What changed in Natural Selection 2 in 2019

104 updates · 5 main milestones · Apr 26, 2019 to Nov 18, 2019

  1. 15 events
    Added Changelog and News Windowsui ux

    New windows added to the main menu for changelog and news.

    Steam
    Map Fixes for ns2_Caged and ns2_Derelictother

    Fixed various issues in the maps ns2_Caged and ns2_Derelict including wall ARC spots and holes.

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    Fixed Commanders Building Beyond Supply Limitbug fix

    Resolved issue where commanders could build additional structures beyond the supply limit.

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    Added Console Command for Bullet Tracer Effectsother

    New console command 'dump_tracer_info' added to print bullet tracer effects descriptions.

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    Introduction of B.M.A.C. Robotic Modelsnew contentMilestone

    Two new robotic models, Bipedal-Mobile-Automated-Custodian and Bipedal-Mobile-Automated-Countermeasure, added to Marine forces.

    Steam
    Reduced Frame Time Hitchingperformance

    Drastically reduced frame time hitching caused by the help screen when dropping or picking up a weapon.

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    Main Menu Frame Rate Limitationui ux

    Limited frame rate to 60 FPS in the menu to improve background art asset preloading.

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    Shotgun Damage Falloff Reintroducedgameplay

    Added back a damage falloff for the shotgun, reducing damage from 6m to 12m.

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    New Team Info HUD Barui ux

    Added a new team info HUD bar for better visibility.

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    Fixed Supply Costs for Structuresbug fix

    Corrected supply costs for Armories, Observatories, and Sentry Batteries.

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    Fixed Babbler Shield Damage Issuesbug fix

    Fixed issues related to damage affecting babbler shields and their hatching.

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    New Marine Full Conversion Skinsnew content

    Added 10 new Marine skins called B.M.A.C with new models, voiceovers, sounds, and effects.

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    Improved Application Startup Timeperformance

    Optimized application start up time and behavior.

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    Fixed Client Script Error on Bootcamp Serverbug fix

    Resolved a client script error when a veteran tried to join a team at a bootcamp server.

    Steam
    Fixed Various Render-Related Crashesbug fix

    Resolved several crashes related to rendering.

    Steam
  2. 19 events
    Fixed TAA Black Pixel Artifactsbug fix

    Resolved black pixel artifacts caused by TAA under DXVK.

    Steam
    Fixed Server Browser Reserved Slots Issuebug fix

    Resolved issue where the new server browser did not account for reserved slots.

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    Fixed Script Error with Badge Removalbug fix

    Resolved script error caused by removing a badge that returns to an off-screen part of the tray.

    Steam
    Fixed Various Typos in New Menubug fix

    Corrected various typographical errors in the new menu.

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    Improved Menu Fontsui ux

    Updated menu fonts (AgencyFB) for better readability and clarity.

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    Disabled MouseButtonOne for Console Toggleui ux

    Prevented MouseButtonOne from being bound to toggle the console to avoid menu interaction issues.

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    Default Anti Aliasing to FXAAgraphics

    Changed default anti-aliasing option to FXAA to address performance issues with TAA on lower-end hardware.

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    Improved Server Console Font Scalingui ux

    Enhanced font scaling in the server console for better readability.

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    Renamed Atmospheric Quality Optionsui ux

    Added a warning for high and extreme options, indicating they are for powerful systems only.

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    Fixed Art Assets Precache Issuebug fix

    Resolved issue with some art assets not being properly precached for the new menu.

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    Fixed Spectator UI Input Blockingbug fix

    Resolved issue where some spectator UI elements blocked input to the main menu.

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    Fixed Remote Option Reset Issuebug fix

    Resolved issue where remote option bindings reset at every launch due to a faulty xml node name.

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    Fixed Profile Pictures Display Issuebug fix

    Corrected issue where profile pictures in the friends list did not always display correctly.

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    Fixed Windows 7 Launch Issuebug fix

    Addressed issue preventing users on Windows 7 without update KB2670838 from starting the game.

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    Cleaned Up Unused GUIView Objectsperformance

    Ensured cleanup of unused GUIView objects to prevent performance issues.

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    Fixed Blurry Menu Text Entry Cursorbug fix

    Corrected the menu text entry cursor to use distance field font correctly.

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    Removed DirectX 9 Render Optionperformance

    Defaulted all clients to DirectX 11 to prevent frequent crashes caused by DirectX 9 render pipeline.

