What changed in Mount & Blade II: Bannerlord in 2026

94 updates · 6 main milestones · Feb 3, 2026 to Jul 8, 2026

  1. 20 events
    Crash Fix in Encyclopedia Pagesperformance

    Fixed a crash that occurred in kingdom and clan pages of the encyclopedia.

    Steam
    Crash Fix During Cloth Simulationperformance

    Fixed a crash that occurred during cloth simulation.

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    Crash Fix During Village Defense Missionperformance

    Fixed a crash that occurred in missions when you attempted to defend a village during a raid, while the village did not have any militia.

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    Formation Targeting Bug Fixbug fix

    Fixed a bug that caused formation targeting to incorrectly select formations that are behind the player character.

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    Improved Save/Load Times on PS5performance

    Improved the save / load times on PS5.

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    Shader Cache File Size Bug Fixmodding

    Fixed a bug which caused the .sack bulk shader cache file to massively increase in size when compiling shaders.

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    Allied Troops Fill Remaining Fleet Capacitygameplay

    If you deploy your own troops without filling the fleet's full capacity, the remaining space will be filled with allied troops.

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    Crash Fix with Mods and Save Metadataperformance

    Fixed a crash that occurred when mods re-added existing keys to save metadata.

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    Crash Fix When Attacking Raiding Partyperformance

    Fixed a crash that occurred when attacking a raiding party on the campaign map.

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    Crash Fix Due to High Memory Usage on Xboxperformance

    Fixed a crash that occurred due to high memory usage on Xbox.

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    Boarding Hooks Bug Fixbug fix

    Fixed a bug that caused boarding hooks to be disabled on places where they overlapped with ship upgrades containing shields.

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    Crash Fix Due to Null Reference in AI Behaviourperformance

    Fixed a crash that occurred due to a null reference in AI behaviour code.

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    Unlimited Banner Layers in Banner Readermodding

    Made the banner layers unlimited in the banner reader.

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    Crash Fix Due to Memory Ordering in Battlesperformance

    Fixed a crash that occurred in battles due to memory ordering.

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    Crash Fix After Exiting Conversationperformance

    Fixed a crash that occurred after exiting a conversation.

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    Crash Fix in Captain Modeperformance

    Fixed a crash that occurred in Captain Mode when cavalry charged into a formation that braced spears/pikes.

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    Visual Glitches Bug Fix on Xboxbug fix

    Fixed a bug that caused visual glitches and could induce a crash during longer playing sessions on Xbox.

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    Hail to Gunnar's Contract Bug Fixbug fix

    Fixed a bug that prevented 'Hail to Gunnar's contract.' option from appearing during the War Sails storyline.

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    Ship Owner Tooltipui ux

    Hovering over a ship shows a tooltip with its owner.

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    Manual Ship Selection for Naval Raidsnew content

    Added manual ship selection for seaborne village raids.

    Steam
  2. 7 events
    Rise of the Rhodoks Modnew content

    Adds the Rhodoks as a fully playable culture with unique armor, weapons, and new gameplay elements.

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    Closed Beta for War Sails Modding Kitmodding

    The War Sails Modding Kit has entered Closed Beta, allowing modders to create new ships, scenes, and mechanics.

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    Feudal Title System Modnew content

    Introduces a title system for rulers and nobles based on their holdings, with cultural and gender variants.

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    Bretonnie Roleplay Event on June 28thseasonal event

    Weekly immersive multiplayer community event focusing on medieval battles and roleplaying.

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    ReSpec Player Modnew content

    Allows players to reset attributes and focus points for themselves and companions, with adjustable costs.

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    Extended Submission Deadline for Map-Making Competitionchanges

    The submission deadline for the community map-making competition has been extended to August 15, 2026.

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    Calradic Campaign Multiplayer Event #85seasonal event

    Join the 85th Bannerlord Multiplayer event on July 4th for a hack & slash experience.

    Steam
  3. 10 events
    Fixed Crash During Siege Defensebug fix

    Fixed a crash that occurred when two armies are besieging the settlement while the player defends the siege.

    Steam
    Fixed Ship Icon Inconsistency on Scoreboardbug fix

    Fixed a bug that caused inconsistencies with ship icons on the scoreboard.

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    Fixed MP Community Server Stability Exploitbug fix

    Fixed an MP community server stability exploit related to map ID names.

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    Fixed Non-Shallow Draft Ships in Naval Raidsbug fix

    Fixed a bug that allowed non-shallow draft ships to join naval raid simulations.

