
Satisfactory
Coffee Stain Studios · Coffee Stain Publishing
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Year 2
Sep 10, 2025 - Aug 5, 2026
Satisfactory introduced a Game Modes Menu and a Weather System Overhaul on June 2, 2026, marking a significant update in Year 2 since its release. The overhaul brought back rain with improved effects, while the new menu allowed players to customize gameplay with cost multipliers and world randomization. Other notable additions included Fluid Stations and Trucks, enhancing fluid transportation and storage capabilities.
- New Buildables:
- Fluid Stations and Trucks: New buildables for transporting and storing fluids, with a capacity of 3200 m³.
- SPWN Buildable: A new buildable designed for maximum workplace efficiency, unlockable via Alien Technology MAM Research.
- Pipeline T-Junction and Cross Beam: New pieces for enhanced factory customization.
- Gameplay Enhancements:
- Vehicle Paths Rework: A complete overhaul of vehicle path automation introduced customization options.
- Dynamic Gamepad Swap: Players could seamlessly switch between mouse/keyboard and controller inputs.
- Vehicle Suspension Improvements: Enhancements made to manual driving and self-driving controls.
- Creative Features:
- Creative Mode Introduction: The Advanced Game Settings Menu was renamed to allow free building options.
- Photo Mode Enhancements: Added new color and effect filters, as well as new poses for the hover pack.
- Console Launch: Satisfactory became available on PS5 and Xbox on December 19, 2025, expanding its player base.
- Seasonal Events:
- **FICS*MAS Event:** The event ran from December 1, 2025, to January 18, 2026, now available for console players.
Year 1
Sep 10, 2024 - Sep 10, 2025
Controller Support launched on June 10, 2025, along with a Photo Mode Overhaul that introduced significant improvements to the in-game photography experience. These updates expanded the gameplay options and enhanced usability for players, especially those using consoles and the Steam Deck.
- New Mechanics:
- Train Buffer Stops Mechanic: Trains will derail if not stopped at Buffer Stops, requiring player interaction to reset.
- Railways Rework: Major improvements to railway building mechanics.
- New Features:
- Personnel Elevator: A new elevator for vertical traversal in factories with customizable floor options.
- Crash Site Dismantling: Players can dismantle debris from Crash Sites for extra resources.
- New Conveyor Wall Hole: Allows conveyors to pass through walls for better customization.
- Priority Merger: A new merger type that allows prioritization of input outputs.
- Conveyor Throughput Monitor: New conveyor attachment that monitors parts traveling through a conveyor belt.
- Hypertube Junctions and Branches: Enhanced connectivity for Hypertubes.
- Quality of Life Improvements:
- Automatic Connections in Blueprints: New 'Auto Connect' mode for blueprints to automatically connect Conveyor, Pipes, and Railways.
- Added KBM Switch on Controller Disconnection: Automatically switches configuration back to Keyboard and Mouse when a Controller is disconnected.
- Hide HUD on Vehicles: New option to hide HUD while riding vehicles for better screenshots.
- Balance Changes:
- No Fuel Setting: A highly requested 'No fuel' option was added in Advanced Game Settings.
- Localization:
- Ukrainian Language Support: Official support for the Ukrainian language was added.