What changed in Sid Meier’s Civilization® VI in 2018
220 updates · 91 main milestones · Jan 2, 2018 to Dec 20, 2018
- 2 events
- 6 eventsUnique Ability: Mit’anew content
Inca citizens can work mountain tiles for Production and Food based on adjacent Terrace Farms.
SteamPachacuti's Unique Ability: Qhapaq Ñannew contentPachacuti's ability enhances domestic trade routes with additional Food for each mountain tile in the origin city's borders.
SteamUnique Improvement: Terrace Farmnew contentTerrace Farms provide Food and additional bonuses when adjacent to Mountains and Aqueducts.
SteamInca Civilization Introducednew contentMilestoneThe Inca civilization, led by Pachacuti, is now available in Civilization VI: Gathering Storm.
SteamPachacuti's Unique Improvement: Qhapaq Ñannew contentAn early mountain tile improvement that allows quick traversal along mountain ranges.
SteamUnique Unit: Warak’aqnew contentThe Warak’aq is a medieval recon unit that can attack twice in a single turn.
Steam - 6 eventsCivilization VI: Gathering Storm Launch Date Announceddlc releaseMilestone
Gathering Storm will launch for Windows PC on February 14, 2019.
SteamLaurier Unique Ability – The Last Best Westnew contentAllows Canada to build farms on Tundra terrain and increases resource yield from Snow and Tundra tiles.
SteamUnique Ability – Four Faces of Peacenew contentPrevents Canada from declaring surprise wars and grants bonus Diplomatic Favor based on per-turn Tourism.
SteamUnique Unit – Mountienew contentA modern era unit that can create a National Park and receives combat bonuses near it.
SteamUnique Building – Ice Hockey Rinknew contentGrants additional Appeal and Amenity, and bonus Culture for adjacent Snow and Tundra tiles.
SteamWilfrid Laurier Leads Canadanew contentMilestoneCanada's leader is Prime Minister Wilfrid Laurier, known for uniting French and English-speaking citizens.
Steam - 6 eventsUnique Building – Maraenew content
The Marae replaces the Amphitheater, providing Culture and Faith, and Tourism when unlocking Flight.
SteamCivilization VI: Gathering Storm Launch Date Announceddlc releaseMilestoneCivilization VI: Gathering Storm will launch for Windows PC on February 14, 2019.
SteamUnique Unit – Toanew contentThe Toa is a classical-era melee unit that can construct the Pa and weaken adjacent enemy units with the Haka War Dance ability.
SteamKupe's Unique Ability – Kupe’s Voyagenew contentMilestoneKupe’s Voyage allows the Maori to start at sea, gaining Science and Culture each turn before settling their first city.
SteamIntroduction of the Maori Civilizationnew contentMilestoneThe Maori, led by Kupe, set sail in Civilization VI: Gathering Storm.
SteamUnique Ability – Mananew contentMana grants the Maori Sailing and Shipbuilding technologies at the start, with additional movement and combat strength for embarked units.
Steam - 7 eventsCorvinus Unique Ability: The Raven Kingnew contentMilestone
Units levied from a City-State gain extra movement and combat strength, with no cost to upgrade.
SteamCorvinus Unique Unit: Black Armynew contentA light cavalry unit that gains additional strength for adjacent levied units, unlocked with Castles technology.
SteamCivilization VI: Gathering Storm Release Date Announceddlc releaseMilestoneGathering Storm will launch for Windows PC on February 14, 2019.
SteamUnique Building: Thermal Bathnew contentReplaces the Zoo, providing Amenities and Production, with bonuses if a Geothermal Fissure is present.
SteamUnique Unit: Huszárnew contentAn Industrial-era light cavalry unit that gains combat bonuses for each active Alliance.
SteamHungary Civilization Introducednew contentMilestoneHungary steps up to the world stage in Civilization VI, led by Matthias Corvinus, focusing on rapid expansion.
SteamUnique Ability: Pearl of the Danubenew contentDistricts or buildings constructed across a river from a city center are built faster.
Steam - 9 eventsNew Scenarios: The Black Death and War Machinenew content
Two new scenarios are introduced: The Black Death and War Machine, each with unique challenges.
