What changed in Sid Meier’s Civilization® VI in 2016
263 updates · 86 main milestones · Jun 2, 2016 to Dec 21, 2016
- 73 eventsFixed Apostles running out of promotionsbug fixSteamFixed unique buildings not receiving yield increasesbug fixSteamFixed multiple text & grammatical issuesbug fixSteamIncreased Faith from Mission and Culture from Chateaubalance changeSteamDecreased production costs of all Space Race Projects by 40%balance changeSteamFixed private MP games becoming publicbug fixSteamUnique Building: Sukiennicenew content
Introduction of the Sukiennice, a unique building serving as a trade center for Poland.
SteamKing Jadwiga Leads Polandnew contentMilestoneIntroduction of King Jadwiga as the leader of Poland in Civilization VI.
SteamCities can only receive yields from one regional building per typebalance changeSteamFixed civs getting another civ's exclusive agendabug fixSteamFixed Multiplayer lobby requiring unnecessary Additional Contentbug fixSteamGreat Admirals cannot spawn on water tile wondersbalance changeSteamIntroduction of King Jadwiga as Leader of Polandnew contentMilestoneKing Jadwiga, the first female monarch of Poland, leads the civilization with unique abilities.
SteamDecreased production costs of Wondersbalance changeProgressively from Industrial era (-10%) to Atomic era (-40%).
SteamImproved AI Deal negotiations and analysisbalance changeSteamFixed multiple links to the Civilopediabug fixSteamAdded 'Alert' action for unitsnew contentSteamDecreased production costs of Wondersbalance changeProgressively decreased from Industrial era (-10%) to Atomic era (-40%).
SteamFixed civs getting another civ's exclusive agendabug fixSteamUnique Unit: Winged Hussarnew contentThe Winged Hussar is a heavily armored cavalry unit with a charge attack to dismantle enemy formations.
SteamFixed menu music playing twicebug fixSteamScenario setup menu improvementsnew contentJump into Scenarios more easily within the Single Player menu.
SteamLowered minimum unit upgrade costbalance changeSteamReligious units may now Fortify Until Healedbalance changeSteamFixed diplomatic actions being blockedbug fixSteamCoastal Raids can now pillage districtsbalance changeSteamFixed Apostles running out of promotionsbug fixSteamFixed Goddess of the Harvest pantheon bonus stacking issuebug fixSteamAdded Earth map (Standard size)new contentSteamUnique Unit: Winged Hussarnew contentAddition of the Winged Hussar, a heavily armored cavalry unit for Poland.
SteamFixed turn timers loading incorrectly from a savebug fixSteamLowered minimum unit upgrade costbalance changeSteamFixed Multiplayer lobby requiring unnecessary Additional Contentbug fixSteamFixed several unique buildings yield issuesbug fixSteamPoland Civilization & Scenario Pack releasednew contentMilestoneAdds Poland and leader Jadwiga, including new scenario 'Jadwiga's Legacy'.
SteamAdded 'Alert' action for unitsnew contentSteamFixed Rome's roads connecting to too many adjacent roadsbug fixSteamIncreased Faith from Mission and Culture from Chateaubalance changeSteamIncreased research costs of Technologies and Civicsbalance changeProgressively from Industrial era (+5%) to Information era (+20%).
SteamFixed relationship-based diplomatic action blockbug fixSteamFixed issue with incomplete Encampment districts attackingbug fixSteamScenario setup menu improvementsnew contentJump into Scenarios more easily within the Single Player menu.
SteamFixed war declaration issues with alliesbug fixSteamFixed multiple text & grammatical issuesbug fixSteamFixed loading screens showing incorrect textbug fixSteamFixed policy slots mid-turn blocking progressionbug fixSteamNew replay option for Wonder completion moviesnew contentSteamFixed loading screens showing incorrect textbug fixSteamFixed multiple crashesbug fixMilestoneSteamCities can only receive yields from one regional building per typebalance changeSteamVikings Scenario Pack releasednew contentMilestoneIncludes new City-States and Natural Wonders, and a scenario 'Vikings, Traders and Raiders!'.
SteamVikings Scenario Pack releasednew contentMilestoneIncludes new City-States, Natural Wonders, and a scenario for Viking rulers.
SteamReligious units may now Fortify Until Healedbalance changeSteamFixed issues with trading Great Worksbug fixSteamUnique Building: Sukiennicenew contentSukiennice, or Cloth Halls, serve as trade centers for various goods in the game.
