What changed in Rising Storm 2: Vietnam in 2017
1355 updates · 133 main milestones · Jan 12, 2017 to Dec 15, 2017
- 4 eventsSteam Workshop Item Update Downloadbug fix
Servers will now properly download updated workshop items.
SteamClient Crash Logging Enhancementbug fixExtra logging deployed for clients crashing on startup to assist in debugging.
SteamClient Crash on Startup Loggingbug fixExtra logging deployed for clients crashing upon launching the game to help debug the issue.
SteamSteam Workshop Item Download Fixbug fixServers will now properly download updated workshop items.
Steam - 10 events2nd Place Map: Highway 14modding
Awarded $2,500 for its well-constructed town section and interesting use of verticality.
SteamMod: Green Army Mennew contentMilestoneA big conversion mod that utilizes the base game, winning a $3,000 prize.
SteamMod: Green Army MenmoddingAwarded $3,000 for its big conversion mod concept and significant work put into it.
Steam1st Place Map: Ninh Phunew contentMilestoneA well-crafted map with great lighting and logical design, earning a $5,000 prize.
Steam1st Place Map: Ninh PhumoddingAwarded $5,000 for its clever use of assets and logical design, providing a strong, believable setting.
Steam2nd Place Map: Highway 14new contentMilestoneA detailed map with good gameplay and verticality, awarded a $2,500 prize.
Steam3rd Place Map: Firebase Georginanew contentMilestoneA unique map design focusing on pitched warfare, winning a $1,000 prize.
Steam3rd Place Map: Firebase GeorginamoddingAwarded $1,000 for its unique approach to map design, emphasizing pitched warfare.
Steam - 18 eventsFixed EAC Installation Errorbug fix
Fixed an error with the installation of Easy Anti-Cheat that caused game issues.
SteamCanberra and Napalm Strike Trigger Issue Fixedbug fixFixed an issue where the Canberra and Napalm Strike would fail to trigger on the Rung Sac map.
SteamAdded Missing Boot in Long Tannew contentAdded a very special boot that was missing from the level at the release of the Bushranger Content Update.
SteamBunker Ceiling Issue Fixed in Long Tanbug fixFixed an issue causing players killed inside the bunker at Objective C to be fired through the ceiling.
SteamTerrain Hole Fixed in Operation Forrestbug fixFixed a hole in the terrain at Objective B where players could fall to their deaths.
SteamRemoved Floating Metal Pan in Operation Forrestbug fixRemoved a floating metal pan from the street in Objective E.
SteamDouble XP Period Overbalance changeXP gains will now be at the normal rate until the next Double XP event.
SteamAdded Missing Boot in Long Tannew contentAdded a very special boot that was missing from the level at the release of the Bushranger Content Update.
SteamFixed Objective Markers Issuebug fixFixed an issue where players could spawn with no objective markers on the overhead map.
SteamAdded Blocking Volume in Operation Forrestbug fixAdded a blocking volume to a pit on the edge of the map to prevent players from falling and getting stuck.
SteamRemoved Floating Metal Pan in Operation Forrestbug fixRemoved a floating metal pan from the street in Objective E.
SteamBunker Kill Issue Fixed in Long Tanbug fixFixed an issue causing players killed inside the bunker at Objective C to be fired through the ceiling.
SteamTerrain Hole Fixed in Operation Forrestbug fixFixed a hole in the terrain at Objective B where players could fall to their deaths.
SteamCanberra and Napalm Strike Trigger Issue Fixedbug fixFixed an issue where the Canberra and Napalm Strike would fail to trigger on the Rung Sac map.
SteamDouble XP Period Overbalance changeXP gains will now be at the normal rate until the next Double XP event.
SteamFixed Objective Markers Issue in UIbug fixFixed an issue where players could spawn with no objective markers on the overhead map.
SteamAdded Blocking Volume in Operation Forrestbug fixAdded a blocking volume to a pit on the edge of the map to prevent players from falling and getting stuck.
SteamFixed EAC Installation Errorbug fixFixed an error with the installation of Easy Anti-Cheat that caused game issues.
Steam - 45 eventsNew Environment Assets for Australian Army Mapsvisuals
New vehicles, buildings, and props added for the new maps.
SteamIncreased Range of Squad Bonusesbalance changeSquad members now benefit from proximity to their squadmates at a greater distance.
SteamNew Icons for Bushranger Content Packui uxNew icons for specific items on the ingame map and various menus.
SteamDouble XP EventgameplayDouble XP to celebrate the launch of the Bushranger Content Pack until December 4th, 2017.
SteamNew Weapon - Owens SMGnew contentMilestoneSteamNew Vehicle - Bushranger (Huey Gunship)new contentMilestoneSteamNew Rain and Wetness EffectsvisualsMaterial changes for wet weapons, environment assets, and characters.
SteamNew Weapon - XM177E1 (for the US Army)new contentMilestoneSteamNew Commander Ability - Canberra Bombernew contentMilestoneSteamWeapon Balance Adjustmentsbalance changeVarious adjustments made to weapon stats for better gameplay balance.
SteamNew Weapon - L1A1 Riflenew contentMilestoneSteamFixed Dismembered Limbs Physicsbug fixDismembered limbs now correctly receive physics when blown off combatants.
SteamNew Character Customization Options for Australian ArmyvisualsAdded new heads and customization options for characters.
SteamNew Vehicle - Bushranger (Huey Gunship)new contentMilestoneSteamCosmetic DLC Store Pagenew contentIntroduced a Store Menu for cosmetic-only DLC items for purchase.
SteamNew Faction - Australian Armynew contentMilestoneSteamNew Icons for Bushranger Content Pack Itemsui uxNew icons for specific items on the ingame map and various menus.
SteamAdded Audio for Australian Army FactionaudioNew weapon, voice, announcer, and vehicle audio for the Australian army faction.
SteamNew Faction - Australian Armynew contentMilestoneSteamNew Weapon - XM177E1 (for the US Army)new contentMilestoneSteamFixed Various Community-Reported Crashesbug fixFixed crashes when launching the game and joining matches running custom content.
SteamNew Weapon - Owens SMGnew contentMilestoneSteamFixed Various Community-Reported Crashesbug fixAddressed crashes when launching the game and joining matches.
SteamDouble XP EventgameplayDouble XP to celebrate the launch of the Bushranger Content Pack until December 4th, 2017.
SteamNew Weapon - F1 SMGnew contentMilestoneSteamBushranger Content Update - New Weapons and Mapsnew contentMilestoneIntroduced new weapons and maps as part of the Bushranger Content Update.
Steam3D Positional Voice Chatnew contentNew ‘Local voice’ chat channel allowing players to communicate based on proximity.
Steam3D Positional Voice Chatnew contentNew ‘Local voice’ chat channel allowing players to communicate based on proximity.
SteamIncreased Range of Squad Bonusesbalance changeSquad members now benefit from proximity to their squadmates at a greater distance.
SteamNew Weapon - Browning Hi-Powernew contentMilestoneSteamFixed Dismembered Limbs Physicsbug fixDismembered limbs now correctly receive physics when blown off combatants.
SteamNew Weapon - Browning Hi-Powernew contentMilestoneSteamNew Weapon - L1A1 Riflenew contentMilestoneSteamNew Character Customization OptionsvisualsNew heads and customization options for the Australian Army.
SteamNew Weapon - L2A1 LMGnew contentMilestoneSteamNew Weapon - F1 SMGnew contentMilestoneSteamAdded Audio for Australian Army FactionaudioNew weapon, voice, announcer, and vehicle audio for the Australian army.
SteamNew Commander Ability - Canberra Bombernew contentMilestoneSteamNew Weapon - L2A1 LMGnew contentMilestoneSteam - 19 events5 New Weapons Addednew contentMilestone
Includes the L1A1 Battle Rifle, L2A1 LMG, Owens SMG, F1 SMG, and Browning Hi Power pistol.
SteamNew Weapon for US Army: XM177E1 Carbinenew contentMilestoneThe United States Army gains a new weapon.
Steam5 New Weapons Addednew contentMilestoneIncludes the L1A1 Battle Rifle, L2A1 LMG, Owens SMG, F1 SMG, and Browning Hi Power pistol.
SteamNew Faction: Australian Armynew contentMilestoneIntroducing the Australian army as a new faction in the game.
SteamCosmetic Unlock Package for Australian ForcesshopA cosmetic unlock package priced at $7.99, with items not earnable through gameplay.
Steam3 New Official Mapsnew contentMilestoneTE-Rung Sac, SU-Operation Forrest, and TE-Long Tan are the new maps for gameplay.
SteamNew Faction: Australian Armynew contentMilestoneIntroducing the Australian army as a new playable faction.
SteamNew Helicopter: Bushranger Huey Gunshipnew contentMilestoneA new helicopter added for the Australian forces.
SteamNew Helicopter: Bushranger Huey Gunshipnew contentMilestoneA new helicopter added for the Australian army.
SteamIn-Game Store LaunchstoreAn in-game store where players can purchase the Digital Deluxe upgrade and cosmetic items.
SteamNew Commander Ability: Canberra Bombernew contentMilestoneA new commander ability for the Australian army.
Steam3 New Official Mapsnew contentMilestoneTE-Rung Sac, SU-Operation Forrest, and TE-Long Tan are added.
Steam3D Positional VOIP Featurequality of lifeIntroduction of 3D positional voice over IP for better communication.
SteamNew Weapon for US Army: XM177E1 Carbinenew contentMilestoneThe United States Army faction receives the XM177E1 carbine.
SteamNew Commander Ability: Canberra Bombernew contentMilestoneA new commander ability for the Australian army.
Steam3D Positional VOIP Introducedquality of lifeNew voice communication feature for better team coordination.
Steam - 47 eventsNew Faction - Australian Armynew contentSteamArt - Corrected M35 Truck Visual Issuevisuals
Corrected a visual issue where the interior of the roof appeared transparent.
SteamArt - Disabled Screen Door FadingvisualsDisabled ‘screen door’ fading to prevent pop-in on certain assets.
SteamNew Weapon - XM177E1new contentSteamNew Commander Ability - Canberra Bombernew contentSteamRung Sac - Visual and Movement Bug Fixesbug fixFixed floating objects and various holes and open faces on meshes.
SteamLong Tan - Fixed Pop-in Issuesbug fixFixed instances of pop-in when viewing log piles across the map.
SteamRung Sac - Collision Errors Correctedbug fixCorrected collision errors across the map with various art assets.
SteamNew Map - Operation Forrestnew contentSteamGameplay - Fixed Key Binding Issuebug fixFixed an issue where the Infantry fire mode toggle key affected the Cobra’s primary weapon fire key.
SteamArt Optimization for Nypa PalmsperformanceOptimized Nypa Palms to improve performance on Operation Forrest.
SteamNew Vehicle - Bushranger (Huey Gunship)new contentSteamLong Tan Map Bug Fixesbug fixFixed visual and movement-related bugs, improved rain effects, and optimized performance.
SteamRung Sac - Optimization and Performance WorkperformanceSignificant optimization for both Instanced Rendering and non-Instanced Rendering users.
SteamRung Sac - Sound and PFX Pass CompletedaudioSteamLong Tan - Collision Improvementsbug fixReviewed and improved collision around trees on the plantation.
SteamLong Tan - Optimization for PerformanceperformanceVarious optimizations to items to improve performance across the map.
SteamLong Tan - Visual and Movement Bug Fixesbug fixFixed floating objects and various holes and open faces on meshes.
SteamOperation Forrest - Optimization for Non-Instanced RenderingperformanceSignificant optimization for non-instanced rendering setups.
SteamGameplay - Separate Keybinds for Helicopter and Infantryui uxHelicopter and Infantry fire keybinds are no longer shared.
SteamOperation Forrest - Removed Problematic Assetsbug fixRemoved several problematic assets causing large red 2D objects to appear.
SteamRung Sac - Objective E Balance Adjustmentsbalance changeAdjusted balance to make flanking more difficult and increase cover.
SteamRung Sac Objective E Balance Adjustmentsbalance changeAdjusted balance to make flanking more difficult and increased cover.
SteamOperation Forrest - Visual and Movement Bug Fixesbug fixFixed floating objects and various holes and open faces on meshes.
SteamRung Sac Map Bug Fixesbug fixFixed visual and movement-related bugs, including floating objects and collision errors.
SteamNew Commander Ability - Canberra Bombernew contentSteamOperation Forrest - Point Value Adjustmentsbalance changeIncreased point value of the Australian base and reduced RPG roles available to the North.
SteamNew Maps: Long Tan, Operation Forrest, Rung Sacnew contentSteamNew Weapon - L1A1 Riflenew contentSteamLong Tan - Improved Rain EffectsperformanceImproved rain effects to prevent interiors from appearing as though they are being rained in.
SteamAudio - Fixed Artillery Confirmation Voice LinesaudioFixed an issue where cancelling artillery as the Australian Army would not play confirmation voice lines.
SteamNew Weapons: L1A1 Rifle, L2A1 LMG, F1 SMG, Owens SMG, Browning Hi Power Pistol, XM177E1new contentSteamAudio Confirmation Voice Lines Fixbug fixFixed issue where cancelling artillery as Australian Army did not play confirmation voice lines.
SteamNew Map - Long Tannew contentSteamNew Vehicle - Bushranger (Huey Gunship)new contentSteamNew Faction - Australian Armynew contentSteamRung Sac Optimization ImprovementsperformanceSignificant optimization for both Instanced Rendering and non-Instanced Rendering users.
SteamOperation Forrest Objective Adjustmentsbalance changeIncreased point value for Australian base and reduced RPG roles for North.
SteamNew Map - Rung Sacnew contentSteamNew Weapon - F1 SMGnew contentSteamOperation Forrest Map Bug Fixesbug fixFixed visual and movement-related bugs, improved objectives, and optimized performance.
SteamNew Weapon - Owens SMGnew contentSteamNew Weapon - L2A1 LMGnew contentSteamNew Weapon - Browning Hi Power Pistolnew contentSteamGameplay Key Binding Fixesbug fixFixed key binding issue affecting Infantry fire mode toggle and helicopter fire key.
SteamOperation Forrest - Collision Issues Fixedbug fixFixed various collision issues across the map.
SteamArt - Optimized Nypa PalmsperformanceOptimized the Nypa Palms to increase performance on Operation Forrest.
Steam - 12 eventsEnlarged rear sights for L1A1 rifle and L2A1 LMGnew contentSteamIncreased step height for easier navigation over small objectsquality of lifeSteamIncreased step height for better navigation over small objectsgameplaySteamFrag grenades returned to US/AUS Machine Gunner rolesgameplaySteamBalance changes on Operation Forrest and Rung Sac mapsbalance changeSteamFrag grenades returned to US/AUS Machine Gunner rolesnew contentSteamOptimization pass for Operation Forrest and Rung Sac mapsperformanceSteamRemoved 'Screen Door Fade' from rendering systemperformance
This change should provide a minor performance increase on the GPU.
SteamOptimization pass for Operation Forrest and Rung Sac mapsperformanceSteamRemoved 'Screen Door Fade' from rendering systemperformanceThis change should reduce visual pop-in and provide a minor performance increase on the GPU.
SteamEnlarged rear sights for L1A1 rifle and L2A1 LMGnew contentSteamBalance changes on Operation Forrest and Rung Sac mapsbalance changeSteam - 55 eventsDecreased Damage Modifiers on Recon Planebalance change
Should be more difficult to take down with small arms fire.
SteamFixed Ambient Audio Issuesbug fixFixed a bug where ambient audio would not play for some clients.
SteamFixed 'RETURN TO THE COMBAT AREA' Issues in Long Tanbug fixFixed several volumes which would trigger at inappropriate times.
SteamFixed 'RETURN TO THE COMBAT AREA' Issues in Long Tanbug fixResolved inappropriate triggers after objectives had fallen.
SteamUpcoming Phase 2 of Modding Contest AnnouncedotherPhase 2 will close on February 15, 2018, with a prize pool of $27,500.
SteamNew Weapons Addednew contentIncludes L1A1 Rifle, L2A1 LMG, F1 SMG, Owens SMG, Browning Hi Power (Pistol), XM177E1
SteamUpcoming Server Hosting for Mod ContentotherServers will host the mod content for players to check out.
SteamFixed Sorting Issue in Rung Sacbug fixFixed a sorting issue where bullet impact particle effects would appear behind water.
SteamModding Contest Prize Pool Announcementother$12,500 in prizes for the top three maps and an open prize pool of $4,000 for non-map mods.
SteamIncreased FOV Zoom for Riflesbalance changeAdded more FOV zoom to rifles when aiming down sights.
SteamMap Optimization for Operation ForrestperformanceMap has been optimized to improve performance.
SteamFixed Various Bugs in Rung Sacbug fixFixed bugs involving getting stuck, floating art, and aesthetic issues.
SteamFixed Lighting Issues in Rung Sacbug fixFixed a lighting issue where some foliage and debris would appear unlit.
SteamFixed Bugs in Long Tanbug fixFixed several bugs involving getting stuck, floating art, and aesthetic issues.
SteamFixed Various Bugs in Long Tanbug fixIncludes getting stuck, floating art, and aesthetic issues.
SteamFinalized Weapon ArtgameplayIncludes inventory art, killfeed icons, and appearance on stat screen.
SteamNew Commander Ability - Canberra Bombernew contentSteamAdjusted Australian Machine Gunner Rolebalance changeReplaced M61 frag grenades with an M18 smoke grenade.
SteamAdded Keybind for 3D Proximity Voice Chatquality of lifeDedicated keybind added, default bound to Mouse 4.
SteamNew Maps Available for Testingnew contentServers will host the submitted content for players to test and provide feedback.
SteamFixed XM177-E1 Model Issuebug fixFixed an issue where the XM177-E1 would not have a model in third person.
