What changed in Rust in 2015
1343 updates · 42 main milestones · Jan 16, 2015 to Dec 17, 2015
- 74 eventsFixed 'see through wall' bugbug fixSteamMajor water overhaul for DX9 on AMD GPUsperformanceMilestoneSteamAuto Turrets cannot be placed underwaterbalance changeSteamAdded Small/Medium/Large giftsnew contentSteamAuto Turrets no longer shoot each othergameplaySteamRcon.port defaults to game portsystemSteamHelicopter crates are now lootable in watergameplaySteamAuto Turrets can no longer be placed underwatergameplaySteamAdded Comfort-giving bear deployablenew contentSteamAdded water shoreline foamnew contentSteamAdded atmospheric scattering/fog to particle shadersnew contentSteamAdded water shoreline foamnew contentSteamFixed infinite 5.56 Ammo exploitbug fixSteamAdded world spawn giftsnew contentSteamSalvaged hammer & pickaxe are now throwablenew contentSteamFixed vegetation LOD bias exploitbug fixSteamDecreased serverside physics stepperformanceSteamRcon.port defaults to game portsystemSteamDecreased serverside physics stepperformanceSteamFixed infinite 5.56 Ammo exploitbug fixSteamAdded tree quality slider to performance optionsui uxSteamFixed broken decals on tree trunksbug fixSteamOptimized tree culling and LODingperformanceSteamFixed shelves unplaceable on triangle floorsbug fixSteamUpdated to Unity 5.4.2systemMilestoneSteamImproved light transmission on vegetation shadersvisualsSteamFixed 'see through wall' bugbug fixSteamFixed 'black river' bug at a distancebug fixSteamAdded server side player damage verificationnetworkSteamFixed bleeding damage lag exploitbug fixSteamFixed light LOD performance regression from dungeonsperformanceSteamHelicopter crates are lootable in waterbug fixSteamAdded other XMas contentnew contentSteamFixed vegetation LOD bias exploitbug fixSteamAdded other XMas contentnew contentSteamIncreased clientside physics stepperformanceSteamRcon.ip now listens to any IP if undefinedsystemSteamFixed shelves being unplaceable on certain triangle floorsbug fixSteamIncreased clientside physics stepperformanceSteamAdded XMas stockings that refill periodicallynew contentSteamFixed 'black river' bug at distancebug fixSteamAdded community skinsnew contentSteamSound performance tweaksperformanceSteamFixed wave displacement on shallow water bedsbug fixSteamFixed wave displacement on shallow water bedsbug fixSteamAuto Turrets no longer shoot each otherbalance changeSteamUpdated to Unity 5.4.2systemMilestoneSteamAdded Candy Canenew contentSteamM249 accuracy improvedbalance changeSteamFixed inability to upgrade foundations with a turretbug fixSteamSound performance tweaksperformanceSteamImproved light transmission on vegetation shadersperformanceSteamFixed jumping higher while standing in waterbug fixSteamOptimized tree culling and LODingperformanceSteamDisabled rain collision for performanceperformanceSteamFixed bleeding damage lag exploitbug fixSteamM249 made much more accuratebalance changeSteamAdded Small/Medium/Large giftsnew contentSteamAdded XMas stockings that refill periodicallynew contentSteamAdded server side player damage verificationnetworkSteamMajor water overhaul for DX9 on AMD GPUsperformanceMilestoneSteamAdded world spawn giftsnew contentSteamAdded atmospheric scattering/fog to particle shadersvisualsSteamRcon.ip listens to any ip if undefinedsystemSteamAdded tree quality slider to performance optionsui uxSteamFixed jumping higher in waterbug fixSteamFixed broken decals on tree trunksbug fixSteamDisabled rain collision for performanceperformanceSteamAdded Candy Canenew contentSteamAdded community skinsnew contentSteamFixed light LOD performance regression from dungeonsbug fixSteamSalvaged hammer & pickaxe are now throwablenew contentSteamAdded Comfort-giving bear deployablenew contentSteamFixed upgrade issue with turrets on foundationsbug fixSteam
- 59 eventsMade fall damage sounds only play when taking 20+ damageaudioSteamCan no longer heal underwatergameplaySteamMade fall damage sounds only play when you take 20+ damageaudioSteamRemoved ability to place locks on some prefabsbug fixSteamFixed floor / foundation overlap exploitbug fixSteamFixed floor / foundation overlap exploitbug fixSteamFixed floating doors when placed next to stairsbug fixSteamBuilding parts door frames see through fixedbug fixSteamSet up voice limiting for some of the helicopter soundsaudioSteamFixed being able to block monument entrances using signsbug fixSteamHealthbars now round up instead of downquality of lifeSteamImproved water movementgameplaySteamRemoved ability to place locks on some prefabsbug fixSteamFixed foundation steps being unplaceable in certain situationsbug fixSteamCan no longer heal underwatergameplaySteamRadial reset for sleeping bags/bedsgameplaySteamFixed nighttime water reflection highlightsbug fixSteamTweaked the m249 fire soundaudioSteamMissing footsteps on generic surfaces fixedbug fixSteamFixed nighttime water reflection highlightsbug fixSteamFixed footstep sounds not playing on surfaces with a generic materialaudioSteamFixed floating doors when placed next to stairsbug fixSteamSet up voice limiting for some helicopter soundsaudioSteamUpdated stone world model/physicsvisualsSteamCan no longer throw melee tools underwatergameplaySteamRadial reset for sleeping bags/bedsgameplaySteamUpdated stone world model/physicsvisualsSteamFixed being able to block monument entrances using signsbug fixSteamTweaked the metal hatchet impact soundsaudioSteamTweaked the metal hatchet impact soundsaudioSteamStuck projectiles spawn on top of corpse if would fall through worldgameplaySteamFixed embrasures and shutters randomly collapsingbug fixSteamFixed ladders and painting frames clipping inside wallsbug fixSteamFixed foundation steps being unplaceable in certain situationsbug fixSteamTweaked the m249 fire soundaudioSteamMissing footsteps on generic surfaces fixedbug fixSteamFixed lantern stacking / hiding exploitbug fixSteamFixed various lag exploitsbug fixSteamFixed embrasures and shutters randomly collapsingbug fixSteamFixed ladders and painting frames clipping inside wallsbug fixSteamFixed various lag exploitsbug fixSteamStuck projectiles spawn on top of corpse if would fall through worldbug fixSteamTweaked fall damage soundsaudioSteamHealthbars now round up instead of downgameplaySteamFixed LODGroup errors on the keylockbug fixSteamMade impact sounds more consistentaudioSteamFixed a couple little bugs with sound playbackbug fixSteamTweaked fall damage soundsaudioSteamFixed rockets going through building partsbug fixSteamFixed LODGroup errors on the keylockbug fixSteamFixed a couple little bugs with sound playbackaudioSteamMade impact sounds more consistentaudioSteamFixed lantern stacking / hiding exploitbug fixSteamBuilding parts door frames see through fixedbug fixSteamFixed footstep sounds not playing on surfaces with a generic materialaudioSteamFixed rockets going through building partsbug fixSteamImproved water movementgameplaySteam
- 80 eventsNew player fall damage soundsaudioSteamPie menu sounds obey volume controlsaudioSteamAdjusted large fire soundsaudioSteamFixed real player names showing in corpse loot during streamer modebug fixSteamCancelled crafts don't break max stack rulesquality of lifeSteamImproved skin shadervisualsSteamNew key bind (input) systemui uxSteamImproved rain fullscreen FXvisualsSteamHandmade shell pellets doubledbalance changeSteamAdjusted bandage soundsaudioSteamFixed unlootable items if thrown under quarry hopperbug fixSteamLowered Eoka costbalance changeSteamNew player body fall soundsaudioSteamReload happens automatically when switching ammo typesgameplaySteamNew key bind (input) systemui uxSteamFixed real player names showing in corpse loot during streamer modebug fixSteamFixed shelves being too strong (can now melee them)bug fixSteamHandmade shell damage per pellet halvedbalance changeSteamHandmade shell pellets doubledbalance changeSteamImproved skin shadervisualsSteamFixed weapons effects firing twicebug fixSteamFixed external gates frequently not playing open/close soundsbug fixSteamPie menu sounds obey volume controlsaudioSteamImproved rain fullscreen FXvisualsSteamShotgun shell has +2 pelletsbalance changeSteamNew stone external gate soundsaudioSteamNew corpse fly swarm soundsaudioSteamAdded underwater world FXvisualsSteamFixed rapidfire bow exploitbug fixSteamLots of impact sound adjustments and fixesaudioSteamShotgun shell has +2 pelletsbalance changeSteamFixed shelves being too strong (can now melee them)bug fixSteamFixed repair door exploitbug fixSteamAdded soft target impact sounds for melee weaponsaudioSteamFixed external gates frequently not playing open/close soundsbug fixSteamFixed rapidfire bow exploitbug fixSteamEoka spread increasedbalance changeSteamImproved snow FXvisualsSteamMelee range increased across the boardbalance changeSteamLots of impact sound adjustments and fixesaudioSteamReload happens automatically when switching ammo typesgameplaySteamMelee range increased across the boardbalance changeSteamImproved snow FXvisualsSteamReloading with only one ammo type is more responsivegameplaySteamAdded underwater world FXvisualsSteamFixed steam inventory breaking with more than 128 itemsbug fixSteamReloading with only one ammo type is more responsivegameplaySteamEoka damage increasedbalance changeSteamHandmade shell damage per pellet halvedbalance changeSteamLowered Eoka costbalance changeSteamNew snow and sand impact soundsaudioSteamFixed steam inventory breaking with more than 128 itemsbug fixSteamFixed water performance issues in quality 1 and 2performanceSteamNew m249 soundsaudioSteamNew player body fall soundsaudioSteamNew m249 soundsaudioSteamCancelled crafts don't break the max stack rulesquality of lifeSteamAdjusted bandage soundsaudioSteamAdjusted ambient soundsaudioSteamNew window shutter soundsaudioSteamFixed water bugs in DX9bug fixSteamNew player fall damage soundsaudioSteamNew corpse fly swarm soundsaudioSteamFixed weapons effects firing twicebug fixSteamFixed key lock LOD causing it to disappear too soonbug fixSteamFixed water bugs in DX9bug fixSteamAdjusted ambient soundsaudioSteamFixed rockets detonating on shooter if fired while moving forwardbug fixSteamFixed unlootable items if thrown under quarry hopperbug fixSteamFixed water performance issues in quality 1 and 2performanceSteamFixed repair door exploitbug fixSteamFixed rockets detonating on shooter if fired while moving forwardbug fixSteamNew snow and sand impact soundsaudioSteamNew stone external gate soundsaudioSteamNew window shutter soundsaudioSteamEoka damage increasedbalance changeSteamAdded soft target impact sounds for melee weaponsaudioSteamEoka spread increasedbalance changeSteamAdjusted large fire soundsaudioSteamFixed key lock LOD causing it to disappear too soonbug fixSteam
- 40 eventsFixed Regression with Batched Renderersbug fix
A regression that could make batched renderers invisible for a short time has been fixed.
