What changed in Rust in 2017
2348 updates · 76 main milestones · Jan 5, 2017 to Dec 21, 2017
- 34 eventsWounded Players No Longer Block MovementgameplaySteamFixed Invisible Beamsbug fixSteamFixed Invisible Beamsbug fixSteamAdded Throwable Flaresnew contentSteamAdded Handheld Flashlightnew contentSteamWounded Players No Longer Block MovementgameplaySteamCrossbow Can Take Underbarrel Modificationsnew contentSteamFixed Spinner Wheel Sound Playback Bugbug fixSteamFixed Slow Decay of High External Stone Gatebug fixSteamFixed Slow Decay of High External Stone Gatebug fixSteamFixed Fog Not Always Disabled in Cavesbug fix
Addressed fog issue in caves related to gamma/navigation exploit
SteamFixed Roof Conditional Models in Various Scenariosbug fixSteamUpkeep Payment Intervals Saved on Server Restartquality of lifeSteamAdded Handheld Flashlightnew contentSteamSaved Upkeep Payment Intervals on Server Restartquality of lifeSteamFixed Various Client and Server Errorsbug fixSteamLowered Some Upkeep Costsbalance changeSteamLowered Some Upkeep Costsbalance changeSteamAdded Throwable Flaresnew contentSteamAdded Upkeep Notifications and Game TipsgameplaySteamAdded Upkeep Notifications and Game TipsgameplaySteamFixed Various Client and Server Errorsbug fixSteamFixed Roof Conditional Modelsbug fixFixed issues with roof conditional models in various scenarios
SteamFixed Spinner Wheel Sound Playback Bugbug fixSteamCrossbow Can Take Underbarrel Modificationsnew contentSteamAdded Fog Start Distance in Dark Environmentsbalance changeImplemented fog start distance to address gamma/navigation exploit
SteamAdded Fog Start Distance in Dark Environmentsbalance changeImplemented fog start distance to address gamma/navigation exploit
SteamFixed Fog Not Always Disabled in Cavesbug fixAddressed gamma/navigation exploit related to fog in caves
Steam - 38 eventsFloor frame inserts require upkeepbalance changeSteamNormalized building protection between tiersbalance changeSteamEnabled Xmas Contentseasonal eventSteamOptimized upkeep backendperformanceSteamFloor frame inserts require upkeepbalance changeSteamDoors require upkeepbalance changeSteamAdded extra slots to TCgameplaySteamAll barricades can be repairedgameplaySteamAnimal behaviour overhaulaiSteamOpen/close sounds play only for local playeraudioSteamDeployables inside building privilege radius are decay protectedbalance changeSteamNormalized building protection between tiersbalance changeSteamOptimized upkeep backendperformanceSteamWall frame inserts require upkeepbalance changeSteamIncreased protection for Armored tier (2x metal)balance changeSteamNew deployable interaction soundsaudioSteamOpen/close sounds only play for the local playeraudioSteamIncreased protection for Metal Tier (2x stone)balance changeSteamNew deployable placement soundsaudioSteamNew deployable placement soundsaudioSteamFixed broken items being traded in vending machinebug fixSteamFixed broken items being traded in vending machinebug fixSteamAdded extra slots to TCgameplaySteamIncreased protection for Metal Tier (2x stone)balance changeSteamTweaks to existing deployable soundsaudioSteamAll barricades can be repairedgameplaySteamAnimal behaviour overhaulaiSteamDeployables inside building privilege radius are decay protectedbalance changeSteamNew deployable interaction soundsaudioSteamAnimals can no longer walk through closed doors at monumentsaiSteamEnabled Xmas Contentseasonal eventSteamDoors require upkeepbalance changeSteamIncreased protection for Armored tier (2x metal)balance changeSteamTweaks to existing deployable soundsaudioSteamWall frame inserts require upkeepbalance changeSteamAnimals can no longer walk through closed doors at monumentsaiSteam
- 90 eventsNew power line placement algorithmgameplaySteamAdded new static quarries (Hapis)new contentSteamFixed hammer highlight on wooden triangle foundationsbug fixSteamArmored doors costs reduced accordinglybalance changeSteamArmored building tier costs 25 hqm and no wood/stonebalance changeSteamBases repair themselves with upkeep resources in TCgameplaySteamReduced size of arctic biome slightlygameplaySteamFixed roads sometimes being partially floodedbug fixSteamMoved Site B to east coast (Hapis)new contentSteamNew searchlight movement soundsaudioSteamDropbox is now Tier 1 WBnew contentSteamAdded 'Pumping station' and 'Abandoned Boat' loot areas (Hapis)new contentSteamAdded Ice sheets and Icebergs (Hapis)new contentSteamFixes to loot and ore scarcity (Hapis)bug fixSteamStone Spear no longer requires WBbalance changeSteamNew on/off sounds for deployablesaudioSteamAdded Launch Site (Hapis)new contentSteamFixed various wall stacking exploitsbug fixSteamRoads are no longer split in half by riversbug fixSteamAdded 'Pumping station' and 'Abandoned Boat' loot areas (Hapis)new contentSteamFixed various wall stacking exploitsbug fixMilestoneSteamOnly one tool cupboard allowed per buildinggameplaySteamHealth bars only visible when damaged or holding a hammerquality of lifeSteamHealth bars are only visible when damaged or holding a hammerquality of lifeSteamFoundations can now be placed at a half height offsetgameplaySteamReduced size of arctic biome slightlygameplaySteamNew Junkyard monumentnew contentSteamNew procedural roads artnew contentSteamNew monument placement algorithmgameplaySteamBrought back old caves (Hapis)new contentSteamMonument chainlink fences can be shot throughbug fixSteamFixed roads sometimes being partially floodedbug fixSteamNew open/close sounds for deployablesaudioSteamPrint last placement error in chat when pressing LMB while placement guide is redquality of lifeSteamSmall Furnace Art UpdatedvisualsSteamRoads no longer split in half by riversbug fixSteamArmored building tier costs 25 hqm and no wood/stonebalance changeSteamAdded Launch Site (Hapis)new contentSteamIncreased size of arid biome slightlygameplaySteamNew active/burning loops for a bunch of deployablesaudioSteamFixes to older radtowns (Hapis)bug fixSteamMonument chainlink fences can be shot throughbug fixSteamBrought back old caves (Hapis)new contentSteamPrint last placement error in chat when placement guide is redquality of lifeSteamStone Spear no longer requires WBbalance changeSteamComplete rework of site A (Hapis)new contentSteamGrenades inherit player movement velocitygameplaySteamFoundations can now be placed at a half height offsetgameplaySteamSmall Furnace Art UpdatedvisualsSteamNew Junkyard monumentnew contentSteamAdded half height wallsgameplaySteamArmored doors have had their costs reduced accordinglybalance changeSteamRoofs occupy wall sockets and can no longer be used as honeycombsgameplaySteamFixes to older radtowns (Hapis)bug fixSteamDropbox is now Tier 1 WBnew contentSteamTool cupboard can store upkeep resourcesgameplaySteamIncreased size of arid biome slightlygameplaySteamAdded half height wallsgameplaySteamNew power line placement algorithmgameplaySteamNew searchlight movement soundsaudioSteamFixed gaps between roads and terrainbug fixSteamBuilding privilege emitted by the entire buildinggameplaySteamNew on/off sounds for a bunch of deployablesaudioSteamBuilding privilege is emitted by the entire buildinggameplaySteamProcedural roads now connect to monument roadsgameplaySteamNew open/close sounds for a few deployablesaudioSteamExperimentation at WB1 costs 75 scrap instead of 100balance changeSteamNew monument placement algorithmgameplaySteamFixed hammer highlight on wooden triangle foundationsbug fixSteamF1 grenade has larger blast radiusbalance changeSteamExperimentation at WB1 costs 75 scrap instead of 100balance changeSteamFixed gaps between roads and terrainbug fixSteamProcedural roads now connect to monument roadsgameplaySteamRoofs occupy wall sockets and can no longer be used as honeycombsgameplaySteamThere can only be one tool cupboard per buildinggameplaySteamBases repair themselves if upkeep resources are in TCgameplaySteamMoved Site B to east coast (Hapis)new contentSteamNew active/burning loops for deployablesaudioSteamAdded new static quarries (Hapis)new contentSteamBases require upkeep resources to be kept in TCgameplaySteamTool cupboard can store upkeep resourcesgameplaySteamF1 grenade has larger blast radiusbalance changeSteamNew procedural roads artnew contentSteamFixes to loot and ore scarcity (Hapis)bug fixSteamFixed weird camera movement when jumping introduced last patchbug fixSteamComplete rework of Site A (Hapis)new contentSteamAdded Ice sheets and Icebergs (Hapis)new contentSteamFixed weird camera movement when jumping introduced last patchbug fixMilestoneSteamGrenades inherit player movement velocitygameplaySteamBases require upkeep resources to be kept in TCgameplaySteam
- 36 eventsFixed tree minigame X appearing too lowbug fixSteamGrenades always throw at max velocity (farther)balance changeSteamFixed weird satchel behaviorbug fixSteamFixed reflections on hair shaderbug fixSteamFixed tree minigame X appearing too lowbug fixSteamFixed delay/jitter of mounted objectsbug fixSteamPython is now skinnablemoddingSteamFinalized recoil design for semi auto weaponsbalance changeSteamLots of misc sound tweaks and polishaudioSteamEAC SDK updatesystemSteamStricter dropbox placementgameplaySteamStricter dropbox placementgameplaySteamAdded worldmodel outlinesvisualsSteamFixed thompson having too much aimconebug fixSteamReduced aim sway on semi auto weaponsbalance changeSteamGrenades always throw at max velocity (farther)balance changeSteamFinalized recoil design for semi auto weaponsbalance changeSteamEAC SDK updatesystemSteamStance recoil only active when moving or after first shotbalance changeSteamAdded turn on and turn off sounds to the ceiling lightaudioSteamGrenades pinpull and throw happens much fasterbalance changeSteamReduced aim sway on semi auto weaponsbalance changeSteamLots of misc sound tweaks and polishaudioSteamAdded ignite and extinguish sounds to campfire and furnaceaudioSteamFixed thompson having too much aimconebug fixSteamAdded ignite and extinguish sounds to campfire and furnaceaudioSteamStance recoil only active when moving or after first shotbalance changeSteamFixed weird satchel behaviorbug fixSteamAdded worldmodel outlinesvisualsSteamFixed delay/jitter of mounted objectsbug fixSteamAdded turn on and turn off sounds to the ceiling lightaudioSteamPython is now skinnablemoddingSteamFix dark sign painting UIbug fixSteamFix dark sign painting UIbug fixSteamFixed reflections on hair shaderbug fixSteamGrenades pinpull and throw happens much fasterbalance changeSteam
- 52 eventsBone Armor now protects legs as well as chestbalance changeSteamTree Minigame X's Start Relative to Initial HitgameplaySteamBandana and Wolf Headdress Protection Reducedbalance changeSteamFixed Explosives thrown on other explosives not attachingbug fixSteamAdded Armor Information Panelnew contentSteamRemoved some unused components (memory usage)performanceSteamAdded Weapon Mod Information Panelnew contentSteamDud explosives fall off moving objectsgameplaySteamBandana and wolf headdress protection reducedbalance changeSteamFixed Spinner Being Placed in Building Block Areasbug fixSteamAdded Seed Information Panelnew contentSteamFixed Volume Jump When Sound is Told to Fade Out Againbug fixSteamAdded Bulletproof Glassnew contentSteamFixed Dud Explosives Acting as Garry's Mod Thrustersbug fixSteamFixed Ghosting/Trail in Inventory Player Previewbug fixSteamFixed lag from map doing processing even when closedbug fixSteamDud Explosives Fall Off Moving ObjectsgameplaySteamFixed Quickcraft Lag When Looting Lots of Itemsbug fixSteamTree Minigame X's rotate less each hitgameplaySteamEnsured Save Coroutine Does Not Crash on Serialization Errorbug fixSteamAdded Locational Armor Information When Hovering Over Player Previewui uxSteamFallen Dud Explosives Never Explode on PickupgameplaySteamAdded Explosive Information Panelnew contentSteamTree Minigame X's only rotate in one directiongameplaySteamBone Armor now protects legs as well as chestbalance changeSteamAdded Explosive Information Panelnew contentSteamAdded Weapon Mod Information Panelnew contentSteamRemoved occluder meshes from building blocks (performance, memory usage)performanceSteamFixed Lag from Map Processing When Closedbug fixSteamAdd ability to define custom falloff/spread/spatial blend curves on a sound by sound basissystemSteamFixed ghosting/trail in inventory player preview caused by temporal anti-aliasingbug fixSteamCan wear bandana with Bucket/Wood/Riot HelmetgameplaySteamAdded Bulletproof Glassnew contentSteamTree Minigame X's Only Rotate in One DirectiongameplaySteamTree Minigame X's Rotate Less Each HitgameplaySteamFixed Arrow Protection being Different than Bullet Protectionbalance changeSteamFix volume jump when a sound that's already fading out is told to fade out againbug fixSteamAdded Armor Information Panelnew contentSteamAdd Ability to Define Custom Falloff/Spread/Spatial Blend Curves on a Sound by Sound BasisaudioSteamFixed dud explosives acting as garry's mod thrustersbug fixSteamAdded Seed Information Panelnew contentSteamNew Tree Soundsnew contentSteamFixed quickcraft lag when looting lots of itemsbug fixSteamFallen dud explosives never explode on pickupgameplaySteamFixed Explosives Thrown on Other Explosives Not Attachingbug fixSteamWindow bars inserts are thinner (improved visibility)performanceSteamTree Minigame X's start relative to initial hitgameplaySteamNew Tree Soundsnew contentSteamFixed spinner being placed in building block areasbug fixSteam
- 42 eventsFixed TSSAA related water shoreline flickeringbug fixSteamImproved TSSAA performance and reduced GPU ram usageperformanceSteamFixed projected decals not showing sometimesbug fixSteamFixed repeated phys impact sounds when an item is stuck inside somethingbug fixSteamFixed beard sometimes not showingbug fixSteamAdded Falling Treesnew contentSteamFailsafe for occasional stuck bush rustle soundsbug fixSteamFixed hair-related memory leakbug fixSteamTrees can be knocked down by explosionsnew contentSteamFixed hair motion vectors; used in motion blur and TSSAAbug fixSteamCave reverb tweaksaudioSteamFixed hair-related memory leakbug fixSteamFixed occasional attempts to unload music clips that aren't loaded yetbug fixSteamTrees yield half res during harvesting and half as finishing bonusbalance changeSteamFixed TSSAA on inventory player previewbug fixSteamEAC SDK updateotherSteamFixed beard sometimes not showingbug fixSteamFixed projected decals not showing sometimesbug fixSteamFixed TSSAA related black sludgebug fixSteamWorkbench can no longer be lockedgameplaySteamTrees can be knocked down by explosionsnew contentSteamFixed repeated phys impact sounds when an item is stuck inside somethingbug fixSteamCave reverb tweaksaudioSteamBeenie hat deforms hair when wornvisualsSteamEAC SDK updateotherSteamFixed player motion blur popping when swapping LODsbug fixSteamFixed song shufflingbug fixSteamFixed player motion blur popping when swapping LODsbug fixSteamAdded Tree Minigamenew contentSteamFixed TSSAA related water shoreline flickeringbug fixSteamFixed TSSAA on inventory player previewbug fixSteamImproved TSSAA performance and reduced GPU ram usageperformanceSteamFailsafe for occasional stuck bush rustle soundsbug fixSteamFixed TSSAA related black sludgebug fixSteamAdded Falling Treesnew contentSteamFixed hair motion vectors; used in motion blur and TSSAAbug fixSteamTrees yield half res during harvesting and half as finishing bonusbalance changeSteamFixed song shufflingbug fixSteamFixed occasional attempts to unload music clips that aren't loaded yetbug fixSteamBeenie hat deforms hair when wornvisualsSteamWorkbench can no longer be lockedgameplaySteamAdded Tree Minigamenew contentSteam
