What changed in Sins of a Solar Empire®: Rebellion in 2014
52 updates · May 20, 2014 to May 20, 2014
- 52 eventsHalved asteroidCounts on Graveyard and DenseDebris templatesbalance change
Improved performance.
SteamAdded new Commodity Boom random eventnew contentOne random planet may undergo a resource boom with increased rates for 5 minutes.
SteamIncreased minimum neutral metal/crystal extractor count at Radiation StormsgameplayIncreased to 1 (from 0).
SteamChanged ShatteredMoon defender templatebalance changeUpdated from LocalMilitiaWeak to LocalMilitiaWeakUncolonizable.
SteamAdded new planet bonuses to GalaxyScenarioDefsbalance changeSteamAdded new planet bonuses to GalaxyScenarioDefsgameplaySteamIncreased minimum neutral metal extractor count at Shattered MoongameplayIncreased to 1 (from 0).
SteamChanged ShatteredMoon defender templategameplayFrom LocalMilitiaWeak to LocalMilitiaWeakUncolonizable.
SteamReduced fleet point range on Open Rebellion eventbalance changeReduced from 150/350 to 100/250.
SteamIncreased minimum neutral metal/crystal extractor count at Radiation Stormsbalance changeIncreased to 1 from 0.
SteamRemoved 'FerrusFair' from PlanetRandomUncolonizableFairbalance changeSteamIncreased minimum neutral crystal extractor count at Ice Fieldsbalance changeIncreased to 2 from 1.
SteamRemoved defenders from Antimatter FountaingameplaySteamUpdated Allegiance progressionbalance changeDrop by .05 on levels 7-8 to prevent distant planets from instantly going neutral.
SteamIncreased minimum neutral crystal extractor count at Ice FieldsgameplayIncreased to 2 (from 1).
SteamIncreased minimum neutral metal extractor count at Shattered Moonbalance changeIncreased to 1 from 0.
SteamHalved asteroidCounts on Graveyard and DenseDebris templatesbalance changeImproved performance.
SteamRemoved Fighters from target list on Gas Giant's pre-explode buffgameplayThey can never lose it; will still take damage from nearby explosions.
SteamRemoved Fighters from target list on Gas Giant's pre-explode buffbalance changeThey can never lose it; will still take damage from nearby explosions.
SteamIncreased random event allegiance checkbalance changeFrom 240 to 600 seconds to prevent distant colonies from succumbing to Open Rebellion.
SteamShortened Pulsar particlevisualsSo that it doesn't touch other gravity wells and made the tails less sharp.
SteamUpdated Allegiance progressionbalance changeDrop by .05 on levels 7-8 to prevent distant planets from going neutral.
SteamRemoved 'Ferrus' from PlanetRandomUncolonizablegameplaySteamRemoved 'FerrusFair' from PlanetRandomUncolonizableFairgameplaySteamUpdated GalaxyScenarioDef uncolonizable gravity wellsbalance changeResources now guarded by Pirates instead of neutral factions.
SteamRemoved defenders from Antimatter Fountainbalance changeSteamAdded new Commodity Boom random eventgameplayOne random planet may undergo a resource boom where extractor and refinery rates are increased by 30% for 5 minutes.
SteamUpdated GalaxyScenarioDef uncolonizable gravity wellsgameplayResources to be guarded by Pirates, not neutral factions.
SteamRemoved 'Ferrus' from PlanetRandomUncolonizablebalance changeSteam