What changed in Rising Storm 2: Vietnam in 2018
614 updates · 82 main milestones · Jan 5, 2018 to Dec 13, 2018
- 1 eventFix for Spanish language crashbug fix
Resolved a localization issue causing crashes for clients with Spanish language selected after the 1.2.3 update.
Steam - 1 eventFix for Blocking Volumes Tool in SDKbug fix
Resolved an issue preventing Level Designers from creating new Blocking Volumes in their maps.
Steam - 8 events12 New Seasonal Achievementsnew content
Complete new achievements added for the Christmas event.
SteamGreen Army Men Christmas Event Launchseasonal eventMilestoneParticipate in the new Christmas-themed event featuring plastic toy soldiers.
SteamFix for Out of Sync Custom Content Errorbug fixResolved an issue causing out of sync errors with custom content in the workshop.
SteamNew Christmas-themed Mapnew contentExplore a new map designed for the Green Army Men Christmas event.
SteamUnlockable XMAS US Helmetnew contentEarn a special seasonal M1 helmet by participating in the event.
SteamOutdated Localization Files IssuelocalizationPlayers may encounter incorrect text due to outdated localization files from the original Green Army Men mod.
Steam - 17 eventsPer-Class Customization Actively Worked Onquality of life
Per-class customization is being actively worked on, though it is a massive feature.
SteamBlack April Map Polish and Gameplay ChangesgameplayMilestoneBlack April will include polish to map-specific art assets and gameplay changes.
SteamOld RO/RS Community Maps Considered for ReturngameplayThe team is looking at bringing back old community favorite maps.
SteamFuture Customization Options Consideredquality of lifeDifferent types of customization for vehicles, weapons, and squad tunnels are being considered.
SteamCampaign Balance Issues Being AddressedgameplayMilestoneThe team is currently looking at major campaign balance issues.
Steam9K32 Strela Weapon Needs More Timenew contentThe 9K32 Strela is under development and needs more time.
SteamParty System for Friends ConsideredgameplayA party system for friends is on the list of new features to consider.
SteamInclusion of M113 for Level DestructiongameplayThe M113 may be included for level destruction mechanics.
SteamSkirmish Updates Under ConsiderationgameplayThere are tasks under consideration to update Skirmish gameplay.
Steam - 19 eventsFixed DSHK Pickup Issuebug fix
Fixed an issue where players would be unable to pick up placeable DSHKs from resupply points due to inventory weight limits.
SteamFixed M2 Browning Silent Firing Issuebug fixFixed an issue where firing the M2 Browning using the middle mouse button in semi-automatic would be silent.
SteamFixed M2 Browning Reload Animation Issuebug fixFixed an issue with the M2 Browning’s reload animation where a single bullet would appear on the empty ammo box before being replaced.
SteamFixed Ingame Shop Display Issuebug fixFixed an issue which caused the ingame cosmetics/DLC shop to display incorrectly.
SteamFixed VNTE-Mekong Fire Damage Issuebug fixFixed an issue where tiny fires would hurt players who moved near them.
SteamFixed Crouching Stutter Issuebug fixFixed an issue where crouching while aiming down sights could cause the player’s weapon to appear to stutter slightly.
SteamMP40 Audio ChangesaudioAdjusted the third person firing sounds for the MP40, reducing volume and remixing the audio for players hearing the weapon fire at range.
SteamHo Chi Minh Trail ChangesgameplayAdjusted the Ho Chi Minh trail to affect players waiting in the deployment queue, reducing spawn timer for all players on the Northern team and halving resupply point cooldown timer.
SteamFixed M2 Browning Full-Reload Animation Issuebug fixFixed an issue where performing a full-reload of the M2 Browning caused the player’s right hand to jerk unexpectedly during the animation.
SteamFixed DSHK Despawn Issuebug fixFixed an issue where placeable DSHKs would not despawn as intended if a player was killed while using it rather than manually dismounting.
SteamFixed DSHK Sway Issuebug fixFixed an issue where the placeable DSHK would appear to ‘sway’ after a player had mounted the HMG.
SteamFixed Muffled Gunshots Issuebug fixFixed an issue where gunshots would sound muffled if the player firing their weapon was partially obscured by cover.
SteamFixed Mosin Nagant and M40 Shell Eject Sizebug fixFixed an issue where the Mosin Nagant and M40 both had incorrectly sized shell ejects.
SteamFixed VNTE-Mekong Smoke Grenade Issuebug fixFixed an issue on Mekong where smoke grenades would not spread as intended.
SteamFixed Weapon Bob Issuebug fixFixed an issue where ‘weapon bob’ would cause unnatural and exaggerated movement or ‘flickering’ during moments of low performance.
SteamAdded Lamp Asset to VNTE-Mekongbug fixAdded a lamp asset to a point light which had been added to the level with no apparent light source.
SteamFixed VNTE-Mekong Mantle Issuebug fixFixed several areas across the map where players could mantle out of bounds or become stuck in rocks.
SteamFixed Pointmen Trap-Sight Abilitybug fixFixed an issue where Southern Forces Pointmen would not be able to use their trap-sight ability to detect Fougasse mines.
SteamAdded Missing Light Source to VNTE-Mekongbug fixAdded a missing light source to a lamp asset which had an emissive (glowing) texture.
Steam - 14 eventsAnimation and Collision Fixesbug fix
Fixed various issues with animations and collisions in gameplay.
SteamNew Weapons: MP40, RPD 200 Round Belt, Deployable DShK, Fougasse Mine, M2 Browningnew contentMilestoneIntroduction of new weapons for players including the MP40 and a deployable DShK.
SteamServer Browser Filtering Fixbug fixFixed server browser not filtering out campaign mode correctly.
SteamQuick Match Function Fixbug fixResolved issue where Quick Match searched for campaign servers incorrectly.
SteamAudio Occlusion ImplementationaudioAdded audio occlusion to enhance sound realism based on environment.
SteamTexture Sharpness UpdatevisualsApplied a sharpen filter on almost all textures to enhance detail and appearance.
SteamRemastered Maps: Mekong and Dong Hanew contentMilestoneRelease of remastered versions of fan-favorite maps from Red Orchestra 2/Rising Storm.
SteamMap Balancing Adjustmentsbalance changeAdjusted round timers and ticket counts for Mekong and Dong Ha maps.
SteamOptimization RolloutperformanceMilestoneIncreased performance across the board based on community feedback and internal review.
SteamNew Character Headsnew contentAdded six new character heads for North Vietnamese and US forces.
Steam - 5 events
- 4 events
- 17 eventsAdded Audio Occlusionaudio
Added audio occlusion to ensure sounds are affected by their environment.
SteamUpdated Maps for PerformancevisualsUpdated all maps with optimizations including turning off dynamic shadows and adjusting cull distances.
SteamNew Weapons Addedbalance changeMilestoneIntroduced new weapons including MP40, RPD - 200 Round Belt Variant, Deployable DSHK, and Fougasse Mine.
SteamReduced Overdraw of Gameplay EffectsvisualsReduced overdraw added to the scene by gameplay related effects like impacts and explosions.
SteamCommunity Performance Test FocusperformanceThe focus of the Community Performance Test is to test the effectiveness of changes made to aid players with poor performance.
SteamOptimized Muzzle Flash EffectsvisualsOptimized muzzle flash effects to have less draw calls and overdraw when firing weapons.
SteamOptimized Shell Eject EffectsvisualsShell ejects now use a normal mesh emitter instead of PhysX fluid emitters to reduce hitches.
SteamTexture OptimizationsvisualsAdded option for texture pool size, fixed large uncompressed textures, and reduced mipmaps being streamed.
SteamRefinements to Cull Distance SettingsvisualsFixed distances that were too short and made culling more aggressive for other objects.
SteamNew LODs for Art ElementsvisualsSeveral art elements now display LODs with lower poly-counts at distance, including various weapons and vehicles.
SteamReduced Overdraw of Level Placed EffectsvisualsReduced overdraw of level placed effects like smoke and dust.
SteamReduced Collision Calculations for ParticlesvisualsReduced number of particles using collision calculations.
SteamIncreased Threshold for Instanced RenderingvisualsIncreased threshold for static meshes to be considered for Instanced Rendering on some maps.
SteamReduced Vertex Shader ComplexityvisualsReduced vertex shader complexity on small foliage objects like ivy and rice paddies.
SteamFixed Log Error Related to Dynamic Actorbug fixFixed a log error related to a dynamic actor that had no collision.
SteamSignificantly Reduced Hitching from Smoke GrenadesvisualsSignificantly reduced the hitching caused by having many Smoke Grenades spawned in the world.
Steam - 15 eventsAbility to Restrict Attacking Team Per-Mapgameplay
Mappers can now set which teams may attack or defend on their maps to avoid unwinnable scenarios.
