Project Zomboid

Project Zomboid

The Indie Stone

early accessReleased Nov 8, 2013steam

Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..

Year 13

Nov 8, 2025 - Jun 15, 2026

294 changes

Multiplayer Support launched on December 11, 2025, allowing players to stress test the new features in Project Zomboid. This update marked a significant shift for the game, introducing new game modes and various enhancements, including a Controller Customization Feature that allows players to remap buttons for improved accessibility.

  • New Game Modes: Game modes received a refresh with the introduction of Apocalypse, Outbreak, Extinction, and Rising, each tailored for different play styles as of March 9, 2026.
  • New Weapons and Traits: Players welcomed new firearms such as the JS-14 Rifle and L92 Carbine, along with traits like Tinkerer and Target Shooter, enhancing gameplay options by March 30, 2026.
  • Sandbox Enhancements: New static spawn points and options for 'Exclusion Zone' towns were added to Sandbox Mode on April 20, 2026, allowing for more diverse gameplay experiences.
  • Gameplay Improvements: Enhancements included a balance pass on occupations and traits, improving overall player experience, and reworking existing game mechanics, effective March 31, 2026.
  • Quality of Life Features: Players benefited from multiple inventory improvements, including double-click actions and enhanced target selection for firearms, introduced on December 11, 2025.

Year 12

Nov 8, 2024 - Nov 8, 2025

391 changes

Build 42 Unstable launched on December 17, 2024, introducing a wealth of new content and systems to Project Zomboid. Among the significant updates were Automatic Zombie Spawn Map Generation on June 10, 2025, and Ragdoll Physics for vehicle collisions and gunplay, enhancing the game's realism and tactical elements.

  • New Content:
    • Animal Husbandry Features: Players could now care for animals like deer and rabbits, introduced on November 28, 2024.
    • Reverse Engineering Recipes System: Launched on February 11, 2025, allowing players to research crafting recipes from items.
    • New Crafting Recipes: Added various recipes including those for blacksmithing and tailoring, available from May 20, 2025.
  • Gameplay Improvements:
    • Rebalanced Zombie Spawns: Adjusted on November 28, 2024, to make gameplay more tactical and slower-paced.
    • Changes to Wild Animal Hunting: Implemented on May 20, 2025, where shooting an animal now causes it to flee rather than drop dead instantly.
    • Enhanced Stealth Mechanics: Improved on November 28, 2024, making stealth more effective based on environmental factors.
  • New Systems:
    • CraftLogic UI: Introduced on August 4, 2025, to streamline crafting processes.
    • Dynamic Music and Player Vocals: Added on November 28, 2024, to enhance the immersion and emotional engagement in the game.
  • Balance Changes:
    • Significantly Reduced Jamming Rates: Implemented on December 23, 2024, improving weapon reliability.
    • Rebalanced Generator Fuel Consumption: Updated on September 25, 2025, to align with gameplay fixes.
  • Quality of Life Improvements:
    • HotSave Improvements: Added on May 20, 2025, allowing hot-saving of player maps and game time.
    • Crafting UI Improvements: Enhanced on November 28, 2024, for better intuitiveness and consistency.

Year 11

Nov 8, 2023 - Nov 8, 2024

108 changes

The introduction of the New Biome System for Foraging on June 27, 2024, marked a significant update in Project Zomboid's Year 11, enhancing the game's exploration mechanics. This update, along with the rollout of new craft disciplines like Blacksmithing and Pottery, offered players more diverse gameplay options.

  • New Biome System: Implemented for varied and realistic foraging areas throughout the map.
  • Craft Disciplines: New crafting options introduced, including Metal Smelting and Blacksmithing.
  • GrappleTech Animation System: A new animation system launched, allowing synchronized character interactions during grappling.
  • Readable Materials: Lootable newspapers and community pamphlets added to enhance world-building and immersion.
  • Late-Game Armor Improvements: New armor types introduced, crafted from various materials for late-game survival.
  • Improved Zombie Mechanics: Changes to zombie grouping and pathfinding improved gameplay realism and exploration.
  • Revamped Crafting System: A new crafting interface and overhaul were introduced, enhancing community building and reducing reliance on looting.
  • Enhanced Multiplayer Features: New server customization options and anti-cheat improvements were implemented for better multiplayer experiences.
  • Visual Enhancements: Significant updates to grass, lighting systems, and public buildings in Muldraugh enhanced the game's aesthetic.
  • Professional Localization: The game was professionally translated into 21 languages, ensuring better accessibility for players worldwide.

Year 10

Nov 8, 2022 - Nov 8, 2023

206 changes

Crafting System Overhaul launched on March 16, 2023, bringing a significant rework that introduced deep crafting trees and new post-apocalypse professions. This update was complemented by the addition of new professions such as Brewer and Blacksmith, allowing players to create alcoholic drinks and craft metal items. Notable expansions to the game map included a 32 Floor Skyscraper and new building options with Pottery and Stoneworking.