- 40 eventsMiner Hat is cheaper to researchbalance changeSteamOil Refinery is cheaper to researchbalance changeSteamPrison Wall/door is cheaper to researchbalance changeSteamImproved occlusion culling; now faster, more accurateperformanceMilestoneSteamNailgun nails have larger radius (easier to hit targets)balance changeSteamSearchlight is cheaper to researchbalance changeSteamNew nail gun soundsaudioSteamEAC SDK updatesystemSteamLarge Medkit is cheaper to researchbalance changeSteamFloor Grill is cheaper to researchbalance changeSteamNew nail gun soundsaudioSteamImproved temporal anti-aliasing quality (TSSAA)performanceMilestoneSteamNailgun nails no longer damage structuresbalance changeSteamEAC SDK updatesystemSteamHV Arrow is now a default blueprintnew contentSteamLarge Medkit is cheaper to researchbalance changeSteamDouble Sheet Doors are cheaper to researchbalance changeSteamDouble Sheet Doors are cheaper to researchbalance changeSteamFixed flame turret being lockablebug fixSteamChainlink fence/gate is cheaper to researchbalance changeSteamFixed flame turret being lockablebug fixSteamMiner Hat is cheaper to researchbalance changeSteamImproved temporal anti-aliasing quality (TSSAA)performanceMilestoneSteamOil Refinery is cheaper to researchbalance changeSteamStance recoil no longer affects xbow/bowbalance changeSteamSearchlight is cheaper to researchbalance changeSteamNew garage door soundsaudioSteamFloor Grill is cheaper to researchbalance changeSteamAdded hairnew contentSteamNailgun nails embed themselves in objects + retrievablenew contentSteamPrison Wall/door is cheaper to researchbalance changeSteamChainlink fence/gate is cheaper to researchbalance changeSteamNew garage door soundsaudioSteamImproved occlusion culling; now faster, more accurateperformanceMilestoneSteamNailgun nails have larger radius (easier to hit targets)balance changeSteamNailgun nails no longer damage structuresbalance changeSteamStance recoil no longer affects xbow/bowbalance changeSteamNailgun nails embed themselves in objects + retrievablenew contentSteamAdded hairnew contentSteamHV Arrow is now a default blueprintnew contentSteam
- 50 eventsNew Procedural Map Biome Layoutnew contentSteamUpdated Hapis Map Markersnew contentSteamStance Recoil Added - Less Accurate When Standing/Moving vs Crouchingbalance changeSteamNetwork Encryption OptimizationsperformanceSteamEAC SDK UpdatesystemSteamRemoved Sand from the Arctic CoastlineworldSteamFixed Player Preview Blinking Backwardsbug fixSteamBasic Crate Added to Supermarket/Gas Station/Warehousenew contentSteamAdded Savas Map Markersnew contentSteamDisabled Halloween ContentotherSteamCrates Always Spawn One Component with 40% Chance of WB ItemgameplaySteamFixed Shading on Multi-layer Materials; e.g. Icebergsbug fixSteamMilitary Tunnels Spawn 2 Elite Cratesnew contentSteamAdded Nailgun and Nailgun Ammonew contentSteamNetwork Encryption OptimizationsperformanceSteamMilitary Tunnels Spawn 2 Elite Cratesnew contentSteamGarage Door Sound Scales with Audio VolumeaudioSteamUpdated Hapis Map Markersui uxSteamImproved Player Bone Scaling and Skin Colour VarietyvisualsSteamAdded New Icebergs and Ice Sheets to Arctic Biomenew contentSteamMetal Window Bars Cheaper to Researchbalance changeSteamAirdrop Always Drops 2 Weapons + Ammo, and 2 Armor PiecesgameplaySteamNew Procedural Map Biome Layoutnew contentSteamImproved Skinning on Player Model Elbows/WristsvisualsSteamAdded Bradly APC to Materials Extraction Monument (Hapis)new contentSteamCandle Hat Default BPnew contentSteamFixed Shading on Multi-layer Materials; e.g. Icebergsbug fixSteamImproved Skinning on Player Model Elbows/WristsvisualsSteamFixed Various Hapis Exploitsbug fixMilestoneSteamGarage Door Sound Scales with Audio VolumeaudioSteamFixed Player Preview Blinking Backwardsbug fixSteamEAC SDK UpdatesystemSteamDisabled Halloween ContentotherSteamStance Recoil Added - Less Accurate When Standing/Moving vs Crouchingbalance changeSteamCrates Always Spawn One Component with 40% Chance of WB ItemgameplaySteamAdded Medium Levels of Radiation to Materials Extraction Monument (Hapis)new contentSteamMetal Window Bars Cheaper to Researchbalance changeSteamBasic Crate Added to Supermarket/Gas Station/Warehousenew contentSteamAirdrop Always Drops 2 Weapons + Ammo, and 2 Armor PiecesgameplaySteamAdded Bradly APC to Materials Extraction Monument (Hapis)new contentSteamImproved Player Bone Scaling and Skin Colour VarietyvisualsSteamAdded North and South Recycler on Savasnew contentSteamAdded New Icebergs and Ice Sheets to the Arctic Biomenew contentSteamCandle Hat Default BPnew contentSteamRemoved Sand from the Arctic CoastlineworldSteamAdded Nailgun and Nailgun Ammonew contentSteamAdded Medium Levels of Radiation to Materials Extraction Monument (Hapis)new contentSteamAdded Savas Map Markersnew contentSteamFixed Various Hapis Exploitsbug fixSteamAdded North and South Recycler on Savasnew contentSteam
- 44 eventsOptimized network RPC parameter handlingperformanceSteamDouble shotgun deploys quickerbalance changeSteamFixed BoneFollower 1 frame delaybug fixSteamFixed visual issues with halterneckbug fixSteamEncryption Server Convar AddedsystemMilestone
Added encryption server convar (0-2 for various protection levels).
SteamFixed AutoTurret server lagbug fixSteamGarage door frame blockbalance changeSteamLadder to LS Roof Replaced with WalkwaysgameplayReplaced the ladder leading to LS roof with walkways.
SteamOptimized network stream read/writeperformanceSteamItem drop chances equalized for each tierbalance changeSteamOptimized server garbage collectionsperformanceSteamWall Netting cheaper + default BPbalance changeSteamReplaced ladder leading to LS roof with walkwaysgameplaySteamFixed client bone follower performance regressionperformanceSteamOptimized network queue iterationperformanceSteamOptimized server loggingperformanceSteamAdded Skull Fire Pitnew contentSteamAdded Scarecrow deployablenew contentSteamFixed permanent Debris Field markersbug fixSteamNetwork Encryption Enabled by DefaultsystemMilestoneAdded network encryption (enabled by default).
SteamClient Bone Follower Performance Regression FixedperformanceFixed client bone follower performance regression.
SteamAdded Halloween Collectablesnew contentSteam - 44 eventsItem description updates and fixesquality of lifeSteamFixed Hapis Island exploitbug fixMilestoneSteamNew player models and updated player previewnew contentSteamLR300 fire rate increased by 10%balance changeSteamFixed some skins not unlocking parent itemsbug fixSteamvm weapon attachments now positioned correctlybug fixSteamAdded hair items (admin only)new contentSteamFixed water reflection related shader errors on OSX and Linuxbug fixSteamOptimization: Reduced resolution of dozens of environment texturesperformanceSteamLR300 fire rate increased by 10%balance changeSteamBear rug, Rug and Table can no longer be picked up when building blockedquality of lifeSteamReduced shadow from weapons carried on the back onto viewmodelperformanceSteamHapis Island exploit fixesbug fixSteamOptimization: Reduced resolution of dozens of environment texturesperformanceSteamUpdated player modelsnew contentSteamFixed some skins not unlocking parent itemsbug fixSteamAdded network encryption (currently disabled)networkSteamFixed water reflection related shader errors on OSX and Linuxbug fixSteamBear rug, Rug and Table can no longer be picked up when building blockedbug fixSteamAdded BBQ deployablenew contentSteamReduced water reflection gapsperformanceSteamUpdated player previewui uxSteamvm hatchet updatemoddingSteamItem description updates and fixesui uxSteamvm weapon attachments now positioned correctlymoddingSteamReduced water reflection gapsperformanceSteamReduced shadow from weapons carried on the back onto viewmodelperformanceSteamLadder hatch requires tier 2 workbenchbalance changeSteamAdded network encryption (currently disabled)networkSteamBear rug, Rug and Table requires hammer to be picked upquality of lifeSteamFixed shadow cascades sometimes ignored when switching qualitybug fixSteamPython requires tier 2 workbenchbalance changeSteamFixed shadow cascades sometimes ignored when switching qualitybug fixSteamAdded BBQ deployablenew contentSteamvm bow aiming issuesmoddingSteamBear rug, Rug and Table requires hammer to be picked upbug fixSteamTwo sided hanging sign & landscape picture frame unlocked with Steam Itemnew contentSteamvm bow aiming issues fixedbug fixSteamPlayer's foot now uses IK to align to surfaces properlyaiSteamAdded hair items (admin only)new contentSteamPython requires tier 2 workbenchbalance changeSteamLadder hatch requires tier 2 workbenchbalance changeSteam
- 94 eventsAk47 vm - Updated base pose, transition additionsvisualsSteamAll viewmodels set to use base mesh vessel, all anims contain anivisualsSteamWater jug vm - removed static left hand in view when thrownvisualsSteamFixed candle hat having a 30m light radiusbug fixMilestoneSteamCan now pick up research / repair benchesbalance changeSteamReduced scrap tier of many decorative itemsbalance changeSteamvm hierarchy and folder structurechangesSteamTweaked high external wall and gate deploy volumesui uxSteamBradley begins healing much slowerbalance changeSteamBroken items now have a minimum recycle yield of 10%balance changeSteamFixed packet exploit to bring down serversbug fixMilestoneSteamFixed Vending Machines not displaying if item for trade is a blueprintbug fixMilestoneSteamElite crate spawns half as much stuffbalance changeSteamTweaked high external wall and gate deploy volumesui uxSteamFixed arms clipping when throwing various itemsbug fixMilestoneSteamFixed packet exploit to bring down serversbug fixMilestoneSteamFixed stone ore scarcitybug fixSteamFixed not being able to pick up items outside of any TCbug fixSteamBradley drops elite crate lootbalance changeSteamMiner hat has emissive blinding flarenew contentSteamImproved water intersection test performanceperformanceSteamReduced scrap tier of many decorative itemsbalance changeSteamSawnoff shotgun vm - Removed wobble at end of deploy animvisualsSteamFixed missing viewmodel shadow feetbug fixMilestoneSteamFixed stone ore scarcitybug fixMilestoneSteamBow vm - anim tweaksvisualsSteamFixed workbench status everywhere exploitbug fixMilestoneSteamFixed not being able to pick up items outside of any TCbug fixMilestoneSteamHoodie/Pants require 75 scrap to research (was 250)balance changeSteamAdded Debris Field marker on map when heli/bradley is destroyednew contentSteamLowered HQM yield from heli/bradley gibsbalance changeSteamFixed peacekeeper turrets not firingbug fixSteamNew vm arm meshvisualsSteamFixed some water reflection artifactsvisualsSteamBoonie/Bandana/Cap provides minimal protection instead of nonenew contentSteamElite crate spawns half as much stuffbalance changeSteamCaves have a good chance of spawning stone toolsnew contentSteamItems now remove attachments/ammo when recycledbalance changeSteamFixed workbench status everywhere exploitbug fixSteamFixed peacekeeper turrets not firingbug fixMilestoneSteamAdded radial map marker (mod support)new contentSteamFixed indoor shadow issues introduced by viewmodel shadow changesbug fixMilestoneSteamSawnoff shotgun vm - Removed wobble at end of deploy animvisualsSteamMiner / Candle Hat provides protectionnew contentSteamFixed node hotspots invisible during med-high fogbug fixMilestoneSteamvm hierarchy and folder structurevisualsSteamLantern costs 25 Metal Fragments (was 40)balance changeSteamMiner hat has emissive blinding flarenew contentSteamElite crates spawn every 2 hours instead of 20 min at LSRbalance changeSteamLowered HQM yield from heli/bradley gibsbalance changeSteamSalvaged axe, hammer & icepick vm - Removed attack2 lerpingvisualsSteamFixed Steam Inventory Items not unlocking their blueprintbug fixMilestoneSteamFlamethrower Requires Workbench Tier 2balance changeSteamFixed Vending Machines not displaying if item for trade is a blueprintbug fixSteamItems now remove attachments/ammo when recyclednew contentSteamFixed Steam Inventory Items not unlocking their blueprintbug fixSteamElite crates spawn every 2 hours instead of 20 min at LSRbalance changeSteamLess fuel / hqm in cavesbalance changeSteamnew vm arm meshvisualsSteamSnow Jacket/vagabond more common and much cheaper to makebalance changeSteamAdded Debris Field marker on map when heli/bradley is destroyednew contentSteamSatchel has slightly less chance to be a dudbalance changeSteamFixed hands intersecting when aiming with pickaxe and big cleaverbug fixMilestoneSteamCaves have a good chance of spawning stone toolsnew contentSteamAdded process memory usage to system infoperformanceSteamImproved water intersection test performanceperformanceSteamSnow Jacket/vagabond more common and much cheaper to makebalance changeSteamIncreased speed of outro anim blend on ironsightsui uxSteamRadsuit leaks small amounts of radiation at NPP/LSRbalance changeSteamWorkbench radius tripledbalance changeSteamAdded toggled map grid coordinates (off by default)new contentSteamAll viewmodels set to use base mesh vessel, all anims contain anivisualsSteamBow vm - anim tweaksvisualsSteamWater jug vm - removed static left hand in view when thrown at mvisualsSteamMiner / Candle Hat provides protectionnew contentSteamHoodie/Pants require 75 scrap to research (was 250)balance changeSteamFixed missing viewmodel shadow feetvisualsSteamFixed indoor shadow issues introduced by viewmodel shadow chanvisualsSteamAdded radial map marker (mod support)new contentSteamAdded process memory usage to system infochangesSteamWorkbench radius tripledui uxSteamBolt rifle vm - removed unused animsvisualsSteamAdded toggled map grid coordinates (off by default)new contentSteamWorkbenches can be rotated with hammerbalance changeSteamFixed some water reflection artifactsbug fixMilestoneSteamIncreased speed of outro anim blend on ironsightsnew contentSteamWorkbenches can be rotated with hammerui uxSteamAk47 vm - Updated base pose, transition additionsvisualsSteamSalvaged axe, hammer & icepick vm - Removed attack2 lerping blvisualsSteamBradley begins healing much slowerbalance changeSteamBroken items now have a minimum recycle yield of 10%new contentSteamUpgraded to Unity 2017.1.2systemMilestoneSteamFlamethrower Requires Workbench Tier 2new contentSteamCan now pick up research / repair benchesnew contentSteam
- 40 eventsHigh external walls and gates require space between parallel wallsgameplaySteamFixed motion blur ignored around on holosight reticle borderbug fixSteamCan no longer block ladders with certain barricadesgameplay
Concrete, stone and sandbag barricades cannot block ladders anymore.
SteamFixed player shadow projection noticeable on ceilingsbug fixSteamVending machine + shopfront cost reductionbalance changeSteamAdded new road generation algorithmgameplaySteamFixed sky reflection intensity mappingbug fixSteamImproved world serialization file formatperformanceSteamCan no longer block ladders with certain barricadesgameplayConcrete, stone and sandbag barricades can no longer block ladders.
SteamFixed motion blur ignored around on holosight reticle borderbug fixSteamVending machine + shopfront cost reductionbalance changeSteamFixed problems with drinking water from rivers and lakesbug fixSteamT-shirt/longsleeve much cheaper, don't require sewing kitbalance changeSteamLocked all items other than default blueprintsgameplaySteamAdded new road generation algorithmgameplaySteamFixed sky reflection intensity mappingbug fixSteamAdded ice lake monuments to the arctic biomenew contentSteamFixed problems with drinking water from rivers and lakesbug fixSteamAdded Blueprintsnew contentSteamHigh external walls and gates require space between parallel wallsgameplaySteamInvisible body no longer casting shadows on viewmodelbug fixSteamT-shirt/longsleeve much cheaper and don't require sewing kitbalance changeSteamFixed ambient occlusion around vegetationbug fixSteamAdded Workbenchesnew contentSteamMore efficient world serialization compressionperformanceSteamCan only repair items with blueprintgameplaySteamImproved world serialization file formatperformanceSteamFixed ambient occlusion around vegetationbug fixSteamAdded ice lake monuments to the arctic biomenew contentSteamCan only repair items with blueprintgameplaySteamImproved water map encodingperformanceSteamImproved bus stop and power substation spawn rulesgameplaySteamImproved water map encodingperformanceSteamAdded Workbenchesnew contentSteamMore efficient world serialization compressionperformanceSteamImproved bus stop and power substation spawn rulesgameplaySteamInvisible body no longer casting shadows on viewmodelbug fixSteamAdded Blueprintsnew contentSteamFixed player shadow projection noticeable on ceilingsbug fixSteamLocked all items other than default blueprintsgameplaySteam - 40 eventsFixed parenting on bradley and heli loot crate fireballsbug fixSteamAK47 world model not displaying some skins correctly fixedvisualsSteamUpdated EAC launchersystemSteamCan pick up empty fridgegameplaySteamAK47 world model not displaying some skins correctlyvisuals
Fixed issue with AK47 skins not displaying properly.