SteamFixed Grass Removal Exploitbug fixMilestoneSteamImproved Building in Cavesquality of lifeBuilding in caves has been made much more solid and enjoyable.
SteamAtlased Building Parts and Perimeter WallsvisualsBuilding parts and perimeter walls (stone/wood) have been atlased.
SteamLow Grade Fuel Crafting Yield Increasedbalance changeCraft sessions for low grade fuel now yield 4 instead of 3.
SteamBuilding Deployables Rotationquality of lifeBuilding deployables can now be rotated on placement by looking left and right.
SteamFixed Various Building Placement Errorsbug fixMilestoneFixed various 'sphere test failed' building placement errors.
SteamFixed Building Stability Issuesbug fixMultiple issues causing building stability to be unreliable have been addressed.
SteamEnabled Radial Damage Line of Sight ChecksperformanceRadial damage line of sight checks have been enabled on landmines.
SteamFixed Building Deployable Stacking Exploitsbug fixA number of building deployable stacking exploits have been fixed.
SteamFixed Various Building Placement Errorsbug fixVarious 'sphere test failed' building placement errors have been fixed.
SteamBone Club Throwable AddedvisualsSteamNew Ambient Sound SystemaudioA new ambient sound system has been implemented with lots of new ambient sounds.
SteamNew Ambient Sound SystemaudioA new ambient sound system has been introduced with lots of new ambient sounds.
SteamBuilding Deployables Rotation on Placementui uxBuilding deployables can now be rotated on placement by looking left and right.
SteamLantern OptimizationsperformanceSteamRobust Line of Sight Checks for ExplosivesperformanceLandmines and timed explosives now use more robust line of sight checks.
SteamAtlased Building Parts and Perimeter WallsvisualsBuilding parts and perimeter walls (stone/wood) have been atlased.
SteamRemoved Extra Tool Cupboard Placement Bufferbug fixThe extra 5m tool cupboard placement prevention buffer has been removed.
SteamAK47 Mesh UpdatedvisualsSteamFixed Field of View Exploitbug fixMilestoneSteamFixed Building Stability Issuesbug fixMilestoneFixed various issues that caused building stability to be unreliable.
SteamReskin of Large Wood Storage ChestvisualsSteamLow Grade Fuel Crafting Adjustmentbalance changeLow grade fuel craft sessions now yield 4 instead of 3.
SteamFixed Building Deployable Stacking Exploitsbug fixMilestoneFixed a number of building deployable stacking exploits.
Steam - 60 eventsDrastically Reduced Ammo Found with Weapons in Radtownsbalance change
Significantly lowered ammo found with weapons in radtowns.
SteamMace, Longsword, Large Cleaver Rarity Adjustedbalance changeThese weapons are now classified as uncommon instead of rare.
SteamFixed Shadow Related Memory Leakbug fixResolved memory leak issues related to shadows after Unity update.
SteamBone Knife & Eoka Spawn Rate Adjustedbalance changeBone knife and Eoka now fill the common spawn table instead of uncommon.
SteamItem Condition Success Chance Adjustedquality of lifeItem condition now accounts for 50% inverse instead of 100% of success chance.
SteamCan No Longer Place Campfires Under Waterquality of lifePlayers can no longer place campfires, furnaces, or stashes underwater.
SteamFixed Particles Brightness at Dusk and Dawnbug fixAdjusted particle effects to reduce brightness during dusk and dawn.
SteamFoundation Steps Metal and Stone HollowedgameplayChanges made to the foundation steps for metal and stone.
SteamHigher Chance for Usable Weapons in Radtownsbalance changeIncreased likelihood of finding usable weapons/tools in radtowns.
SteamMace, Longsword, Large Cleaver Rarity Changedbalance changeThese items are now classified as uncommon instead of rare.
SteamHigher Chance for Usable Weapons in Radtownsbalance changeIncreased likelihood of finding usable weapons/tools in radtowns.
SteamBone Knife & Eoka Spawn Rate Adjustedbalance changeBone knife and Eoka now fill the common spawn table instead of uncommon.
SteamFixed Sounds Not Adhering to Volume Controlbug fixCorrected sound issues related to volume settings.
SteamStone Spear Takes Wooden SpeargameplayCrafting recipe for stone spear now requires a wooden spear.
SteamReduced Ammo Found with Weapons in Radtownsbalance changeDrastically decreased ammo found with weapons in radtowns.
SteamFixed Sentry Triangle Foundation Exploitbug fixResolved an exploit related to sentry foundations.
SteamServer Query Responds with Performance StatsperformanceServer query now provides miscellaneous performance statistics.
SteamFixed Sentry Triangle Foundation Exploitbug fixAddressed an exploit related to sentry foundations.
SteamCan No Longer Place Campfires Under Waterquality of lifePrevented placement of campfires, furnaces, and stashes underwater.
SteamFixed Warehouse Monument Physic Materialbug fixCorrected physics material issues at the warehouse monument.
SteamFixed Warehouse Monument Physic Materialbug fixCorrected physics material issues at the warehouse monument.
SteamAdded Arrow Slits and Shuttersnew contentNew building features for base protection and aesthetics.
SteamFixed Particles Brightness at Dusk and Dawnbug fixAdjusted particle effects to reduce brightness during dusk and dawn.
SteamItem Condition Success Chance Adjustedquality of lifeItem condition now accounts for 50% inverse instead of 100% of success chance.
SteamFixed Sounds Not Adhering to Volume Controlbug fixCorrected sound issues related to volume settings.
SteamServer Query Responds with Performance StatsperformanceServer query now includes miscellaneous performance statistics.
SteamAdded Arrow Slits and Shuttersnew contentNew building features for base protection and aesthetics.
Steam - 44 eventsRemoved Half-Block and Slanted Half-Blockquality of life
Removed the largely misused half-block and slanted half-block.
SteamAdded Sentry Gun and Throwable Weaponsnew contentIntroduced sentry gun, throwable axes, and other weapons and tools.
SteamFixed Looting Issues with Fallen Corpsesbug fixFallen corpses are now lootable and harvestable.
SteamJack O Lanterns Craftingnew contentJack O Lanterns are now researchable and cost 2 pumpkins to craft.
SteamFilestorage Caching Implementedquality of lifeFilestorage is now cached for improved performance.
SteamIronsighted Weapons FOV Effects FixvisualsFixed issue with ironsighted weapons not receiving FOV effects.
SteamFixed Looting Issues with Fallen Corpsesbug fixFallen corpses are now lootable and harvestable.
SteamImproved Guide Meshes for Various Structuresquality of lifeEnhanced guide meshes for pumpjack, quarry, and autoturret.
SteamHigh External Walls Cost Increasedbalance changeHigh external walls now cost 2x more resources.
SteamDoors Use Internal AnimationsvisualsDoors now utilize animations internally for better visual feedback.
SteamNew Large Fire Sound for Helicopter NapalmaudioIntroduced new sound for helicopter napalm and debris.
SteamServer Deletes Entities on ShutdownperformanceEntities are now deleted when the server shuts down.
SteamFixed Server Configuration File Issuesbug fixFixed server.cfg and serverauto.cfg being read from the wrong folder.
SteamJack O Lanterns Craftingnew contentJack O Lanterns are now researchable and cost 2 pumpkins to craft.
SteamServer Deletes Entities on ShutdownperformanceImproved server performance by ensuring entities are deleted on shutdown.
SteamFixed Server Configuration Files Issuebug fixFixed server.cfg and serverauto.cfg being read from the wrong folder.
SteamRemoved Half-Block and Slanted Half-BlockotherRemoved the half-block and slanted half-block from the game.
SteamFixed Ironsighted Weapons FOV Effectsbug fixIronsighted weapons now correctly receive FOV effects.
SteamFixed Numpad Keys Affecting Graphics Settingsbug fixFixed issue with numpad keys changing graphics settings in chat.
SteamFixed Numpad Keys Changing Graphics Settingsbug fixFixed issue with numpad keys affecting graphics settings in chat.
SteamNew Sounds for Rocket Launchers and FireaudioIntroduced distant rocket launcher attack sounds and new large fire sound for helicopter napalm.
SteamFirst Pass at Stone Construction SoundsvisualsInitial implementation of sounds for stone construction.
SteamFirst Pass at Stone Construction SoundsaudioInitial implementation of sounds for stone construction.
SteamCupboards Placement Restrictionsquality of lifeCupboards cannot be placed near other cupboards.
SteamAdded Sentry Gun and Throwable Weaponsnew contentIntroduced sentry gun, throwable axes, and other weapons and tools.