SteamNew Faction - Australian Armynew contentSteamFixed Browning Hi-Power Animation Issuesbug fixHammer did not animate when fired and did not eject shells.
SteamNew Weapons - L1A1 Rifle, L2A1 LMG, F1 SMG, Owens SMG, Browning Hi Power, XM177E1new contentMilestoneSteamBushranger Content Update Previewnew contentCheck out the latest build of the upcoming Bushranger Content Update on the CTB.
SteamFixed Sorting Issue in Rung Sacbug fixBullet impact particle effects would appear behind water visually.
SteamImplemented Weapon Sounds for ANZAC WeaponsaudioSteamImplemented Canberra Bomber AudioaudioSteamMap Optimization for Rung Sac, Long Tan, Operation ForrestperformanceMaps have been optimized to improve performance.
SteamNew Commander Ability - Canberra Bombernew contentMilestoneSteamNew Faction - Australian Armynew contentMilestoneSteamAdjusted Australian Machine Gunner Rolebalance changeReplaced two M61 frag grenades with an M18 smoke grenade.
SteamNew Vehicle - Bushranger (Huey Gunship)new contentMilestoneSteamIncreased FOV Zoom for RiflesgameplayAdded more zoom when aiming down sights based on community feedback.
SteamFixed Various Bugs in Operation Forrestbug fixIncludes getting stuck, floating art, and aesthetic issues.
SteamPhase 2 Modding Contest AnnouncementotherPhase 2 will close on 15th February 2018, with $27,500 in prizes available.
SteamFixed Various Bugs in Operation Forrestbug fixFixed bugs involving getting stuck, floating art, and aesthetic issues.
SteamImplemented Weapon Sounds for ANZAC WeaponsaudioSteamFixed Lighting Issue in Rung Sacbug fixResolved issue where some foliage and debris appeared unlit.
SteamDecreased Damage Modifiers on Recon Planebalance changeShould be more difficult to take down with small arms fire.
SteamNew Maps - Long Tan, Operation Forrest, Rung Sacnew contentMilestoneSteamPhase 1 Modding Contest Entriesnew contentTwo great mods featuring a total conversion and a new game mode, along with more than 20 new maps.
SteamFixed Various Bugs in Rung Sacbug fixIncludes getting stuck, floating art, and aesthetic issues.
SteamBushranger Content Update Previewnew contentPlayers are encouraged to check out the latest build of the upcoming Bushranger Content Update.
SteamNew Vehicle - Bushranger (Huey Gunship)new contentSteamVietnam Modding Contest Phase 1 Entries AnnouncedmoddingPhase 1 of the modding contest has concluded with two mods and over 20 new maps submitted.
Steam - 26 eventsNew Map - Operation Forrestnew contentSteamNew Weapon - F1 SMGnew contentSteamNew Weapon - L2A1 LMGnew contentSteamNew Map - Long Tannew contentSteamNew Faction - Australian Armynew contentSteamNew Map - Rung Sacnew contentSteamNew Weapon - F1 SMGnew contentSteamNew Weapon - Browning Hi Power (Pistol)new contentSteamNew Map - Operation Forrestnew contentSteamNew Vehicle - Bushranger (Huey Gunship)new contentSteamNew Weapon - L1A1 Riflenew contentSteamNew Commander Ability - Canberra Bombernew contentSteamIntroduction of Community Test Branchother
New dedicated Community Test Branch application in Steam for testing upcoming content.
SteamNew Weapon - XM177E1new contentSteamNew Commander Ability - Canberra Bombernew contentSteamNew Weapon - Owens SMGnew contentSteamNew Weapon - XM177E1new contentSteamNew Weapon - L1A1 Riflenew contentSteamNew Map - Long Tannew contentSteamNew Weapon - L2A1 LMGnew contentSteamNew Weapon - Owens SMGnew contentSteamNew Map - Rung Sacnew contentSteamNew Weapon - Browning Hi Power (Pistol)new contentSteamIntroduction of Community Test BranchotherA new dedicated Community Test Branch application in Steam allows players to test upcoming content while playing the live build.
SteamNew Faction - Australian Armynew contentSteamNew Vehicle - Bushranger (Huey Gunship)new contentSteam - 46 eventsL1A1 and L2A1 Usability Improvementsbalance change
Handling and usability of L1A1 and L2A1 greatly improved; several bugs fixed.
SteamNew Bushranger Update Mapsnew contentMilestoneIntroduction of three new maps as part of the Bushranger Update.
SteamLong Tan Map Adjustmentsbalance changeIncreased light levels, reduced fog, and decreased defender spawn-to-objective distances.
SteamCanberra Bomb Damage Increasebalance changeMilestoneCanberra bomb damage radius has been embiggened and explosion sound improved.
SteamBrowning Hi-Power Role Removalbalance changeRemoved the Browning Hi-Power from the Australian Grenadier role.
SteamCharacter Battle Chatter AdjustmentgameplayAdjusted character battle chatter to only speak pre-recorded lines when close to teammates.
SteamMelee Charge Responsiveness IncreasegameplayIncreased melee charge responsiveness and sped up retry ability after a missed swing.
SteamOperation Forrest Spawn Location AdjustmentsgameplayMoved static spawn locations closer to objectives and adjusted point values.
SteamProximity 3D VoIP Fixbug fixFixed Proximity 3D VoIP showing broadcasts on the UI when out of range.
SteamRung Sac Map Redesignnew contentRedesigned Australian side of objective B and area outside objective A.
SteamM79 Projectile Impact Damage Increasebalance changeIncreased impact damage for M79 projectiles.
SteamCharacter Battle Chatter AdjustmentgameplayAdjusted character battle chatter to only speak pre-recorded lines when close to teammates.
SteamBrowning Hi-Power Role Removalbalance changeRemoved the Browning Hi-Power from the Australian Grenadier role.
SteamBushranger Update Maps Testingnew contentThree new maps are available for testing in the Community Test Branch.
SteamTunnel Volumes RemovalgameplayRemoved tunnel volumes for the ‘sewer’ style tunnels at objective E.
SteamRefinements to Weapons HandlinggameplaySignificant gameplay changes including improvements to weapons handling.
SteamProximity 3D VoIP Fixbug fixFixed Proximity 3D VoIP showing broadcasts on the UI even when out of range.
SteamCanberra Bomb Damage Increasebalance changeMilestoneCanberra bomb damage radius increased and explosion sound improved.
SteamL1A1 and L2A1 Usability Improvementsbalance changeHandling and usability greatly improved; several bugs fixed.
SteamMissing Wall Collision Fixbug fixFixed missing wall collision for French bunker at objective C on Long Tan map.
SteamSway Recovery ImprovementgameplayImproved ‘sway recovery’ when initially going into iron-sights with all guns.
SteamDefender Spawn Distance Adjustmentbalance changeDecreased defender spawn-to-objective distances at objectives B and C.
SteamMelee Charge Responsiveness IncreasegameplayIncreased melee charge responsiveness and sped up retry ability after a missed swing.
SteamLong Tan Map ImprovementsvisualsSlightly increased light levels and reduced fog for better visibility.
SteamRung Sac Map Redesignnew contentRedesigned Australian side of objective B and area outside objective A.
SteamTunnel Volumes RemovalgameplayRemoved tunnel volumes for the ‘sewer’ style tunnels at objective E.
SteamRefinements to Weapons HandlinggameplaySignificant gameplay changes include refinements to weapons handling based on player feedback.
SteamSway Recovery ImprovementgameplayImproved ‘sway recovery’ when going into iron-sights with all guns.
Steam - 6 eventsEncore Weekend for CTBseasonal event
The Community Test Branch will return for an Encore Weekend starting now and ending on Tuesday.
SteamFeedback Survey for CTB Participantsquality of lifePlayers are encouraged to fill out a survey to provide feedback on the CTB experience.
SteamBushranger Australian Forces Content Update Testingnew contentCommunity Test Branch for the upcoming Bushranger Australian Forces Content update is now live for testing.
SteamFeedback Survey for Community Test BranchotherPlayers are encouraged to fill out a survey to provide feedback on the CTB.
SteamBushranger Australian Forces Content Update Testingnew contentCommunity Test Branch for the upcoming Bushranger Australian Forces content is now live for testing.
SteamEncore Weekend for Community Test Branchseasonal eventEncore Weekend for the Community Test Branch starts now and ends on Tuesday.
Steam - 22 eventsNew Player Customization Optionsnew contentMilestone
New faces, tattoos, uniforms, gear, tunics, helmets, and shirt options for both pilot and infantry.
SteamBushranger Australian Forces Content Testnew contentFirst build of the Bushranger Australian Forces content available for testing on the Community Test Branch.
SteamNew Commander Ability: Canberra Bombernew contentMilestoneCalls in two English Electric Canberra bombers to carpet bomb an area.
SteamNew Weapons for Australian Forcesnew contentMilestoneIncludes L1A1 SLR, L2A1 LMG, Owen Submachine Gun, F1 Submachine Gun, and Browning Hi-Power pistol.
SteamOfficial Test ScheduledotherAn official test on the CTB is scheduled for October 4th at 4 PM EST.
SteamIntroduction of Australian Forcesnew contentMilestonePatch 1.05 introduces the Australian Forces to the game.
SteamNew Weapons for Australian Forcesnew contentMilestoneIncludes L1A1 SLR, L2A1 LMG, Owen Submachine Gun, F1 Submachine Gun, and Browning Hi-Power pistol.
SteamThree New Maps for Australian Forcesnew contentMilestoneIncludes Long Tan, Rung Sac, and Operation Forrest maps.
SteamIntroduction of Australian Forcesnew contentMilestonePatch 1.05 introduces the Australian Forces to the game.
SteamOfficial Test Scheduled for October 4thotherAn official test on the CTB is scheduled for October 4th at 4 PM EST.
SteamThree New Maps for Australian Forcesnew contentMilestoneIncludes Long Tan, Rung Sac, and Operation Forrest.
SteamBushranger Australian Forces Content Testnew contentFirst build of the Bushranger Australian Forces content available for testing.
Steam3D VoIP Communications Featurenew contentEarly version of local voice chat channel for feedback.
SteamNew Vehicle: Huey ‘Bushranger’ Attack Helicopternew contentMilestoneFeatures FFAR rockets, adjustable miniguns, and dual M60 door guns.
SteamCommunity Test Branch Open for FeedbackgameplayPlayers can join the CTB to evaluate playspaces and general combat of new maps.
SteamCommunity Test Branch OpengameplayCommunity Test Branch (CTB) is now open for players to test the new content.
Steam3D VoIP Communications Featurenew contentEarly version of local voice chat channel for feedback.
SteamNew Vehicle: Huey ‘Bushranger’ Attack Helicopternew contentMilestoneFeatures FFAR rockets, adjustable miniguns, and dual M60 door guns.
SteamNew Test Servers AvailableperformanceNew test server added in Frankfurt alongside the existing server in Atlanta.
SteamNew Test Server in FrankfurtnetworkA new test server has been added in Frankfurt alongside the existing server in Atlanta.
SteamNew Commander Ability: Canberra Bombernew contentMilestoneCalls in two English Electric Canberra bombers to carpet bomb an area.
SteamNew Player Customization Optionsnew contentMilestoneNew faces, tattoos, uniforms, gear, tunics, helmets, and shirt options for both pilot and infantry.
Steam - 9 eventsTesting Early Build of Bushranger Updatenew content
An early build of the Bushranger update will be tested with the community on the Community Test Branch.
SteamUpcoming Bushranger Australian Forces Content Updatenew contentThe Bushranger Australian Forces Content Update is expected to be update 1.05.
SteamUpcoming Bushranger Australian Forces Content Updatenew contentThe Bushranger update is expected to be update 1.05, following the recently released 1.04 update.
SteamRising Storm 2: Vietnam Modding ContestmoddingThe first phase of the modding contest with a prize pool of $40,000 is announced.
SteamCommunity Survey on Recent Gameplay ChangesgameplayA survey is available for players to provide feedback on recent gameplay changes.
SteamNew Server Locations for TestingsystemTests will be run off of the existing Atlanta based server as well as a new European one.
SteamRising Storm 2: Vietnam Modding Contest AnnouncementmoddingThe first phase of the modding contest with a prize pool of $40,000 is set to begin.
SteamCommunity Test of Bushranger UpdategameplayAn early build of the Bushranger update will be tested with the community on the Community Test Branch.
SteamResearch & Development for Red Orchestra 2 ContentchangesPlans to bring Red Orchestra 2 factions, weapons, and maps into the Rising Storm 2 engine are underway.
Steam - 76 eventsStandardized Ammo Resupply Timergameplay
Standardized the ammo resupply timer to 60 seconds for all Resupply Points across all maps.
SteamMissing Street Mesh on Hue City Fixedbug fixAdded a missing street mesh to an out of bounds area on Hue City.
SteamFix for Iron Sight Sway Glitchbug fixFix for iron sight sway jumping around and glitching on PCs with below average performance.
SteamServer Browser Tooltip Overlap Fixedbug fixFixed an issue on the Server Browser where Tooltips overlapped other UI elements.
SteamInstanced Rendering Enabled by Defaultnew contentInstanced rendering has been set to ‘on’ by default on compatible graphics cards.
SteamSquad Spawn Tunnels Added to Tactical Viewui uxAdded squad spawn tunnels to the tactical view of the Squad Leader who created them.
SteamFriendly Wounding Team Kill Penalty Fixedbug fixWounding friendly players no longer causes a team kill penalty when that wounded player disconnects.
SteamInvisible Collision on Compound Fixedbug fixRemoved a blocking volume causing ‘invisible collision’ between objective C and B on Compound.
SteamHuey Pilot Spawn Exploit Fixedbug fixFixed an exploit where Huey pilots could spawn as a co-pilot infinitely until the Huey itself was destroyed.
SteamSpawn Queue Names Overlap Fixedbug fixFixed an issue where Spawn Queue names would overlap the squad members & Squad Leader list.
SteamBlack Decals Issue Fixedbug fixFixed an issue where large black decals would be left when obliterating bodies with instanced rendering turned on.
SteamM79 Round Limit Fixedbug fixFixed an issue where players were able to hold up to 18 rounds for the M79.
SteamCharacter Customization Issue Fixed for ModdersmoddingFixed an issue where modders would be unable to add their own character customization.
SteamAnti-Cheat Heuristics Processing Issue Fixedbug fixFixed an internal issue affecting the processing of few anti-cheat heuristics.
SteamMAT-49 Recoil Adjustmentsbalance changeDecreased 9mm variant recoil by 40%, increased 7.62 MAT-49 recoil by 15%.
SteamJogging While Aiming Down Sights Fixedbug fixFixed an issue where changing to a weapon that is already in ‘iron sights’ would permit the user to ‘jog’ while aiming down sights.
SteamBright Spawn Tunnels on Song Be Fixedbug fixFixed an issue on Territory Song Be where spawn tunnels and punji traps would appear overly bright.
SteamStretched Texture on Hue City Fixedbug fixFixed an area of stretched texture on the wall of objective C of Hue.
SteamForegrip Reset Issue Fixedbug fixFixed an issue where the left hand holding the foregrip of the Type 56-I would not reset properly following the spotting animation.
SteamSecond Grenade Pulling Issue Fixedbug fixFixed a legacy issue where players would pull out a second grenade while cooking the first one while running.
SteamPlayer Icons Not Showing Fixedbug fixFixed an issue where player icons would not show on the overhead map.
SteamMultiple Binoculars Issue Fixedbug fixFixed several issues which could cause squad leaders to spawn with multiple pairs of binoculars.
SteamMAT-49 Recoil Adjustmentsbalance changeDecreased 9mm variant recoil by 40%, Increased 7.62 MAT-49 recoil by 15%.
SteamFOV Change Issue Fixedbug fixFixed an issue where changing weapons while aiming down sights would not change the FOV to adjust to the new weapon.
SteamInvisible Wall Removed from Hue City Spawnbug fixRemoved an impassable ‘invisible wall’ from initial US spawn on Hue City.
SteamDropped M60 Duplication Issue Fixedbug fixFixed an issue where picking up a dropped M60 could occasionally cause two weapons to appear in the player’s first-person hands.
SteamDisarm Trap Prompt Issue Fixedbug fixFixed an issue where the ‘disarm trap’ prompt would become stuck on the screen.
SteamHue City Stuck Player Issue Fixedbug fixFixed an issue where players could become stuck in a broken sidewalk tile on Hue City.
SteamStandardized Ammo Resupply TimergameplayStandardized the ammo resupply timer to 60 seconds for all Resupply Points across all maps.
SteamSquad Leader Icon Stuck Issue Fixedbug fixFixed an issue where the Squad Leader 1 icon would be stuck on the overhead map for the Northern team.
SteamSpotted Tunnels Persistence Issue Fixedbug fixFixed an issue where spotted tunnels would persist on the tactical view for up to a minute after the tunnel’s destruction.
SteamHuey Pilot Exploit Fixedbug fixFixed an exploit where Huey pilots could spawn as a co-pilot infinitely until the Huey itself was destroyed.
SteamTool-tip Display Issue Fixedbug fixPrevented a tool-tip pertaining to US infantry from displaying to NLF and NVA Squad Leaders.
SteamMultiple Binoculars for Squad Leaders Fixedbug fixFixed several issues which could cause squad leaders to spawn with multiple pairs of binoculars, or multiple pick mattocks.
SteamLight Bleed Issue on Song Be Fixedbug fixFixed a light bleed issue on the ammo hut at objective G on Supremacy Song Be.
SteamDark Terrain on Song Be Fixedbug fixFixed an issue on Territory Song Be where some patches of terrain appeared overly dark.
SteamLocalization Issues Fixed in Server Browserbug fixFixed an issue where the Server Browser would display text rather than icons when playing with Russian localization.