SteamEliminated GC allocs from player model LOD refreshesperformanceSteamAdded RAM usage to performance textperformanceSteamRaw and spoiled meat no longer goes straight to belt when picked upgameplaySteamWooden ladders can be repairedgameplaySteamFixed large furnace placement being blocked under floor grillsbug fixSteamTweaked barricade placement rules, damage volumes and collision meshesbalance changeSteamFurnace costs 100 wood less, spawns with no woodbalance changeSteamTweaked external wall and gate placement rules, damage volumes and collision meshesbalance changeSteamFixed large furnace placement being blocked under floor grillsbug fixSteamCan place shelves over existing boxesgameplaySteamNo longer need map item to open mapgameplaySteamCan pick up empty large & small wood boxesgameplaySteamCan change skins of boxes at repair benchgameplaySteamIncreased external gate open and close animation speedgameplaySteamTweaked barricade placement rules, damage volumes and collision meshesbalance changeSteamAdded RAM usage to performance textperformanceSteamOnly wooden ladders, twig foundation and twig floors can bypass building privilegegameplaySteamTweaked external wall and gate placement rules, damage volumes and collision meshesbalance changeSteamWooden ladders can be stacked to 5gameplaySteamFixed parenting on Bradley and heli loot crate fireballsbug fixSteamCan pick up empty fridgegameplaySteamFurnace costs 100 wood less, spawns with no woodbalance changeSteamIncreased external gate open and close animation speedgameplaySteamUpdated EAC launchersystemSteamNo longer need map item to open mapgameplaySteamCan pick up empty large & small wood boxesgameplaySteamCan change skins of boxes at repair benchgameplaySteamWooden ladders can be repairedgameplaySteamCan pick up empty furnacesgameplaySteamCan pick up empty furnacesgameplaySteamEliminated GC allocs from player model LOD refreshesperformanceSteamWooden ladders can be stacked to 5gameplaySteamCan place shelves over existing boxesgameplaySteamRaw and spoiled meat no longer goes straight to belt when picked upquality of lifeSteamOnly wooden ladders, twig foundation and twig floors can bypass building privilegegameplaySteam - 26 eventsShadow Quality Option Addednew content
Added shadow quality option with new penumbra shadows feature
SteamFixed Sentry/Helicopter Shooting Bugbug fixMilestoneFixed Sentry/Helicopter shooting like a shotgun with low fps
SteamImproved Server Side Eye VerificationperformanceImproved server side eye verification (less false positives)
SteamTest Vehicle Added (Admin Only)new contentSteamGrass Shadow Casting Feature Addednew contentSteamMountable Chairs with 100% Comfortnew contentSteamOverhauled Entity ParentingperformanceSteamReduced Managed Memory UsageperformanceSteamFixed World Serialization Checksum Problemsbug fixMilestoneFixed world serialization checksum problems (loading times)
SteamReduced Managed Memory UsageperformanceSteamFixed Map Exploitbug fixMilestoneSteamFixed Map Exploitbug fixMilestoneSteamFixed Flashlight Attachment Shadows Bugbug fixMilestoneFixed flashlight attachment shadows all over the place bug
SteamUpdated EAC SDKotherSteamShadow Quality Option with Penumbra Shadowsui uxSteamUpdated EAC SDKsystemSteamRealistic Grass Mesh SizesvisualsSteam - 34 eventsFixed fly swarm not following ragdollbug fixSteamUpdated EAC API & SDK to fix 'EAC Disconnected' errorbug fixSteamImproved lighting effectsvisuals
Direct light is now softer and ambient lighting is less saturated.
SteamVending machines adjustmentsbalance changeVending machines now drop no loot and have a 25% increase in health.
SteamOccludable sound voice limiting performance fixperformanceSteamFixed culling error on RetrieveAndApplyVisibilitybug fixSteamFixed ragdoll level of detail issuebug fixSteamFixed ragdoll level of detail issuebug fixSteamFixed fly swarm behavior with ragdollsbug fixSteamFixed empty official server list issuebug fixSteamNew tank sounds addednew contentSteamAutoturrets range adjustmentbalance changeAutoturrets no longer have an extended range after targeting.
SteamClient no longer stalls while spawning map from cacheperformanceSteamImproved lighting effectsvisualsDirect light is now softer and ambient lighting is less saturated.
SteamBackground skin downloading implementedperformancePlayers can now download skins in the background instead of waiting during loading screens.
SteamEliminated GC allocations from nested coroutinesperformanceSteamAutoturrets range adjustmentbalance changeAutoturrets no longer have extended range after targeting an enemy.
SteamBackground skin downloading implementedperformancePlayers can now download skins in the background instead of waiting during loading screens.
SteamFixed game manifest download failurebug fixResolved an issue where the game manifest download could fail silently.
SteamNew tank sounds addednew contentSteamFixed empty official server list issuebug fixAddressed a bug where the official server list was sometimes shown as empty.
SteamFixed visibility error when joining a server after demo playbug fixSteamClient spawning from cache no longer stallsperformanceSteamFixed game manifest download failurebug fixResolved an issue where the game manifest download would sometimes fail silently.
SteamCombat log updated to show kills and woundsgameplaySteamEliminated GC allocations from nested coroutinesperformanceSteamFixed visibility error when joining a server after demo playbug fixSteamFixed culling error on RetrieveAndApplyVisibilitybug fixSteamVending machines adjustmentsbalance changeVending machines now drop no loot and have a 25% increase in health.
SteamUpdated EAC API & SDK to fix 'EAC Disconnected' errorbug fixSteamCombat log updated to show kills and woundsgameplaySteamOccludable sound voice limiting performance fixperformanceSteam - 20 eventsAdded Gas Stationnew contentSteamAdded Supermarket Monumentnew contentSteamAdded Gas Station Monumentnew contentSteamFixed Bradley Shooting Through Rocket Factory Roofbug fixSteamDefault Map Size IncreasedchangesSteamMore item description updates and fixeschangesSteamBradley can drop 12 tech trash in cratesgameplaySteamFixed Bradley shooting players through the rocket factory roofbug fixSteamAdded Item Information Panelsnew contentSteamFixed Missing Sounds for Food Itemsbug fix
Updated food items that were missing sounds when consumed.
SteamRemoved Gather Ability from Swordsbalance changeCrappy gather ability removed from swords and similar items.
SteamRemoved gather ability from swordsbalance changeCrappy gather ability from swords and similar items has been removed.
SteamDefault map size has increasedworldSteamFixed scope/helmet overlays visible in third personbug fixSteamAdded Item Information Panelsnew contentSteamFixed Scope/Helmet Overlays in Third Personbug fixSteamAdded Supermarketnew contentSteamUpdated food items having missing sounds when consumedaudioSteam - 62 eventsFixed lighting going dark during miningbug fixSteamBradley heals after 5 minutes of no damagebalance changeSteamImproved helicopter searchlight visualsvisualsSteamBradley heals after 5 minutes of no damagebalance changeSteamImproved Oil Fireball effectvisualsSteamOptimized file storage systemperformanceSteamAdjusted memory pool buffer sizesperformanceSteamBradley coax now aims directly at targetsbalance changeSteamFixed Bradley lights on during daybug fixSteamBradley health doubledbalance changeSteamFixed Bradley lights on gibsbug fixSteamOptimized storage container hashingperformanceSteamFixed new explosions not affected by fogbug fixSteamOptimized coroutine yield instructionsperformanceSteamFixed Bradley getting stuck in tight areasbug fixSteamFixed NRE's with 'spawn bradleyapc' commandbug fixSteamOptimized paintable signsperformanceSteamFixed Bradley lights being on during the daybug fixSteamFixed various bugs with roof side wallsbug fixSteamImproved Explosion effect for Heli/BradleyvisualsSteamFixed Bradley getting stuck in tight areasbug fixSteamStripped some unused assetsperformanceSteamFixed occludee related errorsbug fixSteamTweaked decor spawnsgameplaySteamFixed cave entrances closing in low graphics qualitybug fixSteamFixed occludee related errorsbug fixSteamFixed Helicopter muzzle flash aiming issuebug fixSteamTweaked decor spawnsgameplaySteamFixed NRE's when using 'spawn bradleyapc' commandbug fixSteamOptimized coroutine yield instructionsperformanceSteamDisabled engine-side dynamic batchingperformanceSteamFixed texture memory leak from paintable signsbug fixSteamFixed new explosions not affected by fogbug fixSteamFixed cave entrances closing in low graphics qualitybug fixSteamOptimized paintable signsperformanceSteamDisabled engine-side dynamic batchingperformanceSteamImproved Oil Fireball effectvisualsSteamLearnable recoil patterns for Thompson/SMGnew contentSteamFixed lighting going dark during miningbug fixSteamImproved Explosion effect for Heli/BradleyvisualsSteamBradley health doubledbalance changeSteamDamage effects for Bradley improvedvisualsSteamOptimized storage container hashingperformanceSteamOptimized file storage systemperformanceSteamBradley loot table updated - fewer explosivesbalance changeSteamLearnable recoil patterns for Thompson/SMGgameplaySteamFixed Bradley lights on gibsbug fixSteamFixed various bugs with roof side wallsbug fixSteamOptimized texture processing libraryperformanceSteamAdjusted memory pool buffer sizesperformanceSteamBradley loot table updated to include fewer explosivesbalance changeSteamFixed Helicopter muzzle flash aiming incorrectlybug fixSteamImproved Debris effect for helicopter damagevisualsSteamStripped unused assetsperformanceSteamImproved helicopter searchlight visualsvisualsSteamImproved Debris effect for helicopter damagevisualsSteamMoved props from launch site causing APC to get stuckbug fixSteamOptimized texture processing libraryperformanceSteamFixed texture memory leak from paintable signsbug fixSteamBradley coax now aims directly at targetsbalance changeSteamMoved props from launch site to prevent APC getting stuckbug fixSteamDamage effects for BradleygameplaySteam
- 34 eventsFixed culling false positivesbug fixSteamImproved performance for Tone-mapping, FXAA, Sharpen and VignetteperformanceSteamFixed culling false positivesbug fixSteamFixed only being able to harvest debris from certain anglesbug fixSteamPaper map now despawn in 5 minutes down from 20 minutesgameplaySteamFixed smoke trails disappearing too soon after rocket explosionbug fixSteamFixed a material memory leakbug fixSteamGreatly reduced GC allocations throughout the gameperformanceMilestoneSteamFixed ores missing partially broken stages on lower LODsbug fixSteamReduced sky brightness slightlyvisualsSteamFixed large furnace lower LOD looking too darkbug fixSteamFixed material related performance bottleneckperformanceSteamFixed only being able to harvest debris from certain anglesbug fixSteamAdded Bradley APC to launch sitenew contentSteamImproved performance for overlay effects (e.g. hurt, cold)performanceSteamImproved performance for Tone-mapping, FXAA, Sharpen and VignetteperformanceSteamFixed LOD transition popping in high external wallbug fixSteamImproved performance for overlay effects (e.g. hurt, cold)performanceSteamUpdated multiple descriptionschangesSteamFixed material related performance bottleneckperformanceSteamM92 Horizontal recoil halvedbalance changeSteamGreatly reduced GC allocations throughout the gameperformanceMilestoneSteamPaper map now despawn in 5 minutes down from 20 minutesgameplaySteamOptimized the internal memory poolperformanceSteamAdded Bradley APC to launch sitenew contentSteamM92 Horizontal recoil halvedbalance changeSteamFixed LOD transition popping in high external wallbug fixSteamFixed a material memory leakbug fixSteamFixed large furnace lower LOD looking too darkbug fixSteamFixed smoke trails disappearing too soon after rocket explosionbug fixSteamUpdated multiple descriptionschangesSteamReduced sky brightness slightlybalance changeSteamFixed ores missing partially broken stages on lower LODsbug fixSteamOptimized the internal memory poolperformanceSteam
- 48 eventsAdded 'authtimeout' server convarsystemSteamFixed OSX/GL gamma darkening bugbug fixSteamUpdated multiple item descriptionsui uxSteamM92, AK47, P250 have learnable recoil patternsgameplaySteamRemoved max draggable from items (except liquids)ui uxSteamReduced spawn density of wooden logs by around 30%balance changeSteamM92, AK47, P250 have learnable recoil patternsgameplaySteamFixed player names not appearing on skullsbug fixSteamReduced distance fog density in clear weather conditions by 25-50%visualsSteamRiot Helmet no longer requires Sewing kitbalance changeSteamReduced spawn density of wooden logs by around 30%balance changeSteamFixed fuzz in cloth shadersbug fixSteamM92, AK47, P250 Aimcone reduced by 80%balance changeMilestoneSteamTerrain texture aliasing/shimmering when aniso=1visualsSteamBetter resource spawninggameplaySteamLarger coastal player spawn areasworldSteamReduced distance fog density in clear weather conditions by 25-50%visualsSteamMore garbage collection optimizationsperformanceSteamFixed show texel density exploitbug fixSteamRemoved 'gc.interval' convarsystemSteamFixed player names not appearing on skullsbug fixSteamLarger coastal player spawn areasworldSteamFixed OSX/GL gamma darkening bugbug fixSteamMore garbage collection optimizationsperformanceSteamRemoved Recoil Compensation for pattern weaponsbalance changeSteamPlate armor protection increasedbalance changeSteamBetter resource spawningworldSteamFixed fuzz in cloth shadersbug fixSteamUpdated EAC API & SDKperformanceSteamAdded 'authtimeout' server convarsystemSteamRemoved 'gc.interval' convarsystemSteamRiot Helmet no longer requires Sewing kitbalance changeSteamFixed show texel density exploitbug fixSteamPlate armor protection increasedbalance changeSteamFixed material LOD pop-in on cliffs and rocksbug fixSteamUpdated multiple item descriptionsui uxSteamBone armor requires Cloth instead of Ropebalance changeSteamAdded flare to Ceiling Lightnew contentSteamRemoved Recoil Compensation for pattern weaponsbalance changeSteamBone armor requires Cloth instead of Ropebalance changeSteamFixed material LOD pop-in on cliffs and rocksbug fixSteamM92, AK47, P250 Aimcone reduced by 80%balance changeSteamRemoved max draggable from items (except liquids)quality of lifeSteamFixed terrain texture aliasing/shimmering when aniso=1bug fixSteamAdded flare to Ceiling Lightnew contentSteamUpdated EAC API & SDKperformanceSteam
- 33 eventsFixed culling throwing errors in safe modebug fixSteamAdded Flare to helicopter searchlightnew contentSteamFixed long tundra grass patches not being groundedbug fixSteamHide clothing is half pricebalance changeSteamRe-enabled shore wetnessotherSteamConVar 'player.recoilcomp' now works for learnable recoilgameplaySteamReduced garbage collection frame rate dropsperformanceSteamTrout yields 8 animal fat upon gutting (was 3)balance changeSteamLR300 Recoil stays vertical for longerbalance changeSteamUpdated multiple item descriptionsui uxSteamRe-enabled shore wetnessbug fixSteamSearch Lights are now half pricebalance changeSteamRemoved stack trace spam from game logbug fixSteamReduced garbage collection frame rate dropsperformanceMilestoneSteamNew snow biome textures and meshesnew contentSteamAdded Flare to Flashlights and Laser Sightsnew contentSteamRemoved stack trace spam from the game logbug fixSteamFixed rounding errors with resource gatheringbug fixSteamLR300 Recoil stays vertical for longerbalance changeMilestoneSteamBone armor costs 1 rope instead of 2balance changeSteamTrout yields increased animal fat upon guttingbalance change
Trout now yields 8 animal fat instead of 3
SteamFixed culling throwing errors in safe modebug fixSteamFixed long tundra grass patches grounding issuebug fixSteamFixed rounding errors with resource gatheringbug fixSteamSearch Lights are half pricebalance changeSteamNew snow biome textures and meshesnew contentSteamIncreased helicopter searchlight brightnessbalance changeSteamAdded Flare to various light sourcesnew contentAdded Flare to helicopter searchlight, flashlights, laser sights, and deployable searchlights
SteamAdded Flare to Deployable Searchlightsnew contentSteamConVar 'player.recoilcomp' now works for learnable recoilbalance changeMilestoneSteamUpdated multiple item descriptionsui uxSteamHide clothing price halvedbalance changeSteam - 48 eventsFixed some UI being blurrybug fixSteamOptimized ore hotspot flare updateperformanceSteamFixed Collider/lift issues on rocket cranebug fixSteamNo longer load skins into ram with itemskins 0performanceSteamFixed 500 Player Limitbug fixMilestoneSteamFixed some UI being blurrybug fixSteamFixed Rocket factory lift shaft issuesbug fixSteamStatic Quarry stone yield drastically increasedbalance changeMilestoneSteamAdded effect pooling to ore hotspot flaresperformanceSteamIncreased junkpile spawn attemptsbalance changeSteamNo longer load skins into ram with itemskins 0performanceSteamTerrain grass height reducedbalance changeSteamUpdated EAC (Linux fix)performanceSteamFixed Rocket factory lift shaft issuesbug fixSteamIncreased junkpile spawn attemptsbalance changeSteamAdded effect pooling to ore hotspot flaresperformanceSteamStatic Quarry stone yield drastically increasedbalance changeMilestoneSteamFixed demo errorsbug fixSteamAdded Task Listnew contentSteamFixed 500 Player Limitbug fixMilestoneSteamLearnable Recoil for LR300/MP5gameplaySteamAdded icebergsnew contentSteamLearnable Recoil for LR300/MP5gameplaySteamExcluded some prefabs from asset warmupperformanceSteamAdded new ore nodes visualsvisualsSteamAdded icebergsnew contentSteamExcluded some prefabs from asset warmupperformanceSteamAdded new ore nodes visualsvisualsSteamLaunch Site Office furniturenew contentSteamFixed Collider/lift issues on rocket cranebug fixSteamAdjusted texture resolution curve on the quality presetsperformanceSteamUpdated multiple item descriptionschangesSteamRemoved renderer_invalidate and collider_invalidate convars (exploit fix)bug fixMilestoneSteamAdjusted texture resolution curve on the quality presetsperformanceSteamAdded mountain splat transfernew contentSteamAdded entity pooling to ore hotspotsperformanceSteamFixed demo errorsbug fixSteamUpdated multiple item descriptionschangesSteamFixed rare ArgumentOutOfRangeException spambug fixSteamAdded Task Listnew contentSteamAdded mountain splat transfernew contentSteamLaunch Site Office furniturenew contentSteamFixed rare ArgumentOutOfRangeException spambug fixSteamAdded entity pooling to ore hotspotsperformanceSteamOptimized ore hotspot flare updateperformanceSteamTerrain grass height reducedbalance changeSteamUpdated EAC (Linux fix)performanceSteamRemoved renderer_invalidate and collider_invalidate convars (exploit fix)bug fixMilestoneSteam
- 20 eventsAdded Grass Displacement to CampfiresvisualsSteamMoved Skin Cache I/O to a Threadperformance
Improved performance by moving skin cache input/output operations to a separate thread.
