What changed in Sid Meier’s Civilization® VI in 2017
371 updates · 97 main milestones · Jan 19, 2017 to Dec 27, 2017
- 6 eventsChandragupta Leads Indianew contentMilestone
Chandragupta Maurya is introduced as a new leader in Civilization VI: Rise and Fall expansion.
SteamRise and Fall Expansion Release Date Announceddlc releaseMilestoneThe Rise and Fall expansion for Civilization VI is set to release on February 8, 2018.
SteamUnique Leader Ability: Arthashastranew contentMilestoneChandragupta's unique ability provides Movement and Combat Strength bonuses during Wars of Territorial Expansion.
SteamChandragupta Leads Indianew contentMilestoneChandragupta Maurya introduced as a new leader with unique abilities in Civilization VI: Rise and Fall.
SteamUnique Leader Ability: Arthashastranew contentMilestoneChandragupta's unique ability grants Movement and Combat Strength bonuses during Wars of Territorial Expansion.
SteamCivilization VI: Rise and Fall Release Date Announceddlc releaseMilestoneExpansion pack Rise and Fall will be released on February 8, 2018.
Steam - 12 eventsCivilization VI: Rise and Fall Expansion Release Datedlc releaseMilestone
The expansion is set to release on February 8, 2018.
SteamUnique Civ Ability: Örtoonew contentThe Örtoo provides a combat-focused trading route, boosting combat strength and diplomatic visibility.
SteamUnique Unit: Keshignew contentThe Keshig are elite mounted warriors serving as bodyguards and providing faster movement for civilian units.
SteamUnique Unit: Keshignew contentMilestoneThe Keshig serves as the elite imperial guard of Genghis Khan, providing mobility and combat strength.
SteamUnique Improvement: Ordunew contentMilestoneOrdu serves as a mobile headquarters for the Khan, granting movement bonuses to cavalry.
SteamUnique Leader Ability: Mongol Hordenew contentMilestoneGenghis Khan's ability allows Mongolian cavalry units to gain combat bonuses and capture enemy cavalry.
SteamUnique Improvement: Ordunew contentOrdu serves as a mobile headquarters for the Khan, granting movement bonuses to cavalry.
SteamCivilization VI: Rise and Fall Expansion Release Datedlc releaseMilestoneThe expansion featuring Genghis Khan and new content will be released on February 8, 2018.
SteamGenghis Khan Leads Mongolianew contentMilestoneIntroducing Genghis Khan as a leader in Civilization VI: Rise and Fall.
SteamUnique Leader Ability: Mongol Hordenew contentMilestoneGenghis Khan's ability grants combat bonuses to cavalry units and a chance to capture enemy cavalry.
SteamUnique Civ Ability: Örtoonew contentMilestoneThe Örtoo provides a combat-focused trading route, boosting combat strength and diplomatic visibility.
SteamGenghis Khan Leads Mongolianew contentMilestoneGenghis Khan returns as a leader in Civilization VI: Rise and Fall with unique abilities and units.
Steam - 10 eventsIntroduction of Unique Civ Ability: Grote Rivierennew content
The Netherlands gain adjacency bonuses for districts near rivers through the Grote Rivieren ability.
SteamQueen Wilhelmina Leads The Netherlandsnew contentMilestoneIntroducing Queen Wilhelmina as a new leader for the Netherlands in Civilization VI: Rise and Fall.
SteamIntroduction of Unique Improvement: Poldernew contentPolders are introduced as a unique improvement for the Dutch, providing land reclamation benefits.
SteamUnique Unit: De Zeven Provinciënnew contentThe Dutch-built De Zeven Provinciën-class ships can lay siege to harbor cities and were pivotal in the Anglo-Dutch wars.
SteamIntroduction of Unique Unit: De Zeven Provinciënnew contentThe Dutch unique unit, De Zeven Provinciën, is capable of laying siege to harbor cities.
SteamUnique Leader Ability: Radio Oranjenew contentWilhelmina's ability provides Culture bonuses after establishing trade routes to and from foreign cities.
SteamQueen Wilhelmina Joins as Leader of the Netherlandsnew contentMilestoneQueen Wilhelmina is introduced as a new leader in Civilization VI: Rise and Fall.
SteamUnique Civ Ability: Grote Rivierennew contentThe Netherlands gain adjacency bonuses for Campuses, Theater Squares, and Industrial Zones if near a river.
SteamUnique Improvement: Poldernew contentPolders are land tracts that create flood plains and drainable marshes, providing agricultural and military advantages.
SteamIntroduction of Unique Leader Ability: Radio Oranjenew contentWilhelmina's ability, Radio Oranje, provides Culture bonuses from established trade routes.
Steam - 10 eventsQueen Seondeok Leads Koreanew contentMilestone
Introducing Queen Seondeok as a new leader in Civilization VI: Rise and Fall.
SteamUnique District: Seowonnew contentThe Seowon replaces the Campus district and serves as a center for academic endeavors.
SteamQueen Seondeok Leads Koreanew contentMilestoneIntroducing Queen Seondeok as a new leader for Korea in the upcoming expansion.
SteamUnique District: Seowonnew contentMilestoneThe Seowon replaces the Campus district and provides bonuses for academic endeavors.
SteamUnique Leader Ability: Hwarangnew contentHwarang grants bonuses to science and culture in cities with an established governor.
SteamUnique Leader Ability: Hwarangnew contentMilestoneHwarang grants bonuses to science and culture in cities with an established governor.
SteamUnique Civ Ability: Three Kingdomsnew contentMilestoneKorea's unique ability that provides bonuses to mines and farms adjacent to a Seowon.