SteamFixed Goddess of the Harvest pantheon bonus stackingbug fixSteamFixed issues with trading multiple Great Worksbug fixSteamFixed issue allowing war declaration on friendsbug fixSteamFixed private MP games becoming publicbug fixSteamImproved AI Deal negotiationsbalance changeSteamFixed incomplete Encampment districts attackingbug fixSteamFixed turn timers not loading correctly from a savebug fixSteamCoastal Raids can now pillage districtsbalance changeSteamFixed multiple links to the Civilopediabug fixSteamAdded Earth map (Standard size)new contentSteamPoland Civilization & Scenario Pack releasednew contentMilestoneAdds Poland and leader Jadwiga, including new abilities and units.
SteamFixed menu music playing twicebug fixSteamFixed multiple crashesbug fixMilestoneSteamFixed policy slots mid-turn blocking progressionbug fixSteamAdded new replay option to Wonder completion moviesnew contentSteamIncreased research costs of Technologies and Civicsbalance changeProgressively increased from Industrial era (+5%) to Information era (+20%).
SteamFixed Rome's roads connecting to too many adjacent roadsbug fixSteamGreat Admirals no longer spawn on water tile wondersbalance changeSteam - 30 eventsFixed Issues with Great Wall Constructionbug fix
Corrected connection to mountains and removal of other players’ Great Walls as connection points.
SteamUpdated Leader Screen for Bloom Graphics Optionui uxSteamFixed Crashes with Unitsbug fixSteamNew Map Types: Four-Leaf Clover and Six-Armed Snowflakenew contentTwo new map types designed to encourage conflict by forcing players to move toward the center.
SteamAdjusted Religious Pressure for Newly Founded Religionsbalance changeGives more resilience and converts the city.
SteamUpdated End Game Victory Screenui uxSteamFixed Royal Navy Dockyard Adjacency Bonusesbug fixSteamReduced Effectiveness of Cavalry Production Policiesbalance changeSteamDirectX 12 Support AddedperformanceMilestoneSupport for DirectX 12 starting with AMD cards and NVIDIA Maxwell-series-or-later cards.
SteamAdjusted Religious Pressure for Newly Founded Religionsbalance changeGives more resilience and converts the city.
SteamFixed Unit Cycling Error with Formationsbug fixSteamNew Map Types: Four-Leaf Clover and Six-Armed Snowflakenew contentTwo new map types designed to encourage conflict by forcing players to move toward the center.
SteamNew Scenario: Cavalry and Cannonadesnew contentCombat scenario with reduced unit maintenance costs and no strategic resource requirement for units.
SteamFixed AI Counter Gold Changesbug fixAI would counter gold changes with the change desired instead of total amount desired.
SteamFixed Production Bonuses Not Applying Correctlybug fixFixed some production Social Policies, Great People, and Pantheon bonuses.
SteamFixed Production Social Policies Not Applying Correctlybug fixSteamFixed Issues with Great Wall Constructionbug fixFixed issues with how the Great Wall was built by players and AI.
SteamAdded Ability to Rename Citiesui uxSteamAdded Setup Option: No Duplicate LeadersotherPrevents multiple players from selecting the same leader.
SteamFixed Unit Cycling Error with Formationsbug fixSteamReduced Effectiveness of Cavalry Production Policiesbalance changeSteamUpdated End Game Victory Screenui uxSteamFixed Royal Navy Dockyard Adjacency Bonusesbug fixSteamDirectX 12 Support AddedperformanceMilestoneSupport for DirectX 12 starting with AMD cards and NVIDIA Maxwell-series-or-later cards.
SteamAdded Ability to Rename Citiesui uxSteamAdded Additional Icons for Espionage and Promotionsui uxSteamNew Scenario: Cavalry and Cannonadesnew contentCombat scenario with reduced unit maintenance costs and no strategic resource requirement for units.
Steam - 9 eventsIntroduction of Gorgo as Leader of Greecenew contentMilestone
Gorgo, the Queen of Sparta, is introduced as a new leader with unique abilities and agenda.
SteamGorgo's Leader Ability: Thermopylaenew contentGorgo gains Culture from combat victories, accruing Culture equal to 50% of the defeated unit's base strength.
