What changed in Rising Storm 2: Vietnam in 2018

614 updates · 82 main milestones · Jan 5, 2018 to Dec 13, 2018

  1. 1 event
    Fix for Spanish language crashbug fix

    Resolved a localization issue causing crashes for clients with Spanish language selected after the 1.2.3 update.

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  2. 1 event
    Fix for Blocking Volumes Tool in SDKbug fix

    Resolved an issue preventing Level Designers from creating new Blocking Volumes in their maps.

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  3. 8 events
    12 New Seasonal Achievementsnew content

    Complete new achievements added for the Christmas event.

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    Green Army Men Christmas Event Launchseasonal eventMilestone

    Participate in the new Christmas-themed event featuring plastic toy soldiers.

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    Fix for Out of Sync Custom Content Errorbug fix

    Resolved an issue causing out of sync errors with custom content in the workshop.

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    PBR Materials Fixperformance

    PBR materials now correctly use specular on lightmapped surfaces.

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    New Christmas-themed Mapnew content

    Explore a new map designed for the Green Army Men Christmas event.

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    Improved Character Lightingperformance

    Enhancements made to character lighting and transitions.

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    Unlockable XMAS US Helmetnew content

    Earn a special seasonal M1 helmet by participating in the event.

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    Outdated Localization Files Issuelocalization

    Players may encounter incorrect text due to outdated localization files from the original Green Army Men mod.

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  4. 17 events
    Fougasse Mine Trap Releasednew content

    The Fougasse Mine has been released as a new trap.

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    Per-Class Customization Actively Worked Onquality of life

    Per-class customization is being actively worked on, though it is a massive feature.

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    Black April Map Polish and Gameplay ChangesgameplayMilestone

    Black April will include polish to map-specific art assets and gameplay changes.

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    Old RO/RS Community Maps Considered for Returngameplay

    The team is looking at bringing back old community favorite maps.

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    Future Customization Options Consideredquality of life

    Different types of customization for vehicles, weapons, and squad tunnels are being considered.

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    Campaign Balance Issues Being AddressedgameplayMilestone

    The team is currently looking at major campaign balance issues.

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    MAS-49 Weapon Coming Soonnew content

    The MAS-49 is confirmed to be on the way as a new weapon.

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    MP-40 Weapon Releasednew content

    The MP-40 has been released as a new weapon.

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    Viper Trap Needs More Timenew content

    The Viper Trap is under development and needs more time.

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    9K32 Strela Weapon Needs More Timenew content

    The 9K32 Strela is under development and needs more time.

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    K-50M Weapon Needs More Timenew content

    The K-50M is under development and needs more time.

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    MG-34 Weapon Coming Soonnew content

    The MG-34 is confirmed to be on the way as a new weapon.

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    Party System for Friends Consideredgameplay

    A party system for friends is on the list of new features to consider.

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    Inclusion of M113 for Level Destructiongameplay

    The M113 may be included for level destruction mechanics.

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    Molotov Trap Coming Soonnew content

    The Molotov trap is confirmed to be on the way.

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    Skirmish Updates Under Considerationgameplay

    There are tasks under consideration to update Skirmish gameplay.

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    Vz. 58 Weapon Needs More Timenew content

    The Vz. 58 is under development and needs more time.

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  5. 19 events
    Fixed DSHK Pickup Issuebug fix

    Fixed an issue where players would be unable to pick up placeable DSHKs from resupply points due to inventory weight limits.

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    Fixed M2 Browning Silent Firing Issuebug fix

    Fixed an issue where firing the M2 Browning using the middle mouse button in semi-automatic would be silent.

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    Fixed M2 Browning Reload Animation Issuebug fix

    Fixed an issue with the M2 Browning’s reload animation where a single bullet would appear on the empty ammo box before being replaced.

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    Fixed Ingame Shop Display Issuebug fix

    Fixed an issue which caused the ingame cosmetics/DLC shop to display incorrectly.

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    Fixed VNTE-Mekong Fire Damage Issuebug fix

    Fixed an issue where tiny fires would hurt players who moved near them.

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    Fixed Crouching Stutter Issuebug fix

    Fixed an issue where crouching while aiming down sights could cause the player’s weapon to appear to stutter slightly.

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    MP40 Audio Changesaudio

    Adjusted the third person firing sounds for the MP40, reducing volume and remixing the audio for players hearing the weapon fire at range.

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    Ho Chi Minh Trail Changesgameplay

    Adjusted the Ho Chi Minh trail to affect players waiting in the deployment queue, reducing spawn timer for all players on the Northern team and halving resupply point cooldown timer.

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    Fixed M2 Browning Full-Reload Animation Issuebug fix

    Fixed an issue where performing a full-reload of the M2 Browning caused the player’s right hand to jerk unexpectedly during the animation.

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    Fixed DSHK Despawn Issuebug fix

    Fixed an issue where placeable DSHKs would not despawn as intended if a player was killed while using it rather than manually dismounting.

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    Fixed DSHK Sway Issuebug fix

    Fixed an issue where the placeable DSHK would appear to ‘sway’ after a player had mounted the HMG.

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    Fixed Muffled Gunshots Issuebug fix

    Fixed an issue where gunshots would sound muffled if the player firing their weapon was partially obscured by cover.

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    Fixed Mosin Nagant and M40 Shell Eject Sizebug fix

    Fixed an issue where the Mosin Nagant and M40 both had incorrectly sized shell ejects.

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    Fixed VNTE-Mekong Smoke Grenade Issuebug fix

    Fixed an issue on Mekong where smoke grenades would not spread as intended.

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    Fixed Weapon Bob Issuebug fix

    Fixed an issue where ‘weapon bob’ would cause unnatural and exaggerated movement or ‘flickering’ during moments of low performance.

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    Added Lamp Asset to VNTE-Mekongbug fix

    Added a lamp asset to a point light which had been added to the level with no apparent light source.

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    Fixed VNTE-Mekong Mantle Issuebug fix

    Fixed several areas across the map where players could mantle out of bounds or become stuck in rocks.

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    Fixed Pointmen Trap-Sight Abilitybug fix

    Fixed an issue where Southern Forces Pointmen would not be able to use their trap-sight ability to detect Fougasse mines.

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    Added Missing Light Source to VNTE-Mekongbug fix

    Added a missing light source to a lamp asset which had an emissive (glowing) texture.

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  6. 14 events
    General Bug Fixesbug fix

    Addressed numerous gameplay bugs affecting player experience.

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    Campaign Client Crash Fixesbug fix

    Fixed multiple client crash issues during campaign play.

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    Animation and Collision Fixesbug fix

    Fixed various issues with animations and collisions in gameplay.

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    New Weapons: MP40, RPD 200 Round Belt, Deployable DShK, Fougasse Mine, M2 Browningnew contentMilestone

    Introduction of new weapons for players including the MP40 and a deployable DShK.

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    Server Browser Filtering Fixbug fix

    Fixed server browser not filtering out campaign mode correctly.

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    Easy Anti-Cheat Updatesystem

    Updated to the latest Easy Anti-Cheat SDK.

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    Quick Match Function Fixbug fix

    Resolved issue where Quick Match searched for campaign servers incorrectly.

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    Audio Occlusion Implementationaudio

    Added audio occlusion to enhance sound realism based on environment.

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    Texture Sharpness Updatevisuals

    Applied a sharpen filter on almost all textures to enhance detail and appearance.

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    Localization Fixesbug fix

    Corrected various instances of campaign text not being localized.

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    Remastered Maps: Mekong and Dong Hanew contentMilestone

    Release of remastered versions of fan-favorite maps from Red Orchestra 2/Rising Storm.

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    Map Balancing Adjustmentsbalance change

    Adjusted round timers and ticket counts for Mekong and Dong Ha maps.

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    Optimization RolloutperformanceMilestone

    Increased performance across the board based on community feedback and internal review.

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    New Character Headsnew content

    Added six new character heads for North Vietnamese and US forces.

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  7. 5 events
    Improved Performanceperformance

    Enhancements aimed at tackling performance issues.

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    New Weapons and Tools for NVAnew content

    Includes the MP40 and Fougasse mine.

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    Player Deployable DShK HMG'snew content

    New feature allowing players to deploy DShK HMG's.

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    Remastered Rising Storm Mapsnew content

    Includes DongHa (GuadalCanal) and Mekong (Hanto).

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    New System: Audio Occlusionsystem
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  8. 4 events
    Remastered Map: Mekong Delta (Hanto)new content
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    New Map: SU-Operation Forrestnew content

    Focus on testing performance improvements.

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    Remastered Map: DongHa (Guadalcanal)new content
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    Performance Improvements in CTBperformance

    Testing further performance improvements with new maps.

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  9. 17 events
    Added Audio Occlusionaudio

    Added audio occlusion to ensure sounds are affected by their environment.

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    Updated Maps for Performancevisuals

    Updated all maps with optimizations including turning off dynamic shadows and adjusting cull distances.

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    New Weapons Addedbalance changeMilestone

    Introduced new weapons including MP40, RPD - 200 Round Belt Variant, Deployable DSHK, and Fougasse Mine.

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    Reduced Overdraw of Gameplay Effectsvisuals

    Reduced overdraw added to the scene by gameplay related effects like impacts and explosions.

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    Community Performance Test Focusperformance

    The focus of the Community Performance Test is to test the effectiveness of changes made to aid players with poor performance.

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    Optimized Muzzle Flash Effectsvisuals

    Optimized muzzle flash effects to have less draw calls and overdraw when firing weapons.

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    Optimized Shell Eject Effectsvisuals

    Shell ejects now use a normal mesh emitter instead of PhysX fluid emitters to reduce hitches.

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    Texture Optimizationsvisuals

    Added option for texture pool size, fixed large uncompressed textures, and reduced mipmaps being streamed.

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    Refinements to Cull Distance Settingsvisuals

    Fixed distances that were too short and made culling more aggressive for other objects.

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    New LODs for Art Elementsvisuals

    Several art elements now display LODs with lower poly-counts at distance, including various weapons and vehicles.

