What changed in Paint the Town Red in 2019
58 updates · 4 main milestones · Jan 4, 2019 to Nov 26, 2019
- 5 eventsIntroduction of Rogue-Lite Mode: Beneathnew contentMilestone
The single player portion of the rogue-lite mode 'Beneath' has been added.
SteamAnticipated Bugs in Beneathbug fixNew bugs are likely to appear due to extensive changes; efforts will be made to resolve significant issues.
SteamFuture Improvements Plannedquality of lifeFurther additions and improvements to sound effects, music, UI, graphics, and mechanics are planned.
SteamImprovements to Performance and PolishperformanceMilestoneBig improvements to performance and overall polish are expected in the coming months.
Steam - 7 eventsSingle Player Focus for Initial Beneath Releasegameplay
The initial release of Beneath will be single player, with 2-4 player co-op planned for early next year.
SteamFuture Scenario Level and Arena Challengesnew contentThe next major update after Beneath will include a new Scenario level and regular Arena Challenges.
SteamIntroduction of Beneath Modenew contentMilestoneBeneath is a rogue-lite mode featuring procedurally generated levels and new enemy types.
SteamLevel Editor Features and Propsnew contentMore Level Editor features, props, and characters, including Beneath content, will be added.
SteamFive Playable Classes in Beneathnew contentPlayers can choose from and upgrade 5 different classes with unique powers and attributes.
SteamBeneath Update Release Date Announcednew contentMilestoneThe first Beneath update will be released on November 26th (27th in Australia).
SteamTargeting Weekly Updates Post-Beneath Releasequality of lifeThe team aims to implement weekly updates following the release of Beneath.
Steam - 14 eventsSupport for MP3 and FLAC in Custom Music Packsaudio
Custom Music packs now also support MP3 and FLAC files.
SteamFixed Logic Connection Nodes in Level Editorbug fixFixed Logic connection nodes not showing correctly after deselecting props.
SteamFixed Ragdoll Collision Issuesbug fixFixed enemies getting hit by fast moving ragdoll enemies that don't actually hit them.
SteamFixed Modifiers in Workshop Levelsbug fixFixed some modifiers still working in Workshop levels and when testing Level Editor levels.
SteamSmoothing Collision on Stairs in Biker Barbug fixAdded smoothing collision to stairs in Biker Bar.
SteamFixed Blood from Steak Not Applying Properlybug fixFixed blood from steak not applying to dynamic objects properly.
SteamImproved Loading Times for Custom Music LevelsperformanceImproved loading time of levels using Custom Music packs.
SteamFixed Weapon Interpolation Issuesbug fixFixed weapons not using interpolation when knocked around.
SteamFixed Weapons Passing Through Walls and Floorsbug fixFixed weapons going through walls and floor sometimes.
SteamFixed Body Parts Exploding at Low Velocitiesbug fixFixed bugs related to body parts exploding on colliding with environment at low velocities.
SteamFixed Enemy Targeting in Pirate Covebug fixFixed lots of enemies targeting a single enemy on Pirate Cove in 0.8.6.
SteamSound Occlusion System TestingaudioCreated a sound occlusion system to occlude sounds, currently testing on music in Biker Bar and Disco scenarios.
Steam - 32 eventsFixed severed limbs killing enemiesbug fix
Fixed a bug where severed limbs could kill an enemy if falling through world.
SteamWeapons stay in 'Thrown' state longergameplayWeapons will now stay in 'Thrown' state longer allowing them to damage enemies after rising and falling.
SteamAdded float sanitize step in Level EditormoddingLevel Editor: Added additional float sanitize step to try and prevent integer rounding on property fields.
SteamFixed Leaderboard display issue in menubug fixFixed Leaderboard displaying in menu when Sandbox selected.
SteamReduced size of bathroom combat trigger in DiscogameplayReduced size of bathroom combat trigger in Disco.
SteamSeparate Scenario options for Day/Night Pirate Covenew contentAdded separate Scenario options for Day/Night Pirate Cove.
SteamAdded color variation in ocean wavesvisualsAdded some more colour variation in the waves on the ocean water.
SteamFixed cigarette lighting animation issuebug fixFixed cigarette lighting not being based on smoking animation.
SteamPirate Cove Night playable in Multiplayernew contentPirate Cove Night is now playable in Multiplayer.
SteamFixed severed body parts disappearingbug fixFixed a bug where severed body parts would disappear or appear at wrong position.
SteamImproved weapon collision detection on enemiesbalance changeSignificantly improved weapon collision detection on enemies.
SteamFixed thrown weapons going through ground and wallsbug fixFixed thrown weapons going through ground and walls sometimes.
SteamFixed enemies attacking during reactionsbug fixFixed enemies attacking during reacting to arm cut, face clutching or shield stagger.
SteamFixed weapon hold positions during animationsbug fixFixed bug with weapon hold positions during animations on some weapons.
SteamReduced chance of weapons passing through voxelsbalance changeReduced chance that weapons pass through voxels to damage inner voxels.
SteamLogic Zones can now be duplicated in Level EditormoddingLevel Editor: Logic Zones can now be duplicated.
SteamDecreased time before first frame drawsperformanceDecreased time before first frame draws when you open the game.
SteamFixed mouse cursor constraint issuebug fixFixed bug constraining the mouse cursor to wrong area after resolution change.
SteamFixed duplication of severed body partsbug fixFixed a bug where some severed body parts would duplicate.
SteamFixed friends not working in Level Editor/Workshop levelsbug fixFixed bug with friends not working in Level Editor/Workshop levels.
SteamFixed Smite location for knocked out enemiesbug fixFixed Smite location for knocked out enemies.
SteamFixed bottles swinging fast after breakingbug fixFixed some bottles swinging very fast after breaking.
SteamFixed bug with decimal numbers in Level Editorbug fixLevel Editor: Fixed bug with decimal numbers not working in some input fields.
SteamFixed weapon attack animations snappingbug fixFixed players weapon attack animations snapping position after attacking.
SteamFixed enemies breaking out of arm cut reactionbug fixFixed enemies breaking out of arm cut reaction if it triggers their combat state.
SteamFixed decimal numbers in Level Editor for some regionsbug fixFixed decimal numbers not working in Level Editor for some regions with workaround to engine bug.
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