SteamGorgo's Leader Ability: Thermopylaenew contentGorgo gains Culture from combat victories, receiving Culture equal to 50% of the defeated unit's base strength.
SteamGorgo's Leader Agenda: With Your Shield or On Itnew contentGorgo prefers civs that do not yield in peace deals and dislikes those who have surrendered.
SteamIntroduction of Acropolis District and Hoplite Unitnew contentMilestoneGorgo has access to Greece's unique district, the Acropolis, and the unique unit, the Hoplite.
SteamGorgo's Leader Agenda: With Your Shield or On Itnew contentGorgo prefers civs that have not surrendered in peace deals and dislikes those who have.
SteamGreece's Unique District: The Acropolisnew contentGorgo has access to Greece's unique district, the Acropolis.
SteamIntroduction of Gorgo as a Leader for Greecenew contentMilestoneGorgo, Queen of Sparta, is introduced as a new leader with unique abilities and agenda.
Steam - 6 eventsUnique Unit: Cossacknew contentMilestone
Introduction of the Cossack as a unique unit for Russia, known for their multi-talented roles and guerilla warfare tactics.
SteamUnique Unit: Cossacknew contentCossacks are introduced as a unique unit, known for their versatility and historical significance.
SteamIntroduction of Peter the Great as Leader of Russianew contentMilestonePeter the Great brings significant historical reforms and modernizations to Russia.
SteamUnique District: Lavranew contentThe Lavra serves as a unique district for Russia, representing its historical monasteries.
SteamPeter the Great Leads Russianew contentMilestoneIntroduction of Peter the Great as a leader of Russia, highlighting his historical significance and reforms.
SteamUnique District: Lavranew contentMilestoneThe Lavra, a unique district for Russia, reflecting its importance in the Russian Orthodox Church and state affairs.
Steam - 6 eventsSaladin Leads Arabianew contentMilestone
Introduction of Saladin as the leader of Arabia in Civilization VI.
SteamUnique Unit: Mamluknew contentThe Mamluk is introduced as a unique unit for Arabia, featuring mounted knights with heavy armor.
SteamSaladin Leads Arabianew contentMilestoneIntroduction of Saladin as the leader of Arabia in Civilization VI.
SteamUnique Unit: Mamluknew contentThe Mamluk, a mounted knight unit, is introduced as a unique unit for Arabia.
SteamUnique Building: Madrasanew contentThe Madrasa, a unique building for Arabia that provides education, is introduced.
SteamUnique Building: Madrasanew contentThe Madrasa is introduced as a unique building for Arabia, providing education in various Islamic disciplines.
Steam - 6 eventsUnique Improvement: Zigguratnew content
Sumeria's unique improvement, the Ziggurat, added to the game.
SteamGilgamesh Leads Sumerianew contentMilestoneIntroduction of Gilgamesh as the leader of Sumeria with unique traits.
SteamUnique Improvement: Zigguratnew contentIntroduction of the Ziggurat, a unique improvement for Sumeria.
SteamGilgamesh Leads Sumerianew contentMilestoneIntroduction of Gilgamesh as the leader of the Sumerian civilization.
SteamUnique Unit: War-Cartnew contentSumeria's unique unit, the War-Cart, used in combat and transportation.
SteamUnique Unit: War-Cartnew contentSumeria's unique unit, the War-Cart, introduced for combat and transportation.
Steam - 6 eventsTrajan Leads Romenew contentMilestone
Introducing Trajan as the 13th Emperor of Rome with unique abilities.
SteamUnique District: Bathnew contentMilestoneThe Bath district is added, serving as a social and recreational hub.
SteamUnique District: Bathnew contentThe Bath serves as a social and recreational hub in Roman culture, featuring various amenities.
SteamTrajan Leads Romenew contentMilestoneIntroducing Trajan as the 13th Emperor of Rome, known for his military prowess and welfare programs.
SteamUnique Unit: Legionnew contentRoman Legions, armed with pilum javelins and gladius swords, utilize a unique infantry system.
SteamUnique Unit: Legionnew contentMilestoneRoman Legions are introduced as a unique unit with specific combat abilities.
Steam - 6 eventsUnique Unit: Hoplitenew content
Introduction of the Hoplite as a unique unit for Greece, representing ancient Greek citizen-soldiers.
SteamPericles Leads Greecenew contentMilestoneIntroduction of Pericles as a leader of Greece, showcasing his historical significance and role in the game.
