What changed in Paint the Town Red in 2020

339 updates · 21 main milestones · Jan 7, 2020 to Dec 23, 2020

  1. 4 events
    Fixed Rare Crash in Beneathbug fix

    Resolved a rare crash issue that occurred while playing Beneath.

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    Reduced Memory Usage in Beneath Sessionsperformance

    Significantly reduced memory usage during longer sessions in the Beneath mode.

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    Fixed Leaderboard Displaybug fix

    Corrected issues with the display of the leaderboard.

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    Added 'Zero G' Modifier for Scenariosnew content

    Introduced a new modifier that removes gravity during scenario levels, allowing physics objects to float.

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  2. 14 events
    Fixed missing environmental sounds in Arena Challenge 3audio
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    Fixed spike traps not damaging unhittable enemiesbug fix
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    Added hit sounds for traps when damaging or sticking enemiesaudio
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    WIP new Arena sounds and Arena UI soundsaudio

    Work in progress sounds for Arena and its UI.

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    Fixed missing enemy running footstep soundsaudio
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    Minor UI and text improvementsui ux
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    Fixed timing of sound effects for spinning blades trapaudio
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    Fixed duplicate footstep sounds in Top Down modeaudio
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    Fixed bug causing some unhittable severed headsbug fix
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    Fixed some issues with sounds while pausedbug fix
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    Current Workshop level name and creator displayed when pausedui ux
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    Added Top Down modifier for use in Workshop levelsnew content

    The Top Down modifier is now available in all Workshop levels.

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    Various performance and memory optimisationsperformance

    Improvements aimed at lower memory computers and other platforms.

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    Various fixes for voxel related errorsbug fix
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  3. 2 events
    Multiplayer Loading Bug Fixbug fix

    Fixed a multiplayer loading bug that was introduced in version 0.12.12.

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    SUPERHOT Modifier for Workshop Levelsnew contentMilestone

    Introduced the SUPERHOT modifier for Workshop levels in the larger 0.12.13 update.

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  4. 7 events
    Fixed Early Fading in Workshop Levelsbug fix

    Resolved the issue of Workshop levels fading in too early.

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    Fixed Culling Bug with Beneath Human Bodiesbug fix

    Addressed a culling bug affecting human bodies in the Beneath scenario.

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    Performance Improvements for Lower End PCsperformance

    Optimisation for lower end PC hardware, with improved framerates across the board.

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    Removed Extra Sounds in Beneathchanges

    Eliminated some extra sounds that played when enemies died in the Beneath scenario.

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    Fixed Groin Censor Rendering Issuebug fix

    Resolved an issue with the groin censor rendering incorrectly when using the Superhot modifier.

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    Fixed Level Exit Sound in Workshop Levelsbug fix

    Corrected the issue of level exit sound playing in Workshop levels.

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    Superhot Modifier Added to Workshop Levelsnew content

    Introduced the Superhot modifier for use in all Workshop levels.

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  5. 14 events
    New WIP Scenario Exit Soundsaudio
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    Fixed Trap Sounds Not Stopping When Destroyedbug fix
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    Updated 3D Text in Sandboxvisuals
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    Added New Sounds to Beneath Facilityaudio
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    Improved Step Collision in Scenariosgameplay

    Improved movement at slow speeds.

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    Fixed Level Music Playing During Loadbug fix
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    Added Slow Mo Run Scenario Modifiernew content

    Allows you to trigger slow motion gameplay with the run button.

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    Fixed Disco Lights Not Flashing with Music Volume Loweredbug fix
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    Performance Improvements in Pirate Cove Scenarioperformance
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    Fixed Crouching Affecting Movement Speed in Airbug fix
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    Updated Translationslocalization

    Translations updated with the latest community improvements.