SteamFixed Vote Kick Menu Update Issuebug fixResolved an issue where the new Vote Kick Menu could fail to update after a second vote.
SteamXP Bonus for Winning Teams Adjustedbalance changeBoth winning and losing teams will now receive a bonus of 150 XP, equalizing the XP gain.
SteamFixed Canberra Bombing Run Cooldown Issuebug fixResolved an issue where cancelling a Canberra Bombing Run would incorrectly trigger cooldown for Napalm ability.
SteamNew Default Settings for Campaign Serversbalance changeBalance Teams is now on by default when Campaign is running, with a maximum player count difference of 2.
SteamFixed Battlechatter Ethnicity Issuebug fixResolved an issue where players' battlechatter played as a different ethnicity than selected in Character Customization.
SteamFixed Trap Planting Issue on VNSU-QuangTribug fixResolved an issue where players were unable to plant traps on wet, muddy terrain.
SteamFixed Role Display Issue on Serversbug fixFixed an issue where servers displayed a role as ‘full’ despite available slots during team reversals.
SteamAttacker Role Loadouts for PAVN in Campaignnew contentAttacker role loadouts for the PAVN now apply in Campaign matches, enhancing offensive capabilities.
SteamIncreased Campaign Information AwarenessgameplayAdded ongoing Multiplayer Campaign information accessible from the escape menu and during mid-battle joins.
SteamFixed Visibility Issue with US Helmetsbug fixResolved an issue where players could not see new brown US helmets when playing online.
SteamAdditions to Server Info-Boxui uxNew information added to the server info-box including round limits, ping limits, and voting options.
SteamFixed Campaign Vote Screen Issuebug fixResolved an issue where the Campaign ‘Attack/Defend’ vote screen displayed incorrect vote counts.
SteamCampaign Role Loadouts Adjusted for NLFgameplayAdded SKS and two WW2-era machine guns to NLF roles, and new magazine variants for ARVN soldiers.
SteamFixed Voting Time Issue During Campaign Eventsbug fixFixed an issue where voting during Campaign Events could be cut short.
Steam - 16 eventsFixed Vote Kick Menu Update Issuebug fix
Fixed an issue where the new Vote Kick Menu could sometimes not update if a second vote was cast.
SteamAttacker Role Loadouts for PAVN in Campaignnew contentThe ‘Attacker’ role loadouts for the PAVN now apply in Campaign matches.
SteamFixed Trap Planting Issue on VNSU-QuangTribug fixFixed an issue where players were unable to plant traps on wet, muddy terrain.
SteamFixed Voting Cut Short Issuebug fixFixed an issue where Voting during Campaign Events could be cut short.
SteamShake and Bake Double XP Weekend Eventseasonal eventStarting this afternoon, Rising Storm 2: Vietnam will be starting a Shake and Bake Double XP Weekend event.
SteamCampaign Role Loadout Changes for NLFbalance changeChanges to role loadouts for the Northern Liberation Front including new weapons.
SteamAdditions to the Server Info-Boxui uxAdded various information to the server info-box on the server browser.
SteamXP Bonus for Winning Teamsbalance changeBoth winning and losing teams will now receive a bonus of 150 XP.
SteamIncreased Campaign Information AwarenessgameplayAdded information pertaining to ongoing Multiplayer Campaigns accessible from the escape menu.
SteamFixed Canberra Bombing Run Cooldown Issuebug fixFixed an issue where cancelling a Canberra Bombing Run would cause the Napalm commander ability to enter cooldown.
SteamAbility to Restrict Attacking Team Per-Map in Campaignnew contentMappers can now determine which teams may be allowed to play on Attack or Defense in a round of campaign.
SteamFixed Role Display Issue on Serversbug fixFixed an issue where servers could display a role as ‘full’ when slots were remaining.
SteamFixed Combat Power Calculation Issuebug fixFixed an issue where losing a round of Campaign with ‘Search and Destroy’ active caused more Combat Power to be subtracted than expected.
SteamFixed Visibility Issue with US Helmetsbug fixFixed an issue where players could not see new brown US helmets when playing online.
SteamNew Default Settings for Campaign Serversbalance changeBalance Teams is now on by default when Campaign is running with a maximum difference in player count forced to 2.
SteamFixed Campaign Vote Screen Issuebug fixFixed an issue where the Campaign ‘Attack/Defend’ vote screen would display as 255 votes to the defenders.
Steam - 4 eventsCampaign Pause for Team Balancinggameplay
If the team difference exceeds 2, the campaign will pause and ask players to help balance teams for an XP bonus.
SteamNew Default Team Balance Settingsbalance changeBy default, the settings to balance teams will be on, with a max difference set to 2.
SteamRemoval of XP Bonus for Winning Campaignbalance changeTeams will no longer receive an XP bonus for winning the campaign to prevent unbalancing.
SteamNew Weapons for NLF and ARVNnew contentAddition of BAR and 1919A6 for NLF, and 30 round M16’s and XM-177’s for ARVN.
Steam - 11 eventsTeam Selection Voting Issue Fixedui ux
Fixed an issue where players who hadn’t selected a team could vote on which army to attack during Campaign Voting sequences.
SteamCampaign Timeline Year Display Issue Fixedui uxFixed an issue where the current year on the timeline would disappear if your team lost the Campaign through running out of CP.
SteamIncreased Smoke Grenade Classes for Attackersbalance changeIncreased the number of Scout and Pointman roles available to Attackers on certain maps during Campaign play.
SteamTooltip Added for Texture Streaming Optionsui uxAdded a tooltip to explain the new Texture Streaming options in the Graphics Settings menu.
SteamVote Kick System Cooldown Addedquality of lifeAdded a cooldown to kick voting to prevent abuse of the vote kick system.
SteamCampaign UI Chatbox Overflow Fixedui uxThe Campaign UI Chatbox no longer overflows below the text input box, and the font size has been reduced.
SteamDefault Territory Reset Issue Fixedui uxFixed an issue where resetting territories to Default in WebAdmin caused incorrect or non-existent maps to appear.
SteamVote Kick Initiator Name Displayedquality of lifeKick votes are no longer anonymous by default, showing the name of the person who initiated the vote.
SteamIngame Music Playback Issue Fixedbug fixFixed an issue that caused the ingame music to stop playing.
SteamVote Kick Notification for Targeted Playersquality of lifePlayers are now informed of the name of the instigator and the reason for the vote to kick if a vote has been started against them.
SteamCampaign Map UI Information Display Fixedui uxFixed an issue where the Campaign Map UI could display incorrect or outdated information if a client connected during Campaign Voting.
Steam - 24 eventsLaunch of Multiplayer Campaign Modenew contentMilestone
A new tactical mode where players decide the fate of the Vietnam War through battles and strategic decisions.
SteamAK-47 Variant Changesbalance changeAKM variant removed from NLF and reduced horizontal recoil for Type 56.
SteamResource Availability Indicator AddedgameplayAn indicator now displays available resources and technology for each period of the war.
SteamHighway 14 Map Addednew contentMilestoneHighway 14 officially added to the map rotation, still in Beta.
SteamAudio Remix and ImprovementsaudioRemixed audio for better directionality and increased volume for environmental sounds.
SteamSquad Tunnel Placement Changesbalance changeSquad tunnels can now be placed on more surface types with longer digging times on hard surfaces.
SteamMap-Specific Bug Fixesbug fixFixed various issues on specific maps, including player collision and visual errors.
SteamCampaign Bugs Fixedbug fixFixed several bugs related to Campaign mode, including localization issues.
SteamNLF Role Changesbalance changeChanges to NLF roles to reflect guerilla nature, including new weapon additions and removals.
SteamSniper Rifle Sway Reductionbalance changeReduced sway on all Sniper Rifles, especially SVD and XM21.
SteamC4 Explosion PFX UpdatevisualsUpdated C4 explosion particle effects to better match blast radius.
SteamImproved Campaign Victory MessaginggameplayVictory conditions now appear on the Campaign end screen.
SteamShotgun Movement Speed Increasebalance change40% increase in ADS movement speed for M37 Riot Shotgun and Sawn-off IZH shotgun.
SteamMachine Gun Recoil and Suppression Power Adjustmentsbalance changeReduced recoil when using bipods and increased suppression power from 20 to 25.
SteamTrap Placement Adjustmentsbalance changeEasier placement of traps and decreased thickness of Tripwire Trap wire.
SteamEnd-of-Campaign Cinematics PlannedgameplayFuture updates will include cinematics for the winning team at the end of the Campaign.
SteamXP Bonus for Campaign ParticipationgameplayPlayers completing more than 6 rounds in Campaign receive a bonus of 250xp, with an additional 500xp for winning team members.
