What changed in RimWorld in 2016
180 updates · 51 main milestones · Jul 10, 2016 to Dec 20, 2016
- 29 eventsSurgery Failure Modes Reworkedbug fix
Surgery failure now has three modes: minor, catastrophic, and ridiculous.
SteamNew Biome: Sea Icenew contentMilestoneSteamTransport Pods Addednew contentMilestonePlayers can build transport pod launchers to send items and colonists across the world map.
SteamNew Research Screen Designquality of lifeResearch projects are visually arranged according to their dependencies for easier navigation.
SteamSpherical World Map Introducednew contentMilestoneWorld map is now modeled as a sphere covered with hexagons and pentagons.
SteamNew Game Ending: Travel VictorygameplayMilestonePlayers can escape the planet by traveling to a distant ship offered by a friendly person.
SteamReworked Trade Pricesbalance changeSimplified trade price calculations and added rich tooltips.
SteamNew Peaceful Difficulty Modequality of lifeA new mode for players who want to build without major threats.
SteamNew Alert for Unhappy Nudityui uxPlayers will receive alerts when colonists are unhappy due to nudity.
SteamReworked Surgery Failure Modesbug fixSurgery failure now has three modes: minor, catastrophic, and ridiculous.
SteamSpherical World Modelnew contentMilestoneWorld map is now modeled as a sphere covered with hexagons and pentagons.
SteamMultiple Simultaneous MapsgameplayMilestonePlayers can have multiple local maps active at once, such as a colony and an attacking group.
SteamNew Peaceful Difficulty Modequality of lifeDisables major involuntary threats for players who want to build.
SteamReworked Trade Pricesbalance changeSimplified trade price calculations and improved feedback tooltips.
SteamCaravan System IntroducedgameplayMilestonePlayers can gather colonists, prisoners, and animals to form caravans for world travel.
SteamTransport Pods Addednew contentMilestonePlayers can build transport pod launchers to send items and people across the world map.
SteamNew Map Generation Featuresnew contentMilestoneImproved mountain ranges, hill clusters, and continents generation.
SteamCaravan System Implementednew contentMilestonePlayers can form caravans to travel across the world, encounter enemies, trade, and settle new colonies.
SteamDrug Rebalancebalance changeMilestoneIncreased drug addictiveness and introduced various health effects from drug use.
SteamMultiple Simultaneous Mapsnew contentMilestonePlayers can have multiple local maps active at once, allowing for simultaneous colony management and combat.
SteamNew Game Ending: Travel Victorynew contentMilestonePlayers can now escape the planet by traveling to a distant ship offered by a friendly character.
SteamDrug Rebalancebalance changeMilestoneIncreased drug addictiveness and added various health effects from drugs.
SteamImproved Animal Behaviorquality of lifePlayers can configure when animals will follow their masters, reducing annoyance during combat.
SteamNew Research Screenquality of lifeResearch projects are visually arranged according to their dependencies.
SteamNew Alert: Unhappy Nudityquality of lifeSteamImproved AI for Cleaning and Harvesting Jobsquality of lifeJobs are now given in batches for more efficiency.
SteamRebalanced Range Weaponsbalance changeMilestoneIncreased cooldown time and reduced aiming time for most range weapons.
Steam - 4 eventsNew Creative Content Rewardsnew content
New rewards include Name in Game Access, Backstory in Game Access, and Pirate King Access.
SteamNew Creative Content RewardsstoreNew rewards include Name in Game Access, Backstory in Game Access, and Pirate King Access.
SteamCreative Content Rewards Available SeparatelystoreYou can now buy the creative content rewards separately from the base game on Steam.
SteamCreative Content Rewards Available SeparatelystoreYou can now buy the creative content rewards separately from the base game.
Steam - 26 eventsGame doesn't assign short hashes for subclassed Def classesbug fix
This makes many mods impossible.
SteamFood selection algorithm improvementgameplayFood selection algorithm prefers meals by 16 cells instead of 7.
SteamMalari-block high never goes awaybug fixSteamTranslations updatelocalizationSteamStanding lamps and sun lamps available without researchbug fixSteamLuciferium is not addictivebug fixLuciferium gives the positive effect forever with no downside.
SteamLuciferium is not addictivebug fixLuciferium gives the positive effect forever with no downside.
SteamFood selection algorithm improvementgameplayFood selection algorithm prefers meals by 16 cells instead of 7.
SteamGame doesn't assign short hashes for subclassed Def classesbug fixThis makes many mods impossible.
SteamRaiders can steal during tutorialbug fixSteamMisc minor fixes, rebalancings, and text changeschangesSteamRebalanced drugs profitability and dangerbalance changeDrugs are now a bit more profitable and a bit more dangerous.