  • New Professions:
    • Brewer Profession added on October 19, 2023, for creating drinks and preserving food.
    • Blacksmithing Profession introduced on October 19, 2023, for crafting metal items.
  • Map Expansions:
    • A 32 Floor Skyscraper added on September 21, 2023.
    • New military webbing and SCBA gear on September 21, 2023, with functional features.
  • Gameplay Mechanics:
    • Growing Seasons introduced on May 25, 2023, impacting plant yields based on seasonal planting.
    • Enhanced item statistics and properties launched on March 16, 2023, providing deeper gameplay variety.
  • Crafting Enhancements:
    • Revamped crafting system on August 17, 2023, featuring new crafting machines and recipe systems.
    • Integration of crafting stations into the game on August 17, 2023.
  • Seasonal Event:
    • Knox Event: 30 Years On Commemoration on July 6, 2023, celebrating the in-game lore with a real-time experience.

Year 9

Nov 8, 2021 - Nov 8, 2022

532 changes

NPC Development Team Formation marked a significant milestone in Project Zomboid's Year 9, with a dedicated team now focusing on NPC development for future updates. Alongside this, the New Movement Systems introduced a variety of locomotion options, enhancing gameplay realism. Players can now engage in sneaking, sprinting, and climbing, among other actions.

  • New City: Louisville: A massive new city was added, expanding the game world significantly and providing players with new locations to explore.
  • New Combat and Weapons: The combat system received a major overhaul, introducing new mechanics and balancing difficulty for a more engaging experience.
  • In-game Map System: A new feature allowed players to chart their exploration, improving navigation across the expansive map.
  • New Multiplayer System: A completely rebuilt multiplayer system improved player and zombie movement, ensuring a smoother online experience.
  • Animal Integration: Work continued on integrating farm animals into the game, adding depth to survival mechanics and gameplay.

Year 8

Nov 8, 2020 - Nov 8, 2021

0 changes
Nothing notable this year.

Year 7

Nov 8, 2019 - Nov 8, 2020

0 changes
Nothing notable this year.

Year 6

Nov 8, 2018 - Nov 8, 2019

134 changes

The October 16, 2019 update introduced several significant changes, including the Zombie Death Scenes, which featured zombies found in various death scenarios. This update also launched new situational zombie types based on their environment, a clothing protection system that affects gameplay, and a variety of new challenge maps.

  • New gameplay styles: Added Builder, Brawler, and Survivor styles to enhance player experiences.
  • New survivor abilities: Introduced abilities like sneaking, sprinting, and climbing, providing more depth to character actions.
  • Zombie behavior overhaul: Zombies gained new behaviors, such as feasting on corpses and falling over fences, enhancing realism.
  • Removal of Skill Point System: Skills now automatically level up based on experience, streamlining character progression.
  • Loot system enhancements: Implemented a new loot balance system that ensures houses and stores contain expected items, increasing realism and immersion.

Year 5

Nov 8, 2017 - Nov 8, 2018

491 changes

New Weather Effects and a Simulated Weather and Climate System launched on October 30, 2018, significantly enhancing Project Zomboid's environmental realism. This update introduced storms, fog, and wind dynamics, alongside a year-round weather pattern system. Additionally, the introduction of vehicles in May allowed players to drive a variety of new vehicle models, creating fresh gameplay opportunities.

  • New Weather Effects: The update added diverse weather elements like storms, fog, mist, and wind impacting gameplay.
    • Simulated Weather and Climate System: Introduced true-to-life weather patterns, enhancing seasonal gameplay.
  • Vehicles Update: Vehicles, including family cars and police sedans, became available with realistic physics and features.
    • Nine Vehicle Models Added: Players can now drive various vehicles, enhancing exploration and survival strategies.
  • Map Expansion: The game world expanded with new areas, including farms and campsites, providing more locations for players to explore.
  • Gameplay Mechanics: The improved player character temperature system tracks clothing types and moodles to manage extreme temperatures.
  • Balance Changes: Multiplayer mechanics were refined, allowing players to be damaged by vehicles and introducing new driving traits.

Year 4

Nov 8, 2016 - Nov 8, 2017

683 changes

Project Zomboid saw a significant Riverside Map Expansion launch on September 22, 2017, introducing new areas including Riverside, Knox Heights Country Club, and a variety of wilderness zones. This update also included a new animation system and improvements to vehicle mechanics, enhancing the overall gameplay experience.

