What changed in Paint the Town Red in 2017
160 updates · 2 main milestones · Jan 10, 2017 to Nov 6, 2017
- 28 eventsIncreased Punching Attack Range for Large Enemiesbalance changeSteamFixed Weapon Damage Areas Offset After Throwsbug fix
Fixed bug with weapon damage areas becoming offset after throws
SteamIncreased Punching Attack Range for Large Enemiesbalance changeSteamAdded Weapons Hitting EnvironmentgameplayAdded occasional weapons hitting environment during latter half of swings.
SteamFixed Shields Not Dropped on Deathbug fixSteamPerformance Improvements with Large Numbers of EnemiesperformanceSteamFixed Out of Range Error in Light Cullingbug fixFixed out of range error in light culling on large workshop levels
SteamFixed Bullets Not Coming Out of Guns Correctlybug fixSteamFixed Shields Not Dropping on Deathbug fixSteamFixed Bullets Not Coming Out of Guns Correctlybug fixSteamFixed Race Condition in Decal Threadingbug fixSteamImproved Level Editor PerformanceperformanceImproved performance when editing levels with large number of props
SteamAdded Weapons Hitting Environment During SwingsgameplayAdded occasional weapons hitting environment during latter half of swings
SteamFixed Enemies Dropping Through Floorbug fixFixed a bug resulting in enemies dropping through floor at times
SteamFixed Race Condition in Decal Threadingbug fixSteamFixed Out of Range Error in Light Cullingbug fixFixed out of range error in light culling on large workshop levels.
SteamFixed Enemy Movement Issues Before Combatbug fixFixed some issues with enemy movement before combat
SteamImproved Level Editor PerformanceperformanceImproved performance when editing levels with large number of props.
SteamFixed Multiplayer Trigger Zone Settingsbug fixFixed bug with some trigger zone settings not being correct for clients
SteamTweaked Weapon Settingsbalance changeSteamFixed Enemy Movement Issues Before Combatbug fixFixed some issues with enemy movement before combat.
SteamPerformance Improvements with Large Numbers of EnemiesperformanceSteamTweaked Weapon Settingsbalance changeSteamFixed Weapon Damage Areas Offset After Throwsbug fixFixed bug with weapon damage areas becoming offset after throws.
SteamFixed Enemies Dropping Through Floorbug fixFixed a bug resulting in enemies dropping through floor at times.
SteamFixed Multiplayer Trigger Zone Settingsbug fixFixed bug with some trigger zone settings not being correct for clients.
Steam - 48 eventsFixed enemies not getting stuck on spike trapsbug fixSteamFixed blood wound effect floating after severing enemybug fixSteamFixed character properties not showing last fieldbug fixSteamFixed navmesh not being generated above the topmost room's ceilingbug fixSteamFixed afro not pairing with severed head in some casesbug fixSteamFixed bug with GIF Capture not workingbug fixSteamFixed incorrect animations on client after they break a weaponbug fixSteamImproved performance on enemy physics updatesperformanceSteamFixed severed hands staying in the airbug fixSteamWaypoint paths for enemies to follow before combatnew content
Added the concept of Waypoint props to the Level Editor which can be connected to form paths.
