What changed in RimWorld in 2025
145 updates · 29 main milestones · Jun 11, 2025 to Oct 31, 2025
- 42 eventsLanguageWorker_Italian missing a null check in WithIndefiniteArticle methodbug fixSteamGhouls couldn't right-click-use serums, and mechs could erroneously use them via the gizmobug fixSteamUpdated player creative contentotherSteamPerformance issue when selecting a lot of beds on a late game mapbug fixSteamErrored ship jobs now clean themselves up properlybug fixSteamSeeds not always being deterministicbug fixSteamPawns could plant special seeds outside their allowed areabug fixSteamTurret top offset is (erroneously) rotated by turret anglebug fixSteamFaction goodwill was not affected by killing pawn via psychic slaughterbug fixSteamPossible error if a ritual spot is deleted while a ritual is in progressbug fixSteamSome explosive buildings explode twice when the wick endsbug fixSteamError in GameComponent_PawnDuplicator when running without Anomalybug fixSteamAnimals can't fish on ocean water in some circumstancesbug fixSteamIncorrect label on ghoul/shambler discoverybug fixSteamZ-Clipping with some world object texturesbug fixSteamShuttles arriving to pick up a pawn on a pocket map will now land on the parent map insteadbug fixSteamInfant illness doesn't change phases due to an oversightbug fixSteamShuttles sometimes landing out of boundsbug fixSteamError attempting to generate creepjoiner relationsbug fixSteamShuttles could disappear when landing if their contents were buggedbug fixSteamGravcore quest sites were not settleable (not retroactive)bug fixSteamMissing null check in DirectXmlCrossRefLoaderbug fixSteamLabyrinth teleporting targets to non-origin maps if origin Obelisk was destroyedbug fixSteamVoid provocation wasn't bypassing earliest day requirements for incidentsbug fixSteamPrisoner and non prisoner beds can get mixed up when loading save if rooms are separated by paste dispensersbug fixSteamBills on launch map get set to drop on floor when gravship leavesbug fixSteamPawns sometimes wandering to (0, 0), especially with fleshmass heartsbug fixSteamOptimisation to JobGiver_BoardOrLeaveGravshipbug fixSteamPawn apparel using map biome vacuum flag rather than planet layer flagbug fixSteamTechprints in loot (e.g. ancient danger) don't respect techprint commonalitybug fixSteamMetalhorror fifth timer not respecting VTR, causing gray flesh to take much longer to spawnbug fixSteamMaps weren't considered a player home if a gravship landed on it after it had already generatedbug fixSteamGrav engine floating orb graphic cut off at the topbug fixSteamSeveral issues with transporting fleshmass hearts on gravshipsbug fixSteamVoid structures could end up with negative progressbug fixSteamVoid provocation fails silently on maps which can't support harbinger treesbug fixSteamWasp stuns no longer affect mechs or turretsbug fixSteamPawns getting stuck when running while on fire if blocked by an enemybug fixSteamRaided thought not getting applied in some questsbug fixSteamRemoving world layers not removing connections or destroying world objectsbug fixSteamShuttle leaving if all pawns on map enter a pocket mapbug fixSteamGravship launch ritual not added retroactively to savesbug fixSteam
- 11 eventsVacskin Gland Prosthetic Addednew content
New prosthetic protects against vacuum, requires Odyssey and Royalty expansions.
SteamFix for Animals Fishing Through Foundationsbug fixAnimals are now correctly checking reservations on fishing cells.
SteamReduced World Generation and Loading TimesperformanceImproved loading times for worlds with 100% coverage.
SteamNew Snowy Visuals for Trees and PlantsvisualsAdded snowy visuals for trees and some plants in snowy areas.
SteamFix for Traders Guild Faction Hostility Letterbug fixTraders guild faction no longer mentions giving gifts in their hostility letter.
SteamFix for Outfit Standsbug fixOutfit stands are once again minifiable and drop inventory contents correctly.
