What changed in Paint the Town Red in 2022
77 updates · 3 main milestones · Jan 7, 2022 to Dec 18, 2022
- 3 eventsHalloween Mapmaker Contest #10 Announcementseasonal event
The 10th annual Halloween-themed mapmaker contest has begun, inviting players to submit spooky levels.
SteamContest Prizes Announcedseasonal eventPrizes for the contest include Steam gift cards and custom badges for winners.
SteamContest Submission Periodseasonal eventLevels must be submitted between September 24, 2022, and November 5, 2022.
Steam - 25 eventsNew outline effects for weapons and powersvisualsSteamFixed multiplayer host not seeing the kill count in Workshop levelsbug fixSteamAdjusted whether some weapons are 1 or 2 handed for enemiesbalance changeSteamFixed blood decals not attaching to nunchucksbug fixSteamRe-setup all weapon hand hold positions for enemiesbalance change
Positions corrected for left and right hands.
SteamAdded Friends Forever modifiernew contentStops any friends you've made from turning against you at the end of a level.
SteamFixed incorrect buttons showing for multiplayer clients on the UIbug fixIssue occurred after winning a level.
SteamFixed spotlight in Light Out modifier getting occludedbug fixIssue resolved when player's back was against walls.
SteamFixed some Berserk glow bugs with the Top Down modifierbug fixSteamFixed sizing of the Level Won UI in multiplayer on the Hostbug fixSteamFixed enemies not choosing to use teleportersbug fixEnemies now consider teleporters in their navigation.
SteamFixed UVs on the back and bottom faces of the head in the Texture Editorbug fixResolved discrepancies with in-game appearance.
SteamAdded Player and Enemy damage options to Logic Zones in the Level Editornew contentNew properties available to adjust damage done to players and enemies.
SteamFixed Workshop level buttons in the UI having overflowed textbug fixResolved misaligned asterisks for long names.
SteamFixed Lights Out spotlight getting obscured near wallsbug fixSteamFixed enemies not rotating to face the direction they're going to jumpbug fixSteamFixed text getting set to bad positions when groupedbug fixSteamFixed enemies dying if a severed body part falls into a kill zonebug fixSteamFixed occlusion issues with the breakable wall in the Saloonbug fixSteamFixed Arena Quit to Menu button not working under certain conditionsbug fixSteamFixed the Charger being able to rotate in odd directions before chargingbug fixSteamMinor memory allocation improvementsperformanceSteamAdded nav link options to Waypoint props in the Level Editornew contentAllows enemies to jump or teleport between waypoints.
SteamFixed some newer weapons getting set to 0,0,0 if set as staticbug fixSteam - 6 eventsFixed Incorrect Settings for Zombies and Tentacle Mutants in Workshop Levelsbug fixSteamAdded Shard Lords Can Teleport Level Optionnew contentSteamAdded Beneath Class Idle and Arena Spectator Animationsnew contentSteamFixed Zombies Having Human Voices in Workshop Levelsbug fixSteamFixed Beneath Multiplayer Save Slot Mix Upsbug fix
Fixed issues that could lead to Beneath multiplayer save slot mix ups
SteamImproved Custom Texture Menu Camera Controlui uxChanged the Custom Texture Menu to have more camera control over preview character
Steam - 16 eventsMultiplayer ModifiersgameplayMilestone
Many Scenario modifiers are now available in multiplayer, including new Shooter modifiers.
SteamAdded Shooter Modifiersnew contentMilestoneNew modifiers include Easy Shooter, Hard Shooter, Pistols Shooter, Nailguns Shooter, Primitive Shooter, Unlimited Ammo, Double Jump, and Shields Everywhere.
SteamFixed Missing Text in Facility Shop UIui uxResolved issue with missing text on some buttons in the Facility shop UI when using a controller.
SteamAdded Link to PTTR Discord Serverquality of lifeA link to the PTTR Discord server has been added in the menu and pause menu.
SteamFixed Enemies Walking in Airbug fixResolved issue where enemies could walk in the air in some Scenario situations.