SteamNine New Leaders from Eight New Civilizationsnew contentMilestoneThe expansion introduces nine new leaders and eight new civilizations, each with unique bonuses and gameplay.
SteamIntroduction of Environmental Effectsnew contentMilestoneNew environmental effects include volcanoes, storms, floods, and droughts that impact gameplay.
SteamWorld Congress Feature Addednew contentMilestonePlayers can participate in a World Congress to vote on resolutions and earn Diplomatic Favor for a new victory condition.
SteamNew Era of Technologies and Civicsnew contentA new era has been added with speculative technologies and civics to combat environmental effects.
SteamCivilization VI: Gathering Storm Expansion Announceddlc releaseMilestoneThe second expansion for Civilization VI, Gathering Storm, introduces new technologies, engineering projects, and a living world ecosystem.
SteamNew and Improved Launcher for Civilization VIui uxA new launcher has been added that includes sections for the latest Civilization news, content, and special offers.
SteamNew Engineering Projects: Canals, Dams, Tunnels, and Railroadsnew contentMilestonePlayers can create canals, dams, tunnels, and railroads to improve land conditions and transportation.
SteamNew Power System with Strategic Resourcesnew contentMilestoneStrategic resources can now be consumed in power plants to generate electricity, affecting global temperature and climate.
Steam - 45 eventsJapanese Samurai Production Cost and Combat Strength Adjustedbalance change
Production cost reduced from 180 to 160; Combat Strength increased from 45 to 48.
SteamGovernor Title Notifications Updateui uxChanges to the way Governor Title notifications are handled.
SteamDemocracy Production per District Reducedbalance changeProduction per district reduced from 2 to 1.
SteamPublic Transport Policy Adjustmentbalance changeGives 100 Gold per Appeal when replacing a Farm with a Neighborhood (was 50).
SteamGreat People Activation Tile Fixbug fixTiles with districts belonging to another player are no longer treated as valid activation tiles.
SteamGeorgian Khevsur Production Cost and Combat Strength Adjustedbalance changeProduction cost reduced from 180 to 160; Combat Strength increased from 40 to 45.
SteamRenaissance Walls Policy Fixbug fixFixed a bug where Renaissance walls were not affected by the Limes Policy.
SteamVictoria’s Pax Britannica Ability Updatebalance changeNow awards a free melee class unit when constructing a Royal Navy Dockyard in a city founded on a foreign continent.
SteamUnique City Names Enforcementui uxFixed issue where players could have duplicate city names; all names must be unique now.
SteamLiberated City Loyalty Fixbug fixLiberating a city will now make it immune against your Loyalty pressure.
Steam12 New Historic Moments Addednew contentNew moments focused on mid to late game, including shipwrecks and fully developed districts.
SteamPersian Immortal Default Attack Fixbug fixFixed a bug preventing the Persian Immortal from using melee as its default attack.
SteamHistoric Moments Exploit Fixbug fixFixed an edge case where historic moments for creating a Trading Post could be repeated.
SteamEspionage Mission History Updateui uxFailed missions will now show loot information if provided.
SteamWonder District Requirement Clarificationbug fixCorrectly displays when a Wonder needs an adjacent district.
SteamJoint Wars/Third Party War Updatenew contentMilestonePlayers can now ask other players or AI to join wars they are already in.
SteamGame Summary Screen Enhancementsnew contentAdded 3 new graphs for Rise and Fall games; Era Score, Total Governors, and Total Governor Titles.
SteamTriple Seven Achievement Counting Fixbug fixFixed an issue with not counting armadas and Fleets.
SteamEmergency Row and Tab Visibility Fixui uxOnly show if there are emergencies involving both selected player and local player.
SteamNorwegian Berserker Production Cost Reducedbalance changeProduction cost reduced from 180 to 160; Combat Strength buff when attacking increased from +7 to +10.
SteamCapital Lost Notification Fixbug fixOnly shows when a player loses their original capital city.
SteamHetairoi Great General Bonus Fixbug fixFixed a bug preventing the Hetairoi Great General bonus from being applied.
SteamFascism Combat Strength Buffbalance changeCombat Strength increased from 4 to 5; Bonus unit production from 20% to 50%.