SteamUnique Unit: Hoplitenew contentHoplites are citizen-soldiers equipped with bronze armor, known for their phalanx formation combat technique.
SteamPericles Leads Greecenew contentMilestoneIntroducing Pericles as a leader of Greece, known for his influence during the Golden Age of Athens.
SteamUnique District: Acropolisnew contentThe Acropolis serves as a fortified settlement with strong defensive capabilities, central to ancient Greek cities.
SteamUnique District: Acropolisnew contentThe Acropolis serves as a unique district for Greece, providing strong defensive capabilities and cultural benefits.
Steam - 8 eventsNew Leader: Harald Hardrada of Norwaynew contentMilestone
Introducing Harald Hardrada, the last Great Viking King, leading Norway in Civilization VI.
SteamIntroduction of Harald Hardrada as Leader of Norwaynew contentMilestoneHarald Hardrada, the last Great Viking King, leads Norway in Civilization VI.
SteamUnique Unit: Viking Longshipnew contentThe Viking Longship is a speedy vessel used for commerce, trade, exploration, and warfare.
SteamUnique Unit: Viking Longshipnew contentThe Viking Longship is a speedy vessel used for trade, exploration, and warfare.
SteamUnique Building: Stave Churchnew contentStave Churches are large wooden structures that were once common in north-western Europe.
SteamUnique Unit: Berserkernew contentNorse Berserkers are fierce warriors known for their ferocity in battle.
SteamUnique Building: Stave Churchnew contentThe Stave Church is a large wooden church known for its unique timber corner posts, historically significant in Norway.
SteamUnique Unit: Berserkernew contentNorse Berserkers are fierce warriors known for their uncontrollable rage and superhuman feats in battle.
Steam - 6 eventsIntroduction of Kongo led by Mvemba a Nzinganew contentMilestone
Debuting in Civilization VI is the Kingdom of Kongo, led by Mvemba a Nzinga, also known as King Afonso I.
SteamUnique District: Mbanzanew contentMilestoneThe Mbanza is a unique district for Kongo, representing cities that originated before European influence.
SteamUnique District: Mbanzanew contentThe Mbanza, a unique district for Kongo, is now part of the game, representing larger cities in the jungle.
SteamIntroduction of Kongo led by Mvemba a Nzinganew contentMilestoneThe Kingdom of Kongo, led by Mvemba a Nzinga, is now available in Civilization VI.
SteamUnique Unit: Ngao Mbebanew contentMilestoneThe unique unit for Kongo, known as Ngao Mbeba, represents highly trained heavy-infantry troops.
SteamUnique Unit: Ngao Mbebanew contentKongo's unique unit, the Ngao Mbeba, is introduced as a highly trained heavy-infantry unit.
Steam - 6 eventsMahatma Gandhi Leads Indianew contentMilestone
Gandhi returns as the leader of India in Civilization VI.
SteamUnique Improvement: Stepwellnew contentMilestoneStepwells are man-made ponds designed for water aggregation, providing year-round access for various uses.
SteamUnique Unit: Varunew contentMilestoneThe Varu, or War Elephant, serves as a powerful cavalry unit with archers and pikemen on board.
SteamUnique Improvement: Stepwellnew contentThe Stepwell is introduced as a unique improvement for India, providing water access.
SteamUnique Unit: Varunew contentThe Varu, or War Elephant, is introduced as a unique cavalry unit for India.
SteamMahatma Gandhi Leads Indianew contentMilestoneGandhi returns as the leader of India in Civilization VI, known for his nonviolent resistance philosophy.
Steam - 6 eventsUnique Improvement: Missionnew content
Missions are introduced as a unique improvement for Spain, representing their efforts to convert indigenous peoples.
SteamIntroduction of Philip II as Leader of Spainnew contentMilestonePhilip II leads Spain, bringing historical context and gameplay elements related to his reign.
SteamUnique Unit: Conquistadornew contentConquistadors are introduced as a unique unit for Spain, reflecting their historical role in colonization.
SteamUnique Unit: Conquistadornew contentAddition of the Conquistador, a unique unit for Spain that represents Spanish warriors and explorers.
SteamUnique Improvement: Missionnew contentIntroduction of the Mission, a unique improvement for Spain that serves as a religious outpost.
SteamPhilip II Leads Spainnew contentMilestoneIntroduction of Philip II as a leader for Spain, featuring unique gameplay elements.