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    Fixed Menu Bug Causing Level Loads to Not Completebug fixMilestone
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    Fixed Rendering Issue with Centurionbug fix
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    New WIP Arena Soundsaudio
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  6. 50 events
    Fixed stored weapon not carried over to new levels in Beneath in 0.12.0bug fix
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    Fixed incorrect ivy placement in Ruins roomsbug fix
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    Fixed not being able to scroll to bottom of Primitive properties in Level Editorbug fix
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    Fixed the Input Remapping menu not closing with the Options menubug fix
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    Fixed chance of floating neck/shoulder elements from dead charactersbug fix
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    Fixed dead enemies not always having collision initially in Workshop levelsbug fix
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    Fixed afro combs not appearing in afros in multiplayerbug fix
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    Fixed primitive prop custom material being replaced on selection sometimesbug fix
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    Fixed weapons not showing for characters in the Level Editorbug fix

    0.12.0 regression

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    Stopped Shard Lord titles appearing in the Endless Arenabug fix
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    Fixed overly aggressive deload of character textures in Level Editor when making editsbug fix

    0.12.0 regression

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    Level Editor now saves a backup of the level each time you overwrite itui ux
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    Fixed barbell with weights not breaking into separate weaponsbug fix

    0.12.0 regression

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    Fixed enemy spawn bugs in the Endless Arenabug fix

    0.12.0 regression

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    Fixed invisible bodies on some human enemiesbug fix

    0.12.0 regression

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    Fixed throwing the saloon mop bucket having weird trajectorybug fix
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    Level Editor load menu now has search functionalityui ux
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    Level Editor now saves another backup of the level each time it is successfully loadedui ux
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    Fixed lots of purchasable weapons spawning in the Endless Arenabug fix

    0.12.0 regression

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    Level Editor load menu now has a button to open the folder with the level filesui ux
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    New asynchronous asset loading systemnew contentMilestone
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    Fixed Living Dead modifier not loading in 0.12.0bug fix
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    Fixed more bugs related to custom gun ammo counts in Workshop levelsbug fix

    0.12.0 regression

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    Fixed material on saloon card propsbug fix
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    Significantly reduced memory usageperformanceMilestone
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    Fixed Reset Brightness button bugbug fix
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    Fixed missing menu and some other audio in 0.12.0bug fix
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    Improvements to the sound occlusion systemperformanceMilestone
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    Fixed bug with some hand elements not disconnecting from character base properlybug fix
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    New voxel mesh and skinning systemnew contentMilestone
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    Fixed being able to duplicate some objects beyond the limits in the Level Editorbug fix
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    Decreased chance of enemy ragdolls going crazybalance change
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    Fixed no blood decals on the Arena floorbug fix
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    Fixed afro combs missing from afrosbug fix

    0.12.0 regression

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    Improved lightmaps on some objects in Scenariosperformance
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    Pathfinding optimisationsperformanceMilestone
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    Fixed female characters using male voices in some casesbug fix
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    Fixed separated head not rendering when far from bodybug fix

    0.12.0 regression

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    Fixed ammo count not being set correctly for Workshop level weaponsbug fix

    0.12.0 regression

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    New lightmapping system used for ScenariosperformanceMilestone
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    Fixed some navmesh issues with certain props in Workshop levelsbug fix
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    Added all current guns to the Sandbox levelnew content
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    Fixed not being able to select Arena Challenge 4 and 5 in multiplayer when already in the Arenabug fix
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    Fixed Shard Lord title possibly appearing multiple timesbug fix
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    Beneath level generation optimisationsperformanceMilestone
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    Fixed Bore Worms and Aberration tentacles sometimes not animating and remaining undergroundbug fix
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    Fixed bug with Crystal Entity in Crystal Caverns in 0.12.0bug fix
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    Fixed hips position of characters being offset after being damagedbug fix

    0.12.0 regression

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    Generally faster loading times across the boardperformanceMilestone

    WIP

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    Added a Brightness slider to the optionsui ux
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  7. 23 events
    Fixed being able to duplicate some objects beyond the limits in the Level Editorbug fix
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    Pathfinding optimisationsai
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    Level Editor load menu now has a button to open the folder with the level filesquality of life
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    Generally faster loading times across the boardperformance

    Loading times improved for all levels, still a work in progress.

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    Fixed incorrect ivy placement in Ruins roomsbug fix
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    Significantly reduced memory usageperformanceMilestone

    Memory usage reduced by hundreds of MBs, improving performance especially in Beneath areas.