SteamTree/Bush Collision Issue Fixed on Hue Citybug fixPlayers can no longer walk up the tree/bush collision at objective C on Hue City.
SteamDisarm Trap Prompt Issue Fixedbug fixFixed an issue where the ‘disarm trap’ prompt would become stuck on the screen.
SteamTexture Issues Fixed on Hue Citybug fixFixed an area of stretched texture on the wall of objective C of Hue.
SteamImpact Sound Spam Issue Fixedbug fixFixed an issue where players could be ‘spammed’ with impact sound effects during ‘fade to black’ slow death if other players shot their body.
SteamC4 Detonation Issue Fixedbug fixFixed an issue where C4 would still appear in the player’s hand after throwing, allowing players to detonate C4 without using the clacker.
SteamM79 Round Limit Fixedbug fixFixed an issue where players were able to hold up to 18 rounds for the M79.
SteamInvisible Wall Removed on Hue Citybug fixRemoved an impassable ‘invisible wall’ from initial US spawn on Hue City.
SteamM1917 Revolver Shots Fired Tracking Fixedquality of lifeStarting with update 1.04, the ‘shots fired’ count will start tracking correctly for the M1917 revolver.
SteamWrong VO for Objectives Fixedbug fixFixed an issue where the announcer used the wrong VO when objectives H and I came under attack.
SteamIron Sight Sway Glitch Fixedbug fixFix for iron sight sway jumping around and glitching on PCs with below average performance.
SteamGrease Gun Stock Animation Issue Fixedbug fixFixed an issue where during the spotting animation the Grease Gun’s stock would ‘teleport’ to the folded-out position when using the weapon with the stock collapsed.
SteamPeer-to-Peer Connection Issue Fixedbug fixFixed an issue causing the back-end connection to fail internally at times.
SteamMantle Prompt UI Issue Fixedbug fixFixed an issue where the 'Mantle' prompt on the HUD appeared as 'Key Not Bound', despite the key actually being bound correctly.
SteamAnti-Cheat Timeout Edge-Case Fixedbug fixFixed an extremely rare edge-case that could cause the anti-cheat authentication to timeout for a client under packet loss at specific authentication state.
SteamEAC Setup UI Issue Fixedbug fixFixed an UI issue causing the setup window to become blank in certain cases.
SteamSquad Spawn Tunnels in Tactical Viewui uxAdded squad spawn tunnels to the tactical view of the Squad Leader who created them.
SteamWeapon FOV Change Issue Fixedbug fixFixed an issue where changing weapons while aiming down sights would not change the FOV to adjust to the new weapon.
SteamFloating Head Issue Fixedbug fixFixed an issue where players in trenches would appear as a floating head and ‘broken’ arms.
SteamNorthern Squad Leaders Extra Pick Mattock Fixedbug fixFixed an issue where newly promoted Northern Squad Leaders would receive an additional pick mattock upon visiting an ammo resupply point.
SteamWeapon Lowering Delay AddedgameplayAdded a 3-second delay to lowering your weapon when first entering spawn protection.
SteamMissing Walls and Trees on Hue City Fixedbug fixAdded missing out-of-bounds walls and trees on Hue City.
SteamServer Browser Text Display Issue Fixed for Russian LocalizationlocalizationFixed an issue where the Server Browser would display text rather than icons when playing with Russian localization.
SteamInstanced Rendering Enabled by Defaultnew contentInstanced rendering has been set to ‘on’ by default on compatible graphics cards.
SteamArms Stuck Issue Fixedbug fixFixed an issue where players’ arms would become ‘stuck’ when throwing a second grenade after throwing the first.
SteamWrong Material on Hue City Fixedbug fixFixed an issue on Hue City where pillars at objective F used the wrong material.
SteamSuppressed XM21 Fire Issue Fixedbug fixFixed an issue where the Suppressed XM21 would fire without cycling the ‘bolt’ after reloading the weapon.
SteamFriendly Fire Penalty Fixedbug fixWounding friendly players no longer causes a team kill penalty when that wounded player disconnects.
SteamStat Tracking for M1917 Revolver Fixedbug fixStarting with update 1.04, the ‘shots fired’ count will start tracking correctly for the M1917 revolver.
SteamImproved Server-Side PerformanceperformanceImproved the game server-side performance in registering new game clients with higher simultaneous player counts.
SteamCu Chi Texture Issue Fixedbug fixFixed an issue on Cu Chi where objects previously missing textures would appear overly shadowed with instanced rendering enabled.
SteamInconsistent Icons Issue Fixed for Russian LocalizationlocalizationFixed an issue where some server browser icons were inconsistent with icons displayed for other languages when playing with Russian localization.
SteamSpawn Protection Weapon Lowering DelaygameplayAdded a 3-second delay to lowering your weapon when first entering spawn protection.
SteamSong Be Territory Warning Fixedbug fixFixed an issue on Territories Song Be where after capping objectives attackers would receive an incorrect warning that they had entered enemy territory.
SteamCu Chi Mantling Issue Fixedbug fixFixed an area on Cu Chi where players could mantle through a window in the factory onto a tall blocking volume.
Steam - 98 eventsJogging While Aiming Fixbug fix
Fixed an issue where changing to a weapon that is already in ‘iron sights’ would permit the user to ‘jog’ while aiming down sights.
SteamMAT-49 Recoil Adjustmentsbalance changeDecreased 9mm variant recoil by 40%, Increased 7.62 MAT-49 recoil by 15%.
SteamFixed Huey Pilot Exploitbug fixFixed an exploit where Huey pilots could spawn as a co-pilot infinitely until the Huey itself was destroyed.
SteamFixed Squad Leader Binoculars Issuebug fixFixed several issues which could cause squad leaders to spawn with multiple pairs of binoculars.
SteamFixed Missing Out-of-Bounds Walls on Hue Citybug fixAdded missing out-of-bounds walls and trees on Hue City.
SteamBlack Decals Issue Fixedbug fixFixed an issue where large black decals would be left when obliterating bodies with instanced rendering turned on.
SteamUS Infantry Tool-tip Display Issue Fixedbug fixPrevented a tool-tip pertaining to US infantry from displaying to NLF and NVA Squad Leaders.
SteamFixed Team Kill Penalty on Disconnectbug fixWounding friendly players no longer causes a team kill penalty when that wounded player disconnects.
SteamInvisible Wall Removed from US Spawn on Hue Citybug fixRemoved an impassable ‘invisible wall’ from initial US spawn on Hue City.
SteamDropped M60 Issue Fixedbug fixFixed an issue where picking up a dropped M60 could occasionally cause two weapons to appear in the player’s first-person hands.
SteamFixed Squad Leader Icon Stuck Issuebug fixFixed an issue where the Squad Leader 1 icon would be stuck on the overhead map for the Northern team.
SteamMultiple Binoculars and Pick Mattocks Fixbug fixFixed several issues which could cause squad leaders to spawn with multiple pairs of binoculars, or multiple pick mattocks.
SteamModding Character Customization Issue Fixedbug fixFixed an issue where modders would be unable to add their own character customization.
SteamFixed Server Browser Tooltip Overlapbug fixFixed an issue on the Server Browser where Tooltips overlapped other UI elements.
SteamFixed Disarm Trap Prompt Issuebug fixFixed an issue where the ‘disarm trap’ prompt would become stuck on the screen.
SteamMantle Prompt HUD Issue Fixedbug fixFixed an issue where the 'Mantle' prompt on the HUD appeared as 'Key Not Bound', despite the key actually being bound correctly.
SteamSpotted Tunnels Tactical View Persistence Fixedbug fixFixed an issue where spotted tunnels would persist on the tactical view for up to a minute after the tunnel’s destruction.
SteamM1917 Revolver Shots Fired Tracking Fixedbug fixDue to an error on our end, there was an issue with stat tracking for ‘shots fired’ with the M1917 revolver. Starting with update 1.04, the ‘shots fired’ count will start tracking correctly.
SteamFixed SDK Character Customization Issuebug fixFixed an issue where modders would be unable to add their own character customization.
SteamFixed Weapon Change FOV Issuebug fixFixed an issue where changing weapons while aiming down sights would not change the FOV to adjust to the new weapon.
SteamFloating Head Issue Fixedbug fixFixed an issue where players in trenches would appear as a floating head and ‘broken’ arms.
SteamFixed Invisible Wall on Hue Citybug fixRemoved an impassable ‘invisible wall’ from initial US spawn on Hue City.
SteamInconsistent Icons in Russian Localization Fixedbug fixFixed an issue where some server browser icons were inconsistent with icons displayed for other languages when playing with Russian localization.
SteamFixed Audio Spam Issuebug fixFixed an issue where players could be ‘spammed’ with impact sound effects during ‘fade to black’ slow death.
SteamInstanced Rendering Enabled by Defaultnew contentInstanced rendering has been set to ‘on’ by default on compatible graphics cards.
SteamFixed Overhead Map Player Icons Issuebug fixFixed an issue where player icons would not show on the overhead map.
SteamSpawn Protection Weapon Lowering DelaygameplayAdded a 3-second delay to lowering your weapon when first entering spawn protection.
SteamFixed Light Bleed Issue on Song Bebug fixFixed a light bleed issue on the ammo hut at objective G on Supremacy Song Be.
SteamMissing Street Mesh on Hue City Addedbug fixAdded a missing street mesh to an out of bounds area on Hue City.
SteamObjective C Collision Fix on Hue Citybug fixPlayers can no longer walk up the tree/bush collision at objective C on Hue City.
SteamFixed Cu Chi Texture Issuebug fixFixed an issue on Cu Chi where objects previously missing textures would appear overly shadowed with instanced rendering enabled.
SteamM79 Round Limit Fixedbug fixFixed an issue where players were able to hold up to 18 rounds for the M79.
SteamHue City Stuck Player Issue Fixedbug fixFixed an issue where players could become stuck in a broken sidewalk tile on Hue City.
SteamC4 Detonation Issue Fixedbug fixFixed an issue where C4 would still appear in the player’s hand after throwing, allowing players to detonate C4 without using the clacker.
SteamFixed HUD Mantle Prompt Issuebug fixFixed an issue where the 'Mantle' prompt on the HUD appeared as 'Key Not Bound'.
SteamIron Sight Sway Fixbug fixFix for iron sight sway jumping around and glitching on PCs with below average performance.
SteamFixed Overlapping Spawn Queue Namesbug fixFixed an issue where Spawn Queue names would overlap the squad members & Squad Leader list.
SteamWeapon FOV Change Fixbug fixFixed an issue where changing weapons while aiming down sights would not change the FOV to adjust to the new weapon.
SteamServer Browser Tooltips Overlap Fixedbug fixFixed an issue on the Server Browser where Tooltips overlapped other UI elements.
SteamEAC Setup UI Issue Fixedbug fixFixed an UI issue causing the setup window to become blank in certain cases.
SteamCu Chi Texture Issue Fixedbug fixFixed an issue on Cu Chi where objects previously missing textures would appear overly shadowed with instanced rendering enabled.
SteamType 56-I Foregrip Issue Fixedbug fixFixed an issue where the left hand holding the foregrip of the Type 56-I would not reset properly following the spotting animation.
SteamMissing Out-of-Bounds Walls on Hue City Addedbug fixAdded missing out-of-bounds walls and trees on Hue City.
SteamCu Chi Mantling Issue Fixedbug fixFixed an area on Cu Chi where players could mantle through a window in the factory onto a tall blocking volume.
SteamInstanced Rendering Enabled by Defaultnew contentInstanced rendering has been set to ‘on’ by default on compatible graphics cards.
SteamFixed Compound Invisible Collision Issuebug fixRemoved a blocking volume causing ‘invisible collision’ between objective C and B on Compound.
SteamGrenade Pulling Issue Fixedbug fixFixed a legacy issue where players would pull out a second grenade while cooking the first one while running.
SteamStretched Texture on Hue Fixedbug fixFixed an area of stretched texture on the wall of objective C of Hue.
SteamSong Be Territory Warning Fixbug fixFixed an issue on Territories Song Be where after capping objectives attackers would receive an incorrect warning that they had entered enemy territory.
SteamFixed Peer-to-Peer Connection Issuebug fixFixed an issue causing the back-end connection to fail internally at times.
SteamNorthern Team Icon Stuck on Overhead Map Fixedbug fixFixed an issue where the Squad Leader 1 icon would be stuck on the overhead map for the Northern team.
SteamAnti-Cheat Authentication Timeout Fixbug fixFixed an extremely rare edge-case that could cause the anti-cheat authentication to timeout for a client under packet loss at specific authentication state.
SteamFixed Iron Sight Sway Issuebug fixFix for iron sight sway jumping around and glitching on PCs with below average performance.
SteamGrenade Throwing Issue Fixedbug fixFixed an issue where players’ arms would become ‘stuck’ when throwing a second grenade after throwing the first.
SteamNorthern Squad Leaders Extra Pick Mattock Fixbug fixFixed an issue where newly promoted Northern Squad Leaders would receive an additional pick mattock upon visiting an ammo resupply point.
SteamStandardized Ammo Resupply TimergameplayStandardized the ammo resupply timer to 60 seconds for all Resupply Points across all maps.
SteamSpawn Queue Names Overlap Fixedbug fixFixed an issue where Spawn Queue names would overlap the squad members & Squad Leader list.
SteamImpact Sound Effects Spam Fixedbug fixFixed an issue where players could be ‘spammed’ with impact sound effects during ‘fade to black’ slow death if other players shot their body.
SteamSquad Spawn Tunnels Added to Tactical Viewui uxAdded squad spawn tunnels to the tactical view of the Squad Leader who created them.
SteamFixed Song Be Territory Warning Issuebug fixFixed an issue on Territories Song Be where attackers would receive an incorrect warning after capping objectives.
SteamImproved Server-Side PerformanceperformanceImproved the game server-side performance in registering new game clients with higher simultaneous player counts.
SteamFixed Hue City Stuck Player Issuebug fixFixed an issue where players could become stuck in a broken sidewalk tile on Hue City.
SteamFixed M79 Round Limit Issuebug fixFixed an issue where players were able to hold up to 18 rounds for the M79.
SteamLight Bleed Issue on Song Be Fixedbug fixFixed a light bleed issue on the ammo hut at objective G on Supremacy Song Be.
SteamMAT-49 Recoil Adjustmentsbalance changeDecreased 9mm variant recoil by 40%, Increased 7.62 MAT-49 recoil by 15%.
SteamFixed Tactical View Spotted Tunnels Issuebug fixFixed an issue where spotted tunnels would persist on the tactical view for up to a minute after the tunnel’s destruction.
SteamWrong Material on Hue City Pillars Fixedbug fixFixed an issue on Hue City where pillars at objective F used the wrong material.
SteamHuey Pilot Spawn Exploit Fixedbug fixFixed an exploit where Huey pilots could spawn as a co-pilot infinitely until the Huey itself was destroyed.
SteamAnti-Cheat Heuristics Processing Issue Fixedbug fixFixed an internal issue affecting the processing of few anti-cheat heuristics.
SteamGrease Gun Stock Animation Issue Fixedbug fixFixed an issue where during the spotting animation the Grease Gun’s stock would ‘teleport’ to the folded-out position when using the weapon with the stock collapsed.
SteamDark Terrain on Song Be Fixedbug fixFixed an issue on Territory Song Be where some patches of terrain appeared overly dark.
SteamInvisible Collision on Compound Fixedbug fixRemoved a blocking volume causing ‘invisible collision’ between objective C and B on Compound.
SteamBright Spawn Tunnels on Song Be Fixedbug fixFixed an issue on Territory Song Be where spawn tunnels and punji traps would appear overly bright.
SteamFriendly Fire Team Kill Penalty Fixbug fixWounding friendly players no longer causes a team kill penalty when that wounded player disconnects.
SteamPeer-to-Peer Connection Issue Fixedbug fixFixed an issue causing the back-end connection to fail internally at times.
SteamFixed EAC Setup UI Issuebug fixFixed an UI issue causing the setup window to become blank in certain cases.
SteamRussian Localization Server Browser Icon Issue Fixedbug fixFixed an issue where the Server Browser would display text rather than icons when playing with Russian localization.
SteamAnnouncer VO Issue Fixedbug fixFixed an issue where the announcer used the wrong VO when objectives H and I came under attack.
SteamFixed XM21 Suppressed Fire Issuebug fixFixed an issue where the Suppressed XM21 would fire without cycling the ‘bolt’ after reloading the weapon.
SteamSpawn Protection Weapon Lowering DelaygameplayAdded a 3-second delay to lowering your weapon when first entering spawn protection.
SteamFixed Anti-Cheat Timeout Issuebug fixFixed an extremely rare edge-case that could cause the anti-cheat authentication to timeout for a client under packet loss.
SteamFixed Russian Localization Server Browser Issuebug fixFixed an issue where the Server Browser would display text rather than icons when playing with Russian localization.
SteamFixed M1917 Revolver Shots Fired Trackingbug fixStarting with update 1.04, the ‘shots fired’ count will start tracking correctly for the M1917 revolver.
SteamDisarm Trap Prompt Fixbug fixFixed an issue where the ‘disarm trap’ prompt would become stuck on the screen.
SteamSuppressed XM21 Firing Issue Fixedbug fixFixed an issue where the Suppressed XM21 would fire without cycling the ‘bolt’ after reloading the weapon.
SteamFixed Grenade Cooking Issuebug fixFixed a legacy issue where players would pull out a second grenade while cooking the first one while running.
SteamSquad Spawn Tunnels in Tactical Viewui uxAdded squad spawn tunnels to the tactical view of the Squad Leader who created them.
SteamFixed Inconsistent Icons in Russian Localizationbug fixFixed an issue where some server browser icons were inconsistent with icons displayed for other languages when playing with Russian localization.
SteamImproved Server-Side PerformanceperformanceImproved the game server-side performance in registering new game clients with higher simultaneous player counts.
