What changed in Skullgirls 2nd Encore in 2021

502 updates · 33 main milestones · Feb 24, 2021 to Dec 21, 2021

  1. 13 events
    Annie cLP Cancel Bug Fixbug fix

    Fixed an issue where Annie couldn't cancel cLP into itself during active frames.

    Steam
    Annie Destruction Pillar VFX Bug Fixbug fix

    Fixed a bug where Destruction Pillar VFX could show up in the wrong location when Annie is thrown.

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    Robo-Fortune Systemic Circuit Breaker Adjustmentsbalance change

    Increased IAD lockout and reduced recovery speed for Theonite Beam during Systemic Circuit Breaker.

    Steam
    Ms. Fortune Fiber Uppercut Changesbalance change

    Fiber Uppercut now strike invulnerable and can be thrown; adjusted hurtboxes.

    Steam
    Umbrella Bobblin' Bubble Bug Fixbug fix

    Fixed a bug where Bobblin' Bubble's bobble jump was not possible.

    Steam
    Umbrella Cutie Ptooie Bug Fixbug fix

    Fixed a bug where Cutie Ptooie's butterfly eating was increasing fullness as an assist.

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    Annie Pillar of Creation Damage Redistributionbalance changeMilestone

    Moved damage from the first hit to the second hit and adjusted scaling on DHC.

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    Annie North Knuckle Adjustmentsbalance changeMilestone

    Reduced effectiveness of North Knuckle assist and adjusted hitstop/blockstun.

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    Annie cHK Link Improvementquality of life

    cHK in Star Power now has a buffer into sLP for easier linking.

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    Annie Meteor Strike Hitstop Reductionbalance changeMilestone

    Reduced hitstop for Meteor Strike when opponent is not in hitstun.

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    Annie DP Assist Blockstun Bug Fixbug fix

    Fixed an issue where Annie's Destruction Pillar blockstun and hitstop values were not adjusted correctly as an assist.

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    Annie s.F+MP Star Power Adjustmentquality of life

    s.F+MP no longer produces a star during Star Power, allowing for Stagger.

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    Peacock H Teleport Adjustmentsbalance change

    Adjusted H Teleport behavior with assists to allow for better combo opportunities.

    Steam
  2. 19 events
    Hunger Mechanics Adjustmentsbalance change

    Changes to hunger build rates and mechanics when Umbrella is not the point character.

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    General Balance Changes Announcementbalance change

    General balance changes will be arriving in a future update.

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    Dash Modificationsbalance change

    Modified Umbrella's dash for improved speed and movement.

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    New Stage Music: Ice Cream Headacheaudio

    The Boardwalk's stage music, 'Ice Cream Headache', is included in this update.

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    Fixed Wish Maker Bugbug fix

    Fixed a bug where Wish Maker would always knock opponents back in the same direction.

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    Puddles Interaction Changesbalance change

    Puddles will now drop further away from the corner for better interaction.

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    New Stage: The Boardwalknew contentMilestone

    A work in progress version of Umbrella's stage, 'The Boardwalk', is now available in the beta version of the game.

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    Added Umbrella's Voice Linesaudio

    Umbrella's voice lines have been added, still a work in progress.

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    Tongue Twister Recovery Reductionbalance change

    Reduced recovery time and increased hitbox range.

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    Bobblin' Bubble Tweaksbalance change

    Movement and hitbox adjustments made to Bobblin' Bubble.

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    Salt Grinder Startup Impacted by Hunger Statebalance change

    Salt Grinder startup speed is now affected by Umbrella's hunger state.

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    JLK Adjustmentsbalance change

    Velocity change and increased forward momentum on the kick.

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    New Umbrella Palettesnew content

    Added new Umbrella palettes, with more to be added in the future.

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    Story Mode Translationslocalization

    The story is translated into all supported languages except Japanese.

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    Beowulf VO Addedaudio

    Added missing voiceover to Beowulf's super jump.

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    Umbrella Early Access Releasedlc releaseMilestone

    Umbrella's Season Pass alpha period has concluded, and she's now entering Early Access.