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    Reduced Overdraw of Level Placed Effectsvisuals

    Reduced overdraw of level placed effects like smoke and dust.

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    Fixed Trench Mesh Collisionbug fix

    Fixed a trench mesh using perpoly collision.

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    Reduced Collision Calculations for Particlesvisuals

    Reduced number of particles using collision calculations.

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    Increased Threshold for Instanced Renderingvisuals

    Increased threshold for static meshes to be considered for Instanced Rendering on some maps.

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    Reduced Vertex Shader Complexityvisuals

    Reduced vertex shader complexity on small foliage objects like ivy and rice paddies.

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    Fixed Log Error Related to Dynamic Actorbug fix

    Fixed a log error related to a dynamic actor that had no collision.

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    Significantly Reduced Hitching from Smoke Grenadesvisuals

    Significantly reduced the hitching caused by having many Smoke Grenades spawned in the world.

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  10. 2 events
    Fixed Incorrect Ammo Loadout Text on Role Select Screenbug fix

    Corrected the ammo loadout option text that was incorrect for the ammunition players would receive.

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    Minor Localization Updateslocalization
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  11. 15 events
    Ability to Restrict Attacking Team Per-Mapgameplay

    Mappers can now set which teams may attack or defend on their maps to avoid unwinnable scenarios.

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    Fixed Vote Kick Menu Update Issuebug fix

    Resolved an issue where the new Vote Kick Menu could fail to update after a second vote.

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    XP Bonus for Winning Teams Adjustedbalance change

    Both winning and losing teams will now receive a bonus of 150 XP, equalizing the XP gain.

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    Fixed Canberra Bombing Run Cooldown Issuebug fix

    Resolved an issue where cancelling a Canberra Bombing Run would incorrectly trigger cooldown for Napalm ability.

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    New Default Settings for Campaign Serversbalance change

    Balance Teams is now on by default when Campaign is running, with a maximum player count difference of 2.

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    Fixed Battlechatter Ethnicity Issuebug fix

    Resolved an issue where players' battlechatter played as a different ethnicity than selected in Character Customization.

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    Fixed Trap Planting Issue on VNSU-QuangTribug fix

    Resolved an issue where players were unable to plant traps on wet, muddy terrain.

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    Fixed Role Display Issue on Serversbug fix

    Fixed an issue where servers displayed a role as ‘full’ despite available slots during team reversals.

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    Attacker Role Loadouts for PAVN in Campaignnew content

    Attacker role loadouts for the PAVN now apply in Campaign matches, enhancing offensive capabilities.

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    Increased Campaign Information Awarenessgameplay

    Added ongoing Multiplayer Campaign information accessible from the escape menu and during mid-battle joins.

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    Fixed Visibility Issue with US Helmetsbug fix

    Resolved an issue where players could not see new brown US helmets when playing online.

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    Additions to Server Info-Boxui ux

    New information added to the server info-box including round limits, ping limits, and voting options.

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    Fixed Campaign Vote Screen Issuebug fix

    Resolved an issue where the Campaign ‘Attack/Defend’ vote screen displayed incorrect vote counts.

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    Campaign Role Loadouts Adjusted for NLFgameplay

    Added SKS and two WW2-era machine guns to NLF roles, and new magazine variants for ARVN soldiers.

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    Fixed Voting Time Issue During Campaign Eventsbug fix

    Fixed an issue where voting during Campaign Events could be cut short.

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  12. 16 events
    Fixed Vote Kick Menu Update Issuebug fix

    Fixed an issue where the new Vote Kick Menu could sometimes not update if a second vote was cast.

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    Attacker Role Loadouts for PAVN in Campaignnew content

    The ‘Attacker’ role loadouts for the PAVN now apply in Campaign matches.

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    Fixed Trap Planting Issue on VNSU-QuangTribug fix

    Fixed an issue where players were unable to plant traps on wet, muddy terrain.

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    Fixed Voting Cut Short Issuebug fix

    Fixed an issue where Voting during Campaign Events could be cut short.

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    Shake and Bake Double XP Weekend Eventseasonal event

    Starting this afternoon, Rising Storm 2: Vietnam will be starting a Shake and Bake Double XP Weekend event.

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    Campaign Role Loadout Changes for NLFbalance change

    Changes to role loadouts for the Northern Liberation Front including new weapons.

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    Additions to the Server Info-Boxui ux

    Added various information to the server info-box on the server browser.

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    XP Bonus for Winning Teamsbalance change

    Both winning and losing teams will now receive a bonus of 150 XP.

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    Increased Campaign Information Awarenessgameplay

    Added information pertaining to ongoing Multiplayer Campaigns accessible from the escape menu.

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    Fixed Canberra Bombing Run Cooldown Issuebug fix

    Fixed an issue where cancelling a Canberra Bombing Run would cause the Napalm commander ability to enter cooldown.

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    Ability to Restrict Attacking Team Per-Map in Campaignnew content

    Mappers can now determine which teams may be allowed to play on Attack or Defense in a round of campaign.

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    Fixed Role Display Issue on Serversbug fix

    Fixed an issue where servers could display a role as ‘full’ when slots were remaining.

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    Fixed Combat Power Calculation Issuebug fix

    Fixed an issue where losing a round of Campaign with ‘Search and Destroy’ active caused more Combat Power to be subtracted than expected.

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    Fixed Visibility Issue with US Helmetsbug fix

    Fixed an issue where players could not see new brown US helmets when playing online.

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    New Default Settings for Campaign Serversbalance change

    Balance Teams is now on by default when Campaign is running with a maximum difference in player count forced to 2.

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    Fixed Campaign Vote Screen Issuebug fix

    Fixed an issue where the Campaign ‘Attack/Defend’ vote screen would display as 255 votes to the defenders.

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  13. 4 events
    Campaign Pause for Team Balancinggameplay

    If the team difference exceeds 2, the campaign will pause and ask players to help balance teams for an XP bonus.

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    New Default Team Balance Settingsbalance change

    By default, the settings to balance teams will be on, with a max difference set to 2.

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    Removal of XP Bonus for Winning Campaignbalance change

    Teams will no longer receive an XP bonus for winning the campaign to prevent unbalancing.

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    New Weapons for NLF and ARVNnew content

    Addition of BAR and 1919A6 for NLF, and 30 round M16’s and XM-177’s for ARVN.

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  14. 11 events
    Team Selection Voting Issue Fixedui ux

    Fixed an issue where players who hadn’t selected a team could vote on which army to attack during Campaign Voting sequences.

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    Campaign Timeline Year Display Issue Fixedui ux

    Fixed an issue where the current year on the timeline would disappear if your team lost the Campaign through running out of CP.

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    Increased Smoke Grenade Classes for Attackersbalance change

    Increased the number of Scout and Pointman roles available to Attackers on certain maps during Campaign play.

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    Tooltip Added for Texture Streaming Optionsui ux

    Added a tooltip to explain the new Texture Streaming options in the Graphics Settings menu.

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    Vote Kick System Cooldown Addedquality of life

    Added a cooldown to kick voting to prevent abuse of the vote kick system.

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    Campaign UI Chatbox Overflow Fixedui ux

    The Campaign UI Chatbox no longer overflows below the text input box, and the font size has been reduced.

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    Default Territory Reset Issue Fixedui ux

    Fixed an issue where resetting territories to Default in WebAdmin caused incorrect or non-existent maps to appear.

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    Vote Kick Initiator Name Displayedquality of life

    Kick votes are no longer anonymous by default, showing the name of the person who initiated the vote.

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    Ingame Music Playback Issue Fixedbug fix

    Fixed an issue that caused the ingame music to stop playing.

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    Vote Kick Notification for Targeted Playersquality of life

    Players are now informed of the name of the instigator and the reason for the vote to kick if a vote has been started against them.

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    Campaign Map UI Information Display Fixedui ux

    Fixed an issue where the Campaign Map UI could display incorrect or outdated information if a client connected during Campaign Voting.

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  15. 24 events
    Launch of Multiplayer Campaign Modenew contentMilestone

    A new tactical mode where players decide the fate of the Vietnam War through battles and strategic decisions.

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    AK-47 Variant Changesbalance change

    AKM variant removed from NLF and reduced horizontal recoil for Type 56.

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    Resource Availability Indicator Addedgameplay

    An indicator now displays available resources and technology for each period of the war.

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    Highway 14 Map Addednew contentMilestone

    Highway 14 officially added to the map rotation, still in Beta.

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    Audio Remix and Improvementsaudio

    Remixed audio for better directionality and increased volume for environmental sounds.

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    Squad Tunnel Placement Changesbalance change

    Squad tunnels can now be placed on more surface types with longer digging times on hard surfaces.

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    Map-Specific Bug Fixesbug fix

    Fixed various issues on specific maps, including player collision and visual errors.

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    Campaign Bugs Fixedbug fix

    Fixed several bugs related to Campaign mode, including localization issues.

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    NLF Role Changesbalance change

    Changes to NLF roles to reflect guerilla nature, including new weapon additions and removals.

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    Sniper Rifle Sway Reductionbalance change

    Reduced sway on all Sniper Rifles, especially SVD and XM21.

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    C4 Explosion PFX Updatevisuals

    Updated C4 explosion particle effects to better match blast radius.

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    Improved Campaign Victory Messaginggameplay

    Victory conditions now appear on the Campaign end screen.

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    Shotgun Movement Speed Increasebalance change

    40% increase in ADS movement speed for M37 Riot Shotgun and Sawn-off IZH shotgun.

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    Machine Gun Recoil and Suppression Power Adjustmentsbalance change

    Reduced recoil when using bipods and increased suppression power from 20 to 25.

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    Trap Placement Adjustmentsbalance change

    Easier placement of traps and decreased thickness of Tripwire Trap wire.

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    End-of-Campaign Cinematics Plannedgameplay

    Future updates will include cinematics for the winning team at the end of the Campaign.

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    XP Bonus for Campaign Participationgameplay

    Players completing more than 6 rounds in Campaign receive a bonus of 250xp, with an additional 500xp for winning team members.