SteamUnique Unit: Hwachanew contentMilestoneThe hwacha is a mobile ballista capable of launching multiple projectiles at distant targets.
SteamUnique Civ Ability: Three Kingdomsnew contentKorea's unique ability that provides bonuses to mines and farms adjacent to a Seowon.
SteamUnique Unit: Hwachanew contentThe hwacha is a mobile ballista capable of launching multiple projectiles at distant targets.
Steam - 8 eventsNew Civilizations and Leadersnew contentMilestone
Introduction of nine new leaders and eight new civilizations in the expansion.
SteamEnhanced Alliancesnew contentMilestoneAlliances now have types and can level up, providing more strategic benefits and encouraging long-term diplomacy.
SteamNew Loyalty Systemnew contentMilestoneA system that can flip control of cities based on loyalty, allowing for non-military territorial changes.
SteamCivilization VI: Rise and Fall Expansion Announcementdlc releaseMilestoneAnnouncing the new expansion that adds dynamic empires, Golden Ages, Dark Ages, and more.
SteamGovernors Featurenew contentMilestonePlayers can appoint Governors to cities, each with unique bonuses and skill trees, impacting city development.
SteamIntroduction of Golden and Dark Agesnew contentMilestoneNew events that can significantly alter the course of a civilization's history, affecting loyalty and strategy.
SteamEmergencies Mechanicnew contentNew gameplay mechanic that triggers when a player gains a significant advantage, allowing others to join against them.
SteamHistoric Moments Featurenew contentMilestonePlayers earn mini-achievements that contribute to their Era Score and are displayed in a Timeline, enhancing storytelling.
Steam - 2 eventsImproved Start Location Issuesbug fix
Fixed issues with civilizations and city-states spawning too close together and starting in disadvantaged areas.
SteamImproved Start Location Issuesbug fixAddressed problems with civilizations and city-states spawning too close together and starting in disadvantaged areas.
Steam - 25 eventsNew Ha Long Bay Natural Wondernew content
A two-tile natural wonder that provides +3 Food, +1 Production, and +1 Culture.
SteamNew Ha Long Bay Natural Wondernew contentMilestoneA two-tile natural wonder providing +3 Food, +1 Production, and +1 Culture.
SteamOngoing Stability ImprovementsperformanceSteamIndonesia Civilization Addednew contentMilestoneIntroduces unique abilities, units, and buildings for the Indonesia civilization.
SteamAI Improvements for Naval Gameplaybalance changeEnhanced AI behavior for naval units and strategies.
SteamNew Angkor Wat Wondernew contentMilestoneProvides +1 Population and +1 Housing in all cities when built, must be adjacent to an Aqueduct district.
SteamKhmer Civilization Addednew contentMilestoneIncludes unique abilities, units, and buildings such as the Domrey siege unit and Prasat.
SteamIndonesia Civilization Addednew contentMilestoneFeatures unique abilities, units, and buildings including the Jong naval unit and Kampung improvement.
SteamKhmer Civilization Addednew contentMilestoneIntroduces unique abilities, units, and buildings for the Khmer civilization.
SteamNew 'Path to Nirvana' Scenarionew contentMilestoneA 50 turn scenario focused on spreading religion in Southeast Asia.
SteamJakarta City-State Renamed to Bandar BruneiotherSteamNew Religious Unit Actions and Mechanicsbalance changeAdded unit actions for religious units and improved their combat mechanics.
SteamNew 'Path to Nirvana' Scenarionew contentMilestoneA 50 turn scenario focused on spreading religion in Southeast Asia.
SteamOngoing Stability ImprovementsperformanceSteamNew Angkor Wat Wondernew contentMilestoneProvides +1 Population and +1 Housing in all cities when built, must be adjacent to an Aqueduct.
SteamImproved Religion Lens Usabilityui uxThe Religion Lens has been overhauled for better usability and readability.
SteamOverhauled Religion System with New Beliefs and Unitsnew contentMilestoneReligion has been overhauled with new beliefs, religious units, two new Pantheons, and the new Warrior Monk combat unit.
SteamOverhauled Religion System with New Beliefs and Unitsnew contentMilestoneReligion has been overhauled with new beliefs, religious units, two new Pantheons, and the new Warrior Monk combat unit.
SteamCorrected AI Alliance Agreement Errorsbug fixFixed an error that made AI unlikely to agree to alliances.
SteamImproved AI Naval Gameplaybalance changeEnhancements to AI's naval unit protection, healing, and coastal city assaults.
SteamFixed AI Trading Issuesbug fixResolved issues where AI would trade invalid items and refuse their own deal proposals.
SteamFixed Various Gameplay Bugsbug fixIncludes fixes for issues with spies, districts, and religious followers.
SteamFixed Various AI Trading Issuesbug fixResolved issues where AI would trade invalid items and refuse deals.
Steam - 10 eventsCiv Unique Ability: Great Nusantaranew content
Indonesian Coastal Tiles provide adjacency bonuses for certain districts, enhancing gameplay strategy.
SteamLeader Unique Ability: Exalted Goddess of the Three Worldsnew contentMilestoneGitarja's ability grants bonus Faith to coastal cities and allows purchasing Naval units with Faith at a discount.
SteamUnique Improvement: Kampungnew contentMilestoneKampung serves as a unique improvement, providing housing and safety in densely populated areas.
SteamGitarja Leads Indonesia DLC Releaseddlc releaseMilestoneIntroducing Dyah Gitarja as the leader of the Majapahit Empire in Civilization VI.
SteamLeader Unique Ability: Exalted Goddess of the Three Worldsnew contentMilestoneGitarja's ability grants bonus Faith to coastal cities and discounts for purchasing Naval units.
