Serious Sam II

Serious Sam II

Croteam · Devolver Digital

activeReleased Jan 31, 2012steam

Serious Sam II is a shot of adrenaline to the hearts of first-person shooter fans across the world. This is serious!

Year 15

Jan 31, 2026 - Aug 4, 2026

19 changes

30 new Steam achievements launched on February 10, 2026, providing players with fresh goals to pursue in Serious Sam II. Alongside this, a new menu update added various items to enhance player experience.

  • Balance Change: Enemy counts were adjusted in the levels 'Be Quick Or Be Dead', 'Welcome To The Jungle', and 'Jump In The Fire', eliminating the previous multiplication setting.
  • UI/UX Improvements:
    • The Custom Level menu returned to a single column layout, now displaying whether players have beaten the estimated times for the Serious Run Achievement.
    • The loading menu saw an increase in size for level descriptions to improve readability.
    • The Extras menu received an update for better navigation.
  • Quality of Life: An Auto Aim profile option was added to the Controller Options, enhancing gameplay for those who prefer assisted aiming.

Year 14

Jan 31, 2025 - Jan 31, 2026

43 changes

Serious Sam 2 saw the release of the Serious Sam 2 Digital Art Book on October 27, 2025, a rich collection of over 450 pages showcasing the game's visual history and development art. Additionally, the Edit Data feature launched with Serious Editor 2, enhancing modding capabilities.

  • New Content:
    • Serious Sam 2 Digital Art Book: A comprehensive visual history and development art collection.
    • Edit Data Feature: Now allows direct editing of files such as meshes and animations in Serious Editor 2.
  • Gameplay Enhancements:
    • Gameplay Options Suffix Display: Controls now display suffixes when certain gameplay options are active.
    • Automatic Dual Wielding: Combo Weapons now enable dual wielding automatically when toggled.
  • Balance Changes:
    • Keyboard + Mouse Binding Update: Default binding for Toggle Sprint changed from N to X to avoid conflicts.
    • Beam Gun Mechanism Change: Item mechanism switched from dynamic to hybrid body.
    • Jetpack Orc Behavior Update: Orcs no longer fly endlessly when colliding with each other.
  • Modding Improvements:
    • Direct File Editing: Edit Data feature allows for more extensive modifications in Serious Sam 2 Editor.
    • BPS CVAR Fixes Ported: Enhancements from Serious Sam 2 were integrated.
  • UI/UX Updates:
    • Instant CVAR Saving: Internet Play menu saves BPS CVARs immediately.
    • Official Mods Display Improvement: Official mods are now marked and listed first in the mod selection.
    • New Game Start Custom Button Bar: Takes players directly to the Single Player Settings menu.
  • Performance Adjustments:
    • LOD Bias Quality Settings: Default settings were adjusted for better performance on modern hardware.

Year 13

Jan 31, 2024 - Jan 31, 2025

0 changes
Nothing notable this year.

Year 12

Jan 31, 2023 - Jan 31, 2024

0 changes
Nothing notable this year.

Year 11

Jan 31, 2022 - Jan 31, 2023

0 changes
Nothing notable this year.

Year 10

Jan 31, 2021 - Jan 31, 2022

47 changes

Serious Sam II introduced the BeamGun weapon and 12 new multiplayer maps on March 23, 2021, revitalizing gameplay options for players. Alongside this, the game gained a dual-wielding capability, allowing Sam to wield all weapons simultaneously, enhancing combat dynamics.