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    Fixed Weapon Tracers Not Being Destroyedperformance

    Corrected issue where some weapon tracers were never destroyed, causing performance issues.

    Steam
    Fixed Abyss Gorge Unlock Conditionbug fix

    Corrected the unlock condition for Abyss Gorge to require 5 played rounds instead of 6.

    Steam
  3. 22 events
    New Map: Origin Releasednew contentMilestone

    A remake of the NS1 map, Origin, is now available to play.

    Steam
    Fixed Invisible Killfeed for Spectatorsbug fix
    Steam
    Khammander Supply Changesbalance change

    Drifter supply reduced to 5, Whip supply increased to 30, Crag, Shift, and Shade supply increased to 25.

    Steam
    Power Surge Ability Reworkedbalance change

    Damage and debuff removed, cooldown reduced to 4 seconds.

    Steam
    Fixed Marines Picking Up Incorrect Weaponsbug fix
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    Lerk Health and Spike Adjustmentsbalance change

    Lerk HP changed to 180/30, spike spread increased, and umbra adjustments made.

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    Marine Supply Changesbalance change

    Sentry Battery supply increased to 15, observatory supply increased to 40, and several other supply adjustments.

    Steam
    Fixed Drifters Popping Marine Blueprintsbug fix
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    Limited Time Abyss Gorge Skinnew content

    Earn the special Abyss Gorge skin after playing five rounds on the new map.

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    Mines Damage and HP Increasedbalance change

    Damage increased to 150 and HP increased to 50.

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    New Main Menu Designui ux

    The main menu has been modernized for better usability.

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    Machine Gun Damage Normalizationbalance change

    Player target damage normalized to 12/13/14/15.

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    Shotgun Spread and Damage Adjustmentsbalance change

    Removed damage falloff and changed spread pattern.

    Steam
    DirectX 11 Support AddedperformanceMilestone

    The game has officially moved to DirectX 11.

    Steam
    Carapace Armor Bonus Decreasedbalance change

    Armor bonus for Skulks decreased to 15 and for Lerks to 20.

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    Fade Blink Changesbalance change

    Blink's initial cast now cancels all velocity, speed increased, and air friction adjustments made.

    Steam
    Fixed Clogs and Eggs Ignitionbug fix
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    Onos Health and Boneshield Adjustmentsbalance change

    Base health decreased to 700, biomass health bonus increased, and Boneshield movement speed increased.

    Steam
    Grenade Adjustmentsbalance change

    Cluster grenades now deal 5x damage to flammable structures, nerve gas cloud lifetime decreased, and pulse grenade damage reduced.

    Steam
    Fixed Hit Registration Issues with Axebug fix
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    Fixed Grenade Launcher Projectile Detonationbug fix
    Steam
    Optimizations for Cinematics and Particlesperformance

    Fixed issues with cinematics updating every frame and optimized spore and umbra clouds.

    Steam
  4. 42 events
    World Update Routine Optimizationsperformance

    Improved various expensive world update routines to stabilize and decrease their run-time cost.

    Steam
    Alien Tunnels HP Fixesbug fix

    Fixed Alien Tunnels having differing HP values and not starting with 100% eHP.

    Steam
    Outdated Tip Clips Removalbug fix

    Removed out-dated tip clips about Gorge Tunnels and Babblers.

    Steam
    Dropped Weapons Expiry Refreshbalance change

    Dropped weapons expiry now refreshes when a marine is really close/walks over them.

    Steam
    Visual Studio 2017 Runtime Upgradeperformance

    Upgrade to Visual Studio 2017 runtime.

    Steam
    Control Bindings Menu Scroll Fixbug fix

    Fixed that you could not scroll down far enough in the control bindings menu.

    Steam
    Refraction Quality Option Addedvisuals

    Added a new 'Refraction Quality' option to the graphics menu.

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    Increased Spawn Rate for Babblersbalance change

    Increased spawn rate from 1.5 seconds to 2.5 seconds

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    Fixed Magic Hands Animation Bugbug fix

    Fixed weird 'magic hands' animation bug when switching weapons.

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    Cysts Maximum Base HP Decreasebalance change

    Lower maximum base Cyst HP to 200, scaling up to 350 near a hive.

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    DirectX 11 Updatesperformance

    Updates to DirectX 11 getting closer to ditching DirectX 9.

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    Babblers Cloaking Fixbug fix

    Fixed that attached Babblers didn’t cloak/decloak properly with their parent.