  • New Content:
    • Riverside Map Expansion: Added Riverside, Knox Heights Country Club, and varied wilderness areas on September 22, 2017.
    • Vehicles Tech Test: Released on May 8, 2017, allowing players to drive and provide feedback.
    • Corpse Management System: Introduced on May 22, 2017, requiring players to manage rotting corpses to avoid illness.
  • Gameplay Enhancements:
    • Vehicle Controls and Features: New radial menu for vehicle functionalities was implemented on February 27, 2017.
    • Improved Vehicle Handling: Enhanced vehicle dynamics and handling characteristics were introduced on April 10, 2017.
    • Zombie Collision Improvements: Adjustments made to how zombies interact with vehicles for a more immersive experience on July 10, 2017.
  • Balance Changes:
    • Gas Consumption System Overhaul: Dynamic gas consumption based on vehicle mass and conditions was introduced on September 11, 2017.
    • Increased Zombie Numbers: Heightened zombie counts in new areas like Rosewood and March Point were implemented on November 15, 2016.
  • Seasonal Event:
    • Community Megatest II Announcement: Scheduled for August 23, 2017, offering participants a chance to get a free Project Zomboid code.

Year 3

Nov 8, 2015 - Nov 8, 2016

623 changes

Build 35 launched on October 31, 2016, bringing significant new areas and features to Project Zomboid, including the addition of Rosewood and March Ridge. This update also introduced a composting feature, allowing players to recycle rotten food into compost for their crops, and began testing a VOIP system for in-game communication.

  • New Areas: Rosewood and March Ridge added, expanding the game's map with new loot opportunities.
    • New Map Areas: Additional map locations linked to the main world with new roads.
  • New Features:
    • Composting Feature: Players can now create compost bins to recycle food waste for crop fertilization.
    • VOIP Feature Testing: Initial testing of a VOIP system showed promising results for in-game communication.
  • Gameplay Enhancements:
    • Safehouse System Overhaul: The Safehouse system was reworked with a new UI, improving management for players.
    • Faction System Introduced: Players can now form factions and manage PvP settings, enhancing multiplayer interactions.
  • Animation and Combat Improvements: A new animation state system was implemented, improving character animations and overall gameplay experience.
  • Nutrition System Revamp: The nutrition system received significant improvements, affecting player health based on food intake and introducing new food mechanics.

Year 2

Nov 8, 2014 - Nov 8, 2015

390 changes

Creative Mode launched on July 20, 2015, introducing a collaborative building experience for players. This update allowed players to construct maps and share them via the Steam Workshop. Additionally, the New Denver map was released on January 5, 2015, as a tribute, enhancing the game's world with new environments.

  • New Content:
    • New Denver Map: A detailed tribute map released on January 5, 2015.
    • Creative Mode: Launched on July 20, 2015, enabling collaborative building.
    • FMOD Integration: Enhanced audio experiences were introduced on October 5, 2015.
    • Steam Multiplayer: Dedicated server functionality was added on September 7, 2015, improving multiplayer gameplay.
  • Gameplay Enhancements:
    • Character Starting Conditions: New options for customizing gameplay difficulty were introduced on October 12, 2015.
    • New Zombie Management System: A system that reduced player lifespan for increased tension was implemented in Build 32.
    • Object Movement Mechanics: Players could now move previously immobile objects, enhancing base customization on June 1, 2015.
  • Balance Changes:
    • Zombie Management Refinements: Improvements to spawn numbers and respawn settings were made on June 23, 2015.
    • Farming System Tweaks: Increased crop growth time and decreased maintenance were adjusted in December 2014.
  • Seasonal Events:
    • Seasonal Fishing: Introduced on January 5, 2015, adding a new survival mechanic.
  • Audio Improvements:
    • Dynamic Music System: Launched on October 5, 2015, allowing music to adapt to gameplay situations for enhanced immersion.

Year 1

Nov 8, 2013 - Nov 8, 2014

380 changes

Build 29 officially launched on October 13, 2014, bringing significant changes including new sounds, a melee revamp, and the introduction of scavenging mechanics. This update also marked the addition of multiplayer support, allowing players to experience the game together for the first time.

  • New Content:
    • Build 29 introduced a new health interface with various injuries and treatments as part of a medical revamp.
    • The Erosion feature was added, showcasing seasonal changes and wilderness growth.
    • Players gained access to a scavenge skill, enabling them to find edible plants and insects in the environment.
  • Gameplay Enhancements:
    • A revamped melee skill system introduced sub-skills for blunt and blade weapons, enhancing combat.
    • Improvements to vehicle physics made driving more realistic, with better handling and mechanics.
    • The hunting feature enabled players to hunt animals, expanding survival options.
  • Balance Changes:
    • A firearms overhaul adjusted the effectiveness of ranged weapons, making combat feel more grounded and realistic.
    • Changes to melee combat endurance usage altered the mechanics of knocking down zombies, requiring more strategy in encounters.
  • Seasonal Event:
    • The TIS Halloween Costume Contest took place, offering players a chance to share their Halloween-themed costumes for a chance to win a game.
  • Audio Improvements:
    • The transition to the FMOD sound system significantly enhanced audio quality, providing a more immersive experience with new sounds added throughout the game.