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    Umbrella's Story Mode Early Releasenew contentMilestone

    Umbrella's Story Mode is releasing early, with the story complete but subject to minor tweaks.

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    Slurp 'n' Slide Adjustmentsbalance change

    Start up decreased, improved hitbox, and other adjustments made.

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    Hungern Rush Changesbalance change

    Adjusted opponent velocity and damage scaling while Ravenous.

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  3. 22 events
    Added Umbrella's Final Special Move: Wish Makernew content

    Introduced Wish Maker, a new special move for Umbrella that creates a slow-moving bubble.

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    Fixed Frame Data Display Bug in Training Modebug fix

    Fixed bug where frame data display in training mode could show red active frame squares at all times.

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    Under The Weather Dramatic Tension activation fixbug fix

    Fixed a bug where Under The Weather still required you to have more than one bar of Dramatic Tension to activate, even though it only used a single bar.

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    Starving Tongue Twister Changesbalance change

    Starving Tongue Twister tongue can no longer be held, and its range is now as short as Overstuffed.

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    Fixed Shadows on Tongue Twisterbug fix

    Shadows on Tongue Twister now correctly match the length of Hungern's tongue.

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    Adjusted Frame Data on s.f+HPquality of life

    Frame data on s.f+HP adjusted when stagger is already used.

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    Under The Weather Now a Level 1 Blockbusterbalance change

    Under The Weather has been reclassified as a level 1 Blockbuster.

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    Added VFX to s.f+HPquality of life

    Visual effects added to s.f+HP to communicate charge level.

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    Inconsistent Combo Stage Rules Fixedbug fix

    Resolved inconsistent combo stage rules from Tongue Twister.

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    s.F+HP VFX issues fixedbug fix

    Fix issues with s.F+HP VFX.

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    Umbrella's shadows during Tongue Twister fixbug fix

    Fixed an issue with Umbrella's shadows during Tongue Twister.

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    Adjusted Salt Grinder Inputbalance change

    Salt Grinder input changed to QCF + LP to avoid overlap with s.F+LP normal.

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    Fixed Overstuffed Hungern Rush Preblock Issuebug fix

    Overstuffed Hungern Rush now correctly causes preblock.

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    Improved Interaction with Puddlesquality of life

    Puddles can now be interacted with sooner and last longer before drying up.

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    Projection Lens Damage Scaling Changebalance change

    Projectile damage of Projection Lens no longer scales as a Level 3 Blockbuster.

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    Fixed character sliding issue during grabsbug fix

    Fixed a bug where characters would slide around all over the place when grabbed by numerous moves.

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    Fixed Camera Position Issue with Salt Grinderbug fix

    Resolved camera position issue when using Salt Grinder.

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    Hungern Rush Improvementsbalance change

    Hungern Rush now goes more diagonal and further forward, with improved hitbox and speed.

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    Umbrella's water drip effects bug fixbug fix

    Fixed a bug where Umbrella's water drip effects on opponents weren't working correctly applied from P2 side.

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    Cutie Ptooie Taunt Priority Issue Fixedbug fix

    Cutie Ptooie no longer takes priority over performing a taunt incorrectly.

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    Fixed Art Issues in Umbrella's Bubblebug fix

    Some characters now have fully finished art when captured in Umbrella's bubble.

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    Resolved Umbrella's Water Dripping Effects Issuebug fix

    Fixed issue where water dripping effects applied to the opponent weren't working correctly from P2 side.

    Steam
  4. 16 events
    s.F+LP Active Frames Increasedbalance change

    s.F+LP active frames increased by 2F and recovery reduced by 2F.

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    sMP Slide Distance Increasedbalance change

    sMP slides much farther forward while attacking.

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    Increased Fullness from Hungern Eating Butterflybalance change

    Fullness added from Hungern eating the butterfly is increased if Hungern is Starving.

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    sHP Reflects Projectilesbalance change

    sHP now reflects projectiles back at the opponent if timed correctly.

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    Improved Bubble Frame Databalance change

    The frame data of the bubble improves the longer it travels before touching an opponent.

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    Added Blockbuster 'Under The Weather'new content

    Umbrella can now perform a new Blockbuster move, 'Under The Weather' (QCF+KK).