SteamRemoved DirectX 9 Launch OptionchangesThe option to launch the game using DirectX 9 has been removed.
SteamFixed Some Item Descriptionsbug fixSteamFixed 'EAC Disconnected' Errorbug fixMilestoneSteamFixed Freezing When Using Feedback (F7)bug fixResolved an issue causing the game to freeze when using the feedback feature.
SteamFixed 'EAC Disconnected' Errorbug fixMilestoneAddressed the error message related to Easy Anti-Cheat disconnection.
SteamFixed Freezing When Using Feedback (F7)bug fixSteamReduced SAP Costbalance changeSteamAdded Confirmation to Exit Buttonui uxSteamAdded Grass Displacement to CampfiresvisualsEnhanced visual effects for campfires with grass displacement.
SteamMoved Skin Cache I/O to a ThreadperformanceOptimization for skin cache input/output operations.
SteamImplemented Workshop Skin Cache in Native CodeperformanceOptimized the skin cache implementation for better performance.
SteamRemoved DirectX 9 Launch OptionsystemSteam - 18 eventsFootsteps on ore nodes no longer silentaudioSteamNew music system implementedaudioSteamFootsteps on steep inclines play more reliablyaudioSteamBetter logic to switch between walking and running footstepsaudioSteamMisc audio mix tweaksaudioSteamOptimized effect lookup cachingperformanceSteamMisc audio mix tweaksaudioSteamOptimized foliage displacementperformanceSteamFootsteps on steep inclines play more reliablyaudioSteamFixed water spawning a sack world model when droppedbug fixSteamNew music system introducedaudioSteamOptimized foliage displacementperformanceSteamThree new songs addedaudioSteamBetter logic to switch between walking and running footstepsaudioSteamFootsteps on ore nodes no longer silentaudioSteamOptimized effect lookup cachingperformanceSteamFixed water spawning a sack world model when droppedbug fixSteamThree new songs addedaudioSteam
- 30 eventsNew feedback systemquality of lifeSteamImproved main menu loading timeperformanceSteamSound mix tweaksaudioSteamOptimization pass across environment artperformanceSteamOptimization pass across environment artperformanceSteamFixed item skins in main content asset bundlebug fix
Fixed some item skins being forced into the main content asset bundle.
SteamImproved shadow casting for stairs and foundation stepsvisualsStairs and foundation steps use more accurate shadow casting proxy meshes.
SteamNew barrel gib and impact soundsaudioSteamFixed water visibility on launch site underground gatebug fixFixed water showing on launch site underground gate.
SteamNew barrel gib and impact soundsaudioSteamMore accurate colliders for stairs and foundation stepsgameplayStairs and foundation steps use more accurate colliders.
SteamNew feedback systemquality of lifeSteamFixed item skins in main content asset bundlebug fixFixed some item skins being forced into the main content asset bundle.
SteamRetired unused physics and rendering layerschangesSteamImproved main menu loading timeperformanceSteamSound mix tweaksaudioSteamUpdated asset bundle splitschangesSteamImproved shadow casting for stairs and foundation stepsvisualsStairs and foundation steps use more accurate shadow casting proxy meshes.
SteamRetired unused physics and rendering layerschangesSteamUpdated asset bundle splitschangesSteamFixed water visibility on launch site underground gatebug fixFixed water showing on launch site underground gate.
SteamImproved skinnable warmup timeperformanceSteamMore accurate colliders for stairs and foundation stepsgameplayStairs and foundation steps use more accurate colliders.
SteamImproved skinnable warmup timeperformanceSteam - 56 eventsGrass LOD falls off with 3D distance instead of 2D distanceperformanceSteamFixed a dozen invisible barrels near domebug fixSteamImproved monument terrain anchoringvisualsSteamCraggyIsland has some roadsidegameplaySteamFixed Cave Ores having old loot tablesbug fixSteamHobo Barrels added to Launch Site and Lighthousenew contentSteamFixed ores not giving completion bonus under some circumstancesbug fixSteamDriftwood can be harvested for woodgameplaySteamItem Pickups play a world sound when picked upaudioSteamPressing tab to the console quickly autocompletes current commandui uxSteamAirfield updated with tunnel networkchangesSteamAdded 'Elite' loot crate at Launch Sitenew contentSteamBarren has roadsworldSteamBarrels have a much beefier impact/death soundaudioSteamFixed Sand/Snow Ores giving 1 hqm instead of 2balance changeSteamGrass LOD falls off with 3D distance instead of 2D distancevisualsSteamFull surface of small and medium cave rooms now buildablegameplaySteamBarren has roadsgameplaySteamImproved monument terrain adjustmentsperformanceSteamImproved monument terrain adjustmentsvisualsSteamDriftwood can be harvested for woodgameplaySteamPressing tab to the console quickly autocompletes current commandui uxSteamFixed Static Repair Bench NREbug fixSteamAdjusted temperate biome ore distribution to have more stonebalance changeSteamNew terrain grass implementednew contentSteamFull surface of small and medium cave rooms now buildablegameplaySteamItem Pickups play a world sound when picked upaudioSteamImproved monument terrain anchoringperformanceSteam'Elite' loot crate added at Launch Sitenew contentSteamAdjusted ore spawn rules to spawn near rock formationsgameplaySteamLaunch Site monument addednew contentSteamFixed weird player spine rotation in the distancebug fixSteamFixed Static Repair Bench NREbug fixSteamAdjusted ore spawn rules to spawn near rock formationsbalance changeSteamBarrels have a much beefier impact/death soundaudioSteamFixed a dozen invisible barrels near domebug fixSteamJunkpiles only spawn next to roads and powerlinesworldSteamFixed ores not giving completion bonus under some circumstancesbug fixSteamVending machines show their available contents on the mapui uxSteamAirfield Updated with tunnel networkworldSteamBarrels have a much more satisfying gibaudioSteamFixed in-stock exploit with vending machinesbug fixSteamAdjusted temperate biome ore distribution to have more stonegameplaySteamVending machines show their available contents on the mapui uxSteamFixed weird player spine rotation in the distancebug fixSteamAutocomplete no longer prevents accessing command historyui uxSteamNew terrain grass implementednew contentSteamFixed Helicopter disconnect exploitbug fixSteamJunkpiles only spawn next to roads and powerlineschangesSteamFixed Cave Ores having old loot tablesbug fixSteamFixed Helicopter disconnect exploitbug fixSteamLaunch Site monument addednew contentSteamFixed in-stock exploit with vending machinesbug fixSteamCraggyIsland has some roadsideworldSteamHobo Barrels added to Launch Site and Lighthousenew contentSteamFixed Sand/Snow Ores giving 1 hqm instead of 2bug fixSteam
- 50 eventsImproved Item Pickup Behind Debrisquality of life
Debris and ragdolls no longer prevent picking up items behind them
SteamAdded Corpsedespawn ConvargameplayAdded corpsedespawn convar for corpse despawn time and backpack transformation
SteamIncreased Despawn Time for Rare Itemsquality of lifeIncreased despawn time multipliers on rare items
SteamDropped Items Have More Frictionquality of lifeSteamOptimized Grass Displacement RefreshperformanceSteamSingle Key Press for Item Consumptionquality of lifeNo longer have to press a belt hotkey twice to consume an item
SteamSingle Press to Consume ItemshotbarNo longer have to press a belt hotkey twice to consume an item
SteamDoubled Dropped Item Base Despawn Timequality of lifeDropped item base despawn time has been doubled
SteamItem Pouches and Backpacks Despawn Fasterquality of lifeItem pouches and backpacks despawn as fast as the slowest despawning item they hold
SteamResource Nodes Finishing Bonusbalance changeResource nodes have a 'finishing bonus' of about 20% of their total
SteamFixed Collider Rotation Offsetbug fixFixed wood world model collider rotation offset compared to visuals
SteamTweaked Grenade Physicsbalance changeTweaked grenade physics (no sliding, less bounciness) and mass/throw velocity
SteamOptimized Grass Displacement RefreshperformanceOptimized the refresh rate for grass displacement
SteamFixed Grass Displacement Choppinessbug fixSteamStorage Containers Drop Items in PouchgameplayStorage containers drop their items in an item pouch when destroyed
SteamFixed Rare False Positive with Weapon Cooldownbug fixFixed rare false positive with server side weapon cooldown verification
SteamIncreased Despawn Time on Various Itemsquality of lifeIncreased despawn time on a number of items
SteamItem Pouches and Backpacks Despawn Fasterquality of lifeItem pouches and backpacks despawn as fast as the slowest despawning item they hold
SteamDropped Items Have More Frictionquality of lifeDropped items have more friction to reduce sliding
SteamFixed Wood World Model Collider Rotationbug fixFixed wood world model collider rotation offset compared to visuals
SteamResource Nodes Drop Specific Oresbalance changeResource nodes only drop ores specific to their type instead of a bit of everything
SteamMining Quarry Cost Reductionbalance changeSteamAdded Corpsedespawn Convarnew contentAdded corpsedespawn convar (time after which corpses despawn and player corpses turn into backpacks)
SteamFixed Rotation of Grenade Explosionbug fixSteamIncreased Despawn Time for Rare Itemsquality of lifeIncreased despawn time multipliers on rare items
SteamResource Node Drops Specific Oresbalance changeResource nodes only drop ores specific to their type instead of a bit of everything
SteamImproved Item Pickup Behind Debrisquality of lifeDebris and ragdolls no longer prevent picking up items behind them
SteamFixed Server Side Weapon Cooldown Verificationbug fixFixed rare false positive with server side weapon cooldown verification
SteamOre Stage Change SoundsaudioSteamStorage Containers Drop Items in PouchgameplayStorage containers drop their items in an item pouch when destroyed
Steam - 16 eventsAdded asynchronous texture loading for skinsnew content
Fully asynchronous texture loading implemented for skins.
SteamOptimized GC allocations for entity group switchingperformanceGarbage collection allocations optimized from client side entity group switching.
SteamFixed bright code lock lights issuebug fixBright code lock lights were fixed to not show when off and inside.
SteamOptimized GC allocations for entity group switchingperformanceOptimized GC allocations from client side entity group switching
SteamOptimized entity query for network groupsperformanceOptimized entity query when leaving a network group
SteamAdded updatebatchspawn convarnew contentFaster receiving data on spawn and respawn with new convar.
SteamAsynchronous texture loading for skinsnew contentAdded fully asynchronous texture loading for skins
SteamAdded updatebatchspawn convarnew contentAdded updatebatchspawn convar for faster receiving data on spawn and respawn
SteamFixed bright code lock lights issuebug fixFixed bright code lock lights even when off and inside
SteamOptimized entity query for network groupsperformanceEntity query optimization when leaving a network group.
Steam - 36 eventsMisc sound level and mix tweaksaudioSteamConsumable items try to go straight to belt when picked upgameplaySteamMore metal melee impact polishaudioSteamFixed decals with instancing disabledbug fixSteamUpdated EACsystemSteamMore metal melee impact polishaudioSteamFixed animals spawning a bunch of invisible footprintsbug fixSteamAdded instancing to foliage displacement passperformanceSteamBarefoot footstep polishaudioSteamAdded instancing to foliage displacement passperformanceSteamMisc sound level and mix tweaksaudioSteamConsider pitch randomization when calculating sound lengthaudioSteamNew sound for dropbox and mailboxnew contentSteamTree colliders count as grounded in server side player movement checksgameplaySteamReduced maxrpcspersecond default value to 200balance changeSteamUpdated EACsystemSteamFixed import settings on airdrop flight soundbug fixSteamFixed animals spawning invisible footprintsbug fixSteamAdded back far terrain mixing on highest shader quality level (600)graphicsSteamFixed import settings on airdrop flight soundbug fixSteamFixed some decals having instancing disabledbug fixSteamStackable items prefer item containers that already contain other items of their type when picked upgameplaySteamAdded skin download and processing step to loading screenui uxSteamConsider pitch randomization for sound lengthaudioSteamBarefoot footstep polishaudioSteamStackable items prefer item containersgameplay
When picked up, prefer containers that already contain similar items
SteamNew sound for the dropbox and mailboxnew contentSteamAdded contact shadows option to graphics quality menugraphicsSteam - 79 eventsShotgun Pellet Grouping Adjustedbalance change
Shotgun pellet grouping weighted to the center slightly.
SteamFixed Laser Pointer Emissive BlobsvisualsFixed laser pointer emissive blobs and beam intensity.
SteamAimcone Calculation Bug Fixedbug fixFixed bug where aimcone was using spherical math instead of circular.
SteamFixed Lighting on Torch, Campfire, and Furnacebug fixFixed lighting on torch, campfire, and furnace.