Steam - 8 eventsArt Enhancements AppliedvisualsSteamArt Enhancements AddedvisualsSteamVarious Bug Fixes Implementedbug fixSteamPerformance Improvements MadeperformanceSteamPerformance Improvements MadeperformanceSteamSentry Turrets Introducednew contentMilestone
Sentry Turrets are now available for use in the game.
SteamVarious Bug Fixes Implementedbug fixSteam - 148 eventsAdded in game bug reporter (F7)new contentSteamFixed supply signal effect instantiation errorsbug fixSteamSwitched server side line of sight / distance checks to the entity APIgameplaySteamFixed furnace light shadows not fading outbug fixSteamFixed EAC errorsbug fixSteamFixed sound template serialization errorsbug fixSteamserver.save command does a clean save (skips caching)quality of lifeSteamAdded network cache (better server performance)performanceSteamFixed server side batched colliders not refreshing after building part rotationbug fixSteamFixed random “Look rotation viewing vector is zero” warningsbug fixSteamFixed rocket and grenade damage against structuresbug fixSteamNew melee grass impact soundsaudioSteamFixed radiation overlay never stopping its most recent soundbug fixSteamFixed various inaccurate building deploy volumesbug fixSteamFixed barricade / spikes / compound wall damage trigger effectsbug fixSteamFixed rocket and grenade damage against structuresbug fixSteamAdded prefab preprocessing step to loading screen (prefabwarmup 1|0)performanceSteamSwitched building colliders to the new, more accurate collision systemgameplaySteamAdded bullet ricochet soundsaudioSteamFixed server DDOS by creating RPC errorsbug fixSteamFixed certain situations that could spawn incorrect decals / particlesbug fixSteamConsole text only refreshes if the console is visibleui uxSteamFixed lantern sound errorsbug fixSteamFixed doors not shutting clientside on first usebug fixSteamConsole receives messages that have been logged before it has been openedui uxSteamFixed pool sometimes not setting recycled pointer to nullbug fixSteamFixed phantom playermodelsbug fixSteamAdded SaveList diagnostics to dump commandquality of lifeSteamFixed various sound issues related to voice limitingbug fixSteamFixed radiation overlay never stopping its most recent soundbug fixSteamFixed client not updating building block grades / protection properties locallybug fixSteamFixed stability not always updating when placing new blocksbug fixSteamFixed various inaccurate building deploy volumesbug fixSteamImproved AI performance, allocationsperformanceSteamFixed trees being impossible to gather from if not standing at their basebug fixSteamNew melee cloth impact soundsaudioSteamAdded diagnostics to server spawn handler reportquality of lifeSteamFixed NRE when using give commandsbug fixSteamServer shutdown saves skip cachingquality of lifeSteamFixed lantern sound errorsbug fixSteamFixed barricade placement on terrain being a pain in the assbug fixSteamServer shutdown saves skip cachingquality of lifeSteamNew construction soundsaudioSteamFixed mining quarry / pump jack sound pitch modifiers not being appliedbug fixSteamRock sound doesn’t sound as much like a landslideaudioSteamEnabled server side collider batching by defaultperformanceSteamFixed grass hovering slightly above groundbug fixSteamFixed foundation cupboard exploitsbug fixSteamMoved F2 options menu to main menuui uxSteamAdded grass.displace (1|0)gameplaySteamInvalidate network cache properly when lootingquality of lifeSteamRivers match oceangameplaySteamAdded large wood gate soundsaudioSteamFixed building part rotation exploitsbug fixSteamSalvaged icepick deploy sound polish passaudioSteamFixed DDraw shader (old one was deprecated in Unity 5.2)bug fixSteamRivers match oceangameplaySteamEnabled server side collider batching by defaultperformanceSteamImproved SQLite performanceperformanceSteamFixed UI disappearing after pressing F4 or F9bug fixSteamFixed various sound issues related to voice limitingbug fixSteamReduced the likelihood of being kicked by VAC timeoutsbalance changeSteamAdded in game bug reporter (F7)new contentSteamFixed pool sometimes not setting recycled pointer to nullbug fixSteamReduced the likelihood of being kicked by VAC timeoutsbalance changeSteamAdded mesh batching to pumpjack and quarryperformanceSteamAdded building upgrade soundsaudioSteamFixed phantom playermodelsbug fixSteamImproved AI performance, allocationsperformanceSteamFixed potential NREs in server RPCsbug fixSteamConsole text only refreshes if the console is visibleui uxSteamFixed stability not always updating when placing new blocksbug fixSteamFixed client not updating building block grades / protection properties locallybug fixSteamAdded diagnostics to server spawn handler reportquality of lifeSteamImproved SQLite performanceperformanceSteamFixed various sound issues when using prefab poolingbug fixSteamAdded building upgrade soundsaudioSteamAdded test radiation zone to CraggyIslandnew contentSteamAdded grass.displace (1|0)gameplaySteamAdded prefab preprocessing step to loading screen (prefabwarmup 1|0)performanceSteamAdded SaveList diagnostics to dump commandquality of lifeSteamSwitched server side line of sight / distance checks to the entity APIgameplaySteamFixed server side batched colliders not refreshing after building part rotationbug fixSteamAdded small stash dig soundaudioSteamSalvaged icepick deploy sound polish passaudioSteamAdded small stash dig soundaudioSteamFixed supply signal effect instantiation errorsbug fixSteamAdded network cache (better server performance)performanceSteamAdded seasonal lanternsnew contentSteamFixed server DDOS by creating RPC errorsbug fixSteamFixed barricade / spikes / compound wall damage trigger effectsbug fixSteamFixed certain situations that could spawn incorrect decals / particlesbug fixSteamFixed various building stability weirdnessesbug fixSteamSwitched building colliders to the new, more accurate collision systemgameplaySteamFixed sound template serialization errorsbug fixSteamFixed potential NREs in server RPCsbug fixSteamFixed random “Look rotation viewing vector is zero” warningsbug fixSteamFixed mining quarry / pump jack sound pitch modifiers not being appliedbug fixSteamFixed NRE when using give commandsbug fixSteamserver.save command does a clean save (skips caching)quality of lifeSteamConsole receives messages that have been logged before it has been openedui uxSteamAdded large wood gate soundsaudioSteamFixed various building stability weirdnessesbug fixSteamAdded socket mod names to the socket placement fail messagesquality of lifeSteamFixed trees being impossible to gather from if not standing at their basebug fixSteamFixed various sound issues when using prefab poolingbug fixSteamAmbient sounds load in a background threadperformanceSteamSuper distant gunshot sound polish passaudioSteamInvalidate network cache properly when lootingquality of lifeSteamNew construction soundsaudioSteamFixed lantern spawning in the lit statebug fixSteamAdded shadow settings to options menuui uxSteamFixed DDraw shader (old one was deprecated in Unity 5.2)bug fixSteamLOD grid no longer logs errors when objects move their cellbug fixSteamAdded seasonal lanternsnew contentSteamFixed mining quarry / pump jack sounds not turning off properlybug fixSteamFixed barricade placement on terrain being a pain in the assbug fixSteamAdded mesh batching to pumpjack and quarryperformanceSteamRock sound doesn’t sound as much like a landslideaudioSteamNew melee grass impact soundsaudioSteamFixed UI disappearing after pressing F4 or F9bug fixSteamAdded bullet ricochet soundsaudioSteamFixed building part rotation exploitsbug fixSteamFixed lantern spawning in the lit statebug fixSteamMoved F2 options menu to main menuui uxSteamAmbient sounds load in a background threadperformanceSteamAdded socket mod names to the socket placement fail messagesquality of lifeSteamFixed foundation pickaxe exploitbug fixSteamNew survey charge soundsaudioSteamFixed furnace light shadows not fading outbug fixSteamAdded test radiation zone to CraggyIslandnew contentSteamFixed foundation pickaxe exploitbug fixSteamFixed mining quarry / pump jack sounds not turning off properlybug fixSteamSuper distant gunshot sound polish passaudioSteamFixed doors not shutting clientside on first usebug fixSteamAdded shadow settings to options menuui uxSteamLOD grid no longer logs errors when objects move their cellbug fixSteamFixed EAC errorsbug fixSteamUpdated EACbug fixSteamUpdated EACbug fixSteamFixed foundation cupboard exploitsbug fixSteamFixed grass hovering slightly above groundbug fixSteamFixed forest grass texture stretchingbug fixSteamFogged rivers and lakesvisualsSteamFogged rivers and lakesvisualsSteamFixed forest grass texture stretchingbug fixSteamNew survey charge soundsaudioSteamNew melee cloth impact soundsaudioSteam
- 10 eventsImproved Building Collidersgameplay
Building colliders have been enhanced for better gameplay experience.
SteamFirst Step Towards Interior PaintinggameplayInitial implementation of painting the inside of bases.
SteamFirst Step Towards Interior PaintinggameplayInitial implementation of painting mechanics for the inside of bases.
SteamImproved Building CollidersgameplayBuilding colliders have been enhanced for better gameplay experience.
Steam - 8 eventsIn-Game Bug Reporter Addedbug fix
An in-game bug reporter has been introduced for player feedback.
SteamCommunity Poll on Development FocusotherA poll has been initiated to gather community input on future development focus.
SteamCommunity Poll on Development FocusotherPoll to gather community input on future development focus.