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    Various Gameplay Bug Fixesbug fix

    Fixed multiple gameplay issues affecting various mechanics and UI.

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    Facial Accessories Updatevisuals

    Players can now wear two facial accessories simultaneously.

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    Reinforcement Balancing Adjustmentsbalance change

    Tweaked reinforcement numbers for various maps to improve balance.

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    Commander and Spectator Chat Color Changeui ux

    Changed chat colors to prevent confusion between Commander and Spectator messages.

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    M1 and M2 Carbine Recoil Reductionbalance change

    Reduced horizontal recoil and sight misalignment for M1 and M2 Carbines.

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    Weapon Recoil Adjustmentsbalance change

    Increased recoil reduction for supported stances and resting weapons.

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    MAT-49 SMG Reload Time Decreasebalance change

    Reload time decreased by 0.66 seconds.

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  16. 16 events
    Sniper Rifle Sway Bug Fixbug fix

    Fixed a bug causing sniper rifles to have excessive sway from suppression and stamina loss.

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    Improved Campaign Victory Messagingquality of life

    Victory conditions now appear on the Campaign end screen.

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    HUD Improvements for Campaign Mapui ux

    HUD now hides when the Campaign map is visible to reduce visual clutter.

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    XP Bonus for Campaign Participationbalance change

    Players completing more than 6 rounds in Campaign receive a 250xp bonus, with an additional 500xp for winning.

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    Reinforcement Balancing Adjustmentsbalance change

    Tweaked reinforcement numbers for various maps to improve balance.

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    Audio Directionality Improvementsaudio

    Remixed audio for better directionality and increased volume for environmental sounds.

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    Weapon Recoil Adjustmentsbalance change

    Increased recoil reduction for supported stances and resting weapons.

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    C4 Explosion PFX Updatevisuals

    Updated C4 explosion effects to better match its blast radius.

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    AK-47 Variant Removalbalance change

    AKM variant is no longer available to the NLF.

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    Various Gameplay Bug Fixesbug fix

    Fixed multiple issues affecting gameplay mechanics and player experience.

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    Highway 14 Map Releasenew contentMilestone

    Highway 14 officially added to the map rotation, featuring extensive objectives.

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    Introduction of Multiplayer Campaign Modenew contentMilestone

    A deep, tactical mode where players choose sides and vote on tactical decisions to influence the outcome of the Vietnam War.

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    Commander and Spectator Chat Color Changeui ux

    Changed chat colors for better clarity between Commander and Spectator messages.

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    End-of-Campaign Cinematics Plannedgameplay

    Community feedback led to plans for end-of-Campaign cinematics in future patches.

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    MAT-49 SMG Reload Time Decreasebalance change

    Decreased reload time of the MAT-49 SMGs by 0.66 seconds.

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    M1 and M2 Carbine Recoil Reductionbalance change

    Reduced horizontal recoil and sight misalignment for M1 and M2 Carbines.

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  17. 1 event
    Multiplayer Campaign Preview Buildnew contentMilestone

    First preview build of update 1.1 with Multiplayer Campaign is now live on the Community Test Branch.

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  18. 11 events
    Release of Highway 14 Mapnew contentMilestone

    Highway 14 is now officially part of the map rotation, featuring extensive objectives and gameplay.

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    Dual Facial Accessoriesquality of life

    Players can now wear two facial accessories simultaneously.

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    Volume Slider for First Person Audioquality of life

    New slider added to adjust first person audio levels for headshot sounds.

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    Easier Tunnel and Trap Placementquality of life

    Improved mechanics for digging tunnels and placing traps without needing to look directly at the ground.

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    Audio Remix for Directionalityaudio

    Improved audio directionality and volume balancing for environmental sounds and weapon effects.

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    NLF vs PAVN Role Changesbalance change

    Roles for NLF have been adjusted to reflect their guerilla nature, enhancing gameplay distinction.

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    Cooldown Bar for Commandersquality of life

    Commanders can now see a cooldown bar for their abilities.

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    Weapon Changes Based on Community Feedbackbalance change

    Adjustments made to various weapons including recoil and sway reductions.

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    Introduction of Multiplayer Campaign Modenew contentMilestone

    A tactical mode where players decide the fate of the Vietnam War through battles and tactical decisions.

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    Pop-up Tips Adjustmentquality of life

    Pop-up tips now only show when players are dead and spectating.

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    Texture Streaming Optionquality of life

    Added a checkbox to enable or disable texture streaming for better visuals at the cost of memory usage.

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  19. 10 events
    Trap and Tunnel Placement Changesgameplay

    Players can place traps and tunnels without looking directly at the ground, with time penalties for harder surfaces.

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    Cooldown Bar for Commandersui ux

    Commanders will now see a cooldown bar on their abilities.

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    Machine Gun Bipod Recoil Reductionbalance change

    Reduced recoil when using Machine Gun bipods.

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    Graphics Settings Updateui ux

    New checkbox added to enable or disable texture streaming in graphics settings.

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    Community Map Highway 14 Joins Official Lineupnew content

    Highway 14 becomes part of the official map lineup with Update 1.1.

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    ADS Movement Speed Increasebalance change

    40% increase in ADS movement speed for M37 Riot Shotgun and Sawn-off IZH shotgun.

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    First Person Headshot Audio Volume Slideraudio

    New volume slider added to adjust first person headshot audio volume.

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    NLF Faction Role Changesbalance change

    Changes made to differentiate NLF roles from PAVN, including weapon additions and removals.

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    Facial Accessories Updatenew content

    Players can now equip two facial accessories simultaneously.

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    Weapon Recoil Adjustmentsbalance change

    Reduced horizontal recoil for M2/M1 Carbine, Type 56/56-1, and reduced sway on all Sniper Rifles.

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  20. 5 events
    Deployable Heavy Weaponsnew contentMilestone

    Players will be able to deploy Heavy Machine Guns, such as the DShK, at various positions on the map.

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    Victory Points SystemgameplayMilestone

    Players will earn Victory Points based on territories controlled, influencing the strategic decisions in the campaign.

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    Multiplayer Campaign Introductionnew contentMilestone

    The upcoming Update 1.1 will introduce a Multiplayer Campaign feature, allowing players to engage in strategic battles.

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    M2 Browning HMG for Southern Factionsnew content

    The Southern factions will receive the M2 Browning HMG to use with the new deployable heavy weapons system in a future update.

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    Combat Power Mechanics in CampaigngameplayMilestone

    The campaign will feature a Combat Power system, where both sides start with 400 CP and can gain or lose CP based on victories and losses.

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  21. 7 events
    Territories Quang Tri Reinforcement Increasebalance change

    Added 150 more reinforcements to both teams on Territories Mode Quang Tri after community reports.

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    Territories Quang Tri Spawn Protection Changesbalance change

    Adjusted spawn protection on Objective A on Territories Mode Quang Tri in response to community feedback.

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    Trap Disarmament Player Stuck Fixbug fix

    Fixed an issue where players would become stuck in place when attempting to disarm a trap, if a teammate disarmed the same trap they were targeting.

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    MAT-49 Audio Fixaudio

    Corrected an issue where the 9mm variant of the MAT-49 sounded too fast for its actual rate of fire.

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    Territories Operation Forrest Reinforcement Increasebalance change

    Added 150 more reinforcements to both teams on the new, larger version of Territories Mode Operation Forrest.

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    Ambush Deployment Ticket Overuse Fixbug fix

    Fixed an issue where using Ambush Deployment as a Northern Commander would drain more reinforcement tickets than the number of people being spawned.

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    Server Ban/Revoke Fixbug fix

    Fixed an issue where server admins were unable to revoke bans on their servers and a player would get kicked back to the main menu without a message if they attempted to rejoin the same server before the ban was revoked.

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  22. 1 event
    Fixed Server Crash During Trap Disarmamentbug fix

    Resolved an issue causing servers to crash when a player was killed during the trap disarming animation.

    Steam
  23. 40 events
    Muting Players Also Disables Text Chatquality of life

    Muting a player's voice chat via scoreboard now also mutes their text chat.

    Steam
    Increased PAVN Heavy Artillery Strike Batteriesbalance change

    Increased the number of batteries involved in the artillery strike from 5 to 6.

    Steam
    New Foldable Stock Functionalitygameplay

    Folding weapon stocks decreases ADS time and increases movement speed by 40% when using iron sights.

    Steam
    Historical PAVN Camouflage Adjustedvisuals

    PAVN camouflage adjusted to match historical references, with a new green variant added.

    Steam
    Reworded HUD Text for Squadmatesui ux

    Changed HUD text from 'Squadmates Nearby' to 'Squad Bonus' for clarity.

    Steam
    Improved Squad Tunnel Artvisuals

    Squad tunnels now display shadows properly while planting.

    Steam
    Quick Match/Server Queue Improvementsui ux

    Added timeout limit to prevent indefinite server queueing.

    Steam
    Reworked Spawn Protection on A Saugameplay

    Spawn protection adjusted to facilitate easier assaults on Objective C.

    Steam
    Reduced Legacy Asset Referencesperformance

    Lowered the number of legacy asset references loaded into memory for optimization.

    Steam
    Improved Commander Messagingui ux

    Commander messages now appear in white for better visibility.

    Steam
    Improved Killfeedui ux

    Killfeed now displays weapon and critical hit zone for kills.

    Steam
    Persistent Weapon Preferencesquality of life

    Weapons now save their configuration through death, maintaining player preferences.

    Steam
    New Territories Maps: Quang Tri and Operation Forrestnew contentMilestone

    New maps added for Territories mode featuring new objectives.

    Steam
    Improved Post-Death Camera Fadequality of life

    Camera fade to black improved and time to deployment menu doubled.

    Steam
    New Foliage Camouflage for Level 65+ Playersnew content

    New foliage camouflage rings added for higher-level players.

    Steam
    Increased DshK Mount/Dismount Timequality of life

    Time to mount/dismount a DshK increased to 21 frames.

    Steam
    Custom Binding for Helicopter Collectivequality of life

    Custom binding added for helicopter flight peripherals.