SteamNPC Footstep Effects Bug Fixedbug fixFixed NPCs spamming footstep effects when moved long distances in a single frame.
SteamBows RPC Flooding Fixedbug fixFixed bows flooding the server with RPCs when aiming them with no arrows in the inventory.
SteamEliminated Garbage AllocationsperformanceEliminated garbage allocations on several dictionary keys.
SteamHandmade Shell Spread Increasedbalance changeSpread of Handmade Shell has been increased slightly.
SteamAK47 Horizontal Recoil Increasedbalance changeSlight increase in horizontal recoil for the AK47.
SteamClient Command OptimizationperformanceOptimized several client side commands related to entity lookups.
SteamBuckshot Max Effective Distance Increasedbalance changeMax effective distance for Buckshot increased to 40m.
SteamViewmodel Issue When ADS Fixedbug fixFixed viewmodel going crazy when ADS immediately after weapon deploy.
SteamAK47 Maximum Aimcone Reducedbalance changeMaximum aimcone for the AK47 has been slightly reduced.
SteamFixed Item Info Null Issuebug fixFixed item info showing up as null when destroying world items.
SteamPolished Metal Melee Weapon Impactsui uxPolished metal melee weapon impacts for better visual feedback.
SteamOptimized Client Side CommandsperformanceOptimized several client side commands related to entity lookups.
SteamAdded Server Wounding Enabled ConVarperformanceAdded server.woundingenabled ConVar. When false players always die.
SteamAutomatic Weapons Center Weightingbalance changeAutomatic weapons have slight center weighting for automatic shots.
SteamOptimized Anisotropic FilteringperformanceOptimized anisotropic filtering on textures and skins.
SteamAdded Transform Caching to Deferred DecalsperformanceAdded transform caching to deferred decals.
SteamBows RPC Flooding Fixedbug fixFixed bows flooding the server with RPCs when aiming them with no arrows in the inventory.
SteamAimcone Calculation Bug Fixedbug fixFixed bug where aimcone was using spherical math instead of circular.
SteamBuckshot Max Effective Distance Increasedbalance changeMax effective distance for Buckshot increased to 40m.
SteamHandmade Shell Pellet Velocity Decreasedbalance changeVelocity of Handmade Shell pellets has been decreased.
SteamAutomatic Weapons Center Weightingbalance changeAutomatic weapons have slight center weighting for automatic shots.
SteamFixed Laser Pointer Emissive Blobs and Beam Intensitybug fixFixed laser pointer emissive blobs and beam intensity.
SteamDeleted Unused Third Party AssetsperformanceDeleted unused third party assets to reduce download size.
SteamNPC Footstep Effects Spamming Fixedbug fixFixed NPCs spamming footstep effects when moved long distances in a single frame.
SteamViewmodel Issue Fixed After ADSbug fixFixed viewmodel going crazy when ADS immediately after weapon deploy.
SteamGarbage Allocations EliminatedperformanceEliminated garbage allocations on several dictionary keys.
SteamHandmade Shell Pellet Velocity Decreasedbalance changeDecreased pellet velocity for Handmade Shell.
SteamAK47 Horizontal Recoil Increasedbalance changeSlight increase in horizontal recoil for the AK47.
SteamServer ConVars AddedperformanceAdded maxrpcspersecond, maxtickspersecond, and maxcommandspersecond server convars.
SteamShotgun Pellet Grouping Adjustedbalance changeShotgun pellet grouping weighted to the center slightly.
SteamTransform Caching Added to Deferred DecalsperformanceAdded transform caching to deferred decals.
Steam - 88 eventsMoved meshes to their own asset bundlequality of lifeSteamFixed terrain fall-through issuebug fix
Fixed some situations where you could fall through the terrain near military tunnels.
SteamHapis: Forest density improvementsnew contentSteamFixed monument interaction issuesbug fixFixed a number of monument interaction issues that only occurred after a fresh wipe.
SteamAdded moon phases backperformanceSteamChanged server save file extensionquality of lifeChanged server save file extension from .map.sav to .sav.
SteamFixed effect.bloom toggling issuebug fixFixed effect.bloom toggling effect instead of switching quality.
SteamFixed over-bright particle effectsbug fixSteamThompson cost reduced by 10 HQMbalance changeSteamMoved meshes to their own asset bundlequality of lifeSteamDoubled floor spike healthperformanceSteamMines with ore nodes on HapisworldHapis: A few mines where you can find ore nodes and mining-specific loot.
SteamServer side item condition for sleeping bag and wooden laddersystemSleeping bag and wooden ladder now have item condition.
SteamMoved viewmodels to the main asset bundlequality of lifeSteamRocket Launcher durability increasebalance changeRocket Launcher can fire 50 rockets instead of 20 before breaking.
SteamStranded convoy with loot on HapisworldHapis: Stranded convoy with loot on the north-eastern road.
SteamFixed gloss slider issuebug fixFixed gloss slider not working on roadsign armour in the workshop.
SteamFixed skin tones being too darkbug fixSteamPlayer hack reports now log on serverquality of lifeSteamServer side cooldown verification for medical toolsquality of lifeSteamHapis: Reworked west coast and inland areasnew contentSteamPump Shotgun and Laser Sight cost reductionbalance changePump Shotgun costs 5 less HQM; Laser Sight costs 5 less HQM.
SteamOre objects now support entity poolingperformanceSteamFixed falling through terrain near military tunnelsbug fixSteamRemoved secondary light reflections on waterbug fixRemoved secondary light reflections on water; e.g. furnace, campfire.
SteamServer side held item deploy time verificationsystemSteamFixed free repairs on some objectsbug fixSteamFixed heli damage smoke effect lightingbug fixSteamHapis: Improved waterfallnew contentSteamClient side objects no longer have useless nav mesh obstacle componentsquality of lifeSteamSkinned items icon display fixquality of lifeSkinned items now show their correct icons even with itemskins set to false.
SteamFixed heli and cargo plane rotor lightingbug fixSteamPump Shotgun cost reduced by 5 HQMbalance changeSteamFixed resource spawning issuebug fixResources no longer occasionally spawn inside of each other.
SteamSkinned items show correct icons with itemskins set to falsequality of lifeSteamMoved powerline poles to world layerquality of lifeSteamNew high-end Radtown: Hapisnew contentMilestoneA new high-end Radtown that can spawn some of the best loot.
SteamOres covered in sand in arid biomeworldOres in the arid biome are slightly covered in sand (similar to snow in the arctic biome).
SteamClient side objects nav mesh optimizationquality of lifeClient side objects no longer have useless nav mesh obstacle components on them.
SteamStandardized view shake for all bullet weaponsvisualsSteamFixed miner hat light intensitybug fixSteamFixed gloss slider not working on roadsign armourbug fixSteamFixed resources spawning inside each otherbug fixSteamNew caves and loot on HapisworldHapis: Numerous lonewolf/small group caves scattered around the map.
SteamMoved powerline poles to world layerquality of lifeSteamWooden ladder now has item conditionquality of lifeSteamSleeping bag now has item conditionquality of lifeSteamHapis: Increased loot in various radtownsnew contentSteamHapis: Reworked riversnew contentSteamFixed monument interaction issues after a fresh wipebug fixSteamAdded moon phases backvisualsSteamAdded DropBox - External one way depositorynew contentSteamServer side held item deploy time verificationquality of lifeSteamRecoil Compensation featuregameplayRecoil Compensation can be disabled with player.recoilcomp false.
SteamNew high-end Radtown on Hapisnew contentHapis: A new high-end Radtown that can spawn some of the best loot.
SteamMoved viewmodels to the main asset bundlequality of lifeSteamServer side cooldown verification for medical toolssystemSteamFixed speedhack false positives on slopesbug fixSteamFixed speedhack false positivesbug fixFixed speedhack false positives when sliding down mountains.
SteamDoubled floor spike healthbalance changeSteamReworked west coast and inland areas on HapisvisualsHapis: Reworked the entire west coast, and some of the inland areas.
SteamTweaked clutter rock scalequality of lifeTweaked clutter rock scale so they're not as easily confused with collectibles.
Steam - 16 eventsShotgun Trap loses 50% hebalance changeSteamCan change skins at Repairquality of lifeSteamShotgun Trap now has arrowgameplaySteamNew skin shadervisualsSteamNew water jug soundsaudioSteamShotgun Trap requires +1 GgameplaySteamNew skin shadervisualsSteamShotgun Trap requires +1 GgameplaySteamAdded scrap worldmodelnew contentSteamUpdated Roadsign ArmorvisualsSteamShotgun Trap now has arrowgameplaySteamUpdated Roadsign ArmorvisualsSteamAdded scrap worldmodelnew contentSteamShotgun Trap loses 50% hebalance changeSteamCan change skins at Repairquality of lifeSteamNew water jug soundsaudioSteam
- 26 eventsDecay now applies to all twig building blocksgameplaySteamMoved most remaining invokes to the optimized invoke handlerperformanceSteamFixed AI 'look rotation viewing vector is zero' errorbug fixSteamFixed distant see-through walls with TSSAA or MBbug fixSteamWindow bars and embrasures now store item conditiongameplaySteamMoved most remaining invokes to the optimized invoke handlerperformanceSteamFixed Planner leak (50k entities saved on large servers)bug fixSteamWindow bars and embrasures lose half their health when picked upgameplaySteamFixed AI 'look rotation viewing vector is zero' errorbug fixSteamFixed distant see-through walls with TSSAA or MBbug fixSteamFloor spikes block foundation placement similar to barricadesgameplaySteamCan place floor grills and floor frames above large furnacegameplaySteamWindow bars and embrasures now store item conditiongameplaySteamOptimized building decay processing on the serverperformanceSteamFixed some older item skins not workingbug fixSteamFixed some older item skins not workingbug fixSteamOptimized building decay processing on the serverperformanceSteamWindow bars and embrasures lose half their health when picked upgameplaySteamCan place floor grills and floor frames above large furnacegameplaySteamDecay now applies to all twig building blocksgameplaySteamFixed Planner leak (50k entities saved on large servers)bug fixSteamAdded Shotgun Trapnew contentMilestoneSteamFloor spikes block foundation placement similar to barricadesgameplaySteamAdded Shotgun Trapnew contentMilestoneSteam
- 70 eventsAdded 'skipqueue' Admin Console CommandotherSteamAuto Turrets performance impact reducedquality of lifeSteamFixed blurred tunnel mud texturebug fixSteamSemi Auto Weapons Refire Rate Adjustedbalance change
Compensation for detection of all mouse presses.
SteamMailbox Implementednew contentSteamCan Pick Up Ladders, Window Bars, Shutters, and Embrasures with HammergameplaySteamFixed door animation issues in monumentsbug fixSteamSpear attack rate increasedbalance changeSpear duration between click and attack significantly reduced and melee attack range increased.
SteamFixed bucket lift issues in cavesbug fixSteamFixed Lighting Issues in Monument Sewersbug fixSteamTool Cupboard Placement RestrictionsgameplayCan only place tool cupboard on player constructions.
SteamDangerous NPC Footsteps Audio Range IncreasedaudioDangerous NPC footsteps are now audible from a greater distance.
SteamFixed Cave Culling Issuesbug fixSteamDisabled Fog Inside Underground SystemsgameplayProper darkness implemented in underground systems.
SteamFixed Lighting Issues Near Trees and Rocksbug fixSteamOptimized environment volume lighting updatesperformanceSteamAnti hack kick messages updatedchangesAdded last violation type to anti hack kick messages and server log.
SteamFixed Research Tables in Some Monumentsbug fixSteamTool Cupboard Protection Properties AdjustedgameplayNow has the same protection properties as a wooden door.
SteamSemi Auto weapons adjustmentsbalance changeSemi Auto weapons properly detect all mouse presses and refire rate adjusted to compensate.
SteamFixed Blurred Tunnel Mud Texturebug fixSteamSpear Melee Attack Range Increasedbalance changeSteamAdded admin console commandschangesAdded 'skipqueue' admin console command and removed 'antihack.enabled' convar.
SteamWooden sign costs reducedbalance changeSteamReduced Costs of Wooden Signsbalance changeSteamHeavy Plate Helmet Protection Increasedbalance changeNow has slightly higher protection than facemask.
SteamAuto Turrets Server Performance Impact ReducedperformanceSteamBuilding Privilege Checks for Upgrade, Rotate, and DemolishgameplayBuilding privilege checks now work similarly to placement.
SteamFixed Occasional Rubber Banding When Jumpingbug fixSteamFlamethrower can now damage AIbalance changeSteamDrinking from the world improvedquality of lifeDrinking from the world is slightly less glitchy.
SteamRation Boxes No Longer Spawn ScrapgameplaySteamTool cupboard adjustmentsquality of lifeCan put code lock on tool cupboard and it has same protection properties as wooden door.
SteamFlamethrower Can Now Damage AIbalance changeSteamCan pick up various items with hammerquality of lifeCan pick up ladders, window bars, shutters, and embrasures inside building privilege with hammer.
SteamCan Put Code Lock on Tool CupboardgameplaySteamCeiling Lights Can Be Deployed on Angled SurfacesgameplaySteamFixed Bucket Lift Issues in Cavesbug fixSteamFixed some cave culling issuesbug fixSteamOptimized Environment Volume Lighting UpdatesperformanceSteamFixed research tables in some monumentsbug fixSteamFixed lighting issues in monumentsbug fixFixed lighting issues inside some monument sewers and near some trees and rocks.
SteamFixed Door Animation Issues in Monumentsbug fixSteamMailbox implementednew contentSteam - 6 eventsCrafting Components in Research Tablenew contentMilestone
Most components can now be crafted in the Research Table using scrap.
SteamCrafting Components in Research Tablenew contentMilestoneMost components can now be crafted in the Research Table using scrap.
SteamTwig Building Tier and Ladders ChangesgameplayTwig building tier and Ladders now ignore Tool Cupboard restrictions to assist with raids.
SteamTwig Building Tier and Ladders ChangesgameplayMilestoneTwig building tier and Ladders now ignore Tool Cupboard restrictions to assist with raids.
Steam - 26 eventsFixed Camera Clipping on VM Crossbow Animsbug fixSteamAnimals Flee When Out of StaminagameplaySteamAI Improvementsai
Wolves and Bears are more aggressive, have increased health, and can flee when out of stamina from attacking.
SteamMuzzle Brake Nerfbalance changeMuzzle brake reduces projectile velocity and max effective range, and increases Aimcone.
SteamCheat Reporting Player Selection Unclutteredui uxAdded the last killer to the top of the cheat reporting player selection.
SteamEntity Pooling AddedperformanceAdded entity pooling to various client side entities for less stuttering.
SteamUncluttered Cheat Reporting Player Selectionui uxAdded the last killer to the top of the cheat reporting player selection.
SteamEntity Pooling AddedperformanceAdded entity pooling to various client side entities for less stuttering.
SteamMuzzle Brake Nerfbalance changeMuzzle brake reduces projectile velocity and max effective range, and increases Aimcone.
SteamSound Mix TweaksotherSteamStricter Server Side Hack PreventionnetworkMilestoneMade server side hack prevention a lot stricter by default and reduced false positive rate.
SteamVending Machines Tooltipui uxVending Machines can be named and show a tooltip when hovered over on map.
SteamStricter Server Side Hack PreventionnetworkMilestoneMade server side hack prevention a lot stricter by default and reduced false positive rate.
SteamEoka Aimcone Reducedbalance changeSteamFixed Cascade Shadow Blendingbug fixSteamVending Machines Tooltipui uxVending Machines can be named and show a tooltip when hovered over on map.
SteamAI ImprovementsaiWolves and Bears are more aggressive, have increased health, and flee when out of stamina from attacking.
SteamFixed Camera Clipping on VM Crossbow AnimationsvisualsSteamAnimal Sight ConeaiAnimals have a sight cone, allowing players to sneak up behind most of them.
SteamFixed Cascade Shadow Blendingbug fixSteam - 44 eventsAnimal Sound PolishaudioSteamMade Movement Verification Stricterbalance changeSteamReduced Garbage Collection Frequencyperformance
Optimized memory allocations to reduce garbage collection frequency.
