What changed in RimWorld in 2026

65 updates · Jun 8, 2026 to Jun 8, 2026

  1. 65 events
    Fixed cultists getting stuck after interrupted ritualbug fix
    Steam
    Fixed beam weapons creating VFX in wrong location (mods only)bug fix
    Steam
    Fixed ghouls exiting shuttles drafted like other colonistsbug fix
    Steam
    Fixed volcanic debris lava spreading to deep waterbug fix
    Steam
    Fixed incorrect threat reaction radius for defending enemiesbug fix
    Steam
    Fixed glower dialog color configuration issuebug fix
    Steam
    Fixed archean tree missing snowy overlaybug fix
    Steam
    Fixed macOS installations loading generated ._ prefixed XML filesbug fix
    Steam
    Fixed babies born during shuttle flight being deletedbug fix
    Steam
    Fixed Creepjoiner body typesbug fix
    Steam
    Fixed ancient danger enemies active before unfoggedbug fix
    Steam
    Fixed babies born without faction having randomized xenotypebug fix
    Steam
    Fixed construct cache not respecting forced ordersbug fix
    Steam
    Fixed rectangle drag designators displaying total number of designated cellsbug fix
    Steam
    Fixed incorrect psilocap graphicsbug fix
    Steam
    Fixed pawns attempting to remove vacsuit in space if policy disallows itbug fix
    Steam
    Fixed unnatural corpses being permanently destroyed by nutrient pastebug fix
    Steam
    Fixed incorrect parameters in AncientPodContentsbug fix
    Steam
    Fixed pilgrim quests targeting maps without reliquarybug fix
    Steam
    Fixed ghouls going on caravans alonebug fix
    Steam
    Fixed gravship jumps interrupting deathrestbug fix
    Steam
    Fixed butcher yield storyteller setting affecting stone blocks bill yieldbug fix
    Steam
    Fixed performance issues with unbuildable blueprintsbug fix
    Steam
    Fixed cancelling wall blueprint deleting wall attachmentsbug fix
    Steam
    Fixed shuttle crash rescue quest generating with too few pointsbug fix
    Steam
    Fixed possible enumeration error with joyous thoughtbug fix
    Steam
    Fixed 'Cloudwatching' appearing in space instead of 'stargazing'bug fix
    Steam
    Fixed holding platforms minified by infestations deleting contentsbug fix
    Steam
    Removed old back compatibility code causing issues with modsbug fix
    Steam
    Fixed distress signal map generating without a shardbug fix
    Steam
    Fixed pawns spawning on other maps with vacsuits if first home map is in spacebug fix
    Steam
    Fixed exception when hovering buildings near map edge in god modebug fix
    Steam
    Fixed infinite desire for looks-change due to ideoligion and genes clashbug fix
    Steam
    Fixed rescue shuttles landing on crashed shuttle, destroying itbug fix
    Steam
    Fixed slave terror checking only the region the slave is inbug fix
    Steam
    Fixed endogene and overriding xenogene trait application issuebug fix
    Steam
    Embryos are now forbiddablenew content
    Steam
    Fixed 'Inspired recruitment' pawns interacting incorrectly with prisonersbug fix
    Steam
    Fixed lodgers arrested and released being recruited for freebug fix
    Steam
    Fixed issues with fleshmass heart and gravship jumpsbug fix
    Steam
    Fixed terminals failing to spawn in ancient complex questsbug fix
    Steam
    Fixed mechanoids repairing too fast on lower rate pawnsbug fix
    Steam
    Added ancient bridges and heavy bridges with market value of 0new content

    Prevents large wealth spikes when landing on maps that generate ruins over water.

    Steam
    Fixed EMP rounds on unique weapons not breaking low-shieldsbug fix
    Steam
    Fixed desired styles calculated incorrectly with Biotech enabledbug fix
    Steam
    Fixed error with grow zones in pocket mapsbug fix
    Steam
    Fixed quest lodgers entering biosculpter pods when disabledbug fix
    Steam
    Fixed cube interest/withdrawal not behaving correctly on lower rate pawnsbug fix
    Steam
    Fixed strange signal quest failing to find monolith placebug fix
    Steam
    Fixed wastepack atomizer sprites being flippedbug fix
    Steam
    Fixed birds getting stuck in flying animation on gravship mid-flightbug fix
    Steam
    Updated player creative contentui ux
    Steam
    Fixed bloodrage hediff ticking too slowly on lower rate pawnsbug fix
    Steam
    Fixed books in containers having the same text contentbug fix
    Steam
    Fixed several typosbug fix
    Steam
    Fixed siegers respecting player blueprintsbug fix
    Steam
    Fixed performance issue with no home map and several non-home mapsbug fix
    Steam
    Fixed buildings remaining connected to power nets after launchbug fix
    Steam
    Fixed AI inconsistencies with blocking pawnsbug fix
    Steam
    Fixed pawns passing friendly and enemy blockersbug fix
    Steam
    Fixed gravship takeoff leaving floating roofs on launch mapbug fix
    Steam
    Fixed resource delivery job issuebug fix

    Pawns were not taking any job.

    Steam
    Heavy bridges immune to explosion damagebalance change
    Steam
    Fixed explosions not destroying regular bridgesbug fix
    Steam
    Updated Royalty preview imagesvisuals
    Steam