SteamNational Parks Display Fixbug fixEnsure proper display of National Parks after a save is loaded.
SteamPingala's Librarian Ability Adjustmentbalance changeNow provides +15% Science and Culture in the city (was +20%).
SteamSeondeok's Hwarang Ability Rebalancebalance changeNow provides +3% Culture and Science for each Promotion earned (was +10% for any Governor).
SteamCommunism Production Bonus Adjustedbalance changeBonus Production per population increased from 0.4 to 0.6; Overall Production bonus from 10% to 15%.
SteamLautaro's Swift Hawk Ability Updatebalance changePillaging an enemy city plot now causes that city to lose 5 loyalty.
SteamEra Score Adjustments for Late Game Projectsbalance changeManhattan Project and Operation Ivy now worth 2; Satellite launch, Moon landing, and first Mars component worth 4 if world first.
SteamDedication Screen and Era Rollover Screen Updateui uxUpdated window style to emphasize Era / Age types.
SteamDistrict Repair UI Updatebug fixNow indicates if a district cannot be repaired due to missing Tech or Civic.
SteamEcommerce Policy Changebalance changeGives +2 Production and +5 Gold for all your Trade Routes (was +5 and +10 for international Trade Routes).
SteamMilitary Research Policy Rebalancebalance changeGives +2 Science from Military Academies, Seaports, and Renaissance Walls (was +1).
Steam - 42 eventsNew Historic Moment for Discovering Natural Wondersnew content
+1 Era Score for being the second or later Civilization to discover a Natural Wonder.
SteamDistrict Purchase Cost Fixbug fixFixed a bug causing the player to be charged an incorrect amount when purchasing a District with Gold.
SteamCrash Issue Fix for Loading Savesbug fixMilestoneUpdated the game to correct a reported crash issue when loading some saves created before the March 2018 Update.
SteamDiplomacy Screen Updateui uxOur Leader diplomacy screen now uses the longer, more detailed descriptions for unique units, buildings, etc.
SteamKilwa Kisiwani Bonus Fixbug fixFixed Kilwa Kisiwani bonus to production in other cities when you get another suzerain of that type.
SteamFixed Water Natural Wonders on Huge Mapsbug fixFixed an issue preventing water Natural Wonders from appearing on Huge maps.
SteamCity States Tooltip Updateui uxCity States no longer display 'At War' tooltip if we aren't at war.
SteamGovernment Slots Preservation Fixbug fixPreserve proper number of government slots after liberating a city with a Wonder that provides slots.
SteamCity State Suzerain Bonuses Fixbug fixEnsured that city state suzerain bonuses are applied properly after you capture a city.
SteamFixed Shared Visibility Issuebug fixFixed situations where players could have Shared Visibility while at war.
SteamSpace Port District Count Fixbug fixFixed the Space Port, it was being counted as a specialty district.
SteamUnit Experience Cap Adjustmentbalance changeUnit experience gained from fighting Free Cities and Free City units is now capped at +1 after obtaining the unit’s first promotion.
SteamAdvanced Seminar in Astrophysics Achievement Fixbug fixAllowed the Advanced Seminar in Astrophysics achievement to work in more permutations of district placement.
SteamObservation Balloons Combat Strength Fixbug fixFixed an issue where Observation Balloons were incorrectly granting the Drone unit's combat strength buff.
SteamHistoric Moments Accessibility Updateui uxHistoric Moments are now accessible from the End Game Results screen.
SteamHistoric Moments Accessibility Updateui uxHistoric Moments are now accessible from the End Game Results screen.
SteamNew Historic Moment for Discovering Natural Wondersnew content+1 Era Score for being the second or later Civilization to discover a Natural Wonder.
SteamPax Brittania Unique Ability Fixbug fixFixed a bug with the Pax Brittania unique ability that was granting a free melee unit when England obtained a city other than through settling.
SteamHoly Righteous Queen Achievement Fixbug fixFixed the Holy Righteous Queen achievement and the Metroplex achievement to have proper unlock requirements.
SteamApadana Art Culture/Tourism Fixbug fixMade sure a second work of art from the same artists provides some culture/tourism in the Apadana.
SteamWater Park Cost Adjustmentbalance changeMade the Water Park cheaper to be consistent with the Aerodrome.