SteamPlayer Icons Overhead Map Issue Fixedbug fixFixed an issue where player icons would not show on the overhead map.
SteamFixed Announcer VO Issuebug fixFixed an issue where the announcer used the wrong VO when objectives H and I came under attack.
SteamStandardized Ammo Resupply TimergameplayStandardized the ammo resupply timer to 60 seconds for all Resupply Points across all maps.
Steam - 21 eventsNew Commander Ability: Canberra Bombernew contentMilestone
A new commander ability called Canberra Bomber will be introduced.
SteamFix for Team Kill Forgivenessbug fixTeammates are now properly 'forgiven' if another teammate selects the 'forgive' option after a team kill.
SteamNew Weapons Addednew contentMilestoneNew weapons include F1 SMG, Owens SMG, L1A1, L2A1, Browning Hi-Power, and Car-15.
SteamIntroduction of Australian Forces Factionnew contentMilestoneThe Australian Forces are the next faction coming to Rising Storm 2.
SteamThree New Maps with Enhanced Effectsnew contentMilestoneThree new maps will be added, featuring new rain effects and material shaders for characters and weapons.
SteamFix for Team Kill Forgivenessbug fixTeammates are now properly 'forgiven' if another teammate selects the 'forgive' option after a team kill.
SteamUpcoming Multiplayer CampaigngameplayMilestoneA multiplayer campaign is planned for future release.
SteamMore Weapons and Maps Plannedbalance changePlans to add more weapons and night maps in the future.
SteamAnalytics Data for Mappersquality of lifeAnalytics data will be provided to mappers to improve their maps.
SteamCommitment to Adding More Weapons and Mapsbalance changePlans to add more weapons and maps, including night maps.
SteamNew Commander Ability - Canberra Bombernew contentA new commander ability featuring the Canberra Bomber.
SteamNew Vehicle: Huey Gunship (Bushranger)new contentMilestoneThe Huey Gunship (Bushranger) will be added as a new vehicle.
SteamNew Weapons Addednew contentMilestoneNew weapons including F1 SMG, Owens SMG, L1A1, L2A1, Browning Hi-Power, and Car-15.
SteamThree New Maps with Enhanced Effectsnew contentMilestoneThree new maps featuring new rain effects and material shaders for characters and weapons.
SteamAddition of New Vehicles - Huey Gunship (Bushranger)new contentThe Huey Gunship (Bushranger) will be added as a new vehicle.
SteamIntroduction of Australian Forces Factionnew contentMilestoneThe Australian Forces are the next faction coming to Rising Storm 2.
Steam - 44 eventsRole Slot Adjustments on Mapsbalance change
Various adjustments to role slots available on all maps.
SteamIncreased Suppression from Helicopter Minigunsbalance changeIncreased suppression inflicted by the Loach and Cobra’s miniguns.
SteamMap Voting System Refinedbalance changePlayers will not see recently played maps for voting for 2 matches by default.
SteamImproved Mantling MechanicsgameplayFluidity of mantling while sprinting improved with a new animation.
SteamSquad Persistence on Team SwapgameplayPlayers can now stay in the same squad when teams swap at the end of a round.
SteamImproved Mantling FluiditygameplayEnhanced mantling while sprinting with a new animation for quicker traversal.
SteamGame Status Widget Overhaului uxThe Game Status Widget has been updated for clearer display of objective and reinforcement information.
SteamRole Slot Adjustments on Mapsbalance changeVarious balance adjustments to the number of role slots available on all maps.
SteamAddition of New Weaponsnew contentNew weapons include PM Makarov pistol, Smith & Wesson M1917, and XM21 with Sonics Suppressor.
SteamPeriod-Correct Adjustments to US Army GearvisualsAdjusted suspenders and ammo pouches to be accurate to the Vietnam War.
SteamExperimental Instanced Rendering SystemperformanceIntroduction of an experimental rendering system that offers stability and performance gains.
SteamIncreased Suppression from Minigunsbalance changeIncreased suppression effects from the Loach and Cobra's miniguns.
SteamSquad Retention on Team SwapgameplayPlayers can now remain in the same squad when teams are swapped at the end of a round.
SteamM14 Recoil and Sway Reducedbalance changeSignificant reduction in horizontal recoil and slight reduction in sway for the M14.
SteamReinforcement Adjustments Across Mapsbalance changeAdjusted ticket counts for various game modes across all official maps.
SteamHue City Lighting ImprovementsvisualsSharpened and lightened shadows on Hue City and corrected sun angle.
SteamFixed Sprinting and Firing Bugbug fixResolved an issue allowing players to sprint and fire weapons simultaneously.
SteamInstanced Rendering Technology Introducednew contentA new rendering system that allows GPUs to handle more work, improving performance.
SteamNew Animation for Spotting EnemiesgameplayAdded an interruptible animation for spotting enemies.
SteamFixed Various Map Collision Issuesbug fixContinued improvements to map collision to reduce snags and stuck locations.
SteamM14 Recoil and Sway Adjustmentsbalance changeSignificant reduction in M14's horizontal recoil and slight reduction in sway.
SteamReinforcement Adjustments Across Mapsbalance changeAdjusted the number of reinforcements for various maps, including An Lao and Song Be.
SteamFixed Sprinting and Firing Bugbug fixResolved an issue allowing players to sprint and fire weapons simultaneously.
SteamNew Weapons Addednew contentIntroduced PM Makarov pistol, Smith & Wesson M1917, and XM21 with Sonics Suppressor.
SteamIntroduction of Instanced Rendering Technologynew contentNew rendering system that offloads work from CPU to GPU, improving performance for certain hardware configurations.
SteamGame Status Widget Overhaului uxUI update for the Game Status Widget to present objective and reinforcement information more clearly.
SteamHue City Lighting ImprovementsvisualsSharpened and lightened shadows, corrected sun angle in Hue City.
SteamFixed Various Map Collision Issuesbug fixContinued improvements to map collision to reduce snags and stuck locations.
SteamRefinement of Map Voting Systembalance changeMap voting system refined to avoid repeating recently played maps.
SteamExperimental Instanced Rendering SystemperformanceNew rendering system implemented, still a work in progress but stable enough for main build.
SteamEnhanced Tripwire Trap LogicgameplayImproved logic for planting Tripwire Traps, making them easier to place.
SteamNew Animation for Spotting EnemiesgameplayAdded an interruptible animation for spotting enemies.
SteamQuality of Life Improvements and Fixesquality of lifeVarious improvements and bug fixes implemented.
SteamQuality of Life Improvements and Fixesquality of lifeVarious quality of life improvements and bug fixes implemented.
Steam - 36 eventsCu Chi Passage Fixbug fix
Fixed a location that players could not fit through even though it appeared that they should be able to pass through, in the western portion of Objective A.
SteamHue City Out-of-Bounds Fixbug fixFixed an issue where players could run out-of-bounds on Hue City and fall out of the map.
SteamM1917 Reloading Issuebug fixFixed an issue where reloading the last bullets in the M1917 would load bullets three at a time, rather than all six at once.
SteamMakarov Magazine Display Fixbug fixFixed an issue where Makarov Magazines would always display as ‘full’ when being loaded into the gun, even when they were not actually full.
SteamM1917 Fire Rate Issue Fixedbug fixFixed an issue where the M1917 would only fire five rounds online, rather than the intended six.
SteamAmbush Respawn Failurebug fixFixed an issue where ambush respawn sometimes failed when triggered ‘in the field’, away from a static radio.
SteamJungle Camp Lighting Errorbug fixFixed the ‘lighting needs to be rebuilt’ error on Jungle Camp.
SteamInstanced Rendering Flickering Fixbug fixFixed an issue where using Instanced rendering would introduce extreme flickering after changing resolution.
SteamFirebase Punji Trap Appearance Fixbug fixFixed an issue where Punji Traps would appear black after planting on Firebase.
SteamPassworded Server Connection Issuebug fixMilestoneFixed an issue which caused players entering passworded servers to be unable to connect and be stuck on an ‘infinite loading screen’.
SteamM1917 Reloading Issue Resolvedbug fixFixed an issue where reloading the last bullets in the M1917 would load bullets three at a time, rather than all six at once.
SteamHue City Out-of-Bounds Fixbug fixFixed an issue where players could run out-of-bounds on Hue City and fall out of the map.
SteamMakarov Magazines Display Issuebug fixFixed an issue where Makarov Magazines would always display as ‘full’ when being loaded into the gun, even when they were not actually full.
SteamShooting Range Map Flickering Fixbug fixFixed an issue where targets would flicker in the Shooting Range map with instanced rendering enabled.
SteamM1917 Ammo Counter Correctionbug fixFixed an issue where the M1917’s ammo counter displayed incorrect values.
SteamM1917 Fire Rate Correctionbug fixFixed an issue where the M1917 would only fire five rounds online, rather than the intended six.
SteamFirebase Punji Traps Appearancebug fixFixed an issue where Punji Traps would appear black after planting on Firebase.
SteamJungle Camp Lighting Error Fixedbug fixFixed the ‘lighting needs to be rebuilt’ error on Jungle Camp.
SteamAmbush Respawn Trigger Fixbug fixFixed an issue where ambush respawn sometimes failed when triggered ‘in the field’, away from a static radio.
SteamCu Chi Passage Issuebug fixFixed a location that players could not fit through even though it appeared that they should be able to pass through, in the western portion of Objective A.
SteamPlayer Ethnicity VO Mismatchbug fixFixed an issue where player ethnicity did not match various spoken VO lines.
SteamInstanced Rendering Resolution Flickeringbug fixFixed an issue where using Instanced rendering would introduce extreme flickering after changing resolution.
SteamShooting Range Target Flickeringbug fixFixed an issue where targets would flicker in the Shooting Range map with instanced rendering enabled.
SteamPlayer Ethnicity VO Lines Match Fixbug fixFixed an issue where player ethnicity did not match various spoken VO lines.
SteamM1917 Ammo Counter Display Issuebug fixFixed an issue where the M1917’s ammo counter displayed incorrect values.
SteamPassworded Server Connection Fixbug fixMilestoneFixed an issue which caused players entering passworded servers to be unable to connect and be stuck on an ‘infinite loading screen’.
SteamHelicopter Training Map Flickering Fixbug fixFixed an issue on the Helicopter Training map where when playing with Instanced Rendering turned on trees would appear to flicker.
SteamIron-Sights Animation Snap Issuebug fixFixed an issue where going into iron-sights could cause animations to snap in-and-out.
SteamM1917 Effects and Fire Animations Fixbug fixFixed an issue where the M1917’s effects and fire animations would not always play or show particle effects.
SteamIron-Sights Animation Snap Fixbug fixFixed an issue where going into iron-sights could cause animations to snap in-and-out.
SteamHue City Bridge House Collision Addedbug fixAdded missing collision to the bridge house archway in Hue City.
SteamHue City Bridge House Collisionbug fixAdded missing collision to the bridge house archway in Hue City.
SteamM1917 Effects and Fire Animationsbug fixFixed an issue where the M1917’s effects and fire animations would not always play or show particle effects.
SteamHelicopter Training Map Flickeringbug fixFixed an issue on the Helicopter Training map where when playing with Instanced Rendering turned on trees would appear to flicker.
Steam - 38 eventsCommunity Test Branch Launchgameplay
Players can opt in to test the upcoming 1.03 patch on the Community Test Branch.
SteamM14 Recoil and Sway Adjustmentsbalance changeSignificant reduction in M14's horizontal recoil and slight reduction in sway.
SteamGame Status Widget Overhaului uxThe Game Status Widget has been redesigned for clearer presentation of objective and reinforcement information.
SteamRadiomen Points for Commander Killsbalance changeRadiomen now receive points for kills made by commanders using call-ins.
SteamImproved M79 Sound EffectsaudioEnhanced firing and explosion sounds for the M79 for better spatial awareness.
SteamInstructions for Opting Out of CTBquality of lifeInstructions provided for players who wish to opt out of the Community Test Branch, including file deletion guidance.
SteamReinforcement Adjustments Across Mapsbalance changeChanges to ticket counts for various maps to balance gameplay.
SteamNew Weapons Addednew contentTwo new weapons, PM Makarov and Smith & Wesson M1917, plus a new variation XM21 with Sonics Suppressor and Subsonic Ammo.
SteamFixed Various Map Collision Issuesbug fixContinued improvements to map collision to reduce snags and stuck locations.
SteamRefined Map Voting Systembalance changeMap voting system now avoids repeating recently played maps.
SteamFixed Sprint and Fire Bugbug fixResolved an issue allowing players to sprint while firing weapons.
SteamInstructions for Opting Out of CTBquality of lifePlayers must turn off Instanced Rendering before opting out of the Community Test Branch to avoid issues.
SteamRadiomen Points for Commander KillsgameplayRadiomen now receive points when commanders kill enemies using call-ins.
SteamInstanced Rendering System TestingperformancePlayers are encouraged to test the new Instanced Rendering system, which is off by default.
SteamCommunity Test Branch LaunchotherPlayers can opt into the Community Test Branch for the upcoming 1.03 patch.
SteamFixed Radio Assist Points for Radiomenbug fixResolved an issue where Northern radiomen did not receive points for radio assists.
SteamReinforcement Adjustments Across Mapsbalance changeAdjusted the number of reinforcements for various maps, including increases for NVA and US tickets.
SteamImproved Mantling MechanicsgameplayFluidity of mantling while sprinting improved with a new animation.
SteamServer Browser Enhancementsui uxServers now display whether they are running client or server side hit-detection.
SteamIntroduction of Instanced Rendering Technologynew contentA new rendering system that offloads work from the CPU to the GPU, improving performance for certain hardware configurations.
SteamImproved Sprint Mantling AnimationgameplayNew animation for sprint mantling to enhance fluidity while traversing.
SteamFixed Water Sprinting Exploitbug fixAddressed an exploit allowing players to sprint through deep water.
SteamM14 Recoil and Sway Reductionbalance changeSignificantly reduced horizontal recoil and slightly reduced sway for the M14.
SteamFixed Sprint and Fire Bugbug fixResolved an issue allowing players to sprint and fire weapons simultaneously.
SteamFixed Various Map Collision Issuesbug fixContinued improvements to map collision to reduce snags and stuck locations.
SteamInstanced Rendering System TestingperformancePlayers are encouraged to test the new Instanced Rendering system, which is off by default.
SteamSquad Retention on Team SwapgameplayPlayers can now stay in the same squad when teams swap at the end of a round.
SteamIncreased Suppression from Loach and Cobrabalance changeIncreased suppression effects from the miniguns of Loach and Cobra helicopters.
SteamMap Voting System Refinementbalance changeRefined to avoid repeating recently played maps, configurable on a server basis.
SteamIntroduction of Instanced Rendering Technologynew contentNew rendering system that offloads work from CPU to GPU, enhancing performance for certain hardware.
SteamAddition of New Weaponsnew contentNew weapons include PM Makarov, Smith & Wesson M1917, and XM21 with Sonics Suppressor.
SteamGame Status Widget Overhaului uxUI update for the Game Status Widget to present information more clearly.
SteamIncreased Suppression from Minigunsbalance changeIncreased suppression inflicted by the Loach and Cobra’s miniguns.
Steam - 12 eventsNew Maps and Weapons Coming to Rising Storm 2: Vietnamnew content
Tripwire Interactive will introduce brand new content including new maps and new weapons during their panel at PAX West.
SteamIntroduction of Two New Handguns and a Silenced XM21new contentNew handguns include the Makarov for PAVN/NLF and the M1917 S&W revolver for US Army/USMC, along with a silenced variant of the XM21.
SteamLaunch of Community Test Branch (CTB)new contentNew CTB allows players to test patch builds before official launch and provide feedback.
SteamPlay Rising Storm 2: Vietnam with the Devs LAN EventotherA special 64-player LAN event hosted by Tripwire Interactive will take place on September 3.
SteamIntroduction of Two New Handguns and XM21 Silenced Variantnew contentNew handguns: Makarov for PAVN/NLF and S&W M1917 for US Army/USMC, plus a silenced variant of the XM21.
SteamInstanced Rendering System ImplementationperformanceNew rendering system to improve performance by offloading work from CPU to GPU, enhancing framerate for players with low frequency CPUs and high-end GPUs.
Steam$40,000 Vietnam Modding Contest AnnouncedmoddingTripwire Interactive announced a $40,000 modding contest for Rising Storm 2: Vietnam.
Steam$40,000 Vietnam Modding Contest AnnouncedmoddingTripwire Interactive announced a $40,000 modding contest for Rising Storm 2: Vietnam.
SteamInstanced Rendering System IntroductionperformanceNew rendering system to improve performance by offloading work from CPU to GPU, enhancing framerate stability.
SteamLaunch of Community Test Branch (CTB)new contentPlayers can opt into the CTB to test upcoming patch builds and provide feedback before the official launch.
SteamNew Maps and Weapons Announced at PAX Westnew contentTripwire Interactive introduced new maps and weapons coming to Rising Storm 2: Vietnam during their panel at PAX West.
SteamPlay Rising Storm 2: Vietnam with the Devs LAN EventotherA special 64-player LAN event will be hosted by Tripwire Interactive on September 3.
Steam - 10 eventsAddressed spawn issue on Territories Song Bebug fix
Addressed players loading under the terrain on spawn.
SteamAdjusted shotgun spreadbalance changeFixed the hipped and shouldered spread of all shotguns being extremely exaggerated.
SteamRemoved Cobra from Territories Song Bebalance changeThe Cobra has been removed to address map balance for the Vietnamese.
SteamAddressed Spawn Issue on Territories Song Bebug fixAddressed players loading under the terrain on spawn.
SteamExtended Shake and Bake Double XP Eventseasonal eventThe ‘Shake and Bake’ double XP event has been extended by 2 days, now ending on August 17th.