SteamImproved Shadow StabilityperformanceSteamChain Link Gate Can Now Be Picked UpgameplaySteamSound Mix ImprovementsaudioSteamAnimal Sound PolishaudioSteamFixed Players Culling Over Low Wallbug fixSteamReduced Movement Verification False Positivesbalance changeSteamFootstep Sound PolishaudioSteamHeavy Plate Jacket Prevents ADSbalance changeWearing a Heavy Plate Jacket prevents aiming down sights (ADS).
SteamImproved Movement Verification PerformanceperformanceSteamFixed Large Furnace Exploitsbug fixSteamHeavy Plate Armor Movement Restrictionbalance changeAny piece of heavy plate armor restricts movement by 40%.
SteamFixed Foliage Shadows Not Animatingbug fixSteamFixed Players Culling Over Low Wallbug fixSteamHeavy Plate Jacket Prevents ADSbalance changeThe Heavy Plate Jacket prevents aiming down sights (ADS).
SteamSound Mix ImprovementsaudioSteamReduced Garbage Collection FrequencyperformanceOptimized memory allocations to reduce garbage collection frequency.
SteamImproved Ambient LightingperformanceSteamFixed Foliage Shadows Not Animatingbug fixSteamFixed Stuttery Player Movement in the Distancebug fixSteamFixed Water Catcher Exploitsbug fixSteamImproved Movement Verification PerformanceperformanceSteamBear Animation Speed Matches Walk SpeedgameplaySteamPotential Fix for Helicopter Shooting Explosive Rocketsbug fixFix for Helicopter randomly shooting explosive rockets when it shouldn’t.
SteamHeavy Plate Armor Movement Restrictionbalance changeAny piece of heavy plate armor restricts movement by 40%.
SteamFixed Stuttery Player Movement in the Distancebug fixSteamHeavy Plate Helmet Obstructs Viewbalance changeThe Heavy Plate Helmet now significantly impairs your vision.
SteamBear Animation Speed Matches Walk SpeedgameplaySteamOptimized Viewmodel Transform UpdatesperformanceOptimized viewmodel transform updates by a factor of two.
SteamMade Movement Verification Stricterbalance changeSteamHeavy Plate Helmet Obstructs Viewbalance changeThe Heavy Plate Helmet now impairs your vision significantly.
SteamFixed Water Catcher Exploitsbug fixSteamImproved Ambient LightingperformanceSteamChain Link Gate Can Now Be Picked UpgameplaySteamPotential Fix for Helicopter Shooting Explosive Rocketsbug fixFix for Helicopter randomly shooting explosive rockets when it shouldn’t.
SteamFixed Large Furnace Exploitsbug fixSteamOptimized Viewmodel Transform UpdatesperformanceOptimized viewmodel transform updates by a factor of two.
SteamFootstep Sound PolishaudioSteamImproved Shadow StabilityperformanceSteamReduced Movement Verification False Positivesbalance changeSteam - 39 eventsLarge Furnace Placement Improvementsbalance change
Large Furnace has bigger foundation, stays upright & can be placed on slopes.
SteamAdded Wooden Helmetnew contentSteamEliminated Input Lag for FirearmsgameplayMilestoneSignificant reduction in input lag, especially for firearms.
SteamUpdated to Unity 5.6systemSteamUpdated to Unity 5.6changesSteamAdded Wooden Helmetnew contentSteamPolished Water Lapping SoundaudioSteamFixed Various Item Descriptionsbug fixFixed bear meat cooked using burnt description and revolver describing itself as a 6 shooter.
SteamAdded Server Tagsquality of lifeAdded server tag indicating last wipe time and when server is restarting.
SteamNew Animal AI FeaturesaiAI doesn't walk through walls, sleeps, eats corpses, and reacts to gun shots.
SteamAI Populations Controlled by Console VariablesgameplaySteamAdded Footstep Sounds for FootwearaudioSteamUpdated EACsystemSteamNew Sounds for Spinner WheelaudioSteamFixed Spinner Wheel Skinnabilitybug fixSteamPolished Distant GunshotsaudioSteamAI Populations Controlled by Console VariablesgameplaySteamFixed Spinner Wheel Skinnabilitybug fixSteamNew Animal AI FeaturesaiMilestoneAI doesn't walk through walls, sleeps, eats corpses, and reacts to gun shots.
SteamOptimized Various SystemsperformanceMilestoneIncludes optimizations for steam avatar cache lookup, transform updates, light intensity, and input lag.
SteamUpdated EACchangesSteamOptimized Various Game AspectsperformanceOptimized steam avatar cache lookup, transform updates, light intensity and color flickering effects, and invoke handler.
SteamLarge Furnace Improvementsbalance changeLarge Furnace has a bigger foundation, stays upright, and can be placed on slopes.
Steam - 35 eventsViewmodel FOV changes revertedvisualsSteamOptimized mesh building and fixed rare invisible grass issue on DX9performanceSteamAdded Simple Handmade Sightnew contentSteamImproved bloom effect qualityvisualsSteamAdded pooling support to collectable entitiesperformanceSteamReenabled MaterialColorLerp scriptotherSteamFixed random ceiling lights being stuck around the worldbug fixSteamIntroduction of Wooden Armournew contentSteamAdded Searchlightnew contentSteamMuzzleboost world model LOD updatesvisualsSteamIntroduction of Wooden Armournew contentSteamSilencer world model LOD updatesvisualsSteamHolosight world model LOD updatesvisualsSteamAdded Simple Handmade Sightnew contentSteamImproved bloom effect qualityvisualsSteamAdded pooling support to collectable entitiesperformanceSteamOptimized mesh building and fixed rare invisible grass issue on DX9performanceSteamAdded Searchlightnew contentSteamUpdated wooden armorvisualsSteamReenabled MaterialColorLerp scriptbug fixSteamAdded pooling support to loot barrelsperformanceSteamAdded pooling support to loot barrelsperformanceSteamHolosight world model LOD updatesvisualsSteamMuzzlebrake world model LOD updatesvisualsSteamMuzzleboost world model LOD updatesvisualsSteamImproved vegetation renderingvisualsSteamViewmodel FOV changes revertedbalance changeSteamAdded custom invoke handler for server performanceperformanceSteamSilencer world model LOD updatesvisualsSteamLasersight world model LOD updatesvisualsSteamFixed random ceiling lights being stuck around the worldbug fixSteamImproved vegetation renderingvisualsSteamLasersight world model LOD updatesvisualsSteamMuzzlebrake world model LOD updatesvisualsSteamAdded custom invoke handler for server performanceperformanceSteam
- 52 eventsLowered Cost of Nettingbalance changeSteamAdded Client Side Entity Poolingperformance
Added client side entity pooling to a large number of common entities
SteamLanterns and Hats Now Have Fuel InventorygameplayLanterns/Candle Hats/ Miner hats now have a fuel inventory
SteamRemoved Gear Cost from Crossbowbalance changeCrossbow no longer has a gear cost but costs more wood/frags.
SteamCan Pick Up Various Lights and TurretsgameplayCan pick up tuna lights, lanterns, ceiling lights, flame turrets, and autoturrets
SteamRe-created Double Barrel Shotgun World ModelvisualsSteamRemoved Gear Cost from Crossbowbalance changeRemoved gear cost from crossbow but costs more wood/frags
SteamRe-created Revolver World ModelvisualsSteamUpdated Lanterns and Hats with Fuel InventorygameplayLanterns, Candle Hats, and Miner hats now have a fuel inventory and can extract fuel.
SteamFixed Global Anisotropic Filteringbug fixGlobal anisotropic not forced with default config has been fixed.
SteamRe-created World Models for WeaponsvisualsBolt rifle, double barrel shotgun, and revolver world models have been re-created.
SteamOptimized Runtime Mesh BuildingperformanceOptimized runtime mesh building for player colliders, building meshes, dynamic occluders
SteamFurnaces and Campfires Overflow BehaviorgameplayFurnaces and Campfires will turn off if they overflow once.
SteamFixed Viewmodel Bobbing Issuebug fixFixed viewmodel bobbing looking weird since last week’s optimizations
SteamAdded Instance Position Encoding to Batched MeshesperformanceAdded instance position encoding to batched meshes for future optimizations
SteamCan Extract Fuel from Miner/Candle HatsgameplaySteamRemoved Green T-Shirt Spawn from Purple Boxbalance changeSteamHolosight and C4 Tech Trash Cost Reductionbalance changeHolosight tech trash reduced to 1 and C4 tech trash reduced to 2.
SteamIntroduction of Binocularsnew contentAdded Binoculars - right click to look, left click to cycle zoom levels
SteamFixed Climbing Exploitsbug fixFixed climbing exploits that were using jump right after waking up
SteamIntroduction of Binocularsnew contentBinoculars added to the game with right click to look and left click to cycle zoom levels.
SteamFixed Campfires Hurting Players Incorrectlybug fixFixed campfires sometimes hurting people even though they were not burning.
SteamRe-created Bolt Rifle World ModelvisualsSteamImproved Sleeper Player CullingperformanceSteamAdded Batching Support to Foliage Wind AnimationperformanceSteamPickup Changes for Various Lights and TurretsgameplayPlayers can now pick up tuna lights, lanterns, ceiling lights, flame turrets, and autoturrets.
SteamFixed Drawn Maps Loading Issuebug fixFix for drawn maps not loading properly for other players.
SteamOptimized Runtime Mesh BuildingperformanceOptimized runtime mesh building for player colliders, building meshes, and dynamic occluders.
SteamAdded Client Side Entity PoolingperformanceClient side entity pooling added to a large number of common entities.
SteamLowered Cost of Nettingbalance changeSteamAdded Batching Support to Foliage Wind AnimationperformanceSteamMuzzlebrake Durability and Recoil Reductionbalance changeMuzzlebrake has higher durability and further reduces recoil.
SteamOptimized Server Side Player Loot RefreshperformanceSteamOptimized Server Side Player Loot RefreshperformanceSteamFixed Viewmodel Bobbing Issuebug fixFixed viewmodel bobbing looking weird since last week’s optimizations.
SteamFurnaces and Campfires Turn Off on OverflowperformanceFurnaces and Campfires will turn off if they overflow once (server performance)
SteamFixed Global Anisotropic Not Forcedbug fixFixed global anisotropic not forced with default config
SteamFixed Campfires Hurting Players Incorrectlybug fixFixed campfires sometimes hurting people even though they were not burning
SteamFixed Climbing Exploitsbug fixFixed climbing exploits that were using jump right after waking up.
SteamAdded Player and Animal Ragdoll CullingperformanceSteam - 43 eventsAdded culling to foliage displacementgameplaySteamFixed some exceptions when playing demosbug fixSteamDemos record initial camera positiongameplaySteamRemoved Obsolete Scripts and Unused Animatorschanges
Removed obsolete scripts (memory usage) and unused animators (memory usage).
SteamRemoved obsolete scripts (memory usage)performanceSteamCaves death pit accessible to recover lootnew contentSteamImproved M249 gunshotvisualsSteamAdded Spinner Wheelnew contentSteamFixed Heavy Plate Armor Rad protection (now 7, was 50)balance changeSteamAdded grass displacement to foundationsgameplaySteamUpdated console UI with autocompleteui uxSteamFixed footsteps SFX not audible till near playerbug fixSteamAdded Refineries to Harborsnew contentSteamOptimized viewmodel transform updatesperformanceSteamDemo playback has grassgameplaySteamOptimized Frame Rate Under Sustained GunfireperformanceOptimized frame rate under sustained gunfire.
SteamSupply Signals Added to Green Military Cratesbalance changeAdded Supply Signals to Green Military Crates (2%).
SteamOptimized effect recyclingperformanceSteamFixed map cache getting cleared when joining custom mapsbug fixSteamReplaced deployable bed modelnew contentSteamRemoved unused animators (memory usage)performanceSteamWall frame netting blocknew contentSteamPaintable Spinner Wheel Addednew contentYou can make your decisions 100% more dramatic with the paintable Spinner Wheel.
SteamHeavy Plate Armor Rad Protection Adjustedbalance changeFixed Heavy Plate Armor Rad protection (now 7, was 50).
SteamFixed NRE when sign you are editing is destroyedbug fixSteamAdded Supply Signals to Green Military Crates (2%)balance changeSteamOptimized frame rate under sustained gunfireperformanceSteamVoice data is recorded to demosgameplaySteamFixed vending machines in doorways sometimes breakingbug fixSteam - 58 eventsSound creation optimizationperformanceSteamCrossbow world model uv fixesvisualsSteamAdded multithreaded mesh batchingperformanceMilestoneSteamPhysics sounds are quieter unless the impact is pretty hardaudioSteamOut of Stock Vending machines show up as red on the mapui uxSteamRocket launcher world model uv fixesvisualsSteamLowered cost of AutoTurretbalance changeSteamFish provides animal fatgameplaySteamLowered cost of flame turretbalance changeSteamFixed SAR buff/SAP nerf reversionbug fixSteamCrossbow world model uv fixesvisualsSteamSound creation optimizationperformanceSteamFixed SAR buff/SAP nerf reversionbug fixSteamLowered cost of flame turretbalance changeSteamAdded better profilingperformanceSteamLower vertex counts on Stone & Sheet Metal tiersperformanceSteamAdded better profilingperformanceSteamFixed Harbor 2 not showing up on mapbug fixSteamAutoturret parts found in purple crates + townsgameplaySteamFixed being unable to place walls next to a metal shopfront on a triangle foundationbug fixSteamReduced mesh compression on weapon world modelsperformanceSteamPhysics sounds are quieter unless the impact is pretty hardaudioSteamOptimized client side plant entitiesperformanceSteamOptimized workshop skin loadingperformanceSteamC4 won’t stick to Decor DeployablesgameplaySteamFixed craft canceling sometimes losing resources when inventory is fullbug fixSteamRocket launcher world model uv fixesvisualsSteamHeli always strafes with napalm if target has no TC accessgameplaySteamOptimized workshop skin loadingperformanceSteamDense bushes have an extra LODvisualsSteamLowered cost of AutoTurretbalance changeSteamFixed invisible LR-300 worldmodel bugbug fixSteamMade network cells more granularperformanceSteamLower vertex counts on Stone & Sheet Metal tiersperformanceSteamFlashlight lod updatesvisualsSteamFixed workshop skin memory leakbug fixSteamFixed craft canceling sometimes losing resources when inventory is fullbug fixSteamHeli always strafes with napalm if target has no TC accessgameplaySteamFixed plant material memory leakbug fixSteamAdded multithreaded mesh batchingperformanceMilestoneSteamFlashlight lod updatesvisualsSteamReduced mesh compression on weapon world modelsperformanceSteamAutoturret parts found in purple crates + townsgameplaySteamFixed plant material memory leakbug fixSteamMade network cells more granularperformanceSteamOptimized client side plant entitiesperformanceSteamC4 won’t stick to Decor DeployablesgameplaySteamFixed being unable to place walls next to a metal shopfront on a triangle foundationbug fixSteamDecor Deployables can only be picked up with TC access + hammer equippedgameplaySteamAdded 'itemskins' convar to disable workshop skinsgameplaySteamFixed invisible LR-300 worldmodel bugbug fixSteamDecor Deployables can only be picked up with TC access + hammer equippedgameplaySteamAdded 'itemskins' convar to disable workshop skinsgameplaySteamOut of Stock Vending machines show up as red on the mapui uxSteamFixed Harbor 2 not showing up on mapbug fixSteamFish provides animal fatgameplaySteamFixed workshop skin memory leakbug fixSteamDense bushes have an extra LODvisualsSteam
- 58 eventsNew vending machine soundsnew contentSteamBucket Helmet cost reductionbalance changeSteamFixed culling ignoring terrain carvingbug fixSteamFixed overgrown terrain hole around large cavebug fixSteamFixed light emission from gunfirebug fixSteamPeacekeeper Mode has green laser instead of redbalance changeSteamIncreased nobuild zone around trainyard monumentbalance changeSteamNew vending machine soundsnew contentSteamRemoved prefab mountains from maps smaller than 3000x3000worldSteamFixed rock formation placement sometimes colliding with roads or buildingsbug fixSteamAutoTurret scans slowly instead of snapping to new areasbalance changeSteamFixed culling related error in spectate modebug fixSteamPickaxe cost reductionbalance changeSteamIncreased the size of the snow biomeworldSteamFixed rare terrain collision issues around military tunnelsbug fixSteamFixed 'local player set up multiple times' exploitbug fixMilestoneSteamFixed rock formation placement sometimes colliding with roads or buildingsbug fixSteamFixed overgrown terrain hole around large cavebug fixSteamPickaxe cost reductionbalance changeSteamIncreased min distance between cavesworldSteamImproved terrain adjustment on small cavesbug fixSteamRemoved prefab mountains from maps smaller than 3000x3000worldSteamBunker rooms artvisualsSteamFixed culling ignoring high external wall cracksbug fixSteamBunker rooms artvisualsSteamFixed culling ignoring terrain carvingbug fixSteamAdded overgrowth to monumentsworldSteamAdded Visible items on player bodiesnew contentSteamPump shotgun cost reductionbalance changeSteamFinished art for several greybox assetsvisualsSteamAdded Visible items on player bodiesnew contentSteamIncreased the size of the snow biomeworldSteamFixed 'local player set up multiple times' exploitbug fixMilestoneSteamFixed culling lag when players turn visiblebug fixSteamFixed culling related error in spectate modebug fixSteamAutoTurret scans slowly instead of snapping to new areasbalance changeSteamAdded new bushes and flowersnew contentSteamFixed rare terrain collision issues around military tunnelsbug fixSteamAdded overgrowth to monumentsworldSteamIncreased nobuild zone around trainyard monumentbalance changeSteamFixed terrain adjustment of power substationsbug fixSteamImproved terrain adjustment on small cavesbug fixSteamFixed placement issues of warehouse monumentbug fixSteamFixed light emission from gunfirebug fixSteamIncreased min distance between cavesbalance changeSteamFixed terrain adjustment of power substationsbug fixSteamPump shotgun cost reductionbalance changeSteamDecreased the size of the tundra biomeworldSteamBucket Helmet cost reductionbalance changeSteamFixed culling lag when players turn visiblebug fixSteamSpears are smaller when heldbalance changeSteamDecreased the size of the tundra biomeworldSteamFinished art for several greybox assetsvisualsSteamPeacekeeper Mode has green laser instead of redbalance changeSteamSpears are smaller when heldbalance changeSteamFixed placement issues of warehouse monumentbug fixSteamFixed culling ignoring high external wall cracksbug fixSteamAdded new bushes and flowersnew contentSteam
- 63 eventsRock No Longer Hostile to Peacekeepersquality of lifeSteamAdded Laser Sight to Sentry TurretvisualsSteamVending Machine Screen Icon No Longer Clips Textui uxSteamIncreased Size of Some World ModelsperformanceSteamBota Bag No Longer Hostile to Peacekeepersquality of lifeSteamNo Longer Show Crosshair When Aiming at Non-Usable Part of an Entityquality of lifeSteamCan Right-Click to Move Items into Shopfront Inventoryquality of life
Available for both parties.