SteamGitarja Leads Indonesianew contentMilestoneIntroducing Dyah Gitarja as the leader of the Majapahit Empire in Civilization VI.
SteamUnique Unit: Jongnew contentMilestoneMassive jong ships serve as the unique unit for Indonesia, designed for both trade and military transport.
SteamUnique Improvement: Kampungnew contentMilestoneKampungs are tightly-clustered communities on stilts, designed for high population density and protection from floods.
SteamUnique Unit: Jongnew contentMilestoneMassive jong ships serve as both merchant vessels and military transports for the Majapahit fleet.
SteamCiv Unique Ability: Great Nusantaranew contentIndonesian Coastal Tiles provide adjacency bonuses for certain districts, enhancing gameplay.
Steam - 10 eventsUnique Unit: The Domreynew content
The Domrey is a war elephant unit equipped with a mounted ballista, enhancing mobility and power.
SteamUnique Improvement: The Prasatnew contentMilestoneIntroduction of the Prasat, a unique improvement for Khmer worship and culture.
SteamCiv Unique Ability: Grand Baraysnew contentMilestoneKhmer's unique ability increases food yield from Farms near Aqueducts and enhances Aqueduct bonuses.
SteamLeader Unique Ability: Monasteries of the Kingnew contentMilestoneJayavarman VII's unique ability allows for territory expansion and provides bonuses for Holy Sites.
SteamUnique Improvement: The Prasatnew contentThe Prasat serves as a holy site and symbol of Khmer worship, reflecting their architectural brilliance.
SteamKing Jayavarman VII Leads Khmernew contentMilestoneIntroducing King Jayavarman VII as a new leader for the Khmer civilization.
SteamCiv Unique Ability: Grand Baraysnew contentThe Grand Barays ability increases food yield from Farms next to Aqueducts and enhances Aqueducts with bonuses to Faith and Amenities.
SteamLeader Unique Ability: Monasteries of the Kingnew contentThis ability allows Jayavarman VII to claim adjacent territory upon completing Holy Sites, providing additional Food and Housing.
SteamUnique Unit: The Domreynew contentMilestoneKhmer's unique unit, the Domrey, a war elephant variant equipped with a mounted ballista.
SteamJayavarman VII Leads Khmernew contentMilestoneIntroduction of King Jayavarman VII as a new leader for the Khmer civilization.
Steam - 17 eventsCapital Icons on City Bannersui ux
Capital icons now show on city banners in the Espionage Mission selection menu.
SteamIntroduction of New Religious Beliefs and Unitsnew contentMilestoneTwo new Pantheons, new Founder, Follower, Enhancer, and Worship Beliefs, and the Warrior Monk combat unit added.
SteamIntroduction of New Religious Beliefs and Unitsnew contentMilestoneTwo new Pantheons, new Founder, Follower, Enhancer, and Worship Beliefs, and a new combat unit, the Warrior Monk.
SteamAI Naval Unit Enhancementsbalance changeAI players will build more naval units and improve their healing and protection capabilities.
SteamUpdates to Diplomacy Screensui uxDiplomacy screens updated for clearer information presentation.
SteamOverhaul of the Religion Lensnew contentImproved usability and readability of the Religion Lens, including religion indicators on unit flags.
SteamRevamped Religious Combat Mechanicsbalance changeReligious units can now exert Zone of Control and receive Flank and Support bonuses in combat.
SteamRemoval of Unnecessary Gossip Messagesbug fixLeast useful Gossip messages removed to focus on important news about other players.
SteamRemoval of Unnecessary Gossip Messagesbug fixLeast useful Gossip messages removed to streamline player notifications.
SteamRevamped Religious Combat Mechanicsbalance changeReligious units can now exert Zone of Control and receive Flank and Support bonuses in combat.
SteamOverhaul of the Religion Lensnew contentImproved usability and readability of the Religion Lens, with new UI touches.
SteamMenu Modifications for Better Navigationui uxSmaller changes made to menus to enhance moddability and extensibility.
SteamCapital Icons on City Bannersui uxCapital icons now displayed on city banners in the Espionage Mission selection menu.
SteamAI Naval Unit Enhancementsbalance changeAI players will build more naval units and improve their healing and protection capabilities.
Steam - 49 eventsFixed River Generation on Inland Sea Mapsbug fixSteamNubia Civilization Introducednew contentMilestone
Includes unique abilities, units, and improvements.
SteamTrade Route Chooser Improvementsui uxImprovements to the Trade Route chooser for better user experience.
SteamAdded Restart Button for Map Regenerationnew contentPlayers can now regenerate the map using current game settings.
SteamProselytizer Apostle Promotion Changebalance changeNow evicts 75% of existing pressure of other religions instead of 100%.
SteamFixed Multiple AI and Gameplay Bugsbug fixVarious bug fixes including AI overestimating tribute value and issues with reports screen totals.
SteamFixed Multiple Issues with Air Combatbug fixSteamIncreased Costs for District Buildingsbalance changeIncreased costs of district buildings by 10%, except Aerodrome buildings.
SteamAdded Tooltips for Diplomatic Actionsui uxExplains why you can or cannot declare each kind of war.
SteamAdded Turn Blocker Notification for City Ranged Attackui uxSteamFixed Issues with Reports Screen Totalsbug fixSteamEnhanced Civilopedia Informationui uxCivilopedia now shows the number of spies/envoys granted by a civic.
SteamCombat Preview UI Improvementsui uxSteamNubia Unique Ability Adjustmentsbalance changeNubia's unique abilities and units have been enhanced with production bonuses.
SteamWalls Provide Tourism and No Maintenancebalance changeWalls now provide Tourism and do not have Maintenance costs.
