What changed in Rust in 2016

2336 updates · 84 main milestones · Jan 7, 2016 to Dec 16, 2016

  1. 40 events
    Enabled Holiday Contentseasonal event
    Steam
    Plants must be placed at least 0.5m from each othergameplay
    Steam
    Added Large Planternew content
    Steam
    Enabled Holiday Contentseasonal event
    Steam
    Fixed endless vm bandage bugbug fix
    Steam
    Fixed bear corpse harvestability issuebug fix
    Steam
    Fixed projectile ricochet verification issuesbug fix
    Steam
    Added culling to projected cave decalsperformance
    Steam
    Fixed endless vm bandage bugbug fix
    Steam
    Fixed billboard shadows in OSX/GLbug fix
    Steam
    Fixed projectile ricochet verification issuesbug fix
    Steam
    Plants must be placed at least 0.5m apartgameplay
    Steam
    Tweaked weapon reload verificationbalance change
    Steam
    Fixed billboard shadows in OSX/GLbug fix
    Steam
    Added periodic position updates with server side verification to projectilesgameplay
    Steam
    Fixed cave building exploitsbug fixMilestone
    Steam
    Added clothing world modelsnew content
    Steam
    Added Large Planternew content
    Steam
    Fixed partially harvested ore nodes showing as fully intactbug fix
    Steam
    Reduced networking MTU size from 1430 to 1400network
    Steam
    Fixed partially harvested ore nodes visibilitybug fix
    Steam
    Added clothing world modelsnew content
    Steam
    Updated santa hat artvisuals
    Steam
    Fixed vm flamethrower flickering hand bugbug fix
    Steam
    Fixed water visibility issue when exiting cavesbug fix
    Steam
    Fixed server side line of sight verification issuesbug fix
    Steam
    Fixed invisibility of pumpkin and santa hatbug fix
    Steam
    Updated santa hat artvisuals
    Steam
    Plants now have a placement guidegameplay
    Steam
    Added periodic position updates with server side verification to projectilesgameplay
    Steam
    Plants now have a placement guidegameplay
    Steam
    Added culling to projected cave decalsperformance
    Steam
    Fixed water visibility issue when exiting cavesbug fix
    Steam
    Fixed invisibility of pumpkin and santa hatbug fix
    Steam
    Fixed vm flamethrower flickering hand bugbug fix
    Steam
    Tweaked weapon reload verificationgameplay
    Steam
    Fixed parts of the bear corpse not being harvestablebug fix
    Steam
    Fixed minor server side line of sight verification issuesbug fix
    Steam
    Fixed cave building exploitsbug fixMilestone
    Steam
    Reduced networking MTU size from 1430 to 1400network
    Steam
  2. 46 events
    Stricter line of sight anti hackgameplay
    Steam
    Stricter high external gate terrain placementgameplay
    Steam
    Fixed explosive damage through wallsbug fix
    Steam
    Stuck projectiles keep alignment with their attack vector rather than surface normalgameplay
    Steam
    Ambient sound polishaudio
    Steam
    Added server side reload time verificationnetwork
    Steam
    Added server side reload time verificationnetwork
    Steam
    Repairing items requiring components are no longer free to repairgameplay
    Steam
    Tier2 Loot table distribution normalizedbalance change
    Steam
    Added support for doors to batching systemperformance
    Steam
    Stricter high external gate terrain placementgameplay
    Steam
    Added batching to various commonly placed objectsperformance
    Steam
    Ambient sound polishaudio
    Steam
    Sheet metal recycles into more resources than beforebalance change
    Steam
    Shorter sprint blocking duration when using meleegameplay
    Steam
    Custom SMG is cheaperbalance change
    Steam
    Repairing items requiring components are no longer free to repairbalance change
    Steam
    Hemp has minimum placement distancegameplay
    Steam
    Stuck projectiles keep alignment with their attack vector rather than surface normalgameplay
    Steam
    Reduced cave prevent building volumesgameplay
    Steam
    Sprint block happens when melee strike happens instead of windupgameplay

    More responsive

    Steam
    Salvaged Sword is cheaperbalance change
    Steam
    Added culling volumes to military tunnelsperformance
    Steam
    Custom SMG is cheaperbalance change
    Steam
    Rotated c4 in c4 viewmodelvisuals
    Steam
    Reduced cave prevent building volumesgameplay
    Steam
    Fixed explosive damage through wallsbug fix
    Steam
    Fixed debug camera anti hack exploitbug fixMilestone
    Steam
    New sounds for m92audio
    Steam
    Added culling volumes to military tunnelsperformance
    Steam
    Tier2 Loot table distribution normalizedbalance change
    Steam
    Rotated c4 in c4 viewmodelvisuals
    Steam
    Fixed debug camera anti hack exploitbug fixMilestone
    Steam
    New sounds for m92audio
    Steam
    Updated supply signal viewmodelvisuals
    Steam
    Added support for doors to batching systemperformance
    Steam
    Added batching to various commonly placed objectsperformance
    Steam
    Updated supply signal viewmodelvisuals
    Steam
    Mace is cheaperbalance change
    Steam
    Hemp has minimum placement distancegameplay
    Steam
    Shorter sprint blocking duration when using meleegameplay
    Steam
    Stricter line of sight anti hackgameplay
    Steam
    Sprint block happens when melee strike happens instead of windupgameplay

    More responsive

    Steam
    Sheet metal recycles into more resources than beforebalance change
    Steam
    Salvaged Sword is cheaperbalance change
    Steam
    Mace is cheaperbalance change
    Steam
  3. 70 events
    Reduced Component Cost for Satchel Chargesbalance change
    Steam
    Increased Default World Sizegameplay

    Increased default world size to 3500

    Steam
    Stricter Melee/Projectile Anti Hackai

    Slightly stricter melee / projectile anti hack

    Steam
    Fixed Weapon Firing Rate Exploitsbug fix

    Fixed some weapon firing rate exploits

    Steam
    Spears Do More Melee Damagebalance change
    Steam
    Increased Prevent Building Zonebalance change

    Increased prevent building zone around water treatment plant

    Steam
    SFX Setup & Sounds for C4audio

    Sfx setup & sounds for c4 added

    Steam
    Rebalanced Loot Tablesbalance change

    Rebalanced loot tables to never have garbage in higher end loot tiers

    Steam
    Viewmodel for C4visuals
    Steam
    Fixed Deployables Placement Issuebug fix

    Fixed some deployables being placeable partially inside constructions

    Steam
    Fixed Building Volume Issuesbug fix

    Fixed pillars, walls and floors reaching into prevent building volumes

    Steam
    Viewmodel for Satchel Chargevisuals

    Viewmodel for satchel charge added

    Steam
    M92 Implementednew content
    Steam
    Added Sounds for Small Water Bottleaudio

    Added sounds for the small water bottle

    Steam
    Fixed Foundation Stacking Exploitsbug fix

    Fixed some foundation stacking exploits

    Steam
    Added Sounds for Bota Bagaudio

    Added sounds for the bota bag

    Steam
    Fixed Lighthouse Spawn Issuebug fix

    Fixed lighthouse sometimes spawning far out on the ocean

    Steam
    Halved Cost for Exotic Building Piecesbalance change

    Halved cost for most exotic building pieces (embarsure, prison gate, chainlink etc)

    Steam
    Added Sounds for Bota Bagaudio

    Added sounds for the bota bag

    Steam
    Optimized World Generation Timesperformance

    Optimized world generation times of bigger maps

    Steam
    Natural Caves Addednew content

    Added natural caves to the world generation

    Steam
    Holdtype for Satchel Chargevisuals
    Steam
    Natural Caves Addednew content

    Added natural caves to the world generation

    Steam
    Worldmodel for C4visuals
    Steam
    Spears Damage Adjustmentsbalance change

    Spears do more melee damage, easier to hit people with, but do less throw damage

    Steam
    Rebalanced Loot Tablesbalance change

    Rebalanced loot tables to never have garbage in higher end loot tiers

    Steam
    Holdtype for Survey Chargevisuals

    Holdtype for survey charge added

    Steam
    Holdtype for Satchel Chargevisuals

    Holdtype for satchel charge added

    Steam
    Worldmodel for C4visuals

    Worldmodel for c4 added

    Steam
    Sfx Setup & Sounds for C4audio

    Sfx setup & sounds for for c4

    Steam
    Viewmodel for Survey Chargevisuals
    Steam
    Made Most Military Weapons Uncraftablebalance change
    Steam
    Optimized World Generation Timesperformance

    Optimized world generation times of bigger maps

    Steam
    Holdtype for C4visuals
    Steam
    Viewmodel for C4visuals

    Viewmodel for c4 added

    Steam
    Spears Easier to Hit withbalance change

    Spears are easier to hit people with

    Steam
    Halved Cost for Exotic Building Piecesbalance change

    Halved cost for most exotic building pieces (embarsure, prison gate, chainlink etc)

    Steam
    Fixed Weapon Firing Rate Exploitsbug fix

    Fixed some weapon firing rate exploits

    Steam
    Codelocks Behavior Changedgameplay

    Codelocks no longer automatically unlock when code is entered

    Steam
    Thrown Items Orientation Fixedgameplay

    Thrown items (satchel/c4/etc) are properly oriented to throw/land positions

    Steam
    Sfx Setup & Sounds for Satchel Chargeaudio

    Sfx setup & sounds for for satchel charge

    Steam
    Reduced Component Cost for Laddersbalance change
    Steam
    Reduced Component Cost for Satchel Chargesbalance change
    Steam
    Worldmodel for Satchel Chargevisuals
    Steam
    Fixed Lighthouse Spawn Issuebug fix

    Fixed lighthouse sometimes spawning far out on the ocean

    Steam
    Holdtype for C4visuals

    Holdtype for c4 added

    Steam
    Worldmodel for Satchel Chargevisuals

    Worldmodel for satchel charge added

    Steam
    Viewmodel for Survey Chargevisuals

    Viewmodel for survey charge added

    Steam
    Increased Salvaged Tool Component Costsbalance change
    Steam
    Fixed Foundation Stacking Exploitsbug fix

    Fixed some foundation stacking exploits

    Steam
    M92 Implementednew content
    Steam
    Made Most Military Weapons Uncraftablebalance change
    Steam
    Added Sounds for Small Water Bottleaudio

    Added sounds for the small water bottle

    Steam
    Increased Default World Sizegameplay

    Increased default world size to 3500

    Steam
    Reduced Component Cost for Laddersbalance change
    Steam
    Worldmodel for Survey Chargevisuals

    Worldmodel for survey charge added

    Steam
    Codelocks No Longer Automatically Unlockbalance change

    Codelocks no longer automatically unlock when code is entered

    Steam
    SFX Setup & Sounds for Satchel Chargeaudio

    Sfx setup & sounds for satchel charge added

    Steam
    SFX Setup & Sounds for Survey Chargeaudio

    Sfx setup & sounds for survey charge added

    Steam
    Holdtype for Survey Chargevisuals
    Steam
    Viewmodel for Satchel Chargevisuals
    Steam
    Spears Do Less Throw Damagebalance change
    Steam
    Fixed Deployables Placement Issuebug fix

    Fixed some deployables being placeable partially inside constructions

    Steam
    Fixed Building Volume Issuesbug fix

    Fixed pillars, walls and floors reaching into prevent building volumes

    Steam
    Proper Orientation for Thrown Itemsgameplay

    Thrown items (satchel/c4/etc) are properly oriented to throw/land positions

    Steam
    Stricter Melee/Projectile Anti Hackai

    Slightly stricter melee / projectile anti hack

    Steam
    Sfx Setup & Sounds for Survey Chargeaudio

    Sfx setup & sounds for for survey charge

    Steam
    Increased Salvaged Tool Component Costsbalance change
    Steam
    Increased Prevent Building Zonegameplay

    Increased prevent building zone around water treatment plant

    Steam
    Worldmodel for Survey Chargevisuals
    Steam
  4. 18 events
    Added new item UI soundsaudio

    A variety of new sounds have been added for item UI interactions.

    Steam
    Reduced cost of candle/miner hatbalance change
    Steam
    Airdrop falls slowergameplay

    The fall speed of airdrops has been reduced.

    Steam
    Updated positioning of world water bottle & bota bagui ux
    Steam
    Halved cost of burlap clothingbalance change

    The cost of burlap clothing has been reduced by 50%.

    Steam
    Halved cost of burlap clothingbalance change

    The cost of burlap clothing has been reduced by 50%.

    Steam
    Airdrop no longer spawns ammogameplay

    Airdrops will no longer include ammunition in their loot.

    Steam
    Updated water bottle view model animationsother
    Steam
    Reduced cost of candle and miner hatbalance change
    Steam
    Updated jog right animation for better bottle handlingother

    Jog right animation has been improved to work better with bottles.

    Steam
    Added new item UI soundsaudio

    A variety of new sounds have been added for item UI interactions.

    Steam
    Fixed object deploy sounds volume issuebug fix

    Object deploy sounds now change volume according to game volume settings.

    Steam
    Airdrop falls slowergameplay

    The descent speed of airdrops has been reduced.

    Steam
    Airdrop no longer spawns ammogameplay

    Airdrops will no longer contain ammunition.

    Steam
    Updated jog right animation for better bottle handlingother

    Jog right animation has been improved to work better with bottles.

    Steam
    Updated positioning of world water bottle & bota bagui ux
    Steam
    Updated water bottle view model animationsother
    Steam
    Fixed object deploy sounds volume issuebug fix

    Object deploy sounds now change volume according to game volume settings.

    Steam
  5. 44 events
    Fixed some issues with pool.mode set to 2bug fix
    Steam
    Fixed client side socket handles sometimes not being destroyedbug fix
    Steam
    Fixed a small client side coroutine memory leakbug fix
    Steam
    Improved bullet flyby playbackperformance
    Steam
    Removed ability to menu-drink from bota bag/water bottlegameplay
    Steam
    Combat log includes timestampgameplay
    Steam
    Pumpkins can no longer be stackedgameplay
    Steam
    Fixed a few weapons playing 3rd person reload sounds on deployaudio
    Steam
    Fixed a few weapons playing 3rd person reload sounds on deployaudio
    Steam
    Fixed rendering layers on some treesbug fix
    Steam
    Combat log includes timestampgameplay
    Steam
    Revolver refire rate increasedbalance change
    Steam
    Revolver aimcone increasedbalance change
    Steam
    Set pool.mode to 2 by defaultgameplay
    Steam
    Added Water Bottle viewmodelnew content
    Steam
    Revolver aimcone increasedbalance change
    Steam
    Made debug.ambientvolumes dev-only (potential exploit)bug fix
    Steam
    Tiny bit of misc sound polishaudio
    Steam
    Made projectile anti hack strictergameplay
    Steam
    Removed ability to menu-drink from bota bag/water bottlegameplay
    Steam
    Fixed some issues with pool.mode set to 2bug fix
    Steam
    Optimized player model and name tag scriptsperformance
    Steam
    Made debug.ambientvolumes dev-only (potential exploit)bug fix
    Steam
    Fixed a small client side coroutine memory leakbug fix
    Steam
    Revolver damage decreased very slightlybalance change
    Steam
    Shelves can no longer be placed on deployablesgameplay
    Steam
    Added pooling support to client side lock entitiesperformance
    Steam
    Added pooling support to client side lock entitiesperformance
    Steam
    Made projectile anti hack strictergameplay
    Steam
    Revolver refire rate increasedbalance change
    Steam
    Reduced stuttering near basesperformance
    Steam
    Pumpkins can no longer be stackedgameplay
    Steam
    Improved bullet flyby playbackaudio
    Steam
    Optimized player model and name tag scriptsperformance
    Steam
    Fixed occlusion weirdness on a few soundsaudio
    Steam
    Set pool.mode to 2 by defaultgameplay
    Steam
    Reduced stuttering near basesperformance
    Steam
    Revolver damage decreased very slightlybalance change
    Steam
    Fixed occlusion weirdness on a few soundsaudio
    Steam
    Fixed client side socket handles sometimes not being destroyedbug fix
    Steam
    Shelves can no longer be placed on deployablesgameplay
    Steam
    Tiny bit of misc sound polishaudio
    Steam
    Added Water Bottle viewmodelnew content
    Steam
    Fixed rendering layers on some treesbug fix
    Steam
  6. 64 events
    Misc sound polishaudio
    Steam
    Reduced crafting costs of bone type armorgameplay
    Steam
    Fixed physics sound lag when destroying loot boxesbug fix
    Steam
    Flamethrower stream graphics tightervisuals
    Steam
    Ambient sound timing tweaksaudio
    Steam
    Added new full body hazmat suitnew content
    Steam
    Enabled pool.player_model by default on 64bit systemssystem
    Steam
    SAR buffedbalance change
    Steam
    Fixed decor NRE with pool.mode set to 2bug fix
    Steam
    Fixed empty update being called on hundreds of entities (overhead)bug fix
    Steam
    Optimized some light componentsperformance
    Steam
    Fixed excess dsp usage on surround sound setupsbug fix
    Steam
    Rewrote network group updating (less traffic, more robust)networkMilestone
    Steam
    Reduced radpill spawnsbalance change
    Steam
    Reduced Spring and Sheet Metal HQM yield in recyclerbalance change
    Steam
    SAR buffedbalance change
    Steam
    Radiation has more of an exposure gradientgameplay
    Steam
    Optimized some light componentsperformance
    Steam
    Fixed building placement guide with pool.mode set to 2bug fix
    Steam
    Reduced radpill spawnsbalance change
    Steam
    Flamethrower balance - Much more fuel needed to raidbalance change
    Steam
    Fixed chat graphics issues with pool.mode set to 2bug fix
    Steam
    Shortened prefab names in print_prefabs console commandquality of life
    Steam
    Misc sound polishaudio
    Steam
    Rewrote network group updating (less traffic, more robust)performance
    Steam
    Reduced crafting costs of bone type armorbalance change
    Steam
    Fixed excess DSP usage on surround sound setupsbug fix
    Steam
    Fixed editor-only components being included in release buildbug fix
    Steam
    Wounded screams stop on deathaudio
    Steam
    Fixed decor NRE with pool.mode set to 2bug fix
    Steam
    Fixed placement effects spawning at the world origin when deploying objects to socketsbug fix
    Steam
    Fixed chat graphics issues with pool.mode set to 2bug fix
    Steam
    Oil Barrel HP lowered to 50balance change
    Steam
    Fixed placement effects spawning at the world origin when deploying objects to socketsbug fix
    Steam
    Added protection to wolf headdressbalance change
    Steam
    Fixed empty update being called on hundreds of entities (overhead)bug fix
    Steam
    Added new full body hazmat suitnew content
    Steam
    Flamethrower stream graphics tightervisuals
    Steam
    River sounds come in and out more smoothlyaudio
    Steam
    Flamethrower balance - Much more fuel needed to raidbalance change
    Steam
    Waterpipe shotgun no longer needs pipebalance change
    Steam
    Wounded screams stop on deathaudio
    Steam
    Optimized reverb zone triggersperformance
    Steam
    Fixed physics sound lag when destroying loot boxesbug fix
    Steam
    Viewmodel sound timing tweaksaudio
    Steam
    Rocket launcher costs more HQMbalance change
    Steam
    Fixed editor-only components being included in release buildbug fix
    Steam
    Added Food Box to Junk Pilesnew content
    Steam
    Oil Barrel HP lowered to 50balance change
    Steam
    Rockets cost an additional pipebalance change
    Steam
    Viewmodel sound timing tweaksaudio
    Steam
    Ambient sound timing tweaksaudio
    Steam
    Added Semi Auto Body (SAP/SAR component)new content
    Steam
    Added Food Box to Junk Pilesnew content
    Steam
    River sounds come in and out more smoothlyaudio
    Steam
    Enabled pool.player_model by default on 64bit systemsgameplay
    Steam
    Reduced Spring and Sheet Metal HQM yield in recyclerbalance change
    Steam
    Rocket launcher costs more HQMbalance change
    Steam
    Added placement sounds for deployable building partsaudio
    Steam
    Added placement sounds for deployable building partsaudio
    Steam
    Waterpipe shotgun no longer needs pipebalance change
    Steam
    Radiation has more of an exposure gradientbalance change
    Steam
    Rockets cost an additional pipebalance change
    Steam
    Fixed building placement guide with pool.mode set to 2bug fix
    Steam
  7. 6 events
    Introduction of Soft Salvaged Hammernew content

    A new tool, the Soft Salvaged Hammer, has been added to the game.

    Steam
    Fall of XP Adjustedbalance change

    The experience points (XP) system has been adjusted.

    Steam
    Introduction of Soft Salvaged Hammernew content

    A new tool has been added to the game: the Soft Salvaged Hammer.

    Steam
    Opening of Component Shopnew content

    A new shop for components has been introduced, allowing players to purchase items.

    Steam
    Component Shop Opensnew content

    A new component shop has been introduced.

    Steam
    Fall of XPbalance change

    Experience points (XP) have been adjusted, affecting player progression.

