
Sid Meier's Civilization® V
Firaxis Games · 2K
Create, discover, and download new player-created maps, scenarios, interfaces, and more!
Year 16
Sep 23, 2025 - Sep 19, 2026
The Time-Tested Civs feature launched on May 19, 2026, allowing players to play as a single civilization throughout an entire campaign, introducing new mechanics for evolving and adopting features from other civilizations. This update also included a reworked Victories system that offered more paths to victory and the introduction of the Triumphs system, which replaced Legacy Paths with optional objectives tied to six Attributes.
- New Leader: A new leader was added to the game, available for free.
- New Map Type: The Fractal Continent map type was introduced, providing players with a new gameplay experience.
- New Narrative Events: The update added new narrative events to enhance storytelling within the game.
- New Advisor Council: An Advisor Council feature was introduced to assist players in managing their empires.
- New Commerce Screen: A new screen for managing commerce was added, improving the user experience.
- Reworked Specialists and Biomes: Specialists and Biomes received various updates for better balance.
- Numerous Balance Changes: Various balance changes were implemented throughout the game, enhancing gameplay.
- Updated Map Generation: Improvements were made to the map generation process, enhancing performance.
- New Audio Tracks: New audio tracks and music were added to enrich the game's atmosphere.
Year 15
Sep 23, 2024 - Sep 23, 2025
Tracked sources for Sid Meier's Civilization® V were limited between 2024-09-23 and 2025-09-23, with only 1 verified change captured in this window. The recorded activity centers on Removal of 2K Launcher and sits between Fix for Civilization V SDK - World Builder on 2018-12-05 (bug_fix) and Reworked Victories System on 2026-05-19 (gameplay), making this a light but still readable period in the game's history.
- Verified activity: 2024-11-25 - Removal of 2K Launcher: An update has been released that removes the 2K launcher from the game..
- What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
- Before this window: The closest earlier tracked activity was Fix for Civilization V SDK - World Builder on 2018-12-05 (bug_fix).
- After this window: The next tracked activity was Reworked Victories System on 2026-05-19 (gameplay).
Year 14
Sep 23, 2023 - Sep 23, 2024
Year 13
Sep 23, 2022 - Sep 23, 2023
Year 12
Sep 23, 2021 - Sep 23, 2022
Year 11
Sep 23, 2020 - Sep 23, 2021
Year 10
Sep 23, 2019 - Sep 23, 2020
Year 9
Sep 23, 2018 - Sep 23, 2019
Civilization VI: Gathering Storm was announced during this window, set to launch on February 14, 2019. This expansion brought significant new features and content, enhancing the gameplay experience. Highlights included the introduction of new engineering projects and a World Congress feature, as well as the addition of nine new leaders and civilizations.
- New Engineering Projects: Players gained the ability to create canals, dams, tunnels, and railroads to improve land conditions.
- World Congress Feature: A new system allowed players to vote on resolutions and earn Diplomatic Favor.
- Nine New Leaders and Civilizations: The expansion introduced leaders from eight new civilizations, each with unique bonuses.
- New Environmental Effects: The game now featured floods, volcanoes, storms, and climate change, adding depth to gameplay.
- New Era of Technologies and Civics: A new era with speculative technologies and civics related to environmental effects was added.
- New Scenarios: Two new scenarios, 'The Black Death' and 'War Machine', were introduced with the expansion.
Year 8
Sep 23, 2017 - Sep 23, 2018
Civilization VI: Rise and Fall launched on February 8, 2018, introducing significant gameplay changes and new content that enhanced the overall strategy experience. This expansion brought new civilizations and leaders, along with dynamic mechanics like the Golden and Dark Ages, which impacted civilization strategies and loyalty.
- New Civilizations and Leaders: The expansion added nine new leaders and eight new civilizations to explore.
- Golden and Dark Ages: Players now face new events that affect their strategies and loyalty throughout the game.
- Governors Feature: A new system allows players to appoint Governors to cities, each with unique bonuses and skill trees.
- New Loyalty System: Loyalty impacts city control and can lead to cities declaring independence, adding a new layer of strategy.
- Enhanced Alliances: Alliances now have types and can level up, providing greater strategic benefits during gameplay.
- Emergencies Mechanic: This new gameplay feature activates when a player gains a significant advantage, creating opportunities for cooperative objectives.
Year 7
Sep 23, 2016 - Sep 23, 2017
Year 6
Sep 23, 2015 - Sep 23, 2016
Year 5
Sep 23, 2014 - Sep 23, 2015
Civilization V saw the addition of Cocoa and Bison resources on October 27, 2014, enriching gameplay by integrating elements from the Conquest Deluxe scenario. This update also included significant balance changes, such as scaling warmonger penalties by era and adjustments to the Tradition and Piety policies.
- New Resources: Cocoa and Bison were added to the main game from the Conquest Deluxe scenario.
- Achievement Unlocks: Players could unlock Conquest of the New World achievements while playing the Deluxe version of the scenario.
- Balance Changes:
- Warmonger penalties were scaled by era, halving penalties for warmongering against City-States.
- A slight nerf was applied to Tradition, while Piety received a boost through changes to Legalism and Reformation prerequisites.
- Multiplayer Enhancements:
- Players could set nicknames in LAN games, improving personalization.
- Notifications in multiplayer were refined, ensuring they only broadcast when connected to the game.
- Connectivity Fixes: A patch released on December 15, 2014, addressed connectivity issues in multiplayer matches.
Year 4
Sep 23, 2013 - Sep 23, 2014
Sid Meier’s Civilization V launched on SteamOS on June 10, 2014, bringing all DLC and expansion content, including Gods & Kings and Brave New World. Additionally, the Scrambled Continents Map Pack DLC was released on October 15, 2013, introducing a new map format for players to explore.
- DLC Release: The Scrambled Continents Map Pack launched on October 15, 2013, adding unique maps for gameplay.
- SteamOS Launch: The game became available on SteamOS on June 10, 2014, fully integrating all existing DLC and expansions.
- System Support: The June 10 update included plans for SteamOS support on current generation hardware, optimizing performance and targeting future compatibility with Ubuntu 14.04 and additional video cards.
Year 3
Sep 23, 2012 - Sep 23, 2013
The August 29, 2013 patch for Sid Meier's Civilization V delivered several important fixes aimed at improving the player experience. Notably, it addressed issues with non-functional tutorials and modded text strings, ensuring smoother gameplay for new and returning players alike.
- Tutorial Fixes: Resolved issues with several tutorials that were not functioning, helping new players learn the game more effectively.
- Mod Text Fixes: Fixed problems with many mods that experienced text keys displaying incorrect values, improving overall mod compatibility.
- Duplicate Bug Fixes: The August 29 patch included additional mentions of the fixes for both non-functional tutorials and modded text strings, underscoring the importance of these changes for player engagement.
Year 2
Sep 23, 2011 - Sep 23, 2012
Year 1
Sep 23, 2010 - Sep 23, 2011