What changed in Pillars of Eternity in 2026
71 updates · 5 main milestones · Apr 6, 2026 to Jul 6, 2026
- 22 eventsVeteran's Recovery Description Correctedbug fix
Now mentions the correct amount of Endurance gained per turn.
SteamOne-Eyed Molina's Gold Fingered Spike-Flinger Attack Speed Bonus Adjustedbalance changeAttack Speed and Reload Speed bonus now works similarly to other Attack Speed bonuses granted by weapons.
SteamDragon's Maw Shield Fear Aura Effect FixedgameplayFear Aura enchantment no longer triggers multiple times in one turn.
SteamTurn-Based Node Toggle Restrictions Implementedui uxCan no longer be toggled during interactions and UI states where most player input is disabled.
SteamOngoing Movement Commands Stopped After Ending TurngameplayCommands now stopped after ending the turn in Turn-Based Mode.
SteamEnd Turn Button Interactive Area Fixedui uxInteractive area now properly matches the button itself in Turn-Based Mode.
SteamTurn-Based Mode Combat Start Banner Toggle Addedquality of lifePossible to disable the combat start banner using the ungated console command.
SteamActive Effects Displayed Values Correctedbug fixVarious “Active effects” have had their displayed values corrected in Turn-Based Mode.
SteamExcessive Engagement Message Spam Resolvedbug fixIssue leading to excessive engagement message spam in the combat log fixed.
SteamXaurips Aggro Fix During Adra Dragon EncountergameplayXaurips now aggro properly towards the Player's party.
SteamThreatening Presence Combat Log Spam Fixedbug fixNo longer spams the combat log in Turn-Based Mode.
SteamWarning for Switching Combat Modes During Encountersui uxWarning now appears when trying to switch between combat modes during an encounter.
SteamFire Stag Trail of Fire Appears Correctly in Turn-Based ModegameplaySteamNo Movement Warning for Out of Reach Targetsui uxDisplayed when targeting out of reach enemy/area with an attack or ability when out of movement.
SteamIncreased Minimum Initiative for Adragan Actions in Turn-Based ModegameplaySteamCipher's Tactical Meld Accuracy Bonus FixedgameplayNow correctly provides bonus Accuracy when attacking the same enemy as the target.
SteamSame Target Accuracy Bonus Applied Correctly in Turn-Based ModegameplaySteamSeal Type Spells No Longer Disappear ImmediatelygameplaySeal type spells now remain when placed in or outside of combat.
SteamBeetle-Type Enemies Interaction Issues Resolvedbug fixSeveral issues related to interacting with beetle-type enemies and their corpses fixed.
SteamTwin Stones Druid Spell AoE Preview FixedvisualsAoE preview now appears properly in Turn-Based Mode.
Steam - 19 eventsRadiant Sporelings Revive Limit in TBMgameplay
Radiant Sporelings are no longer able to revive multiple times in Turn-Based Mode and lock combat.
SteamCombat Pause During Tutorials Fixui uxCombat in Turn-Based Mode will no longer pause when tutorials appear.
SteamCurrent Turn Indicator Fixui uxCurrent turn indicator will no longer display on the master when it is their pet’s turn.
SteamUser Cursor Movement Indicator Fixui uxUser cursor will no longer show the movement indicator when quitting out to the main menu.
SteamProne Status Initiative Delay in TBMgameplayProne status in Turn-Based Mode will now include an additional 3 initiative delay on the victim.
SteamPulsing AOEs Cast Tick ApplicationgameplayOn cast tick for several TBM pulsing AOEs should now apply properly.
SteamTraps Ticking Behavior Fix in TBMgameplayTraps with ticking behavior should now work properly in Turn-Based Mode.
SteamFree Action Abilities Indicator Fixui uxFree action abilities will now indicate when the free action has already been used for the turn.
SteamXaurips Aggro Consistency in TBMgameplayXaurips in Turn-Based Mode with Adra dragon should now consistently aggro the player’s party.
SteamFirearm Reload Animation Trigger Fixbug fixFixed an issue where firearm reload animation would trigger after using a free action, instead of waiting until end of turn.
SteamWall of Thorns SFX Timing FixaudioSFX for Wall of Thorns should now play at the proper time in Turn-Based Mode.
SteamCenter HUD Element Arrow Clipping Fixui uxArrow for collapsing center HUD element no longer clips with character portraits.
SteamXaurip Priest Combat Lock Fixbug fixXaurip priest in TBM Adra dragon combat can no longer lock combat state by casting Holy Power in fog of war.
SteamWall of Thorns Real Time Behavior FixgameplayWall of thorns should no longer behave in real time in Turn-Based Mode.
SteamAbility Tooltips Action Used Displayui uxAbility tooltips will now display 'Action used' in Turn-Based Mode when the user has no action point.