Steam - 111 eventsSMG - dryfire fixbug fixSteamFixed being able to loot a corpse from far awaybug fixSteamSalvaged sword - fixed snapping on hit reactionsbug fixSteamErrors/Exceptions highlighted red in server consolebug fixSteamServer console shows garbage collection countperformanceSteamSMG dryfire fixbug fixSteamDeveloper 1 only works for developers/adminssystemSteamServer time warnings show garbage collection causeperformanceSteamAdded pooling support to all LOD componentsperformanceSteamUpdated CraggyIsland (dev test map)new contentSteamUpdated EACperformanceSteamGunshots and explosions duck other sounds slightlyaudioSteamHammer - smoothed out animation speedsbug fixSteamBean can & F1 grenades - Added hold state & animation while aimingbug fixSteamFixed effects dying when target object was removedbug fixSteamSet up third person reload sounds againaudioSteamNew door impact sounds addedaudioSteamFixed effects not being recycledbug fixSteamAdded deploy volume using unified entity OBBnew contentSteamFixed terrain alpha cutoff range being too far awaybug fixSteamSound volumes adjusted for human hearingaudioSteamImproved gib performanceperformanceSteamIncreased calorie consumptionbalance changeSteamNew tree impact sounds addedaudioSteamFirst pass at silenced gunshotsaudioSteamMade bow viewable and fixed popping on idle loopbug fix
Improved transition when cancelling shot
SteamSound templates are pooledperformanceSteamRoof blocks are cheaper and tougherbalance changeSteamUpdated CraggyIsland (dev test map)new contentSteamFixed being able to loot a corpse from far awaybug fixSteamErrors/Exceptions on server log stacktrace loggedbug fixSteamArrows, spears and sign world models gibsvisualsSteamRocket flight is audible from farther awayaudioSteamFixed crash in status console commandbug fixSteamAdded prefab pooling to various game elementsperformanceIncludes effects, decals, dynamic decor, building blocks, and sounds
SteamOptimized dynamic memory allocations for grass meshesperformanceSteamFixed cliffs never switching to lower LODsbug fixSteamFixed query throttle not workingbug fixSteamSound templates are pooledperformanceSteamAdded correct AI obstacle shapes to building piecesaiSteamNew tree impact sounds addedaudioSteamFixed query throttle not workingbug fixSteamFixed arrows being almost impossible to fire through window barsbug fixSteamSet up third person reload soundsaudioSteamDeveloper 1 only works for developers/adminssystemSteamSound volumes adjusted for human hearingaudioSteamRoof blocks are cheaper and tougherbalance changeSteamFixed water level test for entities with zero boundsbug fixSteamFixed water level test for entities with zero boundsbug fixSteamAdded prefab pooling to various game elementsperformanceEffects, decals, dynamic decor, building blocks, and sounds
SteamHammer animation speeds smoothed outbug fixSteamServer time warnings show garbage collection causesperformanceSteamFixed entity collision event not resolving batched collidersbug fixSteamServer console shows garbage collection countperformanceSteamNPCs die of starvation moreaiSteamBush rustle sound tweaksaudioSteamArrows, spears and sign world models gibsvisualsSteamFirst pass at silenced gunshotsaudioSteamSalvaged sword snapping on hit reactions fixedbug fixSteamNew thunder sounds addedaudioSteamNew door impact sounds addedaudioSteamUpdated EACsystemSteamFixed effects dying when target object was removedbug fixSteamFixed building stability issues caused by collider batchingbug fixSteamAdded deploy volume using unified entity OBBnew contentSteamAuto saves every 10 minutes instead of every 5quality of lifeSteamFixed building stability issues caused by collider batchingbug fixSteamNPCs die of starvation moreaiSteamAuto saves every 10 minutes instead of every 5quality of lifeSteamErrors/Exceptions highlighted red in server consolebug fixSteamFixed crash in status console commandbug fixSteamImproved gib performanceperformanceSteamOptimized dynamic memory allocations for grass meshesperformanceSteamToned down wounded heartbeat soundaudioSteamNew thunder sounds addedaudioSteamCalmed reverb tail wander on gunshots and explosionsaudioSteamErrors/Exceptions on server log stacktrace loggedbug fixSteamIncreased calorie consumptionbalance changeSteamBush rustle sound tweaksaudioSteamFixed terrain alpha cutoff range being too far awaybug fixSteamFixed arrows being almost impossible to fire through window barsbug fixSteamRocket flight audible from farther awayaudioSteamAdded correct AI obstacle shapes to building piecesaiSteamFixed entity collision event not resolving batched collidersbug fixSteamObjects created by protobuffer system use a poolperformanceSteamToned down wounded heartbeat soundaudioSteamFixed cliffs never switching to lower LODsbug fixSteamFixed effects not being recycledbug fixSteamGunshots and explosions duck other sounds slightlyaudioSteamObjects created by protobuffer system use a poolperformanceSteam - 90 eventsFixed a condition where the player could get stuck in a wounded statebug fixSteamFixed opening chat when typing in the consolebug fixSteamAdded global.streamermode <0|1>new contentSteamFixed NRE disconnect in NetworkDestroybug fixSteamAdded holosight weapon modnew contentSteamFixed certain far objects being temporarily invisible between spawning and batchingbug fixSteamWeapon slots shown on iconui uxSteamWood type gate ingamenew contentSteamFixed projectile tracers ending one frame too earlybug fixSteamAdded admin.mutechat <player>new contentSteamAdded flags for client side effects and attacks to projectilesnew contentSteamFixed airdrops being allowed to drop on powerlinesbug fixSteamFixed allowed to put any item inside weapon slotsbug fixSteamFixed menu music playing over loading musicaudioSteamFixed pumpkin falling through worldbug fixSteamAdded memory usage/garbage collections to perf 2/3performanceSteamCan wear hats with bandanasnew contentSteamAdded indexes to databasesperformanceSteamFixed allowed to put any item inside weapon slotsbug fixSteamAdded admin.unmutevoice <player>new contentSteamAdded flags for client side effects and attacks to projectilesnew contentSteamFixed signs sometimes having no imagebug fixSteamImproved deferred decal systemperformance
Includes ambient light, reflection probes, emission maps.
SteamFixed signs sometimes having no imagebug fixSteamUpgraded to Unity 5.2.0systemMilestoneSteamYou can do 'spectate @<name>' to spectate non player entitiesnew contentSteamFixed certain far objects being temporarily invisible between spawning and batchingbug fixSteamFixed beartrap looking unarmed when it was armedbug fixSteamAdded admin.unmutechat <player>new contentSteamAdmin give commands can take a partial item namegameplaySteamAdded holosight weapon modnew contentSteamAdded admin.mutevoice <player>new contentSteamWeapon attachment sounds when attachingaudioSteamFixed arrow disappearing in bow viewmodelbug fixSteamAdded admin.unmutechat <player>new contentSteamMade building LOD switches more accurateperformanceSteamFixed projectile tracers ending one frame too earlybug fixSteamAdded admin.mutevoice <player>new contentSteamFixed a condition where the player could get stuck in a wounded statebug fixSteamFixed holdtype could be wrong on initial encountersbug fixSteamWeapon slots shown on iconui uxSteamCan drop weapon attachments on weapons to equipgameplaySteamDisabled small furnace smoke because it looked weirdbug fixSteamFixed opening chat when typing in the consolebug fixSteamAdmin give commands can take a partial item nameotherSteamFixed menu music playing over loading musicbug fixSteamUnified viewmodel FOVsui uxSteamWood type gate ingamenew contentSteamCan drop weapon attachments on weapons to equipgameplaySteamFixed airdrops being allowed to drop on powerlinesbug fixSteamFixed NRE disconnect in NetworkDestroybug fixSteamFixed arrow disappearing in bow viewmodelbug fixSteamFixed pumpkin falling through worldbug fixSteamWeapon attachments now lose conditiongameplaySteamFixed weapon attachments disappearing after walking a long waybug fixSteamAdded global.streamermode <0|1>new contentSteamFixed death screen sometimes not showingbug fixSteamMade building LOD switches more accurateperformanceSteamWeapon attachment sounds when attachingaudioSteamUnified viewmodel FOVsui uxSteamAdded admin.mutechat <player>new contentSteamYou can do 'spectate @<name>' to spectate non player entitiesnew contentSteamUpgraded to Unity 5.2.0systemMilestoneSteamCan wear hats with bandanasnew contentSteamAdded memory usage/garbage collections to perf 2/3performanceSteamFixed beartrap looking unarmed when it was armedbug fixSteamFixed weapon attachments disappearing after walking a long waybug fixSteamAdded indexes to databasesotherSteamAdded admin.unmutevoice <player>new contentSteamFixed holdtype could be wrong on initial encountersbug fixSteamDisabled small furnace smoke because it looked weirdbug fixSteamWeapon attachments now lose conditiongameplaySteamImproved non-authoritative client side projectile predictionperformanceSteamFixed death screen sometimes not showingbug fixSteamImproved non-authoritative client side projectile predictionperformanceSteam - 56 eventsImproved sky reflectionsvisualsSteamReduced penetration power of arrows and throwablesbalance changeSteamCensor shader no longer falls back to a black rectangle on low shader LODsbug fixSteamCliffside topology for new object spawnsworldSteamWood barricades can be penetrated by certain rifle bullets and shotgun slugsbalance changeSteamFixed dropping blueprint on item sometimes combining/stacking thembug fixSteamAdded weapon attachment: Silencernew contentSteamFixed player eye brightnessbug fixSteamRaid camera automatically hides the HUD and has smoothinggameplaySteamTweaked viewmodel aiming to reduce jitter at lower frameratesbalance changeSteamRaid camera automatically hides the HUD and has smoothingui uxSteamFixed dropping blueprint on item sometimes combining/stacking thembug fixSteamFixed muzzle flash positions on some weaponsbug fixSteamImproved sky reflectionsvisualsSteamSupport for empty topologies for custom mapsmoddingSteamSpectating first person now views through target's eyesgameplaySteamIncreased health of twig building parts from 5 to 10balance changeSteamWood barricades can be penetrated by certain rifle bullets and shotgun slugsbalance changeSteamPressing F4 will take a screenshot with and without the HUDui uxSteamImproved large furnace VFXvisualsSteamHapis Island spawns barrels againworldSteamServer