SteamFixed Shopfront Being Able to Be Double Stackedbug fixSteamCodelock World ModelvisualsSteamNew Bear Skin Rug Deployablenew contentSteamVending Machine Screen Displays Stack Size of Item for Saleui uxSteamFixed Performance Regression Related to Anisotropic Filteringbug fixSteamBucket No Longer Hostile to Peacekeepersquality of lifeSteamOptimized Impact Particle Effect and Decal Render DistancesperformanceSteamNew Common Rug Deployablenew contentSteamMonuments Are Labeled on the Mapui uxSteamCodelock World Model AddedvisualsSteamFixed Ceiling Light Moving the Wrong Way When Shotbug fixSteamRock No Longer Hostile to Peacekeepersquality of lifeSteamNew Table Deployablenew contentSteamNo Longer Show Crosshair When Aiming at Non-Usable Part of an Entityquality of lifeSteamWater Bottle No Longer Hostile to Peacekeepersquality of lifeSteamIncreased Size of Some World ModelsvisualsSteamVending Machine Screen Displays Stack Size of Item for Saleui uxSteamCan Right-Click to Move Items into Shopfront Inventoryquality of lifeAvailable for both parties.
SteamNew Chair Deployablenew contentSteamFixed Ceiling Light Moving the Wrong Way When Shotbug fixSteamNew Common Rug Deployablenew contentSteamFixed Flamethrower Going Through Shopfrontbug fixSteamWooden Spear Optimization & Prefab CleanupvisualsSteamBucket No Longer Hostile to Peacekeepersquality of lifeSteamFixed Flamethrower Going Through Shopfrontbug fixSteamShopfront Has Same Health as Sheet Metal Wallbalance changeSteamFixed Shopfront Being Able to be Double Stackedbug fixSteamFixed Damage on Jack O Lanternsbug fixSteamNew Gunpowder World ModelvisualsSteamVending Machines Have Broadcast Option to Display on Everyone's Mapui uxSteamFixed Damage on Jack O Lanternsbug fixSteamOptimized Impact Particle Effect and Decal Render DistancesperformanceSteamFridge Easier to Place, Lock Position Correct, Destroy on Ground Missingquality of lifeSteamVending Machine Has Same Health as Armored Wallbalance changeSteamNew Gunpowder World ModelvisualsSteamNew Chair Deployablenew contentSteamNew Bear Skin Rug Deployablenew contentSteamWooden Spear Optimisation & Prefab CleanupperformanceSteamLaser Sight Added to Sentry TurretgameplaySteamVending Machine Screen Icon No Longer Clips Textui uxSteamVending Machines Have Broadcast Option to Display on Everyone's Mapui uxSteamFixed Performance Regression Related to Anisotropic Filteringbug fixSteamPlayer Hostile Status No Longer Persists Between DeathsgameplayPeacekeepers will not retain hostile status after respawning.
SteamBota Bag No Longer Hostile to Peacekeepersquality of lifeSteamWater Bottle No Longer Hostile to Peacekeepersquality of lifeSteamNew Table Deployablenew contentSteamFridge Easier to Place and Lock Position CorrectperformanceFixes issues with destroying on ground.
Steam - 37 eventsVending Machine Interaction Improvementsbug fix
Can no longer lock vending machines, Q button no longer closes panel, and can rotate empty machines.
SteamPython Cost and Damage Adjustmentsbalance changePython is much cheaper, does +18% damage, and fires slightly faster.
SteamFixed Explosives Damage to Objects Behind Wallsbug fixExplosives that destroy a wall will no longer damage objects behind it.
SteamSAP Recoil and Aimcone Adjustmentsbalance changeSAP has a slight recoil penalty while moving and a slightly higher aimcone.
SteamWorld Model & Prefab OptimizationsperformanceOptimized world models and prefabs for various items including Hammer, Stone Pickaxe, and more.
SteamFixed Bullet Impact Decals on Glassbug fixSteamFixed Music Clips Overlappingbug fixSteamSAP Recoil and Aimcone Adjustmentsbalance changeSAP has a slight recoil penalty while moving and a slightly higher aimcone.
SteamAdded Metal Shopfront for Safe Tradingnew contentYou can now safely trade behind the Metal Shop Front.
SteamVending Machine Panel Improvementsui uxVending machine panel shows skin of item for sale and cycles available items.
SteamFixed Freelook Vending Machine Exploitbug fixSteamFixed Anti Hack Fly Hack Exploitbug fixSteamVending Machine Inventory Access Changesui uxCan only access vending machine inventory from rear.
SteamFixed Graphics Effects Togglingbug fixSteamVending Machine Purchase Decay Resetbug fixPurchasing from a vending machine resets decay in a radius.
SteamFixed Ceiling Lights Placement in Cavesbug fixSteamFixed Ceiling Lights Placement in Cavesbug fixPlayers can now place ceiling lights inside caves.
SteamPython Cost and Damage Adjustmentsbalance changePython is now cheaper, deals +18% damage, and fires slightly faster.
SteamAdded Advanced Sound OcclusionperformanceAdvanced sound occlusion feature added, disabled by default for testing.
SteamVending Machine Panel Skin Displaybug fixVending machine panel now shows skin of item for sale.
SteamFixed Freelook Vending Machine Exploitbug fixResolved an exploit related to freelook with vending machines.
SteamAdded Metal Shopfront for Safe Tradingnew contentPlayers can now safely trade behind the Metal Shop Front.
SteamWorld Model & Prefab OptimisationsperformanceOptimisations for various world models including Hammer, Stone Pickaxe, and others.
SteamFixed Explosives Damage to Objects Behind Wallsbug fixSteamAdded Potato Quality ModeperformanceIntroduced potato quality mode when Shader Level is set to 100.
SteamVending Machine Screen Updatesbug fixVending machine screen now cycles available items and displays vending progress.
SteamFixed Right Click Inserting Items into Vending Machinebug fixSteamFixed Anti Hack Fly Hack Exploitbug fixResolved an exploit used by a small number of private hacks.
SteamFixed Right Click Inserting Items into Vending Machinebug fixResolved an issue with right-click inserting items as a customer.
SteamFixed Music Clips Overlappingbug fixResolved an issue with music clips occasionally overlapping.
Steam - 84 eventsNo fall damage when falling into shoulder height watergameplaySteamAk47 world model & prefab optimisationperformanceSteamHatchet world model & prefab optimisationperformanceSteamIn-Home streaming now functional (mouse clicks)systemSteamLarge Furnace has on/off controls on its loot panelquality of lifeSteamHatchet world model & prefab optimisationperformanceSteamFixed Granola bar missing eat soundbug fixSteamPause server manager (AI, stability, networking) while initializing the worldchangesSteamFixed UV errors on the metal chest platebug fixSteamSteam Controller now functional (mouse clicks)ui uxSteamFixed Chocolate bar missing eat soundbug fixSteamPickaxe world model & prefab optimisationperformanceSteamPolished existing deployable placement soundsaudioSteamBeancan world model & prefab optimisationperformanceSteamSalvaged cleaver world model & prefab optimisationperformanceSteamImproved anti hack system (mostly fly hack detection)performanceSteamLarge Furnace can only be accessed from its alcovesquality of lifeSteamFixed exploit to craft uncraftable items via consolebug fixSteamImproved lowest shader levelperformanceSteamLongsword world model & prefab optimisationperformanceSteamFlame turret fireballs slow damage even morebalance changeSteamDeployed dynamic occlusion cullingperformanceSteamBow world model & prefab optimisationperformanceSteamPickaxe world model & prefab optimisationperformanceSteamBolt rifle world model & prefab optimisationperformanceSteamAdded new flame turret soundsaudioSteamFixed error when opening steam inventory screenbug fixSteamArmored doors have functioning hatchesnew contentSteamAdded Vending Machinenew contentSteamWater bucket world model & prefab optimisationperformanceSteamFixed wooden door skin not workingbug fixSteamAll player's entities are removed when they're EAC bannedgameplaySteamBolt rifle world model & prefab optimisationperformanceSteamPolished existing deployable placement soundsaudioSteamDeployed dynamic occlusion cullingperformanceSteamStone spear world model & prefab optimisationperformanceSteamImproved anti hack system (mostly fly hack detection)performanceSteamPaper cost reduced to 5balance changeSteamStone spear world model & prefab optimisationperformanceSteamFixed random physics crash on server startupbug fixSteamFixed skinning errors on the female torsobug fixSteamRefresh renderer grid in loading screen (client)changesSteamBeancan world model & prefab optimisationperformanceSteamLongsword world model & prefab optimisationperformanceSteamPaper cost reduced to 5balance changeSteamMade debug draw console commands admin onlychangesSteamAll player's entities are removed when they're EAC bannednetworkSteamAdded new flame turret soundsaudioSteamAdded entity.deleteby(steamid) to delete all player's entitiesgameplaySteamFixed missing holdtype anim bug for Lr300, semi auto rifle, m249, flamethrowerbug fixSteamFlame Turret network optimizationnetworkSteamAk47 world model & prefab optimisationperformanceSteamRefresh collider grid after initializing conditional models (server)performanceSteamCodelock light color fixesui uxSteamSteam Controller now functional (mouse clicks)systemSteamBandage world model & prefab optimisationperformanceSteamAdded entity.deleteby(steamid) to delete all player's entitiesmoddingSteamFixed skinning errors on the female torsobug fixSteamFixed Granola bar missing eat soundbug fixSteamBow world model & prefab optimisationperformanceSteamFixed Chocolate bar missing eat soundbug fixSteamFlame Turret network optimizationperformanceSteamFixed UV errors on the metal chest platebug fixSteamSalvaged cleaver world model & prefab optimisationperformanceSteamFixed random physics crash on server startupbug fixSteamWaterpipe shotgun world model & prefab optimisationperformanceSteamFixed error when opening steam inventory screenbug fixSteamFixed wooden door skin not workingbug fixSteamBandage world model & prefab optimisationperformanceSteamArmoured doors have functioning hatchesnew contentSteamIn-Home streaming now functional (mouse clicks)ui uxSteamAdded placement sounds to more deployablesaudioSteamWaterpipe shotgun world model & prefab optimisationperformanceSteamAdded Vending Machinenew contentSteamNo fall damage when falling into shoulder height watergameplaySteamFlame turret fireballs slow damage even morebalance changeSteamLarge Furnace has on/off controls on its loot panelquality of lifeSteamRefresh collider grid after initializing conditional models (server)changesSteamMade debug draw console commands admin onlygameplaySteamAdded placement sounds to more deployablesaudioSteamWater bucket world model & prefab optimisationperformanceSteamRefresh renderer grid in loading screen (client)performanceSteamFixed workshop being broken (tag case sensitivity)bug fixSteamFixed workshop being broken (tag case sensitivity)bug fixSteam
- 109 eventsOptimized console systemperformanceSteamOptimized client side rigidbody distance culling of ceiling lightsperformanceSteamWater Planters require less trips to saturate their soilgameplaySteamMace world model & prefab optimisationperformanceSteamSatchel Charge is skinnablenew contentSteamFixed orientation on several 3rd person animationsbug fixSteamFixed duplicate community and resource deposit entities in savesbug fixSteamSpawn with rock skinned to previously chosen skingameplaySteamQuickcraft uses last chosen skingameplaySteamAdded missing physic materials to various junkpile assetsgameplaySteamLadder hatch/sheet metal doors no longer vulnerable to rock spamgameplaySteamPlayer skulls are named after the player they're fromgameplaySteamMetal chestplate skinning updatesvisualsSteamDisabled shell protection for ladder hatchgameplaySteamEoka is skinnablenew contentSteamAdded unique ID of attacker and target to combat loggameplaySteamSalvaged sword world model & prefab optimisationperformanceSteamPlayer models standing rotation has an 80 degree dead zonegameplaySteamQuickcraft uses last chosen skingameplaySteamRemoved ceiling light rigidbodies from the serverperformanceSteamMinor constant Radiation Damage even though fully protected removedbalance changeSteamPolished reverb in natural cavesaudioSteamSteam inventory resources (like cloth) are stackedgameplaySteamFixed player model angles not always being broadcast properlybug fixSteamThrown water now equally distributed payload between objectsgameplaySteamAdded Flame Turretsnew contentSteamLadder hatch now identical to Sheet Metal DoorgameplaySteamDead plants stay around longergameplaySteamAdded player ladder animationsnew contentSteamAdded Wall Lampsnew contentSteamLadder hatch now identical to Sheet Metal DoorgameplaySteamHammer guide is blue instead of redgameplaySteamHammer guide is blue instead of redvisualsSteamFixed pumpkin helmet getting culled too earlybug fixSteamAdded Flame Turretsnew contentSteamLadder hatch/sheet metal doors no longer vulnerable to rock spamgameplaySteamAdded timescale and gravity server convarsgameplaySteamAdded timescale and gravity server convarssystemSteamAdded world caching (vastly reduced loading times)performanceSteamFixed pumpkin helmet getting culled too earlybug fixSteamDouble barrel shotgun world model & prefab optimisationperformanceSteamDrastically reduced cost of exotic signagebalance changeSteamAdded respawn_groups and respawn_populations server convarssystemSteamFixed duplicate community and resource deposit entities in savesbug fixSteamDisabled shell protection for ladder hatchgameplaySteamThrown water now equally distributed payload between objectsgameplaySteamWater Planters require less trips to saturate their soilgameplaySteamAdded corpses, events and dropitems server convarsgameplaySteamDouble Barrel Shotgun is skinnablenew contentSteamOptimized world model & prefab for various itemsperformance
Includes Torch, Salvaged Sword, Mace, Salvaged Icepick, Thompson, Double Barrel Shotgun, Satchel Charge, Salvaged Axe, Semi-auto Pistol, and Metal Chestplate.
