What changed in Pillars of Eternity in 2025

10 updates · 3 main milestones · Nov 7, 2025 to Nov 7, 2025

  1. 10 events
    Looting Summoned Concelhaut Fixedbug fix

    Fixed an issue that allowed summoned Concelhaut to be looted after death.

    Steam
    Combat Pacing AdjustmentsgameplayMilestone

    Turns are influenced by character speed, and combat pacing has been adjusted for increased lethality.

    Steam
    Free Actions ClassificationgameplayMilestone

    Certain actions such as swapping weapons, drinking potions, or enabling modals are now classified as free actions with per-turn limits.

    Steam
    Main Menu Art Change Supportui ux

    Added support to change the original Pillars of Eternity main menu art by clicking base game and DLC icons.

    Steam
    Cursor Issue Fixedbug fix

    Fixed cursor changing to the default one while hovering over party members outside of combat.

    Steam
    Title Screen Background Delay Fixedbug fix

    The title screen background should no longer appear with a delay.

    Steam
    Fast Mode Toggle Improvementquality of life

    Fast mode can now be enabled without toggling off slow mode first.

    Steam
    Player Attack Issue Resolvedbug fix

    Fixed player-controlled characters sometimes being unable to attack if any Class Behavior is active.

    Steam
    Fixed Running Animation Stuck Issuebug fix

    Fixed characters sometimes being stuck in a running animation during cutscenes.

    Steam
    Turn-Based Mode Addednew contentMilestone

    Turn-Based Mode has been added to Pillars of Eternity, allowing for a new combat experience.

    Steam