What changed in Paint the Town Red in 2021
213 updates · 15 main milestones · Jan 13, 2021 to Dec 31, 2021
- 3 eventsAdded Teleporters to Level Editornew contentMilestone
Teleporters can now be used in Workshop levels, allowing teleportation of players, enemies, bullets, and weapons.
SteamAdded New Transparent Material Optionsnew contentNew transparent material options have been added to the Level Editor.
SteamAdded Female Appearance Optionsnew contentMissing female textures for Biker Bar, Disco, and Pirate Cove have been added to the Level Editor.
Steam - 1 eventFix for End Boss Falling into Gapsbug fix
Resolved an issue with the End boss and other enemies falling into gaps during the fight.
Steam - 1 eventFixed text rendering issues in multiple languagesbug fix
Resolved rendering of outlined text in Chinese Traditional, Chinese Simplified, Korean, and Japanese.
Steam - 6 eventsFixed Duplicate Mesh Data on Combined Primitivesbug fix
Fixed duplicate mesh data on some combined primitives in workshop levels
SteamResolved Issues with Negatively Scaled Primitives in Groupsbug fixFixed issues with negatively scaled primitives in groups in workshop levels
SteamOptimisation Adjustment for Low Memory MachinesperformanceStopped some new workshop level optimisations running on low memory machines to avoid crashes
SteamFixed Decal Bug on Combined Meshesbug fixFixed decal bug on some combined meshes in workshop levels
SteamPrevented Negative Scales on Primitivesbug fixPrevented negative scales from being set on primitives in the Level Editor to avoid various bugs
SteamReorganized Level Editor Propsui uxMoved Primitives and Logics to new Level Editor prop subcategories
Steam - 24 eventsFixed Navmesh Generation Issues with Bad Propsbug fixSteamFixed Swapping Prop Positions in Level Editorbug fixSteamLarge Level Performance ImprovementsperformanceMilestone
Significant improvements to editing workflow and performance for large levels, including reduced load times and improved framerates.
SteamFixed Shading on Characters in Level Editorbug fixSteamFixed Loading Errors with Bad Prop Databug fixSteamFixed Multiple Options Highlighted in Prefab Selectionbug fixSteamUndo State Saving Frequencyquality of lifeAdded a setting to change how often Undo states are saved in the Level Editor.
SteamFixed Inaccurate Primitive Selection After Scalingbug fixSteamFixed 3D Text Prop Icon Display Issuebug fixSteamNew Primitive Pathing Optionsnew contentIntroduced new options for primitive shape props to control path behavior.
SteamFixed Grouped Primitives Shifting on Looping Pathsbug fixSteamLit 3D Textnew contentAdded a 'Lit' toggle for 3D Text props to be affected by lighting and shadows.
SteamDelete Button Added to Level Listquality of lifeAdded a Delete button to the Level Editor level list for easier management.
SteamProgress Save Indicator in Beneath Runsui uxAdded text indicating that progress will be saved when quitting a Beneath run.
SteamAlways Downward Swing When JumpinggameplayAdded an option to always downward swing when jumping.
SteamEnemy Tracker Kill RequirementgameplayAdded an option for Enemy Trackers to set a number of enemies that need to be killed to trigger.
SteamFixed Selection Errors in Level Editorbug fixSteamFixed M1 Macs Rendering Bug with Severed Body Partsbug fixSteamFixed Character Selection Issues in Level Editorbug fixSteamAnimated Characters in Editornew contentAdded the ability to toggle animations on and off for human characters in the Level Editor.
SteamSaloon Textures as Player Texture Optionnew contentAdded Saloon textures as a Player Texture option in the Level Editor.
SteamFixed Acid Rain Damagebug fixSteam - 19 eventsBeneath Blast Doors Start Openquality of life
Beneath blast doors start open to help new players understand where to go.
SteamMusic Logic Props with 8 Layersnew contentLevel Editor Music Logic props now allow music/sounds to play on up to 8 different layers at once.
SteamFixed Modifiers Button in Sandbox Levelbug fixFixed Modifiers button showing when the Sandbox level is selected.
SteamFixed Enemies Stuck Running Up Basement Stairsbug fixFixed enemies getting stuck trying to run up the basement stairs in the Biker Bar.
SteamVictory Music Track Optionnew contentLevel Editor now has the option to set a different music track for victory.
SteamCustom 3D Text Props in Level Editornew contentAdded the ability to add 3D text props in the Level Editor.
SteamFixed Controls Help Button Visibilitybug fixFixed a bug causing buttons to not show for controls help in some cases.
SteamEnemies Jump Down from Bar Topquality of lifeAdded the ability for enemies to jump down from the bar top and bar in the Biker Bar.
SteamBeneath Class Scenario Modifiersnew contentAdded Scenario Modifiers: Brawler, Spectre, Warlock, Vanguard and Corrupted.