SteamPreviously visited servers load significantly fasterperformanceSteamFixed steam startup errors on Win32bug fixSteamMinor mix tweaksaudioSteamReduced serialization overhead from harbors prefabsperformanceSteamPlayer skulls are named after the player they're fromgameplaySteamAdded Cave ambienceaudioSteamAmbience system distinguishes between environment types (underground)audioSteamFixed weapons culling too early when thrownbug fixSteamMost ammo now stacks to 128gameplaySteamRemoved 60 second suicide time limitation for admins/developersgameplaySteamCan now place lanterns on small boxesnew contentSteamFixed building block downgrade exploit when inside building privilegebug fixSteamIcons in craft queue use skin iconui uxSteamRocks can now spawn with a previously chosen skingameplaySteamFixed player model hitching when changing between looking up and downbug fixSteamPlayer models look less hunchedvisualsSteamAdded world.cache convar (toggles caching)gameplaySteamSalvaged icepick world model & prefab optimisationperformanceSteamCleaver does slightly more damage and has a higher attack radiusbalance changeSteamOptimized client side rigidbody distance culling of ceiling lightsperformanceSteamPolished reverb in natural cavesaudioSteamFixed player model angles not always being broadcast properlybug fixSteamFixed orientation on several 3rd person animationsbug fixSteamSatchel charge world model & prefab optimisationperformanceSteamMinor constant Radiation Damage even though fully protected removedbalance changeSteamOptimized console systemperformanceSteamLight Sources can only be looted/turned on/off if the player can build in that areagameplaySteamFixed building block downgrade exploit when inside building privilegebug fixSteamMinor mix tweaksaudioSteamAdded collider state to dump filesgameplaySteamTorch world model & prefab optimisationperformanceSteamAdded respawn_groups and respawn_populations server convarsgameplaySteamCan only fill buckets/bottles from the tap portion of Water Barrels/CatchersgameplaySteamFixed weapons culling too early when thrownbug fixSteamAdded a way to store reverb settings in a central placeaudioSteamCan only fill buckets/bottles from the tap portion of Water Barrels/CatchersgameplaySteamPreviously visited servers load significantly fasterperformanceSteamEoka is skinnablenew contentSteamLight Sources can only be looted/turned on/off if the player can build in that areagameplaySteamThompson world model & prefab optimisationperformanceSteamAdded Tuna Can Lampsnew contentSteamMost ammo now stacks to 128balance changeSteamRocks can now spawn with a previously chosen skinnew contentSteamAdded Tuna Can Lampsnew contentSteamFixed player model feet slipping on jog/run animationsbug fixSteamSalvaged axe world model & prefab optimisationperformanceSteamAdded corpses, events and dropitems server convarssystemSteamFixed player model hitching when changing between looking up and downbug fixSteamFixed steam startup errors on Win32bug fixSteamSatchel Charge is skinnablenew contentSteamFixed player model feet slipping on jog/run animationsbug fixSteamAdded Wall Lampsnew contentSteamAdded Cave ambienceaudioSteamRemoved 60 second suicide time limitation for admins/developerssystemSteamCleaver does slightly more damage and has a higher attack radiusbalance changeSteamDouble Barrel Shotgun is skinnablenew contentSteamBone armor cost reductionbalance changeSteamSemi-auto pistol world model & prefab optimisationperformanceSteamCan chop down plantsgameplaySteam - 88 eventsMisc minor sound fixes and mix tweaksaudioSteamRocket launcher world model optimisationvisualsSteamSlightly nerfed meat food itemsbalance changeSteamFixed bow/crossbow double shot soundaudioSteamReduced recycler volume slightly but increased radiusbalance changeSteamFixed error when clearing the memory poolbug fixSteamMisc minor sound fixes and mix tweaksaudioSteamMinimum 2 clones from plantsgameplaySteamF1 grenade quicker throw time/snappier feelingbalance changeSteamReduced stone cost of stone/concrete barricadesbalance changeSteamFixed entity bounds issues on collectablesbug fixSteamReworked plant water yield - x water over y time = z yieldgameplaySteamFixed item ownership memory poolingbug fixSteamF1 grenade much cheaper and doesn't require a springbalance changeSteamFixed rare exception when writing empty streams to networkbug fixSteamSlightly nerfed meat food itemsbalance changeSteamLowered beartrap crafting timebalance changeSteamFixed rare sound NREaudioSteamRemoved gear cost from landminebalance changeSteamFixed minor memory leak on server joinbug fixSteamFixed thrown items sometimes appearing at wrong position when parent is destroyedbug fixSteamFixed server entity leak when dropped item falls out of world boundsbug fixSteamFixed some unused components not being stripped from client/server buildsbug fixSteamFixed exception when removing locks with thrown items stuck in thembug fixSteamFixed floating attachments when picking up weaponsbug fixSteamFixed entity bounds issues on collectablesbug fixSteamExplosion polishaudioSteamSlightly reduced cost of waterpipebalance changeSteamReduced cost of double barrelbalance changeSteamSalvaged hammer world model optimisationvisualsSteamAdded 'free' console command (frees all possible memory)quality of lifeSteamMinimum 2 clones from plantsgameplaySteamExplosion polishaudioSteamFixed garbage collections from cave triggersbug fixSteamFixed skins not workingbug fixSteamFixed server entity leak when dropped item falls out of world boundsbug fixSteamFixed error when clearing the memory poolbug fixSteamFixed thrown items sometimes appearing at wrong position when parent is destroyedbug fixSteamF1 grenade much cheaper and doesn't require a springbalance changeSteamStone hatchet world model optimisationvisualsSteamFixed floating attachments when picking up weaponsbug fixSteamVisual plant hydration via tintinggameplaySteamBuffed corn/pumpkin food yieldbalance changeSteamReduced blade cost of metal barricadebalance changeSteamOil barrels also produce a small amount of low grade fuelbalance changeSteamLowered autoturret crafting timebalance changeSteamQuartered arrow crafting timebalance changeSteamFixed rare sound NREaudioSteamStone hatchet world model optimisationvisualsSteamNew Recycler soundsaudioSteamQuartered arrow crafting timebalance changeSteamReworked plant water yield - x water over y time = z yieldgameplaySteamRocket launcher world model optimisationvisualsSteamNew Recycler soundsaudioSteamSlightly reduced cost of waterpipebalance changeSteamPump shotgun world model optimisationvisualsSteamDistant gunshot polishaudioSteamF1 grenade quicker throw time/snappier feelingbalance changeSteamF1 grenade is mainly antipersonnel now, barely any construction damagebalance changeSteamFixed garbage collections from cave triggersbug fixSteamFixed some unused components not being stripped from client/server buildsbug fixSteamBuffed corn/pumpkin food yieldbalance changeSteamHalved bolt/ak/sar/smg/sap/thompson crafting timebalance changeSteamFixed skins not workingbug fixSteamRevolver world model optimisationvisualsSteamLowered beartrap crafting timebalance changeSteamAdded 'free' console command (frees all possible memory)quality of lifeSteamFixed minor memory leak on server joinbug fixSteamRevolver world model optimisationvisualsSteamSalvaged hammer world model optimisationvisualsSteamFixed bow/crossbow double shot soundaudioSteamFixed exception when removing locks with thrown items stuck in thembug fixSteamLowered autoturret crafting timebalance changeSteamRemoved gear cost from landminebalance changeSteamPump shotgun world model optimisationvisualsSteamFixed rare exception when writing empty streams to networkbug fixSteamDistant gunshot polishaudioSteamHalved bolt/ak/sar/smg/sap/thompson crafting timebalance changeSteamDowngraded to Unity 5.4.2f2systemSteamVisual plant hydration via tintinggameplaySteamFixed item ownership memory poolingbug fixSteamReduced cost of double barrelbalance changeSteamReduced recycler volume slightly but increased radiusbalance changeSteamReduced blade cost of metal barricadebalance changeSteamF1 grenade is mainly antipersonnel now, barely any construction damagebalance changeSteamReduced stone cost of stone/concrete barricadesbalance changeSteamOil barrels also produce a small amount of low grade fuelbalance changeSteamDowngraded to Unity 5.4.2f2systemSteam
- 32 eventsAllowed 'graphics.shadowmode 2' on quality level 2 and abovesystemSteamNew sounds for Python revolveraudioSteamJunkpiles check surrounding terrain when spawninggameplaySteamSound mix tweaksaudioSteamAdded new Python revolvernew contentSteamFixed server errors when shooting junkpilesbug fixSteamNew sounds for Python revolveraudioSteamAllowed shadow mode on quality level 2 and abovesystem
Enabled 'graphics.shadowmode 2' for quality settings 2 and higher.
SteamJunkpiles check surrounding terrain when spawninggameplaySteamOptimized client side player entity rigidbodiesperformanceSteamPlants visibly grow over timegameplayPlants now grow gradually instead of snapping to their next stage.
SteamImproved wolf soundsaudioSteamOptimized client side player entity rigidbodiesperformanceSteamOptimized player animationperformanceSteamP250 damage falloff increasedbalance changeSteamImproved spawn handler respawn rategameplayRespawn rate improved using multiple retries for easier balancing.
SteamSmall seedling visible when plantedgameplayPlants always have a small seedling visible upon planting.
SteamResource spawns check for players and constructionsgameplayResource spawns now check for players and constructions in a radius.
SteamAdded new Python revolvernew contentSteamSmall seedling visible when plantedgameplayPlants always have a small seedling visible when planted.
SteamSound mix tweaksaudioSteamP250 damage falloff increasedbalance changeSteamOptimized player animationperformanceSteamPlants visibly grow over timegameplayPlants now grow gradually instead of snapping to their next stage.
SteamResource spawns check for players and constructionsgameplayResource spawns now consider players and constructions in a radius.
SteamImproved wolf soundsaudioSteamFixed server errors when shooting junkpilesbug fixSteamPlayer model aim improvedui uxPlayer model aim is now better representative of where the player is aiming.
SteamImproved spawn handler respawn rategameplaySpawn handler now uses multiple retries for easier balancing.
Steam - 70 eventsCeiling lights no longer turned off by watergameplaySteamAdded new truck variantsnew contentSteamPlants have an increased yield when consistently exposed to watergameplaySteamPlants grow faster in Planter BoxesgameplaySteamRemoved unused complex colliders from the local playerperformanceSteamPlants do not grow very fast in shade but much quicker in sunlightgameplaySteamPlants do not grow very fast in shade but much quicker in sunlightgameplaySteamPlants grow faster in Planter BoxesgameplaySteamWood armor cloth cost removedbalance changeSteamFixed player movement issues, especially jumpingbug fixMilestoneSteamAdded purple loot boxnew contentSteamClientside HUD optimizationsperformanceSteamRemoved unused complex colliders from the local playerperformanceSteamRPC optimizationsperformanceSteamCeiling lights no longer turned off by watergameplaySteamOptimized some static rock rendering distancesperformanceSteamFixed impact particle effects not playingbug fixSteamReduced client side rigidbody count by 70%performanceSteamFixed code lock lights wrong in some casesbug fixSteamRPC optimizationsperformanceSteamFixed -window-mode exclusivebug fixSteamJunkpiles spawns have new variantsnew contentSteamOptimized deferred mesh decalsperformanceSteamIncreased Ceiling Light Brightnessui uxSteamOptimized particle effect spawns using prefab poolingperformanceSteamJunkpiles spawns have new variantsnew contentSteamOptimized deferred mesh decalsperformanceSteamIncreased Ceiling Light Brightnessui uxSteamFixed player movement issues, especially jumpingbug fixMilestoneSteamOptimized decal spawns using prefab poolingperformanceSteamPlants grow much faster under ceiling lightsgameplaySteamAdded purple loot boxnew contentSteamReduced water bucket metal costbalance changeSteamRagdolls move more smoothlyvisualsSteamOptimized decal spawns using prefab poolingperformanceSteamFixed -window-mode exclusivebug fixSteamFixed code lock lights wrong in some casesbug fixSteamReduced client side rigidbody count by 70%performanceMilestoneSteamOptimized some static rock rendering distancesperformanceSteamIncreased oil barrel yield but decreased oil barrel spawn frequencybalance changeSteamOptimized reverb zonesperformanceSteamOptimized all loot prefabsperformanceSteamFixed layers on the bunker room placeholder art (building exploit)bug fixMilestoneSteamOptimized reverb zonesperformanceSteamRemoved unused components from animalsperformanceSteamFixed performance hits from smoke_1 and smoke_2 warnings on explosion effectsbug fixSteamFixed player preview not working in some casesbug fixSteamOptimized all loot prefabsperformanceSteamOptimized particle effect spawns using prefab poolingperformanceSteamOptimized sound recyclingperformanceSteamRemoved unused components from animalsperformanceSteamCorpse Flies no longer fullbright at nightvisualsSteamPlants grow much faster under ceiling lightsgameplaySteamAdded new truck variantsnew contentSteamFixed rocks changing overall tint when movingbug fixSteamWood armor cloth cost removedbalance changeSteamFixed player preview not working in some casesbug fixSteamClientside menu optimizationsperformanceSteamFixed rocks changing overall tint when movingbug fixSteamClientside HUD optimizationsperformanceSteamRagdolls move more smoothlyvisualsSteamFixed layers on the bunker room placeholder art (building exploit)bug fixMilestoneSteamOptimized sound recyclingperformanceSteamFixed impact particle effects not playingbug fixSteamCorpse Flies no longer fullbright at nightvisualsSteamFixed performance hits from smoke_1 and smoke_2 warnings on explosion effectsbug fixSteamClientside menu optimizationsperformanceSteamReduced water bucket metal costbalance changeSteamPlants have an increased yield when consistently exposed to watergameplaySteamIncreased oil barrel yield but decreased oil barrel spawn frequencybalance changeSteam
- 50 eventsUpdated various monument assetsvisualsSteamFixed hatchet worldmodel high vert countbug fixSteamStricter voice limiting on bullet flybysbug fixSteamSound occlusion can't be disabled via the consolebug fixSteamAdded Distance Culling to RockperformanceSteamBuilding optimizationsperformanceSteamAdded Distance Culling to PookieperformanceSteamFixed tree base snow piles not cullingbug fixSteamFixed player rock LODsbug fixSteamAdded Distance Culling to BedsperformanceSteamFixed bypassing forced shadows with consolebug fixSteamFix burlap phys impact voice limitingbug fixSteamGib optimizationsperformanceSteamFixed construction creation message exploitsbug fixMilestoneSteamStricter voice limiting on bullet flybysbug fixSteamFixed construction creation message exploitsbug fixMilestoneSteamFixed god mode exploitbug fixMilestoneSteamFixed hatchet worldmodel high vert countbug fixSteamAdded harbor monuments to world generationnew contentMilestone
New harbor monuments introduced in the game world.
SteamFixed bunker room building exploitsbug fixMilestoneSteamFix bear footsteps not playingbug fixBear footsteps now play correctly when a bear is running and turning.
SteamFixed god mode exploitbug fixMilestoneSteamFixed bunker room building exploitsbug fixMilestoneSteamFixed high external wall placement exploitbug fixMilestoneSteamAdded object instancing optimizationsperformanceSteamFixed player rock LODsbug fixSteamAdded Distance Culling to PookieperformanceSteamFixed high external wall placement exploitbug fixMilestoneSteamFix bear footsteps not playing when running and turningbug fixSteamFix burlap phys impact voice limitingbug fixSteamAdded object instancing optimizationsperformanceSteamUpdated various monument assetsvisualsSteamAdded harbor monuments to world generationnew contentMilestoneNew harbor monuments introduced in the game world.
SteamAdded Distance Culling to RockperformanceSteamFixed torch worldmodel high vert countbug fixSteamGib optimizationsperformanceSteamAdded Distance Culling to BedsperformanceSteamFixed tree base snow piles not cullingbug fixSteamFixed torch worldmodel high vert countbug fixSteamFixed ParticleSystems eating up CPU when disabledbug fixSteamSound occlusion can't be disabled via the consolebug fixSteamFixed ParticleSystems eating up CPU when disabledbug fixSteamFixed bypassing forced shadows with consolebug fixSteamBuilding optimizationsperformanceSteam