SteamFixed final bullet on guns not killing enemies from brain damagebug fixSteamFixed enemies that get knocked down mid-jump resuming their jump path once upbug fixSteamReduced system memory requirements for generating charactersperformanceSteamFixed saved shadow setting being ignored at startupbug fixSteamFixed bug when shocking severed body partsbug fixSteamImproved enemy wall avoidance in pathfindingperformanceSteamFixed saved shadow setting being ignored at startupbug fixSteamMinor performance improvementsperformanceSteamFixed enemies teleporting after being knocked downbug fixSteamFixed mouse clicking logic menu buttonsbug fixSteamFixed afro combs sometimes not spawning in correct position in single playerbug fixSteamFixed afro combs sometimes not spawning in correct position in single playerbug fixSteamImproved performance on enemy mesh updatesperformanceSteamFixed chunks not separating properly after Smite/Berserk hitsbug fixSteamFixed bug with GIF Capture not workingbug fixSteamFixed kicking severed body parts knocking down enemybug fixSteamMinor performance improvementsperformanceSteamFixed kicking severed body parts knocking down enemybug fixSteamFixed navmesh not being generated above the topmost room's ceilingbug fixSteamReduced system memory requirements for generating charactersquality of lifeSteamFixed mouse clicking logic menu buttonsbug fixSteamImproved performance on enemy physics updatesperformanceSteamFixed chunks not separating properly after Smite/Berserk hitsbug fixSteamFixed enemies that get knocked down mid-jump resuming their jump path once upbug fixSteamFixed enemies not getting stuck on spike trapsbug fixSteamFixed no blood effect from Smite/Berserk on subsequent hitsbug fixSteamFixed bug when shocking severed body partsbug fixSteamFixed character properties not showing last fieldbug fixSteamFixed afro not pairing with severed head in some casesbug fixSteamWaypoint paths for enemies in Level Editornew contentAdded Waypoint props that can be connected to form paths for characters to follow before combat.
SteamImproved performance on enemy mesh updatesperformanceSteamFixed enemies teleporting after being knocked downbug fixSteamImproved enemy wall avoidance in pathfindingperformanceSteamFixed no blood effect from Smite/Berserk on subsequent hitsbug fixSteamFixed severed hands staying in the airbug fixSteamFixed blood wound effect floating after severing enemybug fixSteamFixed final bullet on guns not killing enemies from brain damagebug fixSteam - 32 eventsFixed some fire traps not being avoidedbug fixSteamFixed bug where big prisoner would enter combat immediatelybug fix
Fixed an issue where the big prisoner character would start combat too quickly.
SteamAdded new props to Level Editornew contentSteamUpdated all existing enemies to rewritten voxel systemgameplayMilestoneAll human enemies have been updated to the new voxel system, enhancing their behavior and interactions.
SteamUpdated all existing enemies to new voxel systemgameplayMilestoneSteamSmaller severed enemy chunks can now optionally remain in playgameplayPlayers can choose to have smaller severed enemy parts remain in the game world.
SteamEnemies can now explode body parts on killgameplaySteamAdded new paint materials to Level Editornew contentNew paint materials have been added for customization in the Level Editor.
SteamBerserk & Smite now cause visible damage to tough enemiesgameplayThese abilities now visibly damage tough enemies even if they do not kill them.
SteamBig guy in Prison now knocks people around and explodes body partsgameplaySteamFixed beard and afros floating after heads explodebug fixResolved an issue where certain hairstyles would float after character heads exploded.
SteamFixed friendly character icons not showing for clientsbug fixMultiplayer issue where friendly character icons were not visible to clients has been fixed.
SteamFixed level editor bug with character info not showing/updating correctlybug fixSteamFixed mismatch of some non-combat animations in level editor levelsbug fixSteamFixed level editor showing upcoming character appearances earlybug fixSteamSmaller severed enemy chunks can now optionally remain in playgameplaySteamAdded new paint materials to Level Editornew contentSteamFixed bug where big prisoner would enter combat immediatelybug fixSteamFixed level editor showing upcoming character appearances earlybug fixResolved a bug in the level editor that displayed character appearances prematurely.
SteamEnemies can now explode body parts they hit on killgameplayA new mechanic where enemies can explode body parts of their victims upon killing them.
SteamFixed some fire traps not being avoidedbug fixAddressed a bug where certain fire traps were not being avoided by characters.
SteamFixed beard and afros floating after heads explodebug fixSteamFixed level editor bug with character info not showing/updating correctlybug fixCorrected an issue where character information was not displaying or updating properly in the level editor.
SteamBig guy in Prison now knocks people around and explodes body partsgameplayThe big enemy in the Prison level has enhanced interactions with other characters.
SteamFixed friendly character icons not showing for clients in multiplayerbug fixSteamFixed big guy often getting too close and missing punchesbug fixAddressed an issue where the big enemy would get too close and fail to land punches.
SteamFixed enemy facial expressions not syncing on clientsbug fixResolved synchronization issues with enemy facial expressions in multiplayer.
SteamAdded new props to Level Editornew contentIntroduced new props for players to use in the Level Editor.