    Steam
  8. 60 events
    Misc minor sound polishaudio
    Steam
    Added Component Systemnew content
    Steam
    Disabled rain until particle collisions can be re-enabledgameplay
    Steam
    Optimized terrain and terrain-blended rock/cliff shadersperformance
    Steam
    Spawn group respawn rates now scaled with player countgameplay
    Steam
    New lighthouses added to Hapis Islandnew content
    Steam
    Added collared shirt, tanktop, and shortsnew content
    Steam
    Fixed players not looking aroundbug fix
    Steam
    Added silenced lr300 and mp5 gunshotsaudio
    Steam
    Added prefab pooling to renderer batchingperformance
    Steam
    Fixed incorrect network group subscriptions of players before spawnnetwork
    Steam
    Added collared shirt, tanktop, and shortsnew content
    Steam
    Removed XP Systemchanges
    Steam
    Added Radiationgameplay
    Steam
    Fixed player eyes looking glossed overbug fix
    Steam
    Optimized prefab poolingperformance

    More to come next week

    Steam
    Added Radiationnew content
    Steam
    Removed XP Systemchanges
    Steam
    Added loot scalinggameplay
    Steam
    Improved water rendering and cullingperformance
    Steam
    Fixed players not looking aroundbug fix
    Steam
    Fixed player eyes looking glossed overbug fix
    Steam
    Updated bullet flyby soundsaudio
    Steam
    Sound occlusion enabled by defaultaudio
    Steam
    Added prefab pooling to building conditional modelsperformance
    Steam
    Disabled a few irrelevant warnings for non-developerssystem
    Steam
    Integrated workshop addednew content
    Steam
    Added loot scalinggameplay
    Steam
    Added prefab pooling to building conditional modelsperformance
    Steam
    Hapis Island tunnels changed to mineshaft networksgameplay
    Steam
    New lighthouses added to Hapis Islandnew content
    Steam
    Added prefab pooling to renderer batchingperformance
    Steam
    Updated bullet flyby soundsaudio
    Steam
    Hapis Island tunnels changed to mineshaft networksgameplay
    Steam
    Fixed incorrect network group subscriptions of players before spawnnetwork
    Steam
    Fixed players not blinkingbug fix
    Steam
    Added Junkpilesnew content
    Steam
    Added silenced lr300 and mp5 gunshotsaudio
    Steam
    Integrated workshop addednew content
    Steam
    Improved water rendering and cullingperformance
    Steam
    Added Recyclernew content
    Steam
    Added Recyclernew content
    Steam
    No more hitmarkers when meleeing barrelsgameplay
    Steam
    Fixed clothing backfaces having weird lightingbug fix
    Steam
    New radtown added to Hapis Islandnew content
    Steam
    Optimized prefab poolingperformance

    More to come next week

    Steam
    Optimized terrain and terrain-blended rock/cliff shadersperformance
    Steam
    No more hitmarkers when meleeing barrelsgameplay
    Steam
    Maps no longer have fog of wargameplay
    Steam
    Maps no longer have fog of wargameplay
    Steam
    New radtown added to Hapis Islandnew content
    Steam
    Fixed clothing backfaces having weird lightingbug fix
    Steam
    Fixed players not blinkingbug fix
    Steam
    Added Component Systemnew content
    Steam
    Sound occlusion enabled by defaultaudio
    Steam
    Misc minor sound polishaudio
    Steam
    Disabled a few irrelevant warnings for non-developerssystem
    Steam
    Disabled rain until we can re-enable its particle collisionsgameplay
    Steam
    Added Junkpilesnew content
    Steam
    Spawn group respawn rates now scaled with player countgameplay
    Steam
  9. 30 events
    Now drops map modelgameplay

    The game now drops the map model.

    Steam
    Stripped deployable component from entity instancesperformance

    Reduced memory usage by stripping deployable component from entity instances.

    Steam
    Added map worldmodel + LODSworld
    Steam
    Improved LR300 iron sightsvisuals
    Steam
    Improved LR300 iron sightsvisuals

    Enhancements made to LR300 iron sights.

    Steam
    Added map worldmodel and LODSworld

    Map worldmodel and LODS have been added.

    Steam
    Eliminated UI canvas overhead from grass displacement cameraperformance

    Reduced overhead from UI canvas related to grass displacement camera.

    Steam
    Eliminated UI canvas overhead from grass displacement cameraperformance
    Steam
    Fixed skin lighting issuesvisuals

    Resolved issues related to skin lighting.

    Steam
    First look at the new harbournew content

    Introduction of a new harbour environment.

    Steam
    Muzzle Brake has less of a aimcone penaltygameplay
    Steam
    Now drops map modelworld
    Steam
    Removed client missing gib warning when not running in dev modebug fix
    Steam
    Environment volumes now eliminate ambient light when undergroundui ux
    Steam
    Improved bolt action animationsvisuals
    Steam
    All Pistols have drastically reduced draw timebalance change
    Steam
    Improved bolt action animationsvisuals

    Bolt action animations have been improved.

    Steam
    Drastically reduced draw time for all Pistolsbalance change

    All Pistols have drastically reduced draw time.

    Steam
    Added opacity anti-aliasing to grassvisuals

    Opacity anti-aliasing added to grass when TSSAA is enabled.

    Steam
    Muzzle Brake aimcone penalty reductiongameplay

    Muzzle Brake has less of a aimcone penalty.

    Steam
    Removed server building privilege warningbug fix

    Removed warning for server building privilege when not running in dev mode.

    Steam
    Removed client missing gib warningbug fix

    Removed warning for missing gib when not running in dev mode.

    Steam
    Converted some component getters to pooled lists (less GC)performance
    Steam
    Stripped deployable component from entity instances (reduced memory usage)performance
    Steam
    Added opacity anti-aliasing to grass when TSSAA is enabledvisuals
    Steam
    Planner/map player animsgameplay
    Steam
    First look at the new harbournew content
    Steam
    Fixed skin lighting related issuesvisuals
    Steam
    Converted some component getters to pooled listsperformance

    Reduced garbage collection by converting component getters to pooled lists.

    Steam
    Removed server building privilege warning when not running in dev modebug fix
    Steam
  10. 52 events
    Misc Sound Bugfixesbug fix
    Steam
    Fixed Rare NRE with the Sign Texture Updatebug fix
    Steam
    Fixed Rare NRE with Sentry Turretbug fix
    Steam
    New MP5 Soundsaudio
    Steam
    World Model for Holosight When Dropped with LODSvisuals
    Steam
    Fixed Exploit Bypassing Server Side Attack Verificationbug fix
    Steam
    World Model for Bota Bag When Dropped with LODSvisuals
    Steam
    Fixed Exploit Bypassing Server Side Attack Cooldownbug fix
    Steam
    World Model for Building Plan When Dropped with LODSvisuals
    Steam
    World Model for Scope When Dropped + LODSvisuals
    Steam
    Camera Worldmodel Added with LODSvisuals
    Steam
    Improved Map Loading Timesperformance
    Steam
    Fixed Rare NRE with the Sign Texture Updatebug fix
    Steam
    Integrated Workshop for Skin Creationnew content

    First look at a new integrated workshop that makes it easier to create and upload skins.

    Steam
    World Model for Silencer When Dropped with LODSvisuals
    Steam
    Improved and Optimized Rain Effectperformance
    Steam
    Fixed Censorship Cubes Sometimes Not Showingbug fix
    Steam
    Enabled Player Collider and Nametag Pooling by Defaultperformance
    Steam
    Misc Sound Voice Count Optimizationsaudio
    Steam
    Fixed a Client Side Entity Leakbug fix
    Steam
    World Model for Muzzle Brake When Dropped + LODSvisuals
    Steam
    Improved Map Loading Timesperformance
    Steam
    Improved and Optimized Rain Effectperformance
    Steam
    Fixed a Client Side Entity Leakbug fix
    Steam
    World Model for Double Shotgun When Dropped + LODSvisuals
    Steam
    Fixed Rare NRE with Sentry Turretbug fix
    Steam
    Integrated Workshop for Skin Creationnew content

    First look at a new integrated workshop that makes it easier to create and upload skins.

    Steam
    World Model for Building Plan When Dropped + LODSvisuals
    Steam
    World Model for Double Shotgun When Dropped with LODSvisuals
    Steam
    World Model for Silencer When Dropped + LODSvisuals
    Steam
    World Model for LR300 When Dropped with LODSvisuals
    Steam
    Fixed Weapon Attachments Sliding When Using TSSAAbug fix
    Steam
    World Model for Holosight When Dropped + LODSvisuals
    Steam
    World Model for Muzzle Boost When Dropped + LODSvisuals
    Steam
    Fixed Censorship Cubes Sometimes Not Showingbug fix
    Steam
    Fixed Hit Decals Not Showing on Shadowed or Unlit Areasbug fix
    Steam
    Fixed Weapon Attachments Sliding When Using TSSAAbug fix
    Steam
    Fixed Hit Decals Not Showing on Shadowed or Unlit Areasbug fix
    Steam
    Misc Sound Voice Count Optimizationsaudio
    Steam
    Fixed Underwater FX Not Showingbug fix
    Steam
    Fixed Exploit Bypassing Server Side Attack Verificationbug fix
    Steam
    Camera Worldmodel Added + LODSvisuals
    Steam
    World Model for LR300 When Dropped + LODSvisuals
    Steam
    New MP5 Soundsaudio
    Steam
    World Model for Bota Bag When Dropped + LODSvisuals
    Steam
    Fixed Underwater FX Not Showingbug fix
    Steam
    Misc Sound Bugfixesbug fix
    Steam
    World Model for Scope When Dropped with LODSvisuals
    Steam
    Fixed Exploit Bypassing Server Side Attack Cooldownbug fix
    Steam
    World Model for Muzzle Brake When Dropped with LODSvisuals
    Steam
    World Model for Muzzle Boost When Dropped with LODSvisuals
    Steam
    Enabled Player Collider and Nametag Pooling by Defaultperformance
    Steam
  11. 28 events
    Updated bota bag vm animsquality of life
    Steam
    Fixed moon rendering black to reflection probebug fix
    Steam
    Added find_entity / find_id / find_group / find_parent admin commandsother
    Steam
    Silencer now hides tracersbalance change
    Steam
    Fixed players motion blur visible behind wallsbug fix

    Regression fix

    Steam
    Caves are on prereleasenew content

    Get spelunking!

    Steam
    MP5 Addednew content
    Steam
    Added mesh renderer support to player clothes poolingperformance
    Steam
    LR300 Craftablenew content
    Steam
    Fixed certain entities sending network updates before they were spawnedbug fix
    Steam
    Held entities always destroy immediatelybug fix

    Stop following pooled / destroyed parents

    Steam
    Fixed pumpkin not shown on player after initial usebug fix
    Steam
    Held entities always destroy immediatelygameplay

    Stop following pooled / destroyed parents

    Steam
    Added mesh renderer support to player clothes poolingquality of life
    Steam
    Updated bota bag vm animsquality of life
    Steam
    Silencer sound range reducedbalance change

    Silencer sound range reduced to 40m (was 100)

    Steam
    Fixed players motion blur visible behind wallsbug fix

    Regression issue fixed

    Steam
    LR300 Craftablenew content
    Steam
    Fixed foliage displacement missing some spotsbug fix

    Work in progress

    Steam
    Added admin commands for entity managementnew content

    Added find_entity / find_id / find_group / find_parent

    Steam
    Fixed moon darkening when closer to the horizonbug fix
    Steam
    Silencer now hides tracersbalance change
    Steam
    Fixed certain entities sending network updates before they were spawnedbug fix
    Steam
    MP5 Addednew content
    Steam
    Silencer sound range reducedbalance change

    Silencer sound range reduced to 40m (was 100)

    Steam
    Fixed moon darkening when closer to the horizonbug fix
    Steam
    Fixed foliage displacement missing some spotsbug fix

    Work in progress

    Steam
    Fixed moon rendering black to reflection probebug fix
    Steam
  12. 44 events
    Added pooling to player collision, model and name tag objectsperformance

    Eliminates stuttering

    Steam
    Netgraph can only be used by admins and developernetwork

    Fixes exploit

    Steam
    Guitar worldmodel now drops instead of burlap sackgameplay
    Steam
    Made fly hack and jump hack detection stricterai

    Improved detection mechanisms

    Steam
    Guitar viewmodel and worldmodel addednew content

    Includes LODS

    Steam
    Underground sections now use Environment Volumesworld
    Steam
    Fixed rubber banding at the outer edges of certain tunnels and sewersbug fix
    Steam
    Warmup player animators when they switch to enabledperformance

    Snap to correct animation state

    Steam
    Replaced some greyboxed industrial props with textured versionsvisuals
    Steam
    Fixed water-related DX9 half screen darkening/brightening issuesbug fixMilestone

    Across all GPU models

    Steam
    Fixed DX9 broken water reflections on AMD R9bug fix

    Potentially affects other models

    Steam
    Autoturret can only hold 5.56 ammobalance change

    Restricts to specific item types

    Steam
    Optimized entity name building on pooled entitiesperformance
    Steam
    Optimized entity name building on pooled entitiesperformance
    Steam
    Optimized runtime player model LOD assignmentperformance

    Eliminates stuttering

    Steam
    Added pooling to player collision, model and name tag objectsperformance

    Eliminates stuttering

    Steam
    Improved smaller procedural mapsworld

    Added geographical features from bigger maps

    Steam
    Fixed DX9 broken motion blur on AMD R9bug fix

    Potentially affects other models

    Steam
    Optimized player model frame updatesperformance

    Better performance with many visible players

    Steam
    Replaced some greyboxed industrial props with textured versionsvisuals
    Steam
    Optimized player model frame updatesperformance

    Better performance with many visible players

    Steam
    Guitar viewmodel and worldmodel addednew content

    Includes LODS

    Steam
    Doubled XP earn ratesbalance changeMilestone
    Steam
    Underground sections now use Environment Volumesworld
    Steam
    Removed all traces of old bone armorchanges
    Steam
    Guitar worldmodel now drops instead of burlap sackgameplay
    Steam
    Fixed rubber banding at the outer edges of certain tunnels and sewersbug fixMilestone
    Steam
    Added the finished lighthousenew contentMilestone
    Steam
    Autoturret can only hold 5.56 ammobalance change

    Restricts to specific item types

    Steam
    Fixed DX9 broken motion blur on AMD R9bug fixMilestone

    Potentially affects other models

    Steam
    Optimized runtime player model LOD assignmentperformance

    Eliminates stuttering

    Steam
    Doubled XP earn ratesbalance changeMilestone
    Steam
    Netgraph can only be used by admins and developernetwork

    Fixes exploit

    Steam
    Improved lighthouse placement checksworld

    Always keeps some distance from the beach

    Steam
    Improved lighthouse placement checksgameplay

    Always keeps some distance from the beach

    Steam
    Fixed DX9 broken water reflections on AMD R9bug fixMilestone

    Potentially affects other models

    Steam
    Improved smaller procedural mapsworld

    Added geographical features from bigger maps

    Steam
    Added the finished lighthousenew contentMilestone
    Steam
    Made fly hack and jump hack detection stricterai

    Improved detection mechanisms

    Steam
    Fixed water-related DX9 half screen darkening/brightening issuesbug fix

    Across all GPU models

    Steam
    Warmup player animators when they switch to enabledperformance

    Snap to correct animation state

    Steam
    Added collider_capacity and renderer_capacity batching convarssystem
    Steam
    Removed all traces of old bone armorchanges
    Steam
    Added collider_capacity and renderer_capacity batching convarsother
    Steam
  13. 24 events
    Stone gate gibs are no longer the incorrect wood gate onesvisuals
    Steam
    Fixed AMD R9 half-screen darkeningbug fix
    Steam
    Stone gate gibs are no longer the incorrect wood gate onesvisuals
    Steam
    Fixed tree lighting desaturationbug fix
    Steam
    Eliminated some minor dynamic memory allocationsperformance

    Less garbage collection

    Steam
    Added refresh_stability console commandother

    Helpful for debugging

    Steam
    Removed building blocked chat message when trying to build while building blockedquality of life
    Steam
    Optimized various small inefficiencies in prefab pooling and the LOD gridperformance
    Steam
    Optimized client side network update eventsperformanceMilestone

    Reduced entity streaming stuttering

    Steam
    Added log when server is fully startedother

    Helpful for server problem diagnosis

    Steam
    Optimized various small inefficiencies in prefab pooling and the LOD gridperformance
    Steam
    Optimized terrain carving triggers significantlyperformanceMilestone

    Better projectile and culling performance

    Steam
    Eliminated needless string reallocation from object creationperformance

    Better performance, less garbage collection

    Steam
    Fixed viewport resize breaking water when reflections are enabledbug fix
    Steam
    Fixed AMD R9 half-screen darkeningbug fix
    Steam
    Eliminated some minor dynamic memory allocationsperformance

    Less garbage collection

    Steam
    Fixed tree lighting desaturationbug fix
    Steam
    Optimized client side network update events to reduce entity streaming stutteringperformanceMilestone
    Steam
    Added refresh_stability console commandother

    Helpful for debugging

    Steam
    Eliminated needless string reallocation from object creationperformanceMilestone

    Better performance, less garbage collection

    Steam
    Added log when server is fully startedother

    Helpful for server problem diagnosis

    Steam
    Removed building blocked chat message when trying to build while building blockedquality of life
    Steam
    Optimized terrain carving triggers significantlyperformanceMilestone

    Better projectile and culling performance

    Steam
    Fixed viewport resize breaking water when reflections are enabledbug fix
    Steam
  14. 26 events
    Revive Line of Sight Check Adjustmentgameplay

    Made revive line of sight check more forgiving (easier to hold)

    Steam
    New Grass Displacement Optionnew content

    Added new grass displacement option (experimental, disabled by default)

    Steam
    Terrain Quality Shader Lod Adjustmentperformance

    Terrain Quality no longer affects shader lod; use Shader Level instead

    Steam
    Building Blocked Message Updateui ux

    Building blocked message is only shown when in building mode or holding a hammer

    Steam
    Fixed Incorrect Building Privilegebug fix

    Fixed a situation where building privilege would randomly be incorrect

    Steam
    Fixed Surface Dimensions Mismatch Errorbug fix

    Fixed surface dimensions mismatch error when resizing window

    Steam
    Fixed Server Switching Crashbug fix

    Fixed crash when switching servers

    Steam
    Optimized Terrain Carving Testsperformance

    Optimized terrain carving tests slightly

    Steam
    Fixed DX9 White Player Previewbug fix
    Steam
    Building Blocked Message Updateui ux

    Building blocked message is only shown when in building mode or holding a hammer

    Steam
    Fixed Surface Dimensions Mismatch Errorbug fix

    Fixed surface dimensions mismatch error when resizing window

    Steam
    Added Contact Shadows to View Modelvisuals

    Added contact shadows to view model when ambient occlusion is enabled

    Steam
    Fixed Crash When Switching Serversbug fixMilestone
    Steam
    Terrain Quality and Shader LOD Adjustmentperformance

    Terrain Quality no longer affects shader lod; use Shader Level instead

    Steam
    Revive Line of Sight Check Adjustmentquality of life

    Made revive line of sight check more forgiving (easier to hold)

    Steam
    New Grass Displacement Optionnew content

    Added new grass displacement option (experimental, disabled by default)

    Steam
    Fixed DX9 White Player Previewbug fix
    Steam
    Added Contact Shadows to View Modelvisuals

    Added contact shadows to view model when ambient occlusion is enabled

    Steam
    Fixed Incorrect Building Privilegebug fix

    Fixed a situation where building privilege would randomly be incorrect

    Steam
    Fixed Player Rotation Corruptionbug fix

    Fixed server side player rotation getting corrupted from sleeping bags on slopes

    Steam
    Fixed Player Rotation Corruptionbug fix

    Fixed server side player rotation getting corrupted from sleeping bags on slopes

    Steam
    Optimized Terrain Carving Testsperformance

    Optimized terrain carving tests slightly

    Steam
    Building Privilege Check Improvementgameplay

    Building privilege is also checked at the construction placement position

    Steam
    Building Privilege Check Improvementgameplay

    Building privilege is also checked at the construction placement position

    Steam
    Fixed Water System Performanceperformance

    Fixed water system performance on riverless maps

    Steam
    Fixed Water System Performance on Riverless Mapsperformance
    Steam
  15. 32 events
    Added Stability Queue Server Convarsystem

    Added stabilityqueue server convar for building stability update time per frame.

    Steam
    Improved Explosion Soundsaudio

    Better explosion sounds added.

    Steam
    Fixed exception on rotating destroyed building blockbug fix

    Fixed exception when trying to rotate building block after it was destroyed.

    Steam
    Old Bone Armor Removalgameplay

    Old bone armor will no longer drop and will be removed next wipe.

    Steam
    Added stabilityqueue server convarsystem

    Building stability update time per frame.

    Steam
    Fixed Player Model Pooling Issuesbug fix

    Fixed various issues with player model pooling.

    Steam
    Optimized player mesh buildingperformance

    Optimized player mesh building and refreshing, resulting in less stuttering.

    Steam
    Fixed Exception When Rotating Building Blockbug fix

    Fixed exception when trying to rotate building block after it was destroyed.

    Steam
    Projectile CPU optimizationsperformance
    Steam
    Pistol ammo effective distance nerfbalance change

    Pistol ammo effective distance reduced from 80 to 60.

    Steam
    Added Surroundings Queue Server Convarsystem

    Added surroundingsqueue server convar for surroundings refresh time per frame.

    Steam
    Fixed player appearance issuesbug fix

    Fixed players sometimes appearing with wrong name, gender or skin tone.

    Steam
    Pistol Ammo Effective Distance Nerfbalance change

    Pistol ammo effective distance reduced from 80 to 60.

    Steam
    Fixed Player Appearance Issuesbug fix

    Fixed players sometimes appearing with wrong name, gender or skin tone.

    Steam
    Enabled Player Model Pooling by Defaultsystem

    Player model pooling enabled by default on 64bit systems.

    Steam
    Fixed client side network interpolation issuesbug fix

    Fixed various small client side network interpolation issues on respawn.

    Steam
    Misc sound polishaudio
    Steam
    Semi-Auto Pistol Damage Nerfbalance change

    Semi-auto pistol damage reduced from 50 to 40.

    Steam
    Projectile CPU Optimizationsperformance

    Optimizations made for projectile CPU usage.

    Steam
    Added surroundingsqueue server convarsystem

    Surroundings refresh time per frame.

    Steam
    Misc Sound Polishaudio

    Various sound polish updates.

    Steam
    Optimized Player Mesh Buildingperformance

    Optimized player mesh building and refreshing to reduce stuttering.

    Steam
    Old bone armor removalgameplay

    Old bone armor no longer drops and will be removed next wipe.

    Steam
    Improved explosion soundsaudio
    Steam
    Improved Entity Destruction PerformanceperformanceMilestone

    Drastically improved entity destruction performance, resulting in less stuttering.

    Steam
    Fixed Exception When Upgrading Building Blockbug fix

    Fixed exception when trying to upgrade building block after it was destroyed.

    Steam
    Fixed Client Side Network Interpolation Issuesbug fix

    Fixed various small client side network interpolation issues on respawn.

    Steam
    Fixed exception on upgrading destroyed building blockbug fix

    Fixed exception when trying to upgrade building block after it was destroyed.

    Steam
    Improved entity destruction performanceperformance

    Drastically improved entity destruction performance, resulting in less stuttering.

    Steam
    Fixed player model pooling issuesbug fix

    Fixed various issues with player model pooling.

    Steam
    Enabled player model pooling by defaultsystem

    Enabled player model pooling by default on 64bit systems.

    Steam
    Semi-auto pistol damage nerfbalance change

    Semi-auto pistol damage reduced from 50 to 40.