SteamVarious Gameplay Bug Fixesbug fixFixed multiple gameplay issues affecting various mechanics and UI.
SteamReinforcement Balancing Adjustmentsbalance changeTweaked reinforcement numbers for various maps to improve balance.
SteamCommander and Spectator Chat Color Changeui uxChanged chat colors to prevent confusion between Commander and Spectator messages.
SteamM1 and M2 Carbine Recoil Reductionbalance changeReduced horizontal recoil and sight misalignment for M1 and M2 Carbines.
SteamWeapon Recoil Adjustmentsbalance changeIncreased recoil reduction for supported stances and resting weapons.
Steam - 16 eventsSniper Rifle Sway Bug Fixbug fix
Fixed a bug causing sniper rifles to have excessive sway from suppression and stamina loss.
SteamImproved Campaign Victory Messagingquality of lifeVictory conditions now appear on the Campaign end screen.
SteamHUD Improvements for Campaign Mapui uxHUD now hides when the Campaign map is visible to reduce visual clutter.
SteamXP Bonus for Campaign Participationbalance changePlayers completing more than 6 rounds in Campaign receive a 250xp bonus, with an additional 500xp for winning.
SteamReinforcement Balancing Adjustmentsbalance changeTweaked reinforcement numbers for various maps to improve balance.
SteamAudio Directionality ImprovementsaudioRemixed audio for better directionality and increased volume for environmental sounds.
SteamWeapon Recoil Adjustmentsbalance changeIncreased recoil reduction for supported stances and resting weapons.
SteamVarious Gameplay Bug Fixesbug fixFixed multiple issues affecting gameplay mechanics and player experience.
SteamHighway 14 Map Releasenew contentMilestoneHighway 14 officially added to the map rotation, featuring extensive objectives.
SteamIntroduction of Multiplayer Campaign Modenew contentMilestoneA deep, tactical mode where players choose sides and vote on tactical decisions to influence the outcome of the Vietnam War.
SteamCommander and Spectator Chat Color Changeui uxChanged chat colors for better clarity between Commander and Spectator messages.
SteamEnd-of-Campaign Cinematics PlannedgameplayCommunity feedback led to plans for end-of-Campaign cinematics in future patches.
SteamMAT-49 SMG Reload Time Decreasebalance changeDecreased reload time of the MAT-49 SMGs by 0.66 seconds.
SteamM1 and M2 Carbine Recoil Reductionbalance changeReduced horizontal recoil and sight misalignment for M1 and M2 Carbines.
Steam - 1 eventMultiplayer Campaign Preview Buildnew contentMilestone
First preview build of update 1.1 with Multiplayer Campaign is now live on the Community Test Branch.
Steam - 11 eventsRelease of Highway 14 Mapnew contentMilestone
Highway 14 is now officially part of the map rotation, featuring extensive objectives and gameplay.
SteamDual Facial Accessoriesquality of lifePlayers can now wear two facial accessories simultaneously.
SteamVolume Slider for First Person Audioquality of lifeNew slider added to adjust first person audio levels for headshot sounds.
SteamEasier Tunnel and Trap Placementquality of lifeImproved mechanics for digging tunnels and placing traps without needing to look directly at the ground.
SteamAudio Remix for DirectionalityaudioImproved audio directionality and volume balancing for environmental sounds and weapon effects.
SteamNLF vs PAVN Role Changesbalance changeRoles for NLF have been adjusted to reflect their guerilla nature, enhancing gameplay distinction.
SteamCooldown Bar for Commandersquality of lifeCommanders can now see a cooldown bar for their abilities.
SteamWeapon Changes Based on Community Feedbackbalance changeAdjustments made to various weapons including recoil and sway reductions.
SteamIntroduction of Multiplayer Campaign Modenew contentMilestoneA tactical mode where players decide the fate of the Vietnam War through battles and tactical decisions.
SteamPop-up Tips Adjustmentquality of lifePop-up tips now only show when players are dead and spectating.
SteamTexture Streaming Optionquality of lifeAdded a checkbox to enable or disable texture streaming for better visuals at the cost of memory usage.
Steam - 10 eventsTrap and Tunnel Placement Changesgameplay
Players can place traps and tunnels without looking directly at the ground, with time penalties for harder surfaces.
SteamGraphics Settings Updateui uxNew checkbox added to enable or disable texture streaming in graphics settings.
SteamCommunity Map Highway 14 Joins Official Lineupnew contentHighway 14 becomes part of the official map lineup with Update 1.1.
SteamADS Movement Speed Increasebalance change40% increase in ADS movement speed for M37 Riot Shotgun and Sawn-off IZH shotgun.
SteamFirst Person Headshot Audio Volume SlideraudioNew volume slider added to adjust first person headshot audio volume.
SteamNLF Faction Role Changesbalance changeChanges made to differentiate NLF roles from PAVN, including weapon additions and removals.
SteamFacial Accessories Updatenew contentPlayers can now equip two facial accessories simultaneously.
SteamWeapon Recoil Adjustmentsbalance changeReduced horizontal recoil for M2/M1 Carbine, Type 56/56-1, and reduced sway on all Sniper Rifles.
Steam - 5 eventsDeployable Heavy Weaponsnew contentMilestone
Players will be able to deploy Heavy Machine Guns, such as the DShK, at various positions on the map.
SteamVictory Points SystemgameplayMilestonePlayers will earn Victory Points based on territories controlled, influencing the strategic decisions in the campaign.
SteamMultiplayer Campaign Introductionnew contentMilestoneThe upcoming Update 1.1 will introduce a Multiplayer Campaign feature, allowing players to engage in strategic battles.
SteamM2 Browning HMG for Southern Factionsnew contentThe Southern factions will receive the M2 Browning HMG to use with the new deployable heavy weapons system in a future update.
SteamCombat Power Mechanics in CampaigngameplayMilestoneThe campaign will feature a Combat Power system, where both sides start with 400 CP and can gain or lose CP based on victories and losses.
Steam - 7 eventsTerritories Quang Tri Reinforcement Increasebalance change
Added 150 more reinforcements to both teams on Territories Mode Quang Tri after community reports.
SteamTerritories Quang Tri Spawn Protection Changesbalance changeAdjusted spawn protection on Objective A on Territories Mode Quang Tri in response to community feedback.
SteamTrap Disarmament Player Stuck Fixbug fixFixed an issue where players would become stuck in place when attempting to disarm a trap, if a teammate disarmed the same trap they were targeting.
SteamMAT-49 Audio FixaudioCorrected an issue where the 9mm variant of the MAT-49 sounded too fast for its actual rate of fire.
SteamTerritories Operation Forrest Reinforcement Increasebalance changeAdded 150 more reinforcements to both teams on the new, larger version of Territories Mode Operation Forrest.
SteamAmbush Deployment Ticket Overuse Fixbug fixFixed an issue where using Ambush Deployment as a Northern Commander would drain more reinforcement tickets than the number of people being spawned.
SteamServer Ban/Revoke Fixbug fixFixed an issue where server admins were unable to revoke bans on their servers and a player would get kicked back to the main menu without a message if they attempted to rejoin the same server before the ban was revoked.
Steam - 1 eventFixed Server Crash During Trap Disarmamentbug fix
Resolved an issue causing servers to crash when a player was killed during the trap disarming animation.
Steam - 40 eventsMuting Players Also Disables Text Chatquality of life
Muting a player's voice chat via scoreboard now also mutes their text chat.
SteamIncreased PAVN Heavy Artillery Strike Batteriesbalance changeIncreased the number of batteries involved in the artillery strike from 5 to 6.
SteamNew Foldable Stock FunctionalitygameplayFolding weapon stocks decreases ADS time and increases movement speed by 40% when using iron sights.
SteamHistorical PAVN Camouflage AdjustedvisualsPAVN camouflage adjusted to match historical references, with a new green variant added.
SteamReworded HUD Text for Squadmatesui uxChanged HUD text from 'Squadmates Nearby' to 'Squad Bonus' for clarity.
SteamQuick Match/Server Queue Improvementsui uxAdded timeout limit to prevent indefinite server queueing.
SteamReworked Spawn Protection on A SaugameplaySpawn protection adjusted to facilitate easier assaults on Objective C.
SteamReduced Legacy Asset ReferencesperformanceLowered the number of legacy asset references loaded into memory for optimization.
SteamPersistent Weapon Preferencesquality of lifeWeapons now save their configuration through death, maintaining player preferences.
SteamNew Territories Maps: Quang Tri and Operation Forrestnew contentMilestoneNew maps added for Territories mode featuring new objectives.
SteamImproved Post-Death Camera Fadequality of lifeCamera fade to black improved and time to deployment menu doubled.