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    Fixed material on saloon card propsbug fix
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    Beneath level generation optimisationsgameplay
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    Level Editor now saves another backup of the level each time it is successfully loadedquality of life
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    Fixed not being able to select Arena Challenge 4 and 5 in multiplayer when already in the Arenabug fix
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    Level Editor now saves a backup of the level each time you overwrite itquality of life
    Steam
    Reduced memory usagebug fix
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    Improvements to the sound occlusion systemaudio
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    New lightmapping system used for Scenariosvisuals

    Updated lighting system for improved visual quality in Scenarios.

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    Fixed primitive prop custom material being replaced on selection sometimesbug fix
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    Fixed throwing the saloon mop bucket having weird trajectorybug fix
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    Added all current guns to the Sandbox levelnew content
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    Fixed not being able to scroll to bottom of Primitive properties in Level Editorbug fix
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    New voxel mesh and skinning systemperformanceMilestone

    Reworked voxel character meshes for improved CPU and rendering performance.

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    Level Editor load menu now has search functionalityquality of life
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    New asynchronous asset loading systemperformanceMilestone

    All elements in the game now load asynchronously to reduce interruptions during gameplay.

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    Fixed the Input Remapping menu not closing with the Options menubug fix
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    Engine update from Unity 2018.4 to 2019.4system
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  8. 13 events
    Fixed not being able to scroll to bottom of Primitive properties in Level Editorbug fix
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    Level Editor now saves a backup of the level each time you overwrite itquality of life
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    Engine update from Unity 2018.4 to 2019.4systemMilestone
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    Fixed the Input Remapping menu not closing with the Options menubug fix
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    Added all current guns to the Sandbox levelnew content
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    Fixed not being able to select Arena Challenge 4 and 5 in multiplayer when already in the Arenabug fix
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    Level Editor now saves another backup of the level each time it is successfully loadedquality of life
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    Fixed primitive prop custom material being replaced on selection sometimesbug fix
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    Fixed throwing the saloon mop bucket having weird trajectorybug fix
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    Reduced memory usageperformance
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    Level Editor load menu now has search functionalityui ux

    Allows dynamic filtering of level files based on search terms.

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    Level Editor load menu now has a button to open the folder with the level filesui ux
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    Fixed being able to duplicate some objects beyond the limits in the Level Editorbug fix
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  9. 31 events
    Added Prop Duplication Offset setting for Level Editorquality of life

    Settings menu now includes X, Y and Z settings for duplicated props.

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    Added helmetless Necromancer boss to Level Editornew content
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    Fixed incorrect sound on Damage Teleport when upgraded to Wraith classbug fix
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    Fixed navmesh issue in a Ruins room causing enemies to walk through wallsbug fix
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    Fixed afros and beards not scaling with characters properlybug fix
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    Added 'Living Dead' scenario modifiernew content

    The Living Dead modifier turns all enemies into Zombies, Skeletons, or Tentacle Mutants.

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    Added 23 animations from Beneath facility to Level Editornew content
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    Fixed voxel collision on skeletons in some casesbug fix
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    Fixed Level Editor Invincible mode not working after playing Arena or Challengebug fix
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    Added Cannon prop to Level Editor with ammo propertynew content
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    Fixed Shackle Nunchucks weapon selection box issues in Level Editorbug fix
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    Fixed metallic weapons being black in Workshop levels if outside roomsbug fix
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    Reduced scale of Logic Prop selectors in Level Editorquality of life

    Selectors will now scale down when close to the camera for easier selection.

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    Added 'Path Loop' checkbox to Primitive props in Level Editorquality of life

    Allows props to either stop at the end of a path or loop back to the beginning.

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    Reduced chance player can be hit through wallsbalance change
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    Fixed shield arm remaining invisible after attacking with a weaponbug fix
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    Added Health and Power pickups to Level Editornew content

    Health and power pickups from Beneath have been added.

