What changed in Natural Selection 2 in 2020

119 updates · 6 main milestones · Mar 17, 2020 to Dec 22, 2020

  1. 25 events
    Alien Tunnel Tooltip Typos Fixbug fix

    Fixed typos in Alien Tunnel tooltips.

    Steam
    Map Changes and Fixesworld

    Numerous changes and fixes across various maps including Docking and Refinery.

    Steam
    Adrenaline Maximum Energy Pool Changebalance change

    Adrenaline no longer increases maximum energy pool.

    Steam
    Gorge Belly Slide Tooltip Spam Fixbug fix

    Fixed tooltip for Gorge Belly Slide spamming on screen.

    Steam
    Gorge Webs Hitbox Adjustmentbalance change

    Gorge Webs are now always 1 hit with the axe, with improved hitbox.

    Steam
    Scan Range Display for Marine Commanderquality of life

    Scan range will now be shown before clicking on the ground as a Marine commander.

    Steam
    Integration of NS2+ Mod Featuresnew contentMilestone

    NS2+ mod features merged into the game under the Advanced options menu.

    Steam
    Refraction Graphics Option Default Fixbug fix

    Fixed Refraction graphics option defaulting to High even if Low was selected.

    Steam
    Map Ambient Sounds Volume Slideraudio

    All map ambient sounds now have a volume slider adjustment.

    Steam
    ARC Factory Upgrade Cost Changebalance change

    ARC Factory Upgrade cost changed from 5 to 10 and no longer requires an Armory.

    Steam
    Fade Blink Speed Adjustmentbalance change

    Fade initial blink speeds increased from 15 to 15.5 and 15.5 to 16 for celerity.

    Steam
    Expanded Skins and Customization Optionsnew content

    New skins and items added to the customization menu, including expanded packs for existing owners.

    Steam
    MAC Cost and Supply Cost Changesbalance change

    MAC cost changed from 5 to 3 and supply cost from 5 to 15.

    Steam
    Pulse Grenade Damage and Radius Changesbalance change

    Pulse Grenade damage radius increased from 3 to 4 and energy damage radius from 10 to 4.

    Steam
    Flamethrower Damage Scalingbalance change

    Flamethrower damage decreased to 10 but now scales with Marine weapon upgrades.

    Steam
    Research Notifications Issue Fixbug fix

    Fixed occasional issue of research notifications showing up twice on screen.

    Steam
    Grenade Launcher Damage Scalingbalance change

    Grenade launcher damage decreased to 74 but now scales with Marine weapon upgrades.

    Steam
    Cluster Grenade Damage Reductionbalance change

    Cluster Grenade now only gives 20% of its damage to players, down from 50%.

    Steam
    DLC Skin Sets Updatequality of life

    All existing skin set DLCs for Marines and Aliens updated to include missing lifeforms and weapons.

    Steam
    Game Launch Popup for HDD Usersquality of life

    Added a popup warning for users running the game on HDD instead of SSD.

    Steam
    Parasite Status Icon Fix for Exosbug fix

    Fixed parasite status icon not showing for Exos with Low HUD Detail.

    Steam
    Cosmetic Skins Optimizationperformance

    Bulk of cosmetic skins now use material hot-swapping system to reduce data caching.

    Steam
    Commander Skills Computation Fixbug fix

    Fixed error in tracking Commander skills, causing incorrect skill values.

    Steam
    Gorge Armor Reductionbalance change

    Gorge armor reduced from 75 to 50.

    Steam
    Robotics Factory Cost Changebalance change

    Robotics Factory cost reduced from 10 to 5.

    Steam
  2. 17 events
    Builder Options Savingother

    Builder options under the 'Build' toolbar are now saved.

    Steam
    Mines Visibility Adjustmentgameplay

    Mines will only show on the map for enemies if damaged recently or currently Parasited.

    Steam
    Metro Map Halloween Assetsother

    Added Halloween assets in Ready Room.