    Steam
  16. 22 events
    Weapon FOV loweredgameplay

    Guns appear stubbier

    Steam
    Bone armor buffedbalance change

    Increased by 10%

    Steam
    Reduced horizontal recoil of semi auto riflebalance change
    Steam
    Muzzleflash smoke effect hidden in ADSvisuals
    Steam
    Less bright muzzle flashesvisuals
    Steam
    Viewmodel sway adjustmentsgameplay

    Sway is snappier and aims ahead of look point

    Steam
    Weapon FOV loweredgameplay

    Stubbier guns appearance

    Steam
    Much smaller muzzle flashesvisuals
    Steam
    Bone armor buffed by 10%balance change
    Steam
    Smaller muzzle flashesvisuals
    Steam
    Candle/Miner hat fuel consumption reducedbalance change

    Now uses half as much fuel

    Steam
    ADS lowers near clip planegameplay

    Reduces viewmodel clipping

    Steam
    Reduced horizontal recoil of semi auto riflebalance change
    Steam
    ADS lowers near clip planegameplay

    Less viewmodel clipping

    Steam
    Reduced diminishing XP for finding loot and harvestingbalance change
    Steam
    Muzzleflash smoke effect hidden in ADSvisuals
    Steam
    Reduced diminishing XP for finding loot and harvestingbalance change
    Steam
    Tracers visible in first personvisuals
    Steam
    Less bright muzzle flashesvisuals
    Steam
    Viewmodel sway adjustedgameplay

    Sway is snappier and aims ahead of your look point

    Steam
    Candle/Miner hat fuel consumption halvedbalance change
    Steam
    Tracers visible in first personvisuals

    Restored visibility of tracers

    Steam
  17. 42 events
    Improved SavasIsland_kothgameplay

    Fixed and improved the SavasIsland_koth map.

    Steam
    Forced Color Grading on Clientsgameplay

    Color grading is now forced on all clients.

    Steam
    Fixed Climate Color Gradingbug fix

    Corrected issues with climate color grading.

    Steam
    New LR300 Soundsaudio

    Added new sounds for the LR300 weapon.

    Steam
    Deer Skull Masknew content

    Added a new cosmetic item: Deer Skull Mask.

    Steam
    Graphics OverhaulgraphicsMilestone

    The graphics overhaul is here with new lighting and improved visuals.

    Steam
    Monuments and Dungeon Artworkvisuals

    Updated artwork for monuments and dungeons from the last 2 months.

    Steam
    Improved SavasIsland_kothgameplay

    Fixed and improved the SavasIsland_koth map.

    Steam
    Fixed God Raysbug fix

    Resolved issues with god rays in the game.

    Steam
    New Map: SavasIslandnew contentMilestone

    Conventional Rust gameplay on a tiny map.

    Steam
    Improved Weapon Firing Rate Frame Rate Independenceperformance

    Weapon firing rate now independent of frame rate.

    Steam
    Added Cactus Fleshnew content

    Introduced a new resource: Cactus Flesh.

    Steam
    Gamma Cranking Fixbug fix

    Gamma cranking is now fairly fruitless.

    Steam
    Fixed Distorted Water Reflectionsbug fix

    Corrected issues with water reflections appearing distorted.

    Steam
    Fixed Particle Motion Blurbug fix

    Resolved issues with particle motion blur effects.

    Steam
    Sound Polishaudio

    More sound polish applied to various elements.

    Steam
    Fixed God Raysbug fix

    Resolved issues with god rays in the game.

    Steam
    Weapon Owner Mismatches Loggednetwork

    Weapon owner mismatches are now logged to the combat log.

    Steam
    Fixed Climate Color Gradingbug fix

    Corrected issues with climate color grading.

    Steam
    Fixed Swimming in Tunnelsbug fix

    Resolved issues with swimming in tunnels.

    Steam
    FPS Counter Updates in Menusquality of life

    FPS counter now updates while in menus.

    Steam
    Added WIP Lighthouse Monumentsnew content

    Introduced work-in-progress lighthouse monuments.

    Steam
    Sound Polishaudio

    More sound polish applied throughout the game.

    Steam
    Fixed TSSAA Darkeningbug fix

    Fixed occasional darkening caused by TSSAA.

    Steam
    Fixed Particle Motion Blurbug fix

    Resolved issues with particle motion blur effects.

    Steam
    Gamma Cranking Fixbug fix

    Gamma cranking is fairly fruitless now.

    Steam
    Improved Weapon Firing Rate Frame Rate Independenceperformance

    Weapon firing rate now operates independently of frame rate.

    Steam
    Deer Skull Masknew content

    Added a new cosmetic item: Deer Skull Mask.

    Steam
    Graphics OverhaulgraphicsMilestone

    The graphics overhaul is here with new lighting and improved visuals.

    Steam
    New Map: SavasIslandnew contentMilestone

    Conventional Rust gameplay on a tiny map.

    Steam
    Reworked Bone Armornew content

    Bone armor has been reworked for better gameplay.

    Steam
    Weapon Owner Mismatches Loggedgameplay

    Weapon owner mismatches are now logged to the combat log.

    Steam
    Forced Color Grading on All Clientsgameplay

    Color grading is now enforced for all clients.

    Steam
    Fixed Distorted Water Reflectionsbug fix

    Corrected issues with water reflections.

    Steam
    Reworked Bone Armornew content

    Bone armor has been reworked.

    Steam
    Fixed Swimming in Tunnelsbug fix

    Resolved issues with swimming in tunnels.

    Steam
    FPS Counter Updates in Menusui ux

    FPS counter now updates in menus as well.

    Steam
    Monuments and Dungeon Artworkvisuals

    Updated artwork for monuments and dungeons from the last 2 months.

    Steam
    New LR300 Soundsaudio

    Added new sounds for the LR300 weapon.

    Steam
    Fixed TSSAA Darkeningbug fix

    Fixed occasional darkening caused by TSSAA.

    Steam
    WIP Lighthouse Monumentsnew content

    Added work-in-progress lighthouse monuments.

    Steam
    Added Cactus Fleshnew content

    New resource: Cactus Flesh added to the game.

    Steam
  18. 58 events
    Optimized ragdoll visibility updatesperformance
    Steam
    Enabled entity pooling by default on 64 bit systemsperformance
    Steam
    Fixed expensive UI rebuilds when a shot was firedbug fix
    Steam
    Added LR 300 Riflenew content
    Steam
    Fixed expensive UI rebuilds when a player or sleeper was receivedbug fix
    Steam
    Fixed several 'Can not play disabled audio source' warningsbug fix
    Steam
    Sleeping bags are now pickupablegameplay
    Steam
    Optimized door animator initialization when entity pooling is enabledperformance
    Steam
    New collectable pickup soundsaudio

    Includes sounds for mushroom, stones, stumps

    Steam
    Misc sound tweaks & polishaudio
    Steam
    Misc sound tweaks & polishaudio
    Steam
    Fixed terrain shadowsbug fix
    Steam
    Fixed god rays when revz is enabledbug fix
    Steam
    Fixed see through walls caused by Motion Blur or TSSAAbug fix
    Steam
    Enabled entity pooling by default on 64 bit systemsperformance
    Steam
    Load balanced building block skin creationperformance
    Steam
    New collectable pickup soundsaudio

    mushroom, stones, stumps

    Steam
    Fixed terrain shadowsbug fix
    Steam
    Fixed invisible helicopter gibs if destroyed far awaybug fix
    Steam
    Fixed several 'Can not play disabled audio source' warningsbug fix
    Steam
    Fixed stretched river flows on Hapisbug fix
    Steam
    Optimized entity realm list access on client and serverperformance
    Steam
    Fixed visual artifacts on some glsl challenged drivers (OpenGL)bug fix
    Steam
    Increased flashlight emission point brightnessvisuals
    Steam
    Load balanced building block skin creationperformance
    Steam
    Sleeping bags are now pickupablegameplay
    Steam
    Fixed bug where some sounds wouldn’t play with sound pooling enabledbug fix
    Steam
    Added entity pooling support to storage boxesperformance
    Steam
    Enabled sound pooling by default on 64 bit systemsperformance
    Steam
    Fixed god rays when revz is enabledbug fix
    Steam
    Fixed invisible helicopter gibs if destroyed far awaybug fix
    Steam
    Fixed skin lightingbug fix
    Steam
    New research table soundsaudio
    Steam
    Fixed visual artifacts on some glsl challenged drivers (OpenGL)bug fix
    Steam
    Fixed skin lightingbug fix
    Steam
    New research table soundsaudio
    Steam
    Added LR 300 Riflenew content
    Steam
    Fixed bug where sleep anim would sometimes play when the player jumped in/out of waterbug fix
    Steam
    Added experimental player mesh poolingperformance

    pool.players, disabled by default

    Steam
    Added deferred mesh decalsvisuals
    Steam
    Fixed bug where sleep anim would sometimes play when the player jumped in/out of waterbug fix
    Steam
    Added entity pooling support to storage boxesperformance
    Steam
    Load balanced destruction of all client side entitiesperformance
    Steam
    Optimized door animator initialization when entity pooling is enabledperformance
    Steam
    Decreased flashlight beam brightnessvisuals
    Steam
    Fixed stretched river flows on Hapisbug fix
    Steam
    Fixed see through walls caused by Motion Blur or TSSAAbug fix
    Steam
    Fixed a bug where some sounds wouldn’t play with sound pooling enabledbug fix
    Steam
    Added deferred mesh decalsvisuals
    Steam
    Added experimental player mesh poolingperformance

    Pool.players, disabled by default

    Steam
    Increased flashlight emission point brightnessvisuals
    Steam
    Optimized ragdoll visibility updatesperformance
    Steam
    Optimized entity realm list access on client and serverperformance
    Steam
    Fixed expensive UI rebuilds when a shot was firedbug fix
    Steam
    Decreased flashlight beam brightnessvisuals
    Steam
    Load balanced destruction of all client side entitiesperformance
    Steam
    Fixed expensive UI rebuilds when a player or sleeper was receivedbug fix
    Steam
    Enabled sound pooling by default on 64 bit systemsperformance
    Steam
  19. 78 events
    Increased time between songsaudio
    Steam
    Updated to Unity 5.4.0p1performance
    Steam
    Improved tree impact soundsaudio
    Steam
    Large Box unlocks at level 9 (was 10)balance change
    Steam
    Split pool clear command into separate commandsperformance
    Steam
    Made holosight easier to see throughbalance change
    Steam
    Added additional info to server log for LOS violationsperformance
    Steam
    Miscellaneous small sound tweaks and volume balanceaudio
    Steam
    Fixed alt+enter related darkeningbug fix
    Steam
    Added server side interaction checks to nearly all interactionsgameplay
    Steam
    Increased effective distance of rifle bulletsbalance change
    Steam
    Added Research Benchnew contentMilestone
    Steam
    Fixed candlehat/minerhat not workingbug fix
    Steam
    Reduced ricochet sounds from shotgun blasts hitting the groundaudio
    Steam
    Misc small sound tweaks and volume balanceaudio
    Steam
    Added entity pooling (pool.entities convar, disabled by default)performance
    Steam
    Fixed candlehat/minerhat not workingbug fix
    Steam
    Shortened fade in for bush rustlesaudio
    Steam
    Added meleearmor, arrowarmor, bulletarmor and bleedingarmor server convarssystem
    Steam
    Polished footstep sounds for consistencyaudio
    Steam
    Added server convars for damage typesperformance
    Steam
    Increased effective distance of rifle bulletsbalance change
    Steam
    Disabled pool.skins on the server by defaultperformance
    Steam
    Polished footstep sounds for consistencyaudio
    Steam
    Doubled projectile radius of shotgun buckshot and handmade shellsbalance change
    Steam
    Better volume balance and general polish on ambient soundsaudio
    Steam
    Shorter fade in for bush rustlesaudio
    Steam
    Doubled projectile radius of shotgun buckshot and handmade shellsbalance change
    Steam
    Renamed pooling stat commands to print_memory, print_prefabs and print_assetssystem
    Steam
    Combat log now contains rejected attacks with reasonsgameplay
    Steam
    Increased rifle and pistol projectile base damage from 40 to 50balance change
    Steam
    Added additional line segment to projectile and melee hit LOS checkgameplay
    Steam
    Fixed player view direction not showing correctly to other clientsbug fix
    Steam
    Renamed pooling stat commandsperformance
    Steam
    Projectile LOS checks now use client side start positionperformance
    Steam
    Added attack verification to launcher weaponsgameplay
    Steam
    Added meleedamage, arrowdamage, bulletdamage and bleedingdamage server convarssystem
    Steam
    Removed a few bird stings and cricket loopsaudio
    Steam
    Made holosight easier to see throughgameplay
    Steam
    Prevented songs from playing before the minimum song gapaudio
    Steam
    More woody knock and less tearing on tree impactsaudio
    Steam
    Added admin vis.lineofsight server convar (debugging)system
    Steam
    Split pool clear command into clear_memory, clear_prefabs and clear_assetssystem
    Steam
    Combat log now contains rejected attacks with reasonsgameplay
    Steam
    Added attack verification to launcher weaponsgameplay
    Steam
    Research Bench unlocks at level 10 (was 17)balance change
    Steam
    Better, more varied bullet flybys and ricochetsaudio
    Steam
    Reduced ricochet and impact sounds for shotgun blastsaudio
    Steam
    Added entity pooling (pool.entities convar, disabled by default)performance
    Steam
    Updated to Unity 5.4.0p1performance
    Steam
    Added admin vis.protection client convar (debugging)system
    Steam
    Projectile LOS checks now use client side start positiongameplay

    After verifying it

    Steam
    Increased rifle and pistol projectile base damage from 40 to 50balance change
    Steam
    Fixed server side garbage collection spam from auto turretsbug fix
    Steam
    Better volume balance and general polish on ambient soundsaudio
    Steam
    Fixed player view direction not showing correctly to other clientsbug fix
    Steam
    Added admin debugging convarsperformance
    Steam
    Added Research Papernew contentMilestone
    Steam
    Added server side interaction checks to nearly all interactionsperformance
    Steam
    Better, more varied bullet flybys and ricochetsaudio
    Steam
    Adjusted bolt action damage for coffee can helmetsbalance change
    Steam
    Added additional line segment to projectile and melee hit LOS checkperformance
    Steam
    Attack LOS tickets are now clampedgameplay
    Steam
    Fixed server side garbage collection spam from auto turretsbug fix
    Steam
    Disabled pool.skins on the server by defaultsystem

    Doesn’t make much sense there

    Steam
    Adjusted bolt action damage for coffee can helmetsbalance change

    Now lets you barely survive one headshot

    Steam
    Increased time between songsaudio
    Steam
    Fixed alt+enter related rocks missing terrain blendbug fix
    Steam
    Large Box unlocks at level 9 (was 10)balance change
    Steam
    Fixed alt+enter related rocks missing terrain blendbug fix
    Steam
    Added admin printinput and printhead console commands (debugging)system
    Steam
    Added Research Papernew contentMilestone
    Steam
    Research Bench unlocks at level 10 (was 17)balance change
    Steam
    Fixed alt+enter related darkeningbug fix
    Steam
    Added additional info to server log for LOS violation attacksgameplay
    Steam
    Removed a few bird stings and cricket loopsaudio
    Steam
    Attack LOS tickets are now clampedgameplay
    Steam
    Added Research Benchnew contentMilestone
    Steam
  20. 41 events
    Double barrel shotgun refire rate decreasedbalance change

    Decreased the refire rate of the double barrel shotgun from 1.0 to 0.5.

    Steam
    Fixed exploit with floor stackingbug fix

    Fixed an exploit that allowed players to stack floors into floor frames by rotating walls.

    Steam
    Vm beancan animation updateschanges
    Steam
    Flamethrowers found less oftenbalance change

    Reduced the occurrence of finding flamethrowers.

    Steam
    Fixed exploit for floor stackingbug fix

    Exploits allowing floor stacking into floor frames by rotating walls were fixed.

    Steam
    Supply Signals found less oftenbalance change
    Steam
    Removed garbage from Supply Drop loot tablebalance change
    Steam
    Enhanced server side loggingchanges

    Added more detailed logging for server side attack and projectile verification.

    Steam
    Double barrel shotgun refire rate decreasedbalance change

    Refire rate for double barrel shotgun decreased from 1.0 to 0.5.

    Steam
    Double barrel shotgun spread increasedbalance change

    Increased the spread of the double barrel shotgun.

    Steam
    Fixed interaction issue while woundedbug fix

    Resolved an issue that allowed players to interact with objects while wounded.

    Steam
    New sounds for double barrel shotgunnew content

    Introduced new audio for the double barrel shotgun.

    Steam
    Fixed server lag in player desync calculationbug fix

    Resolved an issue where server lag was included in server side player desync calculations.

    Steam
    Double barrel shotgun spread increasedbalance change
    Steam
    Added Player cullingperformance

    20-30% performance gains on populated servers due to player culling.

    Steam
    Improved performance for visible players and animalsperformance

    Enhancements made to performance metrics related to visible players and animals.

    Steam
    Buckshot velocity randomizedchanges

    Slightly randomized the velocity of buckshot for visual effects, no impact on damage.

    Steam
    Removed garbage from Supply Drop loot tablebalance change

    Cleaned up the loot table for Supply Drops by removing unwanted items.

    Steam
    Supply Signal drop zone radius adjustedbalance change

    Supply Signal drop zone now has a 20m random radius.

    Steam
    Buckshot velocity randomizedchanges

    Buckshot has slightly randomized velocity for visual effects.

    Steam
    Vm beancan animation updateschanges

    Updated animations for the Vm beancan.

    Steam
    Fixed projectiles being destroyed when penetrating objectsbug fix

    Addressed an issue where projectiles were sometimes completely destroyed upon penetrating an object.

    Steam
    Fixed server lag in player desync calculationbug fix

    Server lag was incorrectly included in player desync calculations.

    Steam
    Fixed code locks accessibility issuebug fix

    Resolved an issue where code locks were only accessible from one side when attached to gates.

    Steam
    Double barrel shotgun damage multiplier increasedbalance change

    Increased the damage multiplier for the double barrel shotgun from 0.75 to 1.0.

    Steam
    Supply Signals found less oftenbalance change

    Decreased the frequency of finding Supply Signals.

    Steam
    Added Player cullingperformance

    Implemented player culling resulting in 20-30% performance gains on populated servers.

    Steam
    Improved performance for visible players and animalsperformance

    Performance gains observed for visible players and animals.

    Steam
    Improved server side entity verificationchanges

    Improved verification of entity distance and position when attacked on the server side.

    Steam
    Fixed invalid projectile errorbug fix

    Resolved situations causing 'invalid projectile: Missing ID' error.

    Steam
    Fixed code locks accessibility issuebug fix

    Code locks were only accessible from one side when attached to gates.

    Steam
    New sounds for double barrel shotgunnew content

    Introduced new audio effects for the double barrel shotgun.

    Steam
    Flamethrowers found less oftenbalance change
    Steam
    Improved server side weapon cooldown verificationchanges

    Enhanced verification of weapon cooldowns on the server side.

    Steam
    Supply Signal drop zone radius adjustedbalance change

    Adjusted the drop zone of Supply Signals to have a 20m random radius.

    Steam
    Fixed invalid projectile errorbug fix

    Corrected situations that could cause 'invalid projectile: Missing ID' error.

    Steam
    Improved server side verification processeschanges

    Enhanced server side attack, projectile, melee, and weapon cooldown verification.

    Steam
    Double barrel shotgun damage multiplier increasedbalance change

    Damage multiplier for double barrel shotgun increased from 0.75 to 1.0.

    Steam
    Fixed projectile destruction issuebug fix

    Projectiles sometimes destroyed completely when penetrating an object.

    Steam
    Fixed interaction issue while woundedbug fix

    Players could interact with objects while wounded, which has been fixed.

    Steam
    Improved server side melee and projectile verificationchanges

    Enhanced verification processes for melee and projectile interactions on the server side.

