What changed in Mount & Blade II: Bannerlord in 2026

57 updates · 6 main milestones · Feb 3, 2026 to May 21, 2026

  1. 14 events
    New Body Armors and Helmetsnew content

    Two new body armors and nine new Nord helmets added.

    Steam
    Reduced Party Wages and Food Consumption at Seabalance change

    Party wages and food consumption reduced while at sea.

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    Addition of New Shipsnew contentMilestone

    Two new ships added: Battanian Barlinnger and Nord Battle Knarr.

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    Fixed Various Bugs in Naval Mechanicsbug fix

    Multiple bugs related to naval parties and travel have been fixed.

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    Improved Diplomacy Mechanicsbalance changeMilestone

    Changes to war declarations and alliance formations to reflect world state.

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    Changes to Naval BattlesgameplayMilestone

    Major improvements to naval battle mechanics and victory conditions.

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    New Naval Party Rolesnew content

    Introduction of First Mate and Navigator roles for crew management.

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    Naval Combat Experience Gain Increasedbalance change

    Experience gain for troops in naval encounters increased by 50%.

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    Increased Naval Activity for AI Noblesbalance change

    AI nobles now actively seek out town and village ports to harass enemy parties.

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    Improved Stealth Mission Mechanicsquality of life

    Stealth missions now reward players for avoiding detection.

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    Reworked AI Army Creation Systembalance changeMilestone

    AI army creation requires more influence and results in fewer but stronger armies.

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    Combat Mechanics Adjustmentsbalance change

    Changes to melee unit behavior and cavalry advantages in auto-resolve.

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    Introduction of Seaborne Village Raidsnew contentMilestone

    New Viking-era activity allowing fleets to raid coastal villages.

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    Faster River Travelbalance change

    River travel speed increased by 50%.

    Steam
  2. 16 events
    Fixed Crash When Closing a Missionbug fix
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    Raid Requirements and Mechanicsgameplay

    Initiating a raid requires 15 healthy troops and shallow draft ships. Village militia will decide to resist or allow raiding based on power balance.

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    Fixed Crashes Related to Save Files and Blockadesbug fix

    Fixed crashes when loading a save file with War Sails and lifting a blockade during a siege.

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    Ships No Longer Sink Below Wave Surfacebug fix
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    Looting Mechanics Updatedgameplay

    Looting begins immediately if the militia does not resist; otherwise, a raid mission is triggered.

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    Fixed Black Textures on Reinforced Berserker Helmetbug fix
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    Auto-battle Bonuses Adjustedbalance change

    Attacker horse archers receive a 50% power penalty; defender archers receive a 10% power bonus.

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    Repositioned Coastal Villagesgameplay

    Several villages repositioned closer to the coastline, creating new offensive naval action opportunities.

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    Seaborne Village Raids Introducednew contentMilestone

    Players and AI can now raid or defend coastal villages directly from the sea or rivers.

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    Level Progress Bar Reintroducedui ux

    The level progress bar on the Character screen now shows current XP instead of skill points.

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    Fixed Visual Bug with Army Formationbug fix

    Resolved a visual bug causing army members to break formation while raiding a village.

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    New Naval Interaction Featuresgameplay

    Added ability to make port in villages for trading, recruiting, and resupplying without disembarking.

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    Art Updates for Dromakion and Qalgukvisuals

    Added fore battlements to Dromakion and Qalguk.

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    Fixed Controller Navigation Bugsbug fix

    Fixed issues with controller dpad navigation for custom battle troop weight sliders and dropdown selections.

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    Fixed Ship Upgrade Part Cost Calculationbug fix
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    Nord Berserkir Troop Improvementsbalance change

    Increased Berserker Cloak body armor from 14 to 20, replaced helmet, and improved axe damage.

    Steam
  3. 27 events
    Fixed Siege Attack Crash After Lifting Naval Blockadebug fix

    Fixed a crash that occurred when launching a siege attack after lifting the naval blockade.

    Steam
    Fixed Crash When Player Taken Prisoner by Defeated Captorbug fix

    Fixed a crash that occurred when the player was taken prisoner, and the captor party was defeated by a party that was at war with the player.

