What changed in Pillars of Eternity in 2025
10 updates · 3 main milestones · Nov 7, 2025 to Nov 7, 2025
- 10 eventsLooting Summoned Concelhaut Fixedbug fix
Fixed an issue that allowed summoned Concelhaut to be looted after death.
SteamCombat Pacing AdjustmentsgameplayMilestoneTurns are influenced by character speed, and combat pacing has been adjusted for increased lethality.
SteamFree Actions ClassificationgameplayMilestoneCertain actions such as swapping weapons, drinking potions, or enabling modals are now classified as free actions with per-turn limits.
SteamMain Menu Art Change Supportui uxAdded support to change the original Pillars of Eternity main menu art by clicking base game and DLC icons.
SteamCursor Issue Fixedbug fixFixed cursor changing to the default one while hovering over party members outside of combat.
SteamTitle Screen Background Delay Fixedbug fixThe title screen background should no longer appear with a delay.
SteamFast Mode Toggle Improvementquality of lifeFast mode can now be enabled without toggling off slow mode first.
SteamPlayer Attack Issue Resolvedbug fixFixed player-controlled characters sometimes being unable to attack if any Class Behavior is active.
SteamFixed Running Animation Stuck Issuebug fixFixed characters sometimes being stuck in a running animation during cutscenes.
SteamTurn-Based Mode Addednew contentMilestoneTurn-Based Mode has been added to Pillars of Eternity, allowing for a new combat experience.
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