What changed in Skullgirls 2nd Encore in 2020
168 updates · 9 main milestones · Apr 15, 2020 to Jun 26, 2020
- 4 eventsTournament Mode controller selection bug fixbug fix
Fixed a bug in Tournament Mode where Player 1's choice would be followed instead of going back to the controller select screen if controllers were unplugged.
SteamRe-enabled -log Launch Optionquality of lifeRe-enabled the -log Launch Option, which writes output to /skullgirls.log but slows the game down.
SteamFixed mac-vs-other-OSes desyncbug fixHopefully fixed one MORE mac-vs-other-OSes desync by guaranteeing the update order of sprites.
SteamFixed Quick Match post-fight menu crashbug fixTook another shot at fixing the Quick Match post-fight menu crash.
Steam - 10 eventsReordered Robo-Fortune intro selectionchanges
Adjusted the random number selection for Robo-Fortune's intro to align with other characters' script order.
SteamFixed shader interpolation bug at high resolutionsgraphicsResolved a shader interpolation bug that caused small holes in sprites at resolutions higher than 720p.
SteamFixed incorrect horizontal lines in shadowsgraphicsAddressed an old shader bug that resulted in occasional incorrect horizontal lines in shadows at resolutions higher than 720p.
SteamFixed code-signing issue on macOS Yosemitebug fixAddressed a code-signing issue affecting Skullgirls on macOS Yosemite.
SteamFixed Big Band's Cymbal Clash behaviorbug fixCorrected a bug causing Big Band's Cymbal Clash to hit overhead instead of mid when executed as a frame-perfect reset after Sound Stun.
SteamFixed air specials bug for Beowulf and Fukuabug fixResolved a bug that prevented Beowulf and Fukua from performing air specials using assist inputs immediately after jumping.
SteamFixed hit-check order desync on Mac and Windows/Linuxbug fixResolved a bug that occasionally led to different hit-check order between sprites on Mac and Windows/Linux, ensuring consistency across platforms.
SteamFixed localization error in Art Gallery (French)bug fixCorrected a localization error found in the Art Gallery for the French language.
SteamFixed shadows issue on macOSgraphicsResolved a shadows issue on macOS that was introduced with a previous shadow fix.
SteamMinor cleanup errors fixed for Eliza and CerebellagraphicsCorrected very minor cleanup errors in Eliza's standing idle and walk back animations, as well as Cerebella's tag out.
Steam - 3 eventsUpdated Death VO for Big Band and Valleywheelaudio
Big Band's death VO now properly plays, Valleywheel has her own, and the effect on all of them has been redone.
SteamUpdated Fukua's Character Select VOaudioFukua's character select VO has been updated with a line that suits her better.
SteamFixed Fukua's HUD Portrait Pupil Colorbug fixSteam - 4 eventsFixed Visual Bugs in Undizzy Bar and Healthbarbug fix
Fixed small visual bugs in the Undizzy bar and healthbar in 1v1 at higher screen resolutions.
SteamCopying Lobby URLs on Mac and Linuxquality of lifeCopying lobby URLs now works on Mac and Linux with Command-C / Ctrl-C.
SteamNew Intros for Fukua, Ms. Fortune, and Robo-Fortunenew contentAdded new intros for Fukua, Ms. Fortune, and Robo-Fortune, ensuring all characters have at least three intros.
SteamUpdated Lobby Matching CodenetworkLobby matching code updated to match players with the person they've played least recently, improving matchmaking.
Steam - 11 eventsFixed stray pixels in Valentine's standing idle posebug fix
Fixed stray middle-of-nowhere pixels in Valentine's standing idle pose.
SteamFixed death VO not playing when chipped outbug fixFixed a bug where death VO would not play if you got chipped out while pushblocking.
SteamImproved framerate of lobby search and in-lobby screensquality of lifeImproved the framerate of the lobby search and in-lobby screens a bit.
SteamFixed throw-vs-hits P1/P2 differencebug fixP1 Death Crawl and SSJ no longer lose to a P2 meaty throw.
SteamReassigned button shortcut for Class Notesui uxReassigned the button shortcut for Class Notes to be what it used to be.
SteamAdded fast-forward and rewind to Replaysquality of lifePress HP to rewind by 1 Skullsecond, or Left+HP to rewind 5 Skullseconds. Hold HK to fast-forward.