    Steam
    Muzzle Flash Illumination Introducedvisuals

    Environmental illumination added from muzzle flash when firing weapons.

    Steam
    More Accolades for After Action Reportui ux

    Additional player callouts added to the after action report screen.

    Steam
    Disabled Free-Roam Spectator Camera for Dead Playersquality of life

    Free-roam spectator camera disabled for dead players to prevent exploits.

    Steam
    Improved Inventory Keybindsquality of life

    Inventory keybinds split for quicker equipment selection and to avoid unintended item selection.

    Steam
    Improved Signal Smoke Effectvisuals

    Signal smoke now affected by wind and provides ground coverage.

    Steam
    Easier Weapon Pickup Mechanicsquality of life

    Improved mechanics for picking up dropped weapons.

    Steam
    Server Crash Issue Identifiedbug fix

    A server crash has been reported with update 1.09, and the cause has been identified with community assistance.

    Steam
    Server Setting for Mid-Match Map Votingquality of life

    Added a server setting to disable mid-match map voting.

    Steam
    Grenade Blast Radius and Suppression Adjustedbalance change

    Hand grenade blast radius reduced by 2.5 meters and grenade suppression decreased by 30%.

    Steam
    New Character Animations Addedvisuals

    New animations for spotting, disarming traps, jumping, and reacting to burns.

    Steam
    One-Handed Sprinting Animations Reintroducedgameplay

    One-handed sprinting animations return for NVA and NLF players, improved for better synchronization and speed.

    Steam
    Weapon Pickup Highlightsquality of life

    Items that can be picked up now glow when targeted for better visibility.

    Steam
    Homeland Security Cosmetic DLC Pack Releaseddlc release

    New customization items for the PAVN and NLF forces.

    Steam
    Turkish Language Addedlocalization

    Turkish language support added with plans for further updates.

    Steam
    Support for .wem and .bnk Files Added to Steam Workshopmodding

    Added support for .wem and .bnk files along with 16:9 images.

    Steam
    Hotfix Planned for Server Crashbug fix

    A hotfix is being worked on to address the server crash issue, with an expected build release soon.

    Steam
    Water Movement Effects Addedvisuals

    New effects added for players moving through water.

    Steam
    Improved Text Chat Box Backgroundui ux

    Background of the text chat box improved for better visibility.

    Steam
    Reduced Bandaging Timesbalance change

    Bandaging times reduced for fast, medium, and slow bleeds.

    Steam
    Optimization for Hue City and Firebase Georginaperformance

    Performance improvements made to both maps based on community feedback.

    Steam
    Changed Interaction Text Colorui ux

    Interaction text prompts color changed to yellow.

    Steam
    Verbose Resupply Points Feedbackui ux

    Resupply points now provide feedback on supplied items.

    Steam
    SKS Recoil & Reload Changesbalance change

    SKS reload speed increased by 1 second and horizontal recoil reduced for easier follow-up shots.

    Steam
  24. 9 events
    New Third Person Character Animationsvisuals

    Includes Spotting, Disarming Traps, Jumping, and Falling

    Steam
    Improved Key Bindsquality of life
    Steam
    Framework for upcoming Multiplayer CampaignchangesMilestone

    Part of the code base starting with update 1.09, currently in heavy testing and iteration.

    Steam
    Faster Movement speedgameplay
    Steam
    Full release of two map variantsnew content

    Territories Quang Tri and Territories Operation Forrest

    Steam
    One-Handed Sprinting for the Northern Factionsgameplay
    Steam
    Faster Iron Sightsgameplay
    Steam
    New Folding Stock gameplay functionalitygameplay
    Steam
    Persistent Weapon Preferencesquality of life
    Steam
  25. 2 events
    Crash Fix: Hue City Server Crashbug fixMilestone

    Prevented server crash during fights for Objective C on Hue City.

    Steam
    Movement Bug Fix: Rubberbanding/Jittering when standing from Pronebug fix

    Fixed a movement bug that caused players to become locked in place or rubber band back to their previous position after standing up from reloading while prone.

    Steam
  26. 4 events
    Quality of Life Update 1.09quality of life

    Update centered around addressing community feedback and bugs.

    Steam
    Hotfix 1.08.5 - Jittery Movement Fixbug fix

    Fix for a condition where players could get into a jittery movement state after proning.

    Steam
    Map Variations for Operation Forrest and Quang Trinew content

    Adding support for Territories and Supremacy gamemodes to each map.

    Steam
    Hotfix 1.08.5 - Crash Fix on Huebug fix

    Potential fix for a crash that could happen on Hue.

    Steam
  27. 3 events
    Update VCRedist 2012 for Optimal Performancequality of life

    Players should ensure VCRedist 2012 is up to date to avoid issues.

    Steam
    Instructions for Verifying Game Cachequality of life

    Players are advised to verify local game cache in Steam to resolve issues.

    Steam
    Resolved EAC Launch Crash and Server Kick Issuesbug fix

    Easy Anti Cheat update addresses crashing on launch and server kick problems.

    Steam
  28. 1 event
    Launch/Join Server Issue with Easy Anti Cheatbug fix

    Players experiencing launch or join server issues are advised to verify game cache and update VCRedist 2012.

    Steam
  29. 2 events
    Fix for Weapon Bob Exploitbug fix

    Removed the ability for players to reduce their weapon bob while aiming down sights by changing their .ini configs.

    Steam
    Improved Hit Registrationbug fixMilestone

    Greatly reduced the likeliness that the clients weapon shots will not be registered by the server.

    Steam
  30. 24 events
    Adjusted M79 40mm Buckshot Round Soundsaudio

    Adjusted sound effects for the M79 40mm buckshot round.

    Steam
    Fixed Bandage Inventory IssuegameplayMilestone

    Fixed issue where using a bandage would not remove it from inventory.

    Steam
    Fixed Jeep Floating Issue on A SauotherMilestone

    Fixed floating Jeep issue on A Sau.

    Steam
    Fixed Quang Trifecta Achievement IssuegameplayMilestone

    Fixed issue where achievement unlocked on incorrect maps.

    Steam
    Increased Volume of Third Person Weapon Soundsaudio

    Volume of third person weapon sounds increased for all weapons.

    Steam
    Fixed Graphical Settings IssuegameplayMilestone

    Fixed issue allowing players to see enemies through walls.

    Steam
    Cu Chi Map Reinforcement Adjustmentsbalance change

    Removed reinforcements from both Southern and Northern teams.

    Steam
    Fixed Kick Notification Issueui ux

    Fixed issue where kicked players did not receive removal messages.

    Steam
    Fixed Exploit on Quang TriotherMilestone

    Fixed exploitable area allowing players to shoot into ARVN spawn.

    Steam
    Fixed Shadow Issue on Quang TriotherMilestone

    Fixed overly-dark shadows around Objective D.

    Steam
    An Lao Valley Map Balance Adjustmentsbalance change

    Reduced Southern Commander's ability limits and removed reinforcements.

    Steam
    Fixed Recon Plane Destruction IssuegameplayMilestone

    Fixed issue where Recon Plane took multiple shots to destroy.

    Steam
    Song Be Supremacy Map Reinforcement Adjustmentsbalance change

    Removed reinforcements from both Southern and Northern teams.

    Steam
    Fixed Light Emission Issue on A SauotherMilestone

    Fixed light emission issue from fire effects on A Sau.

    Steam
    Fixed End-of-Match Music Issueaudio

    Fixed issue where end-of-match music played twice.

    Steam
    Ninh Phu Map Balance Adjustmentsbalance change

    Reduced Southern Commander's ability limits and adjusted reinforcements.

    Steam
    Operation Forrest Map Reinforcement Adjustmentsbalance change

    Removed reinforcements from both Southern and Northern teams.

    Steam
    Adjusted BAR Slow-Fire Sound Effectsaudio

    Made BAR slow-fire sound effects consistent with fast-fire sounds.

    Steam
    Quang Tri Map Balance Adjustmentsbalance change

    Reduced Southern Commander's ability limits and removed reinforcements.

    Steam
    Remixed Third Person Weapon Soundsaudio

    Improved quality of third person weapon sounds to match first person sounds.

    Steam
    Song Be Map Balance Adjustmentsbalance change

    Reduced Southern Commander's ability limits and removed reinforcements.

    Steam
    Fixed Collision Issues on A SauotherMilestone

    Added missing collision to rock formation and other objects.

    Steam
    Adjusted AK-47 Firing Soundsaudio

    Adjusted AK-47 firing sounds to address community feedback.

    Steam
    Hue City Map Balance Adjustmentsbalance change

    Reduced Southern Commander's ability limits and removed reinforcements.

    Steam
  31. 6 events
    Multiplayer Campaign UpdategameplayMilestone

    The next big feature is the Multiplayer Campaign, set between 1965 to 1975, allowing teams to vote for factions.

    Steam
    Update 1.08.3 for Map Balancebug fix

    Update 1.08.3 is on the way to address map balance and other community concerns.

    Steam
    M113 Armored Personnel Carrier Comingnew contentMilestone

    The M113 Armored Personnel Carrier is on the way as the next vehicle, with new maps designed around it.

    Steam
    New Weapons Considerationnew content

    The Chinese Type 53 and various other weapons from different nations are being considered for addition.

    Steam
    One Handed Sprinting Returnsgameplay

    One handed sprinting is returning in update 1.09, looking better than ever for the Northern factions.

    Steam
    Keybind Changes Plannedgameplay

    Keybind changes are coming with 1.09, including updates for primary and secondary weapons, grenades, and equipment.

    Steam
  32. 2 events
    Audio Overhaul for Multiple Weaponsaudio

    Adjusted audio for M16, AK47, SKS, M14, DP-28, RPD, M60, MAT-49, PPSH-41, M3a1, Mosin, M40, XM21, M1911, TT33, M1917, L1A1, L2A1, Owen Gun, Claymore Explosion, and C4 Explosion.

