
Satisfactory
Coffee Stain Studios · Coffee Stain Publishing
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Year 2
Sep 10, 2025 - Jun 14, 2026
Satisfactory introduced a significant Weather System Overhaul on June 2, 2026, bringing back rain with improved visual effects, adjustable intensity, and interaction with buildables. This update also launched a Game Modes Menu, enhancing gameplay with Cost Multipliers and World Randomization settings. Additionally, the game became available on consoles, marking a major milestone for its player base.
- New Buildables:
- Fluid Stations and Trucks: New buildables for transporting and storing fluids, introduced on June 2, 2026.
- SPWN Buildable: A new efficiency-focused buildable, available via Alien Technology MAM Research on June 2, 2026.
- New Buildable Pieces: Introduction of Pipeline T-Junction and Cross Beam for factory customization on June 2, 2026.
- Gameplay Enhancements:
- Vehicle Paths Rework: A complete overhaul of vehicle path automation released on June 2, 2026.
- Dynamic Gamepad Swap: Seamless switching between Mouse/Keyboard and Controller, implemented on June 2, 2026.
- Rebindable Keybindings for Controller: Most controller bindings became customizable in the Options menu starting June 2, 2026.
- Creative Mode Introduction: The Advanced Game Settings Menu was renamed to Creative Mode, allowing for free building options, effective from June 2, 2026.
- Seasonal Event: The **FICS*MAS Event** ran from December 1, 2025, to January 18, 2026, and was extended to PS5 and Xbox players, further engaging the community.
- Performance Improvements: The game upgraded to Unreal Engine 5.6.1 on February 19, 2026, enhancing overall performance and stability.
Year 1
Sep 10, 2024 - Sep 10, 2025
Controller Support launched on June 10, 2025, along with a Photo Mode Overhaul that introduced significant improvements to the in-game photography experience. These updates expanded the gameplay options and enhanced usability for players, especially those using consoles and the Steam Deck.
- New Mechanics:
- Train Buffer Stops Mechanic: Trains will derail if not stopped at Buffer Stops, requiring player interaction to reset.
- Railways Rework: Major improvements to railway building mechanics.
- New Features:
- Personnel Elevator: A new elevator for vertical traversal in factories with customizable floor options.
- Crash Site Dismantling: Players can dismantle debris from Crash Sites for extra resources.
- New Conveyor Wall Hole: Allows conveyors to pass through walls for better customization.
- Priority Merger: A new merger type that allows prioritization of input outputs.
- Conveyor Throughput Monitor: New conveyor attachment that monitors parts traveling through a conveyor belt.
- Hypertube Junctions and Branches: Enhanced connectivity for Hypertubes.
- Quality of Life Improvements:
- Automatic Connections in Blueprints: New 'Auto Connect' mode for blueprints to automatically connect Conveyor, Pipes, and Railways.
- Added KBM Switch on Controller Disconnection: Automatically switches configuration back to Keyboard and Mouse when a Controller is disconnected.
- Hide HUD on Vehicles: New option to hide HUD while riding vehicles for better screenshots.
- Balance Changes:
- No Fuel Setting: A highly requested 'No fuel' option was added in Advanced Game Settings.
- Localization:
- Ukrainian Language Support: Official support for the Ukrainian language was added.