SteamFixed lobby All-Play matching codebug fixFixed the lobby All-Play matching code to ensure players don't repeat matchups until they have exhausted all options.
SteamCopy lobby URL to clipboardquality of lifePressing Ctrl-C in a Windows PC lobby will now copy the 'join this lobby' URL to the clipboard.
SteamFixed avatars not showing up in lobbiesbug fixHopefully fixed avatars not showing up in lobbies sometimes.
SteamFixed crash issues in Quick Match and Lobbiesbug fixMilestoneHopefully fixed the crash going from Quick Match to Lobbies and at the end of a Quick Match game if your opponent quits.
SteamFixed trading bug with Cerebella's s.MPbug fixFixed a bug where trading with Cerebella's s.MP would cause a stagger as P2 but not as P1.
Steam - 4 eventsAdded Health Range in Training Modenew content
Included the missing 20-30% health range for Training Mode.
SteamAdjusted Squigly #29 Flame Colorbug fixEdited the flame color for Squigly #29 to resolve flickering issues affecting players.
SteamAdded Launch Option for Keyboard Playersquality of lifeIntroduced -socdlikehitbox option to handle Up+Down as Up for keyboard users.
Steam - 4 eventsFixed Random Crash After Quick Matchbug fix
Attempted to fix the random crash after playing in Quick Match and returning to the main menu or proceeding to lobbies.
SteamPlay Again Updates Stage Variationquality of lifeChoosing 'Play Again' now updates which variation of the stage you're on, if it has any.
SteamFukua in Full Filia Costume on Train BackgroundvisualsFukua (in full Filia costume) is now the one on the train in the background of Meridian Area Rapid Transit, previously it was Double.
SteamChanged Pushblock to Reaction Shot in Training Modeui uxChanged 'Pushblock' to 'Reaction Shot' in the Training Mode menu.
Steam - 8 eventsFixed Post-Block Animation Bugbug fix
Fixed a minor bug where characters went into post-block animation after recovering from blockstun.
SteamRemastered UI and HUD in Full HDvisualsMilestoneSkullgirls' UI, HUD, character select screen, and menus have all been remastered in full HD using 1080p art and fonts.
SteamFixed Robo's Character Select Sprite Positionbug fixFixed the position of Robo's small character select sprite.
SteamFixed Double's Lv5 Input Prioritybalance changeFixed Double's Lv5 having the highest input priority during special->super cancels, where it should have been the lowest.
SteamAudio Output Device Switching FixaudioThe Windows version correctly switches audio output devices and doesn't crash if the sound output device changes.
SteamUpdated Training Mode Health ValuesgameplayIn Training Mode settings, added all health values 1%-100% and changed the Drama setting to an actual value (0-240) by 5s.
SteamAutoscrolling Speed Adjustmentquality of lifeAutoscrolling on all options speeds up if you keep holding the direction for a while.
Steam - 6 eventsFixed Double's Hornet Bomber Motionbug fix
Attempted to fix ending Double's Hornet Bomber motion to always give the normal attack instead of a Hornet Bomber.
SteamFixed Missing Palette Effects on Ms. Fortunebug fixFixed missing palette effects and lighting on Ms. Fortune.
SteamFixed Missing Character Shadowsbug fixFixed missing character shadows on random types of graphics cards since the last update.
SteamFixed Lenny Early Explosion Bugbug fixFixed a bug where in certain circumstances Lenny explodes earlier than it should.
SteamFixed Graphical Lines in Fukua's Drill and Painwheel's Tauntbug fixFixed graphical lines in front of Fukua's drill and Painwheel's taunt.
Steam - 17 eventsFukua's Inevitable Snuggle Armored on First Active Framebalance change
Fukua is now armored on the first active frame of Inevitable Snuggle.
SteamBeowulf's Grab Hits and Finishers Now Play VOaudioBeowulf's grab hits and finishers now make the enemy play hit/death VO.
SteamFixed Last Remaining Audio Issue with Rollbacksbug fixFixed the last remaining audio issue with rollbacks. Sounds should no longer be occasionally skipped.
SteamEnabled Crash Dumps for Additional CasesperformanceEnabled crash dumps in an extra case that might not have had them.
SteamAdded Volume Options from 0-100quality of lifeAdded every number between 0-100 for all the 'volume' options.