    Steam
    Upcoming Fixes for Hit Registration and Movement Issuesbug fix

    Addressing community issues related to hit registration, movement/prone issues, and stats not saving in the next update.

    Steam
  33. 23 events
    M1 Garand Half-Reload Addedgameplay

    Added a half-reload feature to the M1 Garand based on community feedback.

    Steam
    M1918 BAR Charging Handle Correctiongameplay

    Corrected the charging handle on the M1918 BAR to no longer be spring loaded.

    Steam
    Points Display Kill Issue Fixedbug fix

    Fixed an issue where shooting down an A-1 Skyraider was incorrectly displayed as an 'F4 Phantom Kill'.

    Steam
    Scoreboard Widget Issue Fixedbug fix

    Fixed an issue where the scoreboard widget would overlap the mid-match UI.

    Steam
    Quang Tri Map Cover Addedbalance change

    Added cover to Quang Tri to prevent helicopters from killing NLF players at spawn.

    Steam
    M2 Carbine Bolt Lock Fixgameplay

    The bolt on the M2 Carbine now locks open when empty.

    Steam
    DShk Dismount Animation Delay Fixedbug fix

    Fixed a delay in the dismount animation for the DShk.

    Steam
    Ultra-Wide Monitor Menu Issue Fixedbug fix

    Fixed an issue where the 'Legacy Menu' option did not support ultra-wide monitors.

    Steam
    Fire Effect Clipping Issue Fixedbug fix

    Moved a fire effect that was clipping with terrain near Objective C.

    Steam
    Radioman Radio Issue Fixedbug fix

    Fixed an issue where the Commander couldn't use radios if the Radioman died.

    Steam
    Out of Bounds Performance Fixbug fix

    Fixed an issue causing performance loss due to the new 'Out of Bounds' arrow.

    Steam
    Weapon Audio Overhaulaudio

    An audio overhaul to various weapons for a more realistic experience.

    Steam
    M17 Gas Mask Clipping Issue Fixedbug fix

    Fixed clipping issues with the M17 Gas Mask and other headgear meshes.

    Steam
    Resort Map Adjustmentsbalance change

    Adjusted cover and spawn points on the Resort map based on community feedback.

    Steam
    A Sau Objective C Redesignbalance change

    Partially redesigned Objective C on A Sau based on community feedback.

    Steam
    M1A1 Thompson Open Bolt Firegameplay

    Changed the M1A1 Thompson to fire from an open bolt as per community feedback.

    Steam
    Floating Assets Fixedbug fix

    Fixed various floating assets across the map.

    Steam
    Trench Asset Drawing Issue Fixedbug fix

    Fixed an issue where a trench asset was drawn over a fire effect on A Sau.

    Steam
    Floating Screwdriver Removedbug fix

    Removed a floating screwdriver from A Sau.

    Steam
    End of Match Results Issue Fixedbug fix

    Fixed an issue where end of match results displayed incorrect winners.

    Steam
    A Sau Fall Through Ground Fixbug fix

    Fixed an area on A Sau where players could fall through solid ground.

    Steam
    Bunker Collision Issue Fixedbug fix

    Fixed collision issues on crates within a bunker on Objective D on A Sau.

    Steam
    ARVN Huey Character Model Fixbug fix

    Fixed an issue where ARVN door gunners would change to a US Army model upon death.

    Steam
  34. 7 events
    Animation Changes to Weaponsvisuals

    Animation changes to weapons based on community feedback.

    Steam
    Sound Improvements for Older Weaponsaudio

    Further sound improvements to older weapons to align them with newer additions.

    Steam
    Fix for Hitching Caused by Going Out of Boundsbug fix

    Addressing hitching issues when players go out of bounds.

    Steam
    Hit Detection Issuesbug fix

    Addressing hit detection problems reported by the community.

    Steam
    Investigation of Stats Not Savingbug fix

    Looking into reproduction cases related to stats not saving.

    Steam
    Movement Issues After Proningbug fix

    Investigating jitter issues that can occur after proning.

    Steam
    Map Balance Changes for Resort Gameplaybalance change

    Changes to Resort gameplay, opening up the flanks for landings and adding more cover on the beach.

    Steam
  35. 9 events
    Ongoing Performance Optimizationsperformance

    Continued efforts to optimize performance and stability for both clients and servers.

    Steam
    Factions and Gameplay Balancebalance change

    Plans to enhance the distinctiveness of existing factions and improve gameplay balance.

    Steam
    M113 APC Vehicle Additionnew content

    Focus on adding the M113 APC and exploring additional land-based vehicles.

    Steam
    Bot Support Considerationgameplay

    Plans to implement bot support for offline and online play, with options for server admins.

    Steam
    New Weapons for North Vietnamese Factionsnew content

    Plans to add more weapons for the PAVN and NLF factions, including older WW2 weapons and modern armaments.

    Steam
    Additional Maps in Developmentnew content

    Plans to add new maps and improve existing ones for better gameplay experience.

    Steam
    Distinct Faction Characteristicsgameplay

    Plans to make NLF and PAVN factions more unique in terms of weaponry and equipment, affecting team strategy.

    Steam
    Multiplayer Campaign DevelopmentgameplayMilestone

    Confirmation that a multiplayer campaign is in development, with plans for community testing.

    Steam
    Interactive Map Elementsgameplay

    Plans to allow players to control static elements on maps, enhancing team coordination.

    Steam
  36. 3 events
    Fix for Hit Registration and Weapon Accuracy Issuesbug fixMilestone

    Resolved issues with aiming caused by leaning, proning on rough terrain, and desynchronisation between client and server.

    Steam
    Rebalanced M1919A6 Recoilbalance change

    Increased recoil on the M1919A6 when not deployed with its bipod to better match player expectations.

    Steam
    Resolved 'Blacking Out' Bug When Shotbug fix

    Fixed the issue where the screen would temporarily darken when shot and injured but not killed.

    Steam
  37. 7 events
    Increased barrel heat rate of M1919A6balance change

    Increased the rate at which the M1919A6’s barrel heats up.

    Steam
    Fix for leaning hit registration issuebug fix

    Resolved a hit registration issue that could occur when a player was leaning.

    Steam
    Potential fix for rare hit registration issuebug fix

    Identified and addressed the cause of a more rare hit registration issue experienced by some players.

    Steam
    Fix for screen blackout when shotbug fix

    Resolved an issue causing a screen blackout that could occur when shot.

    Steam
    Increased recoil of M1919A6balance change

    Adjusted the recoil of the M1919A6 based on player feedback.

    Steam
    Fix for combined hit registration issuesbug fix

    Fixed a combination of issues that would worsen hit registration when prone or leaning.

    Steam
    Fix for prone hit registration issuebug fix

    Resolved a hit registration issue that could occur when a player was prone.

    Steam
  38. 19 events
    Fixed Client Crash Issuebug fix

    Resolved an issue where the client crashed upon closing the game through console commands.

    Steam
    Five New Weapons Addednew content

    New weapons include M1 Garand, M1-D Sniper, M1918 Bar, M1919 A6, and Thompson SMG.

    Steam
    New Audio Featuresaudio

    Added various audio effects including sounds for napalm, RPG projectiles, and player actions.

    Steam
    New ARVN Mapsnew contentMilestone

    Five brand-new maps including Quang Tri and A Sau for ARVN gameplay.

    Steam
    Double XP Event Until June 5thseasonal event

    Players can enjoy double XP until June 5th to celebrate the 1.08 Update.

    Steam
    Fixed Various Gameplay Bugsbug fix

    Multiple gameplay bugs fixed including issues with bipods, frame rate drops, and weapon handling.

    Steam
    Improved Leaning Systemgameplay

    Enhanced the leaning system with new camera animations, sounds, and weapon cant.

    Steam
    Main Menu Overhaului ux

    The main menu has been overhauled to display custom characters, allow customization within the menu, and introduce quick match functionality.

    Steam
    Audio Fixesbug fix

    Fixed various audio issues including helicopter firing sounds and menu music looping.

    Steam
    New Maps: A Sau and Quang Trinew contentMilestone

    Two new maps featuring famous ARVN battles: A Sau (Territories) and Quang Tri (Supremacy).

    Steam
    New Playable Faction: ARVNnew contentMilestone

    Players can now play as soldiers in the Army of the Republic of Vietnam (ARVN) faction.

    Steam
    New Out of Bounds Indicatorgameplay

    Added an indicator pointing back to the battlefield in the Out of Bounds display.

    Steam
    New Community Maps from Modding Contestnew contentMilestone

    Introduction of player-made maps: Firebase Georgina, Borderwatch, and Resort.

    Steam
    Map Collision and Performance Fixesbug fix

    Fixed collision, performance, and floating item bugs across all maps.

    Steam
    Changes to Bleeding and Bandaging Mechanicsgameplay

    Lowered the number of bandages to one and reduced the time to bleed out.

    Steam
    Adjusted Timer on Stock Mapsbalance change

    Territory maps now last 35 minutes and supremacy maps last 25 minutes.

    Steam
    Improved Character Lighting and Shadowingvisuals

    Character lighting and shadowing are now more consistent across maps.

    Steam
    New ARVN Weaponsnew contentMilestone

    Introduction of new weapons for the ARVN faction including M1 Garand, M1D Garand Sniper Rifle, and more.

    Steam
    Introduction of ARVN Factionnew contentMilestone

    The Army of the Republic of Vietnam (ARVN) is introduced as a new faction with fully voiced soldiers and new commander abilities.

    Steam
  39. 1 event
    Army of the Republic of Vietnam Faction Additionnew contentMilestone

    Introduction of the Army of the Republic of Vietnam faction in the Community Test Branch.

    Steam
  40. 10 events
    Additional Foley Soundsaudio
    Steam
    5 New Weaponsnew contentMilestone

    Includes M1 Garand, M1-D Garand Sniper, M1918 BAR, M1919A6 LMG, M1A1 Thompson SMG

    Steam
    2 New ARVN Mapsnew contentMilestone

    Territories - A Sau and Supremacy - Quang Tri

    Steam
    New Leaning Systemquality of life
    Steam
    New Quick Match Menuquality of life
    Steam
    New ARVN Factionnew contentMilestone
    Steam
    4 New Official Community Maps in Betanew content
    Steam
    Updated Main Menuquality of life
    Steam
    AI Development for Multiplayer Campaignai

    Experimental work on AI and new navmesh code is in development.