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    Fixed Necromancer spawns potentially happening across level loadsbug fix
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    Enemies will now avoid blocking the shop entrance in Beneathgameplay
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    Fixed trapped Giant Mage vines being pink after being clearedbug fix
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    Added regular Skeleton enemy to Level Editornew content
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    Fixed Level Editor testing menu button saying 'Quit' instead of 'Return to Menu'bug fix
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    Fixed incorrect hand hold on the laser katana in Sandboxbug fix
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    Fixed The Pyro not having a friend icon when friendlybug fix
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    Fixed enemies spawning inside the shop on Fire & Blood 1bug fix
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    Fixed missing/pink custom materials for a few frames when loading a Level Editor mapbug fix
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    Fixed enemies not getting stuck on traps at a distancebug fix
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    Fixed bullets going in crazy directions when close to walls and targetbug fix
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    Fixed enemies starting with 0 health having bad ragdolls in Workshop levelsbug fix
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    Fixed enemies walking above the ground in a particular area in a Caves roombug fix
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    Added punching bag prop to Level Editornew content
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  10. 19 events
    Added new animations to Level Editornew content

    A couple of new character animations have been added.

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    Fixed navmesh generation issues on Islandsbug fix

    Issues causing bunched enemies and weapons have been fixed.

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    Fixed chance of weapons getting stuck after being thrownbug fix

    Reduced the possibility of weapons getting stuck in a state where they cannot be picked up.

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    Mouse sensitivity setting now works with TOP DOWN modifierquality of life
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    Added Dark Skeleton and Necromancer Boss to Level Editornew content
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    Arena Challenge 4 and 5 selectable in multiplayer menugameplay
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    Fixed being able to be hurt in the Beneath shopbug fix
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    Fixed blank weapon icons in Level Editorbug fix
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    Fixed old level Unbreakable Bones settingsbug fix

    Old settings not being respected have been fixed.

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    Fixed bug with picking up Boss katana first in Beneath Disco Constructbug fix
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    Fixed bugs with placement of Islands boss roombug fix
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    Optimisations for selecting large amounts of props in Level Editorperformance
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    Significant optimisations to Level Editorperformance

    Optimisations made when adding props/weapons to levels with many already.

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    Fixed Leaper and Charger going into crazy pose after being hitbug fix
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    Added 'Lights Out' Scenario Modifiernew content

    The Lights Out modifier turns all Scenario levels pitch black except for a short range light cast from the player.

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    Fixed damage/knockback from Charger or Leaper hitbug fix
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    Modified crosshair system for TOP DOWN modifierui ux

    Aiming is now more intuitive in the TOP DOWN gameplay.

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    Fixed multiplayer players being invisible in Arena after respawningbug fix
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    Minor performance improvement to Beneath level generationperformance
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  11. 11 events
    Fixed extreme brightness when using Smite with SUPERHOT modifierbug fix
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    Added 'Unbreakable Bones' to the Level Editornew content
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    Fixed bug with Beneath attempting to destroy a killed pursuer before a boss fightbug fix
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    Added Arena Challenge 5new contentMilestone

    Face a series of mini-boss and boss enemies from the Scenarios and Beneath.

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    Added 'Gun Show' Scenario Modifiernew content

    Adds a selection of guns to the scenario levels with unlimited ammo.

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    Added 'Extra Gold' upgrades to the Shard shop in Beneathnew content
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    Fixed bug with Pursuer not always appearing in areas where it shouldbug fix
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    Added 'Top Down' Scenario Modifiernew content

    Transforms Scenario levels into a twin stick shooter and melee game.

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    Fixed shield state not changing properly when finishing an Arena fight with a shieldbug fix
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    Fixed Arena Challenge 4 leaderboard not getting written tobug fix
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    Fixed Arena challenge progress not getting updated unless you diebug fix
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  12. 5 events
    Implemented Community Translationslocalization

    Improved translations for many languages have been implemented from community submissions.

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    Added 'SUPERHOT' Scenario Modifiernew content

    A new modifier for Scenario levels that changes visuals and game speed based on player movement.

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    Fixed Enemy Target Choice Bugbug fix

    Resolved a bug affecting enemy target choice in certain combinations.

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    Added Arena Challenge 4new content

    The 4th Arena Challenge involves a series of fights with Beneath enemies.

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    Fixed KO Force Bug with Hard Hitter Modifierbug fix

    KO force from weapons was not increasing much with the Hard Hitter modifier.

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  13. 3 events
    Support for 26 Non-English Languageslocalization

    Setup most text in the game to support translation to a large number of different languages.