SteamFix for Incorrect Plant Weightsbug fixCorrected plant weights on maps with limited fertile terrain.
SteamRebalanced Starjack Xenotypebalance changeStarjacks now have a new low gravity adapted gene for better performance in space.
SteamNew Gravship Launch Interfacequality of lifeEasily get colony animals and mechanoids onboard before launching and remove neutral pawns.
SteamFix for Raiders Igniting Buildings in Vacuumbug fixRaiders won't try to ignite buildings when they are in a vacuum.
Steam - 34 eventsFixed vacuum overlay not updating after gravship takeoffbug fix
Vacuum overlay was not updating after gravship takeoff.
SteamFixed psychic drones/soothes not affecting space mapsbug fixPsychic drones and soothes were not affecting space maps.
SteamFixed incorrect lerping in HitFactorFromShooterbug fixThere was an incorrect lerping in HitFactorFromShooter.
SteamFixed quest acceptance issue in orbitbug fixPlayers faced an issue where they couldn't accept a quest in orbit after performing an ideology ritual on the planet surface.
SteamChanged Odyssey’s end credits musicbalance changeUpdated to use the correct track for Odyssey’s end credits.
SteamFixed inability to search for items on corpsesbug fixPlayers were unable to search for items on corpses.
SteamImproved cleanup of invalid scenario partsquality of lifeThe game will now attempt to clean up invalid scenario parts when loading a save.
SteamFixed GraphicData copy method errorbug fixGraphicData copy method didn't copy cornerOverlayPath, throwing an error if used for a building which can be player-constructed.
SteamImproved translatability of orbital trader nameslocalizationEnhanced the translatability of orbital trader names.
SteamFixed error when launching with mech cluster building on shipbug fixAn error occurred when launching with mech cluster building on ship.
SteamPawns move more rapidly to water for swimminggameplayPawns now move more rapidly when pathing to water to go swimming.
SteamIncreased variety for trader's guild faction ideoligionbalance changeAllowed the trader's guild faction to generate more variety in their ideoligion.
SteamFixed apparel packs not allowed during archonexus restartbug fixSeveral apparel packs were not allowed to be taken during the archonexus restart.
SteamFixed RangedWeapon_WarmupMultiplier stat applicationbug fixRangedWeapon_WarmupMultiplier stat was not being applied correctly.
SteamFixed pawns deletion issue with dryads on gravshipbug fixPawns were deleted if dryads were taken on gravship without their guaranlen tree.
SteamChanged 'Impermanent Waves' to non-combat songbalance changeThe music track 'Impermanent Waves' is now a non-combat song on the planet and in-orbit.
SteamFixed orbital scanner north and south sprites swapbug fixNorth and south sprites for the orbital scanner were swapped.
SteamGravship facilities no longer connected to invalid substructuregameplayGravship facilities on invalid substructure are no longer considered connected.
SteamFixed quest shuttles landing on waterbug fixQuest shuttles no longer attempt to land on water, preventing them from teleporting into buildings.
SteamFixed vacuum resistance stat caching issuebug fixVacuum resistance stat was not being cached, causing performance issues with many blueprints on the map.
SteamFixed torrential rain flooding through bridgesbug fixTorrential rain was flooding through bridges.
SteamFixed gravship wreckage quest generation issuebug fixGravship wreckage quest was not generating after archonexus if using gravship scenario.
SteamFixed rottables in settlement trade inventorybug fixRottables were rotting in settlement trade inventory.
SteamDormant mechs no longer block pawn pathsgameplayDormant mechs will no longer obstruct pawn movement.
SteamFixed 'Meme shipborn is not allowed' errorbug fixPlayers encountered an error when trying to load a saved ideology into the traders guild faction's ideoligion.
SteamFixed prioritization of certain wardening workgiversbug fixCertain wardening workgivers couldn't be prioritized when the prisoner/slave was already reserved.