SteamFixed enemy facial expressions not syncing on clients in multiplayerbug fixSteamFixed big guy often getting too close and missing punchesbug fixSteamFixed mismatch of some non-combat animations in level editor levelsbug fixResolved animation mismatches in levels created with the level editor.
SteamBerserk & Smite now cause visible damage to tough enemiesbalance changeSteam - 26 eventsCustom Colored Materials in Level Editornew content
Level Editor levels can now have up to 100 custom colored materials for enhanced customization.
SteamComplete Level Without Killing All EnemiesgameplayAdded option to complete level without having to kill everyone.
SteamComplete Level Without Entering End ZonegameplayAdded option to complete level without entering an end zone.
SteamComplete Level Without Killing All EnemiesgameplayAdded option to complete level without having to kill everyone.
SteamNetwork Bandwidth ImprovementsperformanceImplemented some network bandwidth improvements for multiplayer.
SteamNew UI for Health and Power Barsui uxIntroduced new UI elements for the health bar and power bar.
SteamEnemies Now Have Lunge AttacksgameplayEnemies have been given lunge attacks to enhance combat dynamics.
SteamNew UI for Health and Power Barsui uxIntroduced new UI elements for the health bar and power bar.
SteamFriendly Enemies Stay Non-HostilegameplayAdded option to have friends not turn on you at the end of a level.
SteamButton Prop for Logic TriggersgameplayIntroduced a button prop that can trigger logic props and characters.
SteamComplete Level Without Entering End ZonegameplayAdded option to complete level without entering an end zone.
SteamFixed Incorrect Materials on Disco Bouncersbug fixCorrected incorrect materials on Disco bouncers.
SteamFriendly Enemies Stay FriendlygameplayAdded option to have friends not turn on you at the end of a level.
SteamTrigger Zones for Logic PropsgameplayAdded ability to trigger various logic props from zones in the Level Editor.
SteamCustom Colored Materials in Level Editornew contentLevel Editor levels can now have up to 100 custom colored materials for enhanced control.
SteamNetwork Bandwidth ImprovementsnetworkImplemented some network bandwidth improvements for multiplayer.
SteamTrigger Zones for Logic PropsgameplayAdded ability to trigger various logic props from zones in the Level Editor.
SteamButton Prop for Logic TriggersgameplayIntroduced a button prop that can trigger logic props and characters.
Steam - 14 eventsFixed GIF Upload button issuebug fix
Resolved issue where the GIF Upload button was not functioning.
SteamAdded new props for Level Editornew contentA handful of new props have been added to enhance the Level Editor.
SteamRemoved SMAA graphics optionvisualsSteamFixed enemies getting stuck inside stairsbug fixReduced chance of enemies getting stuck inside stairs in Level Editor.
SteamImprovements to post processing and image qualityperformanceSteamImproved visuals of Pirate Cove at nightvisualsSteamFixed enemies getting stuck inside stairsbug fixReduced chance of enemies getting stuck inside stairs and platforms.
SteamFixed missing blown smoke effect on Discobug fixSteamImprovements to post processing and image qualityperformanceEnhanced overall visual quality through post processing improvements.
SteamFixed missing blown smoke effect on Discobug fixSteamAdded new props for Level Editornew contentSteamRemoved SMAA graphics optionvisualsSteamFixed GIF Upload button not functioningbug fixSteamImproved visuals of Pirate Cove at nightvisualsEnhanced the visual experience of Pirate Cove during nighttime.
Steam - 12 eventsAdded menu to play Workshop levelsnew contentSteamMultiplayer invites can now be successfully accepted while in a levelnetworkSteamAdded Steam Workshop level uploadsnew contentSteamAdded Steam Workshop level uploadsnew contentSteamAdded menu to play Workshop levelsnew contentSteamWorkshop levels can be played in coopnew contentSteamWorkshop levels can be played in coopnew contentSteamAdded Level Editornew contentSteamMultiplayer invites can now be successfully accepted while in a levelnetworkSteamAdded Level Editornew contentSteamAdded new main menunew contentSteamAdded new main menunew contentSteam