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    Reduced Performance Cost of Beneath Enemy Effectsperformance
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    Removed Stamina Boost from Endless Arenabalance change
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  14. 29 events
    Fixed various errors affecting network packet processingbug fix
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    Fixed bug when exploding some enemies with very high voxel countsbug fix
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    Fixed bug with clients not properly recognising when another client disconnects in multiplayerbug fix
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    Fixed guns breaking and being recreated incorrectly in multiplayerbug fix
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    Fixed bug with voxel mesh generation leading to missing triangles and errors on enemiesbug fix
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    Improved colour grading on Beneath levelsvisuals
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    Fixed bug with Minions being sometimes inaccessible in the Necromancer boss fightbug fix
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    Fixed guns visually breaking on clients when changing to melee versionsbug fix
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    Fixed incorrect scale on shelves prop in the Level Editorbug fix
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    Fixed potential error cases in multiplayerbug fix
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    Fixed bug allowing early access to Fire & Blood in Beneathbug fix
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    Added in-game Bug Reporting menunew content

    Allows players to easily send screenshots, info, and game logs.

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    Fixed being able to attempt attack while charging a throw causing some weapon issuesbug fix
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    Fixed missing sound effects for non-weapon attacks in multiplayerbug fix
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    Fixed extra low frame rates on The Islands in multiplayerbug fix
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    Fixed bug causing missing collision on enemies in some situationsbug fix
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    Fixed potential freezes and sync errors in multiplayerbug fix
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    Fixed some asset streaming bugs in the Ruinsbug fix
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    Fixed some bugs causing the Trickster boss to be unbeatable after using certain powersbug fix
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    Fixed bug preventing Smite firing in some situationsbug fix
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    Added Endless Arena modenew contentMilestone

    Endless mode for the Arena that continually adds enemies and weapons until the player dies.

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    Added new enemies to Level Editornew contentMilestone

    Charger, Leaper, Teleporter, The Deceiver, Statue, The Golem, Giant Mage, The Beast, Interceptor, Bore Worm, The Centurion, Minion, The Pyro, Floating Head, Crystal Entity, Observer and Hydra.

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    Fixed Floating Heads popping up when first approachedbug fix
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    Fixed Smite not working on some Beneath enemies at rangebug fix
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    Fixed some enemy target selection bugs in multiplayerbug fix
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    Fixed miscellaneous errors and exceptionsbug fix
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    Added additional error handling around Necromancer boss shield statebug fix
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    Fixed Level Editor logic not being able to play built-in music properlybug fix
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    Added ability to send Crash Report from main menunew content

    Sends the previous session log.

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  15. 7 events
    Added 2-4 Player Cooperative Multiplayer to Beneathnew contentMilestone
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    Dead Players Can Spectate Living Playersgameplay

    Dead players can now spectate other living players from a 3rd person perspective.

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    Fixed Bug with Scales Resetting on Grouped Objects in Level Editorbug fix
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    Beneath Multiplayer Update Releasenew contentMilestone

    Cooperative multiplayer for Beneath allowing 2-4 players to play together with specific save slots.

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    Improvements to General Multiplayer Gameplay and Audioaudio

    Many improvements to general multiplayer gameplay and audio.

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    Fixed Bug with Bodyparts Getting Stuck from Trapsbug fix

    Fixed a bug where bodyparts on enemies that couldn't be knocked down could get in 'stuck' state from traps.

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    Fixed Bug with Bore Worm and Abberation Tentacle Animationsbug fix
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  16. 1 event
    Development Live Streams and Key Giveawaysother

    Live streams on Twitch with giveaways of free copies of Paint the Town Red.

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  17. 25 events
    Changed Default Category in Prop Editing from Weapons to Propsui ux
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    Fixed Pirate Cove Chair Visual in Level Editorbug fix
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    Fixed Barrel Sitters in Pirate Covebug fix
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    Fixed Zombie and Tentacle Mutant Textures in Level Editorbug fix
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    Fixed Gun Shot Sounds Not Attached to Gun When Runningbug fix
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    Fixed Smite Not Working at Longer Rangebug fix
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    Lights Fully Update When Moving if Attached to Moving Primitivebug fix
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    Forced Primitive Object on Path to be Parent of Grouped Objectsgameplay
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    Changed Default Camera Mode to Perspective Camera in Level Editorui ux
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    Fixed Texture Issues on Tentacle Mutant and Muscled Humansbug fix
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    Changed Initial Collision Detection in Workshop Levelsgameplay

    Stops weapons from falling through floors.