events like airdrop no longer always triggered after server restartbug fixSteamImproved large furnace VFXvisualsSteamLowered field rocksworldSteamImproved small furnace VFXvisualsSteamHapis Island spawns barrels againworldSteamTweaked viewmodel aiming to reduce jitter at lower frameratesgameplaySteamReduced waterside rock scaleworldSteamCliffside topology for new object spawnsworldSteamIncreased health of twig building parts from 5 to 10balance changeSteamSmoother server/client time syncperformanceSteamAdded frosty breath effect when temperature dropsvisualsSteamLowered field rocksworldSteamSmoother server/client time syncperformanceSteamAdded weapon attachment: Silencernew contentSteamFixed muzzle flash positions on some weaponsbug fixSteamSupport for empty topologies for custom mapsworldSteamFixed worldmodel collisions for some dropped weaponsbug fixSteamTweaked per-biome forest shape, size and frequencyworldSteamPressing F4 will take a screenshot with and without the HUDui uxSteamReduced penetration power of arrows and throwablesbalance changeSteamTweaked per-biome forest shape, size and frequencyworldSteamCensor shader no longer falls back to a black rectangle on low shader LODsbug fixSteamServer events like airdrop no longer always triggered after server restartbug fixSteamTwig building parts can be penetrated by all bullet typesbalance changeSteamReduced waterside rock scaleworldSteamSpectating first person now views through target's eyesgameplaySteamTwig building parts can be penetrated by all bullet typesbalance changeSteamAdded frosty breath effect when temperature dropsvisualsSteamNew SavasIsland_koth no-build mapnew contentSteamFixed player eye brightnessbug fixSteamNew SavasIsland_koth no-build mapnew contentSteamImproved small furnace VFXvisualsSteamFixed worldmodel collisions for some dropped weaponsbug fixSteam
- 84 eventsServer history join date is recorded properlygameplaySteamServer history join date is recorded properlygameplaySteamNew super distant gunshot sounds for all gunsaudioSteamImproved terrain reflectionsvisualsSteamLadders health increasedgameplaySteamTweaked weather parametersbalance changeSteamAdded projectile penetrationgameplaySteamColor grading reworked from scratch for upcoming changesvisualsSteamFixed pumpkin plant colliding with players walkingbug fixSteamKill suicides instantly instead of being woundedgameplaySteamGlossy mushrooms slightly reflect lightvisualsSteamAdded friends who are playing to menu front pageui uxSteamAdded balaclava skinsnew contentSteamNew c4 explosion soundaudioSteamTrees have branches againvisualsSteamNew building gib soundsaudioSteamAdded server history to menu front pageui uxSteamNew beancan grenade soundsaudioSteamLongsleeve TShirt requires more cloth than shortsleevebalance changeSteamAdded bandananew contentSteamCrossfading between more than two distant sound variations is supportedaudioSteamCleaned up pie menu sounds a little bitaudioSteamTrees have branches againvisualsSteamAdded store screen to menuui uxSteamAdded global stats to menuui uxSteamAdded player stats to menuui uxSteamImproved terrain reflectionsvisualsSteamLadders health increasedbalance changeSteamNew leaf rustle variations for different plantsaudioSteamAdded lazy aimgameplaySteamTweaked weather parametersbalance changeSteamAdded a small sound when raising/lowering iron sightsaudioSteamReverb tails wander more naturallyaudioSteamReorganised server listui uxSteamNew building gib soundsaudioSteamNew leaf rustle variations for different plantsaudioSteamReverb tails wander more naturallyaudioSteamAdded balaclava skinsnew contentSteamRocks have spec reflections againvisualsSteamBoots require leather instead of clothbalance changeSteamLadder placement no longer ignores building permissiongameplaySteamKill suicides instantly instead of being woundedgameplaySteamAdded player stats to menuui uxSteamLocation based voice limiting for soundsaudioSteamAdded news feed to menuui uxSteamAdded bandananew contentSteamAdded inventory screen to menuui uxSteamImproved projectile ricochetgameplaySteamReorganised server listui uxSteamMade pumpkin plants slightly harder to keep alivebalance changeSteamConnection screen shows info about the serverui uxSteamAdded store screen to menuui uxSteamColor grading reworked from scratch for upcoming changesvisualsSteamAdded a small sound when raising/lowering iron sightsaudioSteamAdded server history to menu front pageui uxSteamBoots require leather instead of clothbalance changeSteamLocation based voice limiting for soundsaudioSteamFixed pumpkin plant colliding with players walkingbug fixSteamRocks have spec reflections againvisualsSteamAdded projectile penetrationgameplaySteamAdded news feed to menuui uxSteamFixed connection exploitbug fixMilestoneSteamAdded global stats to menuui uxSteamMade pumpkin plants slightly harder to keep alivebalance changeSteamNew super distant gunshot sounds for all gunsaudioSteamNew c4 explosion soundaudioSteamAdded friends who are playing to menu front pageui uxSteamLongsleeve TShirt requires more cloth than shortsleevebalance changeSteamNew beancan grenade soundsaudioSteamCrossfading between more than two distant sound variations is supportedaudioSteamAdded new and improved hit detectiongameplaySteamLadder placement no longer ignores building permissiongameplaySteamAdded new and improved hit detectiongameplaySteamGlossy mushrooms slightly reflect lightvisualsSteamAdded inventory screen to menuui uxSteamFixed connection exploitbug fixMilestoneSteamElephant grass animation no longer acts all buggygameplaySteamImproved projectile ricochetgameplaySteamConnection screen shows info about the serverui uxSteam
- 52 eventsFixed ragdolls being harvestable/lootablebug fix
Fixed ragdolls sometimes being able to be harvested/looted
SteamCorn Plants new artvisualsSteamTweaked lighting on player in inventory menuui uxSteamAdded dirt layer to clothing itemsvisualsSteamFixed causes of rubber banding and lagbug fixSteamNew plant picking soundaudioSteamOptimized dynamic memory allocations of projectilesperformanceReduces frequency of frame rate spikes during gunfights
SteamLoot Barrels new visuals and gibsvisualsSteamBuilding blocks rotation rules updatedgameplayBuilding blocks can be rotated for 10 minutes after upgrading
SteamFixed first person player shadow laggingbug fixSteamAdded teleport admin console commandsgameplayAdded 'teleport playerA playerB' and 'teleport2me player' commands
SteamBuilding demolition rules updated on PVE serversgameplayNow always allow building demolition if in cupboard range instead of only for 10 minutes
SteamFixed ragdoll jitterbug fixSteamAdded teleport admin console commandsgameplayAdded 'teleport playerA playerB' and 'teleport2me player' commands
SteamFixed player bone list including mesh LODsbug fixSpeeds up certain rig-related operations like rigidbody instantiations
SteamFixed entities being networked globallybug fixFixed entities sometimes being networked globally when first spawned
SteamReject invalid player namesgameplaySteamLoot Barrels new visuals and gibsvisualsSteamFixed entities networking issuebug fixFixed entities sometimes being networked globally when first spawned
SteamBuilding blocks rotation rules updatedgameplayBuilding blocks can be rotated for 10 minutes after upgrading
SteamBuilding demolition rules updated on PVE serversgameplayPVE servers now always allow building demolition if in cupboard range instead of only for 10 minutes
SteamFixed first person player shadow laggingbug fixSteamReject invalid player namesgameplaySteamFixed ragdoll jitterbug fixSteamMaster server query port shared with game portnetworkSteamClothing icons rendered from actual itemsvisualsSteamUpdated available UI overlays for moddingmoddingAvailable overlays are now 'Overlay', 'Overlay/Top', 'HUD/Overlay', and 'HUD/Overlay/Top'
SteamPVE server damage rules updatedgameplayPVE servers no longer allow damage to buildings from players outside of cupboard range
SteamNew plant picking sound addedaudioSteamAdded dirt layer to clothing itemsvisualsSteamFixed ragdolls being harvestable/lootablebug fixFixed ragdolls sometimes being able to be harvested/looted
SteamAdded client and server FPS console commandsgameplaySteamTweaked lighting on player in inventory menuvisualsSteamUpdated available UI overlays for moddingmoddingAvailable overlays are now 'Overlay', 'Overlay/Top', 'HUD/Overlay', and 'HUD/Overlay/Top'
SteamAdmins are no longer all femaleotherSteamOptimized dynamic memory allocations of projectilesperformanceReduces frequency of frame rate spikes during gunfights
SteamPVE servers damage rules updatedgameplayPVE servers no longer allow damage to buildings from players outside of cupboard range
SteamFixed PCGamer showing on main menubug fixSteamFixed PCGamer showing on main menubug fixSteamFixed causes of rubber banding and lagbug fixSteamFixed player bone list including mesh LODsbug fixSpeeds up certain rig-related operations like rigidbody instantiations
SteamCorn Plants new artvisualsSteamClothing icons rendered from actual itemsvisualsSteamAdmins are no longer all femalegameplaySteamMaster server query port shared with game portsystemSteam - 8 eventsUpdated Sphere Tank Monumentworld
The Sphere Tank monument has been updated to make it more valuable for players.
SteamComplete Rework of Blueprint SystemgameplayMilestoneA full wipe of stored blueprints is required due to the rework.
SteamAdded Public Utilities for Solo Playersnew contentMilestoneNew public utilities introduced to assist solo players in mining and crafting.
SteamUpdated Sphere Tank monumentworldThe Sphere Tank monument has been updated to make it more valuable for players.
SteamComplete rework of the blueprint systemgameplayMilestoneA full wipe of stored blueprints is required.
SteamAdded public utilities for solo playersgameplayMilestoneNew public utilities introduced to assist solo players in mining and crafting.
Steam - 8 eventsImproved server performanceperformanceMilestone
Significant enhancements made to server performance.
SteamIn-game shirt and trouser design for Steam Workshopnew contentPlayers can now design shirts and trousers using the SDK.
SteamNew compound walls addednew contentSteamPrevented building in rocksbug fixImplemented changes to stop players from building structures in rock areas.
SteamNew Compound Walls Addednew contentSteamIn-game Shirt and Trousers Design for Steam Workshopnew contentPlayers can now design shirts and trousers using the SDK for the Steam Workshop.
