What changed in Pillars of Eternity in 2024
22 updates · 2 main milestones · Jun 6, 2024 to Jul 10, 2024
- 6 eventsKnown issue with 32-bit OS crashesbug fix
Some users have reported crashing on 32-bit operating systems. A Legacy branch is available for better results.
SteamFixed dialogue reverberation issueaudioFixed an issue where spoken dialogue was being unintentionally affected by reverberation.
SteamFixed DLC content access issuebug fixFixed an issue that caused some users to receive DLC content and/or backer items without having proper access to them.
SteamFixed POE1 save import issuebug fixFixed an issue that prevented POE1 saves from being imported to POE2 after the last patch. Loading and re-saving should correct the issue.
SteamFixed incorrect version numbersbug fixFixed incorrect version numbers across different platforms. They should all match now and increment correctly.
SteamRemoved duplicate asset bundlesperformanceRemoved duplicate unused asset bundle files that artificially increased installation size.
Steam - 16 eventsFixed UI issues with chants and damage type iconsui ux
Resolved clipping issues and positioning problems with UI elements.
SteamFixed navigation issues in scenesbug fixResolved areas that could not be navigated and fixed NPC pathing issues during cutscenes.
SteamFixed interactable highlights and loot issuesbug fixResolved issues preventing interactable highlights from appearing and looting difficulties.
SteamFixed combat mechanics issuesbug fixMilestoneResolved various combat mechanics issues including spell behavior and character actions.
SteamUpdated graphics to DirectX 11graphicsSteamPlayer log file location updatedsystemThe player log file has been moved to %USERPROFILE%\AppData\LocalLow\Obsidian Entertainment\Pillars of Eternity and renamed to player.log.
SteamFixed backer rewards unlocking issuesbug fixMilestoneResolved issues where backer rewards would appear or unlock incorrectly, including cases in the public beta.
SteamFixed redundant horn audio after battleaudioSteamFixed T-Pose issues in cutscenesbug fixMultiple cases where characters might T-Pose briefly at the beginning of a cutscene have been fixed.
SteamCorrected save file location for public betabug fixUsers no longer need to move save files into a _Local_ directory for them to show up correctly.
SteamFixed quest objective updates for Ready the Cannonsbug fixSteamFixed version number display issuesbug fixDisplayed version numbers across platforms were inaccurate but will be resolved in the next release.
SteamFixed blurry paperdolls in character creationbug fixSteamUpdated to Unity Version 2019.4.11systemSteamFixed overlapping bark lines in Gilded Valebug fixSteamFixed dialogue audio playback issuesbug fixResolved cases where dialogue audio wouldn’t play when certain nodes were re-triggered.
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