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    Fixed Movement of Some Object Types in Level Editorbug fix
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    Added AK47 and M4 Style Guns to Level Editornew content

    First automatic guns with accuracy changes while firing.

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    Fixed Movement on Stairs in Prison Scenariobug fix
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    Fixed Bugs When Deleting Logic Connected Props in Level Editorbug fix
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    Fixed Scaling Bugs When Grouping Primitivesbug fix
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    Fixed Big Guy in Prison Not Having Hands or Feet Renderbug fix
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    New Prison Scenario Musicnew content
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    Added Sounds to GuardBeating and FetalHit Animationsaudio
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    Fixed Hitting Your Own Shield with Thrown Weapons or Dash Attackbug fix
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    Improved Bullet Origin Position When Firing Weaponsbalance change
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    Fixed Custom Material UI Showing at Wrong Times in Level Editorbug fix
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    Fixed Position of Friend Icon for Crystal Crab Blue and The Crawlerbug fix
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    Set Appearance on Zombies and Tentacle Mutants in Level Editorgameplay
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    Fixed Observer Tentacle IK When Severedbug fix
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  18. 22 events
    Level Editor: Added customisable Point Light objectnew content
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    Added Zombies, Tentacle Mutants, and Crabs to the Level Editornew content
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    Fixed some character props like drumsticks not appearing on multiplayer clientsbug fix
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    Fixed Berserk effects and hand glow staying on after finishing a levelbug fix
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    Level Editor: Added locked door and key systemnew content
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    CPU optimisations for voxel collision detection on enemiesperformance
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    Optimised character rendering by combining sub voxel elements into single skinned meshbalance change
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    Level Editor: Added groupable objectsnew content
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    Level Editor: Added scalable primitive shapesnew content
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    Fixed uploaded animated Gif URLs not working if containing uppercase charactersbug fix
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    Fixed some extra bodypart impact soundsbug fix
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    Added Pegleg and Hook characters to the Pirate Cove and Level Editornew content
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    Fixed GuardBeating->Fetal hit animation triggerbug fix
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    Crosshair now accurate for projectile weaponsgameplay
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    Fixed some potential errors in multiplayer after changing to a new levelbug fix
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    Added female characters to Biker Bar, Disco and Pirate Covenew content
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    Fixed sound occlusion bug with one of the rooms in the Saloonbug fix
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    Level Editor: New Primitive shapes can be attached to Waypoint pathsnew content
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    Fixed Smite hand staying on screen if active when finishing a levelbug fix
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    Fixed previous volume settings not being used when opening the gamebug fix
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    New Pirate Cove musicnew content
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    Fixed bug in particular setup of Level Editor waypoint paths causing recursion bugbug fix
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  19. 22 events
    Added Saloon weapons to the Level Editornew content
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    Added a Scale parameters for characters in the Level Editorgameplay

    Allows changing the size of enemies for comedic effects.

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    Forced enemies in Scenarios to target player under more conditionsai
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    Fixed inaccurate voxel collision for scaled enemiesbug fix
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    Added and updated sound effectsaudio
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    Fixed scaling issue on Pimp Hat when worn by big enemybug fix
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    Fixed a bug with enemy movement in Construct levelsbug fix
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    Added Saloon props to the Level Editornew content
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    Improved navigation around obstacles for enemies on Islands in Beneathai
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    Added remaining Beneath light props to Level Editornew content
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    Added Beneath shields to Level Editornew content
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    Fixed an offset bug with snap movement (Spacebar) in Level Editorbug fix
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    Added Saloon pre-combat animations to the Level Editornew content
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    Improved sound occlusion/reverb zones in Pirate Coveaudio
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    Added body part collision sounds for ragdolled enemiesaudio
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    Updated the Sandbox with a Beneath combat arenanew content

    Added a combat pit where players can spawn Beneath enemies to fight each other.