SteamFixed Building in Rocksbug fixImplemented changes to prevent players from building structures in rock areas.
SteamImproved Server PerformanceperformanceMilestoneSignificant improvements made to server performance.
Steam - 14 eventsIntroduction of Pumpjacknew contentSteamIntroduction of Pumpjacknew contentSteamNew Building: Refinerynew contentSteamNew Weapon: Cleavernew contentSteamNew Resource: High Quality Metalnew contentSteamNew Weapon: Crossbownew contentSteamNew Weapon: Longswordnew contentSteamIntroduction of High Quality Metalnew contentSteamNew Weapon: Crossbownew contentSteamNew Building: Refinerynew contentSteamNew Weapon: Macenew contentSteamNew Weapons: Mace, Cleaver, Longswordnew contentSteamNew Building: Large Furnacenew contentSteamNew Building: Large Furnacenew contentSteam
- 8 eventsAdded Cosmetic Items and Steam Inventory Integrationnew content
Introduced new cosmetic items and integrated with Steam Inventory.
SteamWood and Bone Armour Sets Introducednew contentNew wood and bone armour sets are now available.
SteamAdded Cosmetic Items and Steam Inventory Integrationnew contentIntroduced new cosmetic items and integrated with Steam Inventory.
SteamStrong Female Character Models Addednew contentNew character models for strong female characters have been added.
SteamIntroduced Strong Female Character Modelsnew contentAdded new character models for strong female characters.
Steam - 6 events
- 8 eventsAdded Dynamic Weathernew contentMilestone
Introduced a new dynamic weather system to enhance gameplay experience.
SteamFixed Various Annoyancesbug fixAddressed and fixed numerous issues that have been frustrating players.
SteamAdded Dynamic Weathernew contentMilestoneIntroduced a new dynamic weather system to enhance gameplay experience.
SteamFixed Various Annoyancesbug fixAddressed numerous bugs and issues that have been frustrating players.
Steam - 6 events
- 10 eventsPistol Models and Sound Improvementsaudio
Updates to pistol models and their associated sound effects.
Steam - 13 eventsPerformance ImprovementsperformanceSteamBuilding Tweaks and Item PickupsgameplaySteamAdded PVE Server CommandsgameplaySteamIntroduction of Incendiary Ammo and Explosive Bulletsnew content
New types of ammunition added to enhance combat.
SteamNew Radtown Addednew contentSteamNew Combat Mechanics with Incendiary Ammo and Explosive Bulletsnew contentMilestoneIntroduced incendiary ammo, explosive bullets, HV projectiles, and throwable spears.
Steam - 6 events
- 14 eventsCandle Hats Addednew contentSteamNew Barricades Availablenew contentSteamNew Spikes Featurenew contentSteamNew Headshot Sound ImplementedaudioSteamCandle Hats Addednew contentSteamNew Spikes Featurenew contentSteamMultiple Ammo Types Introducednew contentSteamIntroduction of Supply Signalnew contentSteamNew Barricades Availablenew contentSteamMultiple Ammo Types Introducednew contentSteamLanguage Selection Feature AddedlocalizationSteamNew Headshot Sound ImplementedaudioSteamLanguage Selection Feature AddedlocalizationSteamIntroduction of Supply Signalnew contentSteam
- 8 eventsHapis Island Rad Improvementsworld
Started making improvements to Hapis Island's radiation zones.
SteamResearch Tables Addednew contentNew research tables have been introduced for crafting and item research.
SteamIntroduction of Hand-held Mapsnew contentPlayers can now use hand-held maps to navigate the game world.
SteamResearch Tables Addednew contentNew research tables have been introduced for crafting and item research.
Steam - 8 eventsInitial Phase Server Wipesgameplay
Servers running the new map may experience weekly forced wipes due to large map changes.
SteamIntroduction of Hapis Island Mapnew contentMilestoneRelease of the first iteration of the new hand-crafted map, Hapis Island.
SteamIntroduction of Hapis Island Mapnew contentMilestoneFirst iteration of the new hand-crafted map, Hapis Island, released.
SteamInitial Phase Server WipesgameplayServers running the new map may experience weekly forced wipes due to large map changes.
SteamKnown Bugs in Hapis Islandbug fixInitial release may contain bugs, floating objects, and visual issues.
Steam - 4 events
- 4 events
- 30 eventsDamage Flinching Animationvisuals
New gestures added for players and animals to flinch based on damage taken.
SteamLegacy Update with AnalyticschangesUnity Analytics added to Legacy for better decision-making based on player counts.
SteamPVT Enabled by DefaultsystemPlayer Visibility Toggle (PVT) is now enabled by default, with settings saved.
SteamItem Deletion Fixbug fixFixed issue where items would be deleted when picked up with a full inventory.
SteamFixed Item Deletion Bugbug fixMilestoneResolved issue where items would be deleted when picked up with a full inventory.
SteamClothing Model CompatibilitygameplayImproved compatibility for certain clothing model combinations.
SteamClothing Model Compatibility Improvementsquality of lifeMade some clothing model combinations more compatible.
SteamBuilding Skins UpdatevisualsNew system for building skins with dirt accumulation around edges to enhance visual appeal.
SteamSkin Polish EnhancementsvisualsPolishing of existing skins and meshes to improve quality and prepare for future skins.
SteamAmbient Sound System FixaudioRewritten sound system to fix freezing issues with ambient sounds.
SteamDamage Flinching AnimationvisualsNew gestures added for players and animals to flinch when taking damage, enhancing visual feedback.
SteamLOD Implementation for BuildingsperformanceLevel of Detail (LOD) has been applied to buildings for potential performance improvements.
SteamLock Removal Featurequality of lifePlayers can now remove unlocked locks from doors via the option menu, adding them to their inventory.
SteamSSAO UpdatevisualsUpdated Screen Space Ambient Occlusion (SSAO) to be visible, but may affect performance.
SteamBuilding Skins UpdatevisualsNew system for building skins that accumulates dirt around edges to enhance visual appeal.
SteamLock Removal Featurequality of lifePlayers can now remove an unlocked lock through its option menu, allowing it to be placed in inventory.
SteamIncreased Visibility of Water Footstepsquality of lifeSteamAuto Sprint FeaturegameplayPlayers can now let go of the sprint key after 3 seconds while holding forward to continue running.
SteamAuto Sprint FeaturegameplayPlayers can now let go of the sprint key after 3 seconds while holding the forward key to continue running.
SteamPerformance Improvements with LODperformanceLOD implemented for buildings to potentially increase performance, with further updates to follow.
SteamCrafting Session AdjustmentsgameplayPlayers now receive 2 arrows and 2 shotgun shells per crafting session, with reduced crafting costs.
SteamAmbient Sound System ReworkaudioRewritten sound system to fix freezing issues with ambient sounds.
Steam - 32 eventsReplaced Icons with New Designsui ux
More icons have been replaced with new designs created by Meg.
SteamFog Changes for Better Distance PerceptionvisualsAdjusted fog mechanics to enhance sense of distance in the game.
SteamFixed Ricochets Visibilitybug fixRicochets now show up for all players, not just the instigator.
SteamAdded Stone Pickaxe as Starter Weaponnew contentIntroduced a stone pickaxe to improve early game resource gathering.
SteamCorpses Persistence Duration Increasedbug fixCorpses now remain for 30 minutes instead of 2 minutes.
SteamAdded Stone Pickaxe as Starter Weaponnew contentIntroduced a stone pickaxe to improve early game resource gathering.
SteamAdded LODs to Building PartsperformanceImplemented Level of Detail (LOD) for building parts to improve performance.
SteamIntroduction of Pseudo Unique Skin Tones and Facesnew contentPlayers now have unique skin tones and faces tied to their Steam ID.
SteamImproved Item Damage Feedbackquality of lifeView punch added when an item is damaged during gathering.
SteamImproved Serverside PerformanceperformanceAI now thinks at a fixed rate instead of every frame, enhancing server performance.
SteamFixed Deployables Removal Bugbug fixFixed bug where destroying a building block removed all deployables in a 12m radius.
SteamPseudo Unique Skin Tone and Facenew contentPlayers now have a unique skin tone and face tied to their Steam ID.
SteamMap Size/Seed in Server TagsgameplayMap size and seed information is now available in server tags.
SteamFixed Ricochets Not Displayingbug fixRicochets now show up for all players, not just the instigator.
SteamRagdoll Fixesbug fixFixed ragdolls not copying their bones from their parent, improving visual quality.
SteamRagdoll Fixesbug fixFixed ragdolls not copying bones from their parent, improving visual consistency.
SteamView Punch on Item Damagequality of lifeAdded visual feedback when items are damaged during gathering.
SteamFog Changes for Better Distance PerceptionvisualsAdjusted fog mechanics to enhance sense of distance in the game.
SteamImproved Serverside PerformanceperformanceAI now thinks at a fixed rate instead of every frame.
SteamMap Size/Seed in Server TagsgameplayMap size and seed information is now available in server tags.
SteamHigh-End Tools Harvest Adjustmentbalance changeHigh-end tools now harvest slightly less resources.
SteamReplaced Icons with New DesignsvisualsMore icons have been replaced with new designs created by Meg.
SteamFixed Deployables Removal Bugbug fixFixed bug where destroying a building block removed all deployables in a 12m radius.
SteamAdded LODs to Building PartsperformanceIntroduced Level of Detail (LOD) for building parts to improve performance.
SteamHigh-End Tools Harvest Adjustmentbalance changeHigh-end tools now harvest slightly less resources.
Steam - 33 eventsNew Warehouse Landmarknew content
Introduction of a new warehouse landmark to enhance the game world.
SteamLoot Spawn and Weapon Damage Tweaksbalance changeAdjusted loot spawn rates and weapon damages for better balance.
SteamMap Wipe Required Due to Terrain ChangesotherMilestoneA wipe of the map is required due to significant terrain changes, blueprints will be retained.