SteamIncreased District Discount for Fewer Districtsbalance changeDiscount increased from 25% to 40% for districts you have less of.
SteamIncreased Repair Costs for City Outer Defensesbalance changeCost to repair city outer defenses increased.
SteamFixed City Banners Population Reactionbug fixCity Banners were not reacting to population changed events.
SteamHanging Gardens Housing Bonusbalance changeHanging Gardens now provides +2 Housing in the city it is built.
SteamIncreased Discounts for Districtsbalance changeDiscount for districts you have less of increased from 25% to 40%.
SteamIncreased Costs for District Buildingsbalance changeIncreased costs by 10% for district buildings (except Aerodrome).
SteamIncreased Anti-Air Strength Valuesbalance changeIncreased by 5 across the board, Destroyer AA strength matched to other units.
SteamAdded Restart Button for Map Regenerationnew contentPlayers can now regenerate the map using current game settings.
SteamAI Improvementsbalance changeAI improvements for handling great works, air attacks, and city planning.
SteamArcher and Maryannu Chariot Archer Cost Changesbalance changeArcher cost increased by 10, Maryannu Chariot Archer cost decreased by 20, combat and ranged strength increased.
SteamAdded Toggle Strategic View Keybindingui uxSteamBattering Ram and Siege Tower Upgradebalance changeNow upgrade to the Medic support unit, no longer functional against cities.
SteamImproved Stability After Multiplayer Join ErrorsperformanceStability improvements after receiving a multiplayer join error.
SteamGame Setup Configuration Savingnew contentPlayers can save game configuration settings for future games.
SteamSaved Game Configuration Settingsnew contentAbility to save game configuration settings for future games.
SteamUpdated Monarchy's Medieval Wall Bonusbalance changeUpdated to +50% Production toward defensive buildings and +1 Housing per wall level.
SteamAdded Relationships Tab to City State Intel Reportsui uxDisplays city state's war status with other civs and city states.
SteamImproved AI Handling of Air AttacksperformanceAI will now prioritize attacking Districts, Improvements, and then Units.
SteamBattering Ram and Siege Tower Changesbalance changeThese units now upgrade to the Medic support unit and are no longer functional against cities with Urban Defenses.
SteamDistrict Cost Reductionsbalance changeAqueduct cost reduced by 30%, Sewers by 50%, and all other districts by 10%.
Steam - 8 eventsUnique Improvement: Nubian Pyramidnew content
Buildable on Desert, Desert Hills, or Floodplains, providing Faith and additional yields.
SteamNew Leader: Kandake Amanitorenew contentMilestoneAmanitore, a Nubian Kandake, introduces new gameplay mechanics and historical context.
SteamNew Scenario: The Gift of the Nilenew contentMilestoneLead Nubia or Egypt in a 125-turn scenario to control the Nile River by completing seven Temples dedicated to Amun.
SteamUnique Unit: Pítatinew contentThe Pítati replaces the Ancient Era Archer for Nubia, offering stronger and faster capabilities.
SteamUnique Improvement: Nubian Pyramidnew contentNubian Pyramids provide Faith and additional yields based on adjacent Districts or Food for the City Center.
SteamUnique Unit: Pítatinew contentNubian warriors replace the Ancient Era Archer, featuring enhanced strength and speed.
SteamNew Leader: Kandake Amanitore of Nubianew contentMilestoneAmanitore, a Nubian Kandake, introduces new gameplay mechanics and historical context.
SteamNew Scenario: The Gift of the Nilenew contentMilestoneLead Nubia or Egypt in a 125-turn scenario to control the Nile River by building Temples.
Steam - 2 eventsNew Civilization & Scenario Packs Announced for Digital Deluxe Editiondlc releaseMilestone
Two additional packs introducing three new leaders from Africa and Southeast Asia will be released.
SteamNew Civilization & Scenario Packs for Digital Deluxe Editionnew contentMilestoneTwo additional packs introducing three new leaders from Africa and Southeast Asia will be released.
Steam - 66 eventsFixed Gossip Message for Seaside Resortsbug fix
Corrected a broken gossip message that incorrectly mentioned a 'lost city'.
SteamWorld Tracker State Retained Between Turnsbug fixThe World Tracker now maintains its open/closed state between turns.
SteamFixed Issues in Additional Content Menubug fixResolved issues with mods that contained very long strings in the Additional Content menu.
SteamBomber Units More Effective Against Citiesbalance changeBomber units are now more effective against cities.
SteamAddGameplayScripts Ingame Action UpdateotherMultiple files can now be specified in the 'AddGameplayScripts' Ingame action.
SteamWorld Tracker State Retentionbug fixThe World Tracker now keeps its open/closed state between turns.
SteamFixed Production Chooser Display Issuesbug fixResolved an issue where previously constructed buildings were not displaying properly.
SteamAdded More Civs to True Start Location Earth MapotherIncreased the number of civilizations available on the True Start Location Earth map.
SteamRoyal Navy Dockyard Trade Route Capacity Increasedbalance changeRoyal Navy Dockyard now always provides +1 Trade Route capacity.
SteamImproved Coordination for Multiple Attacking Unitsbalance changeEnhanced coordination for units attacking simultaneously.
SteamHarbors Major Adjacency Bonusbalance changeHarbors now give a major adjacency bonus with the City Center, +1 Food to Coast tiles with Lighthouse, +2 Gold with Seaport.
SteamCapabilities Database Table AddedotherAdded new Capabilities database table to disable select game systems for scenarios and mods.
SteamMinor Civs Policy Adjustmentsbalance changeMinor civs will no longer pursue policies that give them extra influence they cannot use.