SteamNew Foliage Camouflage for Level 65+ Playersnew contentNew foliage camouflage rings added for higher-level players.
SteamIncreased DshK Mount/Dismount Timequality of lifeTime to mount/dismount a DshK increased to 21 frames.
SteamCustom Binding for Helicopter Collectivequality of lifeCustom binding added for helicopter flight peripherals.
SteamMuzzle Flash Illumination IntroducedvisualsEnvironmental illumination added from muzzle flash when firing weapons.
SteamMore Accolades for After Action Reportui uxAdditional player callouts added to the after action report screen.
SteamDisabled Free-Roam Spectator Camera for Dead Playersquality of lifeFree-roam spectator camera disabled for dead players to prevent exploits.
SteamImproved Inventory Keybindsquality of lifeInventory keybinds split for quicker equipment selection and to avoid unintended item selection.
SteamImproved Signal Smoke EffectvisualsSignal smoke now affected by wind and provides ground coverage.
SteamEasier Weapon Pickup Mechanicsquality of lifeImproved mechanics for picking up dropped weapons.
SteamServer Crash Issue Identifiedbug fixA server crash has been reported with update 1.09, and the cause has been identified with community assistance.
SteamServer Setting for Mid-Match Map Votingquality of lifeAdded a server setting to disable mid-match map voting.
SteamGrenade Blast Radius and Suppression Adjustedbalance changeHand grenade blast radius reduced by 2.5 meters and grenade suppression decreased by 30%.
SteamNew Character Animations AddedvisualsNew animations for spotting, disarming traps, jumping, and reacting to burns.
SteamOne-Handed Sprinting Animations ReintroducedgameplayOne-handed sprinting animations return for NVA and NLF players, improved for better synchronization and speed.
SteamWeapon Pickup Highlightsquality of lifeItems that can be picked up now glow when targeted for better visibility.
SteamHomeland Security Cosmetic DLC Pack Releaseddlc releaseNew customization items for the PAVN and NLF forces.
SteamTurkish Language AddedlocalizationTurkish language support added with plans for further updates.
SteamSupport for .wem and .bnk Files Added to Steam WorkshopmoddingAdded support for .wem and .bnk files along with 16:9 images.
SteamHotfix Planned for Server Crashbug fixA hotfix is being worked on to address the server crash issue, with an expected build release soon.
SteamImproved Text Chat Box Backgroundui uxBackground of the text chat box improved for better visibility.
SteamReduced Bandaging Timesbalance changeBandaging times reduced for fast, medium, and slow bleeds.
SteamOptimization for Hue City and Firebase GeorginaperformancePerformance improvements made to both maps based on community feedback.
SteamSKS Recoil & Reload Changesbalance changeSKS reload speed increased by 1 second and horizontal recoil reduced for easier follow-up shots.
Steam - 9 eventsNew Third Person Character Animationsvisuals
Includes Spotting, Disarming Traps, Jumping, and Falling
SteamImproved Key Bindsquality of lifeSteamFramework for upcoming Multiplayer CampaignchangesMilestonePart of the code base starting with update 1.09, currently in heavy testing and iteration.
SteamFaster Movement speedgameplaySteamFull release of two map variantsnew contentTerritories Quang Tri and Territories Operation Forrest
SteamOne-Handed Sprinting for the Northern FactionsgameplaySteamFaster Iron SightsgameplaySteamNew Folding Stock gameplay functionalitygameplaySteamPersistent Weapon Preferencesquality of lifeSteam - 2 eventsCrash Fix: Hue City Server Crashbug fixMilestone
Prevented server crash during fights for Objective C on Hue City.
SteamMovement Bug Fix: Rubberbanding/Jittering when standing from Pronebug fixFixed a movement bug that caused players to become locked in place or rubber band back to their previous position after standing up from reloading while prone.
Steam - 4 eventsQuality of Life Update 1.09quality of life
Update centered around addressing community feedback and bugs.
SteamHotfix 1.08.5 - Jittery Movement Fixbug fixFix for a condition where players could get into a jittery movement state after proning.
SteamMap Variations for Operation Forrest and Quang Trinew contentAdding support for Territories and Supremacy gamemodes to each map.
Steam - 3 eventsUpdate VCRedist 2012 for Optimal Performancequality of life
Players should ensure VCRedist 2012 is up to date to avoid issues.
SteamInstructions for Verifying Game Cachequality of lifePlayers are advised to verify local game cache in Steam to resolve issues.
SteamResolved EAC Launch Crash and Server Kick Issuesbug fixEasy Anti Cheat update addresses crashing on launch and server kick problems.
Steam - 1 eventLaunch/Join Server Issue with Easy Anti Cheatbug fix
Players experiencing launch or join server issues are advised to verify game cache and update VCRedist 2012.
Steam - 2 events
- 24 eventsAdjusted M79 40mm Buckshot Round Soundsaudio
Adjusted sound effects for the M79 40mm buckshot round.
SteamFixed Bandage Inventory IssuegameplayMilestoneFixed issue where using a bandage would not remove it from inventory.
SteamFixed Quang Trifecta Achievement IssuegameplayMilestoneFixed issue where achievement unlocked on incorrect maps.
SteamIncreased Volume of Third Person Weapon SoundsaudioVolume of third person weapon sounds increased for all weapons.
SteamFixed Graphical Settings IssuegameplayMilestoneFixed issue allowing players to see enemies through walls.
SteamCu Chi Map Reinforcement Adjustmentsbalance changeRemoved reinforcements from both Southern and Northern teams.
SteamFixed Kick Notification Issueui uxFixed issue where kicked players did not receive removal messages.
SteamFixed Exploit on Quang TriotherMilestoneFixed exploitable area allowing players to shoot into ARVN spawn.
SteamAn Lao Valley Map Balance Adjustmentsbalance changeReduced Southern Commander's ability limits and removed reinforcements.
SteamFixed Recon Plane Destruction IssuegameplayMilestoneFixed issue where Recon Plane took multiple shots to destroy.
SteamSong Be Supremacy Map Reinforcement Adjustmentsbalance changeRemoved reinforcements from both Southern and Northern teams.
SteamFixed Light Emission Issue on A SauotherMilestoneFixed light emission issue from fire effects on A Sau.
SteamNinh Phu Map Balance Adjustmentsbalance changeReduced Southern Commander's ability limits and adjusted reinforcements.
SteamOperation Forrest Map Reinforcement Adjustmentsbalance changeRemoved reinforcements from both Southern and Northern teams.
SteamAdjusted BAR Slow-Fire Sound EffectsaudioMade BAR slow-fire sound effects consistent with fast-fire sounds.
SteamQuang Tri Map Balance Adjustmentsbalance changeReduced Southern Commander's ability limits and removed reinforcements.
SteamRemixed Third Person Weapon SoundsaudioImproved quality of third person weapon sounds to match first person sounds.
SteamSong Be Map Balance Adjustmentsbalance changeReduced Southern Commander's ability limits and removed reinforcements.
SteamFixed Collision Issues on A SauotherMilestoneAdded missing collision to rock formation and other objects.
SteamHue City Map Balance Adjustmentsbalance changeReduced Southern Commander's ability limits and removed reinforcements.
Steam - 6 eventsMultiplayer Campaign UpdategameplayMilestone
The next big feature is the Multiplayer Campaign, set between 1965 to 1975, allowing teams to vote for factions.
SteamUpdate 1.08.3 for Map Balancebug fixUpdate 1.08.3 is on the way to address map balance and other community concerns.
SteamM113 Armored Personnel Carrier Comingnew contentMilestoneThe M113 Armored Personnel Carrier is on the way as the next vehicle, with new maps designed around it.
SteamNew Weapons Considerationnew contentThe Chinese Type 53 and various other weapons from different nations are being considered for addition.
SteamOne Handed Sprinting ReturnsgameplayOne handed sprinting is returning in update 1.09, looking better than ever for the Northern factions.
SteamKeybind Changes PlannedgameplayKeybind changes are coming with 1.09, including updates for primary and secondary weapons, grenades, and equipment.
Steam - 2 eventsAudio Overhaul for Multiple Weaponsaudio
Adjusted audio for M16, AK47, SKS, M14, DP-28, RPD, M60, MAT-49, PPSH-41, M3a1, Mosin, M40, XM21, M1911, TT33, M1917, L1A1, L2A1, Owen Gun, Claymore Explosion, and C4 Explosion.
SteamUpcoming Fixes for Hit Registration and Movement Issuesbug fixAddressing community issues related to hit registration, movement/prone issues, and stats not saving in the next update.
Steam - 23 eventsM1 Garand Half-Reload Addedgameplay
Added a half-reload feature to the M1 Garand based on community feedback.