Steam - 6 eventsUnique District: Hansanew content
The Hansa, a unique district for Germany, is introduced to enhance trading capabilities.
SteamFrederick Barbarossa Leads Germanynew contentMilestoneIntroducing Frederick Barbarossa as the leader of Germany, showcasing his historical significance and leadership.
SteamUnique Unit: U-Boatnew contentThe U-Boat, a formidable German military submarine, is introduced as a unique unit.
SteamUnique Unit: U-Boatnew contentThe U-Boat, a formidable German military submarine, introduced as a unique unit in the game.
SteamUnique District: Hansanew contentThe Hansa, a unique district representing medieval German merchants, added to the game.
SteamFrederick Barbarossa Leads Germanynew contentMilestoneIntroduction of Frederick Barbarossa as the leader of Germany in Civilization VI.
Steam - 10 eventsLeader Agendas Complexitynew contentMilestone
Leader agendas now include historical and random hidden agendas, creating varied interactions each playthrough.
SteamCasus Belli Systemnew contentMilestoneIntroduces six different 'just' reasons for war, allowing players to declare war with reduced warmongering penalties.
SteamLeader Agendas Impacted by Difficultynew contentLeader agendas are influenced by the player's performance relative to others, adding complexity to diplomatic interactions.
SteamEnhanced Diplomacy Systemnew contentMilestoneThe Diplomacy system has been upgraded with more layers and evolution, requiring players to actively engage with the political landscape.
SteamGossip System Introductionnew contentMilestoneA new 'Gossip' system allows players to uncover detailed information about other civilizations and their activities.
SteamFirst Impressions Diplomatic Modifiernew contentNew diplomatic modifier that affects relationships with other civilizations based on initial interactions.
SteamFirst Impressions Modifierbalance changeNew diplomatic modifier based on first encounters with other civilizations, affecting interactions for several turns.
SteamEnhanced Diplomacy Systemnew contentMilestoneThe Diplomacy system has been upgraded with more layers and a new 'Gossip' system for uncovering information.
SteamCasus Belli System Introductionnew contentMilestoneIntroduced a new system for justifying wars with six different reasons, affecting warmongering penalties.
SteamWarmonger Penalty Adjustmentbalance changeNo warmonger diplomatic penalty for making war in the Ancient Era; penalties increase from the Renaissance.
Steam - 6 eventsTomyris Leads Scythianew contentMilestone
Tomyris, a historical leader, is introduced as the leader of Scythia.
SteamUnique Improvement: Kurgannew contentKurgans introduced as unique improvements for Scythia, serving as burial mounds.
SteamTomyris Leads Scythianew contentMilestoneTomyris becomes the leader of Scythia, bringing unique gameplay elements.
SteamUnique Unit: Saka Horse Archernew contentThe Saka Horse Archer is introduced, known for its ability to harass and raid.
SteamUnique Improvement: Kurgannew contentKurgans are introduced as unique improvements used to inter the dead.
SteamUnique Unit: Saka Horse Archernew contentIntroduction of the Saka Horse Archer, a unit known for its harassment capabilities.
Steam - 5 eventsCivics Tree Progressionnew contentMilestone
Active Progression applies to the Civics tree, unlocking Governments, Social Policies, and Wonders, enhancing strategic gameplay.
SteamIntroduction of Active Progression Systemnew contentMilestoneActive Progression allows players to speed up their progress by completing activities in the game world, linking technology and civics progression to in-game actions.
SteamEnhanced Technology Tree Integrationnew contentMilestoneThe technology tree is now more closely tied to in-game actions, allowing for quicker access to technologies based on player activities, such as coastal city building affecting sailing technology.
SteamActive Progression Applies to Civics Treenew contentMilestoneThe Active Progression system also affects the Civics tree, unlocking Governments, Social Policies, and new diplomatic options.
SteamIntroduction of Active Progression Systemnew contentMilestoneActive Progression allows players to speed up their progress by completing activities in the game world, linking tech advancements to in-game actions.
Steam - 6 eventsUnique Unit: Minas Geraesnew content
A unique battleship for the Brazilian Navy, enhancing Brazil's naval power.
SteamUnique Unit: Minas Geraesnew contentThe Minas Geraes battleship, a unique unit for Brazil, is now available.
SteamPedro II Leads Brazilnew contentMilestoneIntroducing Pedro II as the leader of Brazil in Civilization VI.