SteamSpecial Ability Stars AddedotherAdded 'special ability' stars to techs and civics that unlock new functionality.
SteamPersia and Macedon Civilization & Scenario Pack Releaseddlc releaseMilestoneIncludes Persia led by Cyrus and Macedon led by Alexander the Great, along with new Wonders and a scenario.
SteamPersia and Macedon Civilization & Scenario Packdlc releaseMilestoneNew DLC featuring Persia led by Cyrus and Macedon led by Alexander the Great, including new Wonders and a scenario.
SteamSeparated War/Peace NotificationsotherSeparated war/peace notifications into major civs vs. city-state.
SteamAdded Text Labels for Official and Community ContentotherLobby screen now differentiates between Official and Community content.
SteamRanged Units Capture Civilian Units Betterbalance changeRanged units better understand how to capture civilian units.
SteamSiege Units Bonus Movement Shootingbalance changeSiege units with bonus movement can still shoot after moving if they have 2 MP left.
SteamWarmonger Penalties Adjusted for Diplomatic Statusbalance changeMilestoneWarmonger penalties adjusted based on diplomatic status with the target of warmongering actions.
SteamPillaged Improvements Pantheon Bonusesbug fixPillaged improvements no longer provide Pantheon bonuses.
SteamImproved Coordination for Attacking Unitsbalance changeImproved coordination for multiple attacking units.
SteamCity Damage Retention on Tradebalance changeDamages now remain on City and Encampments when a city is traded.
SteamGames List UI Bug FixotherGames list was frequently not showing all available games due to UI bug.
SteamAI Adjustments for Diplomacybalance changeAI should now generally accept embassies when neutral and reject when unfriendly.
SteamWarmonger Penalties Adjusted for Diplomatic Statusbalance changeAdjusted warmonger penalties based on diplomatic status when declaring war or capturing a city.
SteamCity Damage Retained After Tradebalance changeDamages now remain on City and Encampments when a city is traded.
SteamEasier Environmentalist Agendabalance changeMade it easier to meet the positive side of the environmentalist agenda.
SteamModding Menu FixesotherFixed issues in the Additional Content menu with mods that contained very long strings.
SteamFixed Gossip Message About Seaside Resortsbug fixFixed broken gossip message about Seaside Resorts that always mentioned a 'lost city'.
SteamWarmonger Penalties Adjusted for City Populationbalance changeMilestoneWarmonger penalties reduced for capturing cities smaller than the average city size.
SteamSwordsman Combat Strength Reducedbalance changeSwordsman units are now reduced to 36 combat strength.
SteamGreat Works Tooltip Extended Informationbug fixThe Great Works tooltip in the deal now shows extended information.
SteamAI Improvements in Diplomacy and Repairbalance changeAI now accepts embassies more often and has increased desire to repair pillaged districts.
SteamIncreased AI Desire to Repair Pillaged Districtsbalance changeIncreased AI’s desire to repair pillaged Districts and Buildings.
SteamGlobal Thermonuclear War Scenario UpdateotherUpdating Global Thermonuclear War scenario's Proxy War victory condition to support team play.
SteamExpanded Internet Games ListotherExpanded internet games list to show results from additional regions.
SteamHarbors Major Adjacency Bonus Adjustedbalance changeHarbors now provide a major adjacency bonus with the City Center and additional food and gold bonuses when buildings are constructed.
SteamProduction Chooser Building Display Fixbug fixFixed an issue where previously constructed buildings were not showing up properly on the Production Chooser.
SteamMelee Units Cannot Attack Embarked Unitsbug fixMelee units can no longer attack embarked units.
SteamAdded Special Ability Stars to Techs and CivicsotherNew stars added to techs and civics that unlock new functionality.
SteamSiege Units Can Shoot After Movingbalance changeSiege units with bonus movement can still shoot after moving if they have 2 MP left.
SteamSwordsman Combat Strength Reducedbalance changeSwordsman units now have a reduced combat strength of 36.
SteamJohn Curtin Title Correctionbug fixJohn Curtin is now referred to as 'Prime Minister' instead of 'President' in the Outback Tycoon scenario.
SteamAustralia District Bonuses Adjustedbalance changeAustralia's bonuses for Charming and Breathtaking districts adjusted to +1 and +3 respectively.
SteamAustralia District Bonuses Adjustedbalance changeAustralia now gets +1 for Charming/+3 for Breathtaking on affected districts, adjusted from +2/+4.
SteamImportFiles Modding Action UpdateotherThe 'ImportFiles' modding action now works as a Frontend action.
SteamRoyal Navy Dockyard Trade Route Capacitybalance changeRoyal Navy Dockyard now always provides +1 Trade Route capacity, even if a Commercial Hub is present.
SteamAdded Invasion Warnings to Poland ScenariootherNew invasion warnings added to the Poland scenario.
SteamMore Civs Added to True Start Location Earth MapotherAdded more civs to the True Start Location Earth map.
SteamDoNothing Frontend Action AddedotherAdded a 'DoNothing' Frontend action and Ingame action useful as a placeholder.
SteamWarmonger Penalties Adjusted for City Populationbalance changeAdjusted warmonger penalties for capturing cities based on their population relative to the average.
SteamBomber Units More Effective Against Citiesbalance changeBomber units have increased effectiveness against city targets.
SteamAI Deal Equalization Considerationsbalance changeAI will consider a gold-only change before looking at other possibilities in deals.
SteamText Labels for Official and Community ContentotherAdded text labels differentiating Official and Community content in the Lobby screen.
SteamFixed Double-Counting of Appeal from Improvementsbug fixResolved an issue where appeal from improvements was being double-counted.