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    Hungern Rush Fullness Adjustmentbalance change

    Hungern Rush adds one pip of fullness on successful landing.

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    Resolved Save Data Issuebug fix

    Hopefully resolved an issue where save data and progress was not being saved when the game was closed.

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    Added 'Bobble Jump' Mechanicbalance change

    Umbrella can now perform a unique 'Bobble Jump' off of Bobblin' Bubble, jumping in three directions.

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    Added Special Move 'Cutie Ptooie'new content

    Umbrella can now perform a new Special Move, 'Cutie Ptooie' (QCB+LP).

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    Fixed Retina Reflector VFX Bugsbug fix

    Fixed two bugs with Retina Reflector's projectile reflection VFX.

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    Fixed jHP Jump Velocitybalance change

    jHP (while Overstuffed) now has a fixed jump velocity and cannot be influenced.

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    Reflected Projectiles Interactionbalance change

    Reflected projectiles can now be reflected back and forth if Umbrella is on both teams.

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    Bobblin' Bubble Speed Adjustmentbalance change

    Bobblin' Bubble (QCB+MP) is now slightly slower as it moves forward.

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    sLK Hitstun and Recovery Adjustmentsbalance change

    sLK hitstun increased by 3F and recovery increased by 2F.

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    Fixed cHP Cancel Combo Bugbug fix

    Fixed a bug where cHP cancelled into Hungern Rush could start a new combo chain if a jump cancel was performed.

    Steam
  5. 9 events
    Umbrella Special Moves Priority Adjustmentbalance change

    Adjusted the priority order for Umbrella's special moves.

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    Hungern Rush Direction Fixbug fix

    Fixed a bug where Hungern Rush could release opponents the wrong way after the throw finished.

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    Salt Grinder Preblock Effectbalance change

    Salt Grinder now causes preblock, and the recovery of Tongue Twister no longer triggers preblock.

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    Dramatic Tension Requirement Fixbug fix

    Fixed a bug where only 1 bar of Dramatic Tension was required to Blockbuster Sequel (DHC) into Feeding Time (Lv3).

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    Feeding Time Lv3 Preblock Trigger Fixbug fix

    Fixed a bug where Feeding Time (Lv3) errantly triggered preblock, preventing it from throwing opponents holding back.

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    Hungern Rush Damage Adjustmentbalance change

    Fixed a bug where Hungern Rush would always do boosted damage from the Ravenous version; final hit damage reduced from 1000 to 650.

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    New Reflect Effect for Retina Reflectornew content

    Added a new reflect effect when Retina Reflector's Projection Lens reflects a projectile.

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    Umbrella Feeding Time Lv3 Taunt Fixbug fix

    Fixed a bug where Umbrella would perform her taunt for Hungern to spit up a character if they were no longer dead.

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    Bobblin Bubble Limit Fixbug fix

    Fixed a bug where Bobblin Bubble could be out multiple times; she can now only have one out at a time.

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  6. 16 events
    Fixed Peacock's Lonesome Lenny frame data inconsistencybug fix

    Adjusted recovery by 2 frames while maintaining hitstop.

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    Added Umbrella's Level 3 Blockbuster, 'FEEDING TIME'new contentMilestone

    A fast long range command grab that deals more damage the hungrier Hungern is.

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    Added proper banner for Umbrella in NMO Arenavisuals

    Retired old temporary art.

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    Fixed ground slam hit on sHK with assistsbug fix
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    Reduced Crouching height for Umbrellabalance change

    Allows her to duck certain attacks.

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    Fixed Slurp 'n' Slide adding incorrect Drama valuesbug fix
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    Fixed Cerebella's Grab Bag releasing opponent earlybug fix
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    Fixed idle sounds for Hungern when dead or round overbug fix
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    Increased hitstop for sMK puddle splashbalance change

    Now combos into s.F+HP again.

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    Adjusted Bobblin' Bubble behaviorbalance change

    Now always in front of the point character.

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    Added new effects for Umbrella's hunger state changesquality of life

    Includes new sounds for clarity.

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    Added Special Move 'Hungern Rush'new content

    This move can be picked as an assist.