SteamFixed Thrown Weapons Passing Through Enemiesbug fixFixed thrown weapons going through people sometimes.
SteamFixed Enemies Stuck in Basement Stairsbug fixFixed enemies being able to get stuck inside the basement stairs in the Biker Bar.
SteamNew Music Tracks Addednew contentAdded new music to Level Editor: Construct, Sacrifice, Beneath, Transaction, The End, Neo Western.
SteamMovement Speed While Blocking Reducedbalance changeMovement speed while blocking is slightly reduced.
SteamImproved Weapon Collision Accuracybalance changeImproved accuracy of high velocity weapon collisions.
SteamBlock+Swing Control ChangesgameplayBlock+Swing now will do the overhead swing attack or uppercut when unarmed.
SteamIncreased Vertex Limit of Blood Decalsbalance changeIncreased vertex limit of blood decals on tables in the Biker Bar.
SteamOverhead Swing and Uppercut Control Adjustmentsbalance changeOverhead swing no longer automatically happens when jumping or looking up; Uppercut no longer happens at random.
Steam - 7 eventsFixed textures cycling for other players in Arenabug fixSteamFixed Arena rain not affecting spectated playerbug fixSteamFixed swapped keyboard and controller button prompt for Use Powerbug fixSteamFixed missing puddles in Arena during rainbug fixSteamFixed rendering bug on multiplayer gravestonesbug fixSteamFixed forced return to menu after winning a challengebug fixSteamAdded new Scenario music to the Level Editornew contentSteam
- 14 eventsVR Support Explorationnew content
Exploring the addition of VR support with full hand controls and object interaction.
SteamNew Scenario Modifiers IntroducedgameplayAdded new Scenario modifiers: Boom Hands, Splatter, Soft Voxels, Punching Only, and Everyone Hates Me.
SteamNew Console Versions Launchnew contentMilestoneThe game will be released on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S on July 29.
SteamNew Props for Level Editornew contentAdded over 20 brand new props and 50 Beneath Facility props to the Level Editor.
SteamNPCs with Ranged Weapons in Workshop LevelsgameplayMilestoneSupport for NPCs to use guns and other ranged weapons in Workshop levels will be added.
SteamFull Release Announcementdlc releaseMilestonePaint the Town Red will leave Early Access and transition to full release on July 29.
SteamNew Scenario Modifiers and Level Editor ImprovementsgameplayUpdates will include new Scenario modifiers and Level Editor improvements, such as custom text props.
SteamNailgun Added to Level Editornew contentA new projectile weapon, the Nailgun, has been added to the Level Editor.
SteamSteam Trading Cards Addednew contentSteam Trading Cards can now be earned from playing the game.
SteamCustom 3D Models and Voxel Objects Supportnew contentLooking into adding support for importing custom 3D models and voxel objects for use in the Level Editor.
SteamFixed Rendering Issues in Level Editorbug fixFixed rendering of the card props and long Workshop level names in the loading UI.
SteamFixed Sound Issues with Thrown Gunsbug fixFixed thrown guns not making sounds when hitting enemies.
SteamCampaigns Feature Post-LaunchgameplayMilestoneSupport for Campaigns will allow exits in a level to lead to other levels, creating a series of connected levels.
SteamFixed Player Movement Issuesbug fixFixed Dash or Teleport sending the player extremely far distances in Workshop levels.