    Steam
  21. 93 events
    Fixed explosive rounds damagebug fix

    Fixed explosive rounds dealing double explosive damage

    Steam
    Added XP earners for healingbalance change

    XP earners added for healing other players

    Steam
    Armor protection mechanics updatedbalance change

    Protections from clothing and armor now add up (all slots required for max protection)

    Steam
    Loot tables for radtowns adjustedbalance change

    Loot tables for radtowns handcrafted and contain less junk

    Steam
    Improved rendering performanceperformance

    Improved rendering performance again

    Steam
    Combat log improvementsbug fix

    Combat log now correctly displays last 30 entries and includes ammo type

    Steam
    Added Double Barrel Shotgunnew content
    Steam
    Fixed Hapis lake wavesbug fix
    Steam
    Improved player preview lightingvisuals

    Improved player preview lighting; added anti-aliasing

    Steam
    Fixed semi auto pistol damagebug fix

    Fixed semi auto pistol doing 39.99 damage instead of 40.00

    Steam
    Halved crafting time for various itemsbalance change

    Crafting time halved for ladder, bed, campfire, ceiling light, cupboard, bow, xbow

    Steam
    Slightly increased cost of beancan grenadesbalance change
    Steam
    Slightly increased cost of beancan grenadesbalance change
    Steam
    Shelves unlock at Level 5balance change

    Shelves unlock at Level 5 + 80% cheaper

    Steam
    Fixed TSSAA flickeringbug fix

    Fixed TSSAA flickering when switching items

    Steam
    Fixed revz defaulting issuebug fix

    Fixed revz not defaulting to 1 when client cfg is missing

    Steam
    Fixed feet hitboxes on wounded playersbug fix

    Fixed feet hitboxes being outside of the collision bounds on wounded players

    Steam
    Fixed player jump animationbug fix

    Fixed player jump animation not playing

    Steam
    Improved rendering performanceperformance

    Improved rendering performance again

    Steam
    Max condition of items displayedui ux

    Max condition of items is shown as a red bar

    Steam
    Combat log improvementsui ux

    Combat log now correctly displays the last 30 entries and includes ammo type

    Steam
    Fixed rock box stacking exploitsbug fix
    Steam
    Increased player wounded timegameplay

    Wounded time increased to 40-50 seconds

    Steam
    Ammo stacks can be found in radtownsgameplay
    Steam
    Reduced cost of C4balance change

    Reduced cost of C4 by 20%

    Steam
    Revolver magazine size increasedbalance change

    Revolver now holds 8 rounds (from 6)

    Steam
    Increased bleeding rategameplay

    Increased bleeding rate to 20 damage per minute and from weapons to 20% of applied damage

    Steam
    Added Satchel Chargenew content
    Steam
    Increased headshot multiplierbalance change

    Increased headshot multiplier of throwables and arrows to 1.5 (from 1.25)

    Steam
    Shelves unlock at Level 5balance change

    Shelves unlock at Level 5 and are 80% cheaper

    Steam
    More than halved crafting time for explosivesbalance change

    Crafting time for Explosives and Gunpowder more than halved

    Steam
    Can sprint with crossbow againgameplay
    Steam
    Added Satchel Chargenew content
    Steam
    Autoturret protection increasedbalance change

    Autoturret protection from satchels/beancans increased by 50%

    Steam
    Full clothing and armor balancing passbalance change

    15% more body damage when fully geared

    Steam
    Removed Gathering diminishing xpgameplay

    Removed Gathering diminishing xp from other players (more xp sooner)

    Steam
    Fixed layer toggle issue in F1 toolsbug fix

    Fixed layer toggle with no name in F1 tools

    Steam
    Reduced metal cost of woodwire and barricadesbalance change
    Steam
    Fixed layer toggle issuebug fix

    Fixed layer toggle with no name in F1 tools

    Steam
    Added Double Barrel Shotgunnew content
    Steam
    Fixed bandaging other playersbug fix

    Fixed being unable to bandage other players

    Steam
    Building rotation mechanics improvedquality of life

    Pressing R rotates placement guide of deployables and building blocks

    Steam
    Semi auto pistol and revolver magazine size increasedbalance change

    Semi auto pistol now holds 10 rounds (from 8) and revolver holds 8 rounds (from 6)

    Steam
    Reduced projectile radiusbalance change

    Reduced projectile radius of slugshot, buckshot, arrows and explosive rounds

    Steam
    Can sprint with crossbow againgameplay
    Steam
    Building rotation improvementquality of life

    Pressing R rotates placement guide of deployables and building blocks

    Steam
    Fixed flow around player previewbug fix
    Steam
    Fixed rock/cliff texturing and other glitchesbug fix

    Fixed rock/cliff texturing, female skin and other glitches introduced a couple of weeks ago

    Steam
    Fixed weapon viewmodels transparencybug fix

    Fixed weapon viewmodels sometimes being partially see-through (exploit)

    Steam
    Revive mechanics updatedgameplay

    Revive takes 6 seconds, cannot move while reviving, and attempts delay player death

    Steam
    Fixed semi auto pistol damagebug fix

    Fixed semi auto pistol doing 39.99 damage instead of 40.00

    Steam
    Fixed weapon viewmodels transparencybug fix

    Fixed weapon viewmodels sometimes being partially see-through

    Steam
    Fixed flow around player previewbug fix
    Steam
    Fixed rock box stacking exploitsbug fix
    Steam
    Increased bleeding from weaponsbalance change

    Bleeding from weapons increased to 20% of the applied damage

    Steam
    Autoturret protection improvedbalance change

    Autoturret protection from satchels/beancans increased by 50%

    Steam
    Autoturret health and damage increasedbalance change

    Autoturret health increased to 1000 and damage increased by 50%

    Steam
    Fixed hitbox issues on wounded playersbug fix

    Fixed feet hitboxes being outside of the collision bounds on wounded players

    Steam
    Semi auto pistol magazine size increasedbalance change

    Semi auto pistol now holds 10 rounds (from 8)

    Steam
    Fixed grenade viewmodel animationbug fix

    Fixed grenade viewmodel sometimes getting stuck in throwing animation

    Steam
    Improved player preview lightingvisuals

    Added anti-aliasing to player preview lighting

    Steam
    Reduced projectile radiusbalance change

    Reduced projectile radius of slugshot, buckshot, arrows and explosive rounds

    Steam
    Added hurt admin console commandother

    Added hurt admin console command (takes amount of damage as parameter)

    Steam
    Added XP earners for healing other playersgameplay
    Steam
    Fixed revz defaulting issuebug fix

    Fixed revz not defaulting to 1 when client cfg is missing

    Steam
    Projectiles can be picked up immediatelygameplay

    Projectiles can be picked up immediately after they hit something

    Steam
    Fixed TSSAA flickeringbug fix

    Fixed TSSAA flickering when switching items

    Steam
    Reduced metal cost of various itemsbalance change

    Reduced metal cost of woodwire, metal barricades

    Steam
    Loot tables for radtowns adjustedbalance change

    Loot tables for radtowns handcrafted and contain less junk

    Steam
    Fixed player jump animationbug fix

    Fixed player jump animation not playing

    Steam
    Increased bleeding ratebalance change

    Bleeding rate increased to 20 damage per minute

    Steam
    Fixed rock/cliff texturing issuesbug fix

    Fixed rock/cliff texturing, female skin and other glitches

    Steam
    Armored door available at level 17new content
    Steam
    Removed Gathering diminishing XPbalance change

    Removed Gathering diminishing XP from other players

    Steam
    Max condition of items displayedui ux

    Max condition of items is shown as a red bar

    Steam
    Revive mechanics updatedgameplay

    Revive takes 6 seconds, cannot move while reviving, and delays player death

    Steam
    Fixed Hapis lake wavesbug fix
    Steam
    Armored door available at level 17new content
    Steam
    Fixed explosive rounds damagebug fix

    Fixed explosive rounds dealing double explosive damage

    Steam
    Ammo stacks can be found in radtownsgameplay
    Steam
    Reduced cost of C4balance change

    Reduced cost of C4 by 20%

    Steam
    Autoturret health and damage increasedbalance change

    Autoturret health increased to 1000 and damage increased by 50%

    Steam
    Server projectile path verificationnetwork

    Server now verifies projectile path between checkpoints (anti hack)

    Steam
    Increased player wounded timegameplay

    Wounded time increased to 40-50 seconds

    Steam
    Reduced level requirements for various itemsbalance change

    Reduced level requirements of wood, woodwire, metal barricades + spike trap

    Steam
    Fixed bandaging other playersbug fix

    Fixed being unable to bandage other players

    Steam
    Added hurt admin console commandnew content

    Command takes amount of damage as parameter

    Steam
    More than halved crafting time for explosivesbalance change

    More than halved crafting time for Explosives and Gunpowder

    Steam
    Fixed grenade viewmodel animationbug fix

    Fixed grenade viewmodel sometimes getting stuck in throwing animation

    Steam
    Increased headshot multiplierbalance change

    Headshot multiplier of throwables and arrows increased to 1.5

    Steam
    Halved crafting time for various itemsbalance change

    Halved crafting time for ladder, bed, campfire, ceiling light, cupboard, bow, xbow

    Steam
    Full clothing and armor balancing passbalance change

    15% more body damage when fully geared

    Steam
    Reduced level requirements for various itemsbalance change

    Reduced level requirements of wood, woodwire, metal barricades + spike trap

    Steam
  22. 8 events
    Swooshy Raid-Cams Addednew content
    Steam
    Exploding Tuna Can Frisbeesnew content

    New item introduced that adds a fun element to gameplay.

    Steam
    Community Redesigned UIui ux

    User interface redesigned based on community feedback.

    Steam
    Exploding Tuna Can Frisbeesnew content
    Steam
    Community Redesigned UIui ux
    Steam
    Barrel Cannons Introducednew content

    New gameplay feature allowing players to use barrel cannons.

    Steam
    Swooshy Raid-Cams Addednew content

    New raid-cams with a swooshy effect for enhanced gameplay experience.

    Steam
    Barrel Cannons Introducednew content
    Steam
  23. 40 events
    Reduced max projectile damage falloff over distancebalance change
    Steam
    Removed bullet damage type from all throwablesbalance change
    Steam
    Grenades stack to 5new content
    Steam
    Throwables now use their own damage multipliersbalance change
    Steam
    Grenades don’t do splash damage to constructions when attachedbalance change
    Steam
    Spears use arrow damage type when thrownbalance change
    Steam
    Thrown items lose condition on impact and break when their condition reaches zerobalance change
    Steam
    Right click attaches grenades to constructionsnew content
    Steam
    Twig building tier takes damage from arrows againbalance change
    Steam
    Throwables now use their own damage multipliersbalance change
    Steam
    Fixed projectiles very rarely breaking / stickingbug fixMilestone

    Break / stick probability of zero

    Steam
    Fixed being able to build bridges with picture framesbug fix
    Steam
    Benchmark scenes force deterministic RNG resultschanges
    Steam
    Increased effective distance, projectile velocity and damage of semi auto riflebalance change
    Steam
    Added server side combat logother

    Access with combatlog console command

    Steam
    Grenades don’t do splash damage to constructions when attachedbalance change
    Steam
    Reduced max projectile damage falloff over distancebalance change
    Steam
    Fixed projectiles very rarely breaking / stickingbug fix

    Break / stick probability set to zero

    Steam
    Increased effective distance, projectile velocity and damage of semi auto riflebalance change
    Steam
    Spears use arrow damage type when thrownbalance change
    Steam
    Thrown items no longer randomly break and disappearbalance change
    Steam
    Grenades can be dropped with right clicknew content
    Steam
    Improved graphics performance againperformance
    Steam
    Fixed TSSAA related dark screen bug on OSX/GLbug fixMilestone
    Steam
    Benchmark scenes force deterministic RNG resultsother
    Steam
    Fixed being able to build bridges with picture framesbug fixMilestone
    Steam
    Increased projectile damage falloff distancebalance change
    Steam
    Twig building tier takes damage from arrows againbalance change
    Steam
    Grenades stack to 5new content
    Steam
    Fixed TSSAA related dark screen bug on OSX/GLbug fix
    Steam
    Thrown items lose condition on impact and break when their condition reaches zerobalance change
    Steam
    Improved skinned mesh collider performanceperformance
    Steam
    Increased projectile damage falloff distancebalance change
    Steam
    Right click attaches grenades to constructionsnew content
    Steam
    Improved graphics performance againperformance
    Steam
    Grenades can be dropped with right clicknew content
    Steam
    Removed bullet damage type from all throwablesbalance change
    Steam
    Thrown items no longer randomly break and disappearbalance change
    Steam
    Improved skinned mesh collider performanceperformance
    Steam
    Added server side combat lognew content

    Access with combatlog console command

    Steam
  24. 91 events
    Fixed rocket LOS check false positives on some building partsbug fixMilestone
    Steam
    Lanterns/Ceiling lights use much less fuelgameplay
    Steam
    Optimised bloom: now ~30% fasterperformance
    Steam
    Now disabling climate LUT blend when color grading is offperformance
    Steam
    High end weapons found less often in radtownsbalance change

    Bolt/AK

    Steam
    Reduced overall surface shader complexityperformance
    Steam
    XP from barrels awarded only if destroyer is nearbybalance change

    No more sniping barrels for XP

    Steam
    Small stash cost reduced to 10 clothbalance change
    Steam
    Town sign cost decreasedbalance change
    Steam
    Projectile velocity is no longer randomisedgameplay

    No longer causes random damage

    Steam
    Reduced crossbow headshot damage multiplierbalance change

    Now identical to bow

    Steam
    Fixed issue with loot boxes preventing item despawningbug fix
    Steam
    Added new faster option for reflectionsperformance

    Now default

    Steam
    Sprinting blocked while reloading Crossbowgameplay
    Steam
    Updated EACsystem
    Steam
    Projectile damage falls off linearly with distancebalance change
    Steam
    Reduced shotgun buckshot headshot damage multiplierbalance change
    Steam
    Wood doors much more vulnerable to explosivesbalance change
    Steam
    Crafting cost reduced for many melee weaponsbalance change

    Mid/late game

    Steam
    Sentry gun unlocks at level 18 instead of 24gameplay
    Steam
    Fixed black graphic distortion in dungeon tunnelsbug fixMilestone
    Steam
    XP gain when another player kills an animal using your toolbalance change
    Steam
    Lasersight unlocks at level 24 instead of 25balance change
    Steam
    Fixed revz missing name plates in OpenGLbug fixMilestone
    Steam
    Xp gain when another player kills an animal using your toolbalance change
    Steam
    Cupboards can no longer be placed on foundation stairsgameplay

    Exploit fix

    Steam
    Fixed helicopter loot crates being empty sometimesbug fixMilestone
    Steam
    Lasersight unlocks at 24 instead of 25gameplay
    Steam
    Wood doors more vulnerable to explosivesbalance change
    Steam
    Reduced water shader complexityperformance
    Steam
    Reduced overall surface shader complexityperformance
    Steam
    Neck no longer considered a headshotgameplay
    Steam
    Lanterns/Ceiling lights use less fuelbalance change
    Steam
    Fixed patrol helicopter guns not doing any damage to building blocksbug fixMilestone
    Steam
    Reduced water shader complexityperformance
    Steam
    Roadsign armour more expensivebalance change

    Resources increased

    Steam
    Fixed revz missing name plates in OpenGLbug fix
    Steam
    Neck is no longer considered as a headshotgameplay
    Steam
    Sprinting blocked while reloading crossbowgameplay
    Steam
    Fixed exception when shooting head protective gear that’s fully brokenbug fixMilestone
    Steam
    Cupboards placement on foundation stairs fixedbug fix
    Steam
    Sentry gun unlocks at level 18 instead of 24balance change
    Steam
    Crafting cost reduced for many melee weaponsbalance change

    Mid/late game adjustments

    Steam
    Trash piles refresh contents and XP more oftenquality of life
    Steam
    Updated EACsystem
    Steam
    Default water quality now set to 1performance
    Steam
    Added arrow damage type for armor protection valuesnew content
    Steam
    Melee weapons now hit centre of the screen againgameplay
    Steam
    Optimised eye adaptation: 2x fasterperformance
    Steam
    Fixed exception when shooting fully broken headgearbug fix
    Steam
    Fixed black graphic distortion in dungeon tunnelsbug fix
    Steam
    Increased gathering max XP by 50%balance change

    Less falloff at higher levels

    Steam
    Ceiling lights are cheaper and cast more lightgameplay
    Steam
    Increased xp earn rate from others gathering wood/nodesbalance change
    Steam
    Projectile damage falls off linearly with distancegameplay

    After initial max damage distance

    Steam
    Ceiling lights cheaper and cast more lightbalance change
    Steam
    Pickaxe viewmodel correctedbug fix
    Steam
    Can no longer stuff random items into loot boxes to prevent them despawninggameplay
    Steam
    Doubled max XP for smashing barrels and finding loot cratesbalance change

    Less falloff at higher levels

    Steam
    Doubled max XP for smashing barrels and finding loot cratesbalance change

    Less falloff at higher levels

    Steam
    Fixed some trees not using normal map properlybug fixMilestone
    Steam
    Fixed rocket LOS check false positivesbug fix
    Steam
    Small stash cost reduced to 10 clothgameplay
    Steam
    Default water quality now set to 1performance
    Steam
    Increased gathering max xp by 50%balance change

    Less falloff at higher levels

    Steam
    Cupboards no longer require a huge distance from walls on placementgameplay
    Steam
    Longer crossbow deploy timegameplay
    Steam
    Resource providing ownership share increased to 50%balance change

    Was previously 20%

    Steam
    Town sign cost decreasebalance change
    Steam
    Optimised bloomperformance

    Now ~30% faster

    Steam
    Cupboards placement distance requirement reducedquality of life
    Steam
    Projectile velocity no longer randomisedbalance change
    Steam
    Increased XP earn rate from others gathering wood/nodesbalance change
    Steam
    Added new faster option for reflectionsperformance

    Now default

    Steam
    Resource providing ownership share increased to 50%balance change

    Was 20%

    Steam
    Optimised eye adaptationperformance

    2x faster

    Steam
    Reduced shotgun buckshot headshot damage multiplierbalance change
    Steam
    Fixed helicopter loot crates being emptybug fix
    Steam
    Optimised climate color grade LUT blendingperformance

    5x faster

    Steam
    Added arrow damage typenew content

    So armor can specify separate protection values

    Steam
    High end weapons found slightly less often in radtownsbalance change

    Includes bolt and AK

    Steam
    Crude oil will once again spawn from oil barrelsgameplay
    Steam
    Reduced crossbow headshot damage multiplierbalance change

    Now identical to bow

    Steam
    Structures no longer take damage from arrowsbalance change
    Steam
    Crude oil will spawn from oil barrels againnew content
    Steam
    Patrol helicopter guns fixed to damage building blocksbug fix
    Steam
    Fixed missing bone ID of some animal skeletonsbug fix
    Steam
    Fixed some trees not using normal map properlybug fix
    Steam
    Changed assigned body parts of lower body player bonesbug fix

    More accurate

    Steam
    Optimised climate color grade LUT blending: 5x fasterperformance
    Steam
    Melee weapons hit center of the screen againbug fix
    Steam
  25. 50 events
    Fixed Eyeballs Popping Outbug fix

    Fixed bug with eyeballs popping out when holding construction planner.

    Steam
    Small Water Catcher Collider Updatebug fix

    Small water catcher uses tap collider for +use instead of entire object.

    Steam
    Flamethrower Particles Issuebug fix

    Fixed flamethrower particles bouncing around.

    Steam
    Added xp.reseteverything Commandgameplay

    Command for server owners to reroll characters.

    Steam
    New Clothing and Armor Protection Systemgameplay

    Less random protective properties.

    Steam
    AntiHack Projectile Verification Fixbug fix

    Fixed rare AntiHack projectile verification false positive.

    Steam
    Object Placement Exploit Fixbug fix

    Fixed an exploit to place objects through rocks.

    Steam
    Updated Easy Anti-Cheatperformance

    Updated EAC.

    Steam
    Building Blockage Issue Fixbug fix

    Fixed rare cases where building could be blocked everywhere.

    Steam
    Added Server Branch Convargameplay

    Forces certain branch for connecting clients.

    Steam
    New Weapon Damage Modelgameplay

    More predictable body damage multipliers.

    Steam
    Updated EACperformance
    Steam
    Dropped Weapons Ownershipbug fix

    Fixed dropped weapons not changing ownership.

    Steam
    Animals Use Detailed Hitboxesgameplay

    Animals now also use detailed hitboxes with damage multipliers.

    Steam
    Added Server Branch Convarsystem

    Added server.branch convar (forces certain branch for connecting clients).

    Steam
    AntiHack False Positive Fixbug fix

    Fixed rare AntiHack false positives from legacy code.

    Steam
    No Double XP from Looted Objectsbalance change

    No more double xp from breaking objects you have looted.

    Steam
    Fixed Eyeballs Popping Outbug fix

    Fixed bug with eyeballs popping out when holding construction planner.

    Steam
    Fixed Head Clipping Issuebug fix

    Fixed head clipping through Wolf Head Dress.

    Steam
    AntiHack Projectile Verification Fixbug fix

    Fixed rare AntiHack projectile verification false positive.

    Steam
    Water Purifier Interaction Fixbug fix

    Fixed water purifier interaction issues on server restart.

    Steam
    XP System Wipe on Official Serversbalance changeMilestone

    Changes to the XP system means the Official servers will be wiping XP and maps to get everyone back on a level playing field.

    Steam
    3rd Person Pre-Throw Animationsgameplay

    Added animations for rock and spears.

    Steam
    New Projectile Weapon Hit DetectiongameplayMilestone

    Best-fit hit detection for reliable results.

    Steam
    3rd Person Pre-Throw Animationsgameplay

    Added for rock and spears.

    Steam
    Crossbow Animation Updatesgameplay

    Crossbow vm anim updates.

    Steam
    New Weapon Damage ModelgameplayMilestone

    More predictable body damage multipliers.

    Steam
    Fixed Head Clipping Issuebug fix

    Fixed head clipping through Wolf Head Dress.

    Steam
    Base Design Exploit Fixbug fix

    Fixed base design exploit that was immune to rocket damage.

    Steam
    AntiHack False Positives Fixbug fix

    Fixed rare AntiHack false positives from legacy code.

    Steam
    No More Double XP from Looted Objectsbalance change

    No more double xp from breaking objects you have looted.

    Steam
    Large Furnace Placement Issuebug fix

    Large furnace no longer placable in water.

    Steam
    Large Furnace Placement Issuebug fix

    Large furnace no longer placable in water.

    Steam
    Building Blockage Issuebug fix

    Fixed rare cases where building could be blocked everywhere.

    Steam
    New Hitbox Systemgameplay

    Clothing no longer affects hitboxes.

    Steam
    XP System Wipe on Official Serversbalance change

    Changes to the XP system means the Official servers will be wiping XP and maps to get everyone back on a level playing field.

    Steam
    Dropped Weapons Ownership Fixbug fix

    Fixed dropped weapons not changing ownership.

    Steam
    Added XP Reset Command for Serversgameplay

    Added xp.reseteverything command for server owners to reroll characters.

    Steam
    Animals Use Detailed Hitboxesgameplay

    Animals now also use detailed hitboxes with damage multipliers.

    Steam
    Crossbow Animation Updatesgameplay

    Updated animations for crossbow.

    Steam
    New Projectile Weapon Hit Detectiongameplay

    Best-fit hit detection for reliable results.

    Steam
    Small Water Catcher Interactiongameplay

    Small water catcher uses tap collider for +use instead of entire object.

    Steam
    Water Purifier Interaction Issuesbug fix

    Fixed water purifier interaction issues on server restart.

    Steam
    New Clothing and Armor Protection SystemgameplayMilestone

    Less random protective properties.

    Steam
    Base Design Exploit Fixbug fix

    Fixed base design exploit that was immune to rocket damage.

    Steam
    Helicopter Exploit Fixbug fix

    Fixed helicopter exploit using glass windows of monument buildings.

    Steam
    Object Placement Exploit Fixbug fix

    Fixed an exploit to place objects through rocks.

    Steam
    Helicopter Exploit Fixbug fix

    Fixed helicopter exploit using glass windows of monument buildings.

    Steam
    Flamethrower Particles Fixbug fix

    Fixed flamethrower particles bouncing around.

    Steam
    New Hitbox SystemgameplayMilestone

    Clothing no longer affects hitboxes.