  • New Weapons:
    • BeamGun added, known as The Ghost Buster.
    • New Flame-Thrower weapon introduced for modders.
  • Multiplayer Expansion:
    • 12 new multiplayer maps launched, including Yodeller and Stadium.
  • Gameplay Mechanics:
    • Sam gained a sprinting ability, along with a toggle sprint keybind.
    • An enemy multiplier option was added for singleplayer and co-op modes.
    • Rocket Jump ability enabled for enhanced mobility.
    • A new radar for enemies, NPCs, and objectives improved navigation.
  • Balance Changes:
    • Uzi bullet damage was reduced, and firing speed was doubled for better balance.
  • Modding Enhancements:
    • New features like mouse cursors and a debug menu were added for modders.
  • Visual and UI Improvements:
    • HUD and menu textures were upscaled, and high-definition fonts were introduced.
    • New menu image and music were added, enhancing the overall aesthetic experience.
  • Quality of Life Updates:
    • Crosshair selection options were included, allowing customization of color and size.

Year 9

Jan 31, 2020 - Jan 31, 2021

0 changes
Nothing notable this year.

Year 8

Jan 31, 2019 - Jan 31, 2020

0 changes
Nothing notable this year.

Year 7

Jan 31, 2018 - Jan 31, 2019

0 changes
Nothing notable this year.

Year 6

Jan 31, 2017 - Jan 31, 2018

0 changes
Nothing notable this year.

Year 5

Jan 31, 2016 - Jan 31, 2017

8 changes

The September 1, 2016, patch delivered a series of significant bug fixes for Serious Sam II, addressing various issues that affected gameplay and server stability. Key fixes included resolving crashes related to the InSamnity! 2 model posing and server port issues that impacted dedicated servers.

  • Crash Fixes: Resolved multiple crash scenarios when posing a posable model in InSamnity! 2.
  • Gameplay Improvements: Fixed a situation where the game would get stuck when picking unnecessary items.
  • Server Stability: Addressed server port issues that affected dedicated server functionality.
  • HUD Enhancements: Fixed texture stretching issues for the Auto aim HUD element.

Year 4

Jan 31, 2015 - Jan 31, 2016

154 changes

Serious Sam II introduced the 'Select Mod' menu on July 24, 2015, allowing players to easily access mods, including the official InSamnity! 2 mod. This year also brought significant gameplay adjustments, including a toggle last weapon control feature and the addition of a 'Use lives' cooperative option.

  • Major Content Drop: The 'Select Mod' menu launched, streamlining mod access and enhancing the gameplay experience.
    • InSamnity! 2 mod became an official selection within this new menu.
  • New Gameplay Features:
    • Added toggle last weapon control for improved combat flexibility.
    • Introduced a 'Use lives' cooperative option, enhancing team play dynamics.
    • Implemented a 'Respawn in Place' option for cooperative games on January 23, 2016.
  • Balance Changes:
    • Increased bomb drop shoot period for Mental Institution fighters, improving player survival chances.
    • Adjusted forced shoot periods for the same enemy type to enhance gameplay fairness.
  • User Interface Improvements:
    • Re-enabled item pickup elements and adjusted HUD elements for better visibility.
    • Updated loading screen messages to clarify button options for continuing gameplay.
  • Gameplay Adjustments:
    • Automatic yes votes were implemented for player-called votes to streamline decision-making during multiplayer sessions.
    • Removed the Local Network option for multiplayer, shifting all games to Internet-only play.

Year 3

Jan 31, 2014 - Jan 31, 2015

6 changes

Serious Sam II transitioned to Steamworks for online play on June 13, 2014, enhancing multiplayer capabilities and eliminating reliance on Gamespy. This update also included several bug fixes, notably addressing field of view issues and rendering problems with the Uzi weapon.

  • Steamworks Transition: Serious Sam II now uses Steamworks for online play, allowing for improved matchmaking and connectivity.
  • FOV Fixes: The update resolved issues with field of view on widescreen resolutions, enhancing the visual experience.
  • Uzi Rendering Correction: The incorrect rendering of the Uzi weapon in first-person view was fixed, ensuring a more accurate representation during gameplay.

Year 2

Jan 31, 2013 - Jan 31, 2014

0 changes
Nothing notable this year.

Year 1

Jan 31, 2012 - Jan 31, 2013

0 changes
Nothing notable this year.