
Sid Meier's Civilization®: Beyond Earth™
Firaxis Games · 2K
Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
Year 2
Oct 23, 2015 - Oct 23, 2016
Rising Tide launched on October 29, 2015, introducing significant features such as Spoils of War and the Black Market, enhancing gameplay with new mechanics and options. Additionally, the Wonder War gameplay feature was added on November 30, 2015, focusing on domination and the plundering of opponents' final cities.
- New Features:
- Rising Tide Expansion: Introduced Spoils of War and Black Market, adding depth to gameplay with new mechanics.
- Wonder War: A new feature emphasizing domination strategies and city plundering.
- Gameplay Enhancements:
- Artifact Rewards Information: Provided additional details regarding the rewards from artifacts.
- Combat Resolution Updates: Improved the mechanics of combat resolution for better gameplay experience.
- Trade Units Modifications: Updated mechanics and functionality for Trade Units.
- Covert Operations Enhancements: Revamped Covert Ops system for improved functionality.
- Balance Changes:
- War Score System Adjustments: Modified how War Score is calculated and its impact on gameplay.
- User Interface Improvements:
- Various updates were made to enhance the user interface, improving overall navigation and experience.
- Visual Updates:
- Chungsu Color Scheme: The color scheme for the Chungsu faction received a visual update for better differentiation.
Year 1
Oct 23, 2014 - Oct 23, 2015
Rising Tide, the highly anticipated expansion for *Sid Meier's Civilization: Beyond Earth*, launched on October 9, 2015, bringing significant new features such as aquatic gameplay and an overhauled diplomacy system. This expansion introduced four new factions, including the Al Falah, and revamped gameplay with hybrid Affinities that allow players to combine different Affinities for unique units and upgrades.
- New Biome: The Primordial World biome was added, filled with volcanic activity, providing fresh exploration opportunities.
- Aquatic Gameplay Features: Players could now build floating settlements and access resources hidden beneath the seas.
- Artifact System: A new mechanic was introduced where collecting and combining alien relics unlocked powerful benefits.
- Gameplay Enhancements: The diplomacy system received a major overhaul, adding new layers of choices for shaping diplomatic relationships.
- Balance Changes: Significant revisions were made to the costs and effects of Wonders, along with a balance pass on leader traits and unit strengths to improve gameplay fairness.
- Quality of Life Improvements: An auto-renew route option for trade routes was added, responding to player feedback for better trade management.