SteamDefeat/Victory Screens Information UpdateotherAdded additional information to Defeat/Victory screens for clarity on game outcomes.
SteamRanged Units Improved in Capturing Civilian Unitsbalance changeRanged units now better understand how to capture civilian units.
SteamLocalization Database UpdateotherThe localization database is now written out to the cache folder.
SteamUpdateIcons Action SupportotherThe 'UpdateIcons' action now supports SQL files in addition to XML files.
Steam - 37 eventsRoyal Navy Dockyard Trade Route Capacitybalance change
Royal Navy Dockyard now always provides +1 Trade Route capacity, even if the city already has a Commercial Hub.
SteamCity Damage Retention on TradegameplayDamages now remain on City and Encampments when a city is traded.
SteamFixed Gossip Message for Seaside Resortsbug fixFixed broken gossip message about Seaside Resorts that made them always mention a 'lost city'.
SteamProduction Chooser Display Issue Fixedbug fixFixed an issue where previously constructed buildings were not showing up properly on the Production Chooser.
SteamFuture Civic Addednew contentA repeatable Civic called 'Future Civic' has been added to the end of the Civics Tree.
SteamHarbor District Adjustmentsbalance changeHarbors now provide a major adjacency bonus with the City Center and additional food and gold bonuses when specific buildings are constructed.
SteamAI Behavior AdjustmentsaiRanged units better understand how to capture civilian units. AI should now generally accept embassies when neutral, and reject when unfriendly.
SteamWorld Tracker State Retentionui uxThe World Tracker now keeps its open/closed state between turns.
SteamSiege Units Movement Adjustmentbalance changeSiege units with bonus movement can still shoot after moving if they have 2 MP left.
SteamBomber Units Effectiveness Increasedbalance changeBomber units are now more effective against cities.
SteamNew Scenario: The Conquests of Alexandernew contentMilestoneA timed single-player scenario emphasizing combat and territorial expansion.
SteamNew Scenario: The Conquests of Alexandernew contentMilestoneA timed single-player scenario focusing on expansion and combat.
SteamAI Coordination ImprovementsaiImproved coordination for multiple attacking units and better understanding of capturing civilian units.
SteamWarmonger Penalty Adjustmentsbalance changeAdjusted Warmonger penalties for Diplomatic status and City Population.
SteamSwordsman Combat Strength Reductionbalance changeSwordsman units have been reduced to 36 combat strength.
SteamNew Wonders Introducednew contentMilestoneIncludes new Wonders: Apadana and Mausoleum at Halicarnassus.
SteamFixed Gossip Message for Seaside Resortsbug fixFixed broken gossip message about Seaside Resorts that incorrectly mentioned a 'lost city'.
SteamRoyal Navy Dockyard Trade Route Capacitybalance changeRoyal Navy Dockyard now always provides +1 Trade Route capacity, even if a Commercial Hub exists.
SteamCity Damage Retention on Tradebalance changeDamages now remain on City and Encampments when a city is traded.
SteamSwordsman Combat Strength Reducedbalance changeSwordsman are now reduced to 36 combat strength.
SteamAI Repairing Pillaged DistrictsaiIncreased AI’s desire to repair pillaged Districts and Buildings.
SteamFuture Civic Addednew contentAdded 'Future Civic' to the end of the Civics Tree, a repeatable Civic to research and add to the player score.
SteamPersia and Macedon Civilization & Scenario Pack Releasednew contentMilestoneNew civs and scenario pack available, including unique abilities and units for Persia and Macedon.
SteamSiege Units Movement AdjustmentgameplaySiege units with bonus movement can still shoot after moving as long as they still have 2 MP.
SteamHarbor District Adjustmentsbalance changeHarbors now give a major adjacency bonus with the City Center, +1 Food to all Coast tiles when the Lighthouse is built, and +2 Gold to all Coast tiles when the Seaport is built.
SteamAI Embassy Acceptance ChangesaiAI should now generally accept embassies when neutral and reject when unfriendly.
SteamProduction Chooser Display Fixbug fixFixed an issue where previously constructed buildings were not showing up properly on the Production Chooser.
SteamAustralia District Appeal Changesbalance changeAustralia's districts now receive +1 for Charming and +3 for Breathtaking, adjusted from +2/+4.
SteamAustralia District Appeal Adjustmentbalance changeAustralia now gets +1 for Charming/+3 for Breathtaking on the four affected districts (had been +2/+4) to compensate for the Harbor boost above.
SteamWorld Tracker State Retentionui uxThe World Tracker now keeps its open/closed state between turns.
SteamPersia and Macedon Civilization & Scenario Pack Releasednew contentMilestoneNew civilizations and scenarios including Persia and Macedon with unique abilities and units.
SteamWarmonger Penalty Adjustmentsbalance changeMilestoneWarmonger penalties adjusted based on diplomatic status and city population.
SteamNew Wonders Introducednew contentMilestoneTwo new Wonders: Apadana and Mausoleum at Halicarnassus with unique bonuses.
Steam - 49 eventsEnhanced Defeat/Victory Screensui ux
Added additional information to Defeat/Victory screens, so players will be clearer on why they have lost the game.
SteamCity Damage Retention on TradegameplayDamages now remain on City and Encampments when a city is traded.
SteamBomber Units Effectiveness Increasedbalance changeBomber units are now more effective against cities.
SteamExpanded Internet Games Listui uxExpanded internet games list to show results from additional regions.
SteamModding Action UpdatesmoddingFixed issues in the Additional Content menu with mods that contained very long strings. The 'ImportFiles' modding action now works as a Frontend action.
SteamRoyal Navy Dockyard Trade Route Capacitybalance changeRoyal Navy Dockyard now always provides +1 Trade Route capacity, even if the city already has a Commercial Hub.