Steam - 5 eventsFixed Class Selector Props Issuebug fix
Fixed Class Selector props being able to roll the player
SteamSEG Logo Screen Skipping Improvementui uxThe SEG logo screen can now be skipped earlier with FMOD logo duration requirement handled differently
SteamFixed Large Health Bar in Beneathbug fixMilestoneFixed potentially having a huge health bar in Beneath
SteamCrystal Caverns Level Generation Bug Fixbug fixMilestoneFixed a Crystal Caverns level generation bug that could cause enemies to not be on most of the level
SteamImproved Menu Loading PerformanceperformanceOptimisations to the processing of subscribed Workshop items in the menu
Steam - 43 eventsFixed range at which players trigger exit zonesbug fixSteamFixed other player's Dash not having a soundbug fixSteamFixed bugs with Necromancer gate and fight start syncbug fixSteamFixed Fire & Blood paths not going down for clients on first islandbug fixSteamFixed no sound when projectiles hit other playersbug fixSteamFixed possibility of desync of players getting killed with Pursuer heartbug fixSteamFixed no dash effect on other playersbug fixSteamFixed no block sound when other players blockbug fixSteamFixed no jumping sounds from other playersbug fixSteamFixed other player's Drain not having a soundbug fixSteamFixed timing error to improve enemy updates from slower host connectionsbug fixSteamFixed Beneath music intensity not changing correctly for clientsbug fixSteamFixed jerk in Facility sliding into place on clients at startbug fixSteamFixed UV coordinates on headsbug fixSteamFixed clients not being able to see each other in levelsbug fixSteamFixed Necromancer traps not syncing if host was dead before fight startsbug fixSteamFixed screen being black after getting killed by turret in Facilitybug fixSteamSmoothing out other player movementbug fixSteamFixed no death sounds from other playersbug fixSteamFixed clients seeing other clients with wrong texture in Beneathbug fixSteamFixed other player's Berserk hits not playing soundbug fixSteamFixed stairs to Biker Bar stage not allowing slow walk upbug fixSteamFixed client players not being able to move after using Island Altarbug fixSteamFixed Drain not working for clientsbug fixSteamFixed host not going to correct area if client uses Island Altarbug fixSteamFixed Pursuer Heart sync bug if player not holding it is shovedbug fixSteamMoved other players up when crouched to stop feet clipping into floorbug fixSteamFixed portal to The Trickster not showing on clientsbug fixSteamFixed pirate dagger jump by other players not removing the ropebug fixSteamFixed boss fight music not triggering properly for dead playersbug fixSteamFixed Shard count not syncing correctly to clientsbug fixSteamFixed clients not having enemies blinkbug fixSteamFixed client player getting pushed with heart not triggering proper effectbug fixSteamFixed missing sound when other players die in Iron Maidenbug fixSteamFixed player getting stuck in rock formation in Ruinsbug fixSteamAdded blood explosion when other players dienew contentSteamFixed other player's kick sounds not playingbug fixSteamFixed no pirate dagger jump sound when used by other playersbug fixSteamFixed floating weapons when other players enter Iron Maidenbug fixSteamFixed spectator camera clipping into wallsbug fixSteamFixed client or hosts going to wrong level after boss fightsbug fixSteamFixed helmet-less Necromancers showing with helmets on clientsbug fixSteamFixed spectate menu left button sometimes not selecting a playerbug fixSteam
- 14 eventsFixed bug with spacial audio for Arena UI soundsbug fixSteamFixed inconsistent ragdoll forces when time is slowbug fixSteamFixed bug where enemies very high up or far from the world origin might not get ignored by Shockwave and other effectsbug fixSteamFixed Navmesh visualisation not showing in the Level Editor and made asynchronousbug fixSteamFixed Shard Lords being able to spawn after The End is killed if killed earlybug fixSteamFixed Apostate room gates sometimes not letting the player out if there's 2 gatesbug fixSteamFixed being able to use Dash or Teleport before The End boss fight startsbug fixSteamFixed the grey particles on Fire & Blood and The Islandsbug fixSteamMultiplayer: Fixed some multiplayer sync bugs with the skeletons during The End fightbug fixSteamFixed unarmed block sounds not triggeringbug fixSteamAdded new music for the Biker Bar, Disco and Main Menunew contentSteamFixed The End boss fight potentially having a tilted camerabug fixSteamFixed the Level Editor load level menu not closing after creating a new levelbug fixSteamFixed Inevitable achievement not auto-unlocking if you've previously died in Beneathbug fixSteam
- 3 eventsAdded Steam Achievementsnew contentMilestone
Players can now unlock 30 achievements across Scenarios, Arena, and Beneath.
SteamFixed Tentacle Mutants' Weapon Issuebug fixTentacle Mutants no longer have machetes when using Living Dead and Machete Time modifiers.
SteamFixed Corrupted Not Working in Workshop Levelsbug fixCorrupted now functions correctly in Workshop levels if not unlocked on Beneath Save State 1.
Steam - 16 eventsFixed incorrect Energy Upgrades number totalbug fix
Resolved issues with Energy Upgrades display in the menu.
SteamChanged menu background loadingquality of lifeImproved speeds on slower hard drives to workaround Unity bug.
SteamFixed black screen when loading into Level Editorbug fixResolved loading issues for Level Editor and related menus.
SteamFixed Workshop level lights not having shadowsbug fixResolved issue with lights in Workshop levels.
SteamFixed Necromancer gate not allowing players throughbug fixResolved multiplayer access issues under certain conditions.
SteamFixed enemy movement not syncing in The End fightbug fixResolved multiplayer sync issues during a specific fight.
SteamAdded Enemy Tracker Logic Propnew contentActivates when tracked enemies are dead, allowing for new gameplay mechanics.
SteamAdded Victory Logic Propnew contentTriggers a victory condition to complete the level or activate exit zones.
SteamAdded Class Selectors to the Level Editornew contentAllows players to choose different classes in Workshop levels.
SteamFixed missing red lighting in Beneath facilitybug fixCorrected lighting issues in a specific area.
SteamFixed internal duplication of prop logic connectionsbug fixResolved issues in Level Editor that broke logic for props.