SteamM1918 BAR Charging Handle CorrectiongameplayCorrected the charging handle on the M1918 BAR to no longer be spring loaded.
SteamPoints Display Kill Issue Fixedbug fixFixed an issue where shooting down an A-1 Skyraider was incorrectly displayed as an 'F4 Phantom Kill'.
SteamScoreboard Widget Issue Fixedbug fixFixed an issue where the scoreboard widget would overlap the mid-match UI.
SteamQuang Tri Map Cover Addedbalance changeAdded cover to Quang Tri to prevent helicopters from killing NLF players at spawn.
SteamDShk Dismount Animation Delay Fixedbug fixFixed a delay in the dismount animation for the DShk.
SteamUltra-Wide Monitor Menu Issue Fixedbug fixFixed an issue where the 'Legacy Menu' option did not support ultra-wide monitors.
SteamFire Effect Clipping Issue Fixedbug fixMoved a fire effect that was clipping with terrain near Objective C.
SteamRadioman Radio Issue Fixedbug fixFixed an issue where the Commander couldn't use radios if the Radioman died.
SteamOut of Bounds Performance Fixbug fixFixed an issue causing performance loss due to the new 'Out of Bounds' arrow.
SteamWeapon Audio OverhaulaudioAn audio overhaul to various weapons for a more realistic experience.
SteamM17 Gas Mask Clipping Issue Fixedbug fixFixed clipping issues with the M17 Gas Mask and other headgear meshes.
SteamResort Map Adjustmentsbalance changeAdjusted cover and spawn points on the Resort map based on community feedback.
SteamA Sau Objective C Redesignbalance changePartially redesigned Objective C on A Sau based on community feedback.
SteamM1A1 Thompson Open Bolt FiregameplayChanged the M1A1 Thompson to fire from an open bolt as per community feedback.
SteamTrench Asset Drawing Issue Fixedbug fixFixed an issue where a trench asset was drawn over a fire effect on A Sau.
SteamEnd of Match Results Issue Fixedbug fixFixed an issue where end of match results displayed incorrect winners.
SteamA Sau Fall Through Ground Fixbug fixFixed an area on A Sau where players could fall through solid ground.
SteamBunker Collision Issue Fixedbug fixFixed collision issues on crates within a bunker on Objective D on A Sau.
SteamARVN Huey Character Model Fixbug fixFixed an issue where ARVN door gunners would change to a US Army model upon death.
Steam - 7 eventsSound Improvements for Older Weaponsaudio
Further sound improvements to older weapons to align them with newer additions.
SteamFix for Hitching Caused by Going Out of Boundsbug fixAddressing hitching issues when players go out of bounds.
SteamInvestigation of Stats Not Savingbug fixLooking into reproduction cases related to stats not saving.
SteamMap Balance Changes for Resort Gameplaybalance changeChanges to Resort gameplay, opening up the flanks for landings and adding more cover on the beach.
Steam - 9 eventsOngoing Performance Optimizationsperformance
Continued efforts to optimize performance and stability for both clients and servers.
SteamFactions and Gameplay Balancebalance changePlans to enhance the distinctiveness of existing factions and improve gameplay balance.
SteamM113 APC Vehicle Additionnew contentFocus on adding the M113 APC and exploring additional land-based vehicles.
SteamBot Support ConsiderationgameplayPlans to implement bot support for offline and online play, with options for server admins.
SteamNew Weapons for North Vietnamese Factionsnew contentPlans to add more weapons for the PAVN and NLF factions, including older WW2 weapons and modern armaments.
SteamAdditional Maps in Developmentnew contentPlans to add new maps and improve existing ones for better gameplay experience.
SteamDistinct Faction CharacteristicsgameplayPlans to make NLF and PAVN factions more unique in terms of weaponry and equipment, affecting team strategy.
SteamMultiplayer Campaign DevelopmentgameplayMilestoneConfirmation that a multiplayer campaign is in development, with plans for community testing.
SteamInteractive Map ElementsgameplayPlans to allow players to control static elements on maps, enhancing team coordination.
Steam - 3 eventsFix for Hit Registration and Weapon Accuracy Issuesbug fixMilestone
Resolved issues with aiming caused by leaning, proning on rough terrain, and desynchronisation between client and server.
SteamRebalanced M1919A6 Recoilbalance changeIncreased recoil on the M1919A6 when not deployed with its bipod to better match player expectations.
SteamResolved 'Blacking Out' Bug When Shotbug fixFixed the issue where the screen would temporarily darken when shot and injured but not killed.
Steam - 7 eventsIncreased barrel heat rate of M1919A6balance change
Increased the rate at which the M1919A6’s barrel heats up.
SteamFix for leaning hit registration issuebug fixResolved a hit registration issue that could occur when a player was leaning.
SteamPotential fix for rare hit registration issuebug fixIdentified and addressed the cause of a more rare hit registration issue experienced by some players.
SteamFix for screen blackout when shotbug fixResolved an issue causing a screen blackout that could occur when shot.
SteamIncreased recoil of M1919A6balance changeAdjusted the recoil of the M1919A6 based on player feedback.
SteamFix for combined hit registration issuesbug fixFixed a combination of issues that would worsen hit registration when prone or leaning.
SteamFix for prone hit registration issuebug fixResolved a hit registration issue that could occur when a player was prone.
Steam - 19 eventsFixed Client Crash Issuebug fix
Resolved an issue where the client crashed upon closing the game through console commands.
SteamFive New Weapons Addednew contentNew weapons include M1 Garand, M1-D Sniper, M1918 Bar, M1919 A6, and Thompson SMG.
SteamNew Audio FeaturesaudioAdded various audio effects including sounds for napalm, RPG projectiles, and player actions.
SteamNew ARVN Mapsnew contentMilestoneFive brand-new maps including Quang Tri and A Sau for ARVN gameplay.
SteamDouble XP Event Until June 5thseasonal eventPlayers can enjoy double XP until June 5th to celebrate the 1.08 Update.
SteamFixed Various Gameplay Bugsbug fixMultiple gameplay bugs fixed including issues with bipods, frame rate drops, and weapon handling.
SteamImproved Leaning SystemgameplayEnhanced the leaning system with new camera animations, sounds, and weapon cant.
SteamMain Menu Overhaului uxThe main menu has been overhauled to display custom characters, allow customization within the menu, and introduce quick match functionality.
SteamAudio Fixesbug fixFixed various audio issues including helicopter firing sounds and menu music looping.
SteamNew Maps: A Sau and Quang Trinew contentMilestoneTwo new maps featuring famous ARVN battles: A Sau (Territories) and Quang Tri (Supremacy).
SteamNew Playable Faction: ARVNnew contentMilestonePlayers can now play as soldiers in the Army of the Republic of Vietnam (ARVN) faction.
SteamNew Out of Bounds IndicatorgameplayAdded an indicator pointing back to the battlefield in the Out of Bounds display.
SteamNew Community Maps from Modding Contestnew contentMilestoneIntroduction of player-made maps: Firebase Georgina, Borderwatch, and Resort.
SteamMap Collision and Performance Fixesbug fixFixed collision, performance, and floating item bugs across all maps.
SteamChanges to Bleeding and Bandaging MechanicsgameplayLowered the number of bandages to one and reduced the time to bleed out.
SteamAdjusted Timer on Stock Mapsbalance changeTerritory maps now last 35 minutes and supremacy maps last 25 minutes.
SteamImproved Character Lighting and ShadowingvisualsCharacter lighting and shadowing are now more consistent across maps.
SteamNew ARVN Weaponsnew contentMilestoneIntroduction of new weapons for the ARVN faction including M1 Garand, M1D Garand Sniper Rifle, and more.
SteamIntroduction of ARVN Factionnew contentMilestoneThe Army of the Republic of Vietnam (ARVN) is introduced as a new faction with fully voiced soldiers and new commander abilities.
Steam - 1 eventArmy of the Republic of Vietnam Faction Additionnew contentMilestone
Introduction of the Army of the Republic of Vietnam faction in the Community Test Branch.
Steam - 10 eventsAdditional Foley SoundsaudioSteam5 New Weaponsnew contentMilestone
Includes M1 Garand, M1-D Garand Sniper, M1918 BAR, M1919A6 LMG, M1A1 Thompson SMG
SteamNew Leaning Systemquality of lifeSteamNew Quick Match Menuquality of lifeSteamNew ARVN Factionnew contentMilestoneSteam4 New Official Community Maps in Betanew contentSteamUpdated Main Menuquality of lifeSteamAI Development for Multiplayer CampaignaiExperimental work on AI and new navmesh code is in development.