SteamFixed Jittering and Frozen Animations in Sniper Scopebug fixPlayers will no longer appear to ‘jitter’ or have frozen animations when viewed through a sniper scope.
SteamAdjusted Shotgun Spreadbalance changeFixed the hipped and shouldered spread of all shotguns being extremely exaggerated.
SteamFixed player jitter and frozen animations in sniper scopebug fixPlayers will no longer appear to ‘jitter’ or have frozen animations when viewed through a sniper scope.
SteamRemoved Cobra from Territories Song Bebalance changeThe Cobra has been removed to address map balance for the Vietnamese.
SteamExtended Shake and Bake Double XP eventseasonal eventThe ‘Shake and Bake’ double XP event has been extended by 2 days, now ending on August 17th.
Steam - 29 eventsIntroduction of SU-HueCity, TE-AnLaoValley, and TE-SongBe Mapsnew content
New map variants added to the game, currently in BETA state.
SteamHit Registration Issues Resolvedbug fixMilestoneAll reported hit registration issues have been addressed.
SteamImproved Minigun Sound on LoachaudioSteamToggle Sprint Option AddedgameplaySteamVarious Crash Fixesbug fixMilestoneFixed multiple crash issues including crashes when spawning as a Machine Gunner.
SteamHotfix Planned for Scope Issuebug fixA hotfix will be issued once the scope issue is resolved, expected in the next 24 to 48 hours.
SteamIntroduction of BETA Map Conversionsnew contentNew map variants SU-HueCity, TE-AnLaoValley, and TE-SongBe added for testing.
SteamHUD Improvements for Artillery Incoming Iconui uxIcon now always displayed during artillery calls.
SteamChanges to Weapon Damage and Suppressionbalance changeIncreased suppression for Helicopter miniguns and M60D; reduced damage for PPSH-41, TT-33, and MAT-49.
SteamFixed Crashes Related to Machine Gunner Spawnbug fixSteamGameplay Adjustmentsbalance changeAdded vehicle-specific keybinds; increased duration of Lockdown from 3 min to 5 min.
SteamAdded Decals for Napalm Fire DamagegameplayDecals indicate where fire damage will occur from napalm.
SteamMap Adjustments on Hue CityotherIncreased number of Grenadiers and RPG soldiers; adjusted objective marker positions.
SteamWeapon Recoil Adjustmentsbalance changeVertical recoil for each weapon now has consistent min/max values, with specific changes to various weapons.
SteamPing Filter Added to Server Browserui uxSteamScope Issue Acknowledgmentbug fixThe team is aware of issues related to scopes and is working on a fix.
SteamWeapon Recoil Adjustmentsbalance changeVertical recoil for each weapon standardized; AK-47 recoil reduced by 25%; RPD recoil reduced by 10%.
SteamIncreased Suppression from Helicopter Miniguns and M60Dbalance changeSteamGameplay FixesgameplayFixed various gameplay issues including screen fade after re-deploying and camera glitches.
SteamAK-47 Recoil Reduced by 25%balance changeSteamPPSH-41 Damage Output Reducedbalance changeDamage output reduced along with increased recoil and reduced ammo count.
Steam - 19 eventsNew HUD Icons and Featuresui ux
Added icons for blocked muzzles and artillery incoming notifications.
SteamIntroduction of SU-HueCity, TE-AnLaoValley, and TE-SongBe Mapsnew contentNew map variants added to the game, providing new gameplay experiences and lighting.
SteamNew Spawn Point Selection FeaturegameplayPlayers can double-click spawn points on the map to select and ready-up for deployment.
SteamVehicle-Specific Keybinds AddedgameplayNew keybinds for vehicle-specific controls when playing as infantry vs pilots.
SteamWeapon Balance Adjustmentsbalance changeMilestoneMultiple changes made to weapon recoil, damage, and suppression effects.
SteamIntroduction of SU-HueCity, TE-AnLaoValley, and TE-SongBe Mapsnew contentNew map variants added to the game, providing new gameplay experiences and lighting/time of day.
SteamHUD Improvementsui uxVarious enhancements to HUD elements including artillery icons and compass visibility.
SteamVarious Gameplay Bug Fixesbug fixFixed multiple gameplay-related bugs affecting player experience.
SteamVehicle-Specific Keybinds AddedgameplayNew keybinds for vehicle-specific controls when playing as infantry vs pilots.
SteamWeapon Balance Adjustmentsbalance changeMilestoneVarious changes made to weapon recoil, damage, and suppression effects.
SteamFixes for Hit Registration Issuesbug fixMilestoneResolved reported hit registration issues affecting gameplay.
SteamMap-Specific Bug Fixesbug fixFixed various issues on maps including Hill 937, Song Be, An Lao, and Hue City.
SteamFixed Hit Registration Issuesbug fixMilestoneResolved reported hit registration issues affecting gameplay.
SteamMap-Specific Bug Fixesbug fixNumerous fixes applied to specific maps to address gameplay and visual issues.
SteamVarious Gameplay Bug Fixesbug fixMultiple gameplay-related bugs fixed, including issues with re-deploying and weapon firing.
Steam - 37 eventsIncreased Machine Gun Suppressionbalance change
Increased suppression caused by machine guns by 33%.
SteamMuzzle Block Indicator Addedquality of lifeIcon added to indicate when the player's gun's muzzle is blocked by cover.
SteamIntroduction of SU-HueCity, TE-AnLaoValley, and TE-SongBe Map Variantsnew contentNew gameplay experiences and lighting/time of day for existing maps in BETA state.
SteamFootstep Sound Volume Tweakedquality of lifeTweaked the volume of footstep sounds to make them more audible.
SteamWeapon Changes: AK-47 Recoil Reductionbalance changeReduced recoil of AK-47 weapons by around 25%.
SteamMuzzle Blocked Icon Addedquality of lifeAdded an icon to indicate when the player's gun's muzzle is blocked by cover.
SteamVehicle-Specific Keybinds Addedquality of lifeAdded vehicle-specific keybinds to separate movement keys for infantry and pilots.
SteamEasy Anti Cheat Updatebug fixResolved communication errors between clients and servers reported by the community.
SteamSDK and Workshop ImprovementsmoddingExtra files and support for modders including animation rigs and uniform options for new factions.
SteamIncreased Machine Gun Suppressionbalance changeIncreased suppression caused by machine guns by 33%.
SteamObject Culling Issues AddressedperformanceMany objects that were being culled out too soon have been addressed.
SteamSDK and Workshop ImprovementsmoddingConfig and localization support along with extra files for modders.
SteamCustom Uniform Options for New FactionsmoddingAbility for modders to create their own uniform options for new factions.
SteamReduced Weapon Sway on Sniper Riflesbalance changeReduced weapon sway on the SVD and Mosin sniper rifles.
SteamFixed Audio Drop Issuesbug fixFixed several cases where audio could drop out or not be played, especially in Supremacy 64 player mode.
SteamFixed Gameplay Hitch Conditionsbug fixResolved several gameplay hitch conditions to improve overall performance.
SteamAmbush/Force Deployment Audio Adjustmentquality of lifeAudio now only broadcasts to the commander and players spawning as a result of the ability.
SteamPerformance and Visual ImprovementsperformanceSeveral performance and visual enhancements are included in the upcoming update.
SteamBeta Release of Map Variants: SU-HueCity, TE-AnLaoValley, TE-SongBenew contentIntroducing existing maps in new game modes with updated gameplay experiences and lighting.
SteamAmbush/Force Deployment Audio Adjustmentquality of lifeAudio now only broadcasts to the commander and players who spawn as a result.
SteamPPSH-41 Drum Ammo Count Reductionbalance changeReduced PPSH-41 drum ammo count from 71 to 65 rounds for reliability.
SteamNapalm Fire Damage Decals Addedquality of lifeDecals added to indicate where fire damage will occur from napalm hits.
SteamNapalm Fire Damage Decals Addedquality of lifeDecals indicate where fire damage will occur from napalm, preventing 'Invisible Napalm' deaths.
SteamAudio Drop-Out Fixesbug fixFixed several cases where audio could drop out or not be played, particularly in Supremacy 64 player mode.
SteamReduced Weapon Sway on Sniper Riflesbalance changeReduced weapon sway on the SVD and Mosin sniper rifles.
SteamEasy Anti Cheat UpdatesystemEAC team has resolved communication errors reported by the community.
SteamFootstep Sound Volume Tweakedquality of lifeTweaked the volume of footstep sounds to make them more audible.
SteamVehicle-Specific Keybinds Addedquality of lifeAdded vehicle-specific keybinds to separate movement keys for infantry vs pilots.
SteamPerformance and Visual ImprovementsperformanceSeveral performance and visual improvements are coming in the next update.
SteamObject Culling Issues AddressedperformanceMany objects that were culled out too soon have been addressed.
SteamPPSH-41 Drum Ammo Count Reductionbalance changeReduced PPSH-41 drum ammo count from 71 to 65 rounds for reliability.
SteamWeapon Changes: AK-47 Recoil Reductionbalance changeReduced recoil of AK-47 weapons by around 25%.
Steam - 28 eventsNew Weapons in Developmentnew content
Two brand new weapons and a variant of an existing weapon are being developed.
SteamFixed Audio Cut-off Issuesbug fixResolved issues where several audio sounds were cut-off or not playing.
SteamUpcoming Hue City and Song Be Mapsnew contentPlans to introduce Hue City in Supremacy mode and Song Be in Territories mode.
SteamFixed Game Launch Issuesbug fixMilestoneResolved problems that were preventing the game from launching properly.
SteamSpawn Selection Menu Enhancementsquality of lifeImprovements to the Spawn Selection menu, including remembering last selected spawn.
SteamOfficial Xbox and Steam Controller Supportquality of lifeIntroduced support for Xbox and Steam controllers.
SteamSeparate Control Binding for Infantry and Vehicle Settingsquality of lifeAdded the ability to have separate control bindings for infantry and vehicle settings.
SteamResolved Game Crashesbug fixMilestoneAddressed issues causing game crashes reported by the community.
SteamImprovements to Mod Upload ToolmoddingEnhancements to the upload tool for mods, including config and localization file support.
SteamFixed Rare Player/Server Positional Desyncbug fixIdentified and addressed the root cause of rare positional desync issues.
SteamResolved Audio Cut-off Issuesbug fixFixed several audio sounds that were being cut-off or not playing.
SteamInstanced Rendering ImplementationperformanceNew rendering method to improve performance by offloading work to the GPU.
SteamFixed Game Launch Issuesbug fixMilestoneResolved problems that were preventing the game from launching properly.
SteamAnnouncer Improvementsquality of lifeAnnouncer will now only announce to players affected by Rapid/Ambush Deployment.
SteamAnnouncer Improvementsquality of lifeAnnouncer will now only announce to players affected by Rapid/Ambush Deployment.
SteamImproved Stuttering and Overall PerformanceperformanceMilestoneOptimizations made to enhance game performance and reduce stuttering.
SteamInstanced Rendering ImplementationperformanceNew rendering method to improve performance by offloading work to the GPU.
SteamSeparate Control Binding for Infantry and Vehiclesquality of lifeAdded the ability to have separate control bindings for infantry and vehicle settings.
SteamSpawn Selection Menu Enhancementsquality of lifeMenu improvements including remembering last selected spawn and 'Ready Up' functionality.
SteamResolved Rare Player/Server Positional Desyncbug fixIdentified and fixed a rare issue causing player/server positional desynchronization.
SteamScoreboard Improvementsquality of lifeEnhanced scoreboard functionality, including the ability to mute players directly.
SteamScoreboard Improvementsquality of lifeEnhanced scoreboard functionality, including the ability to mute players directly.
SteamImprovements to Modding ToolsmoddingEnhancements to the upload tool for modding, including config and localization file support.
SteamOfficial Xbox and Steam Controller Supportquality of lifeIntroduced support for Xbox and Steam controllers.
SteamNew Weapons in Developmentnew contentTwo brand new weapons and a variant of an existing one are being developed.
SteamUpcoming Hue City and Song Be Mapsnew contentPlanned addition of Hue City in Supremacy mode and Song Be in Territories mode.
SteamResolved Game Crashesbug fixMilestoneAddressed issues causing game crashes reported by the community.
SteamImproved Stuttering and Overall PerformanceperformanceMilestoneOptimizations made to reduce stuttering and enhance performance.
Steam - 4 eventsFixed crash when selecting machine gunner classbug fixMilestone
Addressed a crash that occurred anytime a player selected the machine gunner class during a match.
SteamFixed Crash on Machine Gunner Class Selectionbug fixMilestoneResolved an issue causing crashes when selecting the machine gunner class at any point during a match.
SteamSDK no longer crashes with Lightmass optionbug fixThe SDK will no longer crash when using the Lightmass (Swarm) option.
SteamSDK Crash Fix with Lightmass Optionbug fixThe SDK will no longer crash when using the Lightmass (Swarm) option.
Steam - 8 eventsNew Maps and Variants in Developmentnew content
A new version of Song Be and other existing variants are being worked on for Territory and Supremacy maps.
SteamCommunity SDK Fix in ProgressmoddingAn issue with the community SDK has been identified, and a fix is expected to be released soon to support community map projects.
SteamWorkshop Upload Tool Update PlannedmoddingAn update to the workshop upload tool is being considered to support more complex mods with .ini and .int files.
SteamUpdate to Workshop Upload ToolmoddingPlans to update the workshop upload tool to include .ini and .int files for better mod handling.
SteamCommunity SDK Fix in ProgressmoddingAn issue with the community SDK has been identified, and a fix is expected to allow community map projects to start rolling out.
SteamWorkshop Setup Instructions for Server Adminsquality of lifeDetailed instructions provided for server admins on how to set up Workshop items for server downloads.
SteamWorkshop Setup Instructions for Server AdminsmoddingDetailed instructions provided for server admins on how to set up Workshop items on their servers.
SteamNew Maps and Variants in Developmentnew contentA new version of Song Be and other existing variants are being worked on to provide new Territory and Supremacy maps.
Steam - 4 eventsPerformance Improvement to Minimize Stutteringperformance
This update brings a performance improvement to minimize stuttering issues for those with large amounts of RAM.
SteamPerformance Improvement to Minimize StutteringperformanceThis update brings a performance improvement to minimize stuttering issues for those with large amounts of RAM.
Steam - 8 eventsIncreased Load Times on Game Launchperformance
Players will experience slightly longer load times upon initially launching the game due to changes in content loading.
SteamAddressed Hitching/Stuttering IssuesperformanceResolved hitching/stuttering experienced by players with 6GB+ RAM during gameplay on all maps.
SteamFixed Crashes When Loading Between Mapsbug fixResolved several crashes that occurred when players loaded between maps.
SteamLonger Load Times on Game LaunchperformancePlayers will experience slightly longer load times upon launching the game due to previously streamed content being loaded at startup.
SteamFixed Crashes When Loading Between Mapsbug fixResolved several crashes that occurred when players loaded between maps.
SteamAddressed Hitching/Stuttering IssuesperformanceResolved hitching/stuttering experienced by players with 6GB+ RAM during gameplay on all maps.
SteamFixed Crash in Spectator Modebug fixFixed a crash that would occur when players were in spectator mode.
Steam - 16 eventsMemory Leak Issue Resolvedbug fixMilestone
A memory leak that affected all players has been fixed.
SteamVote Kicking Default to Team-OnlygameplayVote kicking is now default to Team-Only, allowing vote kicks only for members of your own team.
SteamMemory Leak Issue Resolvedbug fixMilestoneA memory leak that affected all players has been fixed.
SteamVote Kick System Default ChangegameplayVote kicking is now default to Team-Only, allowing vote kicks only for members of your own team.
SteamFix for Black Screen on Force Re-spawnbug fixPlayers will no longer receive a black screen when force re-spawning off of a commander.
SteamMemory Leak Issue Resolvedbug fixMilestoneA memory leak that affected all players has been fixed.
SteamBlack Screen Issue on Force Re-spawn Fixedbug fixMilestonePlayers will no longer receive a black screen when force re-spawning off of a commander.
SteamEasy Anti Cheat Updatebug fixEasy Anti Cheat has been updated to address 'authentication timeout' issues.
SteamEasy Anti Cheat Updatebug fixEasy Anti Cheat has been updated to address 'authentication timeout' issues.
SteamEasy Anti Cheat Updatebug fixEasy Anti Cheat has been updated to address 'authentication timeout' issues for players.
SteamBlack Screen Issue on Force Re-spawn Fixedbug fixMilestonePlayers will no longer receive a black screen when force re-spawning off of a commander.
SteamVote Kick System Default ChangegameplayVote kicking is now default to Team-Only, allowing vote kicks only for members of your own team.
SteamBlack Screen Issue on Force Re-spawn Fixedbug fixMilestonePlayers will no longer receive a black screen when force re-spawning off of a commander.
SteamEasy Anti Cheat Updatebug fixEasy Anti Cheat has been updated to address 'authentication timeout' issues.
SteamVote Kick System Default ChangegameplayVote kicking is now default to Team-Only, allowing vote kicks only for members of your own team.
Steam - 22 eventsUpdated AK Single Fire Soundaudio
Updated the AK single fire sound to more closely match the full auto fire mode.
SteamImproved Bullet Decal PersistenceotherBullet decals now stay on objects and surfaces on all maps for longer across all graphics settings.
SteamReduced Player Movement Speed on LaddersgameplayReduced player movement speed while climbing ladders.
SteamFixed Various Map Exploitsbug fixFixed various exploits across multiple maps that allowed players to shoot from unintended locations.
SteamFixed Various Game Start Crashesbug fixMilestoneFixed several crashes that would occur on game start.
SteamSprinting from Prone Behavior ChangedgameplayNow by default, sprinting from prone will no longer return the player back to the prone stance when the player stops sprinting.