    Steam
    Fade Movement Changesbalance change

    Movement changes aimed at making it more visually consistent and predictable.

    Steam
    Changes to Alien Egg Evolutiongameplay

    Maturity and Gestation now have a slight softcap influenced by Nutrient Mist and Gorge Healspray.

    Steam
    New Research Notificationsui ux

    Added notifications for field players to track researching tech.

    Steam
    Caged Map Performance Improvementsother

    Removed shadow casting pointlights to improve performance.

    Steam
    Removal of Auto-Crouch Featurequality of life

    Auto-crouch feature removed until a better solution is found.

    Steam
    Various Map Tweaks and Fixesother

    Multiple adjustments and fixes across various maps for gameplay and visuals.

    Steam
    Updated Tracy Profilerother
    Steam
    Blink Speed Adjustmentsbalance change

    Minimum speed set to 13.5, initial speed to 15, and additional speed from Celerity upgrades reduced.

    Steam
    Fixed Progress Bar Display Issuesbug fix

    Fixed progress bar not using the correct team theme when switching teams.

    Steam
    Server Connection Fixbug fix

    Fixed an issue preventing connection to a server while in a listen server.

    Steam
    Release of Hive Skill 3.0new contentMilestone

    Introduces per team skill tracking including commander roles.

    Steam
    Marine Flashlight Improvementsui ux

    Flashlight now has a larger cone size, greater range, and is brighter.

    Steam
    Fixed Shooting Beyond Camera Viewbug fix

    Fixed an issue where players could shoot slightly farther than the camera showed.

    Steam
    Fixed Grenade Throwing Issuebug fix

    Fixed issue with throwing a grenade when a Marine has no weapon in both slots.

    Steam
  3. 35 events
    Vampirism Shield Duration Adjustmentbalance change

    Each shell now adds 0.5 seconds of shield duration before the shield starts to decay.

    Steam
    Pistol Damage Reducedbalance change

    Pistol damage is now 20 normal damage (down from 25 light).

    Steam
    Fixed Popup Warning for Disabled Modsbug fix

    Client now receives a popup warning when mods have been disabled after updating.

    Steam
    Fixed Arc Factory Research Progress Displaybug fix

    Arc Factory research progress now displays correctly on the Tech Tree menu.

    Steam
    Fixed Typo in Commander Prototype Menubug fix

    Corrected the typo that said 'Jetpack, Jetpack'.

    Steam
    Fixed Stuck Spots in Transfer Mapperformance

    Numerous stuck spots in the Transfer map have been fixed.

    Steam
    Advanced Metabolize Research Requirement Increasedbalance change

    Advanced Metabolize now requires Biomass 5 to research (up from 4).

    Steam
    Armor and Weapons Research Time Increasedbalance change

    Armor 1 and Weapons 1 research times now take 75 seconds each (up from 60 seconds).

    Steam
    Occlusion Alterations in Multiple Mapsperformance

    Occlusion alterations made in Toxic Pool, Transfer, Regulation, and Furnace to address performance concerns.

    Steam
    Fixed Reflections Initialization Issuebug fix

    Reflections do not initialize in the main menu on first launch.

    Steam
    Fixed Damage Numbers for Exos Upon Deathbug fix

    Damage numbers showing too much damage done to Exos upon death have been corrected.

    Steam
    Fixed Incorrect Damage Numbers from Corrosive Damagebug fix

    Damage numbers now reflect the correct values when using Bile Bomb.

    Steam
    Introduction of METRO Mapnew contentMilestone

    A new and unique map, METRO, has been added to the game, showcasing the Human world.

    Steam
    Increased Armslab T-Res Costbalance change

    The Armslab t-res cost increased to 20 (up from 15).

    Steam
    Fixed Warm Up Mode Armory Modelbug fix

    Warm up mode now shows the correct Advanced Armory model.

    Steam
    Shotgun Falloff Reintroducedbalance change

    The Shotgun now has falloff once again from 5-15m, 50% maximum penalty, linear.