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    Fixed Crash When Player Taken Prisoner with Quest Activebug fix

    Fixed a crash that occurred when the player was taken prisoner with the 'Escort Merchant Caravan' quest active.

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    Fixed Crash During Disrupt Supply Lines Questbug fix

    Fixed a crash that occurred during the 'Disrupt Supply Lines' quest due to improper target settlement selection compared to the quest party's navigation capabilities.

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    Fixed Player Ruler Bug in Multiple Kingdomsbug fix

    Fixed a bug that caused the player to be shown as the ruler of multiple kingdoms.

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    Fixed Naval Wardenships Policy Bugbug fix

    Fixed a bug that caused the 'Naval Wardenships' policy effects to apply to mercenary clans.

    Steam
    Fixed Physics Simulation Crash During Battlesbug fix

    Fixed a crash that occurred during battles due to the physics simulation.

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    Fixed Combat-Related Crash During Battlesbug fix

    Fixed a crash that occurred during battles due to a combat-related issue.

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    Fixed Crash During Boss Fight Transitionbug fix

    Fixed a crash that occurred during the transition to the boss fight in the 'Free the Sea Hounds' Captives' quest.

    Steam
    Fixed Mismatched Naval Storyline Voice Linesbug fix

    Fixed an issue where some naval storyline voice lines did not match their corresponding text.

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    Fixed Quest Update Sound Bugbug fix

    Fixed a bug that caused the quest update sound to play every time you killed an enemy in the hideout after the campfire was activated.

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    Fixed Multithreading Crash in Rendering Systembug fix

    Fixed a crash that occurred due to a multithreading issue in the rendering system.

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    Fixed Shared Wars Bug in Alliance Calculationsbug fix

    Fixed a bug that caused shared wars not to apply in alliance calculations, which could prevent alliances from forming.

    Steam
    Fixed Crash When Army Leaves Siegebug fix

    Fixed a crash that occurred when an army left a siege.

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    Fixed Crash When Troop Dies with Order Menu Openbug fix

    Fixed a crash that occurred when a troop died while the order menu was open.

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    Fixed Crash in Mods Using Custom Audiobug fix

    Fixed a crash that occurred in mods using custom audio.

    Steam
    Fixed Crash When Minor Clan Joins Kingdombug fix

    Fixed a crash that occurred when a minor clan that should be hostile to a kingdom incorrectly joined that kingdom.

    Steam
    Fixed Focus Points Application Bugbug fix

    Fixed a bug that prevented the additional 6 focus points from being applied in new campaigns.

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    Fixed Crash on Weekly Tick with Dead Herobug fix

    Fixed a crash that occurred on the weekly tick due to an issue with handling a dead hero.

    Steam
    Fixed Crash When Besiegers Lose All Shipsbug fix

    Fixed a crash that occurred when the besiegers lost all their ships during a blockade battle.

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    Fixed Crash Due to Kill Feed Elementsbug fix

    Fixed a crash that occurred in battles due to many kill feed elements.

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    Fixed Crash Loading Battle Scenesbug fix

    Fixed a crash that occurred while loading battle scenes due to an issue with formation calculations.

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    Fixed Campaign Map Crash with Pirate Partiesbug fix

    Fixed a crash that occurred on the campaign map due to an issue in handling nearby pirate parties by the 'Amnesties for Pirates' policy.

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    Fixed Crash Exiting to Main Menu During Dialoguebug fix

    Fixed a crash that occurred when exiting to the main menu during a conversation with a character who is removed from the location at the end of the dialogue.

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    Fixed Crash During Henchman Conversationbug fix

    Fixed a crash that occurred during the conversation with the henchman after completing the 'Rival Gang Moving In' quest.

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    New Voiceovers for Gunnar’s World Map Travelnew content

    Added new voiceovers covering events, quests, and locations encountered during the naval storyline.

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    Fixed Rescued Siblings Stats Bugbug fix

    Fixed a bug that caused rescued siblings to be missing or have incorrect stats in naval playthroughs.

    Steam