SteamOfficial Community Map Ninh Phu Leaving Betanew contentSteam - 10 eventsNew Maps and Weapons in ARVN Updatenew contentMilestone
Includes 2 new maps and 5 new weapons in the upcoming update.
SteamMovement ImprovementsgameplayEnhanced movement system with smoother mantling and reduced prone jittering.
SteamCrash Reduction and Stability Increasebug fixMilestoneReduced crash numbers significantly, down 89% from the highest point.
SteamUpcoming ARVN Faction Updatenew contentMilestoneNew faction, voice overs, character art, maps, and weapons coming on May 29th.
SteamNew Faction: Australian Forcesnew contentMilestoneIntroduced the complete Australian Forces with new maps and weapons.
SteamPerformance ImprovementsperformanceMilestoneImplemented instanced rendering for smoother gaming experience.
Steam3D Positional VOIP Chatnew contentImplemented a new communication system for players within vicinity.
Steam - 4 eventsThree Community Maps Added to Official Lineupnew contentMilestone
Three community maps are transitioning to the official map list, set to be included in the upcoming 1.08 update.
SteamMap: Highwaynew contentMilestoneA map featuring varied terrain where players fight along national highway 14, expanding into jungle flanks.
SteamMap: Resortnew contentMilestoneA map where US Marines conduct a heli-borne attack to reclaim a resort town overrun by NLF fighters.
SteamMap: Border Watchnew contentMilestoneA map set in a farming village and river valley, featuring close and medium ranged combat between Australians and NLF.
Steam - 16 eventsBonus XP Event Functionalityquality of life
Added functionality to handle Bonus XP events without patching.
SteamTutorials Button Text Changeui uxChanged the text of the ‘Tutorials’ button to read ‘Boot Camp’.
SteamSpinal Cord Critical Hit ZonegameplayNew hit zone causing instant death when shot in the spine.
SteamPAVN Role Loadouts Reworkedbalance changeChanges to Scout and Sapper roles for better attacking capabilities.
SteamM1 and M2 Carbines Addednew contentNew weapon additions for both Northern and Southern factions.
SteamOpen Console Key Disabledquality of lifeThe ‘open console’ key is disabled by default but can be re-enabled.
SteamSDKFrontEnd Application Addednew contentAllows users to upload items to the Steam Community page for RS2.
SteamUpdated Easy Anti CheatotherUpdated to the newest version with stability and anti-crash features.
SteamMap Fixesbug fixFixed various issues across multiple maps including player stuck spots and visual glitches.
SteamNew Community Map - Ninh Phunew contentFirst place winner of the mapping contest, developed with community mapper oakts.
SteamGameplay Fixesbug fixFixed multiple gameplay issues including respawn penalties and artillery strikes.
SteamAsian Language Support AddedlocalizationFull game localization for Japanese, Korean, and Simplified Chinese.
Steam - 7 events1st Place Map: Jungle Raidnew contentMilestone
Created by mapper Tyler, this map won the most votes and is praised for its fantastic look and balanced gameplay.
SteamPrize-winning Mod: Green Army Mennew contentMilestoneCreated by modder Nitronik, this mod won a cash prize of $5,000.
Steam3rd Place Map: Resortnew contentMilestoneCreated by mapper Juu, this map features a great concept and fun terrain use.
SteamHonorable Mentions for New Mapsnew contentMaps An Cuu Bridge, Lolo, Mau, Operation Valkyrie, Phan Cong, and Tay Ninh Province will receive cash prizes and be featured in-game.
Steam3rd Place Map: Hoa Lunew contentMilestoneCreated by mapper IceFuse, this map is recognized for its gameplay balance and strong lighting effects.
SteamPrize-winning Mod: Gameplay Overhaul Mutatornew contentCreated by modder Joe, this mod received a cash prize of $1,000.
Steam2nd Place Map: Border Watchnew contentMilestoneCreated by mapper oakts, this map is noted for enjoyable gameplay and effective use of terrain features.
Steam - 2 eventsFixed player model flickering issuebug fix
Resolved an issue causing player models and objects to flicker in and out of visibility when using instanced rendering and graphical settings at Medium or lower.
SteamFixed player models and objects flickering issuebug fixResolved an issue causing player models and objects to ‘flicker’ in and out of visibility when using instanced rendering and graphical settings at Medium or lower.
Steam - 9 eventsIntroduction of M1 and M2 Carbinesnew contentMilestone
The M1 carbine and M2 carbine will be added to the game, with the M1 available to NLF and M2 available to both US factions.
SteamGameplay Changes in 1.07 Updatebalance changeThe 1.07 update will include various gameplay changes.
SteamFocus on Stability and Community Bugsbalance changeThe upcoming 1.07 update will address stability issues and top community bugs.
SteamFocus on Stability Issues and Community Bugsbug fixThe upcoming 1.07 update will address stability issues and top community bugs.
SteamAddition of Critical Hit Zone: SpinegameplayA new critical hit zone has been added, allowing players to be downed in one hit if shot in the spine.
SteamNew Critical Hit Zone: SpinegameplayAn additional critical hit zone has been introduced, allowing players to down opponents in one hit by targeting the spine.
SteamARVN Faction Planned for Future Updatenew contentMilestoneThe Army of the Republic of Vietnam (ARVN) is being developed as the next faction for the game, targeting the 1.08 build.
SteamNew Weapons: M1 and M2 Carbinesnew contentThe M1 carbine (semi-automatic) and M2 carbine (fully automatic) will be added to the game.
SteamIntroduction of ARVN Factionnew contentMilestoneThe Army of the Republic of Vietnam (ARVN) will be added as the next faction in the game.
Steam - 30 eventsEnd of 1.06 Double XP Periodbalance change
Disabled the double XP period, resetting experience gains to usual values.
SteamSquad Leaders artillery marker issuebug fixResolved an issue where Squad Leaders clearing artillery markers would disable their team’s commander abilities.
SteamSuppression by bullets behind coverbug fixFixed an issue where players could be suppressed by bullets passing by them on the other side of solid cover.
SteamFixed server queue issuebug fixResolved an issue preventing server members from entering their reserved slots.
SteamFixed suppression issuebug fixPlayers could be suppressed by bullets passing by them on the other side of solid cover.
SteamWidened FOV for mounted weaponsquality of lifeImproved visibility for players using mounted weapons by widening the FOV.
SteamCorrected dynamic shadows behaviorbug fixFixed an issue causing dynamic shadows to appear incorrectly or move oddly near groups of players.
SteamPoints reward for destroying enemy spawn tunnelsbug fixDestroying enemy spawn tunnels now rewards points as intended.
SteamFixed spawn tunnel point rewardbug fixDestroying enemy spawn tunnels now rewards points as intended.
SteamArtillery strikes targeting issue fixedbug fixResolved an issue where players could break artillery strikes by targeting the sky from the Commander’s seat of the Loach.
SteamIncorrect strike coordinates for commander abilitiesbug fixFixed an issue causing commander abilities to be called in on incorrect coordinates under certain circumstances.
SteamEnd of 1.06 Double XP Periodbalance changeDisabled the double XP period and reset experience gains to usual values.
SteamFixed disarming traps HUD issuebug fixBonus points earned by disarming traps would not appear on the HUD.
SteamFixed commander abilities failurebug fixSouthern Commanders using the radio in the rear seat of the Loach could have abilities fail to trigger.
SteamFixed artillery marker clearing issuebug fixSquad Leaders clearing artillery markers would disable their team’s commander abilities.
SteamServer queue reserved slots issuebug fixFixed an issue with the server queue preventing members from entering their reserved slots.
SteamWidened FOV for mounted weaponsquality of lifeWidened the FOV when using mounted weapons to improve visibility.
SteamFixed incorrect commander abilitiesbug fixIncorrect commander abilities could be called in after attempting to call in other abilities under certain circumstances.
SteamFixed incorrect strike coordinatesbug fixCommander abilities could be called in on incorrect coordinates under certain circumstances.
SteamFixed dynamic shadows issuebug fixCorrected dynamic shadows appearing incorrectly or moving oddly near groups of players.
SteamFixed map boundary exploitbug fixAn exploit allowing players to escape a map’s boundaries using squad deployment tunnels has been fixed.
SteamMap boundary escape exploit fixedbug fixResolved an exploit allowing players to escape a map’s boundaries using squad deployment tunnels.
SteamFixed player model flickeringbug fixResolved an issue causing player models to ‘flicker’ in and out of visibility with Instanced Rendering.
SteamFixed UI clipping issuesbug fixResolved UI issues where the ‘pick up weapon’ prompt and ‘cannot exit helicopter’ prompt clipped with other HUD elements.
SteamFixed artillery strike targeting issuebug fixResolved an issue where artillery strikes could be misdirected by targeting the sky from the Commander’s seat of the Loach.