SteamFixed non-consecutive enemy indices in multiplayerbug fixAddressed sync issues in batch packets.
Steam - 11 eventsIn-Game Beneath Save Managementgameplay
Ability to erase all progress on a Beneath save slot from the menu.
SteamFramerate Limiter Option Addedquality of lifeAbility to limit max framerate to reduce resource usage when streaming.
SteamUnique Death Sounds for All Enemy TypesaudioPlaceholder sounds replaced with final sounds for Beneath enemies.
SteamRe-balanced Beneath Class Movement Speeds and Healthbalance changeMilestoneClasses in Beneath have more balanced movement speeds and health.
SteamPerformance and Memory OptimisationperformanceMilestoneSignificant changes to voxel data to reduce memory usage and improve performance.
SteamFixed Various Gameplay Bugsbug fixMilestoneMultiple fixes including enemies not exiting ragdoll properly and blood decals not working.
Steam - 40 eventsFixed Jerk in Facility Pathingbug fix
Fixed the jerk in the Facility stopping on his path forever in some spots.
SteamFixed Bullets Not Hitting at Point Blankbug fixFixed bullets not hitting enemies when at point blank range.
SteamFixed Reverb Zone Transition Bugbug fixFixed reverb zone transition bug and improved some reverb zones in Scenarios.
SteamFixed Client Players Not Triggering Enemy Zonesbug fixFixed client players not triggering enemy zones in Workshop levels.
SteamFixed No Sound When Shooting Trickster's Shieldbug fixFixed no sound when shooting the Trickster's shield.
SteamNew Death Text for Beneath EnemiesvisualsNew death text has been added to show after being killed by all Beneath enemy types.
SteamRemoved Guiding Light Summon Stationbalance changeThe Guiding Light summon station has been removed from the Fire & Blood store.
SteamNew Music and Sounds in IslandsaudioNew music and sound effects have been added in the Islands.
SteamDynamic Music in ArenaaudioThe Arena now features new dynamic music that reacts to player actions.
SteamLeaderboard Display in ArenagameplayThe Arena now displays the leaderboards when you win a challenge or die in Endless mode.
SteamHUD Opacity Option Addedquality of lifeA HUD Opacity setting has been added to allow for semi-transparent or hidden HUD elements.
SteamFixed Enemies Attacking During Artifact Placementbug fixFixed enemies attacking the player during the Island Artifact placement sequence.
SteamFixed Hydra Regeneration Sound Issuebug fixFixed the Hydra regeneration sound continuing to play after death.
SteamMid-Run Resume for BeneathgameplayMilestonePlayers can now quit during a Beneath run and resume from the start of the level they were on.
SteamArena Performance ImprovementsperformanceVarious performance improvements have been made for the Arena.
SteamFixed Sync of Challenge Room Enemies in Multiplayerbug fixFixed sync of spawned Challenge Rooms enemies in multiplayer.
SteamFixed Rounding Inconsistencies with Time Statbug fixFixed some rounding inconsistencies with time stat vs leaderboard entry.
SteamFixed Sound Effects During Loading Screensbug fixFixed some sound effects playing during loading screens.
SteamArena Aftermath Displayui uxThe Arena now shows the aftermath after death or victory instead of a black screen.
SteamUpdated Loading Screensui uxLoading screens have been updated with new background images and layout.
SteamPortal Visual for Fire & Blood TransitionvisualsAdded portal visual to the transition to Fire & Blood.
SteamFixed Erratic Sound for Guiding Lightbug fixFixed the Guiding Light having erratic sound and continuing to play when at the exit.
SteamFixed Gremlin Animation Issuebug fixFixed the Gremlin running on the spot before spotting the player.
SteamFixed Dark Lighting on Ragolled Enemiesbug fixFixed dark lighting on ragolled enemies in the Arena.
SteamUnused Power Retention in Arenabalance changePlayers now keep half of their unused power between Arena waves.
SteamFixed Host Transferred Levels Text in Multiplayerbug fixFixed clients showing 'by' text for host transferred levels when paused in multiplayer.
SteamFixed Render Order Issues for Teleporter Effectsbug fixFixed some render order issues for some Teleporter distortion effects.
SteamFixed No Footsteps on Trickster in Boxer Modebug fixFixed no footsteps on the Trickster in boxer mode.
SteamSounds for Blood Drips and Mass GrowthsaudioAdded sounds to the blood drips and Bloody Mass growths in Beneath.
SteamChallenge Room Chest InteractiongameplayChallenge Room chests now open once you approach them after completing a Challenge.
SteamFixed Miscellaneous Enemy Spawn Errorsbug fixFixed some miscellaneous enemy spawn errors on Fire & Blood.
SteamNew Sounds for Beneath Enemies and PropsaudioNew sounds have been added for some Beneath enemies and props.
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