
Sid Meier's Civilization® V
Firaxis Games · 2K
Create, discover, and download new player-created maps, scenarios, interfaces, and more!
Year 15
Sep 23, 2024 - Sep 23, 2025
Tracked sources for Sid Meier's Civilization® V were limited between 2024-09-23 and 2025-09-23, with only 1 verified change captured in this window. The recorded activity centers on Removal of 2K Launcher and sits between Fix for Civilization V SDK - World Builder on 2018-12-05 (bug_fix) and Reworked Victories System on 2026-05-19 (gameplay), making this a light but still readable period in the game's history.
- Verified activity: 2024-11-25 - Removal of 2K Launcher: An update has been released that removes the 2K launcher from the game..
- What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
- Before this window: The closest earlier tracked activity was Fix for Civilization V SDK - World Builder on 2018-12-05 (bug_fix).
- After this window: The next tracked activity was Reworked Victories System on 2026-05-19 (gameplay).
Year 14
Sep 23, 2023 - Sep 23, 2024
Year 13
Sep 23, 2022 - Sep 23, 2023
Year 12
Sep 23, 2021 - Sep 23, 2022
Year 11
Sep 23, 2020 - Sep 23, 2021
Year 10
Sep 23, 2019 - Sep 23, 2020
Year 9
Sep 23, 2018 - Sep 23, 2019
Civilization V received a new launcher in November 2018, followed by fixes in December. Some announcements on the game's feed covered Civilization VI: Gathering Storm, a separate game's expansion rather than a Civilization V update.
- Launcher update: The new launcher continued to let players select a DirectX version and start the game.
- News and offers: The launcher added sections for Civilization news, content and special offers.
- World Builder: A December patch fixed an issue in which the launcher prevented the Civilization V SDK's World Builder from working.
- Display scaling: The same patch fixed launcher scaling on high-resolution displays.
- Installation: The publisher said the launcher update would download through Steam, with restarting the client suggested if it did not appear.
Year 8
Sep 23, 2017 - Sep 23, 2018
Year 7
Sep 23, 2016 - Sep 23, 2017
Year 6
Sep 23, 2015 - Sep 23, 2016
Year 5
Sep 23, 2014 - Sep 23, 2015
Civilization V saw the addition of Cocoa and Bison resources on October 27, 2014, enriching gameplay by integrating elements from the Conquest Deluxe scenario. This update also included significant balance changes, such as scaling warmonger penalties by era and adjustments to the Tradition and Piety policies.
- New Resources: Cocoa and Bison were added to the main game from the Conquest Deluxe scenario.
- Achievement Unlocks: Players could unlock Conquest of the New World achievements while playing the Deluxe version of the scenario.
- Balance Changes:
- Warmonger penalties were scaled by era, halving penalties for warmongering against City-States.
- A slight nerf was applied to Tradition, while Piety received a boost through changes to Legalism and Reformation prerequisites.
- Multiplayer Enhancements:
- Players could set nicknames in LAN games, improving personalization.
- Notifications in multiplayer were refined, ensuring they only broadcast when connected to the game.
- Connectivity Fixes: A patch released on December 15, 2014, addressed connectivity issues in multiplayer matches.
Year 4
Sep 23, 2013 - Sep 23, 2014
Sid Meier’s Civilization V launched on SteamOS on June 10, 2014, bringing all DLC and expansion content, including Gods & Kings and Brave New World. Additionally, the Scrambled Continents Map Pack DLC was released on October 15, 2013, introducing a new map format for players to explore.
- DLC Release: The Scrambled Continents Map Pack launched on October 15, 2013, adding unique maps for gameplay.
- SteamOS Launch: The game became available on SteamOS on June 10, 2014, fully integrating all existing DLC and expansions.
- System Support: The June 10 update included plans for SteamOS support on current generation hardware, optimizing performance and targeting future compatibility with Ubuntu 14.04 and additional video cards.
Year 3
Sep 23, 2012 - Sep 23, 2013
The August 29, 2013 patch for Sid Meier's Civilization V delivered several important fixes aimed at improving the player experience. Notably, it addressed issues with non-functional tutorials and modded text strings, ensuring smoother gameplay for new and returning players alike.
- Tutorial Fixes: Resolved issues with several tutorials that were not functioning, helping new players learn the game more effectively.
- Mod Text Fixes: Fixed problems with many mods that experienced text keys displaying incorrect values, improving overall mod compatibility.
- Duplicate Bug Fixes: The August 29 patch included additional mentions of the fixes for both non-functional tutorials and modded text strings, underscoring the importance of these changes for player engagement.
Year 2
Sep 23, 2011 - Sep 23, 2012
Year 1
Sep 23, 2010 - Sep 23, 2011