SteamProcedurally Generated Roads and Bridgesnew contentInitial version of procedurally generated roads and bridges added, improving landmark connectivity.
SteamSound System TweaksaudioAdjusted volume levels and improved sound playback control, including distance-based sound filtering.
SteamMap Wipe Requiredquality of lifeMap wipe required due to significant terrain changes, blueprints retained.
SteamLerp Bug Causing Lag Fixedbug fixCorrected a bug that caused player movements to lag due to incorrect ping conversion.
SteamGamma Exploit MitigationotherImplemented a fix for the gamma exploit by cutting off color in dark areas.
SteamReinforced Building Grade Completednew contentFinished the reinforced building grade, combining properties of wood, stone, and metal.
SteamRivers Added to Procedural Mapsnew contentFirst iteration of rivers added, enhancing landscape uniqueness despite potential issues.
SteamProcedural Rivers Introducednew contentAdded a proof of concept for rivers in procedural maps, enhancing landscape uniqueness.
SteamToned Down Screen Overlaysquality of lifeReduced the intensity of screen overlays for a better visual experience.
SteamTweaked Loot Spawn and Weapon Damagesbalance changeAdjusted loot spawn rates and weapon damage values for better balance.
SteamNetwork Issue with Kicked Playersbug fixFixed issue where kicked players remained on the server, preventing rejoining.
SteamGamma Exploit Mitigationbalance changeImplemented changes to reduce the effectiveness of the gamma exploit.
SteamFixed Radpills Not Workingbug fixResolved an issue where radpills were not functioning as intended.
SteamFixed Packet Errors Leading to Missing Entitiesbug fixMilestoneResolved issues with entities not appearing due to invalid packets.
SteamImproved Terrain GenerationworldIncreased terrain elevation and variety with new mountain lines and biomes based on latitude and altitude.
SteamImproved Animal Attack IndicatorsgameplayDamage indicators now show direction when attacked by wolves.
SteamImproved Damage Indicators for Animal Attacksquality of lifeDamage indicators now show direction when attacked by wolves.
SteamInitial Version of Bridges Addednew contentIntroduced an initial version of bridges to improve connectivity between landmarks.
SteamFixed Packet Errorsbug fixMilestoneResolved issues with missing entities due to invalid packets and improved packet handling.
SteamTerrain Generation ImprovementsworldImproved terrain generation with more mountain lines and better elevation options.
SteamWindow Bar Upgradesquality of lifeImplemented upgrades to window bars for improved functionality.
SteamFixed Network Issue with Kicked Playersbug fixAddressed a bug where kicked players remained on the server, preventing rejoining.
SteamReinforced Building Grade Introducednew contentNew reinforced building grade combines properties of wood, stone, and metal.
Steam - 4 eventsAssign Sleeping Bag to Friend Featuregameplay
Players can now assign their sleeping bags to friends, allowing them to spawn at that location.
SteamRemoval of Demolishing FeaturegameplayThe ability to demolish walls and doors has been removed to prevent abuse and encourage better game design.
SteamRemoval of Demolishing FeaturegameplayThe demolishing feature has been removed to prevent misuse and enhance gameplay integrity.
SteamAssign Sleeping Bag to Friend FeaturegameplayPlayers can now assign their sleeping bags to friends, allowing them to spawn at that location.
Steam - 26 eventsFixed Black Water on Lowest Settingsbug fixSteamBootstrap Error Fixedbug fix
Resolved an issue where the game wouldn't load due to a bootstrap error.
SteamMelee Raiding Balancing Adjustmentsbalance changeTweaked melee weapon balances using new in-editor tools.
SteamBullet Physics AdjustedgameplayBullets now affected by drag and can ricochet; damage based on velocity.
SteamMetal Tier Balancingbalance changeThe price and health of metal blocks have been balanced, and visual effects for hitting blocks have been added.
SteamMetabolism System Re-enabledgameplayMilestonePlayers can now die of starvation and thirst; health affected by calorie and thirst levels.
SteamAnimal Hide Clothing AddedgameplayXavier's animal hide clothing has been introduced, including boots, a vest, pants, and a poncho.
SteamArrow Speed Increased, Damage to Buildings Decreasedbalance changeSteamEAC Anti-Cheat Improvementsbug fixFixed issues related to EAC, including an error about SP2 and improved compatibility with Windows 10.
SteamNetworking System Changed to RaknetnetworkMilestoneThe networking system has been switched to Raknet, potentially fixing various networking issues.
SteamNetworking System Changed to RaknetnetworkMilestoneSwitched from Lidgren to Raknet for networking, aiming to fix issues and improve performance.
SteamBootstrap Screen Updatedui uxSteamTimed Explosives Damage Increasedbalance changeSteamFixed Various Game Issuesbug fixMultiple fixes including black water on lowest settings, admin permissions, and arrow speed adjustments.
SteamFootstep Sounds OverhauledaudioAll footstep sounds have been replaced with variations for running and crouching, with adjustments to volume.
SteamMetal Tier Balancingbalance changePrice and health of all metal blocks adjusted; visual effects added for hitting metal and stone blocks.
SteamAnimal Hide Clothing AddedgameplayXavier's animal hide clothing has made it in, including boots, a vest, pants, and a poncho.
SteamLocalized Damage System Re-implementedgameplayHeadshots now do more damage; localized damage system restored.
SteamFootstep Sounds OverhauledaudioAll footstep sounds replaced with variations for running and crouching; local player footsteps are quieter.
SteamLocalized Damage System Re-implementedgameplayThe system for localized damage has been reintroduced, allowing for more accurate hit detection.
SteamBootstrap Error Fixedbug fixMilestoneA fix has been implemented for the 'bootstrap error' that prevented the game from loading.
SteamMetabolism System Re-enabledgameplayMilestoneThe metabolism system is now active, allowing players to die from starvation and thirst.
SteamMelee Raiding Balancing Adjustmentsbalance changeInternal adjustments have been made to balance melee weapons against buildings.
Steam - 25 eventsStone Spear Crafting Cost Adjustedbalance change
Stone spear now requires a wooden spear plus some stone to craft.
SteamUnity Analytics ImplementationperformanceReplaced Google Analytics with Unity Analytics for tracking player data.
SteamSprint ChangesgameplayMelee weapon use now automatically stops sprinting for a short time, improving user experience.
SteamStone Spear Crafting Costbalance changeStone spear now requires a wooden spear plus some stone to craft.
SteamReloading System OverhaulgameplayChanged the reload system to a more traditional method after initial complex design was deemed unnecessary.
SteamIntroduction of Roadsnew contentRoads connect landmarks and rad towns, allowing players to walk on them.
SteamCompile Issues Resolvedbug fixFixed compile issues that made the dev server inaccessible due to resource file limits.
SteamCanned Food Changesbalance changeCanned food now gives an empty can when eaten, which can be smelted into metal fragments.
SteamCompile Issues Resolvedbug fixFixed compile issues caused by exceeding Unity's 2Gb resource file limit.
SteamEAC Anti-Cheat Updatebug fixEnabled game file hashing to stop resource editing; Windows 10 currently flagged as a cheat.
SteamItem Condition & Gathering Adjustmentsbalance changeChanged how items lose condition when gathering and how resources are dispensed.
SteamCanned Food Changesbalance changeCanned food now gives an empty can when eaten, which can be smelted into metal fragments.
SteamReloading System OverhaulgameplayChanged from a complex reload menu to a normal reloading system with animations.
SteamUnity Analytics ImplementationperformanceReplaced Google Analytics with Unity Analytics for better performance tracking.
SteamItem Condition & Gathering Changesbalance changeModified how items lose condition and how gathering works for better resource management.
SteamItem System Improvementquality of lifeItems are now defined in Unity, allowing for easier addition and editing of items.
SteamEAC Anti-Cheat Updatebug fixEnabled game file hashing to prevent resource editing; Windows 10 currently flagged as a cheat.
SteamItem System Redesignquality of lifeItems are now defined in Unity for easier editing and addition of new items.
SteamSprint ChangesgameplayMelee weapon use now automatically stops sprinting for a brief moment, improving user experience.
SteamIntroduction of Roadsnew contentRoads connect landmarks and rad towns, allowing players to walk on them.
Steam - 42 eventsAdded F2 Menu Optionsquality of life
F2 menu now includes options to hide HUD/chat/branding and save settings properly.
SteamUnique Loot Panels Introducednew contentNew unique loot panels have been added for better item management.
SteamIntroduction of Twigs Building Tiernew contentA new weak and cheap building tier called 'twigs' has been added for quick layout.
SteamFixed Supply Drop Parachute Issuebug fixSteamMovement ChangesgameplayChanges to movement prevent sprinting while using weapons and restricts sprinting directions.
SteamSprint Cycle ChangesgameplayUpdates will now be released on Mondays instead of Fridays to allow for better testing and bug fixing.
SteamAmbient Sound System ImplementedaudioAn ambient sound system has been added, enhancing the game's atmosphere based on biome and time of day.
SteamGibbing System Foundations LaidvisualsFoundations for a gibbing system have been established, allowing for future model creation.
SteamAdded Voice UInew contentSteamIntroduction of Twigs Building Tiernew contentA new tier of building called 'twigs' has been added, which is weak and cheap for quick layouts.
SteamCrafting and Inventory Fixesbug fixFixed issues with crafting not returning resources and items not being destroyed if inventory is full.
SteamTimed Explosive Addednew contentExplosives have been added back to the game to enhance raiding capabilities.
SteamTimed Explosive Addednew contentExplosives have been added back to facilitate raiding in higher tiers.
SteamLow Health/Bleeding Overlay Addednew contentNew overlay for low health and bleeding status has been introduced.
SteamProjectile Radius Adjustmentsbalance changeAdded radius to some projectiles to make them easier to hit targets.