    Steam
  26. 84 events
    Fixed glowing eyelashesbug fix
    Steam
    Water quality defaults to highperformance
    Steam
    Throwable weapons now spingameplay
    Steam
    Nerfed pillar and roof stabilitybalance change
    Steam
    Fixed serverlist scrollwheel speedbug fix
    Steam
    Fixed serverlist scrollwheel speedbug fix
    Steam
    Note costs 1 paper (instead of 5)gameplay
    Steam
    Added XP + Levelling Systemnew contentMilestone
    Steam
    Fixed glowing eyelashesbug fix
    Steam
    Rock is craftablegameplay
    Steam
    Most craft times reduced and made sensiblegameplay
    Steam
    Fixed plants showing #harvest instead of localized stringbug fix
    Steam
    Added search to crafting screenui ux
    Steam
    Dungeons higher military crates spawn rategameplay
    Steam
    Buffed stone spearbalance change
    Steam
    Added XP + Levelling Systemnew contentMilestone
    Steam
    Added search to crafting screenui ux
    Steam
    Airfield dungeon reworkedgameplay
    Steam
    Fish traps ignore minnows as baitgameplay
    Steam
    Death/kill console messages include steamidwgameplay
    Steam
    Note costs 1 paper (instead of 5)gameplay
    Steam
    Fixed bullet projectiles not moving until the frame after being shotbug fix
    Steam
    Reduced craft cost of Machetebalance change
    Steam
    Reduced craft cost of salvaged swordbalance change
    Steam
    Can craft cap, boonie hat or facemask with steam skingameplay
    Steam
    Aim throwing while sprinting enabledgameplay
    Steam
    Paper crafts fastergameplay
    Steam
    Harvested skulls show the victim as ownergameplay
    Steam
    Standard bows are no longer hostile to helicoptersbalance change
    Steam
    Bullet weapons are projectile for the first x metersgameplay
    Steam
    Death/kill console messages include steamidwgameplay
    Steam
    Added tooltipsui ux
    Steam
    Airfield dungeon reworkedgameplay
    Steam
    Fixed antialias not workingbug fix
    Steam
    Aim throwing while sprinting enabledgameplay
    Steam
    Throwable weapons now spingameplay
    Steam
    Added EAC launcher UIui ux
    Steam
    Cleaned up options screenui ux
    Steam
    Harvested skulls show the victim as ownergameplay
    Steam
    Buffed Eoka pistol (+25% dmg, more reliable)balance change
    Steam
    Added EAC launcher UIui ux
    Steam
    Fish traps ignore minnows as baitgameplay
    Steam
    Added Quick Craft to inventory menuui ux
    Steam
    Water quality defaults to highperformance
    Steam
    Most craft times reduced and made sensiblegameplay
    Steam
    Bullet weapons are projectile for the first x metersgameplay
    Steam
    Added 'Barren' mapnew content
    Steam
    Added motion blurvisuals
    Steam
    New aiming system for throwable weaponsgameplay
    Steam
    Fixed shadow distance/cascade not saving to configbug fix
    Steam
    Rock is craftablegameplay
    Steam
    Added tooltipsui ux
    Steam
    Cleaned up options screenui ux
    Steam
    Dropped weapons show the correct skinvisuals
    Steam
    New aiming system for throwable weaponsgameplay
    Steam
    Added Quick Craft to inventory menuui ux
    Steam
    Moved crafting menu to its own screenui ux
    Steam
    Moved crafting menu to its own screenui ux
    Steam
    Dragged icons are biggerui ux
    Steam
    Fixed bullet projectiles not moving until the frame after being shotbug fix
    Steam
    Nametags are more visible (especially at night)ui ux
    Steam
    Doors, barricaded doors and covers added in dungeonsgameplay
    Steam
    Added motion blurvisuals
    Steam
    Standard bows are no longer hostile to helicoptersbalance change
    Steam
    Reduced craft cost of salvaged swordbalance change
    Steam
    Fixed main menu news image bugsbug fix
    Steam
    Buffed Eoka pistol (+25% dmg, more reliable)balance change
    Steam
    Removed Blueprints and Research BenchgameplayMilestone
    Steam
    Doors, barricaded doors and covers added in dungeonsnew content
    Steam
    Fixed plants showing #harvest instead of localized stringbug fix
    Steam
    Buffed stone spearbalance change
    Steam
    Nametags are more visible (especially at night)ui ux
    Steam
    Paper crafts fastergameplay
    Steam
    Reduced craft cost of Machetebalance change
    Steam
    Added ownership systemgameplay
    Steam
    Nerfed pillar and roof stabilitybalance change
    Steam
    Fixed antialias not workingbug fix
    Steam
    Dragged icons are biggerui ux
    Steam
    Dungeons higher military crates spawn rategameplay
    Steam
    Added ownership systemgameplay
    Steam
    Fixed main menu news image bugsbug fix
    Steam
    Added 'Barren' mapnew content
    Steam
    Removed Blueprints and Research Benchchanges
    Steam
    Fixed shadow distance/cascade not saving to configbug fix
    Steam
  27. 21 events
    Protection Against Construction Exploitsbalance changeMilestone

    Added protection against some exploits for construction placement inside rocks.

    Steam
    Protection Against Throw Weapon Hacksbalance changeMilestone

    Added protection against a number of throw weapon hacks.

    Steam
    Graphical Overhaul Beginningsgraphics

    Initial steps towards a graphical overhaul have been implemented.

    Steam
    XP System Details Addedgameplay

    Details regarding the XP system have been introduced.

    Steam
    Fixed Server Connection Issuesbug fix

    Fixed issues when connecting to a server from the in-game main menu.

    Steam
    Anti-Hack Changes ImplementednetworkMilestone

    New protections against various exploits and hacks have been added.

    Steam
    Server Connection Issues Fixedbug fix

    Resolved issues when connecting to a server from the in-game main menu.

    Steam
    EAC Updatedsystem

    Easy Anti-Cheat (EAC) has been updated.

    Steam
    Fixed Flyhack Protection False Positivebug fix

    Fixed flyhack_protection 2 false positive when jumping on floating ice caps.

    Steam
    Updated Easy Anti-Cheat (EAC)system

    Updated EAC to enhance security and gameplay integrity.

    Steam
    Melee Weapon Repeat Rate Verification Fixbug fix

    Addressed rare false positives in server-side melee weapon repeat rate verification.

    Steam
    XP System Detailsgameplay

    Introduced details regarding the new XP system.

    Steam
    Projectile Line of Sight Protection Issues Fixedbug fix

    Fixed issues with projectile line of sight protection inside caves and on fence and twig building blocks.

    Steam
    Server Upgradesnetwork

    Upgrading servers, resulting in extended downtime.

    Steam
    Chain Link Fence Exploit Fixedbug fix

    Fixed exploits involving chain link fences against turrets and the patrol helicopter.

    Steam
    Graphical Overhaul Beginningsgraphics

    Initial steps towards a graphical overhaul have been implemented.

    Steam
    Flyhack Protection False Positive Fixedbug fix

    Resolved false positive issue with flyhack protection when jumping on floating ice caps.

    Steam
    Fixed Projectile Line of Sight Issues in Cavesbug fix

    Fixed projectile line of sight protection issue inside caves.

    Steam
    Fixed Melee Weapon Repeat Rate Verificationbug fix

    Fixed rare false positives in the server side melee weapon repeat rate verification.

    Steam
    Fixed Chain Link Fence Exploitsbug fixMilestone

    Fixed chain link fence exploits against turrets and the patrol helicopter.

    Steam
    Fixed Projectile Line of Sight Issues on Building Blocksbug fix

    Fixed projectile line of sight protection issue on fence and twig building blocks.

    Steam
  28. 32 events
    Improved ambient occlusion performanceperformance
    Steam
    Fixed incorrect collision meshes on twig roof sidesbug fix
    Steam
    Added back river flowworld
    Steam
    Increased strictness of fly and speed hack detectionnetwork
    Steam
    Added maxflood server convarnetwork

    Maxflood server convar added to limit allowed player ticks per second.

    Steam
    Added noclip_stepsize and noclip_maxsteps server convarsnetwork
    Steam
    Terrain collision reset on admin cheat togglebug fix

    Terrain collision is now always reset when admin cheat is toggled.

    Steam
    Added river foamnew content
    Steam
    Changed decay of boxes and furnacesbalance change

    Decay of boxes and furnaces now has a 2 days delay and 4 days duration.

    Steam
    Changed decay of boxes and furnacesbalance change

    Decay of boxes and furnaces now has a 2 days delay and 4 days duration.

    Steam
    Added noclip_protection mode 3network

    Noclip_protection mode 3 added to verify movement on position curve.

    Steam
    Added noclip_protection mode 3network

    Noclip_protection mode 3 added to verify movement on position curve.

    Steam
    Improved ambient occlusion performanceperformance
    Steam
    Changed default decay tick intervalbalance change

    Default decay tick interval is now set to 10 minutes.

    Steam
    Most deployables can now be repairedgameplay
    Steam
    Improved color grading performanceperformance
    Steam
    Improved color grading performanceperformance
    Steam
    Increased strictness of fly and speed hack detectionnetwork
    Steam
    Added server side client tick flooding protectionnetwork
    Steam
    Changed decay of most deployablesbalance change

    Decay of most deployables now has a 2 days delay and 2 days duration.

    Steam
    Terrain collision reset on admin cheat togglebug fix

    Terrain collision is now always reset when admin cheat is toggled.

    Steam
    Fixed incorrect collision meshes on twig roof sidesbug fix
    Steam
    Added noclip_stepsize and noclip_maxsteps server convarsnetwork
    Steam
    Changed decay of most deployablesbalance change

    Decay of most deployables now has a 2 days delay and 2 days duration.

    Steam
    Changed default decay tick intervalbalance change

    Default decay tick interval is now set to 10 minutes.

    Steam
    Added back river flownew content
    Steam
    Most deployables can now be repairedgameplay
    Steam
    Added river foamworld
    Steam
    Added server side client tick flooding protectionnetwork
    Steam
    Player position ticks processed as a curvenetwork

    Player position ticks are now processed as a curve on the server.

    Steam
    Added maxflood server convarnetwork

    Maxflood server convar added to limit allowed player ticks per second.

    Steam
    Player position ticks processed as a curvenetwork

    Player position ticks are now processed as a curve on the server.

    Steam
  29. 18 events
    Added lag compensation for projectile firing rategameplay

    Added lag compensation to server side projectile firing rate

    Steam
    Fixed large scale occlusion not workingbug fix

    Addressed an issue where large scale occlusion (graphics.lso) was not functioning in some cases.

    Steam
    Opening storage containers resets decaygameplay

    Opening storage containers will now reset the decay on them.

    Steam
    Changed flyhack protection default valuebalance change

    Changed the flyhack_protection default value to 2

    Steam
    Doors reset decay on building blocksgameplay

    Doors will only reset decay on building blocks that belong to the same building.

    Steam
    Added decay to more deployablesgameplay
    Steam
    Changed decay.scale convarbalance change

    The decay.scale convar now affects both delay and duration.

    Steam
    Doors reset decay on building blocksgameplay

    Doors only reset decay on building blocks that belong to the same building

    Steam
    Fixed large scale occlusion not workingbug fix

    Fixed large scale occlusion (graphics.lso) not working in some cases

    Steam
    Changed flyhack_protection default valuebalance change

    The default value for flyhack_protection has been changed to 2.

    Steam
    Fixed false positives with flyhack protectionbug fix

    Fixed various false positives with flyhack_protection set to 2

    Steam
    Added decay to more deployablesgameplay
    Steam
    Added server side melee attack verificationgameplay

    Added server side melee attack verification (distances, line of sight)

    Steam
    Added lag compensation for projectile firing rategameplay

    Introduced lag compensation to the server side projectile firing rate.

    Steam
    Opening storage containers resets decaygameplay

    Opening storage containers resets decay on them

    Steam
    Changed decay.scale convarbalance change

    Changed decay.scale convar to affect both delay and duration

    Steam
    Added server side melee attack verificationgameplay

    Implemented server side verification for melee attacks, including distances and line of sight.

    Steam
    Fixed false positives with flyhack_protectionbug fix

    Resolved various false positives occurring with flyhack_protection set to 2.

    Steam
  30. 78 events
    Dungeon art monthly progressvisuals
    Steam
    Added Muzzle Boosternew content
    Steam
    Updated player model state verificationai

    Player model state is now updated and verified once per frame instead of once per tick

    Steam
    Stripped .prefab extension from death screen messageschanges
    Steam
    Decreased minimum distance between cavesworld

    Procedural Map: Decreased minimum distance between caves

    Steam
    Increased distance between mountains in procedural mapworld

    Procedural Map: Increased distance between mountains

    Steam
    Fixed no-clipping exploitbug fixMilestone

    Fixed a no-clipping exploit

    Steam
    Tweaked water to landmass ratio in procedural mapworld

    Procedural Map: Tweaked water to landmass ratio

    Steam
    Fixed no-clipping exploitbug fixMilestone

    Fixed a no-clipping exploit

    Steam
    Cancel server restart commandsystem

    Calling restart -1 cancels the server restart

    Steam
    Weapon mods can offset and scale weapon statsbalance change

    Weapon mods can both offset and scale all weapon stats

    Steam
    Fixed weapon hip aim cone parameterbug fix

    Fixed weapon hip aim cone parameter being ignored

    Steam
    Updated restart console commandsystem

    The restart console command now takes the number of seconds as an argument

    Steam
    Enabled shore wetness on road materialworld

    Procedural Map: Enabled shore wetness on the road material

    Steam
    Fixed magazine spawning issue during reloadbug fix

    Fixed bug where a gun’s magazine would spawn out of thin air in 1st person during reload

    Steam
    Fixed admin violations with no clippingbug fix

    Fixed admins getting violations when disabling no clipping while moving very fast

    Steam
    Cancel server restart commandsystem

    Calling restart -1 cancels the server restart

    Steam
    Fixed sign update issuesbug fix

    Fixed sign update issues for clients with slow connections

    Steam
    Fixed holes in procedural map mountainsworld

    Procedural Map: Fixed holes in mountains

    Steam
    Tweaked water to landmass ratioworld

    Procedural Map: Tweaked water to landmass ratio

    Steam
    Halved attachment costsbalance change

    Halved (more or less) attachment costs

    Steam
    Fixed stacking boxes issuebug fix

    Fixed being able to stack boxes partially inside walls

    Steam
    Added new admin console commandssystem

    Added layer.toggle, layer.show, layer.hide and layer.culling admin console commands

    Steam
    Fixed F1 menu admin tools exploitbug fixMilestone

    Fixed an exploit to access the F1 menu admin tools

    Steam
    Fixed procedural map mountain holesworld

    Procedural Map: Fixed holes in mountains

    Steam
    Stripped .prefab extension from kill messageslocalization

    Stripped the .prefab extension from death screen kill messages

    Steam
    Added experimental large scale occlusionperformance
    Steam
    Fixed scattering related particle issuesbug fix
    Steam
    Fixed stacking boxes exploitbug fixMilestone

    Fixed being able to stack boxes partially inside walls

    Steam
    Added flyhack_protection mode 2system
    Steam
    Optimized entity linkingperformance

    Optimized entity linking on both client and server

    Steam
    Tweaked airfield and cave monument topologyworld

    Procedural Map: Tweaked airfield and cave monument topology

    Steam
    Updated player model state verificationai

    Player model state is now updated and verified once per frame instead of once per tick

    Steam
    Fixed Steam stats update issuebug fix

    Don’t try to update Steam stats if Steam is not initialized (server error)

    Steam
    Fixed weapon attachment aiming state issuebug fix

    Fixed that only the first weapon attachment was receiving the weapon aiming state

    Steam
    Increased overall number of caves in procedural mapworld

    Procedural Map: Increased overall number of caves on the map

    Steam
    Enabled shore wetness on road material in procedural mapworld

    Procedural Map: Enabled shore wetness on the road material

    Steam
    Distance requirement between buildingsworld

    Buildings have to keep a distance of two meters between each other

    Steam
    Updated restart console commandsystem

    The restart console command now takes the number of seconds as an argument

    Steam
    Halved attachment costsbalance change

    Halved (more or less) attachment costs

    Steam
    Increased minimum powerline distance in procedural mapworld

    Procedural Map: Increased minimum powerline distance

    Steam
    Added Muzzle Boosternew content
    Steam
    Added Muzzle Brakenew content
    Steam
    Increased monument and road density in procedural mapworld

    Procedural Map: Increased monument and road density

    Steam
    Distance requirement between buildingsworld

    Buildings have to keep a distance of two meters between each other

    Steam
    Fixed admin violation issuebug fix

    Fixed admins getting violations when disabling no clipping while moving very fast

    Steam
    Default restart timer changedsystem

    The default restart timer is now 5 minutes instead of 60 seconds

    Steam
    Fixed scattering related particle issuesbug fix
    Steam
    Decreased minimum distance between caves in procedural mapworld

    Procedural Map: Decreased minimum distance between caves

    Steam
    Optimized entity linkingperformance

    Optimized entity linking on both client and server

    Steam
    Fixed Steam stats update errorbug fix

    Don’t try to update Steam stats if Steam is not initialized (server error)

    Steam
    Tweaked airfield and cave topologyworld

    Procedural Map: Tweaked airfield and cave monument topology

    Steam
    Increased minimum powerline distanceworld

    Procedural Map: Increased minimum powerline distance

    Steam
    Increased projectile LOS penaltybalance change

    Increased projectile LOS penalty for player to player damage

    Steam
    Fixed exploit to access F1 menu admin toolsbug fixMilestone

    Fixed an exploit to access the F1 menu admin tools

    Steam
    Building blocks unique ID storageworld

    Building blocks store a unique building ID

    Steam
    Fixed revz related particle issuesbug fix

    Fixed revz related particle issues; e.g. missing fly swarm

    Steam
    Added Muzzle Brakenew content
    Steam
    Building blocks unique ID storageworld

    Building blocks store a unique building ID

    Steam
    Fixed first weapon attachment aiming statebug fix

    Fixed that only the first weapon attachment was receiving the weapon aiming state

    Steam
    Fixed bug with gun magazine spawning during reloadbug fix

    Fixed bug where a gun’s magazine would spawn out of thin air in 1st person during reload

    Steam
    Added experimental large scale occlusionperformance
    Steam
    Increased projectile LOS penaltybalance change

    Increased projectile LOS penalty for player to player damage

    Steam
    Dungeon art monthly progressvisuals
    Steam
    Increased monument and road densityworld

    Procedural Map: Increased monument and road density

    Steam
    Fixed object quality slider issuebug fix

    The object quality slider no longer uses far too low quality meshes at close range

    Steam
    Fixed object quality slider issuebug fix

    The object quality slider no longer uses far too low quality meshes at close range

    Steam
    Fixed projectile weapon delay inaccuraciesbug fix

    Fixed projectile weapon repeat / reload delay inaccuracies

    Steam
    Increased distance between mountainsworld

    Procedural Map: Increased distance between mountains

    Steam
    Added flyhack protection mode 2system
    Steam
    Default restart timer changedsystem

    The default restart timer is now 5 minutes instead of 60 seconds

    Steam
    Fixed sign update issues for slow connectionsbug fix

    Fixed sign update issues for clients with slow connections

    Steam
    Increased overall number of cavesworld

    Procedural Map: Increased overall number of caves on the map

    Steam
    Fixed revz related particle issuesbug fix

    Fixed revz related particle issues; e.g. missing fly swarm

    Steam
    Added new admin console commandssystem

    Added layer.toggle, layer.show, layer.hide and layer.culling admin console commands