SteamMisc minor fixes, rebalancings and text changeschangesSteamRebalanced drugs for profitability and dangerbalance changeDrugs are now a bit more profitable and a bit more dangerous.
SteamStanding lamps and sun lamps available without researchbug fixSteamMalari-block high never goes awaybug fixSteamRaiders can steal during tutorialbug fixSteamTranslations updatelocalizationSteam - 2 eventsFix for early game raid timing bugbug fix
Corrected a bug with Cassandra Classic and Phoebe Chillax miscounting days since game start, affecting early game raid frequency.
SteamFix for Early Game Raid Timing Bugbug fixCorrected a bug with Cassandra Classic and Phoebe Chillax miscounting days since game start, affecting early game raid frequency.
Steam - 47 eventsIntroduced Learning Helper Systemnew contentMilestone
Replaces yellow pop-up messages with a helper that shows relevant lessons based on player actions.
SteamReworked Trade Interfacequality of lifeClearly states trader types and lists items they're not willing to trade.
SteamNew Drugs Systemnew contentMilestoneIntroduced a drugs system with various drugs that have different effects, including addiction and tolerance.
SteamSmithing Prerequisite for Machining ResearchgameplaySmithing is now a prerequisite for Machining research.
SteamRequest Traders Feature Addedquality of lifePlayers can now request traders by calling allied factions for a cost.
SteamRich Tutorial Addednew contentIntroduced a new tutorial with step-by-step instructions for setting up a game and building a colony.
SteamInfestation Spawn Conditions Changedbalance changeInfestations can now only spawn under a thick roof.
SteamReduced Friendly Fire Chancesbalance changeFriendly fire chances reduced by 60% for fly-by shots.
SteamLearning Helper Systemnew contentReplaced yellow pop-up messages with a learning helper that shows relevant lessons based on player actions.
SteamHunters Require Ranged Weaponsbalance changeHunters will no longer hunt without a ranged weapon.
SteamDeep Drilling Mechanicnew contentMilestoneAllows players to access underground resources through deep drilling technology.
SteamHundreds of Other ChangesotherIncluded hundreds of other balance changes, text fixes, redesigns, and bug fixes.
SteamCopy Building Tool Addedquality of lifeAdded a tool to quickly select the designator for a building through an existing copy.
SteamBeer Production Process Updatedbalance changeBeer production now involves multiple stages: making wort and fermenting.
SteamCatharsis Mood Gainer Bug Fixedbug fixFixed a bug that caused pawns to not get 'catharsis' mood gainer thought after a mental break.
SteamFixed Catharsis Mood Gainer Bugbug fixFixed a bug that caused pawns to not get 'catharsis' mood gainer thought after a mental break.
SteamAdded Copy Building Toolquality of lifeAllows players to quickly select the designator for a building through an existing copy.
SteamFriendly Fire Chance Reducedbalance changeFriendly fire chances reduced by 60% for fly-by shots.
SteamAdded Rich Tutorialnew contentMilestoneIntroduces step-by-step instructions for setting up a game and building a colony.
SteamMapGeneratorDef Modding Improvementsquality of lifeSeparated GenStepDefs for easier modding of the MapGenerator.
SteamDebuffed Cornbalance changeSteamHundreds of Other ChangesotherIncludes various balance changes, text fixes, redesigns, and bug fixes.
SteamTrade Interface Reworkedui uxReworked trade interface to better indicate trader types and items they won't trade.
SteamPlant Sowing and Harvesting Speed Slowedbalance changeSteamDeep Drilling Mechanicnew contentMilestoneAdded deep drilling to access underground resources, addressing late-game resource exhaustion.
SteamPassive Cooler Buildingnew contentIntroduced a passive cooler building to help manage heat waves.
SteamFueled Generator Fuel Consumption Adjustedbalance changeFueled generator consumes fuel faster and holds less fuel.
SteamAdded Alert for Warm Clothesquality of lifeSteamPDW Renamed to Machine PistolchangesSteamAnimal Idle Call Volume Reducedbalance changeReduced volume of idle animal calls at high time speeds.
SteamMood Display Adjustmentsbalance changeMood is now subtly displayed behind the pawn on the colonist readout.
SteamFists Debuffedbalance changeSteamNew Drugs Systemnew contentMilestoneIntroduces various drugs with effects, addiction, and a drug policy system for regular usage.
SteamTorch and Campfire Durability Adjustedbalance changeTorches and campfires are no longer destroyed instantly by rain/snow; they consume fuel faster instead.
SteamRe-tuned Food Finding Algorithmbalance changeSteamReduced Volume of Idle Animal CallsperformanceVolume of idle animal calls reduced at high time speeds.