SteamTrue Start Location Earth Map Updatesnew contentAdded more civs to the True Start Location Earth map.
SteamFixed Production Chooser Display Issuebug fixFixed an issue where previously constructed buildings were not showing up properly on the Production Chooser.
SteamAI Embassy Acceptance ChangesaiAI should now generally accept embassies when neutral, and reject when unfriendly.
SteamFixed Gossip Message About Seaside Resortsbug fixFixed broken gossip message about Seaside Resorts that made them always mention a 'lost city'.
SteamCity Damage Retention on TradegameplayDamages now remain on City and Encampments when a city is traded.
SteamSiege Units Movement and AttackgameplaySiege units with bonus movement can still shoot after moving as long as they still have 2 MP.
SteamWorld Tracker State Retentionbug fixThe World Tracker now keeps its open/closed state between turns.
SteamFixed UI Bug in Games Listbug fixGames list was frequently not showing all available games due to UI bug.
SteamAI Repairing Pillaged DistrictsaiIncreased AI’s desire to repair pillaged Districts and Buildings.
SteamAustralia District Appeal Changesbalance changeAustralia now gets +1 for Charming/+3 for Breathtaking on the four affected districts (had been +2/+4) to compensate for the Harbor boost.
SteamSwordsman Combat Strength Reducedbalance changeSwordsman are now reduced to 36 combat strength.
SteamFuture Civic Addednew contentAdded 'Future Civic' to the end of the Civics Tree, a repeatable Civic to research and add to the player score.
SteamAI Deal Equalization LogicaiWhen asking an AI to equalize a deal, it will consider a gold-only change before looking at other possibilities.
SteamHarbor District Adjustmentsbalance changeHarbors now give a major adjacency bonus with the City Center, +1 Food to all Coast tiles when the Lighthouse is built, and +2 Gold to all Coast tiles when the Seaport is built.
SteamNew Capabilities Data Base Table for ScenariosmoddingAdded new Capabilities data base table to disable select game systems for scenarios and mods.
SteamProduction Chooser Display Fixbug fixFixed an issue where previously constructed buildings were not showing up properly on the Production Chooser.
SteamSpecial Ability Stars Addednew contentAdded 'special ability' stars to techs and civics that unlock new functionality.
SteamWarmonger Penalty Adjustmentsbalance changeMilestoneAdjusted Warmonger penalties for Diplomatic status and City Population.
SteamSiege Units Movement AdjustmentgameplaySiege units with bonus movement can still shoot after moving as long as they still have 2 MP.
SteamFixed Gossip Message for Seaside Resortsbug fixFixed broken gossip message about Seaside Resorts that made them always mention a 'lost city'.
SteamInvasion Warnings Added to Poland Scenarionew contentAdded invasion warnings to Poland scenario.
SteamAustralia District Bonuses Adjustedbalance changeAustralia now gets +1 for Charming/+3 for Breathtaking on the four affected districts (had been +2/+4) to compensate for the Harbor boost.
SteamAI Coordination ImprovementsaiImproved coordination for multiple attacking units and better understanding of capturing civilian units.
SteamAI Repairing Pillaged DistrictsaiIncreased AI’s desire to repair pillaged Districts and Buildings.
SteamSeparated War/Peace Notificationsui uxSeparated war/peace notifications into major civs vs. city-state.
SteamGames List UI Bug Fixui uxGames list was frequently not showing all available games due to UI bug.
SteamHarbor District Adjustmentsbalance changeHarbors now give a major adjacency bonus with the City Center, +1 Food to all Coast tiles when the Lighthouse is built, and +2 Gold to all Coast tiles when the Seaport is built.
SteamExpanded Internet Games Listui uxExpanded internet games list to show results from additional regions.
SteamModding Tools UpdatesmoddingVarious updates to modding tools including SQL syntax coloring and new actions.
SteamNew Civs Added to True Start Location Earth Mapnew contentAdded more civs to the True Start Location Earth map.
SteamRoyal Navy Dockyard Trade Route Capacitybalance changeRoyal Navy Dockyard now always provides +1 Trade Route capacity, even if the city already has a Commercial Hub.
SteamDefeat/Victory Screens Information Updateui uxAdded additional information to Defeat/Victory screens, so players will be clearer on why they have lost the game.
SteamSwordsman Combat Strength Reducedbalance changeSwordsman are now reduced to 36 combat strength.
SteamFuture Civic Addednew contentAdded 'Future Civic' to the end of the Civics Tree, a repeatable Civic to research and add to the player score.
SteamAI Embassy Acceptance ChangesaiAI should now generally accept embassies when neutral, and reject when unfriendly.
SteamWarmonger Penalty Adjustmentsbalance changeMilestoneAdjusted Warmonger penalties for Diplomatic status and City Population.
SteamAI Coordination ImprovementsaiImproved coordination for multiple attacking units and better understanding of capturing civilian units.
SteamWorld Tracker State Retentionui uxThe World Tracker now keeps its open/closed state between turns.
Steam - 8 eventsUnique Building: Basilikoi Paidesnew content
Introduction of the Basilikoi Paides, a unique building for Macedon that serves as a royal page school.
SteamUnique Unit: The Hypaspistnew contentMilestoneThe Hypaspists are shield-bearing soldiers that serve as elite units for Macedon.
SteamUnique Building: Basilikoi Paidesnew contentBasilikoi Paides is a unique building that serves as a royal page school for young boys.
SteamAlexander the Great Leads Macedonnew contentMilestoneIntroduction of Alexander the Great as the leader of the Macedon civilization.