SteamFixed sounds in mods failing to load on Linuxbug fixSounds in mods were failing to load on Linux if there's a space in the file path.
SteamFixed confusing letter for left-behind world pawn giving birthbug fixA confusing letter was sent for left-behind world pawn giving birth.
SteamFixed moodlet for pawns immune to rot stinkbug fixPawns immune to rot stink still received the moodlet for exposure to it.
SteamFixed Royalty shuttles landing on unsuitable terrainbug fixRoyalty shuttles were able to land on unsuitable terrain, potentially losing their contents.
SteamFixed Scribe_References saving issuebug fixScribe_References were unable to save reference to the World, breaking incident queue for incidents targeting world.
Steam - 16 eventsFixed flickables reset on gravship launchbug fix
Flickables are reset to be powered on when gravship launches.
SteamReduced psilocap breakdown and inspiration chancesbalance changePsilocap catatonic breakdown chance reduced from 4% to 1% and creative inspiration chance from 6% to 2%.
SteamFixed diagonal walls leaking room vacuumbug fixDiagonal walls could incorrectly leak room vacuum.
SteamReduced gravship landing spot chance over deep waterbalance changeReduced the chance of the gravship landing spot being over deep water.
SteamFixed mechanoid signal quest not dropping grav enginebug fixMechanoid signal quest sometimes didn’t drop the grav engine.
SteamFixed various quest and UI errorsbug fixMilestoneFixed multiple quest-related errors and UI issues, including shuttles applying peace talk outcomes on landing.
SteamFixed issues with gravship hull placementbug fixCould place the gravship hull off of substructure.
SteamFixed player shuttles being lost in waterbug fixMilestonePlayer shuttles could be lost in water when landing.
SteamMade crater and gravcore descriptions more genericquality of lifeMade crater descriptions more generic and clarified the orbital scanner and gravcore descriptions.
SteamUpdated player names per requestquality of lifeSteamFixed power connections scrambling on gravship launchbug fixPower connections are scrambled on gravship launch.
SteamAdded flooring to subroom prefabs on orbital platformsquality of lifeSteamFixed corner issues affecting gameplaybug fixMilestoneFixed issues with corner punching turrets, buildings affecting room roles, beds becoming prisoner beds, and enemies setting fire through corners.
SteamFixed issues with nomadic precept saving/loadingbug fixIssues with nomadic precept not saving/loading properly, resetting to poor mood on load.
SteamFixed pathfinding issues with gravshipbug fixAreas previously occupied by gravship weren’t being updated by the pathfinder.
Steam - 6 eventsQuality-of-Life Changesquality of life
Various quality-of-life changes across caravans, plans, building, UI, and more.
SteamOdyssey LocalizationlocalizationOdyssey is available in multiple languages including English, Chinese, Russian, French, and more.
SteamOdyssey Expansion Releaseddlc releaseMilestoneThe RimWorld - Odyssey expansion is now available.
SteamPerformance Improvements in Update 1.6performanceMilestoneMassive performance improvements included in the free update 1.6.
Steam - 7 eventsHeavy Bridges for Water Coloniesnew content
Players can now build stronger bridges that support larger structures on water.
SteamNew Quests in Odysseynew contentMilestoneOdyssey adds new quests that take players across the planet and into orbit, featuring unique challenges and rewards.
SteamStatues and Outfit Standsnew contentNew features allow players to create statues of characters and use outfit stands for quick gear changes.
SteamIntroduction of New Drones and Trapsnew contentNew hunter drones, wasp drones, and sentry drones can now be encountered and utilized in gameplay.
Steam14 Language Support at Launchnew contentOdyssey will support 14 languages at launch, enhancing accessibility for players worldwide.
SteamUnique Weapons Addednew contentMilestoneOdyssey introduces rare, one-of-a-kind weapons with custom names, traits, and abilities.
SteamMechhive Endgame Featurenew contentMilestonePlayers can now confront the mechhive, a new endgame challenge involving mechanoid production and a powerful AI core.