SteamModified After Action Reportui uxThe ‘After Action Report’ has been modified to show separate round end and match end slates.
SteamFixed Game Client Crash with Cobra Rocketsbug fixMilestoneThe game client will no longer crash when shooting Cobra rockets at a manned Dshk.
SteamAdded Red Tunnel Preview MeshotherAdded a red tunnel preview mesh which displays during the cooldown following the destruction of a spawn tunnel.
SteamRemoved Tree in An Lao ValleyotherRemoved one specific tree from the landing zone in An Lao Valley.
SteamFixed Shotgun Firing Issuebug fixFixed an issue where shotguns would fire ‘low and to the left’ of their intended target.
SteamFixed Various Gameplay Issuesbug fixFixed various issues with the role voting system and other gameplay mechanics.
SteamUpdated Tiebreaker Rules in Territory ModegameplayChanged the way tiebreakers work on Territory mode - now the team which captures the most points will win in a tiebreaker situation.
SteamExtended Artillery Protection ZonesotherExtended artillery protection zones to cover the entirety of the US spawns on Hill 937.
SteamAdjusted Friendly Fire Penalties for CommandersgameplayReduced friendly fire penalties for commanders.
SteamFixed Various Clipping and Collision Issuesbug fixFixed various clipping and floating art issues across all maps.
SteamIncreased Pre-Round DelaygameplayIncreased the default pre-round delay from 10 seconds to 30 seconds.
Steam - 15 eventsUpdated AK Single Fire Soundaudio
Updated the AK single fire sound to more closely match the full auto fire mode.
SteamUpdated Tiebreaker Rules in Territory ModegameplayChanged the way tiebreakers work on Territory mode - now the team which captures the most points will win in a tiebreaker situation.
SteamFixed Game Client Crash with Cobra Rocketsbug fixMilestoneThe game client will no longer crash when shooting Cobra rockets at a manned Dshk.
SteamImproved Overhead Map ReadabilityvisualsImproved the saturation and readability of the overhead maps.
SteamAdjusted Friendly Fire Penalties for Commandersbalance changeReduced friendly fire penalties for commanders.
SteamSprinting from Prone AdjustmentgameplayNow by default, sprinting from prone will no longer return the player back to the prone stance when the player stops sprinting.
SteamIncreased Default Pre-Round Delaybalance changeIncreased the default pre-round delay from 10 seconds to 30 seconds.
SteamFixed Shotgun Firing Issuebug fixFixed an issue where shotguns would fire ‘low and to the left’ of their intended target.
SteamImproved Bullet Decal PersistencevisualsBullet decals now stay on objects and surfaces on all maps for longer across all graphics settings.
SteamFixed Various Game Start Crashesbug fixMilestoneFixed several crashes that would occur on game start.
SteamFixed Various Map Exploitsbug fixFixed various exploits across multiple maps that allowed players to shoot from unintended locations.
SteamModified After Action Reportui uxThe ‘After Action Report’ has been modified to show separate round end and match end slates.
SteamReduced Player Movement Speed on Laddersbalance changeReduced player movement speed while climbing ladders.
Steam - 6 eventsQuality of Life change implementedquality of life
A safe change added without introducing potential instability.
SteamFixed audio attenuation for Spooky gunshipbug fixSteamAdded Quality of Life changequality of lifeA safe Quality of Life change was introduced without potential instability.
SteamFixed audio attenuation for the Spooky gunshipbug fixSteam - 30 eventsClient-Server Sync Issuesbug fixMilestone
Fix for a case where clients and servers can get out of sync.
SteamPrototype Rendering System TestingperformanceTesting of a new rendering system aimed at shifting performance bottlenecks from CPU to GPU.
SteamHelicopter Death Black Screen Issuebug fixFix for a black screen that can occur when dying while attempting to leave a helicopter.
SteamTeleportation Issue During Mantlingbug fixFix for a condition that causes players to teleport unexpectedly while mantling.
SteamTeleportation Issue During Mantlingbug fixFixing a mantle condition that causes players to teleport unexpectedly.
SteamRound Start Delay After Team Swapbug fixFixing a delay in round start that occurs after team swaps under certain conditions.
SteamPlayer Death Screams AttenuationaudioFix for player death screams attenuating too soon, making them mostly inaudible.
SteamHelicopter Exit Black Screen Issuebug fixFixing a black screen that occurs when dying while attempting to leave a helicopter.
SteamClient-Server Sync Issuesbug fixMilestoneAddressing cases where clients and servers can get out of sync.
SteamVehicle VoIP Channel Issuesbug fixFixing problems with the vehicle VoIP channel not functioning properly.
SteamOff Target Napalm Strikesbug fixFixing issues with napalm strikes not hitting intended targets.
SteamMap Collision and Geometry Fixesbug fixFixing various issues related to map collision and geometry.
SteamCuChi Objective F Progression Issuebug fixFix for a condition where the CuChi map does not progress past Objective F.
SteamMemory Leak Causing Stutteringbug fixMilestoneFixing a memory leak that is a major cause of stuttering in gameplay.
SteamPrototype Rendering System TestingperformanceTesting of a new rendering system aimed at improving performance by shifting the bottleneck from CPU to GPU.
SteamPlayer Death Scream Attenuationbug fixFixing issues where player death screams attenuate too soon.
SteamMemory Leak Causing Stutteringbug fixMilestoneFix for a memory leak that may cause significant stuttering during gameplay.
SteamVehicle VoIP Channel Issuesbug fixFix for issues with the vehicle VoIP channel not functioning properly.
SteamOff Target Napalm Strikesbug fixFix for napalm strikes that are not hitting their intended targets.
SteamCrash Fixes for Launch Crashesbug fixMilestoneAddressing issues that cause crashes during game launch.
SteamRound Start Delay After Team Swapbug fixFix for a delay in round start that occurs after a team swap under certain conditions.
SteamCuChi Objective F Progression Issuebug fixFixing a condition where the CuChi map does not progress past Objective F.
SteamCrash Fixes for Launch Crashesbug fixMilestoneAddressing issues that cause crashes during game launch.
Steam - 1 eventShake and Bake Double XP Launch Promotionseasonal event
Early players will enjoy double XP for the first week of release, running through June 6.
Steam - 64 eventsFixed Draw Distance Issuesbug fix
Fixed the draw distance on environment assets in objective A on An Lao Valley.
SteamIncreased NVA Reinforcements on Hill 937otherIncreased the NVA reinforcements counter from 330 to 500.
SteamEasier Weapon Pickup OnlinegameplayMade it easier to pick up dropped weapons when playing online.
SteamFixed Launch Crash for Some Usersbug fixMilestoneFixed a crash on launch that was affecting some users.
SteamFixed Anti-Aliasing Issuesbug fixFixed an issue where disabling Anti-Aliasing would break the character customization screen.
SteamFixed Huey Co-Pilot Message Issuebug fixFixed an issue where Huey Co-Pilots could not right click to send the ‘get out’ message.
SteamFixed Various LOD Issuesbug fixFixed an issue where objects would briefly disappear and then reappear on the transition between LODs.
SteamFixed MD82 Mines Issuebug fixFixed an issue where MD82 mines could be set off by the player who planted them.
SteamFixed Client Crash on Kicks via WebadminotherFixed an issue where 50% of kicks via Webadmin resulted in a client-side crash for the player being kicked.
SteamFixed Huey Co-Pilot Message Issuebug fixFixed an issue where Huey Co-Pilots could not right click to send the ‘get out’ message.
SteamImproved Lighting in Hue CityotherImproved interior post-processing and lighting on building interiors.
SteamRemoved Development Placeholder Packagesquality of lifeDeleted several development placeholder packages, significantly reducing the file size of the game.
SteamFixed Force-Spawn Issuebug fixFixed an issue where players were force-spawned before hitting ‘Join’.
SteamRemoved Motion Blur from SettingsgameplayMotion blur has been removed from the settings menu for a smoother play experience.
SteamImproved Weapon Pickup MechanicsgameplayMade it easier to pick up dropped weapons when playing online.
SteamFixed VOIP Log Spam IssueperformanceFixed a log spam issue caused by VOIP that affected game performance.
SteamIncreased NVA Reinforcements on Hill 937otherIncreased the NVA reinforcements counter from 330 to 500.
SteamIncreased Distance for Disarming TrapsgameplayPlayers can now disarm traps from a greater distance.
SteamFixed Napalm Strike Fire Effect Issuebug fixFixed an issue where the fire effect for napalm strikes appeared different from the damage area.
SteamFixed Invisible Collision on Hue Citybug fixFixed an issue where players were blocked by invisible collision on the balcony of Objective B.
SteamSteam Trading Cards Availablenew contentRising Storm 2: Vietnam Steam trading cards are now available for collection.
SteamNon-English Language Support Addednew contentPlayers can now enjoy Rising Storm 2: Vietnam in French, German, Spanish, and Portuguese-Brazil.
SteamFixed FXAA Anti-Aliasing IssuevisualsFixed an issue where FXAA anti-aliasing had no noticeable effect on graphics.
SteamFixed Squad Leader Log Spam IssueperformanceFixed an issue where squad leaders not viewing the ‘Rally Here’ icon would receive log spam affecting performance.
SteamIncreased Distance for Disarming TrapsgameplaySteamFixed DShK Exploit on Hill 937otherPrevented an exploit where players using the DShK could see and fire at helicopters taking off.
SteamFixed Light Bleeding IssuevisualsFixed a ‘light bleeding’ issue primarily visible on interiors in Hue City.
SteamFixed Sniping Exploit on Cu ChiotherPrevented players on top of the water tower from sniping players at US spawn.
SteamFixed Character Detail IssuevisualsFixed a bug where all characters were set to an incorrect low level of detail at close range.
SteamFixed Team Kill Issue for Huey Pilotsbug fixFixed an issue where Huey Pilots would receive team kills when the helicopter crashed due to enemy fire.
SteamFixed Helicopter Engine RPM Issuebug fixFixed an issue where destroying a helicopter engine did not reduce the engine’s RPM.
SteamModified Helicopter Resupply Iconui uxChanged the helicopter resupply icon for greater clarity.
SteamFixed MD82 Mines Issuebug fixFixed an issue where MD82 mines could be set off by the player who planted them.
SteamImproved Lighting in Hue CityotherImproved interior post-processing and lighting on building interiors.
SteamFixed Various Terrain Holesbug fixFixed various holes in the terrain across An Lao Valley and Cu Chi.
SteamNon-English Language Support Addednew contentPlayers can now enjoy Rising Storm 2: Vietnam in French, German, Spanish, and Portuguese-Brazil.
SteamFixed Force-Spawn Issuebug fixFixed an issue where players were force-spawned before hitting ‘Join’.
SteamFixed Helicopter Engine RPM Issuebug fixFixed an issue where destroying a helicopter engine did not reduce the engine’s RPM.
SteamRemoved Motion Blur from SettingsgameplayMotion blur has been removed from the settings menu for a smoother play experience.
SteamStats Wipe for Pre-Release Playersbalance changeMilestonePlayer stats and achievements have been wiped; all players will begin again at the same level on May 30th.
SteamFixed DShK Exploit on Hill 937otherPrevented an exploit where players using the DShK could see and fire at helicopters taking off.
SteamModified Helicopter Resupply Iconui uxChanged the helicopter resupply icon for greater clarity.
SteamFixed Various Map Issuesbug fixFixed various snags, collision issues, and rendering problems across all maps.
SteamFixed Team Kill Issue for Huey Pilotsbug fixFixed an issue where Huey Pilots would receive team kills when the helicopter crashed due to enemy fire.
SteamFixed Various Log Warningsquality of lifeFixed various log warnings caused by improper usage flags and collisions.
SteamSteam Trading Cards Availablenew contentRising Storm 2: Vietnam Steam trading cards are now available for collection.
SteamFixed Various Audio Issuesbug fixFixed various audio issues including silent footsteps and missing impact sounds.
SteamFixed SDK Frontend File Reading IssueotherCorrected an issue where the SDK Frontend was not reading files from the Rising Storm 2 folder in My Documents.
SteamAdded Player Reinforcement Counts for TerritoriesotherAdded 32 and 64 player reinforcement counts for the Territories versions of Compound and Firebase.
SteamFixed Sniping Exploit on Cu ChiotherPrevented players on top of the water tower from sniping players at US spawn.
SteamFixed Napalm Strike Fire Effect Issuebug fixFixed an issue where the fire effect for napalm strikes appeared different from the area where players received fire damage.
SteamStats Wipe for Pre-Release Playersbalance changeMilestonePlayer stats and achievements have been wiped, and all players will begin again at the same level on May 30th.
SteamAdded Player Reinforcement Counts for TerritoriesotherAdded 32 and 64 player reinforcement counts for the Territories versions of Compound and Firebase.
Steam - 8 eventsOfficial Release Date AnnouncementgameplayMilestone
Rising Storm 2: Vietnam will officially release on May 30th.
SteamTutorial Videos ReleasedotherA series of tutorial videos have been created and released to provide insights into gameplay.
SteamKilling Floor 2 Weapon Skins for Pre-ordersdlc releasePre-order or buy the Digital Deluxe Edition to receive four bonus Rising Storm 2: Vietnam themed weapon skins for Killing Floor 2.
SteamKilling Floor 2 Weapon Skins for Pre-ordersdlc releasePre-order or buy the Digital Deluxe Edition to receive four bonus Rising Storm 2: Vietnam themed weapon skins for Killing Floor 2.
SteamOpen Beta Announcementnew contentMilestoneAn Open Beta for Rising Storm 2: Vietnam begins today and runs until May 22nd.
SteamTutorial Videos Releasedquality of lifeA series of tutorial videos have been created and released to provide insights into gameplay.
SteamOpen Beta Announcementnew contentMilestoneAn Open Beta for Rising Storm 2: Vietnam begins today and runs until May 22nd.
SteamOfficial Release Date AnnouncementgameplayMilestoneRising Storm 2: Vietnam will officially release on May 30th at 12:00PM Pacific Time.
Steam - 18 eventsCharacter Customization Menu Fixbug fix
Players killed in the character customization menu have recovered their limbs.
SteamGrenade Impact Sound Attenuation Fixedbug fixResolved issue with grenade impact sounds not attenuating close enough.
SteamGunfire Sound Issue Fixedbug fixFixed a case where players would not hear the gunfire that killed them.
SteamSmoke Grenades Spread Issue Fixedbug fixResolved issue with smoke grenades not spreading properly on the ground.
SteamWeb Admin MultiAdmin Permissions Fixbug fixFixed issue with MultiAdmin permissions not being properly granted.
SteamOverhead Maps Lighting Issue Under Investigationbug fixInvestigating overblown lighting in overhead maps and some menus.
SteamFix for Enemy Spotted Indicator Z Coordinatesbug fixResolved issue where the enemy spotted indicator was not saving the Z coordinates.
SteamFix for Enemy Spotted Indicator Z Coordinatesbug fixResolved issue where the enemy spotted indicator was not saving the Z coordinates.
SteamSmoke Grenades Spreading Issue Fixedbug fixResolved the issue where smoke grenades were not spreading on the ground properly.
SteamCollision and Geometry Issues Addressedbug fixFixed various collision issues reported by the community, including invisible walls and non-climbable hills.
SteamGrenade Impact Sound Attenuation Issue Fixedbug fixResolved issue with grenade impact sounds not attenuating close enough.
SteamCharacter Customization Menu Fixbug fixPlayers killed in the character customization menu have recovered their limbs.
SteamWeb Admin MultiAdmin Permissions Issue Fixedbug fixFixed issue where MultiAdmin permissions were not being properly granted.
SteamGunfire Sound Issue Resolvedbug fixFixed a case where players would not hear the gunfire that killed them.
SteamCollision and Geometry Issues Addressedbug fixFixed various collision issues reported by the community, including invisible walls and climbable hills.
SteamOverblown Lighting in Overhead Maps Fixedbug fixInvestigating and addressing overblown lighting in overhead maps and some menus.
Steam - 46 eventsEasier Helicopter Entry for Pilots and PassengersgameplaySteam21:9 Ultrawide Support Addednew contentSteamClosed Beta Wave 7 Beginsnew content
The 7th Closed Beta Wave starts, allowing previous testers and new players to access the game.
SteamReduced Weapon Lag from Leaningbalance changeSteamChanged Switching Sides MechanicgameplayNo longer automatically spawns players as a grunt or guerrilla.
SteamChanged Default Spectator Camera to Locked Third PersongameplaySteamAdded Squad Leader Point Rewards for Kill Assistsbalance changeFor artillery kills on markers placed by squad members.
SteamImproved Lighting and Atmospherics Across All MapsvisualsSteamUpdated Map-Specific Loading Screensui uxSteamNapalm Destroys Squad Tunnelsnew contentSteamAdded Circular Progress Bar to Bandagingui uxIndicates how long players must hold the button for the action to complete.
SteamResupply Area Added to Firing Range Mapnew contentSteamAdded Impact Sounds for Bullets on HelicopteraudioSteamBalance Changes to Hue Citybalance changeObjectives A and B can no longer be recaptured; additional trench approach for Objective C.
SteamThanks For Testing DLC Grantednew contentAll beta key activators receive the 'Thanks For Testing' DLC which includes the 'Born To Test' US helmet.
SteamFixed Rendering Thread Crash on Client Disconnectbug fixSteamAdded Environment Decals to Various MapsvisualsSteamClosed Beta Wave 7 Beginsnew contentThe 7th Closed Beta Wave starts, allowing previous testers and new players to access the game.
SteamBalance Changes to Cu Chibalance changeInitial NLF spawns moved; more roof access for U.S.; redesigned Rice Farm objective.
SteamFocus on Bugs and Balancebalance changeThe priority for this test is to address bugs and balance issues based on player feedback.