SteamFixed Graphical Issues at Resolutions Higher than 720pbug fixFixed multiple graphical issues with sprites when running at resolutions higher than 720p.
SteamFixed Lobby Name Setting Issuebug fixHopefully fixed some people being unable to set a name for their lobby.
SteamFixed Outtake Bug on First Airborne Frame of Jumpbug fixFixed every character being able to do an Outtake on the first airborne frame of a jump.
SteamFixed Valentine and Double's s.LK Motion Bugbug fixFixed a bug in Valentine and Double's s.LK where motions were accepted backwards for 1f right before it hit.
SteamResolved Online Color Choice Conflictsbug fixOnline color choice conflicts are now resolved separately on each side during loading.
SteamFixed Squigly's Intro Tech Bugbug fixFixed a bug where Squigly playing her original intro would allow her to tech the first knockdown of the game.
SteamCerebella's Airborne Ground-Preblock Bug Fixedbug fixCerebella can no longer wrongly do an airborne ground-preblock after Magnet vs whiffed Battle Butt.
SteamFixed Edge Case for Death VO Not Playingbug fixFixed another edge case where death VO wouldn't play on death.
SteamReduced Overall Game Volume by 20%balance changeReduced overall game volume by 20%, because Skullgirls is a very loud game.
Steam - 32 eventsNew Stage: No Man's Landnew content
Introduced a new stage, No Man's Land, courtesy of Skullgirls Mobile.
SteamCerebella's Grab Bag Recovery Fixbug fixFixed the frame of Grab Bag recovery where Cerebella would not go into hitstun if hit.
SteamSnapback Hitbox Size Increasebug fixIncreased hitbox sizes on snapbacks for several characters.
SteamCilia Slide and Other Moves Airborne Bug Fixbug fixFixed a bug where Cilia Slide, Updo, Fiber Uppercut, and Countervenom could become airborne under specific circumstances.
SteamCerebella's Grab Bag Scaling Fixbug fixCerebella's Grab Bag now properly scales followups to 55%.
SteamRobo's Danger Specials Input Fixbug fixRemoved extraneous DP motions for Robo's Danger specials and Magnetic Trap.
SteamReplay Theater Button Functions Fixbug fixFixed button functions in Replay Theater to match the rest of the game.
SteamSonicFox NPC Addednew contentIntroduced a SonicFox NPC and associated update for the Class Notes variation.
SteamRevived Previously-Removed Colorsnew contentAdded several revived colors for various characters.
SteamPeacock's Lonesome Lenny Fixbug fixPeacock's Lonesome Lenny can no longer be lifted off the ground by certain attacks.
SteamRobo's Magnetic Trap Fixbug fixRobo's Magnetic Trap no longer affects opponents after a snapback.
SteamBeowulf's Geatish Trepak Damage Fixbug fixBeowulf's Geatish Trepak now correctly deals only recoverable damage.
SteamNew Intro Animations for Beowulf, Double, and Squiglynew contentAdded new intro animations courtesy of Skullgirls Mobile.
SteamHeadless Fortune Tag Voice LinesaudioHeadless Fortune now properly plays tag in/out voice lines.
SteamSolo Squigly's Inferno of Leviathan FixgameplaySolo Squigly's Inferno of Leviathan disappears if she is snapped by a duo or trio.
SteamRemoved Cap of 3 Wins in Quick Matchbalance changePlayers can now rematch indefinitely in Quick Match.
SteamTwo New Colors Per Character from Skullgirls Switchnew contentAdded two new colors per character courtesy of Skybound Games.
SteamSquigly's Seria Sing Activation FixgameplaySquigly's Seria Sing->SBO now activates air-unblockable protection on the opponent.
SteamBeowulf's Snapback Fixbug fixFirst hit of Beowulf's snapback no longer wrongly breaks all hyper armor.
SteamPainwheel's Hatred Install Fixbug fixFixed bug where Painwheel's Hatred Install would not end after a sliding knockdown.
SteamFukua's Air Drill Fixbug fixRemoved the last possibility of a Happy Holidays after hitting Fukua's air Drill of my Dreams.
SteamSquigly's Cancel Held StancesgameplaySquigly can now cancel held stances between Downs in a 1v1 fight.