SteamHUD Elements Visibility Fixui uxCertain elements of the HUD will no longer briefly remain fully visible when fading out into a transition.
SteamSpiritshift Duration Fix in TBMgameplaySpiritshift no longer lasts indefinitely on enemies in Turn-Based Mode.
SteamGrimoire Imprints Combat Lock Issue Fixedbug fixFixed an issue where Grimoire Imprints could sometimes lock combat in Turn-Based Mode.
SteamToggle TBM Button Tooltip Updateui uxTooltip for toggle TBM button on the HUD now indicates its bound key.
Steam - 19 eventsWall of Thorns Real Time Behavior Fix in TBMgameplay
Wall of thorns should no longer behave in real time in Turn-Based Mode.
SteamFirearm Reload Animation Fixbug fixFixed an issue where firearm reload animation would trigger after using a free action, instead of waiting until end of turn.
SteamSpiritshift Duration Fix in TBMgameplaySpiritshift no longer lasts indefinitely on enemies in Turn-Based Mode.
SteamProne Status Initiative Delay in TBMgameplayProne status in Turn-Based Mode will now include an additional 3 initiative delay on the victim.
SteamWall of Thorns SFX Timing Fix in TBMaudioSFX for Wall of Thorns should now play at the proper time in Turn-Based Mode.
SteamXaurip Priest Combat Lock Fix in TBMgameplayMilestoneXaurip priest in Turn-Based Mode Adra dragon combat can no longer lock combat state by casting Holy Power in fog of war.
SteamToggle TBM Button Tooltip Updateui uxTooltip for toggle TBM button on the HUD now indicates its bound key.
SteamCenter HUD Element Arrow Clipping Fixui uxArrow for collapsing center HUD element no longer clips with character portraits.
SteamCurrent Turn Indicator Fix in TBMui uxCurrent turn indicator will no longer display on the master when it is their pet’s turn.
SteamPulsing AOEs Cast Tick Fix in TBMgameplayOn cast tick for several TBM pulsing AOEs should now apply properly.
SteamFree Action Abilities Indicator in TBMui uxFree action abilities will now indicate when the free action has already been used for the turn.
SteamCombat Pause Fix During Tutorials in TBMui uxCombat in Turn-Based Mode will no longer pause when tutorials appear.
SteamGrimoire Imprints Combat Lock Fix in TBMbug fixMilestoneFixed an issue where Grimoire Imprints could sometimes lock combat in Turn-Based Mode.
SteamAbility Tooltips Action Used Display in TBMui uxAbility tooltips will now display 'Action used' in Turn-Based Mode when the user has no action point.
SteamTraps Behavior Fix in TBMgameplayTraps with ticking behavior should now work properly in Turn-Based Mode.
SteamHUD Elements Visibility Fixui uxCertain elements of the HUD will no longer briefly remain fully visible when fading out into a transition.
SteamXaurips Aggro Consistency in TBMgameplayXaurips in Turn-Based Mode with Adra dragon should now consistently aggro the player’s party.
SteamUser Cursor Movement Indicator Fixui uxUser cursor will no longer show the movement indicator when quitting out to the main menu.
SteamRadiant Sporelings Revive Limit in TBMgameplayRadiant Sporelings are no longer able to revive multiple times in Turn-Based Mode and lock combat.
Steam - 11 eventsIncreased TBM Lethalitybalance changeMilestone
TBM lethality has been increased, with damage dealt by any source increased by 35% globally.
SteamFixed Potion of Major Recovery Effectbug fixPotion of Major Recovery no longer adds duration to hostile effects instead of reducing it.
SteamUpdated Korean LocalizationlocalizationKorean localization should now be available and updated in all versions of the game.
SteamResolved Translation Errors in PolishlocalizationResolved translation errors with Wizard's Wall of Draining spell on Polish language.
SteamFixed Unresponsive Turn Issuebug fixUsing quick items or disarming traps while spiritshifted will no longer cause the turn to become unresponsive.
SteamAdded Keybindings for TBMui uxAdded keybindings and HUD button to toggle TBM freely while outside of combat.
SteamReworked TBM Initiative FormulagameplayThe new formula for Initiative is Base RTwP Recovery * 2 + 1, with a minimum initiative of 1.
SteamCharacter Turns Influenced by SpeedgameplayMilestoneTurns are influenced by character speed, allowing faster characters to take multiple turns per round.
SteamFree Actions ReworkedgameplaySwapping weapon sets, drinking potions, and toggling modals are now free actions limited to 1 activation per turn.
SteamTurn-Based Mode Addednew contentMilestoneTurn-Based Mode (TBM) has been added to Pillars of Eternity, allowing for a new combat experience.
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