SteamStadium Effects Mismatch Fixbug fixFixed an issue where the Stadium effects did not match the text.
SteamIncreased Early Era City State Defensesbalance changeIncreased defenses of early era city states to discourage easy conquest by AI and players.
SteamCity States Tooltip Updateui uxCity States no longer display 'At War' tooltip if we aren't at war.
SteamUnit Experience Cap Adjustmentbalance changeUnit experience gained from fighting Free Cities and Free City units is now capped at +1 after obtaining the unit’s first promotion.
SteamHistoric Moment Trigger Fixbug fixHistoric Moment for recapturing a city you originally founded can now only trigger once per plot location, to prevent an exploit where it could be farmed for era score.
SteamWater Park Cost Adjustmentbalance changeMade the Water Park cheaper to be consistent with the Aerodrome.
SteamAmphibious Attack Strength Fixbug fixFixed a bug that was causing embarked units to use their embarked strength instead of their unit strength when conducting an amphibious attack.
SteamFixed Shared Visibility Issuebug fixFixed situations where players could have Shared Visibility while at war.
SteamDiplomacy Screen Updateui uxOur Leader diplomacy screen now uses the longer, more detailed descriptions for unique units, buildings, etc.
SteamMatterhorn and Zhangye Danxia Spawning Fixbug fixFixed Matterhorn and Zhangye Danxia spawning surrounded by mountains.
SteamStadium Effects Mismatch Fixbug fixFixed an issue where the Stadium effects did not match the text.
SteamAlert to Fortified State Bug Fixbug fixFixed a bug causing units set to 'Alert' to be changed to 'Fortified', preventing them from waking up when enemies are near.
SteamIncreased Defenses of Early Era City Statesbalance changeIncreased defenses of early era city states to discourage easy conquest by AI and players.
SteamCrash Issue Fix for Loading Savesbug fixMilestoneUpdated the game to correct a reported crash issue when loading some saves created before the March 2018 Update.
SteamPax Brittania Unique Ability Fixbug fixFixed a bug with the Pax Brittania unique ability that was granting a free melee unit when England obtained a city other than through settling.
SteamStadium Effects Updatebalance changeStadium now provides +2 Tourism for cities with at least 10 population, +5 tourism for cities with at least 20 population, and +2 Entertainment amenities for all cities within 6 tiles.
SteamAmphibious Attack Strength Fixbug fixFixed a bug that was causing embarked units to use their embarked strength instead of their unit strength when conducting an amphibious attack.
SteamFixed Water Natural Wonders on Huge Mapsbug fixFixed an issue preventing water Natural Wonders from appearing on Huge maps.
SteamObservation Balloons Combat Strength Fixbug fixFixed an issue where Observation Balloons were incorrectly granting the Drone unit's combat strength buff.
SteamWarmongering Mechanics Reworkedbalance changeReworked the way that warmongering is handled between declaration of war, capturing cities, and razing cities.
SteamWarmongering Handling Reworkbalance changeReworked the way that warmongering is handled between declaration of war, capturing cities, and razing cities.
Steam - 12 eventsFixed Letters of Marque Dark Policy yield displaybug fix
Corrected the Letters of Marque Dark Policy to double the yields from plundering a trade route during gameplay.
SteamFixed builder access issue for Eagle Warriorbug fixResolved an issue where the user could not access the builder awarded when the Eagle Warrior kills an enemy unit.
SteamFixed Letters of Marque Dark Policy yield displaybug fixCorrected the Letters of Marque Dark Policy to double the yields from plundering a trade route during gameplay.
SteamFixed America's Founding Fathers abilitybug fixCorrected the functionality of America's Founding Fathers ability during Standard Rules matches.
SteamFixed crash in Multiplayer lobbybug fixMilestoneAddressed an issue where the user could crash after attempting to join a Full game in the Multiplayer lobby.
SteamFixed crash in Multiplayer lobbybug fixMilestoneAddressed an issue where users could crash after attempting to join a Full game in the Multiplayer lobby.
SteamFixed crash when starting a new gamebug fixMilestoneResolved a crash that could occur under certain conditions when starting a new game.