    Steam
    Official Community Map Ninh Phu Leaving Betanew content
    Steam
  41. 10 events
    Visual Improvements to Leaningquality of life

    Enhanced visual effects for leaning mechanics.

    Steam
    New Maps and Weapons in ARVN Updatenew contentMilestone

    Includes 2 new maps and 5 new weapons in the upcoming update.

    Steam
    Weapon Additionsnew content

    Added 11 new weapons including M1917 Revolver and PM Makarov.

    Steam
    Movement Improvementsgameplay

    Enhanced movement system with smoother mantling and reduced prone jittering.

    Steam
    Crash Reduction and Stability Increasebug fixMilestone

    Reduced crash numbers significantly, down 89% from the highest point.

    Steam
    Upcoming ARVN Faction Updatenew contentMilestone

    New faction, voice overs, character art, maps, and weapons coming on May 29th.

    Steam
    New Faction: Australian Forcesnew contentMilestone

    Introduced the complete Australian Forces with new maps and weapons.

    Steam
    Performance ImprovementsperformanceMilestone

    Implemented instanced rendering for smoother gaming experience.

    Steam
    Quick Match Systemquality of life

    Introduced a new quick match system for easier game access.

    Steam
    3D Positional VOIP Chatnew content

    Implemented a new communication system for players within vicinity.

    Steam
  42. 4 events
    Three Community Maps Added to Official Lineupnew contentMilestone

    Three community maps are transitioning to the official map list, set to be included in the upcoming 1.08 update.

    Steam
    Map: Highwaynew contentMilestone

    A map featuring varied terrain where players fight along national highway 14, expanding into jungle flanks.

    Steam
    Map: Resortnew contentMilestone

    A map where US Marines conduct a heli-borne attack to reclaim a resort town overrun by NLF fighters.

    Steam
    Map: Border Watchnew contentMilestone

    A map set in a farming village and river valley, featuring close and medium ranged combat between Australians and NLF.

    Steam
  43. 16 events
    Bonus XP Event Functionalityquality of life

    Added functionality to handle Bonus XP events without patching.

    Steam
    Tutorials Button Text Changeui ux

    Changed the text of the ‘Tutorials’ button to read ‘Boot Camp’.

    Steam
    HUD Improvementsui ux

    Enhanced readability of HUD elements and added new indicators.

    Steam
    Spinal Cord Critical Hit Zonegameplay

    New hit zone causing instant death when shot in the spine.

    Steam
    PAVN Role Loadouts Reworkedbalance change

    Changes to Scout and Sapper roles for better attacking capabilities.

    Steam
    Crash Fixes for Base Gamebug fix

    Fixed various client crash issues.

    Steam
    M1 and M2 Carbines Addednew content

    New weapon additions for both Northern and Southern factions.

    Steam
    Open Console Key Disabledquality of life

    The ‘open console’ key is disabled by default but can be re-enabled.

    Steam
    SDKFrontEnd Application Addednew content

    Allows users to upload items to the Steam Community page for RS2.

    Steam
    Updated Easy Anti Cheatother

    Updated to the newest version with stability and anti-crash features.

    Steam
    Map Fixesbug fix

    Fixed various issues across multiple maps including player stuck spots and visual glitches.

    Steam
    New Community Map - Ninh Phunew content

    First place winner of the mapping contest, developed with community mapper oakts.

    Steam
    Gameplay Fixesbug fix

    Fixed multiple gameplay issues including respawn penalties and artillery strikes.

    Steam
    Asian Language Support Addedlocalization

    Full game localization for Japanese, Korean, and Simplified Chinese.

    Steam
    Headshot Sound Fixaudio

    The headshot ‘ping’ sound no longer plays if the shot does not kill.

    Steam
    Audio Refinementsaudio

    Refinements to most in-game audio for guns, explosions, and effects.

    Steam
  44. 7 events
    1st Place Map: Jungle Raidnew contentMilestone

    Created by mapper Tyler, this map won the most votes and is praised for its fantastic look and balanced gameplay.

    Steam
    Prize-winning Mod: Green Army Mennew contentMilestone

    Created by modder Nitronik, this mod won a cash prize of $5,000.

    Steam
    3rd Place Map: Resortnew contentMilestone

    Created by mapper Juu, this map features a great concept and fun terrain use.

    Steam
    Honorable Mentions for New Mapsnew content

    Maps An Cuu Bridge, Lolo, Mau, Operation Valkyrie, Phan Cong, and Tay Ninh Province will receive cash prizes and be featured in-game.

    Steam
    3rd Place Map: Hoa Lunew contentMilestone

    Created by mapper IceFuse, this map is recognized for its gameplay balance and strong lighting effects.

    Steam
    Prize-winning Mod: Gameplay Overhaul Mutatornew content

    Created by modder Joe, this mod received a cash prize of $1,000.

    Steam
    2nd Place Map: Border Watchnew contentMilestone

    Created by mapper oakts, this map is noted for enjoyable gameplay and effective use of terrain features.

    Steam
  45. 2 events
    Fixed player model flickering issuebug fix

    Resolved an issue causing player models and objects to flicker in and out of visibility when using instanced rendering and graphical settings at Medium or lower.

    Steam
    Fixed player models and objects flickering issuebug fix

    Resolved an issue causing player models and objects to ‘flicker’ in and out of visibility when using instanced rendering and graphical settings at Medium or lower.

    Steam
  46. 9 events
    Introduction of M1 and M2 Carbinesnew contentMilestone

    The M1 carbine and M2 carbine will be added to the game, with the M1 available to NLF and M2 available to both US factions.

    Steam
    Gameplay Changes in 1.07 Updatebalance change

    The 1.07 update will include various gameplay changes.

    Steam
    Focus on Stability and Community Bugsbalance change

    The upcoming 1.07 update will address stability issues and top community bugs.

    Steam
    Focus on Stability Issues and Community Bugsbug fix

    The upcoming 1.07 update will address stability issues and top community bugs.

    Steam
    Addition of Critical Hit Zone: Spinegameplay

    A new critical hit zone has been added, allowing players to be downed in one hit if shot in the spine.

    Steam
    New Critical Hit Zone: Spinegameplay

    An additional critical hit zone has been introduced, allowing players to down opponents in one hit by targeting the spine.

    Steam
    ARVN Faction Planned for Future Updatenew contentMilestone

    The Army of the Republic of Vietnam (ARVN) is being developed as the next faction for the game, targeting the 1.08 build.

    Steam
    New Weapons: M1 and M2 Carbinesnew content

    The M1 carbine (semi-automatic) and M2 carbine (fully automatic) will be added to the game.

    Steam
    Introduction of ARVN Factionnew contentMilestone

    The Army of the Republic of Vietnam (ARVN) will be added as the next faction in the game.

    Steam
  47. 30 events
    End of 1.06 Double XP Periodbalance change

    Disabled the double XP period, resetting experience gains to usual values.

    Steam
    Squad Leaders artillery marker issuebug fix

    Resolved an issue where Squad Leaders clearing artillery markers would disable their team’s commander abilities.

    Steam
    Suppression by bullets behind coverbug fix

    Fixed an issue where players could be suppressed by bullets passing by them on the other side of solid cover.

    Steam
    Fixed server queue issuebug fix

    Resolved an issue preventing server members from entering their reserved slots.

    Steam
    Fixed suppression issuebug fix

    Players could be suppressed by bullets passing by them on the other side of solid cover.

    Steam
    Widened FOV for mounted weaponsquality of life

    Improved visibility for players using mounted weapons by widening the FOV.

    Steam
    Corrected dynamic shadows behaviorbug fix

    Fixed an issue causing dynamic shadows to appear incorrectly or move oddly near groups of players.

    Steam
    Points reward for destroying enemy spawn tunnelsbug fix

    Destroying enemy spawn tunnels now rewards points as intended.

    Steam
    Fixed spawn tunnel point rewardbug fix

    Destroying enemy spawn tunnels now rewards points as intended.

    Steam
    Artillery strikes targeting issue fixedbug fix

    Resolved an issue where players could break artillery strikes by targeting the sky from the Commander’s seat of the Loach.

    Steam
    Incorrect strike coordinates for commander abilitiesbug fix

    Fixed an issue causing commander abilities to be called in on incorrect coordinates under certain circumstances.

    Steam
    End of 1.06 Double XP Periodbalance change

    Disabled the double XP period and reset experience gains to usual values.

    Steam
    Fixed disarming traps HUD issuebug fix

    Bonus points earned by disarming traps would not appear on the HUD.

    Steam
    Fixed commander abilities failurebug fix

    Southern Commanders using the radio in the rear seat of the Loach could have abilities fail to trigger.

    Steam
    Fixed artillery marker clearing issuebug fix

    Squad Leaders clearing artillery markers would disable their team’s commander abilities.

    Steam
    Server queue reserved slots issuebug fix

    Fixed an issue with the server queue preventing members from entering their reserved slots.

    Steam
    Widened FOV for mounted weaponsquality of life

    Widened the FOV when using mounted weapons to improve visibility.

    Steam
    Fixed incorrect commander abilitiesbug fix

    Incorrect commander abilities could be called in after attempting to call in other abilities under certain circumstances.

    Steam
    Fixed incorrect strike coordinatesbug fix

    Commander abilities could be called in on incorrect coordinates under certain circumstances.

    Steam
    Fixed dynamic shadows issuebug fix

    Corrected dynamic shadows appearing incorrectly or moving oddly near groups of players.

    Steam
    Fixed map boundary exploitbug fix

    An exploit allowing players to escape a map’s boundaries using squad deployment tunnels has been fixed.

    Steam
    Map boundary escape exploit fixedbug fix

    Resolved an exploit allowing players to escape a map’s boundaries using squad deployment tunnels.