SteamElectric Palette Effect on Robo's s.HKvisualsAdded electric palette effect on opponents hit by Robo's s.HK.
SteamRare KO Bug Fixbug fixFixed a rare bug where characters who were KO'd and revived could not be juggled the next time they were KO'd.
SteamPeacock's Lv3 Damage Fixbug fixLast hit of Peacock's Lv3 now correctly deals only recoverable damage.
SteamKO Screams for All Charactersnew contentAdded KO screams for all characters when they're KO'd in the air.
SteamDouble's Airthrow Damage Fixbug fixDouble's airthrow now correctly deals only recoverable damage.
SteamDouble's Lugers Input Fixbug fixAdded half-circle-forward overrides to Double's Lugers for correct input.
Steam - 2 eventsFix for All-Play lobby match assignmentbug fix
Fixed the way All-Play lobbies assign matches to ensure players are matched with those they've played the least.
SteamFix for lobby win streak duplicationbug fixFixed the bug where a new lobby member would duplicate the in-game win streak count of the first person they fought.
Steam - 3 eventsFixed random crash when Fortune wins in Quick Matchbug fix
Resolved an issue causing crashes when Fortune won the last game in a Quick Match set.
SteamFix for 'Lobby Fungus'bug fixResolved the issue where a lobby wouldn't successfully count down to start a match, particularly affecting European players.
SteamImproved ping time responsivenessperformancePing times and jitter will no longer spike when another person's game loads into character select.
Steam - 3 eventsTraining Mode Displays Dramatic Tension Valuesquality of life
Training Mode now displays both players' exact numerical Dramatic Tension values and the amount built or spent during the last combo.
SteamController Connection No Longer Causes Hiccupbug fixUnplugging or inserting a controller no longer causes a giant hiccup in the Windows version.
SteamGGPO Delay Adjustments for Ascend Higherbalance changeIf using -ascendhigher online, the chosen GGPO delay is now subtracted from any Ascend Higher extra delay.
Steam - 9 eventsIndicator for Wireless Connectionquality of life
A red dot appears in the upper-left corner for players on easily-detected wireless connections.
SteamGGPOtest Branch RetiredotherThe GGPOtest branch has been retired and players are automatically set back to the regular game.
SteamFixed Sound Issues During Rollbacksbug fixResolved issues with sounds playing, duplicating, or not cutting off properly during rollbacks.
SteamNew Replay Feature with Debugging Datanew contentReplays now automatically embed useful netplay-debugging data for problematic matches.
SteamFixed Negative-Damage Bug in Training Modebug fixCorrected the negative-damage bug in Training Mode information display.
SteamImproved Netplay QualitynetworkMilestonePlayers can now connect from farther away with better quality connections, with adjusted ping time thresholds.
SteamFixed Exploit in Character Select Screenbug fixResolved an exploit that allowed players to grief opponents by softlocking the character select screen.
SteamUpdated Ping Values in Lobbies and Quick Matchui uxLobbies and Quick Match now show continuously updated ping values and jitter fluctuations.
SteamReduced Online Character and Stage Select TimersgameplayOnline character select timer reduced to 50 seconds, stage select timer to 20 seconds, and end-of-match timer to 50 seconds.
Steam - 5 eventsLobby Box Info Updateui ux
Top line of lobby boxes now switches between location and lobby-relevant info like win count.
SteamConnection Quality Color Codingui uxConnections with bad jitter are colored yellow or red in Quick Match, similar to high ping connections.
SteamConnection Jitter Display Addedui uxSkullgirls now displays jitter information in addition to ping time, indicating connection quality.
SteamFixed Lobby Display Issuebug fixCorrected display of '<- VS ->' in lobbies when returning to the lobby after a game.
SteamFixed Jitter Display Issuebug fixCorrected wrong display of 2000+ jitter after playing a lobby game.
Steam - 4 eventsWireless Internet Indicator for Opponentsnew content
Players on wireless will have a (WF) indicator in front of their ping number in Lobbies and Quick Match.
SteamExtra Logging Information for Problem ReplaysotherAdditional logging info has been added to assist with problem replays.
SteamOption to Disable Wireless Dot Indicatorquality of lifePlayers can disable the tiny red dot indicating wireless connection with the launch option -disablewifidot.
SteamTiming Fix for Frame DropsperformanceA fix has been implemented to help the game recover from significant frame drops.