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    Static Props Option in Map Editormodding

    Added a new option for static props called 'allowBullets'.

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    New Shiny Material Shadersvisuals

    Added new shiny material shaders for most computer monitors and displays in the game.

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    Welder Cost Reductionbalance change

    Reduced Welder cost to 2 personal resources (from 3)

    Steam
    Lua Closure Library Addedsystem

    Added Las’ library for lua closures that are less expensive to generate.

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    Grenade Launcher Damage Multiplier Changebalance change

    Change structural damage multiplier from 5x to 4x (450 -> 360 structural damage)

    Steam
    Phase Gates Armor Increasebalance change

    Increased armor from 600 to 800

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    Dropped Weapons Expiry Fixbug fix

    Fixed that dropped weapons started to expire near an Armory when a player walked over them.

    Steam
    Unearthed Loading Screen FPS Counter Fixbug fix

    Fixed that the Unearthed loading screen had an FPS counter in the top right.

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    Options Menu Tooltip Fixbug fix

    Fixed the mouse over tooltip in the Options Menu regarding menu music.

    Steam
    Lerk Spike Damage Decreasebalance change

    Decreased Spike damage to 5 (from 6)

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    Command Line Option for Renderersystem

    Added a command line option 'force_renderer' to force DirectX 9 or 11.

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    Lerk Adrenaline Energy Refresh Rate Decreasebalance change

    Decreased adrenaline energy refresh rate to 30% (from 60%)

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    Gorge & Lerk Shield Value Adjustmentbalance change

    New maximum lifeform shield value for Gorge & Lerk decreased to 21 (from 42)

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    Onos Shield Value Adjustmentbalance change

    New maximum lifeform shield value for Onos decreased to 85 (from 150)

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    Unearthed Map Adjustmentsworld

    Multiple adjustments made to the Unearthed map for better gameplay flow.

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    Spectating Players Rubber-Banding Fixbug fix

    Fixed that spectating players would rubber-band between players in first-person mode.

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    Client GUI Script Update Optimizationperformance

    Limit the amount of time that the client spent on updating GUI scripts every frame.

    Steam
    Exo HUD Elements Misalignment Fixbug fix

    Fixed a number of Exo HUD elements that were misaligned.

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    Advanced Support Research Cost Decreasebalance change

    Decreased research costs to 20 team resources (from 25)

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    Skulk Shield Value Adjustmentbalance change

    New maximum lifeform shield value for Skulk decreased to 21 (from 35)

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    Lerk Crosshairs Fixbug fix

    Fixed that the Lerk crosshairs had a tiny black bar near the top.

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    Advanced Support Research Time Decreasebalance change

    Decreased research time to 60 seconds (from 90)

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    DirectX 11 Issues Fixedbug fix

    Fixed various DirectX 11 issues including shadow rendering and emissive decals.

    Steam
    Fade Shield Value Adjustmentbalance change

    New maximum lifeform shield value for Fade decreased to 40 (from 65)

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    Cinematic Editor Fixesmodding

    Fixed anisotropic filtering and particles sometimes not being enabled in the renderer.

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    Anti-Aliasing Code Updatevisuals

    Update anti-aliasing code to latest version of FXAA for minor improvement.

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    Shadow Quality Improvementsvisuals

    Improved the visual quality of shadows, especially with distant light sources.

    Steam
    Bootcamp Server Join Script Error Fixbug fix

    Fixed a script error that stopped players from joining bootcamp servers.

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    Undeployed ARC Health Decreasebalance change

    Undeployed ARC health decreased to 3000/200 (from 3000/500)

    Steam
    Material Swapping Support in Viewermodding

    Add support to view and test Material Swapping via the Materials Window.

    Steam
  5. 6 events
    New Skins and Modelsnew content

    New skins and models have been introduced in this update.

    Steam
    New Map: Unearthednew contentMilestone

    A new map called Unearthed has been added to the game.

    Steam
    Catalyst DLC Pack Updatedlc release

    The Catalyst DLC Pack now includes a new Sandstorm skin for the updated machine gun model.

    Steam
    New Sounds Addedaudio

    New sounds have been added to enhance gameplay experience.

    Steam
    Gameplay and Balance Changesbalance changeMilestone

    Various gameplay and balance changes have been implemented.

    Steam
    New Alien Commander Skinnew content

    Players on the new map will receive a new alien commander skin.

    Steam