    Steam
    Fixed Crash on Starting Coastal Village Raidsbug fix

    Fixed a crash that occurred when starting coastal village raids.

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    Fixed Conversation Bug with Army Interactionbug fix

    Fixed a bug that caused the conversation to open again after having already interacted with the army.

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    Fixed Crash Due to Excessive Memory Usagebug fix

    Fixed a crash that occurred due to excessive memory usage when opening the party and port screens together.

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    Fixed 'Leave' Option Display Bugbug fix

    Fixed a bug that displayed the 'Leave' option when you tried to help a village under raid.

    Steam
    Fixed Crash During Tutorial Encounterbug fix

    Fixed a crash that occurred upon starting an encounter during the tutorial.

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    Improved Memory Management for Party and Port Screensperformance
    Steam
  4. 14 events
    New Body Armors and Helmetsnew content

    Two new body armors and nine new Nord helmets added.

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    Reduced Party Wages and Food Consumption at Seabalance change

    Party wages and food consumption reduced while at sea.

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    Addition of New Shipsnew contentMilestone

    Two new ships added: Battanian Barlinnger and Nord Battle Knarr.

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    Fixed Various Bugs in Naval Mechanicsbug fix

    Multiple bugs related to naval parties and travel have been fixed.

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    Improved Diplomacy Mechanicsbalance changeMilestone

    Changes to war declarations and alliance formations to reflect world state.

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    Changes to Naval BattlesgameplayMilestone

    Major improvements to naval battle mechanics and victory conditions.

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    New Naval Party Rolesnew content

    Introduction of First Mate and Navigator roles for crew management.

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    Naval Combat Experience Gain Increasedbalance change

    Experience gain for troops in naval encounters increased by 50%.

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    Increased Naval Activity for AI Noblesbalance change

    AI nobles now actively seek out town and village ports to harass enemy parties.

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    Improved Stealth Mission Mechanicsquality of life

    Stealth missions now reward players for avoiding detection.

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    Reworked AI Army Creation Systembalance changeMilestone

    AI army creation requires more influence and results in fewer but stronger armies.

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    Combat Mechanics Adjustmentsbalance change

    Changes to melee unit behavior and cavalry advantages in auto-resolve.

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    Introduction of Seaborne Village Raidsnew contentMilestone

    New Viking-era activity allowing fleets to raid coastal villages.

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    Faster River Travelbalance change

    River travel speed increased by 50%.

    Steam
  5. 16 events
    Fixed Crash When Closing a Missionbug fix
    Steam
    Raid Requirements and Mechanicsgameplay

    Initiating a raid requires 15 healthy troops and shallow draft ships. Village militia will decide to resist or allow raiding based on power balance.

    Steam
    Fixed Crashes Related to Save Files and Blockadesbug fix

    Fixed crashes when loading a save file with War Sails and lifting a blockade during a siege.

    Steam
    Ships No Longer Sink Below Wave Surfacebug fix
    Steam
    Looting Mechanics Updatedgameplay

    Looting begins immediately if the militia does not resist; otherwise, a raid mission is triggered.

    Steam
    Fixed Black Textures on Reinforced Berserker Helmetbug fix
    Steam
    Auto-battle Bonuses Adjustedbalance change

    Attacker horse archers receive a 50% power penalty; defender archers receive a 10% power bonus.

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    Repositioned Coastal Villagesgameplay

    Several villages repositioned closer to the coastline, creating new offensive naval action opportunities.

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    Seaborne Village Raids Introducednew contentMilestone

    Players and AI can now raid or defend coastal villages directly from the sea or rivers.

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    Level Progress Bar Reintroducedui ux

    The level progress bar on the Character screen now shows current XP instead of skill points.

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    Fixed Visual Bug with Army Formationbug fix

    Resolved a visual bug causing army members to break formation while raiding a village.

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    New Naval Interaction Featuresgameplay

    Added ability to make port in villages for trading, recruiting, and resupplying without disembarking.

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    Art Updates for Dromakion and Qalgukvisuals

    Added fore battlements to Dromakion and Qalguk.

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    Fixed Controller Navigation Bugsbug fix

    Fixed issues with controller dpad navigation for custom battle troop weight sliders and dropdown selections.

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    Fixed Ship Upgrade Part Cost Calculationbug fix
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    Nord Berserkir Troop Improvementsbalance change

    Increased Berserker Cloak body armor from 14 to 20, replaced helmet, and improved axe damage.