Steam - 4 eventsLegendary creatures and questsnew contentMilestone
New quests involving legendary beasts like the alpha thrumbo and hive queen.
SteamExpanded animal training optionsgameplayMilestoneNew tasks for animals including comforting colonists and digging for resources.
SteamIntroduction of over 40 new animalsnew contentMilestoneNew creatures including crows, flamingos, porcupines, and prehistoric megafauna.
SteamFishing as a new food sourcenew contentMilestoneFishing introduced as a reliable way to feed colonies year-round.
Steam - 6 eventsNew Orbital Exploration Mechanicsnew contentMilestone
Players can explore orbital wrecks, satellites, asteroids, and platforms for valuable loot and resources.
SteamExploration of Exotic Biomes and Landmarksnew contentMilestonePlayers can explore new biomes and landmarks while traveling with their gravship.
SteamNew Upgrades and Features for Gravshipsnew contentMilestonePlayers can find gravcores to build upgrades like gravship extenders, shield generators, and pilot subpersona cores.
SteamIntroduction of Passenger Shuttlesnew contentPlayers can build small, short-range vessels called passenger shuttles for quick travel.
SteamIntroduction of Gravshipsnew contentMilestonePlayers can build and expand a mobile colony called a gravship, which can travel around the planet and into orbit.
SteamNew Starting Scenario for Gravship Gameplaynew contentMilestoneA new scenario designed for experienced players where you start with a functional gravship and must survive against mechanoids.
Steam - 4 eventsDynamic Terrain and Weather SystemsgameplayMilestone
Maps now feature dynamic terrain changes and new weather types that affect gameplay, including flooding and toxic rain.
SteamLandmarks with Gameplay Changesnew contentMilestoneOver 45 landmarks added, such as abandoned colonies and ancient garrisons, which can be explored and utilized.
SteamIntroduction of New Biomesnew contentMilestoneFive new biomes added: Glowforests, Lava Fields, Scarlands, Grasslands, and Glacial Plains, each with unique survival challenges.
SteamRevamped Map Generation with Dynamic Featuresnew contentMilestoneOdyssey introduces over 85 dynamic map features including lava caves, obsidian deposits, and hippo habitats.
Steam - 15 eventsNew Biomes Introducednew contentMilestone
New biomes include glowforest, scarlands, grasslands, glacial plains, and lava fields.
SteamRimWorld - Odyssey Expansion Announceddlc releaseMilestoneThe fifth expansion, RimWorld - Odyssey, introduces new gameplay mechanics and biomes.
SteamNew Landmarks Systemnew contentMilestoneLandmarks add variety to maps and introduce explorable underground areas.
SteamBuild Your Own Gravshipnew contentMilestonePlayers can build a gravship to travel across the planet and explore new locations.
SteamCaravan Camps Introducedquality of lifePlayers can pitch temporary camps while traveling as a caravan.
SteamNew Quests Availablenew contentMilestonePlayers can discover new quests involving hunting, raiding, and exploring.
SteamUnique Weapon System Introducednew contentMilestoneA new system allows colonists to find and use special weapons.
SteamOver 40 New Animals Addednew contentMilestoneNew animals can be tamed, trained, and utilized in various ways.
SteamMajor Performance Improvements in Update 1.6performanceMilestoneOptimizations for late game colonies, including multithreaded pathfinding and lighting.
SteamScaria Visual OverhaulvisualsInfected animals now visually represent their condition more clearly.
SteamEasier Building Upgradesquality of lifeBlueprints can now be placed over existing buildings for upgrades.
SteamSearch Bar Improvementsquality of lifeEnhanced search functionality for finding items and saves.
SteamFlying Animals FeaturegameplayChickens, ducks, and geese can now fly, improving their mobility.
SteamRoom Changes Affecting Colonist Happinessbalance changeColonists are less affected by mediocre or awful bedrooms.
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