    Steam
    Fixed player model flickeringbug fix

    Resolved an issue causing player models to ‘flicker’ in and out of visibility with Instanced Rendering.

    Steam
    Fixed UI clipping issuesbug fix

    Resolved UI issues where the ‘pick up weapon’ prompt and ‘cannot exit helicopter’ prompt clipped with other HUD elements.

    Steam
    Fixed artillery strike targeting issuebug fix

    Resolved an issue where artillery strikes could be misdirected by targeting the sky from the Commander’s seat of the Loach.

    Steam
    Incorrect abilities called after attemptsbug fix

    Resolved an issue where incorrect commander abilities were called after attempting to call in other abilities.

    Steam
    Bonus points HUD display issuebug fix

    Fixed an issue where bonus points earned by disarming traps would not appear on the HUD.

    Steam
    Commander abilities failure in Loachbug fix

    Fixed an issue where Southern Commanders using the radio in the rear seat of the Loach could have abilities fail to trigger.

    Steam
    Fixed player model flickeringbug fix

    Resolved an issue causing player models to ‘flicker’ in and out of visibility when using Instanced Rendering.

    Steam
    UI clipping issues with promptsbug fix

    Fixed UI issues where the ‘pick up weapon’ prompt clipped with the Mantle icon and the ‘cannot exit helicopter’ prompt clipped with the Helicopter HUD.

    Steam
  48. 34 events
    Squad Leader Level Retention Issue Fixedbug fix

    Fixed an issue where Squad Leaders lower than Level 15 would retain their position after higher level players entered their squad.

    Steam
    Server Queue Kick Issue Fixedbug fix

    Fixed an issue where all players connected to a server would be kicked into the server queue following a map change.

    Steam
    Squad Leader Level Retention Issue Fixedbug fix

    Fixed an issue where Squad Leaders lower than Level 15 would retain their position after higher level players entered their squad.

    Steam
    Rendering Thread Client Crash Fixbug fix

    Fixed a rendering thread client crash that occurred when loading into custom maps or offline Training maps.

    Steam
    Abrupt Smoke Disappearance Fixbug fix

    Fixed an issue where smoke from smoke grenades would sometimes disappear abruptly for some players.

    Steam
    Reload Animation Tracking Improvementquality of life

    Reload animations now better track the stage at which Australian Forces weapons are reloaded.

    Steam
    Crash Fix for Lowest Graphics Settingbug fixMilestone

    Fixed an issue which caused players to crash when loading into maps on the lowest graphics setting.

    Steam
    DShK Muzzle Flash and Screen Shake Reductionbalance change

    Reduced the opacity of the muzzle flash and toned down the screen-shake when firing the DShK.

    Steam
    Crash Fix for Lowest Graphics Settingbug fix

    Fixed an issue which caused players to crash when loading into maps on the 'lowest' graphics setting.

    Steam
    Pistol Grip Animation Fixbug fix

    Fixed an animation issue where players would grip pistols with both hands while crouch-sprinting.

    Steam
    Rendering Thread Client Crash Fixbug fixMilestone

    Fixed a rendering thread client crash that occurred when loading into custom maps or offline Training maps.

    Steam
    DShK Muzzle Flash and Screen Shake Reductionbalance change

    Reduced the opacity of the muzzle flash and toned down the screen-shake when firing the DShK.

    Steam
    Abrupt Smoke Disappearance Fixedbug fix

    Fixed an issue where smoke from smoke grenades would sometimes disappear abruptly for some players.

    Steam
    Artillery Call Issue Fixedbug fix

    Fixed an issue where artillery would not be called after the team swap at the end of the first round in Supremacy and Territory matches.

    Steam
    Reload Animation Improvementquality of life

    Reload animations now better track the stage at which Australian Forces weapons are reloaded.

    Steam
    Megafont Display Fixbug fix

    The new ‘Megafont’ now displays properly in Squad Name and Role Vote text.

    Steam
    Smoke Grenade Behavior Fixbug fix

    Fixed an issue where the behavior of smoke from smoke grenades would not be properly replicated to players.

    Steam
    Helicopter Landing Slide Issue Fixedbug fix

    Fixed an issue where helicopters attempting to land would slide across the floor on their skids.

    Steam
    Explosive Ordinance Crash Fixbug fix

    Fixed a crash that occurred when killing players using the explosive ordinance on the Bushranger helicopter.

    Steam
    VOIP and Rally Marker UI Issue Fixedbug fix

    Fixed a UI issue where VOIP Broadcasting and ‘Rally Here’ icons would move erratically if placed behind the player.

    Steam
    Phantom Players in Server Queue Fixedbug fix

    Fixed an issue where the Server Queue would add ‘phantom’ players, making the queue appear longer than it actually was.

    Steam
    Megafont Display Fixbug fix

    The new ‘Megafont’ now displays properly in Squad Name and Role Vote text.

    Steam
    Team-Kill Kill-Feed Issue Fixedbug fix

    Fixed an issue where Team-kills would not show up in the kill-feed for the killer.

    Steam
    VOIP and Rally Marker UI Issue Fixedbug fix

    Fixed a UI issue where VOIP Broadcasting and ‘Rally Here’ icons would move erratically if placed directly behind the player.

    Steam
    Smoke Grenade Behavior Fixbug fix

    Fixed an issue where the behavior of smoke from smoke grenades would not be properly replicated to players.

    Steam
    Pistol Grip Animation Fixbug fix

    Fixed an animation issue where players would grip pistols with both hands while crouch-sprinting, causing arm clipping.

    Steam
    Wrong Announcer Line Audio Fixbug fix

    Fixed an audio issue where the wrong Announcer line would play when tickets have run out.

    Steam
    Helicopter Kill Crash Fixbug fixMilestone

    Fixed a crash which occurred when killing players using the explosive ordinance on the Bushranger helicopter.

    Steam
    Helicopter Landing Slide Issue Fixedbug fix

    Fixed an issue where helicopters attempting to land would slide across the floor on their skids.

    Steam
    Artillery Call Issue Fixedbug fix

    Fixed an issue where artillery would not be called after the team swap at the end of the first round in Supremacy and Territory matches.

    Steam
    Team-Kill Notification Fixbug fix

    Fixed an issue where Team-kills would not show up in the kill-feed for the killer.

    Steam
    Server Queue Kick Issue Fixedbug fix

    Fixed an issue where all players connected to a server would be kicked into the server queue following a map change.

    Steam
    Incorrect Announcer Line Audio Fixbug fix

    Fixed an audio issue where the wrong Announcer line would play when tickets have run out in Territory and Supremacy matches.

    Steam
    Phantom Players in Server Queue Fixedbug fix

    Fixed an issue where the Server Queue would add ‘phantom’ players, making the queue appear longer than it actually was.

    Steam
  49. 36 events
    Commander Abilities - Incorrect ability used on incorrect SL mark in certain situationsbug fix
    Steam
    Squad Leaders lower than level 15 keep position when higher level players enterbug fix
    Steam
    All connected players in server kicked into server queue after map travelbug fix
    Steam
    Dead Players are being kicked for Idling when Reinforcements are outbug fix
    Steam
    Clearing Arty marks by aiming at sky from Loach breaks strike locationbug fix
    Steam
    Crash on map travelbug fix
    Steam
    Smoke behaving differently for different players, and disappearing all at once for somebug fix
    Steam
    Crash produced by blowing up Players with Bushrangerbug fix
    Steam
    Server Queue adds phantom playersbug fix
    Steam
    Clearing Arty marks by aiming at sky from Loach breaks strike locationbug fix
    Steam
    Server Queue adds phantom playersbug fix
    Steam
    Helicopters attempting to land slide or slip across groundbug fix
    Steam
    When tickets have run out, TE and SU maps play wrong announcer trackbug fix
    Steam
    All connected players in server kicked into server queue after map travelbug fix
    Steam
    Server setting for delayed kill feed does not workbug fix
    Steam
    Commander Abilities - Incorrect ability used on incorrect SL mark in certain situationsbug fix
    Steam
    Teamkills no longer show up on kill feed for killerbug fix
    Steam
    Teamkills no longer show up on kill feed for killerbug fix
    Steam
    When tickets have run out, TE and SU maps play wrong announcer trackbug fix
    Steam
    Squad Leaders lower than level 15 keep position when higher level players enterbug fix
    Steam
    Odd Dynamic Shadow Behavior and flickering when many Players are nearbybug fix
    Steam
    Smoke behaving differently for different players, and disappearing all at once for somebug fix
    Steam
    Crashes on Launchbug fixMilestone
    Steam
    Players crashing on 'Lowest' Settings when opening mapsbug fix
    Steam
    Crashes on Launchbug fixMilestone
    Steam
    Crash produced by blowing up Players with Bushrangerbug fix
    Steam
    Arty Attacks Break After Team Swapbug fix
    Steam
    Server setting for delayed kill feed does not workbug fix
    Steam
    Helicopters attempting to land slide or slip across groundbug fix
    Steam
    Spawn Tunnel Exploitbug fix
    Steam
    Players crashing on 'Lowest' Settings when opening mapsbug fix
    Steam
    Spawn Tunnel Exploitbug fix
    Steam
    Odd Dynamic Shadow Behavior and flickering when many Players are nearbybug fix
    Steam
    Dead Players are being kicked for Idling when Reinforcements are outbug fix
    Steam
    Arty Attacks Break After Team Swapbug fix
    Steam
    Crash on map travelbug fix
    Steam
  50. 2 events
    Rollback of hotfix 1.06.2bug fix

    Reverted to version 1.06.1 due to issues introduced in hotfix 1.06.2.

    Steam
    Rollback of hotfix 1.06.2bug fix

    Reverted to version 1.06.1 due to a bug introduced in 1.06.2.

    Steam
  51. 10 events
    Fix for crash from FFAL rocket firebug fix

    This update contains a potential fix for a crash caused by FFAL rocket fire from Bushranger or Cobra helicopters.

    Steam
    Crouch/camera issue investigationbug fix

    Reports indicate that the crouch/camera issue may have returned, and the team is looking into it.