SteamTrap Spring Chance Reducedbalance changeChance to spring known traps reduced from 2.5% to 0.4%.
SteamMedicine Production from Herbal Medicinenew contentPlayers can now produce medicine from herbal medicine, neutroamine, and cloth.
Steam - 13 eventsFix hard crash with bed-sharing pawnsbug fixMilestone
Resolved an issue causing a hard crash when bed-sharing pawns have zero chance to do lovin', leading to an infinite loop.
SteamFix AI stuck due to starving animalsbug fixMilestoneResolved AI getting stuck and performance issues caused by colony animals starving while restricted from touching walls.
SteamFix AI stuck due to starving animalsbug fixMilestoneResolved AI getting stuck and performance issues caused by colony animals starving while restricted from touching walls.
SteamMitigate NPC freezing in parties and marriagesbug fixMitigated an issue where NPCs in parties or marriages would freeze and not respond.
SteamPreviously-Broken Saves Now Workbug fixMilestonePreviously-broken saves affected by this specific bug will now work upon loading.
SteamFix AI stuck feeding prisonersbug fixMilestoneFixed an issue where AI would get stuck when a warden chooses to feed a prisoner from an empty food dispenser.
SteamMitigate save issue with null innerPawnbug fixMitigated a problem where the game could save a corpse with a null innerPawn, making the save unloadable.
SteamMitigate saving corpses with null innerPawnbug fixMitigated an issue where the game could save a corpse with a null innerPawn, making the save unloadable.
SteamMitigate NPC freezing during eventsbug fixMitigated an issue where NPCs in parties and marriages could freeze and remain stationary.
SteamFix AI stuck feeding prisonersbug fixMilestoneFixed an issue where AI would get stuck when a warden tried to feed a prisoner from an empty food dispenser.
SteamFix for broken save games in unstable branchbug fixThe unstable branch now has a fix for a bug that caused save games to be broken/unplayable upon loading.
SteamFix for Broken Save Gamesbug fixMilestoneThe unstable branch now has a fix to a bug that caused save games to be broken/unplayable upon loading.
SteamFix hard crash with bed-sharing pawnsbug fixMilestoneResolved a crash issue when bed-sharing pawns had zero chance to do lovin', causing an infinite loop.
Steam - 10 eventsFixed crash when player has no alliesbug fixMilestone
A crash that occurs when the player has no allies has been fixed.
SteamImproved Steam API error messagebug fixThe error message for 'cannot connect to Steam API' is now more informative and suggests rebooting.
SteamMade toxic fallout and volcanic winter rarerbalance changeToxic fallout and volcanic winter occurrences are now rarer.
SteamImproved Steam API error messagebug fixThe error message for 'cannot connect to Steam API' is now more informative and suggests rebooting.
SteamReduced event density on Randy Randombalance changeEvent density on Randy Random reduced to match that of Cassandra.
SteamDisabled toxic fallout, flashstorm, and volcanic winter in Free PlaygameplayToxic fallout, flashstorm, and volcanic winter are now disabled in Free Play difficulty.
SteamDisabled toxic fallout, flashstorm, and volcanic winter in Free PlaygameplayToxic fallout, flashstorm, and volcanic winter are now disabled in Free Play difficulty.
SteamReduced event density on Randy Randombalance changeEvent density on Randy Random has been reduced to match that of Cassandra.
SteamFixed crash when player has no alliesbug fixMilestoneResolved an issue causing a crash when the player has no allies.
SteamMade toxic fallout and volcanic winter rarerbalance changeToxic fallout and volcanic winter events are now rarer.
Steam - 2 eventsReduced Phoebe's Random Incident Densitybalance change
Phoebe’s random incident density is reduced to provide more breathing space between events.
SteamReduced Phoebe's Random Incident Densitybalance changePhoebe’s random incident density is reduced to provide more breathing space between events.
Steam - 6 eventsTrader Frequency Adjustment Fixbug fix
Corrected the storyteller's adjustment of trader frequency based on ally count.
SteamFix for Events Not Firingbug fixMilestoneResolved issue where many game events would never trigger, including heat waves and animal insanity.
SteamTrader Frequency Adjustment Fixbug fixFixed issue where the storyteller incorrectly adjusted trader frequency based on ally count.
SteamThreat Cycle Event Queue Fixbug fixResolved issue where threat cycle event maker would queue events without sufficient points to trigger.
SteamThreat Cycle Event Queue Fixbug fixFixed issue where threat cycle event maker would queue events without sufficient points to fire.
SteamFix for Events Not Firingbug fixMilestoneResolved issue where many game events would never trigger, including heat waves and animal insanity.
