What changed in Sid Meier’s Civilization® VI in 2019

78 updates · 36 main milestones · Jan 8, 2019 to Sep 10, 2019

  1. 11 events
    Maori Civ Ability Adjustmentbalance change

    Changed production from Unimproved Rainforest and Woods to provide additional production from Mercantilism and Conservation.

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    Updated Pantheon Chooserui ux

    Improvements to the Pantheon Chooser UI including slide animation and button adjustments.

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    Georgia Civ Ability Additionbalance change

    +50% Production towards defensive buildings.

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    Exploitative Agenda Parameters Adjustedbalance change

    Adjusted parameters to care more about the number of tiles improved.

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    World Congress Screen Fixesbug fix

    Fixed issues with opening and closing the World Congress screen while the game is paused in multiplayer.

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    Red Death Multiplayer Scenarionew contentMilestone

    A new multiplayer mode where players race to board the last spaceship while avoiding the Red Death.

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    Graphics Performance ImprovementsperformanceMilestone

    Significant optimizations and improvements to Volcano VFX and reduced memory usage.

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    Fixed Production Overflow Issuesbug fix

    Resolved issues with salvaging production from lost Wonder builds.

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    Quick-Join Matchmaking Addedui ux

    New quick-join matchmaking feature in the front-end menu.

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    New Maps Addednew content

    Introduced new maps including Mirror Map, Terra, Primordial, Tilted Axis, and Splintered Fractal.

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    New Leader List Organizationother

    Leader list is now organized alphabetically instead of by release.

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  2. 5 events
    AI Gold for Luxury Resource Trade Fixedbug fixMilestone

    AI would give the player hundreds of Gold for a single Luxury Resource. This should now be back in line with expected values.

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    AI Strategic Resources Valuation Fixedbug fixMilestone

    AI was not valuing Strategic resources correctly, allowing trades of 1 iron for 18 iron. This now levels off properly.

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    Great Works Drag and Drop Functionality Removedui ux

    Great Works no longer use Drag and Drop. They have been returned to the previous functionality of 'click to move.'

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    Fixed Trade Exploit: Low Gold-per-turn for High Gold-per-turnbug fixMilestone

    User could trade low Gold-per-turn for high Gold-per-turn with AI players, essentially 'stealing' large amounts of Gold.

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    AI Gold for Diplomatic Favor Trade Fixedbug fixMilestone

    AI would give the player hundreds of Gold for very low quantities of Diplomatic Favor. This is now weighted accordingly.

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  3. 18 events
    Egypt Chariot Archer Updatebalance change

    Egyptian Chariot Archer no longer replaces the Heavy Chariot.

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    France Château Buffbalance change

    Château now provides 1 Culture for each adjacent wonder.

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    Hungary Mathias Ability Nerfbalance change

    Mathias ability now only provides a 75% discount on upgrading levied units.

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    China Great Wall Updatebalance change

    Great Wall can only be pillaged by natural disasters and provides +2 Gold for the improvement.

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    Fix for AI Trade Managementbug fix

    Improvements to AI Deal management with Gold.

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    Canada Production Buffbalance change

    Canada receives +1 Production from mines on Snow and Tundra.

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    Introduction of Map Tacksnew content

    New and improved version of Map Pins, now called Map Tacks, includes specific markers and a scrollable list.

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    Map Text Search Featurenew content

    Players can now search for map items via text search on the mini-map tool bar.

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    Fix for Relationship Pip Iconsbug fix

    Relationship pip icons would fail to display during Multiplayer games.

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    Civilopedia Pillaging Yields Updateui ux

    Pillaging Yields are now database driven in the Civilopedia.

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    Nuclear Accidents Updatebalance change

    Nuclear Accidents will now always pillage the Nuclear Power Plant.

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    Egypt Sphinx Buffbalance change

    Sphinx now provides +1 Culture if built on Flood Plains.

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    Black Death Scenario Availableother

    You can now play the Black Death scenario in hotseat/PlayByCloud.

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    Great Works UI Updateui ux

    Converted system to Drag and Drop for Great Works.

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    Maori Toa Ability Nerfbalance change

    Toa ability no longer stacks, and Strength is reduced to 36.

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    Mali Democracy Combo Nerfbalance change

    Democracy now provides a 15% discount on purchases with Gold.

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    AI and Rendering Performance Improvementsperformance

    Additional AI and rendering performance improvements implemented.

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    India Amenity Gain Updatebalance change

    Cities gain an Amenity for every Religion with at least 1 Follower.

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  4. 12 events
    Fix for Loyalty UI Displaybug fix

    Updated Loyalty per turn figures for conquered cities to ensure UI accuracy.

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    Play By Cloud Feature Introducednew content

    New Play By Cloud feature requires a network connection for gameplay.

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    Civilization VI: Gathering Storm Expansion Releaseddlc releaseMilestone

    The second expansion for Civilization VI is now available on PC, Mac, and Linux.

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    Alternate Scout Skin Availablenew content

    New alternate skin for Scout unit replacing the dog with three cats for linked 2K Account users.

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    Barbarian Raid Timer Adjustmentbalance change

    Barbarian raid timer now starts as soon as the first unit arrives in range.

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    New Particle System for Improved PerformanceperformanceMilestone

    New particle system increases performance and allows more particles to be visible.

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    Empire Lens Feature Introducednew content

    Empire Lens displays owned territory and district locations.

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    Fix for Multiple Production Overflow Issuesbug fix

    Resolved multiple production overflow issues in cities.