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    Fixed air normal into double jump causing instant jMP knockdownbug fix

    Cerebella's double jump now restarts a chain correctly.

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    Adjusted bonus damage from sHP when Overstuffedbalance change

    Now activates only once per combo.

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    Fixed Umbrella blocking hits during back dash recoverybug fix
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    Fixed Wall Splat sound being cut offbug fix
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  7. 21 events
    Reduced blockstun on sMK puddle splashbalance change
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    Changed Umbrella's temporary frame colorvisuals

    Umbrella's temporary frame color has been changed from blue to white, like paper.

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    Adjusted hit type and velocity on sHPbalance change

    (Satiated, Ravenous, Starving) adjustments made.

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    Fixed Peacock's projectile clearing issuebug fix

    Fixed an issue where Peacock's projectiles from sHP and H Bang wouldn't be cleared if they were hit at the same time as another projectile.

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    Fixed alignment issues with back stage bannersbug fix

    Fixed some issues with the back stage banners on NMO arena not being properly aligned with some characters.

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    Fixed bug with Tongue Twister's tonguebug fix

    Fixed a bug where Tongue Twister's tongue could get behind Umbrella if the camera moved very fast while she was performing it as an assist.

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    Added new Special Move: Bobblin' Bubblenew content

    Umbrella can now perform a new special move, 'Bobblin' Bubble', with QCB + MP.

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    Fixed puddle interaction direction bugbug fix

    Fixed a bug where the puddle interactions with sMK and cMK could have the splashes face the wrong direction.

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    Increased crowd noise during Beowulf's double snap combosaudio

    The crowd yells even louder along with Beowulf's hits during his double snap combos.

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    Fixed Lenient Button Dash issuesbug fix

    Fixed numerous issues where Lenient Button Dash was not working correctly for Umbrella.

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    Added new Special Move: Slurp 'n' Slidenew content

    Umbrella can now perform a new special move, 'Slurp 'n' Slide', with (B), F + MP.

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    Adjusted expiration of Projection Lensbalance change

    Projection Lens expires faster when Umbrella is not the point character.

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    Improved health settings in training modequality of life

    Health settings have been split into 'Health Level' (1-100%) and 'Health Setting' (Refill, Start With, Hold) for easier adjustments.

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    Locked out air Buer Reaper after Flybalance change

    When Painwheel performs a Fly that causes her to turn around, air Buer Reaper is locked out for 7F.

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    Retina Reflector's projectile now reflects Peacock's projectilesbalance change

    Retina Reflector's projectile, 'Projection Lens', now reflects Peacock's projectiles back towards her.

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    Applied 8F buffer to Buer Reaperbalance change

    The 8F buffer that applies to her air normals at the start of Fly now also applies to Buer Reaper.

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    Projection Lens (light version) vanishes if hitbalance change

    Light version of Projection Lens will vanish if Umbrella is hit before it goes active.

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    Lowered pushback on L and M Projection Lens hitsbalance change
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    Fixed Tongue Twister counter hit issuebug fix

    Fixed Tongue Twister not always rewarding the opponent with a counter hit if she is interrupted.

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    Adjusted Ground Throw launch trajectorybalance change

    Ground Throw (single chew) launch trajectory adjusted to combo into Projection Lens.

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    Tongue Twister tongue now stops at the cornergameplay
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  8. 8 events
    Updated Normal Move Names on Character Selectui ux

    Umbrella's normal move names on Character Select now correctly list the command in them.

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    Fixed Character Select Timer Positionbug fix

    Fixed an issue where the Character Select timer was in the wrong location.

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    Adjusted Training Mode Hunger Level Settingsui ux

    Adjusted training mode Hunger level settings to line up with her new HUD style.

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    Stagger Recovery Default Setting in Training Modequality of life

    Stagger Recovery is set to 'ON' by default in training mode.

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    Reduced c.MK and s.F+HP Blockstun Advantagebalance changeMilestone

    Reduced blockstun advantage for c.MK and s.F+HP.

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    Adjusted Transition Animation for Hunger Statesui ux

    Adjusted transition animation when Ravenous becomes Starving.