SteamUnique Unit: The Hetairoinew contentMilestoneIntroduction of the Hetairoi, a unique replacement for the Horseman, recognized as elite heavy cavalry.
SteamAlexander the Great Leads Macedonnew contentMilestoneIntroduction of Alexander the Great as a leader for the Macedon civilization.
SteamUnique Unit: The Hetairoinew contentMilestoneThe Hetairoi is a fast Heavy Cavalry unit, recognized as the world's first shock troops.
SteamUnique Unit: The Hypaspistnew contentMilestoneIntroduction of the Hypaspist, a unique unit for Macedon, serving as elite shield-bearing soldiers.
Steam - 6 eventsCyrus II Leads Persianew contentMilestone
Introduction of Cyrus II of Persia, known for founding the Achaemenid Empire.
SteamUnique Unit: The Immortalnew contentIntroduction of the Immortal, Persia's elite heavy foot soldier.
SteamUnique Improvement: The Pairidaezanew contentThe Pairidaeza, or Persian Gardens, designed to convey a feeling of paradise on Earth.
SteamUnique Unit: The Immortalnew contentThe Immortal, an elite heavy foot soldier of Persia, equipped with long-range and short-range armaments.
SteamCyrus II Leads Persianew contentMilestoneIntroduction of Cyrus II of Persia, known for founding the Achaemenid Empire.
SteamUnique Improvement: The Pairidaezanew contentIntroduction of the Pairidaeza, or Persian Gardens, as a unique improvement.
Steam - 2 eventsCivilization VI Demo Releasednew content
A free demo for Civilization VI is now available for download on PC Steam, allowing players to experience gameplay as Qin Shi Huang.
SteamCivilization VI Demo Releasednew contentA free demo for Civilization VI is now available for download on PC Steam, allowing players to experience gameplay with limited features.
Steam - 30 eventsAI Improvements and Behavior Tuningbalance change
AI now has increased military aggression and improved trading behavior.
SteamMultiplayer Teams Featurenew contentMilestonePlayers can team up in multiplayer, sharing benefits and cooperative victory conditions.
SteamFixes for Great People and Joint War Mechanicsbug fixCorrected issues with Great People interactions and joint war experiences.
SteamJohn Curtin Leads Australianew contentMilestoneIntroducing John Curtin as the leader of Australia in Civilization VI.
SteamFixed Tourism Calculation from National Parksbug fixCorrected the calculation to ensure proper awarding of tourism.
SteamFixed Great People Interaction Bugsbug fixResolved issues with Great People not interacting correctly with natural wonders.
SteamMore Bindable Keys Addedui uxIncludes keys for Toggle Resource Icons, Toggle Tourism Lens, and Alert action.
SteamTrue Start Location Feature Addednew contentCivilizations can now start on the world map at their geographic origin.
SteamTech Tree Balance Adjustmentsbalance changeSeveral techs now have additional prerequisites to slow down early era transitions.
SteamModding Tools and Steam Workshop Accessnew contentMilestoneIncludes ModBuddy, Art/Asset Tools, and FireTuner for modding support.
SteamMultiplayer Teams Feature Addednew contentMilestonePlayers can now team up in multiplayer, sharing benefits and cooperative victory conditions.
SteamUnique Unit: The Diggernew contentThe Digger, a unique unit representing Australian troops in the game.
SteamAustralia Civilization & Scenario Packdlc releaseMilestoneIntroduces Australia led by John Curtin with unique abilities and units.
SteamUnique Unit: The Diggernew contentThe Digger, a unique unit for Australia, represents Australian troops in the game.
SteamNew Bindable Keys and Notificationsnew contentIntroduced new key bindings and notifications for gameplay events.
SteamCommercial Hub and Harbor Trade Route Capacitybalance changeBoth provide +1 Trade Route capacity, but only the first one applies.
SteamAustralia Civilization & Scenario Pack Releaseddlc releaseMilestoneIntroduces Australia led by John Curtin, featuring unique abilities, units, and the 'Outback Tycoon' scenario.
SteamAI Improvementsbalance changeIncreased AI desire to use nukes, declare friendship, and improved military strategies.
SteamUnique Improvement: The Outback Stationnew contentThe Outback Station, a unique improvement for Australia, reflects Australian cattle ranch life.
SteamModding Tools and Steam Workshop Accessnew contentMilestoneIntroduces tools for modding and easier access to community mods via Steam Workshop.
SteamUnique Improvement: The Outback Stationnew contentThe Outback Station, a unique improvement for Australian players.
SteamAdded 'Turn Unready' Buttonui uxSteamJohn Curtin Leads Australianew contentMilestoneIntroducing John Curtin as the leader of Australia in Civilization VI.
SteamTech Tree and Unit Balance Adjustmentsbalance changeSeveral techs have new prerequisites and adjustments to unit costs and strengths.
SteamGeneral Bug Fixes and UI Improvementsbug fixIncludes various bug fixes and updates to the user interface.
SteamTrue Start Location Featurenew contentCivilizations start on the world map at their geographic origin.
Steam - 2 eventsCivilization VI Now Available on SteamOS and Linuxnew contentMilestone
Sid Meier's Civilization VI is now available on SteamOS and Linux with cross-platform play support with Mac.
SteamCivilization VI Now Available on SteamOS and Linuxnew contentMilestoneSid Meier's Civilization VI is now available on SteamOS and Linux, supporting cross-platform play with Mac.
Steam - 2 eventsAztec Civilization Now Availabledlc releaseMilestone
The Aztec civilization is now available for free to all players in Sid Meier’s Civilization VI.
SteamAztec Civilization Now Availabledlc releaseMilestoneThe Aztec civilization is now available for free to all players in Sid Meier’s Civilization VI.
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