SteamDouble Jump ModifiergameplayPlayers can perform a second jump in the air, preventing fall damage in Workshop levels.
SteamFixed Incorrect Weapons in 'All' Weapons Listbug fixResolved issue with incorrect weapons appearing in the 'All' weapons list when adding a weapon to a character.
SteamFixed Game Running Without Window Focusbug fixThe game now continues to run even without window focus.
SteamImproved Ambient Lighting Previewquality of lifeYou can now preview ambient lighting settings while editing levels.
SteamHost Level Change in MultiplayergameplayThe host can now change the level and game mode from the Pause Menu or after dying.
SteamFixed Floating Heads Damage in Multiplayerbug fixFixed Floating Heads receiving extra damage in multiplayer if hit by a client player while charging.
SteamFixed Handles Coming Off Bucket Weaponsbug fixResolved potential issue causing handles to come off bucket weapons held by enemies.
SteamFixed UI Elements at Narrow Resolutionsui uxFixed issues with some UI elements at narrow resolution ratios.
SteamFixed Weapons Shooting Through Wallsbug fixFixed issue where weapons could shoot through walls if sticking through one when firing.
SteamNew Weapons in Level Editornew contentMP5 and M1911 weapons are now available in the Level Editor.
Steam - 1 eventMap Making Contest #9 Announcementseasonal event
Official announcement for the second official map making contest with the theme 'Tribute'.
Steam - 1 eventTHE GIF THAT KEEPS GIVING Contest Launchseasonal event
Monthly contest allowing players to create GIFs using the in-game creator with the theme 'BROKEN'.
Steam - 1 event
- 4 eventsModification of Solanaceae Petunioideae Seedgameplay
The seed now replaces hemoglobin and blooms on contact, creating a floral effect.
SteamRemoval of Blood from Gameplaybalance changeMilestoneAll blood has been removed from Paint the Town Red, replaced with a flower blooming mechanic.
SteamIntroduction of Green Modifiernew contentA new gameplay modifier called 'Green' has been added, allowing for a non-violent aesthetic.
SteamBlooming Mechanics for Four Flower VarietiesgameplayFour different flower varieties can bloom upon contact with the world.
Steam - 3 eventsSecond Place Map: Mission: Sigmanew content
A gorgeous space station map where you take revenge on aliens by stealing their artifact.
SteamFirst Place Map: A Really Cool Space Mapnew contentBreak out of prison in a beautifully designed Space Station with custom voice overs and sound effects.
SteamThird Place Map: StarHunternew contentA crazy space map full of Neon lights and aliens, featuring space walking outside.
Steam - 1 eventFirst Official Map Making Contest Announcementseasonal event
Announcing the first-ever official map making contest themed around Outer Space.
Steam - 11 eventsTeleporters Thrown Weapons Direction Fixbug fix
Fixed thrown weapons coming out of Teleporters in the wrong direction in some cases.
SteamFixed Linux/SteamOS gameplay issuesbug fixFixed bug that could prevent gameplay on some Linux/SteamOS versions
SteamGamepad Navigation Fix in Main Menuui uxFixed issues with main menu not always being navigable with a gamepad.
SteamSteam Deck Support EnhancementssystemMiscellaneous system updates to better support the Steam Deck.
SteamLinux/SteamOS Gameplay Bug Fixbug fixFixed bug that could prevent gameplay on some Linux/SteamOS versions.
SteamGamepad navigation fixes in main menuui uxFixed issues with main menu not always being navigable with a gamepad
SteamFixed thrown weapons teleportation issuebug fixFixed thrown weapons coming out of Teleporters in the wrong direction in some cases
SteamAdded sound options for teleportersnew contentLevel Editor: Added Entry and Exit sound options on Teleporters
SteamSteam Deck support improvementsperformanceMiscellaneous system updates to better support the Steam Deck
SteamFixed teleportation bugbug fixFixed bug causing the player to be sent to the wrong spot when using some teleporters
SteamEntry and Exit Sound Options for Teleportersnew contentAdded the option on Teleporters in the Level Editor to have sounds play on entry and/or exit.
Steam