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    Fixed shields not working in the Level Editor and Arenabug fix
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    Fixed iron maiden rotation when the Fire & Blood door accessible in Beneathbug fix
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    Added Saloon character textures to the Level Editornew content
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    Level Editor prop updates to allow more of them to properly cast shadowsbalance change
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    Fixed Golden Gloves Boxer only appearing in Caves 1 in Beneathbug fix
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    Fixed Challenge Chest in trapped Giant Mage room in Beneathbug fix
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  20. 11 events
    Added Beneath character textures to Level Editornew content
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    Fixed some issues with level fade in timing on Beneathbug fix
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    Added Western Saloon scenarionew content
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    Significant memory optimisationsperformanceMilestone

    Improvements to reduce memory usage and enhance performance.

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    Changed some Ruins rooms slightlychanges
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    Fixed Beneath weapons category not showing for characters in Level Editorbug fix
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    Fixed a bug causing some graphics settings to not be applied on new level loadbug fix
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    Added Saloon textures for Paint materials in Level Editornew content
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    Fixed bug in decal job system causing missing decalsbug fix
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    Fixes and optimisations to blood decal systembug fix
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    Fixed issues with animated weapons in the Level Editorbug fix
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  21. 13 events
    Fixed Multiplayer Sync Bugsbug fix
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    Fixed Multiplayer Look Direction Bugbug fix

    Resolved issue with player look direction in multiplayer.

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    Fixed Crystal Entity Blood Color on Explosionbug fix

    Corrected blood color issue for Crystal Entity when exploding.

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    Fixed Player Death and Level End Bugsbug fix
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    Fixed Tentacle Mutant Impact Response Animationbug fix
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    Fixed Various Reported Exceptions Bugsbug fix
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    Fixed Beneath Prop Door Issuebug fix
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    Fixed Workshop Level Loading Errorsbug fix

    Resolved issues loading Workshop levels with waypoint path errors.

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    Reduced Damage Variation in Weaponsbalance change

    Adjusted damage variation for several weapons.

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    Fixed Charger Impact Response Animationbug fix
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    Fixed Fast Shooting Weapons Ammo Bugbug fix

    Resolved bug affecting fast shooting weapons when out of ammo.

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    Added 200+ Beneath Props and 47 Weapons to Level Editornew contentMilestone

    Expanded Level Editor with new props and weapons from Beneath.

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    Fixed Incorrect Level Loadsbug fix
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  22. 13 events
    Adjusted Pursuer Appearance Frequencybalance change

    The Pursuer will now only appear on a smaller percentage of levels.

    Steam
    Jumping Restrictions in Boss Roomgameplay

    Players can no longer jump in or out of the boss room on the Islands.

    Steam
    Increased Difficulty in Boss Fightbalance change

    The Islands and Aberration boss fight will now have more frequent and damaging ranged attacks.

    Steam
    Fixed Timing and Damage of Ranged Tentacle Attacksbug fix

    Fixed timing and damage of attacks from ranged tentacles.

    Steam
    Guiding Light Featurenew content

    Added a Guiding Light that appears when near a Pursuer or can be purchased in the shop.

    Steam
    Fixed Weapon Spawn Ratesbalance change

    Fixed weapon spawn rates for better balancing.

    Steam
    Improved Player Collision with Weaponsgameplay

    Changed player collision with weapons to reduce erratic movement.

    Steam
    Falling Mechanics Adjustedgameplay

    Falling off the Islands will now kill the player as originally intended.

    Steam
    Pursuer Health Gain Mechanicgameplay

    Players will gain a small amount of health when close to the Pursuer as it destroys enemies.

    Steam
    Fixed Animation Bug on The Deceiverbug fix

    Fixed an animation bug on The Deceiver.

    Steam
    Fixed Projectile Damage from Aberration Tentaclesbug fix

    Fixed projectiles from the Aberration tentacles not properly damaging the player.

    Steam
    Pursuer Summoning Stationnew content

    Added a Pursuer Summoning Station to the Shop.

    Steam
    Fixed Collision on Punching Bagbug fix

    Fixed collision on punching bag in Biker Bar basement.

    Steam