SteamSteam Achievements Addednew contentCollect them all! (Achievements will reset prior to official launch)
SteamFixed Various Gameplay Issuesbug fixIncluding prone stuttering and weapon sway tied to performance.
SteamTweaked RPG-7 Reloading Speedbalance changeSteamThanks For Testing DLC Grantednew contentAll beta key activators receive the 'Thanks For Testing' DLC which includes the 'Born To Test' US helmet.
SteamAdjusted Distances and Blending for 3rd Person GunshotsaudioSteamFixed Crashes When Leaving Server on Training Mapsbug fixSteamRefinements to After Action Reportui uxIncludes reduced vignette opacity and 'most effective squad' call-out.
SteamAdded Reverb Effects to Drain Tunnels in Cu ChivisualsSteamFocus on Bugs and Balance in Betabalance changeThe primary focus for this beta test is on identifying bugs and balancing gameplay.
SteamFixed Server Crash When Set to Rankedbug fixSteamOptimizations for Faster Game LaunchperformanceSteamEasier to Pick Up Dropped WeaponsgameplaySteam - 8 eventsServer Prerequisites for 64 Player Serversystem
Recommended hardware includes Intel Xeon E3-1270 3.4 GHZ and 2GB of memory per server instance.
SteamRising Storm 2: Vietnam Server Files Releasednew contentServer files are now available for download via SteamCMD for server administrators.
SteamUpdated WebAdmin System for Server Adminsui uxAdmins are encouraged to familiarize themselves with the updated WebAdmin system.
SteamWarning on Closed Beta 7 BuildotherFinal server files are not yet ready; multiple updates expected in preparation for the beta wave.
SteamUpdated WebAdmin System for Server Adminsui uxAdmins can familiarize themselves with the updated WebAdmin system during the beta phase.
SteamServer Prerequisites for 64 Player ServersystemRecommended hardware includes Intel Xeon E3-1270 3.4 GHZ and 2GB of memory per server instance.
SteamClosed Beta 7 Build Iteration WarningotherThe Closed Beta 7 build is still being iterated on, with multiple updates expected over the next two days.
SteamRising Storm 2: Vietnam Server Files Releasednew contentServer files for Rising Storm 2: Vietnam are now available for download via SteamCMD.
Steam - 4 eventsServer Files for Adminsnew content
Server files will be made available for Admins to test and host servers during Closed Beta 7.
SteamServer Files for Adminsnew contentServer files will be made available for Admins to test and host servers during Closed Beta Wave 7.
SteamClosed Beta Wave 7 Announcementnew contentClosed Beta Wave 7 starts on May 11th, allowing beta key holders and pre-purchasers to join the test.
SteamClosed Beta Wave 7 Announcementnew contentClosed Beta Wave 7 starts on May 11th, allowing beta key holders and pre-purchasers to participate.
Steam - 7 eventsRising Storm 2: Vietnam Pre-Purchase Beginsdlc releaseMilestone
Pre-purchase available for the Digital Deluxe Edition with a 25% discount and exclusive in-game items.
SteamFinal Suggested Hardware Specs RevealedsystemMinimum and recommended hardware specifications for Rising Storm 2: Vietnam announced.
SteamRising Storm 2: Vietnam Pre-Purchase Beginsdlc releaseMilestonePre-purchase available for the Digital Deluxe Edition with a 25% discount and exclusive in-game items.
SteamExclusive In-Game Items for Digital Deluxe Editionnew contentIncludes camouflage 'Boonie' hats and early cosmetic item unlocks for various factions.
SteamExclusive Items in Digital Deluxe Editionnew contentIncludes 2 exclusive camouflage 'Boonie' hats and 4 early cosmetic item unlocks.
SteamOfficial Soundtrack IncludedaudioThe Digital Deluxe Edition features the official soundtrack with original music from the game.
SteamFinal Suggested Hardware Specs RevealedsystemMinimum and recommended hardware specifications for Rising Storm 2: Vietnam announced.
Steam - 6 eventsOngoing Performance Optimization Effortsperformance
Development teams are working to optimize game performance by addressing bottlenecks and spikes in resource usage.
SteamOngoing Bug Fixing Effortsbug fixContinuous bug fixing efforts will be made both pre and post launch.
SteamOngoing Bug Fixing Effortsbug fixContinuous bug fixing efforts will be made pre and post launch.
SteamAddressing Map Balance Issuesbalance changeBalance issues on several maps have been addressed, with ongoing adjustments based on community feedback.
SteamOngoing Performance Optimization EffortsperformanceDevelopment teams are reviewing and optimizing game performance, focusing on bottlenecks and spikes.
SteamAddressing Map Balance Issuesbalance changeBalance issues on several maps have been addressed, with ongoing adjustments based on community feedback.
Steam - 8 eventsBalance Adjustments from Interim Betabalance change
Balance changes were made based on feedback from interim beta tests 6.1 and 6.2, with further adjustments planned.
SteamBalance Adjustments from Interim Betabalance changeSlight changes to balance based on feedback from interim Closed Beta Waves 6.1 and 6.2.
SteamOngoing Bug Fixes Plannedbug fixA dedicated team is focusing on fixing critical bugs, particularly prone-related issues.
SteamPerformance Improvements IdentifiedperformanceMinor improvements made for a specific performance issue, with more work needed.
SteamOngoing Bug Fixes Plannedbug fixFocus on finding and fixing bugs, starting with the most critical issues.
SteamVoice Work Enhancements in ProgressaudioA second pass on voice work is being undertaken to increase intensity and realism in lines.
SteamPerformance Improvements IdentifiedperformanceMinor improvements were made to address a specific performance issue, with more work needed.
SteamVoice Work Enhancements in ProgressaudioSecond pass on voice work to increase intensity and realism, involving re-writing and re-recording lines.
Steam - 6 eventsMap Balance Changes for Cu Chi and Hue Citybalance change
Recent map changes made to Cu Chi and Hue City based on community feedback.
SteamMap Balance Changes for Cu Chi and Hue Citybalance changeRecent map changes for Cu Chi and Hue City have been implemented based on community feedback.
SteamPerformance Improvements Addressing Hue City and Cu ChiperformanceChanges made to address performance drops related to a PhysX issue in Hue City and Cu Chi.
SteamNew Voice Overs AddedaudioIntroduction of new voice overs for US, Vietnamese, and announcer voices, with plans for further enhancements.
SteamNew Voice Over (VO) for US and Vietnamese ForcesaudioIntroduction of new VO for US, Vietnamese, and announcer voices, with plans for further improvements.
SteamPerformance Improvements Addressing PhysX IssueperformanceChanges made to address performance drops in Hue City and Cu Chi due to a PhysX-related issue.
Steam - 46 eventsNew Weapons for U.S. and NLFbalance change
USMC receives the M40, US Army gets the XM21, NLF gets the Mosin Nagant, and NVA has the SVD.
SteamM14 Rear Aperture Size Increasebalance changeIncreased the size of the M14 Rear Aperture for better usability.
SteamM16 Reload Improvementbalance changeM16 reload no longer cancels if the player performs another action with a new magazine already in the weapon.
SteamSquad Leaders Receive Pistol on Deploymentbalance changeSteamIncreased Claymore Damage and Rangebalance changeClaymores' damage increased, effective range upped by around 5 meters.
SteamNLF Spawn Adjustments in Hue Citybalance changeNLF spawns pushed back to increase the necessity of squad tunnels.
SteamVoice Over UpdatesaudioAll VO in the game has been updated to use real voice actors; known VO bugs will be addressed in a future update.
SteamBalance Testing for Hue City and Cu Chi Mapsbalance changeTesting balance changes on two maps: Hue City and Cu Chi.
SteamRadiomen Points for Commander UsagegameplayRadiomen now receive points when the commander uses their radio.
SteamUpdated Voice Over with Real ActorsaudioAll VO in the game has been updated to use real voice actors; known VO bugs will be addressed in a future update.
SteamWeapon Sway and Lag Independent of Frameratebalance changeMilestoneWeapon sway and lag are no longer tied to framerate, ensuring balance regardless of performance.
SteamNLF Spawn Adjustment in Cu Chibalance changeMoved NLF spawns back from objective A to increase need for squad tunnels.
SteamBayonet Attachment Speed Increasebalance changeIncreased the speed of attaching/detaching bayonets from 3.5 seconds to 2.5 seconds.
SteamHue City Objectives Locking Mechanismbalance changeObjectives A and B now lock when captured, preventing NLF from recapturing them.
SteamHue City Objectives Locking Mechanismbalance changeObjectives A and B now lock when captured, preventing NLF from recapturing them.
SteamTunnel Usage ImprovementsgameplayAdded icons at tunnel mouths to indicate when U.S. troops must lower their weapons; U.S. troops can now melee in tunnels.
SteamFaster Bayonet Attachment/Detachmentbalance changeIncreased the speed of attaching/detaching bayonets from 3.5 seconds to 2.5 seconds.
SteamIncreased M14 Rear Aperture Sizebalance changeIncreased the size of the M14 Rear Aperture for better usability.
SteamNew Weapons for U.S. and NLFbalance changeUSMC receives M40, US Army gets XM21, NLF gets Mosin Nagant, NVA has SVD.
SteamAssist Points for Squad LeadersgameplaySquad Leaders receive assist points for commander kills and when squad mates spawn on them or their squad tunnel.
SteamM16 Reload Behavior Fixbalance changeM16 reload no longer cancels if the player performs another action with a new magazine already in the weapon.
SteamNLF Spawn Adjustment in Hue Citybalance changeNLF spawns pushed back to increase necessity of squad tunnels.
SteamClaymore Damage Increasebalance changeIncreased damage done by claymores, upping their effective range by around 5 meters.
SteamRadiomen Points for Commander UsagegameplayRadiomen receive points when the commander uses their radio.
SteamSniper and Marksman Loadout Splitbalance changeSplit the sniper and marksman loadouts for period-accurate weapon availability.
SteamRifled Slugs Lethal Range Increasebalance changeIncreased the lethal range of rifled slugs when using the IZH-43 to approximately 200m.
SteamTunnel Usage ImprovementsgameplayAdded icon at tunnel mouths to indicate areas where U.S. troops cannot use primary weapons; U.S. troops can now melee in tunnels.
SteamC4 Carry Limit for Engineersbalance changeLimited the amount of C4 carried by engineers to a single charge.
SteamEasier Rooftop Access for U.S. in Cu Chibalance changeGave U.S. easier access to rooftops near their spawn for better artillery marker placement.
SteamIncreased MOA to Realistic Standardbalance changeSteamRemoval of PPSh from Sapper Rolebalance changeSteamSplit Sniper and Marksman Loadoutsbalance changeWeapons available to each army are now period-accurate.
SteamImproved Rooftop Access for U.S. in Cu Chibalance changeU.S. troops now have easier access to rooftops near their spawn for better artillery marker placement.
SteamAssist Points for Squad LeadersgameplaySquad Leaders now receive assist points when commanders kill enemies with abilities targeted at their arty markers.
SteamLimited Time Beta Server OpeningotherOpening beta servers for a limited time to gather player feedback.
SteamNLF Spawn Adjustments in Cu Chibalance changeMoved NLF spawns back from objective A to increase the need for squad tunnels.
SteamReduced Recoil on M3A1 Grease Gunbalance changeSteamLimited C4 Carry for Engineersbalance changeEngineers can now carry only a single charge of C4.
SteamIncreased Lethal Range of IZH-43 Rifled Slugsbalance changeLethal range of rifled slugs increased to ~200m.
SteamWeekend Beta Wave 6.1 AnnouncementotherAnnouncement of a limited-time beta test for existing testers.
SteamWeapon Sway and Lag Adjustmentbalance changeWeapon sway and lag are no longer tied to framerate, ensuring correct balance regardless of performance.
SteamBalance Testing for Hue City and Cu Chi Mapsbalance changeTesting balance changes on Hue City and Cu Chi maps during the beta weekend.
Steam - 14 eventsServer connection spot reservationnetwork
Servers will reserve a connection spot for players until they fail the connection.
SteamImproved overall performance and map-specific performanceperformanceChanges made in content, engine, and effects to enhance performance.
SteamGameplay balance adjustments on several mapsgameplayOngoing work to address gameplay balance issues.
SteamAdded triple bufferingnew contentSteamConnection spot reservation for serversnetworkServers will reserve a connection spot for players until they fail to connect.
SteamImproved overall performance and map-specific performanceperformanceChanges made in content, engine, and effects to enhance performance.
SteamFixed anti-aliasing issuebug fixResolved a bug that could cause AA to not work properly at all resolutions.
SteamAdded triple bufferingnew contentSteamSquad leader rewards and sidearm issuancegameplaySquad leaders will now be rewarded for spawns and arty markers, and issued a sidearm.
SteamFixed anti-aliasing issue across all resolutionsbug fixResolved a bug that could cause AA to not work properly.
SteamSquad leaders rewarded for spawns and artillery markersbalance changeSquad leaders will receive points and a sidearm.
Steam - 10 eventsPerformance Hotfix for Hue Mapperformance
Hotfix aimed at discovering the source of performance issues in the map Hue.
SteamEffects Removed from Hue MapchangesSome effects have been removed from the Hue map as part of the performance test.
SteamHotfix for Performance Issues in Hue MapperformanceThis hotfix aims to address performance issues noticed in the map Hue.
SteamTrail Commander Ability Fixbug fixFix for the Trail commander ability not shutting off properly.
SteamHo Chi Minh Trail functionality fixbug fixFixed issues with the Ho Chi Minh Trail not working properly.
SteamEffects Removed from Hue MapchangesSome effects have been removed from the Hue map as part of the performance test.
SteamHo Chi Minh Trail functionality fixbug fixFixed issues with the Ho Chi Minh Trail not working properly.
SteamFix for Trail Commander Abilitybug fixResolved issue where the Trail commander ability was not shutting off properly.
Steam - 6 eventsIncreased Server Capacitynetwork
Added 9 new servers in New York and 9 new servers in Amsterdam to accommodate player load.
SteamIncreased Server CapacitynetworkAdded 9 new servers in New York and 9 new servers in Amsterdam to handle player load.
SteamMap Lighting and Collision Hotfixbug fixReleased a hotfix to address several map lighting and collision issues noted in the wave 6 release.
SteamMonitoring Performance IssuesperformanceContinuing to monitor reported performance issues and crashes during the beta.
SteamMap Lighting and Collision Hotfixbug fixReleased a hotfix to address several map lighting and collision issues noted in the wave 6 release.
SteamMonitoring Performance IssuesperformanceContinuing to monitor reported performance issues and crashes during the beta.
Steam - 4 eventsKnown Issues in SongBe and CuChi Mapsbug fix
Lighting and tunnel collision issue in SongBe and lighting issue in CuChi are acknowledged, with a fix expected soon.
SteamClosed Beta Wave 6 Launchnew contentClosed Beta Wave 6 is now live for all previous beta participants with 15,000 new keys being emailed out.
SteamKnown Issues in SongBe and CuChibug fixLighting and tunnel collision issue in SongBe, and lighting issue in CuChi are acknowledged, with a fix expected soon.
SteamClosed Beta Wave 6 Launchnew contentClosed Beta Wave 6 is now live for all previous beta participants with 15,000 new keys being emailed out.
Steam - 17 eventsNew Audio Middlewareaudio
WWise middleware introduced for improved audio quality with less performance impact.
SteamUnlockable Cosmetic Contentnew contentStock set of unlockable cosmetic content for player characters included.
SteamNew Voice Oversnew contentNew American and Vietnamese voice overs for battle chatter and announcer/commander voice to be added in a beta wave.
SteamVehicle Set for Launchnew contentMilestoneThree helicopters: Huey, Cobra, and Loach included in the vehicle set.
SteamLaunch Content Overviewnew contentMilestone34+ weapons and 13+ variations available across three game types: Supremacy, Territories, and Skirmish.
SteamNew Maps for Game Modesnew contentMilestoneMaps include Song Be, An Lao Valley, Cu Chi, Compound, Firebase, Hill 937, Hue City for various game modes.
SteamNew Audio MiddlewareaudioMilestoneWWise middleware introduced for improved audio quality with reduced performance impact.
SteamEngine Tech UpdatesperformanceMilestoneDX 11 performance improvements, 64-bit support for higher memory budget, and Easy Anti Cheat integration.
SteamBeta Wave 6 AnnouncementgameplayNext beta wave starts March 15th with 15,000 new keys being sent out.
SteamEasy Anti Cheat IntegrationnetworkMilestoneNew anti cheat partner to supplement Valve Anti Cheat.
SteamBeta Wave 6 AnnouncementgameplayClosed Beta Wave 6 starts on March 15th with 15,000 new beta keys being sent out.
SteamCosmetic Content and Modding Supportnew contentStock set of unlockable cosmetic content for player characters and full game SDK for modders with Steam Workshop support.
SteamEngine ImprovementsperformanceMilestoneDX 11 performance improvements and higher memory budget with 64-bit support.
SteamNew Maps for Game Modesnew contentMilestoneMaps include SU - Song Be, An Lao Valley; TE - Cu Chi, Compound, Firebase, Hill 937, Hue City; SK - Compound, Firebase, Jungle Camp.
SteamLaunch Content Overviewnew contentMilestone34+ weapons and 13+ variations available across three game types: Supremacy, Territories, and Skirmish.
SteamNew Voice Oversnew contentNew American and Vietnamese voice overs for battle chatter and announcer/commander voice to be added.
SteamVehicle Set for Launchnew contentMilestoneThree helicopters: Huey, Cobra, and Loach included in the vehicle set.
Steam - 14 eventsMovement and Collision Improvementsgameplay
Plans to improve mantling and collision across maps for better navigation.
SteamAudio System ImprovementsaudioNew audio system and sounds received positive feedback, averaging 4 out of 5 from testers.