SteamUnique District: Street Carnivalnew contentThe Street Carnival district, reflecting Brazil's famous annual celebration, is now part of the game.
SteamUnique District: Street Carnivalnew contentA new district representing the famous Carnival celebration in Brazil.
SteamPedro II Leads Brazilnew contentMilestoneIntroducing Pedro II as the leader of Brazil in Civilization VI.
Steam - 6 eventsUnique Unit: Garde Imperialenew content
Introduction of the Garde Imperiale, an elite unit formed by Napoleon Bonaparte.
SteamUnique Improvement: Châteaunew contentThe Château, a unique improvement that enhances gameplay, has been added.
SteamCatherine de’ Medici Leads Francenew contentMilestoneIntroducing Catherine de’ Medici as the leader of France, bringing unique gameplay elements.
SteamUnique Improvement: Châteaunew contentIntroduction of the Château, a unique improvement for French players.
SteamCatherine de’ Medici Leads Francenew contentMilestoneIntroduction of Catherine de’ Medici as a leader for France in Civilization VI.
SteamUnique Unit: Garde Imperialenew contentThe Garde Imperiale, an elite unit formed by Napoleon Bonaparte, is now available.
Steam - 8 eventsEarly Access to Aztec Civilization Packnew contentMilestone
Pre-order Civilization VI to gain early access to the Aztec civilization led by Montezuma I.
SteamEarly Access to Aztec Civilization Packnew contentMilestonePre-order Civilization VI to gain early access to the Aztec civilization led by Montezuma I, available on October 21, 2016.
SteamWonder: Huey Teocallinew contentThe Huey Teocalli is a giant terraced pyramid that was central to important Aztec rituals.
SteamUnique Unit: Eagle Warriornew contentThe Eagle Warrior is an elite infantry unit in the Aztec army, comprised of noble young men who have taken the most prisoners in battle.
SteamUnique Unit: Eagle Warriornew contentThe Eagle Warrior is an elite infantry unit in the Aztec army, known for capturing prisoners in battle.
SteamUnique Building: Tlachtlinew contentThe Tlachtli is a unique building that serves as a ball court for a sport similar to basketball, where hands cannot be used.
SteamUnique Building: Tlachtlinew contentThe Tlachtli is a unique building that serves as a ball court for a sport similar to basketball.
SteamWonder: Huey Teocallinew contentThe Huey Teocalli is a giant terraced pyramid and temple for important Aztec rituals, now mostly in ruins.
Steam - 6 eventsQin Shi Huang Leads Chinanew contentMilestone
Introducing Qin Shi Huang as a leader with unique abilities and historical significance.
SteamUnique Unit: Crouching Tiger Cannonnew contentThe Crouching Tiger Cannon is a unique unit available to China, reflecting historical military advancements.
SteamUnique Improvement: Great Wallnew contentThe Great Wall is now a unique improvement exclusive to China, enhancing gameplay and strategy.
SteamUnique Unit: Crouching Tiger Cannonnew contentA unique unit for China, representing an early form of cannon used in warfare.
SteamUnique Improvement: Great Wallnew contentThe Great Wall is now a unique improvement exclusive to China, enhancing gameplay.
SteamQin Shi Huang Leads Chinanew contentMilestoneIntroducing Qin Shi Huang as a leader with unique abilities and historical significance.
Steam - 6 eventsHojo Tokimune Leads Japannew contentMilestone
Introduction of Hojo Tokimune as a leader for Japan in Civilization VI.
SteamUnique Building: Electronics Factorynew contentIntroduction of the Electronics Factory as a unique building for Japan.
SteamUnique Unit: Samurainew contentAddition of the Samurai unit, representing the Bushi class in Japan.
SteamHojo Tokimune Leads Japannew contentMilestoneIntroduction of Hojo Tokimune as the leader of Japan in Civilization VI.
SteamUnique Building: Electronics Factorynew contentIntroduction of the Electronics Factory building, reflecting Japan's electronics industry.
Steam - 6 eventsUnique Improvement: Sphinxnew contentMilestone
The Sphinx serves as a unique improvement for Egypt, symbolizing strength and wisdom.
SteamUnique Unit: Maryannu Chariot Archernew contentMilestoneIntroducing the Maryannu Chariot Archer, an elite unit in the pharaoh’s army.