    Steam
    Skulks Speed Boost on Initial Jumpbalance change

    Skulks now receive 50% speed boost on the initial jump.

    Steam
    Power Node Build Time Increasedbalance change

    Power node build time is now 12 seconds (up from 8).

    Steam
    Fixed Killing Shot Damage Numbers for Empty Exosuitbug fix

    Killing shot damage numbers for an empty Exosuit now show correctly.

    Steam
    Skulk Sneak Speed Increasedbalance change

    Skulk sneak speed is now 4.3 (up from 4.0).

    Steam
    Fixed Drifters Patrol Points Issuebug fix

    Drifters can now patrol between more than two points.

    Steam
    Fixed Retry or Reconnect Commandsbug fix

    Retry or Reconnect console commands are now usable when already connected to a server.

    Steam
    Collision Issues Fixed in Unearthed Mapperformance

    Altered collision issues mapwide for a smoother experience.

    Steam
    Added Wetmaps to SDKmodding

    Mappers can now specify regions that should appear 'wet' or 'damp' without modifying materials.

    Steam
    New Atmospheric Sound for Metroaudio

    Added a new atmospheric cityscape sound for the Metro map.

    Steam
    Decreased Maximum Mines per Marinebalance change

    Decreased the maximum number of mines per marine from 2 to 1, reduced the cost from 10 to 5 p-res.

    Steam
    Fixed Railguns Not Dealing Damage to Aliensbug fix

    Railguns can now deal damage to aliens when the skybox is behind them.

    Steam
    Fixed Marines Seeing Consumed Tunnels in Kill Feedbug fix
    Steam
    Shotgun Scaling Reducedbalance change

    Shotgun scaling received from the Armslab weapons upgrades is now 5.9% (down from 10%).

    Steam
    Fixed Crash When Disconnecting from Serverbug fix
    Steam
    Added Cover to Toxic Poolperformance

    A sheet of cover has been added to the Toxic Pool area.

    Steam
    Fixed Main Menu Background Sound Effectsbug fix

    Main Menu background sound effects no longer continue playing when loading into a server or local mod.

    Steam
    Fixed Holes in Multiple Spots Throughout Mapsperformance

    Holes fixed in multiple spots across various maps.

    Steam
    Lighting Tweaks for Unearthed Mapperformance

    Lighting tweaks made mapwide for better performance, especially with shadows enabled.

    Steam
    Skulk Bitecone Reduction Revertedbalance change

    Skulk bitecone reduction has been reverted to 1.2x1.2 (up from 0.8x1.2).

    Steam
  4. 1 event
    New Map METRO Introductionnew content

    Introducing the new map METRO featuring a unique cityscape aesthetic.

    Steam
  5. 35 events
    Lerk Spike projectile size increasebalance change

    Projectile size increased to 60mm (up from 45mm).

    Steam
    Commander Drifter abilities cooldown adjustmentbalance change

    All abilities have now a cool down of 12 seconds (instead of only 1 second for mucous and hallucinations).

    Steam
    Powernodes reworkbalance change

    Powernode Blueprints have been removed and all Powernodes now start socketed but unbuilt.

    Steam
    Gorge Web placement changesbalance change

    Web placement ghosts will now stay visible and turn red if you stretch them past their limit instead of despawning.

    Steam
    Skulk sneak speed changedbalance change

    Skulk sneak speed changed to 4.0 (from 4.785).

    Steam
    Marine dropped weapon decay timer adjustmentbalance change

    Marine dropped weapon decay timer is now 16 seconds (down from 25).

    Steam
    Ink Cloud cooldown decreasebalance change

    Decreased cooldown to 15 seconds (from 16).

    Steam
    Fixed cluster grenade burn damage numbersbug fix

    Fixed cluster grenade burn damage numbers being displayed to the target.

    Steam
    Mines HP and armor adjustmentbalance change

    HP changed to 30 health and 9 armor (from 40 health and 5 armor).

    Steam
    Skulk model size decreasedbalance change

    Model size decreased by 10% (90% original size).

