What changed in Paint the Town Red in 2019

58 updates · 4 main milestones · Jan 4, 2019 to Nov 26, 2019

  1. 5 events
    Introduction of Rogue-Lite Mode: Beneathnew contentMilestone

    The single player portion of the rogue-lite mode 'Beneath' has been added.

    Steam
    New Sound Effects Addedaudio

    Many new sound effects have been introduced in this update.

    Steam
    Anticipated Bugs in Beneathbug fix

    New bugs are likely to appear due to extensive changes; efforts will be made to resolve significant issues.

    Steam
    Future Improvements Plannedquality of life

    Further additions and improvements to sound effects, music, UI, graphics, and mechanics are planned.

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    Improvements to Performance and PolishperformanceMilestone

    Big improvements to performance and overall polish are expected in the coming months.

    Steam
  2. 7 events
    Single Player Focus for Initial Beneath Releasegameplay

    The initial release of Beneath will be single player, with 2-4 player co-op planned for early next year.

    Steam
    Future Scenario Level and Arena Challengesnew content

    The next major update after Beneath will include a new Scenario level and regular Arena Challenges.

    Steam
    Introduction of Beneath Modenew contentMilestone

    Beneath is a rogue-lite mode featuring procedurally generated levels and new enemy types.

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    Level Editor Features and Propsnew content

    More Level Editor features, props, and characters, including Beneath content, will be added.

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    Five Playable Classes in Beneathnew content

    Players can choose from and upgrade 5 different classes with unique powers and attributes.

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    Beneath Update Release Date Announcednew contentMilestone

    The first Beneath update will be released on November 26th (27th in Australia).

    Steam
    Targeting Weekly Updates Post-Beneath Releasequality of life

    The team aims to implement weekly updates following the release of Beneath.

    Steam
  3. 14 events
    Support for MP3 and FLAC in Custom Music Packsaudio

    Custom Music packs now also support MP3 and FLAC files.

    Steam
    Fixed Logic Connection Nodes in Level Editorbug fix

    Fixed Logic connection nodes not showing correctly after deselecting props.

    Steam
    Transition to FMOD Studio for Musicaudio

    Changed all music to new FMOD audio system.

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    Fixed Ragdoll Collision Issuesbug fix

    Fixed enemies getting hit by fast moving ragdoll enemies that don't actually hit them.

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    Fixed Modifiers in Workshop Levelsbug fix

    Fixed some modifiers still working in Workshop levels and when testing Level Editor levels.

    Steam
    Smoothing Collision on Stairs in Biker Barbug fix

    Added smoothing collision to stairs in Biker Bar.

    Steam
    Fixed Blood from Steak Not Applying Properlybug fix

    Fixed blood from steak not applying to dynamic objects properly.

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    Improved Loading Times for Custom Music Levelsperformance

    Improved loading time of levels using Custom Music packs.

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    Fixed Weapon Interpolation Issuesbug fix

    Fixed weapons not using interpolation when knocked around.

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    Fixed Weapons Passing Through Walls and Floorsbug fix

    Fixed weapons going through walls and floor sometimes.

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    Fixed Body Parts Exploding at Low Velocitiesbug fix

    Fixed bugs related to body parts exploding on colliding with environment at low velocities.

    Steam
    Fixed Boxer Attack Rangebug fix

    Fixed Boxer attack range.

    Steam
    Fixed Enemy Targeting in Pirate Covebug fix

    Fixed lots of enemies targeting a single enemy on Pirate Cove in 0.8.6.

    Steam
    Sound Occlusion System Testingaudio

    Created a sound occlusion system to occlude sounds, currently testing on music in Biker Bar and Disco scenarios.

    Steam
  4. 32 events
    Fixed severed limbs killing enemiesbug fix

    Fixed a bug where severed limbs could kill an enemy if falling through world.

    Steam
    Weapons stay in 'Thrown' state longergameplay

    Weapons will now stay in 'Thrown' state longer allowing them to damage enemies after rising and falling.

    Steam
    Added float sanitize step in Level Editormodding

    Level Editor: Added additional float sanitize step to try and prevent integer rounding on property fields.

    Steam
    Fixed Leaderboard display issue in menubug fix

    Fixed Leaderboard displaying in menu when Sandbox selected.

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    Made Splash screen skippable quickerui ux

    Made Splash screen skippable quicker.

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    Fixed enemies jumping between platformsbug fix

    Fixed enemies not jumping between platforms.

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    Reduced size of bathroom combat trigger in Discogameplay

    Reduced size of bathroom combat trigger in Disco.

    Steam
    Separate Scenario options for Day/Night Pirate Covenew content

    Added separate Scenario options for Day/Night Pirate Cove.

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    Added color variation in ocean wavesvisuals

    Added some more colour variation in the waves on the ocean water.

    Steam
    Fixed cigarette lighting animation issuebug fix

    Fixed cigarette lighting not being based on smoking animation.

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    Pirate Cove Night playable in Multiplayernew content

    Pirate Cove Night is now playable in Multiplayer.

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    Fixed severed body parts disappearingbug fix

    Fixed a bug where severed body parts would disappear or appear at wrong position.

    Steam
    Improved weapon collision detection on enemiesbalance change

    Significantly improved weapon collision detection on enemies.

    Steam
    Fixed thrown weapons going through ground and wallsbug fix

    Fixed thrown weapons going through ground and walls sometimes.

    Steam
    Fixed friend icons not showing in Arenabug fix

    Fixed friend icons not showing in Arena.

    Steam
    Fixed enemies attacking during reactionsbug fix

    Fixed enemies attacking during reacting to arm cut, face clutching or shield stagger.

    Steam
    Fixed weapon hold positions during animationsbug fix

    Fixed bug with weapon hold positions during animations on some weapons.

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    Reduced chance of weapons passing through voxelsbalance change

    Reduced chance that weapons pass through voxels to damage inner voxels.

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    Logic Zones can now be duplicated in Level Editormodding

    Level Editor: Logic Zones can now be duplicated.

    Steam
    Decreased time before first frame drawsperformance

    Decreased time before first frame draws when you open the game.

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    Fixed mouse cursor constraint issuebug fix

    Fixed bug constraining the mouse cursor to wrong area after resolution change.

    Steam
    Fixed duplication of severed body partsbug fix

    Fixed a bug where some severed body parts would duplicate.

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    Fixed friends not working in Level Editor/Workshop levelsbug fix

    Fixed bug with friends not working in Level Editor/Workshop levels.

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    Fixed Smite location for knocked out enemiesbug fix

    Fixed Smite location for knocked out enemies.

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    Fixed bottles swinging fast after breakingbug fix

    Fixed some bottles swinging very fast after breaking.

    Steam
    Fixed bug with decimal numbers in Level Editorbug fix

    Level Editor: Fixed bug with decimal numbers not working in some input fields.

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    Fixed weapon attack animations snappingbug fix

    Fixed players weapon attack animations snapping position after attacking.

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    Added decals for liquid water particlesvisuals

    Added decals for more liquid water particles.

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    Fixed enemies breaking out of arm cut reactionbug fix

    Fixed enemies breaking out of arm cut reaction if it triggers their combat state.

    Steam
    Fixed decimal numbers in Level Editor for some regionsbug fix

    Fixed decimal numbers not working in Level Editor for some regions with workaround to engine bug.

    Steam
    Fixed modifiers on user created levelsbug fix

    Fixed modifiers working on user created levels.

    Steam
    Fixed one handed enemies with shieldsbug fix

    Fixed one handed enemies trying to pickup shields.

    Steam