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    Hall of Fame Feature Addednew content

    New Hall of Fame feature for tracking victory and defeat with detailed statistics.

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    AI Improvements for Aircraft and Garrisoningbalance change

    AI now builds and uses aircraft more effectively and has improved garrisoning tactics.

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    Civilization VI: Gathering Storm Expansion Launchdlc releaseMilestone

    Gathering Storm expansion will launch for Windows PC on February 14, 2019.

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    Fix for AI Theming Artifactsbug fix

    Corrected an issue preventing the AI from properly theming artifact collections.

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  5. 2 events
    Unlock the Scout Cat Skin by Linking 2K Accountnew content

    Players can unlock a new skin for the Scout unit by linking their 2K Account to Civilization VI.

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    Civilization VI: Gathering Storm Launch Date Announceddlc releaseMilestone

    Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019.

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  6. 3 events
    Launcher process bug fixbug fix

    Fixed a bug causing a process to continue running on some users’ machines after exiting the launcher.

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    Civilization VI: Gathering Storm launch preparationdlc releaseMilestone

    Preparation for the launch of the largest expansion in Civilization franchise history, Gathering Storm.

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    Legacy beta branch opt-out requirementother

    Users on the Legacy beta branch must opt out to play Gathering Storm.

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  7. 3 events
    Eleanor's Unique Ability: Court of Lovenew contentMilestone

    Great Works in Eleanor’s cities cause a loss of Loyalty per turn in nearby foreign cities, allowing for instant city joining.

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    Civilization VI: Gathering Storm Launch Date Announceddlc releaseMilestone

    Gathering Storm expansion will launch for Windows PC on February 14, 2019.

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    Eleanor of Aquitaine Joins as Dual Leadernew contentMilestone

    Eleanor can lead both England and France, marking a first in the Civilization franchise.

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  8. 6 events
    Unique Unit – Biremenew contentMilestone

    Ancient era naval unit that replaces the Galley with increased combat strength and movement.

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    Dido Leads Phoenicianew contentMilestone

    Introduction of the Phoenician civilization led by Dido, featuring unique abilities and units.

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    Dido Unique Ability – Founder of Carthagenew contentMilestone

    Allows Phoenicia to move its capital to a city with a Cothon and unlocks additional trade route capacity.

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    Civilization VI: Gathering Storm Release Datedlc releaseMilestone

    Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019.

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    Unique District – Cothonnew contentMilestone

    Naval district that replaces the Harbor, cheaper to build, and enhances production for naval units.

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    Unique Ability – Mediterranean Coloniesnew contentMilestone

    Unlocks Writing technology Eureka at the start of the game and provides loyalty benefits for coastal cities.

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  9. 7 events
    Suleiman's Unique Unit - Janissarynew contentMilestone

    Replaces the Musketman, stronger and cheaper, consumes a Population point unless in a conquered city.

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    Suleiman's Unique Ability - Grand Viziernew contentMilestone

    Unlocks Ibrahim, a new Governor with a unique promotion tree, available only to Suleiman.

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    Ottoman Unique Ability - Great Turkish Bombardnew contentMilestone

    Siege units produced faster with boosted Combat Strength, conquered cities retain population and gain bonuses.

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    Civilization VI: Gathering Storm Release Datedlc releaseMilestone

    Civilization VI: Gathering Storm will launch for Windows PC on February 14, 2019.

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    Ottoman Unique Building - Grand Bazaarnew content

    Replaces the Bank in the Commercial Hub, adds Amenities and Strategic Resources.

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    Ottoman Civilization Led by Suleimannew contentMilestone

    The Ottomans, led by Suleiman the Magnificent, are introduced with unique units and abilities.

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    Unique Unit - Barbary Corsairnew content

    Naval raider unit replacing the Privateer, available earlier, with no movement cost for coastal raids.

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  10. 6 events
    Kristina's Unique Ability: Minerva of the Northnew contentMilestone

    Allows construction of the Queen’s Bibliotheque and theming of buildings and Wonders with filled slots.

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    Unique Unit: Caroleannew contentMilestone

    Anti-cavalry unit with faster movement and increased Combat Strength based on unused Movement points.

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    Unique Improvement: Open-Air Museumnew contentMilestone

    Increases Loyalty, Culture, and Tourism based on terrain types in Swedish cities.

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    Unique Building: Queen’s Bibliothequenew contentMilestone

    Provides two Great Works slots and awards a Governor Title upon completion.

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    Sweden Civilization Led by Kristinanew contentMilestone

    Introduces Sweden as a new civilization led by Kristina, focusing on Culture and Diplomatic victory.

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    Unique Ability: Nobel Prizenew contentMilestone

    Grants additional Diplomatic Favor and boosts Great Person points for Engineers and Scientists.

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  11. 5 events
    Mansa Musa Unique Ability - Sahel Merchantsnew contentMilestone

    Grants Gold for flat Desert tiles in trade routes and unlocks additional Trader slots during Golden Ages.

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    Mali Civilization Introducednew contentMilestone

    The Mali civilization, led by Mansa Musa, is added to the game with unique abilities and units.

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    Unique Unit - Mandekalu Cavalrynew contentMilestone

    Replaces the Knight and protects Traders from being plundered, granting Gold on combat victories.

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    Unique Ability - Songs of the Jelinew contentMilestone

    Provides additional Faith and Food for adjacent Desert tiles, with a Production penalty for buildings and units.

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    Unique District - Sugubanew contentMilestone

    The Suguba replaces the Commercial Hub, allowing reduced-cost purchases and additional Gold from adjacent tiles.

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