SteamImproved Crafting and Inventory Managementquality of lifeCrafting no longer affects wearables slots, and items are dropped into the world if inventory is full.
SteamFixed Supply Drop Parachutebug fixFixed the issue with supply drop parachute not closing properly.
SteamUnique Loot Panels Introducednew contentSteamMovement Changes ImplementedgameplayChanges to movement prevent sprinting sideways, diagonally, or backwards, and weapons cannot be used while sprinting.
SteamFixed Inventory Interaction Issuesbug fixResolved issues with walking/running stopping when closing the inventory menu.
SteamChat Improvementsquality of lifeChat now has scrollable history and allows clicking on avatars to view Steam profiles.
SteamNew Roof Block Addednew contentSteamAdded Low Health/Bleeding Overlayquality of lifeSteamDurability System Reintroducedbalance changeDurability has been brought back, affecting weapon wear based on the type of weapon used against building materials.
SteamAmbient Sound System ImplementedaudioNew ambient sound system based on biome and time of day added to enhance world immersion.
SteamPump Shotgun Addednew contentA new pump shotgun has been introduced, enhancing combat experience.
SteamLooting Player Corpses Clothingnew contentSteamProjectile Radius Adjustmentsbalance changeRadius for some projectiles (arrows, shotgun pellets) has been added for easier targeting.
SteamDurability System Reintroducedbalance changeDurability returns, punishing incorrect weapon usage and making raiding more challenging.
SteamSprint Cycle ChangesgameplayUpdates will now be released on Mondays instead of Fridays to allow for better testing and bug fixing.
SteamGibbing System Foundations Laidnew contentFoundations for a gibbing system have been established, allowing for future development of gib models.
SteamRaiding Balance Adjustmentsbalance changeRemoved automatic health regen on building blocks; freshly placed blocks now have full health.
SteamRaiding Balance Adjustmentsbalance changeAutomatic health regen on building blocks removed; freshly placed blocks now have full health.
SteamFixed Inventory Interaction Issuesbug fixFixed issues with walking/running stopping when closing inventory and chat box reopening on submit.
SteamScrollwheel Item Skipping Fixbug fixFixed the scrollwheel not skipping over items that can’t be held.
Steam - 28 eventsEAC Anti-Cheat Re-enabledbug fix
EAC has been re-enabled after debugging issues with random player kicks.
SteamNew Connection Screenui uxIntroduced a connection screen that shows connection status and reasons for disconnection.
SteamEAC Anti-Cheat System Reinstatedbug fixEAC turned back on after debugging issues causing random player kicks.
SteamFull-Screen Inventory Menuui uxInventory menu redesigned to be full screen and frameless, with plans for scaling options.
SteamTweaks Window Redesignui uxTweaks window redesigned with new options and a framerate graph for performance monitoring.
SteamNew UI System Implementationui uxSwitched to Unity's UI system, improving overall interface but with some issues still being addressed.
SteamSimplified Sleep Screenui uxRemoved wake up button; players can now press a button to wake up directly.
SteamRevised Item Splitting MechanicgameplayNew method for splitting item stacks using mouse buttons for different actions.
SteamChat System Improvementsui uxChat now includes steam avatars and color-coded names for admins and developers.
SteamTweaks Window Redesignui uxTweaks window redesigned with new options and a framerate graph for performance monitoring.
SteamComprehensive Server Browserui uxNew server browser includes lists for LAN servers, favorites, and history, with a limit of 200 servers displayed.
SteamRandomized Rad Town Layouts TestinggameplayTesting a system to partially randomize rad town layouts based on server seed to enhance gameplay unpredictability.
SteamNew UI System Implementedui uxMilestoneSwitched over to Unity's UI system, improving overall interface but with some issues still being addressed.
SteamUpdated Death Screenui uxDeath screen now skips for players who have never been alive, with new respawn options available.
SteamChat System Enhancementsui uxChat now displays Steam avatars and differentiates admin/developer names by color.
SteamUpdated Death Screenui uxDeath screen now skips for players who have never been alive, with new respawn options available.
SteamEnhanced Server Browserui uxServer browser now includes lists for LAN servers, favorites, and history, with a limit of top 200 servers displayed.
SteamNew Item Selection MethodgameplayItems can now be selected by clicking, showing information and options at the top of the screen.
SteamChanges to Sleep Screenui uxRemoved wake up button; players can now wake up by pressing a button.
SteamRandomized Rad Town Layouts TestinggameplayTesting a system to partially randomize rad town layouts based on server seed for varied gameplay.
SteamBlueprints List OverhaulgameplayBlueprints now have an 'All' category and show unlocked items, with a simplified crafting timer.
SteamBlueprints List UpdategameplayBlueprints now include an 'All' category and show unlocked items, with a simplified crafting timer.
SteamMenu Screen Enhancementsui uxMenu screen redesigned to provide more information, including links to the latest devblogs.
SteamNew Connection Screenui uxIntroduced a connection screen to show connection status and reasons for disconnection.
SteamUpdated Splitting MechanismgameplayNew method for splitting item stacks with different mouse button functionalities.
SteamNew Item Selection MethodgameplayItems can now be selected by clicking, showing information and options for the item.
SteamMenu Screen Overhaului uxMenu screen redesigned to provide more information, including links to the latest devblogs.
SteamFull Screen Inventory Menuui uxInventory menu redesigned to be full screen and frameless, with plans for scaling options.
Steam - 12 eventsRadtown Loot System Overhaulgameplay
Loot boxes now disappear when looted and respawn at random positions, with modified loot tables for increased generosity.
SteamSatellite Dish Monument Addednew contentNew satellite dish monument has been completed with a more rustic appearance.
SteamUpdated Terrain GenerationworldMilestoneTerrain generation improved with new sand dunes, lakes, cliffs, and increased tree and bush density.
SteamJoin Timeouts ImprovementnetworkImprovements made to address join issues for players with poor internet connections.
SteamAdmin Commands Confirmation Responseui uxAdmin commands now provide confirmation responses for actions like adding moderators and unbanning players.
SteamNew UI Development Progressui uxDevelopment of a new UI is ongoing, expected to be ready for testing next week.
SteamUpdated Terrain GenerationworldMilestoneTerrain generation improved with new sand dunes, lakes, and increased tree density. Overall terrain resolution increased by a factor of four.
SteamJoin Timeouts ImprovementnetworkImprovements made to address issues with joining servers for players with poor internet connections.
SteamAdmin Commands Feedback Systemui uxAdmin commands now provide confirmation responses for actions like adding moderators and removing owners.
SteamNew UI Development Progressui uxDevelopment of the new UI is ongoing, with plans for testing and release in the coming week.
SteamRadtown Loot System OverhaulgameplayLoot boxes now disappear when looted and respawn at random positions, with modified loot tables for better rewards.
SteamSatellite Dish Monument Completednew contentThe satellite dish monument has been finished with a more rustic appearance.
Steam - 32 eventsFixed Airdrop Lootbug fix
Airdrop now delivers a more valuable package at random locations instead of a fixed spot.
SteamFixed Code Lock Status Displaybug fixCode locks now correctly display their status in the game world.
SteamImproved Network Position UpdatesperformanceTweaked how positions are updated over the network for more accurate client information.
SteamFixed missing lock display on doorsbug fixLocks on doors now correctly display and function as intended.
SteamImproved network position updatesperformanceTweaked how positions are updated over the network for more accurate information.
SteamIntroduced blueprints for craftinggameplayMilestonePlayers now start with limited crafting abilities and must find blueprints to craft new items.
SteamAdded radtownsnew contentMilestoneNew radtowns with buildings, respawning loot, and radiation effects have been introduced.
SteamRandom loot barrels addednew contentBarrels that spawn randomly around the map can be broken for items or blueprints.
SteamFixed Missing Lock Displaybug fixMilestoneLocks on doors now correctly display and function, preventing unauthorized access.
SteamLinux Startup Crash Bug Acknowledgedbug fixA bug affecting Linux users causing crashes on startup is being addressed.
SteamWeapon Recoil Adjustmentsbalance changeAiming down sights and crouching now reduce weapon recoil; overall recoil increased.
SteamFixed Lootable Occupation Bugbug fixResolved an issue where lootables could become permanently occupied.
SteamIntroduced New Jacketnew contentAdded a new jacket to the game, with plans for more reskins in the future.
SteamIntroduced new jacketnew contentAdded a new jacket to the game, with plans for more reskins in the future.
SteamFixed lootable occupation issuebug fixResolved a bug where lootables could become permanently occupied.
SteamIntroduced Radtownsnew contentNew placeholder art for towns with buildings, respawning loot, and radiation effects.
SteamFixed code lock display issuebug fixCode locks now correctly display their status in the world.
SteamFixed airdrop loot qualitybalance changeAirdrop packages now contain higher value loot and drop randomly on the map.
SteamFixed mass drop issue on serversbug fixResolved a problem causing players to drop from the server after a certain number joined.
SteamFixed player corpses behaviorbug fixPlayer corpses now correctly drop their contents when destroyed.
SteamAddressed Linux startup crashbug fixAcknowledged a bug affecting Linux users that causes a crash on startup.
SteamImplemented bear trapnew contentBear traps can now kill animals and players, with future plans for trapping functionality.
SteamImplemented Bear Trapnew contentBear traps can now kill animals and players, with future plans for trapping functionality.
SteamFixed Mass Drops Issuebug fixMilestoneResolved a problem causing players to drop from servers after a certain number of connections due to packet recycling issues.
SteamAdjusted weapon recoil mechanicsbalance changeAiming down sights and crouching now provide recoil reduction; general recoil has been increased.
SteamFixed Player Corpses Behaviorbug fixPlayer corpses now correctly drop their contents when destroyed.
SteamRandom Loot Barrels Addednew contentBarrels now spawn randomly around the map, containing items or blueprints.
SteamBlueprint System RevampedgameplayMilestonePlayers start with limited crafting abilities and must find blueprints to craft new items.
Steam