SteamFixed builder access issue for Eagle Warriorbug fixResolved an issue where the user could not access the builder awarded when the Eagle Warrior kills an enemy unit.
SteamFixed crash when starting a new gamebug fixMilestoneResolved a crash that could occur under certain conditions when starting a new game.
SteamTrader functionality issue fixed during emergenciesbug fixFixed an issue where a trader could lose functionality and display a placeholder string when war is declared through an emergency.
SteamTrader functionality issue fixed during war declarationbug fixFixed an issue where a trader could lose functionality and display a placeholder string when war is declared with a civ having trade routes.
SteamFixed America's Founding Fathers abilitybug fixCorrected the functionality of America's Founding Fathers ability during Standard Rules matches.
Steam - 28 eventsCivilization VI: Rise and Fall Expansion Announceddlc releaseMilestone
New expansion adds dynamic empires, Golden and Dark Ages, Loyalty system, and more.
SteamNew Global Content Addednew contentMilestoneIncludes new wonders, units, tile improvements, districts, buildings, and resources.
SteamEnhanced Alliances Systemnew contentPlayers can form different types of alliances with evolving bonuses.
SteamIntroduction of Golden Ages and Dark Agesnew contentMilestonePlayers will experience Dark Ages or Golden Ages based on their actions in-game.
SteamNew Loyalty Systemnew contentMilestoneLoyalty impacts city control, allowing cities to rebel or change ownership without military force.
SteamGovernors Feature Addednew contentMilestonePlayers can recruit and appoint Governors with unique bonuses to customize cities.
SteamCivilization VI: Rise and Fall Expansion Releaseddlc releaseMilestoneThe new expansion introduces new gameplay features, leaders, and civilizations.
SteamIntroduction of Golden and Dark Agesnew contentMilestoneNew events that provide significant bonuses or penalties to civilizations, affecting strategies.
SteamNine New Leaders and Eight New Civilizationsnew contentMilestoneIncludes unique bonuses, units, buildings, improvements, and districts.
SteamAddition of New Global Contentnew contentMilestoneIncludes new wonders, units, buildings, and resources.
SteamEnhanced Government Systembalance changeNew Policies and improvements to existing systems have been made.
SteamEmergencies Mechanic Introducednew contentCivilizations can join pacts against powerful opponents for rewards.
SteamCivilization VI: Rise and Fall Expansion Releaseddlc releaseMilestoneThe new expansion introduces new gameplay features, leaders, and civilizations.
SteamGovernors Mechanic Introducednew contentMilestonePlayers can appoint Governors to cities, each with unique bonuses and skill trees.
SteamNew City Loyalty Systemnew contentMilestoneCities now have individual Loyalty to leadership, affecting city independence.
SteamEmergencies Mechanic Introducednew contentCivilizations can join pacts against powerful civilizations for rewards.
SteamGovernors Feature Addednew contentMilestonePlayers can recruit and appoint Governors to enhance city management and Loyalty.
SteamEnhanced Alliances Systemnew contentMilestoneAlliances now have types and can level up, providing more strategic benefits.
SteamHistoric Moments System Introducednew contentPlayers earn mini-achievements that contribute to their Era Score and timeline.
SteamIntroduction of Golden Ages and Dark Agesnew contentMilestonePlayers will experience Dark Ages or Golden Ages based on milestone Historic Moments.
SteamEnhanced Alliances Systemnew contentPlayers can form different types of alliances with evolving bonuses.
SteamNew Timeline Featurenew contentA visual representation of a civilization's history and Historic Moments.
SteamNew Timeline Featurenew contentA visual journey through the Historic Moments encountered in-game.
SteamNine New Leaders and Eight New Civilizationsnew contentMilestoneIncludes new leaders like Queen Seondeok and Robert the Bruce.
SteamNew City Loyalty Systemnew contentMilestoneCities have individual Loyalty, affecting their independence and expansion opportunities.
SteamNew Civilizations and Leaders Comingnew contentMilestoneExpansion will feature nine new leaders and eight new civilizations.
SteamEmergencies Feature Addednew contentNew gameplay mechanic that triggers when a player gains a significant advantage, allowing others to respond.
Steam - 10 eventsUnique Leader Ability: Amabuthonew contentMilestone
Amabutho allows Shaka to form Corps and Armies earlier and provides additional Base Combat Strength.