SteamIncorrect abilities called after attemptsbug fixResolved an issue where incorrect commander abilities were called after attempting to call in other abilities.
SteamBonus points HUD display issuebug fixFixed an issue where bonus points earned by disarming traps would not appear on the HUD.
SteamCommander abilities failure in Loachbug fixFixed an issue where Southern Commanders using the radio in the rear seat of the Loach could have abilities fail to trigger.
SteamFixed player model flickeringbug fixResolved an issue causing player models to ‘flicker’ in and out of visibility when using Instanced Rendering.
SteamUI clipping issues with promptsbug fixFixed UI issues where the ‘pick up weapon’ prompt clipped with the Mantle icon and the ‘cannot exit helicopter’ prompt clipped with the Helicopter HUD.
Steam - 34 eventsSquad Leader Level Retention Issue Fixedbug fix
Fixed an issue where Squad Leaders lower than Level 15 would retain their position after higher level players entered their squad.
SteamServer Queue Kick Issue Fixedbug fixFixed an issue where all players connected to a server would be kicked into the server queue following a map change.
SteamSquad Leader Level Retention Issue Fixedbug fixFixed an issue where Squad Leaders lower than Level 15 would retain their position after higher level players entered their squad.
SteamRendering Thread Client Crash Fixbug fixFixed a rendering thread client crash that occurred when loading into custom maps or offline Training maps.
SteamAbrupt Smoke Disappearance Fixbug fixFixed an issue where smoke from smoke grenades would sometimes disappear abruptly for some players.
SteamReload Animation Tracking Improvementquality of lifeReload animations now better track the stage at which Australian Forces weapons are reloaded.
SteamCrash Fix for Lowest Graphics Settingbug fixMilestoneFixed an issue which caused players to crash when loading into maps on the lowest graphics setting.
SteamDShK Muzzle Flash and Screen Shake Reductionbalance changeReduced the opacity of the muzzle flash and toned down the screen-shake when firing the DShK.
SteamCrash Fix for Lowest Graphics Settingbug fixFixed an issue which caused players to crash when loading into maps on the 'lowest' graphics setting.
SteamPistol Grip Animation Fixbug fixFixed an animation issue where players would grip pistols with both hands while crouch-sprinting.
SteamRendering Thread Client Crash Fixbug fixMilestoneFixed a rendering thread client crash that occurred when loading into custom maps or offline Training maps.
SteamDShK Muzzle Flash and Screen Shake Reductionbalance changeReduced the opacity of the muzzle flash and toned down the screen-shake when firing the DShK.
SteamAbrupt Smoke Disappearance Fixedbug fixFixed an issue where smoke from smoke grenades would sometimes disappear abruptly for some players.
SteamArtillery Call Issue Fixedbug fixFixed an issue where artillery would not be called after the team swap at the end of the first round in Supremacy and Territory matches.
SteamReload Animation Improvementquality of lifeReload animations now better track the stage at which Australian Forces weapons are reloaded.
SteamMegafont Display Fixbug fixThe new ‘Megafont’ now displays properly in Squad Name and Role Vote text.
SteamSmoke Grenade Behavior Fixbug fixFixed an issue where the behavior of smoke from smoke grenades would not be properly replicated to players.
SteamHelicopter Landing Slide Issue Fixedbug fixFixed an issue where helicopters attempting to land would slide across the floor on their skids.
SteamExplosive Ordinance Crash Fixbug fixFixed a crash that occurred when killing players using the explosive ordinance on the Bushranger helicopter.
SteamVOIP and Rally Marker UI Issue Fixedbug fixFixed a UI issue where VOIP Broadcasting and ‘Rally Here’ icons would move erratically if placed behind the player.
SteamPhantom Players in Server Queue Fixedbug fixFixed an issue where the Server Queue would add ‘phantom’ players, making the queue appear longer than it actually was.
SteamMegafont Display Fixbug fixThe new ‘Megafont’ now displays properly in Squad Name and Role Vote text.
SteamTeam-Kill Kill-Feed Issue Fixedbug fixFixed an issue where Team-kills would not show up in the kill-feed for the killer.
SteamVOIP and Rally Marker UI Issue Fixedbug fixFixed a UI issue where VOIP Broadcasting and ‘Rally Here’ icons would move erratically if placed directly behind the player.
SteamSmoke Grenade Behavior Fixbug fixFixed an issue where the behavior of smoke from smoke grenades would not be properly replicated to players.
SteamPistol Grip Animation Fixbug fixFixed an animation issue where players would grip pistols with both hands while crouch-sprinting, causing arm clipping.
SteamWrong Announcer Line Audio Fixbug fixFixed an audio issue where the wrong Announcer line would play when tickets have run out.
SteamHelicopter Kill Crash Fixbug fixMilestoneFixed a crash which occurred when killing players using the explosive ordinance on the Bushranger helicopter.
SteamHelicopter Landing Slide Issue Fixedbug fixFixed an issue where helicopters attempting to land would slide across the floor on their skids.
SteamArtillery Call Issue Fixedbug fixFixed an issue where artillery would not be called after the team swap at the end of the first round in Supremacy and Territory matches.
SteamTeam-Kill Notification Fixbug fixFixed an issue where Team-kills would not show up in the kill-feed for the killer.
SteamServer Queue Kick Issue Fixedbug fixFixed an issue where all players connected to a server would be kicked into the server queue following a map change.
SteamIncorrect Announcer Line Audio Fixbug fixFixed an audio issue where the wrong Announcer line would play when tickets have run out in Territory and Supremacy matches.
SteamPhantom Players in Server Queue Fixedbug fixFixed an issue where the Server Queue would add ‘phantom’ players, making the queue appear longer than it actually was.
Steam - 36 eventsCommander Abilities - Incorrect ability used on incorrect SL mark in certain situationsbug fixSteamSquad Leaders lower than level 15 keep position when higher level players enterbug fixSteamAll connected players in server kicked into server queue after map travelbug fixSteamDead Players are being kicked for Idling when Reinforcements are outbug fixSteamClearing Arty marks by aiming at sky from Loach breaks strike locationbug fixSteamCrash on map travelbug fixSteamSmoke behaving differently for different players, and disappearing all at once for somebug fixSteamCrash produced by blowing up Players with Bushrangerbug fixSteamServer Queue adds phantom playersbug fixSteamClearing Arty marks by aiming at sky from Loach breaks strike locationbug fixSteamServer Queue adds phantom playersbug fixSteamHelicopters attempting to land slide or slip across groundbug fixSteamWhen tickets have run out, TE and SU maps play wrong announcer trackbug fixSteamAll connected players in server kicked into server queue after map travelbug fixSteamServer setting for delayed kill feed does not workbug fixSteamCommander Abilities - Incorrect ability used on incorrect SL mark in certain situationsbug fixSteamTeamkills no longer show up on kill feed for killerbug fixSteamTeamkills no longer show up on kill feed for killerbug fixSteamWhen tickets have run out, TE and SU maps play wrong announcer trackbug fixSteamSquad Leaders lower than level 15 keep position when higher level players enterbug fixSteamOdd Dynamic Shadow Behavior and flickering when many Players are nearbybug fixSteamSmoke behaving differently for different players, and disappearing all at once for somebug fixSteamCrashes on Launchbug fixMilestoneSteamPlayers crashing on 'Lowest' Settings when opening mapsbug fixSteamCrashes on Launchbug fixMilestoneSteamCrash produced by blowing up Players with Bushrangerbug fixSteamArty Attacks Break After Team Swapbug fixSteamServer setting for delayed kill feed does not workbug fixSteamHelicopters attempting to land slide or slip across groundbug fixSteamSpawn Tunnel Exploitbug fixSteamPlayers crashing on 'Lowest' Settings when opening mapsbug fixSteamSpawn Tunnel Exploitbug fixSteamOdd Dynamic Shadow Behavior and flickering when many Players are nearbybug fixSteamDead Players are being kicked for Idling when Reinforcements are outbug fixSteamArty Attacks Break After Team Swapbug fixSteamCrash on map travelbug fixSteam
- 10 eventsFix for crash from FFAL rocket firebug fix
This update contains a potential fix for a crash caused by FFAL rocket fire from Bushranger or Cobra helicopters.
SteamCrouch/camera issue investigationbug fixReports indicate that the crouch/camera issue may have returned, and the team is looking into it.
SteamAdditional Stability Issuesbug fixMilestoneAddressing various crashes and stability issues, prioritizing those causing significant problems.
SteamSettings Not Saving on Some Serversbug fixInvestigating issues with several settings not saving or behaving as intended on some servers.
SteamFix for crash from FFAL rocket firebug fixThis update contains a potential fix for a crash caused by FFAL rocket fire from Bushranger or Cobra helicopters.