    Steam
    Fixed weapon hip aim cone parameterbug fix

    Fixed weapon hip aim cone parameter being ignored

    Steam
    Fixed projectile weapon delay inaccuraciesbug fix

    Fixed projectile weapon repeat / reload delay inaccuracies

    Steam
    Weapon mods can now offset and scale weapon statsbalance change

    Weapon mods can both offset and scale all weapon stats

    Steam
  31. 42 events
    Fixed revz d3d9 issues; flickering sky, holosight, blinds artifactsbug fix
    Steam
    Fixed performance issues caused by an entity leak at the center of the mapperformanceMilestone
    Steam
    Fixed revz broken censor boxesbug fix
    Steam
    Added physics sounds for in world itemsaudio
    Steam
    New fish/meat cutting soundsaudio
    Steam
    Added water causticsvisuals
    Steam
    Added player stall time to projectile desync server messagesgameplay
    Steam
    Added more inventory item pickup/drop soundsaudio
    Steam
    Added water causticsvisuals
    Steam
    Fixed revz underwater thicknessbug fix
    Steam
    Fixed revz water splashes and other refractionsbug fix
    Steam
    Fixed players and projectiles colliding with certain farmed plantsbug fix
    Steam
    Fixed water catchers taking very low damage from melee weaponsbug fix
    Steam
    Resources can now also spawn inside the tool cupboard radiusgameplay
    Steam
    Fixed water catchers not using the load balanced LOD systembug fix
    Steam
    Fixed water catchers not taking any damage from explosionsbug fix
    Steam
    Fixed water catchers not using the load balanced LOD systembug fix
    Steam
    Fixed alt + enter crashbug fixMilestone
    Steam
    Added additional entity info when projectiles are ignored by the servergameplay
    Steam
    Resources can now also spawn inside the tool cupboard radiusgameplay
    Steam
    Fixed players and projectiles colliding with certain farmed plantsbug fix
    Steam
    Fixed revz underwater thicknessbug fix
    Steam
    Added projectile_desync server convar (max allowed client desync)gameplay
    Steam
    Added projectile line of sight protectiongameplay
    Steam
    Fixed certain anti hack values not resetting on player disconnectbug fix
    Steam
    Fixed alt + enter crashbug fixMilestone
    Steam
    Added new F1 tools tab for admins (toggle object visibility)ui ux
    Steam
    Added additional entity info when projectiles are ignored by the servergameplay
    Steam
    Added more inventory item pickup/drop soundsaudio
    Steam
    New fish/meat cutting soundsaudio
    Steam
    Fixed water catchers not taking any damage from explosionsbug fix
    Steam
    Fixed water catchers taking very low damage from melee weaponsbug fix
    Steam
    Fixed performance issues caused by an entity leak at the center of the mapperformanceMilestone
    Steam
    Fixed revz water splashes and other refractionsbug fix
    Steam
    Added projectile_desync server convar (max allowed client desync)gameplay
    Steam
    Added projectile line of sight protectiongameplayMilestone
    Steam
    Fixed certain anti hack values not resetting on player disconnectbug fix
    Steam
    Added new F1 tools tab for admins (toggle object visibility)ui ux
    Steam
    Added physics sounds for in world itemsaudio
    Steam
    Fixed revz d3d9 issues; flickering sky, holosight, blinds artifactsbug fix
    Steam
    Added player stall time to projectile desync server messagesgameplay
    Steam
    Fixed revz broken censor boxesbug fix
    Steam
  32. 72 events
    Fixed survey charge particle effect rotationbug fix
    Steam
    Added projectile line of sight tracking (no enforcement yet)gameplay
    Steam
    Fixed issue that could render the water purifier invisiblebug fix
    Steam
    Fixed exploit to disable gunshot soundsbug fix
    Steam
    Fixed speedtree billboards in d3d9bug fix
    Steam
    Fixed speedtree billboards in d3d9bug fix
    Steam
    Fixed potential server crash caused by water bucketbug fix
    Steam
    Fixed issue where the water purifier bucket could not be interacted withbug fix
    Steam
    Fixed blurry Facepunch logo on low quality settingsbug fix
    Steam
    Fixed revz player previewbug fix
    Steam
    Fixed teddy bear mesh + materialbug fix
    Steam
    Added deployable decay to sleeping bags, tool cupboards, barricades and trapsbalance change
    Steam
    Fixed revz painting signsbug fix
    Steam
    Improved fly hack detection (fixed a potential false positive)bug fix
    Steam
    Hemp can be harvested for reduced cloth when smallbalance change
    Steam
    Fixed water simulation issue causing seams in shore blendbug fix
    Steam
    Fixed line of sight loot exploitsbug fix
    Steam
    Fixed issue with revz not being set causing rendering problemsbug fix
    Steam
    Fixed research table glass shaderbug fix
    Steam
    Increased available time to harvest plants before they diebalance change
    Steam
    Fixed overly bright clouds at nightbug fix
    Steam
    Fixed revz greyboxes not visiblebug fix
    Steam
    Fixed estimated player velocity being extremely inaccurate during server lagbug fix
    Steam
    Fixed teddy bear mesh + materialbug fix
    Steam
    Fixed revz horse hair, helicopter glass seen through objectsbug fix
    Steam
    Fixed revz missing decals, player tags, holosight dot, lantern glassbug fix
    Steam
    Fixed revz darkening environmentbug fix
    Steam
    Fixed ocean and rivers not showing specular highlights for secondary lightsbug fix
    Steam
    Fixed revz menus darkening waterbug fix
    Steam
    Fixed revz painting signsbug fix
    Steam
    Fixed issue that could render the water purifier invisiblebug fix
    Steam
    No longer give anti hack violations to players that are stuck behind doorsbug fix
    Steam
    Fixed line of sight loot exploitsbug fix
    Steam
    Fixed revz greyboxes not visiblebug fix
    Steam
    Fixed pitch black shadow on grass when shader level < 300bug fix
    Steam
    Fixed revz deferred lighting and reflectionsbug fix
    Steam
    Fixed research table glass shaderbug fix
    Steam
    Fixed issue with revz not being set causing rendering problemsbug fix
    Steam
    Fixed revz missing decals, player tags, holosight dot, lantern glassbug fix
    Steam
    Fixed exploit to disable gunshot soundsbug fix
    Steam
    Fixed horse hair discolorationbug fix
    Steam
    Fixed blurry Facepunch logo on low quality settingsbug fix
    Steam
    Added lineofsight_protection server convar (only toggles tracking for now)gameplay
    Steam
    Fixed potential server crash caused by water bucketbug fix
    Steam
    Added server side stat tracking (separate for every server instance)gameplay
    Steam
    Fixed revz deferred lighting and reflectionsbug fix
    Steam
    Added deployable decay to sleeping bags, tool cupboards, barricades and trapsbalance change
    Steam
    Fixed survey charge particle effect rotationbug fix
    Steam
    Increased available time to harvest plants before they diebalance change
    Steam
    Fixed offset Holosightsbug fix
    Steam
    Fixed issue where the water purifier bucket could not be interacted withbug fix
    Steam
    Fixed pitch black shadow on grass when shader level < 300bug fix
    Steam
    Fixed pitch black horse lowest LOD meshbug fix
    Steam
    Fixed overly bright clouds at nightbug fix
    Steam
    Fixed revz player previewbug fix
    Steam
    Fixed revz missing heli body and heli interiorsbug fix
    Steam
    Fixed horse hair discolorationbug fix
    Steam
    Fixed revz darkening environmentbug fix
    Steam
    Fixed revz horse hair, helicopter glass seen through objectsbug fix
    Steam
    Fixed ocean and rivers not showing specular highlights for secondary lightsbug fix
    Steam
    No longer give anti hack violations to players that are stuck behind doorsbug fix
    Steam
    Added lineofsight_protection server convar (only toggles tracking for now)gameplay
    Steam
    Fixed estimated player velocity being extremely inaccurate during server lagbug fix
    Steam
    Fixed pitch black horse lowest LOD meshbug fix
    Steam
    Fixed revz missing heli body and heli interiorsbug fix
    Steam
    Fixed revz menus darkening waterbug fix
    Steam
    Fixed water simulation issue causing seams in shore blendbug fix
    Steam
    Hemp can be harvested for reduced cloth when smallbalance change
    Steam
    Added projectile line of sight tracking (no enforcement yet)gameplay
    Steam
    Improved fly hack detection (fixed a potential false positive)bug fix
    Steam
    Added server side stat tracking (separate for every server instance)gameplay
    Steam
    Fixed offset Holosightsbug fix
    Steam
  33. 74 events
    Optimized and improved 3rd person player animationsperformance
    Steam
    Fixed server projectiles like rockets ignoring cave triggersbug fix
    Steam
    Plant server convars actually do what they claim to dobug fix
    Steam
    Fixed possible server side NaN / infinity positions of physics entitiesbug fix
    Steam
    Fixed seam in river transition to ocean caused by fogbug fix
    Steam
    Client load balancer pauses other work while network packets have to be processedperformance
    Steam
    Silencer durability increasedbalance change
    Steam
    Fixed patrol helicopter and turret not seeing and firing through fencesbug fix
    Steam
    Reduced driftwood decor object densitybalance change
    Steam
    Fixed floating deployables in cavesbug fix
    Steam
    New fish caught sounds for trapsaudio
    Steam
    Wild corn and pumpkins always spawn next to riversworld
    Steam
    Added water purifiernew contentMilestone
    Steam
    More sound mix tweaksaudio
    Steam
    Decay uses less server memoryperformance
    Steam
    Powerline cables are now affected by fogvisuals
    Steam
    Repairing now requires all types of resources an object costs (instead of just one)gameplay
    Steam
    Fixed patrol helicopter and turret not seeing and firing through fencesbug fix
    Steam
    Wild corn and pumpkins always spawn next to riversworld
    Steam
    Powerline cables are now affected by fogvisuals
    Steam
    Tightened valid cupboard placement anglegameplay
    Steam
    Added hemp seeds and hemp farmingnew contentMilestone
    Steam
    Fixed world models, ragdolls and debris ignoring cave triggersbug fix
    Steam
    Plant server convars actually do what they claim to dobug fix
    Steam
    Decay states save and load on server restartbug fix
    Steam
    Fixed entity pool warning when certain pine trees were destroyedbug fix
    Steam
    Reduced driftwood decor object densitybalance change
    Steam
    Fixed entity pool warning when certain pine trees were destroyedbug fix
    Steam
    Client load balancer pauses other work while network packets have to be processedperformance
    Steam
    Silencer damage reduction slightly reducedbalance change
    Steam
    Added another layer of fly hack protectionother
    Steam
    Dialed back tint randomization of wild hempbalance change
    Steam
    Fixed viewmodels spazzing out for one frame when deployedbug fix
    Steam
    Can no longer codelock fish trapsgameplay
    Steam
    Fixed server projectiles like rockets ignoring cave triggersbug fix
    Steam
    Decay states save and load on server restartbug fix
    Steam
    Added server side projectile speed verificationother
    Steam
    Added server side projectile speed verificationother
    Steam
    Powerline cables now cast shadowsvisuals
    Steam
    Plant skins use prefab pooling for performanceperformance
    Steam
    Silencer damage reduction slightly reducedbalance change
    Steam
    Added anti hack kick counter to admin status commandother
    Steam
    More sound mix tweaksaudio
    Steam
    Fixed viewmodels spazzing out for one frame when deployedbug fix
    Steam
    Fixed turret line of sight check in cavesbug fix
    Steam
    Tightened valid cupboard placement anglegameplay
    Steam
    Building block decay timer correctly resets when fully repairedbug fix
    Steam
    Fixed plant entity leak when their happiness was stuck around zerobug fix
    Steam
    Decay uses less server memoryperformance
    Steam
    Fixed planting and harvesting particle effect rotationsbug fix
    Steam
    Fixed turret line of sight check in cavesbug fix
    Steam
    Fixed seam in river transition to ocean caused by fogbug fix
    Steam
    Fixed roof side conditional models occasionally missing on the clientbug fix
    Steam
    Fixed plant entity leak when their happiness was stuck around zerobug fix
    Steam
    Added halterneck and skirtnew content
    Steam
    Fixed roof side conditional models occasionally missing on the clientbug fix
    Steam
    Added anti hack kick counter to admin status commandother
    Steam
    Powerline cables now cast shadowsvisuals
    Steam
    Can no longer codelock fish trapsgameplay
    Steam
    Repairing now requires all types of resources an object costs (instead of just one)gameplay
    Steam
    Fixed possible server side NaN / infinity positions of physics entitiesbug fix
    Steam
    New fish caught sounds for trapsaudio
    Steam
    Optimized and improved 3rd person player animationsperformance
    Steam
    Fixed floating deployables in cavesbug fix
    Steam
    Silencer durability increasedbalance change
    Steam
    Plant skins use prefab pooling for performanceperformance
    Steam
    Fixed world models, ragdolls and debris ignoring cave triggersbug fix
    Steam
    Added water purifiernew contentMilestone
    Steam
    Fixed planting and harvesting particle effect rotationsbug fix
    Steam
    Added halterneck and skirtnew content
    Steam
    Added hemp seeds and hemp farmingnew contentMilestone
    Steam
    Dialed back tint randomization of wild hempbalance change
    Steam
    Building block decay timer correctly resets when fully repairedbug fix
    Steam
    Added another layer of fly hack protectionother
    Steam
  34. 42 events
    Increased Distance Between Huge Mountainsworld

    More distance added between large mountains in the procedural map.

    Steam
    Updated Procedural Map with New FeaturesworldMilestone

    Includes a snowier north, new mountains, and updated power plant dungeon.

    Steam
    Reactive Target Cost Reductiongameplay

    Reduced cost for reactive targets.

    Steam
    Cannibalism Less Appealinggameplay

    Changes made to reduce the appeal of cannibalism.

    Steam
    Audio Polish and Mix Tweaksaudio

    Various audio improvements and mix adjustments.

    Steam
    Updated Procedural Map with New FeaturesworldMilestone

    Major changes to procedural maps including new mountains, snow patches, and dungeon updates.

    Steam
    Added Fish Trapnew content

    New item for catching fish.

    Steam
    Metal Facemasks Protection Fixbug fix

    Fixed issue where metal facemasks did not always protect against headshots.

    Steam
    Audio Polish and Mix Tweaksaudio

    Various audio improvements including new sound variations for footsteps and attacks.

    Steam
    Food Item Stacking Changesgameplay

    Many food items now stack to 10, 556 stacks to 100, and charcoal stacks to 1000.

    Steam
    Airfield Walls No Longer Floatworld

    Fixed issue where airfield walls were floating above the ground.

    Steam
    Added New Waterbarrel Artnew content

    New art design for the Waterbarrel item.

    Steam
    Dungeon Updates in Procedural Mapworld

    Various updates made to dungeons in the procedural map.

    Steam
    Metal Facemasks Headshot Protection Fixbug fix

    Fixed an issue where metal facemasks did not always protect against headshots.

    Steam
    Reduced Water Wave Clippingworld

    Fixed issues with water wave clipping in the procedural map.

    Steam
    Human Meat Hydration Reductiongameplay

    Human meat now reduces hydration levels.

    Steam
    Food Item Stacking Changesgameplay

    Many food items now stack to 10, 556 stacks to 100, and charcoal stacks to 1000.

    Steam
    Procedural Map Adjustmentsworld

    Various adjustments including reduced water wave clipping and more aggressive altitude-based snow.

    Steam
    Tweaked Driftwood Spawn Patch Sizesworld

    Adjusted the size of driftwood spawn patches.

    Steam
    Higher Populations of Food Itemsworld

    Overall populations of mushrooms, pumpkins, and corn have increased.

    Steam
    Reduced Bush and Clutter Rock Densityworld

    Slight reduction in overall bush and clutter rock density.

    Steam
    Cannibalism Made Less Appealingbalance change

    Changes to human meat consumption effects.

    Steam
    Fixed Diagonal Movement Speedbug fix

    Movement speed no longer increases when walking diagonally.

    Steam
    Fixed Movement Speed Issuebug fix

    Movement speed was faster when walking diagonally, now fixed.

    Steam
    Reactive Target Reset Mechanismgameplay

    Reactive targets now automatically reset after 6 seconds of being knocked down.

    Steam
    Fixed River and Dungeon Sewer Intersectionbug fix

    Fixed rivers sometimes intersecting with dungeon sewer systems.

    Steam
    New Mountain Types in Procedural Mapworld

    Introduced new types of mountains in the procedural map.

    Steam
    Reactive Target Changesgameplay

    Reduced cost and automatic reset after 6 seconds of being knocked down.

    Steam
    New Powerline Meshes in Procedural Mapworld

    Added new powerline meshes to the procedural map.

    Steam
    Aggressive Altitude-Based Snowworld

    Increased snow coverage based on altitude in the procedural map.

    Steam
    World Size Clampingworld

    World size is now clamped between 1000 and 6000.

    Steam
    Snow Patches in the Far Northworld

    Added snow patches of various sizes in the far north of the map.

    Steam
    Introduction of Fish Trapsnew content

    Added new Fish Trap item for catching fish.

    Steam
    Loading Time Optimizationsperformance

    Optimized loading times, particularly for cliff and monument placement.

    Steam
    Fixed Helicopter Gibs Issuebug fix

    Helicopter gibs were being destroyed by fire, now fixed.

    Steam
    Wild Pumpkins and Corn Spawn More Reliablyworld

    Increased reliability of wild pumpkin and corn spawns.

    Steam
    Loading Time Optimizationsperformance

    Optimizations made to loading times, primarily for cliff and monument placement.

    Steam
    Mushrooms Spawn in Forestsworld

    Mushrooms now spawn inside forests on ground patches without grass.

    Steam
    New Footstep Variationsaudio

    Added more variations for footsteps based on surface type.

    Steam
    Micro Cliffs No Longer Spawn on Roadsworld

    Fixed issue where micro cliffs would spawn on roads.

    Steam
    Increased Bear/Wolf Footstep Audibilityaudio

    Bear and wolf footsteps can now be heard from farther away.

    Steam
    Fixed Helicopter Gibs Destruction by Firebug fix

    Fixed issue where helicopter gibs were being destroyed by fire.

    Steam
  35. 66 events
    Fixed water bucket having drink as default optionbug fix

    Impossible to deselect

    Steam
    Added wave displacement to water quality level 1visuals
    Steam
    Fixed flames doing less damage to objects when sitting on stone/metalbug fix
    Steam
    Limited shadow distance when shadow cascades are disabledperformance

    Set to 50

    Steam
    Fixed horizon sky / water blendingvisuals
    Steam
    Fixed coroutine leak in entity particle emissionbug fix
    Steam
    Fixed regression that sometimes skipped entity linking when buildingbug fix
    Steam
    Slightly higher starting caloriesbalance change
    Steam
    New flamethrower soundsaudio
    Steam
    Sun shadows disable completely when shadow distance is set to 0performance
    Steam
    Updated player preview idlevisuals
    Steam
    Fixed performance issue when looking at playersbug fix
    Steam
    Fixed missing ignite and extinguish icons on small furnacebug fix
    Steam
    Optimized UI variable display codeperformance
    Steam
    Added wave displacement to water quality level 1visuals
    Steam
    Slightly higher starting caloriesbalance change
    Steam
    Fixed entities not sending slot updates when server side changes are madebug fix
    Steam
    Added additional procgen benchmarksperformance
    Steam
    Server restart command calls quit command after the timer reaches 0system
    Steam
    Updated player preview idlevisuals
    Steam
    New eat/drink soundsaudio
    Steam
    Added benchmarksperformance
    Steam
    Map cost reduced to 1 paperbalance change
    Steam
    Added shadowmode convar to adjust sun shadow castingperformance
    Steam
    Fixed tree culling performance issue caused by windbug fix
    Steam
    Fixed entities not sending slot updates when server side changes are madebug fix
    Steam
    Icesheet prefabs use LOD gridperformance
    Steam
    Fixed water barrels not blocking buildingbug fix
    Steam
    Fixed gradual ambience performance degradation bugbug fix
    Steam
    Fixed being able to transfer water into an unheld bucketbug fix
    Steam
    Fixed being able to transfer water into an unheld bucketbug fix
    Steam
    Sun shadows disable completely when shadow distance is set to 0performance
    Steam
    Optimized UI variable display codeperformance
    Steam
    Fixed water barrels not blocking buildingbug fix
    Steam
    Procgen benchmarks reset GC, LODs, grass, decor and tasks before every runperformance
    Steam
    Adjusted grass LODingperformance

    Less upscaling on lower LODs

    Steam
    Made perf convar display async task queue when set to 6performance
    Steam
    Icesheet prefabs use LOD gridperformance
    Steam
    Optimized building block despawnsperformance
    Steam
    Fixed door animation stopping one frame too earlybug fix
    Steam
    Added additional procgen benchmarksnew content
    Steam
    Server restart command calls quit command after the timer reaches 0system
    Steam
    Optimized building block despawnsperformance
    Steam
    Adjusted grass LODingperformance

    Less upscaling on lower LODs

    Steam
    Fixed performance issue when looking at playersperformance
    Steam
    Added shadowmode convar to adjust sun shadow castingperformance
    Steam
    Fixed missing ignite and extinguish icons on small furnacebug fix
    Steam
    Fixed door animation stopping one frame too earlybug fix
    Steam
    Stripped legacy fog modes from shader compilation and scenesperformance
    Steam
    Stripped legacy fog modes from shader compilation and scenesperformance
    Steam
    Added benchmarksnew content
    Steam
    Fixed regression that sometimes skipped entity linking when buildingbug fix
    Steam
    Fixed gradual ambience performance degradation bugperformance
    Steam
    Limited shadow distance when shadow cascades are disabledperformance

    Set to 50

    Steam
    Procgen benchmarks reset GC, LODs, grass, decor and tasks before every runperformance
    Steam
    Map cost reduced to 1 paperbalance change
    Steam
    Fixed flames doing less damage to objects when sitting on stone/metalbug fix
    Steam
    Fixed water bucket having drink as default optionbug fix

    Impossible to deselect

    Steam
    Improved aerial perspective density computationperformance
    Steam
    Fixed horizon sky / water blendingvisuals
    Steam
    Fixed coroutine leak in entity particle emissionbug fix
    Steam
    Made perf convar display async task queue when set to 6performance
    Steam
    New flamethrower soundsaudio
    Steam
    Improved aerial perspective density computationperformance
    Steam
    New eat/drink soundsaudio
    Steam
    Fixed tree culling performance issue caused by windperformance
    Steam
  36. 56 events
    Quartered bleeding damagebalance change
    Steam
    Bota Bag cost reductionbalance change
    Steam
    Fixed inconsistent bone scales between player modelsbug fix
    Steam
    Fixed chat messages overflowing and using memorybug fix
    Steam
    Fixed floating code locks when opening/closing doorsbug fix
    Steam
    Halved max caloriesbalance change
    Steam
    Water does not provide health above 40hpbalance change
    Steam
    Fixed looting through tiny slits between collidersbug fix
    Steam
    Flamethrower finds ammo if put on beltnew content
    Steam
    Added Salt Waternew content
    Steam
    Increased storage capacity of Bucket/Barrelbalance change
    Steam
    Fixed performance drops when nearby playersperformanceMilestone
    Steam
    Pooled chat message UI objects to reduce garbage collectionui ux
    Steam
    Quartered Bleeding damagebalance change
    Steam
    Added projectile refraction when penetrating objectsnew content
    Steam
    Fixed performance drops when nearby playersperformance
    Steam
    Increased calorie/water usage when movingbalance change
    Steam
    Fixed deployment of boxes on shelvesbug fix
    Steam
    Flamethrower finds ammo if put on beltnew content
    Steam
    Added player self interaction menu for drinkingnew content
    Steam
    Fixed C4s sticking to each other in the airbug fix
    Steam
    Fixed floating code locks when opening/closing doorsbug fix
    Steam
    No sprinting when fully dehydratedbalance change
    Steam
    Halved Max Hydrationbalance change
    Steam
    Fixed C4s sticking to each other in the airbug fix
    Steam
    Fixed chat message overflow using excessive memorybug fix
    Steam
    Fixed looting through tiny slits between collidersbug fix
    Steam
    Can drink from any body of water by pressing Enew content
    Steam
    Added benchmarksnew content
    Steam
    Added projectile refraction when penetrating objectsnew content
    Steam
    Fixed incorrect positions of client side collidersbug fix
    Steam
    Can drink from any body of waternew content

    By looking at it and pressing E

    Steam
    Halved Max Caloriesbalance change
    Steam
    Added benchmarks featurenew content
    Steam
    Chat message UI objects now pooledui ux

    Reduces garbage collection

    Steam
    Bota Bag can be filled from the worldnew content
    Steam
    Halved max hydrationbalance change
    Steam
    Increased storage capacity of Bucket/Barrelbalance change
    Steam
    Fixed sun flicker pattern on the horizon in OpenGLbug fix
    Steam
    No sprinting when fully dehydratedbalance change
    Steam
    Fixed sun flicker pattern on the horizon in OpenGLbug fix
    Steam
    Fixed inconsistent bone scales between player modelsbug fix
    Steam
    Improved performance of player and sleeper streamingperformance
    Steam
    Water does not provide health above 40hpbalance change
    Steam
    Reduced cost of Bota Bagbalance change
    Steam
    Added player self interaction menu for drinkingnew content
    Steam
    Added Salt Waternew content
    Steam
    Fixed deployables being placeable at unrealistic anglesbug fix
    Steam
    Fixed glow on monument decals in OpenGLbug fix
    Steam
    Fixed incorrect positions of client side collidersbug fix
    Steam
    Fixed deployables being placeable at unrealistic anglesbug fix
    Steam
    Fixed glow on monument decals in OpenGLbug fix
    Steam
    Fixed annoying deployment of boxes on shelvesbug fix
    Steam
    Increased calorie/water usage when movingbalance change
    Steam
    Improved performance of player and sleeper streamingperformanceMilestone
    Steam
    Bota Bag can now be filled from the worldnew content
    Steam
  37. 46 events
    Added frame time when perf convar is set to 5performance
    Steam
    Tree and mesh qualities in options menu now go up to 200quality of life
    Steam
    Fixed water frame delay causing black edges when rotating camerabug fix
    Steam
    Added Water Barrelnew content
    Steam
    Added Water Bucketnew content
    Steam
    Optimized performance of entity parentingperformance

    Especially door locks

    Steam
    Optimized rock performance on d3d11performance

    Disabled far terrain splats in blending

    Steam
    Fixed variable luminance in player model preview on Hapisbug fix
    Steam
    Optimized entity streaming performanceperformance
    Steam
    Fixed that it could sometimes rain without any cloudsbug fix
    Steam
    Fixed light clone shadow unsupported format errorbug fix
    Steam
    Added Water Bucketnew content
    Steam
    Optimized runtime performance in PVT and water related scriptsperformance
    Steam
    Optimized rock performance on d3d11performance

    Disabled far terrain splats in blending

    Steam
    Added Flamethrowernew content
    Steam
    Optimized entity streaming performanceperformance
    Steam
    Added Water Barrelnew content
    Steam
    Fixed that extreme fog wouldn’t hide the cloudsbug fix
    Steam
    Driftwood no longer spawns on rocksgameplay
    Steam
    Optimized ambience systemperformance

    Especially in densely vegetated areas

    Steam
    Fixed variable luminance in player model preview on Hapisbug fix
    Steam
    Added directional scattering occlusiongameplay

    More realistic fog lighting

    Steam
    Optimized runtime performance in PVT and water related scriptsperformance
    Steam
    Fixed low quality skin shader level-of-detailbug fix
    Steam
    Fixed items being unlootable when rolling inside certain clutter objectsbug fix
    Steam
    Fixed water frame delay causing black edges when rotating camerabug fix
    Steam
    Fixed that extreme fog wouldn’t hide the cloudsbug fix
    Steam
    Fixed low quality skin shader level-of-detailbug fix
    Steam
    Fixed that it could sometimes rain without any cloudsbug fix
    Steam
    Fixed terrain shader issues on some driversbug fix
    Steam
    Added FlamethrowergameplayMilestone
    Steam
    Added new fog density computationgameplay

    For better terrain fogging

    Steam
    Tree and mesh qualities in options menu now go up to 200quality of life
    Steam
    Added new fog density computationgameplay

    For better terrain fogging

    Steam
    Fixed items being unlootable when rolling inside certain clutter objectsbug fix
    Steam
    Optimized performance of entity parentingperformance

    Especially door locks

    Steam
    Fixed light clone shadow unsupported format errorbug fix
    Steam
    Fixed parallax (q=1) on blended rocks placed on steep hillsbug fix
    Steam
    Added frame time when perf convar is set to 5performance
    Steam
    Driftwood no longer spawns on rocksgameplay
    Steam
    Fixed parallax (q=1) on blended rocks placed on steep hillsbug fix
    Steam
    Fixed a number of scattering related cloud issuesbug fix
    Steam
    Added directional scattering occlusiongameplay

    More realistic fog lighting

    Steam
    Fixed terrain shader issues on some driversbug fix
    Steam
    Optimized ambience systemperformance

    Especially in densely vegetated areas

    Steam
    Fixed a number of scattering related cloud issuesbug fix
    Steam
  38. 69 events
    Fixed disappearing holosightbug fix
    Steam
    Fixed rocks disappearing before buildings and playersbug fix
    Steam
    Fixed anti hack detection issuesbug fix

    Fixed anti hack failing to detect players clipping into river rocks

    Steam
    Adjusted helmet protection valuesbalance change

    Lowered other helmet protection and fixed metal facemask protecting too much.