    Steam
    Additional Stability Issuesbug fixMilestone

    Addressing various crashes and stability issues, prioritizing those causing significant problems.

    Steam
    Settings Not Saving on Some Serversbug fix

    Investigating issues with several settings not saving or behaving as intended on some servers.

    Steam
    Fix for crash from FFAL rocket firebug fix

    This update contains a potential fix for a crash caused by FFAL rocket fire from Bushranger or Cobra helicopters.

    Steam
    Shadows Flickering Issuebug fix

    Working on a fix for shadows flickering for some clients; a workaround is to set shadow settings to low.

    Steam
    Settings Not Saving on Some Serversbug fix

    Investigating issues with several settings not saving or behaving as intended on some servers.

    Steam
    Crouch/camera issue investigationbug fix

    Reports indicate that the crouch/camera issue may have returned, and the team is looking into it.

    Steam
    Shadows Flickering Issuebug fix

    Working on a fix for shadows flickering for some clients; a workaround is to set shadow settings to low.

    Steam
    Additional Stability Issuesbug fixMilestone

    Addressing various crashes and stability issues, prioritizing those causing significant problems.

    Steam
  52. 4 events
    Movement/Camera Issue Fixbug fix

    Addresses a movement/camera issue that was introduced with version 1.06.

    Steam
    Megafont Package Implementationui ux

    Megafont package is now used in the Skirmish pre-game screen and map voting screens.

    Steam
    Megafont package implemented in Skirmish pre-game and map voting screensui ux
    Steam
    Fix for movement/camera issuebug fix

    Addresses a movement/camera issue that was introduced with version 1.06.

    Steam
  53. 14 events
    3D VOIP Improvementsaudio

    Improvements to 3D VOIP to enhance communication experience.

    Steam
    Modding Contest Round 2 Submissionsmodding

    Announcement of the second round of the Rising Storm 2 modding contest with a collection of maps and mods available.

    Steam
    Modding Contest Round 2 Submissionsmodding

    Announcement of the second round of modding contest submissions with links to content.

    Steam
    Improvements to 3D VOIP in 1.06 Updateperformance

    Enhancements to 3D VOIP to make them more fun.

    Steam
    Gameplay Improvements in 1.06 UpdategameplayMilestone

    Higher thresholds for Suppression, level requirements for leadership roles, and improved radioman UI.

    Steam
    Community Servers for Modding Contest Contentnetwork

    Announcement of two community servers in Atlanta and Frankfurt for running modding contest content.

    Steam
    Improved Damage ModelgameplayMilestone

    Enhancements to the damage model for better gameplay experience.

    Steam
    Gameplay Elements Rework in SkirmishgameplayMilestone

    Reworking of gameplay elements in Skirmish mode as part of the upcoming update.

    Steam
    Upcoming 1.06 Update Featuresquality of lifeMilestone

    The 1.06 update will include server queue, reworked gameplay elements in Skirmish, improved Damage Model, and more.

    Steam
    Addressing Outstanding Bugsbug fix

    Focus on fixing many outstanding bugs in the upcoming update.

    Steam
    Radioman UI Improvementsui ux

    Enhancements to the radioman UI for better interaction with the commander.

    Steam
    Addressing Outstanding Bugs in 1.06 Updatebug fix

    The upcoming update aims to address many outstanding bugs.

    Steam
    Higher Suppression Thresholdsgameplay

    Increased thresholds for suppression effects in gameplay.

    Steam
    Upcoming 1.06 Update Featuresquality of lifeMilestone

    Quality of Life improvements including server queue, gameplay reworks, damage model improvements, and more.

    Steam
  54. 12 events
    New Command Channel for communicationui ux
    Steam
    New Skirmish Map - SK-Riversidenew contentMilestone
    Steam
    New TE Map - Operation Forrestnew contentMilestone
    Steam
    Additional crash fixesbug fix
    Steam
    Changes to Skirmish roles and weapon availabilitygameplay
    Steam
    New Command Channel for communicationui ux
    Steam
    Changes to Positional VOIP functionalityui ux
    Steam
    Changes to Skirmish roles and weapon availabilitygameplay
    Steam
    New TE Map - Operation Forrestnew contentMilestone
    Steam
    New Skirmish Map - SK-Riversidenew contentMilestone
    Steam
    Changes to Positional VOIP functionalityui ux
    Steam
    Additional crash fixesbug fix
    Steam
  55. 5 events
    Proximity Chat Default Setting Correctiongameplay

    Proximity chat will not be defaulted to team only; server operators can choose to restrict Positional VOIP to their own team.

    Steam
    Positional VOIP Configuration Fixbug fix

    The setting for Positional VOIP has been fixed in the config files for servers and is now exposed in webadmin.

    Steam
    Proximity Chat Default Setting Correctiongameplay

    Server Operators can now restrict Positional VOIP to team only, with settings fixed in config files and exposed in webadmin.

    Steam
    Fix for common crash on game launchbug fixMilestone

    Resolved the most common crash issue that occurred when launching into the game.

    Steam
    Fix for Common Crash on Launchbug fixMilestone

    Resolved the most common crash that occurred when launching into the game.

    Steam
  56. 16 events
    Adjusted Player Abdomen Damage Modelbalance change

    Higher caliber rifle rounds can now reliably down a player hit in the abdomen, with mid caliber rounds tweaked for consistency.

    Steam
    Reintroduction of Paperdoll UI Elementui ux

    Players can now see where their player model has been shot.

    Steam
    New Command Chat Channel for Leadersgameplay

    Commanders and Squad Leaders can now interact in a dedicated chat channel without cluttering the team chat.

    Steam
    Positional VOIP Settings for Server Operatorsnetwork

    Server Operators can restrict Positional VOIP to their own team, with fixes in config files and webadmin.

    Steam
    Wave Based Spawn System for Skirmishgameplay

    A switch to a wave based spawn system for Skirmish mode is in development.

    Steam
    Reintroduction of Paperdoll UI Elementui ux

    Players can now see where their player model has been shot.

    Steam
    Adjusted Player Abdomen Damage Modelbalance change

    Higher caliber rifle rounds can now reliably down a player hit in the abdomen, with mid caliber rounds tweaked for consistency.

    Steam
    Automatic Switch to Proximity Chatother

    Team communication automatically switches to Proximity Chat when players are close, reverting back when they move away.

    Steam
    Server Queue System Under Developmentsystem

    Players may queue to join servers their friends are in, with server members able to skip the queue.

    Steam
    New Command Chat Channel for Leadersother

    Commander and Squad Leaders can now interact in a dedicated Command chat channel.

    Steam
    New Skirmish Map Variants and Match Sizesnew content

    Two new skirmish map variants and new default match sizes (12 and 24) are being tested.

    Steam
    New Skirmish Map Variants and Match Sizesnew content

    Two new skirmish map variants and new default match sizes (12 and 24) are being tested.

    Steam
    Wave Based Spawn System for Skirmishgameplay

    A switch to a wave based spawn system for Skirmish mode is being developed.

    Steam
    Automatic Switch to Proximity Chatgameplay

    Team communication automatically switches to Proximity Chat when players are close, reverting back when they move away.

    Steam
    Positional VOIP Settings for Server Operatorsnetwork

    Server Operators can restrict Positional VOIP to only their own team, with fixes in config files and webadmin.

    Steam
    Server Queue System in Developmentsystem

    Players may be able to queue to join servers their friends are in, with server members skipping the queue.

    Steam
  57. 8 events
    Fix for map opening crashbug fix

    A fix has been found for a crash that occurs when attempting to open any map, planned for hotfix release.

    Steam
    Fix for Map Opening Crashbug fix

    A fix has been found for a crash that occurs when attempting to open any map, set to be released as a hotfix.

    Steam
    Investigation of launch crashbug fix

    The launch crash issue is still under investigation, with an updated code released on the Community Test Branch.

    Steam
    Phase 2 of Map and Mod Contestseasonal event

    Entry time for Phase 2 of the map and mod contest is approaching, with entry forms to be released soon.

    Steam
    Ongoing Investigation of Launch Crashbug fix

    The launch crash issue is still under investigation, with an attempt at fixing it released on the Community Test Branch.

    Steam
    Updated game roadmapchanges

    The game’s roadmap has been updated to indicate plans for the year, including 6 major updates.

    Steam
    Updated Game Roadmapchanges

    The game’s roadmap has been updated to indicate plans for the year, including 6 major updates.

    Steam
    Phase 2 of map and mod contestseasonal event

    Entry time for Phase 2 of the map and mod contest is approaching, with entry forms to be released soon.

    Steam
  58. 8 events
    New TE Map - Operation Forrestnew content
    Steam
    New TE Map - Operation Forrestnew content
    Steam
    Changes to Skirmish roles and weapon availabilitygameplay
    Steam
    New Skirmish Map - SK-Riversidenew content
    Steam
    Potential fix for crash on launchbug fix
    Steam
    Changes to Skirmish roles and weapon availabilitygameplay
    Steam
    New Skirmish Map - SK-Riversidenew content
    Steam
    Potential fix for crash on launchbug fix
    Steam
  59. 6 events
    Rising Storm 2 Mod Contest - Round 2 Date Changesseasonal event

    Submission deadline extended to February 5th, final judging concluded by February 15th.

    Steam
    Upcoming QoL Fixes in Community Test Branchquality of life

    Quality of life fixes are planned for release in the Community Test Branch soon.

    Steam
    Rising Storm 2 Mod Contest - Round 2 Date Changesseasonal event

    Deadline submission will be February 5th with final judging concluded by February 15th.

    Steam
    Launch Crash Issue Under Investigationbug fixMilestone

    The team is prioritizing a launch crash issue affecting players, with additional logging added to help identify the cause.

    Steam
    Upcoming QoL Fixes in Community Test Branchquality of life

    QoL fixes are coming to the Community Test Branch soon.

    Steam
    Launch Crash Issue Under Investigationbug fixMilestone

    The team is prioritizing a launch crash issue affecting players and is working on debugging it.

    Steam