Steam - 15 eventsImproved Modding Supportmodding
Reworked code to better support modding, making it easier and more enjoyable for modders.
SteamSteam Key AvailabilityotherPlayers who own the game can move it to Steam and receive a Steam key.
SteamAlpha 14 - Scenario System Releasednew contentMilestoneThe Scenario System is now available in RimWorld Alpha 14.
SteamRefinement-Oriented Update with Subtle Improvementsquality of lifeAlpha 14 focuses on fixing old issues and providing a more polished experience for players.
SteamFull Support for Steam Workshop and Cloud SavessystemRimWorld now has full support for Steam Workshop and Cloud saves.
SteamSteam Key Availability for Existing OwnersotherAll existing owners of the game can move it to Steam and receive a Steam key.
SteamRimWorld Alpha 14 Steam Release Date Announceddlc releaseMilestoneAlpha 14 will be released on Steam Early Access on July 15, 2016.
SteamFull Workshop Support for Mods and Scenariosnew contentMilestoneThe Steam version will include full Workshop support for sharing mods and scenarios.
SteamAlpha 14 - Scenario System Releasednew contentMilestoneThe Scenario System is now available in RimWorld Alpha 14.
SteamRimWorld Alpha 14 Steam Release Date Announceddlc releaseMilestoneAlpha 14 will be released on Steam Early Access on July 15, 2016.
SteamFull Workshop Support for Mods and Scenariosnew contentMilestoneThe Steam version will include full Workshop support for sharing mods and scenarios.
SteamImproved Modding SupportmoddingReworking code to support modding better, making it easier and more fun for modders.
SteamRefinement-Oriented Update with Subtle Improvementsquality of lifeMilestoneAlpha 14 focuses on fixing old issues and providing a polished experience for players.
Steam - 26 eventsFixed Various Exploitsbug fixMilestone
Addressed multiple exploits related to traders, manhunters, and powerleveling.
SteamFixed Various Powerleveling Exploitsbug fixColonists will learn at a much-reduced rate after a certain amount in a day.
SteamVarious Gameplay and Interface RefinementsotherMany other balance changes, gameplay and interface refinements, and bug fixes.
SteamImproved Trading Interfaceui uxNow allows typing in the number you want to trade instead of dragging.
SteamTraders and Visitors Escape Mechanicsbug fixTraders, visitors, raiders, etc. will now escape if surrounded by walls with no way out.
SteamFixed AI Behavior Around Trapsbug fixPawns will be smarter about avoiding traps in various situations.
SteamVarious Gameplay and Interface RefinementsotherNumerous balance changes, gameplay refinements, and bug fixes have been implemented.
SteamResearch Difficulty Related to Faction's Tech Levelbalance changeMilestoneResearching techs above your faction's tech level is now harder, affecting tribes and non-tribes differently.
SteamNew Items and Researchnew contentMilestoneAdded new items like torch lamp and pemmican, along with new research topics for tribes and non-tribes.
SteamImproved World Generation Processquality of lifeWorld generation is now integrated into the new game process for smoother gameplay.
SteamUpdated to Unity 5performanceMilestoneThe game engine has been updated to Unity 5 for improved performance.
SteamNew Scenario Systemnew contentMilestoneAllows players to choose, randomize, and customize special situations to play in, with built-in scenarios and Steam Workshop support.
SteamColonist Icons Added to Interfaceui uxA row of colonist icons along the top of the screen provides status info and selection options.
SteamNew Items: Torch Lamp and Pemmicannew contentAdded torch lamp for lighting and pemmican for low-tech food preservation.
SteamNew Scenario Systemnew contentMilestoneAllows players to choose, randomize, and customize special situations to play in.
SteamPawns No Longer Overlap in Melee CombatgameplayMilestonePawns can no longer overlap during melee combat, preventing animal deathstacks and introducing new tactics.
SteamNew Colonist Icons Interfaceui uxAdded a row of colonist icons along the top of the screen for status info.
SteamSteam Workshop Support for Modsnew contentMilestoneFull support for uploading and downloading scenarios from Steam Workshop.
SteamInfestations Adjustedbalance changeInfestations are easier and grow less exponentially, now only appear deeper underground.
SteamRaiders Can Enter 'Steal' ModeaiRaiders will now grab valuable items and carry them off instead of just attacking.
SteamManual Roof Buildingquality of lifeRoofs must now be manually built and torn down by colonists.
SteamResearch Difficulty Adjusted by Faction Tech Levelbalance changeResearching techs above your faction's tech level is now harder.
SteamImproved Kidnapping Raider CoordinationaiKidnapping raiders will now work together more effectively, with some covering while others kidnap.
Steam