    Steam
    Signs can now be edited and unlocked by lockergameplay

    Signs can be edited and unlocked by the locker; admins can always unlock/edit signs.

    Steam
    Fixed ragdoll leg bending issuebug fix

    Ragdolls legs don't bend backwards anymore

    Steam
    Fixed rockets damage to building partsbug fix

    Fixed rockets only dealing half their damage to building parts.

    Steam
    Fixed local player holding multiple weaponsbug fix
    Steam
    Faster water simulationperformance
    Steam
    Ceiling light placement/floating bug fixesbug fix
    Steam
    Fixed rocks disappearing before buildings and playersbug fix
    Steam
    Fixed freelook while aimingbug fix

    Fix for being able to freelook while aiming

    Steam
    Fixed slight differences in projectile behaviorbug fix

    Fixed slight differences in projectile behaviour with varying frame rate.

    Steam
    Improved reflection occlusionperformance
    Steam
    Fixed codelock dialog showing entered codebug fix

    Codelock dialog doesn't show entered code (shows ****).

    Steam
    Syringe healing adjustmentsbalance change

    Syringe heals 15 instantly and 20 over time

    Steam
    30 minute idle kick for full serversgameplay

    Added 30 minute idle kick if server is full.

    Steam
    30 minute idle kick for full serversquality of life

    Added 30 minute idle kick if server is full

    Steam
    Fixed weapon firing issues when map is openbug fix
    Steam
    Fixed weapon firing issues when map is openbug fix
    Steam
    New clutter vegetation and rocks added to all handmade mapsvisuals
    Steam
    Fixed shelves placement issuebug fix

    Fixed shelves being able to be placed inside each other.

    Steam
    Procedural Map updatesworld

    New forests, new terrain texturing algorithm, better cliff mesh placement, more variety, better river generation, and more

    Steam
    Codelock interaction improvementsquality of life

    Can enter codelock codes with keyboard; Codelock dialog doesn't show entered code (shows ****)

    Steam
    Thirdperson camera improvementsgameplay

    Thirdperson camera doesn't go through objects, rotates with target, and has mouse wheel zoom

    Steam
    Fixed disappearing holosightbug fix
    Steam
    Fixed player model visibility issue with ragdollsbug fix

    Player model being visible for 1 frame when ragdoll becomes visible

    Steam
    Fixed midair rocks around river mouthsbug fix
    Steam
    Faster water simulationperformance
    Steam
    Fixed player model visibility issuebug fix

    Fixed player model being visible for 1 frame when ragdoll becomes visible.

    Steam
    Improved grenade behaviorbalance change

    Grenades are much snappier and predictable; Beancan grenades are more reliable

    Steam
    Fixed overly bright footprints and bullet decalsbug fix

    Fixed overly bright footprints and bullet decals on sand.

    Steam
    Fixed visible hard edges on roads and riversbug fix
    Steam
    Optimized road and river vertex countperformance
    Steam
    Fixed shelves being placed inside each otherbug fix
    Steam
    Fixed overly bright footprints and bullet decalsbug fix

    Fixed overly bright footprints and bullet decals on sand

    Steam
    Fixed ceiling light placement issuesbug fix

    Ceiling light placement/floating bugfixes.

    Steam
    Fixed slight differences in projectile behaviorbug fix

    Fixed slight differences in projectile behaviour with varying frame rate

    Steam
    Optimized road and river vertex countperformance
    Steam
    Fixed bug with looking down above waterbug fix

    Fixed bug where looking down above water could clip and show ocean floor

    Steam
    Item attachments refund on craftinggameplay

    Item attachments are refunded when a weapon is used for crafting (sentry).

    Steam
    Grass roughness and shading improvementsvisuals

    Grass is rougher and uses physically based shading

    Steam
    Signs can be edited and unlocked by the lockerquality of life

    Signs can be edited and unlocked by the locker; always editable/unlockable by admins

    Steam
    New player models including femalesnew content
    Steam
    Fixed viewmodel shadow shader errorsbug fix

    Fixed viewmodel shadow shader errors in legacy OpenGL/Linux

    Steam
    Fixed midair rocks around river mouthsbug fix
    Steam
    Fixed local player holding multiple weaponsbug fix
    Steam
    Thirdperson camera improvementsui ux

    Thirdperson camera doesn't go through objects, rotates with the target, and mouse wheel zoom added.

    Steam
    Fixed double deploy warningbug fix
    Steam
    Fixed viewmodel shadow shader errorsbug fix

    Fixed viewmodel shadow shader errors in legacy OpenGL/Linux.

    Steam
    Grass texture and shading improvementsvisuals

    Grass is rougher and uses physically based shading.

    Steam
    Fixed pumpjack body disappearingbug fix

    Fixed pumpjack body disappearing in the distance

    Steam
    Fixed terrain lighting artifactsbug fix

    Fixed terrain lighting artifacts around certain rock formations

    Steam
    Procedural Map updatesworld

    New forests, better terrain texturing, improved cliff mesh placement, and more.

    Steam
    Item attachments refund when craftinggameplay

    Item attachments are refunded when a weapon is used for crafting (sentry)

    Steam
    Fixed bug with looking down above waterbug fix

    Fixed bug where looking down above water could clip and show ocean floor.

    Steam
    Grenade behavior improvementsbalance change

    Grenades are much snappier and predictable; Beancan grenades are more reliable.

    Steam
    Fixed ragdoll leg bendingbug fix

    Ragdolls legs don't bend backwards anymore.

    Steam
    Fixed ragdoll stretchingbug fix
    Steam
    Fixed ragdoll stretchingbug fix
    Steam
    Fixed anti hack detection issuesbug fix

    Fixed anti hack failing to detect players clipping into river rocks.

    Steam
    New player models including femalesnew content

    The new player models are now in, and who you are depends on your SteamID.

    Steam
    Fixed double deploy warningbug fix
    Steam
    Adjusted helmet protection valuesbalance change

    Lowered other helmet protection and fixed metal facemask protecting too much

    Steam
    Fixed rivers failing to be detected as waterbug fix
    Steam
    Reflection occlusion improvementsvisuals

    Improved reflection occlusion and made reflection probes less dark

    Steam
    Fixed rockets damage to building partsbug fix

    Fixed rockets only dealing half their damage to building parts

    Steam
    Syringe healing adjustmentsbalance change

    Syringe heals 15 instantly and 20 over time.

    Steam
    New clutter vegetation and rocks added to all handmade mapsvisuals
    Steam
  39. 42 events
    Added ceiling swinglightvisuals
    Steam
    Syringe insta-heal nerfed to 5, HoT increased to 30balance changeMilestone
    Steam
    Many armor balance changesbalance change
    Steam
    Injure command is admin onlygameplay
    Steam
    New and improved melee combat hit detectiongameplayMilestone
    Steam
    Fixed an issue where servers would flood clients during stability refreshesbug fix
    Steam
    Many armor balance changesbalance changeMilestone
    Steam
    New and improved melee combat hit detectiongameplayMilestone
    Steam
    Reduced wounded immortality timegameplay
    Steam
    Fixed an exploit related to hopping between networking groupsbug fixMilestone
    Steam
    Fixed an exploit related to hopping between networking groupsbug fixMilestone
    Steam
    Hapis Island bugfixesbug fix
    Steam
    Fixed some items costing too many BP frags to researchquality of life
    Steam
    Brought back the small powerlines next to roadsnew content
    Steam
    Ping is shown when convar perf is 4performance
    Steam
    Hapis Island bugfixesbug fix
    Steam
    Injure command is admin onlygameplay
    Steam
    Convar perf is savedperformance
    Steam
    Lantern placable on other deployablesvisuals
    Steam
    Fixed view full story on main menu news items not workingbug fix
    Steam
    Lantern visual improvementsvisuals
    Steam
    New and more reliable building weak side systemgameplay
    Steam
    Hapis Island tint scheme synched with procmapvisuals
    Steam
    Added spotlight support to light source LODingperformance
    Steam
    Fixed missing vegetation in DX9bug fix
    Steam
    New and more reliable building weak side systemgameplayMilestone
    Steam
    Fixed not being able to select/deselect the chat barbug fix
    Steam
    Lantern visual improvementsvisuals
    Steam
    Campfire collider size reducedquality of life
    Steam
    Fixed various light source LODing issuesperformance
    Steam
    Crafted more new arrow headsnew content
    Steam
    Ping is shown when convar perf is 4performance
    Steam
    Added ceiling swinglightvisuals
    Steam
    Fixed various light source LODing issuesvisuals
    Steam
    Fixed an issue where servers would flood clients during stability refreshesbug fix
    Steam
    Fixed some items costing too many BP frags to researchgameplay
    Steam
    Fixed view full story on main menu news items not workingbug fix
    Steam
    Fixed missing vegetation in DX9bug fix
    Steam
    Reduced wounded immortality timegameplay
    Steam
    Convar perf is savedperformance
    Steam
    Brought back the small powerlines next to roadsworld
    Steam
    Syringe insta-heal nerfed to 5, HoT increased to 30balance change
    Steam
  40. 24 events
    Added more inventory UI soundsui ux
    Steam
    Armour protection is relative to conditiongameplay
    Steam
    Fixed exceptions when saving on linux (mono bug)bug fix
    Steam
    Eating cans of food produces empty cans (smeltable in campfire)gameplay
    Steam
    Reduced craft time of wooden, barbed and metal barricadesbalance change
    Steam
    Right clicking clothes in inventory tries to wear themui ux
    Steam
    Added jerry can worldmodel for crude oilnew content
    Steam
    Fixed locking input if trying to open chat with chat disabledbug fix
    Steam
    Clamped client.lookatradius (exploit fix)bug fix
    Steam
    Armour can breakgameplay
    Steam
    Clamped client.lookatradius (exploit fix)bug fixMilestone
    Steam
    Reduced craft time of wooden, barbed and metal barricadesbalance change
    Steam
    Fixed syringe having to be redeployed if using multiple times (modded servers)bug fix
    Steam
    Right clicking clothes in inventory tries to wear themquality of life
    Steam
    Armour protection is relative to conditiongameplay
    Steam
    Armour can breakgameplay
    Steam
    Added more inventory UI soundsui ux
    Steam
    Fixed locking input if trying to open chat with chat disabledbug fix
    Steam
    Armour can lose condition when shot/attackedgameplay
    Steam
    Armour can lose condition when shot/attackedgameplay
    Steam
    Fixed exceptions when saving on linux (mono bug)bug fix
    Steam
    Added jerry can worldmodel for crude oilnew content
    Steam
    Eating cans of food produces empty cans (smeltable in campfire)new content
    Steam
    Fixed syringe having to be redeployed if using multiple times (modded servers)bug fix
    Steam
  41. 59 events
    Improved procedurally generated rock clustersworld
    Steam
    Updated HapisIslandworld
    Steam
    Asserts show up red in the server console, have a log filebug fix
    Steam
    Fixed fuel not being refunded when overspill when dropping on itemsbug fix
    Steam
    Reduced default map size to 3000 (from 4000)world
    Steam
    Overflowed large furnaces shoot items out of the chimneybug fix
    Steam
    Rcon responses aren't printed to the console/log filesbug fix
    Steam
    Fixed small static rocks occasionally spawning midairbug fix
    Steam
    Added admin.bans (returns json list of bans)ui ux
    Steam
    Conditional colliders once again update on server restartbug fix
    Steam
    Tweaked volume of bush/tree ambient soundsaudio
    Steam
    Improved procedurally generated rock clustersworld
    Steam
    Fixed ragdoll head stretchingbug fix
    Steam
    Overflowed large furnaces shoot items out of the chimneybug fix
    Steam
    Fixed rivers sometimes starting at insane slopesbug fix
    Steam
    Added item specific pickup/drop inventory ui soundsaudio
    Steam
    Fixed rocks sometimes spawning on warehousebug fix
    Steam
    Now force disconnects from server when trying to join another from UInetwork
    Steam
    Fixed small static rocks occasionally spawning midairbug fix
    Steam
    Fixed floaty arid / beach treesbug fix
    Steam
    Added Impact sounds for chain link fence building partsaudio
    Steam
    Fixed floaty arid / beach treesbug fix
    Steam
    Fixed occasional sawtooth terrain glitch around monumentsbug fix
    Steam
    Conditional colliders once again update on server restartbug fix
    Steam
    Added Impact sounds for chain link fence building partsaudio
    Steam
    Updated HapisIslandworld
    Steam
    Tweaked road and powerline generationworld
    Steam
    Now force disconnects from server when trying to join another from UInetwork
    Steam
    Fixed rocks sometimes spawning on warehousebug fix
    Steam
    Rcon responses aren't printed to the console/log filesbug fix
    Steam
    Fixed occasional sawtooth terrain glitch around monumentsbug fix
    Steam
    Fixed ragdoll head stretchingbug fix
    Steam
    Added item specific pickup/drop inventory ui soundsaudio
    Steam
    Dungeon art and design updatevisuals
    Steam
    Linux dedicated server creates log files properlysystem
    Steam
    Dungeon art and design updatevisuals
    Steam
    console.log, console.search respond with jsonui ux
    Steam
    console.log, console.search respond with jsonui ux
    Steam
    Tweaked volume of bush/tree ambient soundsaudio
    Steam
    Fixed a number of rock formation prefab issuesbug fix
    Steam
    Lock inherits door optionsgameplay

    Default option on lock is to open/close the door it is attached to

    Steam
    Tweaked road and powerline generationworld
    Steam
    Fixed missing icebergsbug fix
    Steam
    Fixed fuel not being refunded when overspill when dropping on itemsbug fix
    Steam
    Default option on lock is to open/close the door it is attached togameplay
    Steam
    Linux dedicated server creates log files properlybug fix
    Steam
    Fixed building privilege sometimes staying after death/server restartbug fix
    Steam
    Lock inherits door optionsgameplay
    Steam
    Fixed a number of rock formation prefab issuesbug fix
    Steam
    Updated to Unity 5.3.3p1systemMilestone
    Steam
    Asserts show up red in the server console, have a log fileperformance
    Steam
    Fixed rivers sometimes starting at insane slopesbug fix
    Steam
    Reduced default map size to 3000 (from 4000)world
    Steam
    Added admin.bans (returns json list of bans)new content
    Steam
    Fixed missing icebergsbug fix
    Steam
    Updated to Unity 5.3.3p1systemMilestone
    Steam
    Fixed building privilege sometimes staying after death/server restartbug fix
    Steam
    Fixed rivers sometimes intersecting warehousebug fix
    Steam
    Fixed rivers sometimes intersecting warehousebug fix
    Steam
  42. 34 events
    Load balancer takes more time per frame with large queue backlogsperformance
    Steam
    Added reactive target deployable for target practicenew content
    Steam
    Fixed game object hierarchy errors caused by pooling when disabling player modelsbug fix
    Steam
    Fixed trees, ores, barrels and collectables spawning midair near rocksbug fix
    Steam
    Completely retired stability warmup on server startperformanceMilestone

    Much faster startup time

    Steam
    Fixed Thomson skin iconsvisuals
    Steam
    Fixed armored foundation steps removing sides of attached foundationsbug fix
    Steam
    Load balancer takes more time per frame when working off large queue backlogsperformance
    Steam
    Retired stability warmup on server startperformance

    Much faster startup time

    Steam
    Removed dynamic memory allocations from deferred decal refreshperformance
    Steam
    Updated EACsystem
    Steam
    Fixed Thomson skin iconsbug fix
    Steam
    Made the kill console command kill immediatelygameplay

    Instead of entering wounded state

    Steam
    Fixed cargo plane propellers not fading into fogbug fix
    Steam
    Added websocket rconnew content
    Steam
    Fixed active item not dropping when killed without entering wounded state firstbug fix
    Steam
    Fixed game object hierarchy errors caused by pooling when disabling player modelsbug fix
    Steam
    Rcon things during loadgameplay
    Steam
    Added entity destruction trackingbug fix

    Error when destroyed incorrectly

    Steam
    Updated EACperformance
    Steam
    Added entity destruction trackingbug fix

    Error when destroyed incorrectly

    Steam
    Added websocket rconnetwork
    Steam
    Rcon things during loadnetwork
    Steam
    Fixed active item not dropping when killed without entering wounded statebug fix
    Steam
    Fixed cargo plane propellers not fading into fogbug fix
    Steam
    Added decal.cache convarsystem

    Refresh every frame vs. only when marked as dirty

    Steam
    Made the kill console command kill immediatelygameplay

    Instead of entering wounded state

    Steam
    Fixed armored foundation steps removing sides of attached foundationsbug fix
    Steam
    Removed dynamic memory allocations from deferred decal refreshperformance
    Steam
    Linux server now workssystem
    Steam
    Added decal.cache convarsystem

    Refresh every frame vs. only when marked as dirty

    Steam
    Fixed trees, ores, barrels and collectables sometimes spawning midair near rocksbug fix
    Steam
    Added reactive target deployable for target practicenew content
    Steam
    Linux server now workssystem
    Steam
  43. 36 events
    Right clicking items with loot open moves them to lootgameplay
    Steam
    Right clicking items in the belt bar moves them to inventorygameplay
    Steam
    Fixed unreliable savingbug fixMilestone
    Steam
    Beachside objects, like rocks and driftwood, now getting wetnessvisuals
    Steam
    Fixed unreliable savingbug fixMilestone
    Steam
    Converted entity events from OnDestroy to DoEntityDestroy (modders beware)changes
    Steam
    Updated wood hammer vm animsvisuals
    Steam
    Made mesh batch refreshes faster in certain situationsperformance
    Steam
    Right clicking items with loot open moves them to lootgameplay
    Steam
    Retired 'Construction Skin' physics layermodding

    Modders beware

    Steam
    Added new building conditional model systemchanges

    Performance, reliability, visuals

    Steam
    New spear throw soundnew content
    Steam
    Added connection queuenew content
    Steam
    Beachside objects, like rocks and driftwood, now getting wetnessvisuals
    Steam
    Right clicking items in clothes slots moves them to the inventorygameplay
    Steam
    New seed planting soundnew content
    Steam
    Added connection queuenew content
    Steam
    Updated wood hammer vm animsvisuals
    Steam
    Load balanced worker items are processed by priorityperformance
    Steam
    Added placeholder geometry to buildings while their skin is loadingperformance
    Steam
    New seed planting soundnew content
    Steam
    Reduced stuttering caused by entity despawning when leaving networking groupsperformance
    Steam
    Made external walls and window bars use the simplified building block entitychanges
    Steam
    Right clicking items in clothes slots moves them to the inventorygameplay
    Steam
    Converted entity events from OnDestroy to DoEntityDestroymodding

    Modders beware

    Steam
    Right clicking items in the belt bar moves them to inventorygameplay
    Steam
    Load balanced worker items are processed by priorityperformance
    Steam
    Retired 'Construction Skin' physics layer (modders beware)changes
    Steam
    Made external walls and window bars use the simplified building block entitygameplay
    Steam
    Added placeholder geometry to buildings while their skin is loadingperformance
    Steam
    Improved and tweaked terrain shore wetnessvisuals
    Steam
    Reduced stuttering caused by entity despawning when leaving networking groupsperformance
    Steam
    Improved and tweaked terrain shore wetnessvisuals
    Steam
    New spear throw soundnew content
    Steam
    Added new building conditional model system (performance, reliability, visuals)changes
    Steam
    Made mesh batch refreshes faster in certain situationsperformance
    Steam
  44. 60 events
    Fixed invisible barricadesbug fix

    Fixed invisible barricades in the distance.

    Steam
    Fixed DDOS amplification exploitnetwork

    Fixed DDOS amplification exploit in steam query

    Steam
    Added console commands for clearing and copyingui ux

    Added command 'clear' to clear the console and 'copy' to copy the console to clipboard

    Steam
    Converted all deployables to the planner systemquality of life
    Steam
    Improved server side building decay performanceperformance
    Steam
    Fixed horse hair fog issuebug fix

    Fixed horse hair to not fading into fog properly

    Steam
    Metal facemask protection levels loweredbalance change

    Metal facemask protection levels lowered to that of chestplate

    Steam
    Improved skin shadergraphics
    Steam
    Brought back shore wetnessvisuals

    Brought back and improved shore wetness effect

    Steam
    Fixed runtime shader errors on Linuxbug fix

    Fixed runtime shader errors causing invisible objects on Linux.