    Steam
    Fixed cysts sometimes dying when placedbug fix
    Steam
    Skulk bite cone changedbalance change

    Bite cone changed to 0.8 wide by 1.2 tall (from 1.2×1.2).

    Steam
    Fade Blink friction increasebalance change

    Increased friction when moving faster than base blink speed.

    Steam
    Fixed structures being detected but not visible if scannedbug fix
    Steam
    Gorge Heal Spray reworkbalance change

    Now also adds maturity to alien structures and speeds up player evolutions while they are embryos.

    Steam
    Babblers HP scaling removalbalance change

    Babblers no longer gains biomass HP scaling (previously 1.5 hp per biomass).

    Steam
    Removal of health and armor status from enemy playersbalance change

    Health and armor status (hp bar) has been removed from enemy players in combat.

    Steam
    Exosuit self-repair featurebalance change

    Exosuits now 'self-repair' when out of combat at a rate of 8 armor/second.

    Steam
    Fade Stab damage type changebalance change

    Damage type changed to structural (2x to structures).

    Steam
    Re-drop block times for commandersbalance change

    Re-drop block times for commanders placing cysts and resource towers is now 1 second (down from 5-7 seconds).

    Steam
    Vampirism reworkbalance change

    Primary attacks now generate an HP shield instead of healing.

    Steam
    Shotgun reverted to build 326 behaviorbalance change

    Reverted to build 326-behavior with 17 pellets, each deal 10 damage.

    Steam
    Fade Metabolize healing adjustmentbalance change

    Advanced Metabolize now heals effective HP (treats armor as 2 hitpoints).

    Steam
    Healing softcap adjustmentbalance change

    The Healing softcap now correctly clamps overhealing.

    Steam
    Mines damage changebalance change

    Damage changed to 130 (from 150).

    Steam
    Fixed commanders forced to repress the grid key for dual action itemsbug fix
    Steam
    Soft caps for maturity and gestationbalance change

    Implemented a softcap for maturity and gestation (evolving rate).

    Steam
    Heavy Machine Gun reload time adjustmentbalance change

    Reload time is now 3.5 seconds (from 5 seconds).

    Steam
    Flamethrower energy damage removalbalance change

    Removed energy damage (1 energy per hit).

    Steam
    Skulk speed boost adjustmentbalance change

    Skulks now only receive a speed boost from a consecutive jump.

    Steam
    Fixed scan not having a visual range displayedbug fix
    Steam
    Fade Stab damage decreasebalance change

    Damage decreased to 120 (from 160).

    Steam
    Lerk Spike damage adjustmentbalance change

    Now deals double damage to Mines (Damage: 5 -> 10).

    Steam
    Web Snare movement speed reductionbalance change

    Web Snare now reduces movement speed by 66% and tapers off gradually over 5 seconds (up from 2.5 seconds).

    Steam
    Gorge Webs visibility adjustmentbalance change

    Webs now turn invisible, only fading into view at 5 meters or closer, with a distortion effect at longer range.

    Steam
  6. 6 events
    Introduction of Darwin’s ThunderdomegameplayMilestone

    A new system that groups players by region and skill, allowing for quick matchmaking and private lobbies.

    Steam
    New Map: METROnew contentMilestone

    A new map called METRO is in the final stages of development and will debut in the upcoming patch.

    Steam
    Reported Bugs and QoL Changes Addressedbug fix

    Various bugs have been fixed and quality of life changes implemented, with details available on the bug tracker.

    Steam
    Engine Optimization Issues IdentifiedperformanceMilestone

    Critical issues with file asset handling and CPU task scheduling have been discovered, affecting loading times and stability.

    Steam
    Connection Timeout Decreasenetwork

    Connection timeout decreased from 5 minutes to 5 ms, causing issues for some players unable to connect without timing out.

    Steam
    Gameplay Balance Changes in Progressgameplay

    The Balance Team is working on gameplay tweaks and changes, with new team members joining to implement these adjustments.

    Steam