SteamClient Performance Issues AddressedperformanceMilestoneOngoing work to resolve client performance issues, particularly on the Hue map.
SteamItem Pickup and Emplaced Weapon Use ImprovementsgameplayPlans to refine the ease of picking up items and using emplaced weapons based on feedback.
SteamVote Kick System FeedbackgameplayTesters voted not to implement changes to the updated vote kick system.
SteamClient Performance Issues AddressedperformanceOngoing work to address client performance issues reported during testing, especially on Hue.
SteamImprovements to Audio System and BalanceaudioIssues reported by players are being addressed, with a new audio system receiving positive feedback averaging 4 out of 5.
SteamMovement and Collision ImprovementsgameplayPlans to enhance mantling speed and collision detection across maps for better navigation.
SteamRefinements to Item Pickup and Emplaced WeaponsgameplayImprovements to the ease of picking up items and using emplaced weapons are being considered for future updates.
SteamBleedout System ChangesgameplayThe bleedout system has been switched to a hold that can be broken out of, with additional underlying changes.
SteamChanges to Bleedout SystemgameplayThe bleedout system has been switched to a hold that can be broken out of, with further refinements planned based on feedback.
SteamHUD and Messaging Changesui uxUpdates to the Supremacy gametype overhead map to improve player understanding.
SteamVote Kick System FeedbackgameplayTesters voted against implementing a vote kick feature for the updated system.
SteamHUD and Messaging Changesui uxUpdates to the Supremacy gametype overhead map have improved player understanding of the mode.
Steam - 33 eventsOptimized Helicopter Networking Codeperformance
Helicopter networking code has been optimized for better performance.
SteamWeapon Damage Adjustmentsbalance changeAdjusted MoA and damage values for various weapons to align with real-world values.
SteamVideo Settings Menu Adjustmentsui uxAdded options for framerate smoothing and borderless windowed mode.
SteamWeapon Damage Adjustmentsbalance changeAdjusted MoA and damage values for various weapons to align with real-world values.
SteamImproved First Person Weapon ShadowsvisualsMassively improved shadows for weapons in first-person view.
SteamFixed Force Respawn Bugbug fixResolved an issue where 'Force Respawn' would not spawn all dead players.
SteamVote Kicking System RefinementsgameplayRefinements made to the Vote Kicking system including cooldowns and visibility of initiator.
SteamVarious Map Bug Fixesbug fixBug fixes and improvements applied to multiple maps including TE-Hill937 and TE-Hue City.
SteamMatch Report Screen Fixbug fixFixed the Match Report screen showing both teams as 'red' when using homogenized colours.
SteamIncreased Friendly Player Icon Distanceui uxMax friendly player icon distance increased to 150m.
SteamOverhead Map Tweaksui uxVarious tweaks to the Overhead Map including objective icons and Supremacy UI elements.
SteamAudio Slider Bug Fixbug fixFixed a bug where some audio files were not adjusted by the correct sliders.
SteamFirst-Time Role Select Explanationui uxPlayers will now see a 'First-Time Explanation' of the role select menu.
SteamFixed Various Art Bugsbug fixResolved issues with red barrels, animations, and collision problems.
SteamVote Kicking System RefinementsgameplayRefinements made to the Vote Kicking system including cooldowns and visibility of initiator's name.
SteamNew Audio Engine ImplementationaudioMilestoneIntroduced a brand-new audio engine (Wwise) with improved sounds and performance.
SteamCharacter Customization Unlocked for Betanew contentAll character customization items unlocked for the duration of Beta Wave 5.
SteamPlayer Body Flinging Bug Fixbug fixFixed a bug where player bodies would fling high in the air upon death from underground locations.
SteamCharacter Customization Unlocked for Betanew contentAll character customization items unlocked for Closed Beta Wave 5.
SteamNew Audio Engine ImplementationaudioMilestoneIntroduced a brand-new audio engine (Wwise) with improved weapon sounds, ambience, and new music tracks.
SteamSpeed Hack Detection AdjustmentsystemAdjusted speed hack detection system for better performance on Wi-Fi or bad connections.
SteamMatch Report Screen Fixbug fixFixed the Match Report screen showing both teams as 'red' when using homogenized colors.
SteamFixed Force Respawn Bugbug fixResolved an issue where 'Force Respawn' would not spawn all dead players.
SteamHigh Elevation Target Bug Fixbug fixFixed a bug where the F4 could miss targets at high elevation.
SteamHelicopter Networking OptimizationperformanceOptimized helicopter networking code for better performance.
Steam - 81 eventsTerritories Map Tweaksvisuals
Territories versions of Compound and Firebase have been tweaked based on feedback.
SteamThird Person RPG Animation ImprovementsgameplaySteamSquad Locking ChangesgameplaySquads can no longer be locked until they have at least two players.
SteamPlayer Name Fade Effectui uxPlayer names now fade as players get closer to respawning on the UI.
SteamNew Camera Animations AddedgameplayNew animations for prone, climb, mantle, and melee actions in first person.
SteamClass Access ChangesgameplayPointman and Scout classes no longer have access to assault rifles.
SteamNew Map: Hill 937new contentMilestoneHill 937 makes its first BETA appearance as a new Territories map.
SteamImproved Ammo Supply SystemgameplayResupply system now increments one magazine or throwable at a time, filling all magazines first.
SteamNew Helicopter Sounds AddedaudioSteamCommander Abilities Timing AdjustedgameplayCommander abilities can no longer be used in the first 2 minutes of a round.
SteamIZH Shotgun Slug Damage Fixbug fixFixed a bug with Slug damage at range 20m with the IZH shotgun.
SteamPointman and Scout Classes AdjustedgameplayPointman and Scout classes no longer have access to assault rifles.
SteamNew Rank Icons Addedui uxSteamSVD Scope Zoom Tweakedbalance changeSteamInventory Slot ChangesgameplayChanged the slots of items on numbers 3 and 4 in the inventory, removing the '5' slot.
SteamNew Gun Tooltipsui uxNew tooltips added for all guns and gun variants explaining their functions.
SteamPlayer Stat Tracking and LevelinggameplayPlayer stats are now tracked, and character customization options are locked behind player levels.
SteamTactical View Toggle ChangegameplayThe 'T' key for Tactical View is now a toggle function instead of a hold function.
SteamInventory Slot ChangesgameplayChanged item slots in the inventory; slot '5' is no longer available.
SteamNew Tooltips for Gunsui uxNew tooltips added for all guns and gun variants explaining their functions and differences.
SteamAircraft Sound Cutout Fixbug fixAircraft sounds no longer suddenly cut out when they leave the map.
SteamTactical View Toggle ChangedgameplayThe 'T' key for Tactical View is now a toggle function instead of a hold function.
SteamAn Lao Valley Returnsnew contentAn Lao Valley returns with various improvements to visuals and gameplay.
SteamHo Chi Minh Ability Visual IndicationvisualsAdded visual indication that the Ho Chi Minh ability is active.
SteamPilot Weapon Firing Bug Fixedbug fixPilots who land within enemy spawn protection can no longer fire their weapons.
SteamDefault Team Colors UpdatedgameplayFriendly players now appear blue and enemy players red, aligning with modern gaming standards.
SteamManual Reloading DefaultgameplayManual reloading is now the default setting, with automatic reloading being slightly slower.
SteamUpdated Sound/Animation TimingaudioUpdated timing for sound and animation during weapon handling.
SteamPlayer Kick Voting ImplementedgameplayPlayers can now vote to kick other players from roles on their team.
SteamPlayer Name Fade Effectui uxPlayer names now fade as players get closer to respawning on the UI.
SteamCommander Ability TiminggameplayCommander abilities cannot be used in the first 2 minutes of a round.
SteamIZH Shotgun Slug Damage Bug Fixedbug fixFixed a bug with Slug damage at range 20m with the IZH shotgun.
SteamNew Visual Effect for Tunnel DigginggameplayA visual effect has been added to show progression when digging tunnels.
SteamNew Faction and Team Select Iconsui uxSteamAircraft Sound Cut Out Bug Fixedbug fixAircraft sounds no longer suddenly cut out when they leave the map.
SteamPunji Trap Placement Indicator Fixbug fixThe green placement indicator will no longer permanently remain after placing a Punji trap.
SteamPlayer Stat Tracking and Leveling AddedgameplayMilestoneCharacter customization options are now locked behind player levels, with progress visible throughout the beta.
SteamNew Map: Hill 937new contentMilestoneHill 937 makes its first BETA appearance as a new Territories map.
SteamSquad Locking ChangesgameplaySquads can no longer be locked until they have at least two players.
SteamPunji Trap Indicator Bug Fixedbug fixThe green placement indicator will no longer permanently remain after placing a Punji trap.
SteamTransition to DirectX 11graphicsMilestoneThe game has moved to DirectX 11, requiring a DX11-capable graphics card for improved performance and visuals.
SteamImproved Ammo Supply SystemgameplayResupply system now increments one magazine or throwable at a time.
SteamRPG Lethal Radius Decreasedbalance changeSteamThird Person RPG Animation ImprovementsvisualsImproved third person perspective animations for the RPG.
SteamAn Lao Valley ImprovementsvisualsAn Lao Valley returns with miscellaneous improvements to visuals and gameplay.
SteamUpdated Default Team ColorsgameplayFriendly players now appear blue and enemy players red, aligning with modern gaming standards.
SteamPilot Weapon Fire Bug Fixbug fixPilots landing within enemy spawn protection can no longer fire their weapons.
SteamNew Main Menu Video Addedui uxSteamNew Tunnel Digging Visual EffectvisualsAdded a visual effect to show progression when digging tunnels.
SteamManual Reloading DefaultgameplayManual reloading is now the default setting, with automatic reloading being slightly slower.
SteamNew Camera AnimationsgameplayAdded new camera animations for various first-person actions including prone, climb, mantle, and melee.
SteamTerritories Map TweaksgameplayTerritories versions of Compound and Firebase have been tweaked and improved.
SteamTransition to DirectX 11graphicsMilestoneThe game has moved to DirectX 11, requiring a DX11-capable graphics card for improved performance and visuals.
Steam - 14 eventsMantling Speed Adjustmentbalance change
Increased speed of mantling to improve gameplay experience.
SteamVote Kick System Bug Fixbug fixFixed several bugs in the vote kick system to prevent enemy team from ejecting commanders.
SteamSpawn Tunnel Adjustments on CuChibug fixAdjusted map setup and fixed bugs with spawn tunnels to prevent North from spawning too close to American spawn.
SteamDirect X 11 Renderer ImplementationperformanceMilestoneRemoved DX 9 and replaced with DX 11 renderer for improved performance; requires DX 11-capable hardware.
SteamAudio Middleware Transition to WWISEaudioTransitioning audio middleware to WWISE, focusing on integrating existing sounds into the new system.
SteamVote Kick System Bug Fixbug fixFixed several bugs in the vote kick system to prevent enemy team from ejecting commanders.
SteamDirect X 11 Renderer ImplementationperformanceMilestoneRemoved DX 9 and replaced with DX 11 renderer, requiring a DX 11-capable card and OS.
SteamUI Familiarization Changesui uxUpdated UI to make it more familiar for new players, including default squad colors and enemy identification.
SteamTrap Planting Feedback ReviewgameplayReviewing player feedback on trap planting speed and effectiveness for potential changes.
SteamTrap Planting Feedback ReviewgameplayReviewing player feedback on trap planting speed and effectiveness for potential changes.
SteamAudio Middleware Transition to WWISEaudioTransitioning audio middleware to WWISE, focusing on bringing existing sounds into the new system.
SteamMantling Speed Adjustmentbalance changeIncreased speed of mantling to improve gameplay experience.
SteamUI Familiarity Improvementsui uxUpdated UI to make it more familiar for new players, including default squad colors and team indicators.
SteamSpawn Tunnel Adjustmentsbug fixAdjusted map setup and fixed bugs with spawn tunnels on CuChi to prevent North from spawning too close to American spawn.
Steam - 55 eventsSpectator Player Count Issue Fixedbug fix
Fixed an issue where spectators could break the player count.
SteamScoreboard Performance Issue Fixedbug fixFixed an issue which would cause performance issues while viewing the scoreboard.
SteamM14 and XM21 Reload Animation Fixbug fixFixed animation/weapon inaccuracy when reloading of the M14 and XM21.
SteamM14 and XM21 Reload Animation Fixbug fixFixed animation/weapon inaccuracy when reloading of the M14 and XM21.
SteamAK47 Bolt Sync Fixbug fixFixed an issue where the AK47’s bolt did not sync as intended after firing the last shot from a magazine.
SteamHelicopter Sound Issues Fixedbug fixFixed an issue with the tail-end of the M195 Cannon, Loach & Cobra minigun sounds.
SteamType 56-I Front Sight Inaccuracy Fixbug fixFixed an inaccuracy on the front sight of the Type 56-I.
SteamMelee Attack with Punji Trap Shovelnew contentPlayers can now perform a melee attack using the punji trap shovel.
SteamHelicopter Functionality ImprovementsgameplayMilestoneVarious changes to helicopter functionality including no exit at high speeds, no kills on exit, and improved damage distribution.
SteamSmoke and Signal Grenades Vanishing Fixbug fixFixed an issue where cooking smoke and signal grenades would cause them to vanish.
SteamNew Detonation Distance Boundary for C4 and Claymorenew contentC4 and Claymore now display a detonation distance boundary from planted mines when the clacker is brought out.
SteamMap Overhaul for Supremacy - Song BegameplayVisual overhaul and significant redesigns for objectives B, D, and F based on feedback.
SteamHelicopter Damage from Napalm Fixbug fixFixed an issue where helicopters would not take damage from napalm.
SteamNew Camera Animations for Melee Attacksnew contentNew camera animations added for melee attacks using the pick mattock.
SteamPlaceholder Post Processing Effects AddedgraphicsVarious placeholder post processing effects added to the graphics setting menu.
SteamTerritory - Cu Chi Map Design IterationgameplayDesign iteration from previous waves with additional cover and flanking opportunities.
SteamSplash PFX Above Water Fixbug fixFixed an issue where ‘splash’ PFX would appear above the surface of water.
SteamProning Camera Jitter Fixbug fixProning no longer causes occasional extreme first person camera jitters.
SteamNew Handling Sounds for Various WeaponsaudioNew handling sounds for various weapons including M40, M37 Ithaca, M14, and others.
SteamPick Mattock Digging Animation Clipping Fixbug fixFixed a clipping issue with the Pick Mattock digging animation.
SteamType 56-I Front Sight Inaccuracy Fixedbug fixFixed an inaccuracy on the front sight of the Type 56-I.
SteamPlaceholder Post Processing Effects AddedgraphicsVarious placeholder post processing effects added to the graphics setting menu.
SteamNew Camera Animations for Melee Attacksnew contentNew camera animations added for melee attacks using the pick mattock.
SteamPunji Trap Sound Fixbug fixFixed an issue where planting punji traps would call incorrect sounds on the digging animation.
SteamHelicopters Receive Double Damage from Spooky Firebalance changeHelicopters now receive double the damage when flying through Spooky fire.
SteamScoreboard Performance Issue Fixbug fixFixed an issue which would cause performance issues while viewing the scoreboard.
SteamHelicopter Damage Adjustmentsbalance changeHelicopters now receive double the damage when flying through Spooky fire.
SteamCharacter Customization Material Fixbug fixFixed issues with various materials in character customization.
SteamMG Bipod Animation Fixbug fixFixed animation and function issues with MG bipod folding and unfolding.
SteamHUD Indicator System Improvementsbalance changeImprovements to the HUD indicator system for near misses.
SteamSplash PFX Above Water Fixbug fixFixed an issue where ‘splash’ PFX would appear above the surface of water.
SteamPick Mattock Digging Animation Clipping Fixbug fixFixed a clipping issue with the Pick Mattock digging animation.
SteamMinigun Sound Fixbug fixFixed an issue with the tail-end of the M195 Cannon, Loach & Cobra minigun sounds.
SteamHelicopter Damage from Napalm Fixbug fixFixed an issue where helicopters would not take damage from napalm.
SteamNew Detonation Distance Boundary for C4 and Claymorenew contentC4 and Claymore now display a detonation distance boundary from planted mines when the clacker is brought out.
SteamDesign Iteration for Territory - Cu ChigameplayAdditional cover and flanking opportunities added based on previous beta waves.
SteamAK47 Bolt Sync Issue Fixedbug fixFixed an issue where the AK47’s bolt did not sync as intended after firing the last shot from a magazine.
SteamHUD Indicator System Improvementsbalance changeImprovements to the HUD indicator system for near misses.
SteamSupremacy - Song Be Map OverhaulgameplayVisually overhauled based on feedback; objectives B, D, and F redesigned.
SteamMap Crash Fixbug fixFixed an issue where opening a map with post-processors activated would cause the game to crash.
SteamNew Sounds for Weapon HandlingaudioNew sounds for dropping weapons and handling various weapons.
SteamWeapon Grenade Vanishing Fixbug fixFixed an issue where cooking smoke and signal grenades would cause them to vanish.
SteamPunji Trap Planting Sound Fixbug fixFixed an issue where planting punji traps would call incorrect sounds.
SteamCharacter Customization Material Issues Fixedbug fixFixed issues with various materials in character customization.
SteamMG Bipod Animation Fixbug fixFixed animation and function issues with MG bipod folding and unfolding.
SteamProning Camera Jitter Fixbug fixProning no longer causes occasional extreme first person camera jitters.
SteamMap Opening Crash Fixbug fixFixed an issue where opening a map with post-processors activated would cause the game to crash.
SteamMelee Attack with Punji Trap Shovelnew contentPlayers can now perform a melee attack using the punji trap shovel.
SteamHelicopter Functionality ImprovementsgameplayMilestoneVarious changes to helicopter functionality including exit restrictions and damage distribution.
Steam