    Steam
    Added console commands for adminsui ux

    Added 'ent who' command for admins to echo entity creator

    Steam
    Brought back and improved shore wetnessvisuals
    Steam
    Fixed helicopter windows and rotors fog issuebug fix

    Fixed helicopter windows and rotors now fade into fog properly.

    Steam
    Fixed culling not working properlybug fix

    Fixed culling not working properly on some objects.

    Steam
    New melee impact soundsaudio

    New rock/concrete melee impact sounds added

    Steam
    Updated EACsystem

    Updated Easy Anti-Cheat (EAC)

    Steam
    Fixed low resolution terrain rocksbug fix

    Fixed low resolution terrain rocks.

    Steam
    Fixed invisible external wall gate doorsbug fix

    Fixed invisible external wall gate doors in the distance.

    Steam
    Converted deployables to planner systemquality of life

    All deployables converted to the planner system

    Steam
    Fixed DDOS amplification exploitnetworkMilestone

    Fixed DDOS amplification exploit in steam query.

    Steam
    Fixed various deployable placement exploitsbug fix

    Fixed various deployable placement exploits on walls and rocks.

    Steam
    Re-enabled prefab poolingperformance

    Re-enabled prefab pooling for performance improvements.

    Steam
    Added 'ent who' command for adminsui ux

    Added 'ent who' command for admins (echos entity creator).

    Steam
    External wall health balancebalance change

    External wall health has been balanced

    Steam
    Tweaked important texturesgraphics

    Tweaked important textures to work with trilinear filtering and anisotropic.

    Steam
    Fixed runtime shader errors on Linuxbug fix

    Fixed runtime shader errors causing invisible objects on Linux

    Steam
    Fixed decay points on interior foundationsbug fix

    Fixed decay points on interior foundations being buggy and unreliable.

    Steam
    Updated to Unity 5.3.2p3system
    Steam
    Fixed shader bugs in large monumentsbug fix

    Fixed some shader bugs in large monuments.

    Steam
    Fixed helicopter windows and rotors fog issuebug fix

    Fixed helicopter windows and rotors now fade into fog properly

    Steam
    Enabled server violation score kickingperformance

    Server violation score kicking enabled by default

    Steam
    Updated EACsystem
    Steam
    Metal facemask protection levels loweredbalance change

    Metal facemask protection levels lowered to that of chestplate

    Steam
    External wall health balancebalance change
    Steam
    Improved rainfall shadervisuals

    Improved and optimized rainfall shader

    Steam
    Increased resolution on low resolution propsvisuals

    Increased resolution on some props with extremely low resolution textures

    Steam
    First look at flamethrowernew content

    The first look at the flamethrower in-game

    Steam
    Tweaked important texturesvisuals

    Tweaked important textures to work with trilinear filtering and anisotropic

    Steam
    Fixed horse hair fog issuebug fix

    Fixed horse hair to not fading into fog properly.

    Steam
    Codelock damage buffedbalance change

    Codelock does higher shock damage for wrong codes

    Steam
    Fixed deployable placement exploitsbug fix

    Fixed various deployable placement exploits on walls and rocks

    Steam
    Increased resolution on low resolution propsgraphics

    Increased resolution on some props with extremely low resolution textures.

    Steam
    Fixed low resolution terrain rocksbug fix

    Fixed issue with low resolution terrain rocks

    Steam
    Fixed invisible external wall gate doorsbug fix

    Fixed issue with invisible external wall gate doors in the distance

    Steam
    Improved skin shadervisuals

    Improved skin shader for better visuals

    Steam
    Updated weapon mod iconsui ux

    Updated icons for weapon mods

    Steam
    Fixed shader bugs in monumentsbug fix

    Fixed some shader bugs in large monuments

    Steam
    Improved anti-aliasingvisuals

    Improved anti-aliasing in the game

    Steam
    First look at flamethrowernew contentMilestone

    There's the first look at the flamethrower in-game, though you'll have to wait a little bit longer to get your fingers burnt.

    Steam
    Added console commands 'clear' and 'copy'ui ux

    Added command 'clear' to clear the console and 'copy' to copy the console to clipboard.

    Steam
    New rock/concrete melee impact soundsaudio
    Steam
    Fixed decay points on foundationsbug fix

    Fixed decay points on interior foundations being buggy and unreliable

    Steam
    Re-enabled prefab poolingperformance

    Prefab pooling has been re-enabled for performance improvements

    Steam
    Updated to Unity 5.3.2p3system

    Updated the game engine to Unity 5.3.2p3

    Steam
    Code Lock damage buffbalance change

    Codelock does higher shock damage for wrong codes

    Steam
    Improved and optimized rainfall shaderperformance
    Steam
    Improved anti-aliasinggraphics
    Steam
    Fixed culling issuesbug fix

    Fixed culling not working properly on some objects

    Steam
    Fixed invisible barricadesbug fix

    Fixed issue with invisible barricades in the distance

    Steam
    Updated weapon mod iconsui ux
    Steam
  45. 33 events
    Fixed water rendering error when screen size is reported as zerobug fix
    Steam
    Fixed Water Rendering Errorbug fix

    Resolved an issue when screen size is reported as zero.

    Steam
    Fixed cupboard gib errorsbug fix
    Steam
    Network Backend Optimizationsperformance
    Steam
    Fixed potential signage NRE when server database was deletedbug fix
    Steam
    Added new floor frames (grill and hatch)new content
    Steam
    New Floor Frames Addednew content

    Introduced new floor frames including grill and hatch.

    Steam
    Network backend optimizationsperformance
    Steam
    Item Icons + Data Build to Correct Folderchanges
    Steam
    Added sounds for all the new building partsaudio
    Steam
    Removed cui.testchanges
    Steam
    Tweaked distribution of rocks and busheschanges
    Steam
    All collectables now use the load balanced LOD systemperformance
    Steam
    Added building stability serialization for faster server restarts and stability refresheschanges
    Steam
    Fixed Foundation Stair Placement Issuebug fix

    Resolved blocking issue next to triangle foundations.

    Steam
    Fixed warehouse floor decalbug fix
    Steam
    Fixed Potential Signage NREbug fix

    Addressed issue when server database was deleted.

    Steam
    Fixed Warehouse Floor Decalbug fix
    Steam
    Fixed foundation stair placement being blocked next to triangle foundationsbug fix
    Steam
    Reduced Video Memory Overheadperformance

    Reduced by 144 MB.

    Steam
    Removed Worst-Case Second Raycastperformance

    Improves game trace code efficiency.

    Steam
    Updated some remaining physics calls to the new Unity physics APIchanges
    Steam
    Fixed triangle foundation placement being blocked beneath floorsbug fix
    Steam
    Updated Physics Calls to New Unity APIperformance
    Steam
    Removed a worst-case second raycast in the game trace codechanges
    Steam
    Fixed Cupboard Gib Errorsbug fix
    Steam
    Item icons + data now build to the right folderchanges
    Steam
    Reduced video memory overhead by 144 MBperformance
    Steam
    Fixed Triangle Foundation Placement Issuebug fix

    Resolved blocking issue beneath floors.

    Steam
    Building Stability Serialization Addedperformance

    Improves server restarts and stability refreshes.

    Steam
    Tweaked Distribution of Rocks and Bushesbalance change
    Steam
    Added Sounds for New Building Partsaudio
    Steam
    Removed cui.testother
    Steam
  46. 66 events
    Added various batching convars to customize client and server mesh batchingother
    Steam
    Dungeons LODs and lower batches improvementsperformance
    Steam
    Flashlight beam has shadow texturevisuals
    Steam
    Fixed ambient lighting for particles and low quality speedtree fallbacksvisuals
    Steam
    Pumpkin plants now live a max of 7 seasons and 3 harvestsbalance change
    Steam
    Fixed bug reporter errorsbug fix
    Steam
    Added refresh_renderers console command (refreshes client renderer batches)other
    Steam
    Fixed ambient lighting for particles and low quality speedtree fallbacksvisuals
    Steam
    Fixed some LookingAt inaccuracy issuesbug fix
    Steam
    Updated to Unity 5.3.2.p1system
    Steam
    Dungeons LODs and lower batches improvementsperformance
    Steam
    Fixed some UI elements being out of linebug fix
    Steam
    Fixed bug reporter errorsbug fix
    Steam
    Made player movement more direct by removing horizontal camera smoothinggameplay
    Steam
    RPC Cache memory optimizationsperformance
    Steam
    Fixed sleeping bag deployable and foundation exploitsbug fix
    Steam
    Fixed transparent surface and particle atmospheric scatteringvisuals
    Steam
    Fixed raid tower exploit using shelvesbug fix
    Steam
    Made flashlight beam invisible when looking dead at itvisuals
    Steam
    Introduction of new wall frames and wall frame blocksnew content
    Steam
    Network + Save cache memory optimizationsperformance
    Steam
    Added mesh batching to static quarry and pumpjackgameplay
    Steam
    Fixed missing or incorrect animal footsteps on a number of surface typesbug fix
    Steam
    Fixed being able to put codelock on airdropsbug fix
    Steam
    Narrowed flashlight beam in 1p/3p to 45 degreesvisuals
    Steam
    Pumpkin plants live a max 7 seasonsgameplay
    Steam
    Rocks LOD distance optimizationsperformance
    Steam
    Added refresh_renderers console commandgameplay

    Refreshes client renderer batches

    Steam
    Fixed occasional single frame UI text corruptionbug fix
    Steam
    Fixed occasional single frame UI text corruptionbug fix
    Steam
    Network + Save cache memory optimizationsperformance
    Steam
    Server collider batches split when their vertex count gets too highperformance
    Steam
    Item icons and info are now dumped into Bundles/items/system
    Steam
    Optimized pumpkin plant LODs more aggressivelyperformance
    Steam
    Fixed raid tower exploit using shelvesbug fix
    Steam
    Made flashlight beam invisible when looking dead at itvisuals
    Steam
    Added refresh_colliders console command (refreshes server collider batches)other
    Steam
    Enabled low vertex compression on all modelsperformance
    Steam
    RCon is started immediately on server startupgameplay
    Steam
    Added various batching convars to customize client and server mesh batchinggameplay
    Steam
    Spectating admins are no longer networkednetwork
    Steam
    Updated steamworks to fix a problem with win32system
    Steam
    Fixed bind so that the second argument no longer needs quotesui ux
    Steam
    Added 4x magnification scopenew content
    Steam
    Fixed transparent surface and particle atmospheric scatteringbug fix
    Steam
    Fixed some LookingAt inaccuracy issuesbug fix
    Steam
    RPC Cache memory optimizationsperformance
    Steam
    Added refresh_colliders console commandgameplay

    Refreshes server collider batches

    Steam
    Added mesh batching to static quarry and pumpjackgameplay
    Steam
    Optimized pumpkin plant LODs more aggressivelyperformance
    Steam
    Narrowed flashlight beam in 1p/3p to 45 degreesvisuals
    Steam
    Flashlight beam has shadow texturevisuals
    Steam
    Updated to Unity 5.3.2.p1system
    Steam
    Fixed sleeping bag deployable and foundation exploitsbug fix
    Steam
    Fixed bind so that the second argument no longer needs quotesbug fix
    Steam
    Fixed missing or incorrect animal footsteps on a number of surface typesbug fix
    Steam
    New wall frames and wall frame blocksnew content
    Steam
    Added scopenew content
    Steam
    Improved laser and flashlight beamvisuals
    Steam
    Updated steamworks to fix a problem with win32system
    Steam
    RCon is started immediately on server startupnetwork
    Steam
    Fixed some UI elements being out of linebug fix
    Steam
    Pumpkin plants live a max 3 harvestsgameplay
    Steam
    Improved laser and flashlight beamvisuals
    Steam
    Made player movement more direct by removing horizontal camera smoothinggameplay
    Steam
    Rocks LOD distance optimizationsperformance
    Steam
  47. 70 events
    Fixed skin shader on OSX and Linuxbug fix
    Steam
    Improved water reflection performanceperformance
    Steam
    Can throw melee weapons while runninggameplay
    Steam
    Better tree impact soundsaudio
    Steam
    New plant picking soundsaudio
    Steam
    Animal animations are smoothervisuals
    Steam
    Signs can no longer be placed on playersgameplay
    Steam
    Reduced max placement distance of roofsgameplay
    Steam
    Added lighttoggle keygameplay
    Steam
    Doors open and close 2x fastergameplay
    Steam
    Material specific impact sounds for some weaponsaudio
    Steam
    Fixed pink sky on Linuxbug fix
    Steam
    Roofs can no longer be placed facing downwardsgameplay
    Steam
    Added lighttoggle keygameplay
    Steam
    Added entity spawn console commandgameplay

    entity.create

    Steam
    Attachment costs reducedbalance change
    Steam
    Better tree impact soundsaudio
    Steam
    Fixed new SSAO induced wall seethroughbug fix
    Steam
    Added sphere entity for moddersmodding

    assets/prefabs/visualization/sphere.prefab

    Steam
    Semi-auto rifle recoil more snappybalance change
    Steam
    Fixed seeing through walls by resizing window to be long and thinbug fix
    Steam
    Added lasersight weapon modnew content
    Steam
    Fixed water reflections on OSXbug fix
    Steam
    Batched building meshes refresh when building parts are rotatedperformance
    Steam
    Improved water reflection performanceperformance
    Steam
    Added lasersight weapon modnew content
    Steam
    Fixed new SSAO induced wall seethroughbug fix
    Steam
    Physics queries are no longer allocating memoryperformance
    Steam
    New rain effectsnew content
    Steam
    Added flashlight weapon modnew content
    Steam
    Eoka ladder exploit fixedbug fix
    Steam
    Attachment costs reducedbalance change
    Steam
    Sentry uses new AK47 modelnew content
    Steam
    Fixed RCon banning legit connections for 60 secondsbug fix
    Steam
    Tree/bush leaf wind sounds audible from a shorter distanceaudio
    Steam
    Animal animations are smootherother
    Steam
    New semi-auto rifle soundsaudio
    Steam
    Added flashlight weapon modnew content
    Steam
    Material specific impact sounds for some weaponsaudio
    Steam
    Sentry uses new AK47 modelnew content
    Steam
    Semi-auto rifle recoil more snappybalance change
    Steam
    Added 'ent kill' admin commandgameplay
    Steam
    Fixed water reflections on OSXbug fix
    Steam
    Fixed new SSAO frame lagbug fix
    Steam
    Added entity spawn console commandgameplay

    entity.create

    Steam
    Fixed RCon banning legit connections for 60 secondsbug fix
    Steam
    Added 'ent kill' admin commandnew content
    Steam
    Tree/bush leaf wind sounds audible from a shorter distanceaudio
    Steam
    Lots of small sound tweaksaudio
    Steam
    Fixed seeing through walls by resizing window to be long and thinbug fix
    Steam
    Can throw melee weapons while runninggameplay
    Steam
    Signs can no longer be placed on playersgameplay
    Steam
    Fixed pink sky on Linuxbug fix
    Steam
    New plant picking soundsaudio
    Steam
    LookingAt entity uses sphere castgameplay
    Steam
    Better foliage rustle soundsaudio
    Steam
    Roofs can no longer be placed facing downwardsgameplay
    Steam
    Batched building meshes refresh when building parts are rotatedperformance
    Steam
    New semi-auto rifle soundsaudio
    Steam
    LookingAt entity uses sphere castgameplay
    Steam
    Fixed skin shader on OSX and Linuxbug fix
    Steam
    Added sphere entity for moddersmodding

    assets/prefabs/visualization/sphere.prefab

    Steam
    Eoka ladder exploit fixedbug fix
    Steam
    Reduced max placement distance of roofsgameplay
    Steam
    Doors open and close 2x fastergameplay
    Steam
    Lots of small sound tweaksaudio
    Steam
    Physics queries are no longer allocating memoryperformance
    Steam
    Fixed new SSAO frame lagbug fix
    Steam
    Better foliage rustle soundsaudio
    Steam
    New rain effectsvisuals
    Steam
  48. 42 events
    Fixed missing texture on key lockbug fix
    Steam
    Added Semi-Automatic Riflenew content
    Steam
    Don't receive voice chat when deadbug fix
    Steam
    Added new model for holosightnew content
    Steam
    Fixed bed placement issuesbug fix
    Steam
    Can now use steam connect protocolnetwork
    Steam
    Announce to other players when admins give itemsgameplay
    Steam
    Added Semi-Automatic Riflenew content
    Steam
    Tweaked how server list is refreshed to avoid overloadbalance change
    Steam
    Added new model for silencernew content
    Steam
    Fixed bed exploit to get inside rocksbug fix
    Steam
    Made white skinned players more apparentbalance change
    Steam
    Fixed bed exploit to get inside rocksbug fix
    Steam
    Fixed invisible collectibles (rock, wood etc)bug fix
    Steam
    Fixed being able to use blueprint as ammobug fix
    Steam
    Dungeons: railroad and roads art addednew content
    Steam
    Updated crash reportingbug fix
    Steam
    Made white skinned players more apparentbalance change
    Steam
    Dungeons: fixed missing concrete wall collision (military tunnels)bug fix
    Steam
    Large water catcher is researchablenew content
    Steam
    Added new model for holosightnew content
    Steam
    Fixed exploit using disconnect during loading screenbug fix
    Steam
    Better mesh batching for improved client performanceperformance
    Steam
    Tweaked how server list is refreshed to avoid overloadbalance change
    Steam
    Moved debug keys to console commandsui ux
    Steam
    Dungeons: fixed missing pipes collisionbug fix
    Steam
    Fixed rock smash particles colliding with player colliderbug fix
    Steam
    Added new model for silencernew content
    Steam
    Dungeons: fixed missing concrete wall collision (military tunnels)bug fix
    Steam
    Fixed invisible collectibles (rock, wood etc)bug fix
    Steam
    Dungeons: fixed missing pipes collisionbug fix
    Steam
    Fixed bed placement issuesbug fix
    Steam
    Don't receive voice chat when deadgameplay
    Steam
    Better mesh batching for improved client performanceperformance
    Steam
    Large water catcher is researchablenew content
    Steam
    Fixed being able to use blueprint as ammobug fix
    Steam
    Dungeons: railroad and roads art addednew content
    Steam
    Fixed exploit using disconnect during loading screenbug fix
    Steam
    Fixed missing texture on key lockbug fix
    Steam
    Fixed rock smash particles colliding with player colliderbug fix
    Steam
    Moved debug keys to console commandsui ux
    Steam
    Can now use steam connect protocolnetwork
    Steam
  49. 63 events
    Trainyard dungeon blocker fixed in the central building pipesbug fix
    Steam
    Added local player voice chat notificationui ux
    Steam
    Ocean and river water colour changesvisuals
    Steam
    Upgraded to Unity 5.3.1p2system
    Steam
    Fixed UI bandingbug fix
    Steam
    New set of rocks and rock spawning improvements to procgenworld
    Steam
    Voice Chat UI removedui ux
    Steam
    Increased Voice Chat qualityaudio
    Steam
    Fixed random terrain holes that could occur near cavesbug fix
    Steam
    Increased Voice Chat qualityaudio
    Steam
    Stability now has diminishing returns on huge buildingsbalance change
    Steam
    Water treatment Plant dungeon blocker fixed where player would get stuckbug fix
    Steam
    Fixed UI bandingbug fix
    Steam
    Fixed various sleeping bag exploitsbug fix
    Steam
    Rain forces more fog and cloudsvisuals
    Steam
    New biome textures (sand, gravel, stones, rock, road, dirt)visuals
    Steam
    New biome textures (sand, gravel, stones, rock, road, dirt)visuals
    Steam
    Building block placement quality of life improvementsquality of life
    Steam
    Added local player voice chat notificationui ux
    Steam
    New set of rocks and rock spawning improvements to procgennew content
    Steam
    Can cook bear meat (and burn it)gameplay
    Steam
    Ocean and river water colour changesvisuals
    Steam
    Water treatment Plant dungeon blocker fixed where player would get stuckbug fix
    Steam
    Voice Chat UI removedui ux
    Steam
    Switched OSX and Linux to new OpenGL coregraphics
    Steam
    Tweaked Viewmodel animationsgameplay
    Steam
    Fixed monument terrain adjustment sometimes leading to floating objectsbug fix
    Steam
    Fixed major holes in sewers meshes that allowed you to see under terrainbug fix
    Steam
    Switched OSX and Linux to new OpenGL coregraphics
    Steam
    Tweaked Viewmodel animationsgameplay
    Steam
    Disabled Xmas contentseasonal event
    Steam
    All dungeons: fixed major holes in sewers meshes that allowed you to see under terrainbug fix
    Steam
    Disabled Lazy Aimgameplay
    Steam
    Fixed monuments occasionally messing up riversbug fix
    Steam
    Can melee attack underwatergameplay
    Steam
    Upgraded to Unity 5.3.1p2system
    Steam
    Can cook bear meat (and burn it)gameplay
    Steam
    Disabled Lazy Aimgameplay
    Steam
    Atmosphere fogginess reduces view distance more aggressivelyvisuals
    Steam
    Fixed trees sometimes being missing on first connect to a serverbug fix
    Steam
    Server seed and salt now write back to the convars if filled automaticallysystem
    Steam
    Can melee attack underwatergameplay
    Steam
    Fixed monument terrain adjustment sometimes leading to floating objectsbug fix
    Steam
    Mace, Longsword & Salvaged cleaver are now throwablenew content
    Steam
    Fixed anti hack issue that could block self-inflicted damagebug fix
    Steam
    Fixed roof exploitbug fix
    Steam
    Stability now has diminishing returns on huge buildingsbalance change
    Steam
    Fixed random terrain holes that could occur near cavesbug fix
    Steam
    Building block placement quality of life improvementsquality of life
    Steam
    Fixed roof exploitbug fix
    Steam
    Rain forces more fog and cloudsvisuals
    Steam
    Trainyard dungeon blocker fixed in the central building pipesbug fix
    Steam
    Can build underwatergameplay
    Steam
    Can build underwatergameplay
    Steam
    Rain tends to be more intense when it happensvisuals
    Steam
    Fixed anti hack issue that could block self-inflicted damagebug fix
    Steam
    Atmosphere fogginess reduces view distance more aggressivelyvisuals
    Steam
    Mace, Longsword & Salvaged cleaver are now throwablenew content
    Steam
    Fixed monuments occasionally messing up riversbug fix
    Steam
    Rain tends to be more intense when it happensvisuals
    Steam
    Disabled Xmas contentseasonal event
    Steam
    Fixed trees sometimes being missing on first connect to a serverbug fix
    Steam
    Fixed various sleeping bag exploitsbug fix
    Steam