SteamCleopatra Leads Egyptnew contentMilestoneEgypt returns to Civilization VI under the leadership of Cleopatra VII.
SteamUnique Unit: Maryannu Chariot Archernew contentMilestoneA hereditary class of nobles riding in light chariots, offering a stable base for archers.
SteamCleopatra Leads Egyptnew contentMilestoneEgypt returns as a civilization in Civilization VI, led by Cleopatra VII.
SteamUnique Improvement: Sphinxnew contentMilestoneThe Sphinx, a mythical creature, serves as a unique improvement for Egypt.
Steam - 6 eventsIntroduction of Buildersnew contentMilestone
Builders replace Workers and provide instant construction of improvements with limited charges.
SteamLimited Auto-Exploration for Land and Sea Unitsbalance changeAuto-exploring remains for land and sea units but with restrictions to enhance player engagement.
SteamElimination of Automation Mechanicsbalance changeMilestoneAlmost all aspects of automation have been removed to emphasize player interaction and decision-making.
SteamLimited Auto-Exploration for Land and Sea Unitsbalance changeAuto-exploring remains for land and sea units but is limited; players will be notified when a goody hut is found or an enemy is sighted.
SteamElimination of Automation Featuresbalance changeMilestoneAlmost all aspects of automation have been removed to enhance player interaction.
SteamIntroduction of Buildersnew contentMilestoneBuilders replace Workers and allow for instant construction of improvements with a limited number of charges, enhancing player engagement.
Steam - 8 eventsQueen Victoria Leads Englandnew contentMilestone
Introduction of Queen Victoria as a leader for England in Civilization VI.
SteamUnique District: Royal Navy Dockyardnew contentNew unique district for England, reflecting its naval history.
SteamVictoria Leads Englandnew contentMilestoneIntroduction of Queen Victoria as the leader of England in Civilization VI.
SteamUnique District: Royal Navy Dockyardnew contentNew unique district for England, reflecting its naval history.
SteamUnique Unit: Redcoatnew contentIntroduction of the Redcoat unit, representing British infantry.
Steam - 8 eventsCombat Changes Due to Unstacking Citiesbalance changeMilestone
Cities are more exposed, allowing for new combat strategies targeting specific tiles to cripple a city's infrastructure.
SteamIntroduction of Unstacking Cities Featurenew contentMilestoneCities now spread across their entire controlled territory, with Districts and Wonders occupying full tiles outside of the city center.
SteamStrategic Implications of City Placementbalance changeMilestonePlayers must consider tile availability for Districts and Wonders, leading to new strategies and city specialization.
SteamStrategic Implications of Unstacking Citiesbalance changeMilestonePlayers must adapt to their environment and consider city specialization and tile availability for Districts and Wonders.
SteamIntroduction of Unstacking Cities Featurenew contentMilestoneCities now spread across their entire controlled territory, with Districts and Wonders occupying full tiles outside of the city center.
SteamVisual Changes from Unstacking Citiesui uxCities now appear more diverse and reflect growth in distinct ways, enhancing player immersion.
SteamVisual Changes from Unstacking Citiesui uxCities now appear more diverse and reflect growth in distinct ways, enhancing player immersion.
SteamCombat Changes Due to City Exposurebalance changeMilestoneCities are more exposed, allowing for targeted attacks on specific tiles to cripple infrastructure before attacking the city center.
Steam - 8 eventsStreamlined City-States with Updated Questsnew content
City-States feature updated quests that become visible after sending an Envoy.
SteamEnvoys Earn Resources Over Timenew contentThe more Envoys sent to a City-State, the greater the influence and resources earned.
SteamSuzerain Mechanic for City-Statesnew contentMilestonePlayers can become Suzerains of City-States, yielding unique bonuses and military control.
SteamIntroduction of Envoy System for City-Statesnew contentMilestonePlayers can send emissaries to increase influence with City-States and receive bonuses.
SteamEnvoys Remain During ConflictgameplayPlayers can send Envoys to City-States they are at war with, potentially changing allegiance.
SteamStreamlined City-StatesgameplayCity-States feature updated quests that become visible after sending an Envoy.
SteamIntroduction of Envoy Systemnew contentMilestonePlayers can send emissaries to increase influence with City-States and receive bonuses.
SteamBecoming Suzerain of City-StatesgameplayMilestonePlayers can become Suzerain of a City-State by sending Envoys, yielding unique bonuses.
Steam