    Steam
  6. 27 events
    Fixed Siege Attack Crash After Lifting Naval Blockadebug fix

    Fixed a crash that occurred when launching a siege attack after lifting the naval blockade.

    Steam
    Fixed Crash When Player Taken Prisoner by Defeated Captorbug fix

    Fixed a crash that occurred when the player was taken prisoner, and the captor party was defeated by a party that was at war with the player.

    Steam
    Fixed Crash When Player Taken Prisoner with Quest Activebug fix

    Fixed a crash that occurred when the player was taken prisoner with the 'Escort Merchant Caravan' quest active.

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    Fixed Crash During Disrupt Supply Lines Questbug fix

    Fixed a crash that occurred during the 'Disrupt Supply Lines' quest due to improper target settlement selection compared to the quest party's navigation capabilities.

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    Fixed Player Ruler Bug in Multiple Kingdomsbug fix

    Fixed a bug that caused the player to be shown as the ruler of multiple kingdoms.

    Steam
    Fixed Naval Wardenships Policy Bugbug fix

    Fixed a bug that caused the 'Naval Wardenships' policy effects to apply to mercenary clans.

    Steam
    Fixed Physics Simulation Crash During Battlesbug fix

    Fixed a crash that occurred during battles due to the physics simulation.

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    Fixed Combat-Related Crash During Battlesbug fix

    Fixed a crash that occurred during battles due to a combat-related issue.

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    Fixed Crash During Boss Fight Transitionbug fix

    Fixed a crash that occurred during the transition to the boss fight in the 'Free the Sea Hounds' Captives' quest.

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    Fixed Mismatched Naval Storyline Voice Linesbug fix

    Fixed an issue where some naval storyline voice lines did not match their corresponding text.

    Steam
    Fixed Quest Update Sound Bugbug fix

    Fixed a bug that caused the quest update sound to play every time you killed an enemy in the hideout after the campfire was activated.

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    Fixed Multithreading Crash in Rendering Systembug fix

    Fixed a crash that occurred due to a multithreading issue in the rendering system.

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    Fixed Shared Wars Bug in Alliance Calculationsbug fix

    Fixed a bug that caused shared wars not to apply in alliance calculations, which could prevent alliances from forming.

    Steam
    Fixed Crash When Army Leaves Siegebug fix

    Fixed a crash that occurred when an army left a siege.

    Steam
    Fixed Crash When Troop Dies with Order Menu Openbug fix

    Fixed a crash that occurred when a troop died while the order menu was open.

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    Fixed Crash in Mods Using Custom Audiobug fix

    Fixed a crash that occurred in mods using custom audio.

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    Fixed Crash When Minor Clan Joins Kingdombug fix

    Fixed a crash that occurred when a minor clan that should be hostile to a kingdom incorrectly joined that kingdom.

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    Fixed Focus Points Application Bugbug fix

    Fixed a bug that prevented the additional 6 focus points from being applied in new campaigns.

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    Fixed Crash on Weekly Tick with Dead Herobug fix

    Fixed a crash that occurred on the weekly tick due to an issue with handling a dead hero.

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    Fixed Crash When Besiegers Lose All Shipsbug fix

    Fixed a crash that occurred when the besiegers lost all their ships during a blockade battle.

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    Fixed Crash Due to Kill Feed Elementsbug fix

    Fixed a crash that occurred in battles due to many kill feed elements.

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    Fixed Crash Loading Battle Scenesbug fix

    Fixed a crash that occurred while loading battle scenes due to an issue with formation calculations.

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    Fixed Campaign Map Crash with Pirate Partiesbug fix

    Fixed a crash that occurred on the campaign map due to an issue in handling nearby pirate parties by the 'Amnesties for Pirates' policy.

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    Fixed Crash Exiting to Main Menu During Dialoguebug fix

    Fixed a crash that occurred when exiting to the main menu during a conversation with a character who is removed from the location at the end of the dialogue.

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    Fixed Crash During Henchman Conversationbug fix

    Fixed a crash that occurred during the conversation with the henchman after completing the 'Rival Gang Moving In' quest.

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    New Voiceovers for Gunnar’s World Map Travelnew content

    Added new voiceovers covering events, quests, and locations encountered during the naval storyline.

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    Fixed Rescued Siblings Stats Bugbug fix

    Fixed a bug that caused rescued siblings to be missing or have incorrect stats in naval playthroughs.

    Steam