SteamUnique District - Ikandanew contentMilestoneThe Ikanda is a fortified Zulu homestead that provides additional housing and faster Corps and Army creation.
SteamShaka Leads The Zulunew contentMilestoneShaka Zulu is introduced as one of the nine new leaders in the Rise and Fall expansion.
SteamUnique Unit: Impinew contentMilestoneThe Impi is a powerful warrior regiment with increased flanking bonuses and faster XP gain.
SteamUnique Unit - Impinew contentMilestoneThe Impi is a powerful warrior regiment with increased flanking bonus and faster XP gain.
SteamUnique Civ Ability - Isibongonew contentMilestoneCities conquered by Shaka gain bonus Loyalty and can be upgraded into Corps or Armies.
SteamShaka Zulu Joins Civilization VInew contentMilestoneShaka Zulu is introduced as one of the nine new leaders in the Rise and Fall expansion.
SteamUnique Leader Ability - Amabuthonew contentMilestoneShaka can form Corps and Armies earlier and provides additional Base Combat Strength to them.
SteamUnique District: Ikandanew contentMilestoneThe Ikanda is a fortified Zulu homestead that provides additional housing and faster Corps and Army creation.
SteamUnique Civ Ability: Isibongonew contentMilestoneIsibongo grants bonus Loyalty to cities conquered by Shaka and allows upgrades to Corps or Armies.
Steam - 10 eventsUnique Civ Ability - Toquinew content
Bonus while combatting civilizations in a Golden Age and increased experience for units trained in cities with a Governor.
SteamUnique Structure – Chemamullnew contentMilestoneWooden tombstones providing culture and a tourism boon later in the game.
SteamUnique Leader Ability – Swift Hawknew contentDefeating an enemy unit in their territory decreases the Loyalty of the owning city.
SteamUnique Civ Ability - Toquinew contentBonus while combatting civilizations in a Golden Age and increased experience for units trained in cities with a Governor.
SteamUnique Unit – Malon Raidernew contentMilestoneA Renaissance Era unit with combat bonuses when fighting near friendly territory and reduced pillaging costs.
SteamLautaro Leads The Mapuchenew contentMilestoneIntroducing Lautaro as a new leader for the Mapuche civilization.
SteamUnique Unit – Malon Raidernew contentMilestoneThe Malon Raider is a Renaissance Era unit with combat bonuses near friendly territory and reduced pillaging costs.
SteamUnique Structure – Chemamullnew contentMilestoneChemamull provides culture equal to 75% of a tile's appeal and offers a tourism boon later in the game.
SteamLautaro Leads The Mapuchenew contentMilestoneIntroducing Lautaro as a new leader for the Mapuche civilization.
SteamUnique Leader Ability – Swift Hawknew contentDefeating an enemy unit in their territory decreases the Loyalty of the owning city.
Steam - 10 eventsNew Unique Structure: Golf Coursenew contentMilestone
The Golf Course provides bonuses for Scotland, including Amenity, Gold, Culture, and Tourism.
SteamUnique Civ Ability - Scottish Enlightenmentnew contentMilestoneHappy Cities receive additional Science and Production, generating Great Scientist and Great Engineer points.
SteamIntroduction of Robert the Bruce as Leader of Scotlandnew contentMilestoneRobert the Bruce leads Scotland with unique abilities and units in the upcoming expansion.
SteamRobert the Bruce Leads Scotlandnew contentMilestoneIntroducing Robert the Bruce as a new leader for Scotland in Civilization VI: Rise and Fall.
SteamUnique Leader Ability - Bannockburnnew contentMilestoneRobert the Bruce can declare a War of Liberation after gaining the Defensive Tactics Civic, with bonuses during the war.
SteamNew Unique Unit: Highlandernew contentMilestoneThe Highlander replaces the Ranger, gaining a Combat Strength bonus on hill and forest terrain.
SteamUnique Structure - Golf Coursenew contentMilestoneGolf Courses provide additional Amenity, Gold, Culture, Tourism, and Housing bonuses when placed strategically.
SteamNew Unique Leader Ability: Bannockburnnew contentMilestoneRobert the Bruce can declare a War of Liberation, gaining bonuses during the conflict.