Steam - 4 eventsRe-added logging for GGPO show infobug fix
Restored the -ggposhowinfo line of logging that was accidentally deleted in the last build.
SteamFramerate fix during slowdownsperformanceMilestoneImproved performance by preventing frame skips during significant slowdowns, allowing the game to maintain a smoother experience.
SteamTraining mode Max Combo Damage and Last Combo Drama reset fixbug fixFixed an issue where Max Combo Damage and Last Combo Drama numbers were wrongly reset when loading a savestate.
SteamLaunch Option to disable rainbow hue shifting on Double #19new contentAdded the Launch Option -disablerainbowdouble to disable hue shifting for players who prefer a standard appearance.
Steam - 1 eventGGPO Test Branch Update Adjustmentsperformance
Made two small adjustments to improve recovery from input starvation or being behind by more than 14 frames.
Steam - 4 eventsFixed menu-movement and sound centering issuesbug fix
Resolved issues where menu movement and 'another game' sounds were sometimes played off-center.
SteamAdded missing logging informationotherIncluded a missing piece of logging info to enhance debugging.
SteamUpdated values for low-ping testingperformanceAdjusted values based on low-ping testing to improve online performance.
SteamReduced size of -ggposhowinfo textquality of lifeMade the -ggposhowinfo text smaller for improved gameplay experience.
Steam - 9 eventsUpdated ping time thresholdsbalance change
Raised thresholds for green/yellow/red ping times and updated recommended delay for ping numbers.
SteamSaved IPS display with savestate in training modequality of lifeSteamDoubled sprite decompression atlas sizeperformanceFixes sprite-flickering issues when multiple characters are onscreen.
SteamFixed missing credits for a contributorbug fixAdded a person to the credits who got left out for the whole eight years.
SteamFixed sprites with -disablelighting optionbug fixSteamMade PS4-style super shadow trails default on PCui uxUsers can revert to the old version with a launch option.
SteamLinux and Mac versions updatedperformanceLinux and Mac are now current with the latest updates.
SteamFixed negative-damage display bug in training modebug fixIssue occurred after loading a savestate during a combo.
Steam - 5 eventsImproved rollback speedperformance
Greatly improved the speed of rollbacks by removing unnecessary processes during a rollback.
SteamAdded diagnostic launch optionquality of lifeAdded the Launch option -ggposhowinfo for diagnostics during online matches.
SteamFixed L&G/Showtime/KO screens issuebug fixImproved the L&G/Showtime/KO screens in online play, preventing rollbacks from erasing them.
SteamFixed online play hitchesbug fixMilestoneCompletely fixed the weird hitches that some players experienced during online play, especially in low-ping matches.
Steam - 8 eventsDiscontinued 32bit Support on MacOSsystem
32bit support on MacOS is no longer available for future builds due to platform support reasons.
SteamUpgraded Sound Code to FAudio LibrarysystemThe sound code has been upgraded and is now using Ethan Lee's FAudio library.
SteamFixed Music Restarting on Rollbackbug fixFixed the music restarting when staying on the same stage if there was a rollback to frame zero.
SteamResolved Frame Dropping After Rollbackbug fixMilestoneAddressed the issue of the game dropping frames after a rollback, improving netplay responsiveness.
SteamMassive Improvement to NetplaynetworkMilestoneThis build massively improves netplay responsiveness and reduces dropped inputs.
SteamFixed Hitches on Random Stagesbug fixFixed the problem of weird hitches while playing a long set on Random stages.
SteamImproved Sound Handling During RollbacksaudioAddressed how sounds are handled during rollbacks, fixing the majority of sound issues.
SteamFixed Volume Options Not Workingbug fixAddressed the issue of the volume options not functioning properly.
Steam - 1 eventGGPO Test Build 16229 Releasedperformance
Addresses possible slowdown issues over longer online sets on Random Stage and freezing before matches with good ping.
Steam - 1 eventFixed jarring repeated zooming during superflash rollbacksbug fix
Updated the GGPOtest branch to address the bug causing jarring repeated zooming if there are rollbacks during a superflash.
Steam - 1 eventImproved Online Play with GGPO Adjustmentsnetwork
Implemented a new method to enhance online play, especially for long-distance connections, by adjusting frame skipping behavior.
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