What changed in Natural Selection 2 in 2021
55 updates · 3 main milestones · Aug 4, 2021 to Dec 16, 2021
- 20 eventsFixed Dead-Lock Scenarios in Matchesbug fix
Resolved multiple scenarios that would prevent a match from progressing.
SteamFixed Cosmetic Selection Inconsistenciesbug fixResolved issues with inconsistent ordering of cosmetic selections.
SteamFixed Inaccurate Tooltips and Typosbug fixUpdated numerous tooltips and fixed grammatical errors in the game.
SteamImproved Server Physics CalculationsperformanceOptimized how the server calculates physics collisions for better performance.
SteamAutomatic Match ForfeitsgameplayMatches will automatically forfeit when the opposing team leaves the game.
SteamFixed Key Binding Issuesbug fixResolved issues with key bindings displaying incorrect hotkey values.
SteamReconnect Support for Active MatchesgameplayAdded support for reconnecting to an active match after a crash or being kicked for AFK.
SteamMatched Play Beta v2 Progression SystemgameplayMilestoneAdded a new progression system allowing players to unlock various assets and customization options.
SteamNew Map: Tanithnew contentTanith is an off-world chemical plant that has since been abandoned, now returning to the map pool.
SteamSteam UGC Mod System ImplementationmoddingMilestoneSwitched to Steam UGC backend for better mod support and updates.
SteamFixed Numerous Matched Play Bugsbug fixAddressed various bugs reported by the community related to Matched Play.
SteamNew Death Screen for Calling Cardsui uxUpdated death screen to accommodate new Calling Cards rewards.
SteamMaximum Round Time LimitgameplayRounds now have a maximum time limit of 60 minutes, resulting in a Draw if exceeded.
SteamImproved Client Loading RoutinesperformanceEnhanced client loading routines for smoother transitions when connecting to servers.
SteamMain Menu Interaction During Matched Playquality of lifeMain menu is now interactable while utilizing Matched Play, with some restrictions.
SteamFixed Late Joining Players Issuesbug fixFixed issues where late joining players were not placed onto teams or stuck in spectate.
Steam - 20 eventsAdded Beta tag to Matched Play buttonnew contentSteamWiped existing Matched Play penalties for all playersbug fixSteamChanged Penalized state to begin once waiting for commandersgameplaySteamFixed small issue with damage over time triggersbug fix
Resolved issues with status effect icons.
SteamFixed issue with full lobby server not spinning upbug fixSteamFixed issue causing players to remain in lobby after server shutdownbug fixSteamFixed multiple script errors disrupting Lobby progressionbug fixSteamFixed exploit with ambient sound volumebug fixSteamEnabled West Germany server region for Matched Playbalance changeSteamFixed missing backgrounds for Concede and Eject UI buttonsbug fixResolved issues in voice comm menu.
SteamAdded automatic Matched Play server error reportingperformanceSteamRemoved Norway server from Matched Play regionsbalance changeRemoved due to performance issues.
SteamFixed Grenade Launcher projectiles not impacting Babblersbug fixSteamReduced default Concede vote time to 90 secondsquality of lifeAdjusted to handle unforeseen scenarios during Beta.
SteamFixed issues with late joining commandersbug fixResolved problems when assigning late joining commanders to existing roles.
SteamFixed players getting stuck in the Ready Roombug fixResolved multiple causes for players getting stuck.
SteamMinor optimizations to Matched Play systemperformanceSteamMatched play rounds in Warm up mode for late commandersgameplayRounds will be in Warm up mode if assigned commanders are late or fail to join.
SteamFixed exploit allowing short range wallhacksbug fixSteamShortened Ready Room timer to 60 secondsquality of lifeSteam - 15 eventsUpdated MINESHAFT Mapnew content
A new version of the MINESHAFT map has been released with gameplay changes.
SteamMatched Play BETA Unveilednew contentMilestoneIntroduction of the new Matched Play system allowing 12 players to be matched by region and skill levels.
SteamCluster Grenades Damage AdjustmentgameplayCluster Grenades damage increased to 72 to maintain intended damage values.
SteamAmbient Occlusion ImplementationperformanceUpdated implementation of Ambient Occlusion to reduce input lag and improve FPS.
SteamFixed Sound Volume Controlsbug fixMain menu background sounds and respawn music now respect sound volume settings.
SteamDescent Map FixesotherFixed various issues in the Descent map including lighting and occlusion geometry.
SteamFixed Infantry Portal Issuesbug fixResolved issues with Infantry Portal spawning and functionality.
SteamCluster Grenades Fire Effect Removedbalance changeCluster Grenades no longer set enemies on fire or cancel abilities.
SteamMetro Map ImprovementsotherAdded minimal lights and collision to ticket booth props in the Metro map.
SteamFixed Marine Spawn Locationsbug fixFixed Marines occasionally spawning at random locations at round start.
SteamFixed Various Gameplay Bugsbug fixMultiple gameplay bugs fixed, including issues with Drifters and Hive Skill calculations.
SteamMineshaft Map OverhaulotherSignificant changes made to the Mineshaft map including re-theming and collision overhaul.
SteamFixed Console Command Issuesbug fixResolved issues with the 'say' console command not functioning.
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