SteamNew Unique Civilization Ability: Scottish Enlightenmentnew contentMilestoneHappy Cities provide additional Science and Production, generating Great Scientist and Great Engineer points.
SteamUnique Unit - Highlandernew contentMilestoneThe Highlander replaces the Ranger and gains a Combat Strength bonus on hill and forest terrain.
Steam - 2 eventsRise and Fall Expansion Featuresnew contentMilestone
Extensive gameplay preview of the new features being added to Civilization VI in the Rise and Fall expansion.
SteamRise and Fall Expansion Featuresnew contentMilestoneExtensive gameplay preview of the new features being added in the Rise and Fall expansion.
Steam - 11 eventsNew Leader: Tamar of Georgianew contentMilestone
Tamar leads Georgia, featuring unique abilities and units.
SteamUnique Unit: Khevsuretinew contentMilestoneGeorgia's unique unit with Combat Strength bonus and no movement penalties on hilly terrain.
SteamTamar Leads Georgianew contentMilestoneIntroducing Tamar as a new leader for Georgia in the Rise and Fall expansion.
SteamUnique Unit: Khevsuretinew contentMilestoneKhevsureti warriors gain Combat Strength bonus and no movement penalties on hilly terrain.
SteamUnique Structure: Tsikhenew contentMilestoneTsikhe fortresses enhance outer defenses at a lower production cost than Renaissance Walls.
SteamUnique Leader Ability: Glory of the World, Kingdom and Faithnew contentMilestoneTamar can declare a Protectorate War after gaining the Theology Civic, providing bonus Faith and Envoy benefits.
SteamUnique Leader Ability: Glory of the World, Kingdom and Faithnew contentMilestoneTamar can declare a Protectorate War and gains bonus Faith after doing so.
SteamUnique Structure: Tsikhenew contentMilestoneA unique fortress for Georgia that raises outer defenses and has a lower production cost than Renaissance Walls.
SteamUnique Civ Ability: Strength in Unitynew contentMilestoneReceive Normal Age bonus towards improving Era Score when making a Dedication in a Golden Age.
SteamCivilization VI: Rise and Fall Expansion Release Datedlc releaseMilestoneExpansion featuring Tamar and other new content releases on February 8, 2018.
SteamUnique Civ Ability: Strength in Unitynew contentMilestoneReceive additional bonuses towards improving Era Score during Golden Ages.
Steam - 10 eventsUnique Structure: Mekewapnew contentMilestone
The Mekewap is a unique structure for the Cree that provides production, resources, food, and gold benefits when placed near Bonus or Luxury resources.
SteamUnique Leader Ability: Favorable Termsnew contentMilestonePoundmaker's ability allows all Alliance types to provide shared visibility and grants bonus food and gold from trade routes.
SteamUnique Unit: Okihtcitawnew contentMilestoneThe Okihtcitaw, a unique unit for the Cree, serves as an early reconnaissance unit with one free promotion.
SteamUnique Civ Ability: Nihithawnew contentMilestoneThe Cree start with an extra trade route and can gain control of nearby unclaimed tiles as part of their unique civ ability.
SteamUnique Unit: Okihtcitawnew contentMilestoneThe Okihtcitaw, a unique unit for the Cree, serves as an excellent scout and starts with one free promotion.
SteamPoundmaker Leads The Cree Nationnew contentMilestonePoundmaker is introduced as a new leader for the Cree in Civilization VI: Rise and Fall.
SteamUnique Structure: Mekewapnew contentMilestoneThe Mekewap is a unique structure for the Cree that provides production, resources, food, and gold benefits when placed near Bonus or Luxury resources.
SteamUnique Civ Ability: Nihithawnew contentMilestoneThe Cree start with an extra trade route and gain control of nearby unclaimed tiles as part of their unique civ ability.
SteamUnique Leader Ability: Favorable Termsnew contentMilestonePoundmaker's ability allows all Alliance types to provide shared visibility and grants bonus food and gold from trade routes.
SteamPoundmaker Leads The Cree Nationnew contentMilestonePoundmaker is introduced as a new leader for the Cree Nation in Civilization VI: Rise and Fall.
Steam