformance
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    Fixed crash when party left ongoing encounterbug fix
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  11. 5 events
    Fixed crash after occupying an alleybug fix
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    Fixed crash when auto-generating navmesh in moddingbug fix
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    Fixed crash while loading a saved gamebug fix
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    Fixed crash when generating terrain in moddingbug fix
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    Fixed crash when ending missionsbug fix
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  12. 19 events
    Optimised save system to reduce file sizeperformance
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    Added support for armour piece banners in save load screennew content

    Character will not appear until saved again.

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    Fixed bug with athletics perk 'Mighty Blow'bug fix
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    Implemented party screen troop sortingui ux

    Players can now sort rosters by Type, Name, Count, and Tier.

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    Added Fog of War feature for heroesui ux

    Critical information hidden until heroes are met.

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    Fixed crash on crafting screen with confirm shortcutbug fix
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    Fixed bug preventing players from logging into lobbybug fix
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    Fixed crash on banner editor screen with heraldic armourbug fix
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    Fixed crash on loading gamebug fix
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    Fixed crash when clearing rival alley during civilian missionbug fix
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    Fixed bug causing Radagos to disappear in hideout tutorialbug fix
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    Fixed crash when saving gamebug fix
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    Added three new scenes to custom battlevisuals

    Sanala, Ataconia Castle, and Mecalovea Castle.

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    Fixed memory leaks after new sandbox/campaign gameperformance
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    Re-enabled campaign speed multiplier cheat with capbalance change

    Capped maximum value to 15 and renamed to set_campaign_speed_multiplier.

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    Added missing voiceovers for Aserai, Khuzait, and Sturgiaaudio
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    Fixed crash when player sallies out during siegebug fix
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    Added new Khuzait heavy armourvisuals
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    Added new Empire plate vest armourvisuals
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  13. 32 events
    Increased hit damage of fire mangonel projectilesbalance change

    Harder to hit enemy engines or formations, but better payout.

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    Increased hit points of battering rams and siege towersbalance change

    To compensate for decreased mangonel minimum range.

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    Decreased single-hit damage and damage area for regular mangonelsbalance change

    Regular mangonels are still effective against troops but no longer overshadow fire mangonels.

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    Fixed bug preventing deletion of corrupted save filesbug fix
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    Fixed dedicated server crash due to corpse creation data corruptionbug fix
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    Fixed server crash on crowded servers when picking up itemsbug fix
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    Fixed memory leak when returning to main menubug fix
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    Fire mangonels now primarily target enemy troopsai
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    Decreased minimum firing range of all mangonelsbalance change

    Allows mangonels to shoot closer targets, making higher walls less detrimental.

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    Reduced save file limit from 32 to 16balance change

    Allows for larger files without corruption; existing files remain intact.

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    Fixed PS5 memory issue crashbug fix
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    Fixed crash due to shield inverse kinematics synchronizationbug fix
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    Defending troops now start on walls at siege beginsai
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    Increased area of effect for fire mangonelsbalance change
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    Fixed crash on screens with thumbnailsbug fix
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    Fixed crash with mods having dot characters in module namebug fix
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    Fixed modding-related crash after removing modsbug fix
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    Decreased single-hit damage and damage area for trebuchetsbalance change
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    Fixed crash entering towns during a siegebug fix
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    Increased damage reduction towards edges of fire mangonel hit areabalance change
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    Fixed AI general formation crash at siege battles startbug fix
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    Improved overall accuracy calculation for siege enginesai

    Results in fewer over or undershooting.

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    Fixed animation system crashbug fix
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    Increased number of projectiles for regular mangonelsbalance change
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    Increased number of projectiles for trebuchetsbalance change
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    Fixed save corruption when overwriting save filesbug fixMilestone

    Old saves might still be corrupted; create a new save file to safeguard existing saves.

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    Fixed crash navigating inventory, encyclopedia, or party screenbug fix
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    Improved AI targeting behavior of mangonelsai

    Mangonels now prioritize battering rams and siege towers, then clumps of enemies.

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    Fixed crash after battlesbug fix
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    Adjusted target boxes of siege towers for defending mangonelsai

    Defending mangonels can now target siege towers when they are closer.

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    AI now properly leads targets for ranged siege enginesai
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    Attacking archers now use line formation spacingai

    Instead of tight formation spacing when taking positions.

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