SteamShadows Flickering Issuebug fixWorking on a fix for shadows flickering for some clients; a workaround is to set shadow settings to low.
SteamSettings Not Saving on Some Serversbug fixInvestigating issues with several settings not saving or behaving as intended on some servers.
SteamCrouch/camera issue investigationbug fixReports indicate that the crouch/camera issue may have returned, and the team is looking into it.
SteamShadows Flickering Issuebug fixWorking on a fix for shadows flickering for some clients; a workaround is to set shadow settings to low.
SteamAdditional Stability Issuesbug fixMilestoneAddressing various crashes and stability issues, prioritizing those causing significant problems.
Steam - 4 eventsMovement/Camera Issue Fixbug fix
Addresses a movement/camera issue that was introduced with version 1.06.
SteamMegafont Package Implementationui uxMegafont package is now used in the Skirmish pre-game screen and map voting screens.
SteamMegafont package implemented in Skirmish pre-game and map voting screensui uxSteamFix for movement/camera issuebug fixAddresses a movement/camera issue that was introduced with version 1.06.
Steam - 14 eventsModding Contest Round 2 Submissionsmodding
Announcement of the second round of the Rising Storm 2 modding contest with a collection of maps and mods available.
SteamModding Contest Round 2 SubmissionsmoddingAnnouncement of the second round of modding contest submissions with links to content.
SteamImprovements to 3D VOIP in 1.06 UpdateperformanceEnhancements to 3D VOIP to make them more fun.
SteamGameplay Improvements in 1.06 UpdategameplayMilestoneHigher thresholds for Suppression, level requirements for leadership roles, and improved radioman UI.
SteamCommunity Servers for Modding Contest ContentnetworkAnnouncement of two community servers in Atlanta and Frankfurt for running modding contest content.
SteamImproved Damage ModelgameplayMilestoneEnhancements to the damage model for better gameplay experience.
SteamGameplay Elements Rework in SkirmishgameplayMilestoneReworking of gameplay elements in Skirmish mode as part of the upcoming update.
SteamUpcoming 1.06 Update Featuresquality of lifeMilestoneThe 1.06 update will include server queue, reworked gameplay elements in Skirmish, improved Damage Model, and more.
SteamAddressing Outstanding Bugsbug fixFocus on fixing many outstanding bugs in the upcoming update.
SteamRadioman UI Improvementsui uxEnhancements to the radioman UI for better interaction with the commander.
SteamAddressing Outstanding Bugs in 1.06 Updatebug fixThe upcoming update aims to address many outstanding bugs.
SteamUpcoming 1.06 Update Featuresquality of lifeMilestoneQuality of Life improvements including server queue, gameplay reworks, damage model improvements, and more.
Steam - 12 eventsNew Command Channel for communicationui uxSteamNew Skirmish Map - SK-Riversidenew contentMilestoneSteamNew TE Map - Operation Forrestnew contentMilestoneSteamAdditional crash fixesbug fixSteamChanges to Skirmish roles and weapon availabilitygameplaySteamNew Command Channel for communicationui uxSteamChanges to Positional VOIP functionalityui uxSteamChanges to Skirmish roles and weapon availabilitygameplaySteamNew TE Map - Operation Forrestnew contentMilestoneSteamNew Skirmish Map - SK-Riversidenew contentMilestoneSteamChanges to Positional VOIP functionalityui uxSteamAdditional crash fixesbug fixSteam
- 5 eventsProximity Chat Default Setting Correctiongameplay
Proximity chat will not be defaulted to team only; server operators can choose to restrict Positional VOIP to their own team.
SteamPositional VOIP Configuration Fixbug fixThe setting for Positional VOIP has been fixed in the config files for servers and is now exposed in webadmin.
SteamProximity Chat Default Setting CorrectiongameplayServer Operators can now restrict Positional VOIP to team only, with settings fixed in config files and exposed in webadmin.
SteamFix for common crash on game launchbug fixMilestoneResolved the most common crash issue that occurred when launching into the game.
SteamFix for Common Crash on Launchbug fixMilestoneResolved the most common crash that occurred when launching into the game.
Steam - 16 eventsAdjusted Player Abdomen Damage Modelbalance change
Higher caliber rifle rounds can now reliably down a player hit in the abdomen, with mid caliber rounds tweaked for consistency.
SteamReintroduction of Paperdoll UI Elementui uxPlayers can now see where their player model has been shot.
SteamNew Command Chat Channel for LeadersgameplayCommanders and Squad Leaders can now interact in a dedicated chat channel without cluttering the team chat.
SteamPositional VOIP Settings for Server OperatorsnetworkServer Operators can restrict Positional VOIP to their own team, with fixes in config files and webadmin.
SteamWave Based Spawn System for SkirmishgameplayA switch to a wave based spawn system for Skirmish mode is in development.
SteamReintroduction of Paperdoll UI Elementui uxPlayers can now see where their player model has been shot.
SteamAdjusted Player Abdomen Damage Modelbalance changeHigher caliber rifle rounds can now reliably down a player hit in the abdomen, with mid caliber rounds tweaked for consistency.
SteamAutomatic Switch to Proximity ChatotherTeam communication automatically switches to Proximity Chat when players are close, reverting back when they move away.
SteamServer Queue System Under DevelopmentsystemPlayers may queue to join servers their friends are in, with server members able to skip the queue.
SteamNew Command Chat Channel for LeadersotherCommander and Squad Leaders can now interact in a dedicated Command chat channel.
SteamNew Skirmish Map Variants and Match Sizesnew contentTwo new skirmish map variants and new default match sizes (12 and 24) are being tested.
SteamNew Skirmish Map Variants and Match Sizesnew contentTwo new skirmish map variants and new default match sizes (12 and 24) are being tested.
SteamWave Based Spawn System for SkirmishgameplayA switch to a wave based spawn system for Skirmish mode is being developed.
SteamAutomatic Switch to Proximity ChatgameplayTeam communication automatically switches to Proximity Chat when players are close, reverting back when they move away.
SteamPositional VOIP Settings for Server OperatorsnetworkServer Operators can restrict Positional VOIP to only their own team, with fixes in config files and webadmin.
SteamServer Queue System in DevelopmentsystemPlayers may be able to queue to join servers their friends are in, with server members skipping the queue.
Steam - 8 eventsFix for map opening crashbug fix
A fix has been found for a crash that occurs when attempting to open any map, planned for hotfix release.
SteamFix for Map Opening Crashbug fixA fix has been found for a crash that occurs when attempting to open any map, set to be released as a hotfix.
SteamInvestigation of launch crashbug fixThe launch crash issue is still under investigation, with an updated code released on the Community Test Branch.
SteamPhase 2 of Map and Mod Contestseasonal eventEntry time for Phase 2 of the map and mod contest is approaching, with entry forms to be released soon.
SteamOngoing Investigation of Launch Crashbug fixThe launch crash issue is still under investigation, with an attempt at fixing it released on the Community Test Branch.
SteamUpdated game roadmapchangesThe game’s roadmap has been updated to indicate plans for the year, including 6 major updates.
SteamUpdated Game RoadmapchangesThe game’s roadmap has been updated to indicate plans for the year, including 6 major updates.
SteamPhase 2 of map and mod contestseasonal eventEntry time for Phase 2 of the map and mod contest is approaching, with entry forms to be released soon.
Steam - 8 eventsNew TE Map - Operation Forrestnew contentSteamNew TE Map - Operation Forrestnew contentSteamChanges to Skirmish roles and weapon availabilitygameplaySteamNew Skirmish Map - SK-Riversidenew contentSteamPotential fix for crash on launchbug fixSteamChanges to Skirmish roles and weapon availabilitygameplaySteamNew Skirmish Map - SK-Riversidenew contentSteamPotential fix for crash on launchbug fixSteam
- 6 eventsRising Storm 2 Mod Contest - Round 2 Date Changesseasonal event
Submission deadline extended to February 5th, final judging concluded by February 15th.
SteamUpcoming QoL Fixes in Community Test Branchquality of lifeQuality of life fixes are planned for release in the Community Test Branch soon.
SteamRising Storm 2 Mod Contest - Round 2 Date Changesseasonal eventDeadline submission will be February 5th with final judging concluded by February 15th.
SteamLaunch Crash Issue Under Investigationbug fixMilestoneThe team is prioritizing a launch crash issue affecting players, with additional logging added to help identify the cause.
SteamUpcoming QoL Fixes in Community Test Branchquality of lifeQoL fixes are coming to the Community Test Branch soon.
SteamLaunch Crash Issue Under Investigationbug fixMilestoneThe team is prioritizing a launch crash issue affecting players and is working on debugging it.
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