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    Adjusted Starving Glow Animationui ux

    Adjusted Starving glow animation in Umbrella's HUD.

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    Fixed Player 2 HUD Issuesbug fix

    Fixed numerous issues with Umbrella's HUD on Player 2 side.

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  9. 19 events
    Fixed Salt Grinder directional inputs issuebug fix

    Fixed a bug where Salt Grinder directional grinding inputs were less responsive than intended after the previous update.

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    VFX update for bright hit effectsvisuals

    Characters suffering from bright hit visual effects will now emit a flickering light.

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    Umbrella's Retina Reflector damage reductionbalance change

    Damage reduced from 2500 to 2000 for non follow-up hit recovery.

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    Fixed Valentine's Level 5 crashbug fixMilestone

    Fixed a bug where Valentine's Level 5 could cause the game to abruptly close.

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    New follow-up move for Umbrella's Retina Reflectornew content

    Added a new optional follow-up to Retina Reflector that fires a projectile called Projection Lens.

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    Umbrella's sHP damage adjustmentbalance change

    Adjusted the hit effect and damage for sHP during Overstuffed state from 1300 to 1400.

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    Fixed Annie's portrait issue on MacOS and Linuxbug fix

    Fixed some issues with Annie's portrait on her HUD on MacOS and Linux.

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    Fixed Umbrella's HUD issuebug fix

    Fixed an issue where Umbrella's HUD wasn't working quite right on P2 side.

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    Fixed Tongue Twister hit issuebug fix

    Fixed an issue where Tongue Twister would miss thin characters if performed very close to them.

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    Air Throw damage reductionbalance change

    Air Throw damage reduced from 750 to 500.

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    sMK active frames reductionbalance change

    sMK active frames reduced from 3 to 2.

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    Umbrella's HUD updatesquality of life

    Umbrella's HUD bar is now a 'fullness meter' instead of a 'hunger meter' with improved clarity.

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    Fixed Super cancels from Salt Grinderbug fix

    Fixed a bug where Super cancels were possible from Salt Grinder before they were spit out.

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    Fukua's Air Throw bubble pose adjustmentbalance change

    Adjusted Fukua's Air Throw bubble pose.

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    Fixed JMK air momentum issuebug fix

    Fixed a bug where JMK would adjust her air momentum even if she didn't hold it.

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    Air chains adjustmentquality of life

    Air chains now allow JLP → JLK, and JMP → JMK.

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    sHK changesbalance change

    Increased start up by 4F, increased punishable landing time by 4F, adjusted landing location on success, and is no longer an overhead.

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    Improved dash speed for Umbrellaquality of life

    Slightly improved dash speed.

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    Fixed Umbrella's Hunger states effectsbug fix

    Fixed a bug where some effects spawned from her Hunger states were happening while she was dead.

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  10. 1 event
    Fix for character color tinting issuebug fix

    Resolved the issue where characters would flash or get stuck tinted different colors.

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  11. 1 event
    Rollback of Render Code Changesbug fix

    Rolling back some render code changes to try and isolate the cause of the recent character color tinting issues.

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  12. 11 events
    Umbrella loses red life when Hungern is Starvinggameplay
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    Added chip damage to Special Move B and Super Move A for Umbrellabalance change
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    Special Move B teeth grinding won't start if already holding a directiongameplay
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    Fixed Umbrella's Taunt not working without Dramatic Tensionbug fix
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    Attempted fix for characters flashing different colors during gameplaybug fix
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    Fixed issue with palette effects masking when Umbrella is on both teamsbug fix
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    Better alignment of Umbrella when captured by Valentine's ground throwbug fix
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    Special Move B teeth grinding can be performed with LP and HPgameplay
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    Fixed H Brass Knuckles missing hit sound effect for Big Bandbug fix
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    Adjusted color of Hungern's eyes during Starving statevisuals
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    Fixed veins in Hungern's eye getting stuck in Umbrella's HUDbug fix
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  13. 22 events
    Fixed Burst not tagged as Counter Hitbug fix

    Fixed a bug where her Burst was not correctly tagged as a Counter Hit state.

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    Annie JHK No Longer Refreshes OTG Outside of Star Powerbalance change
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    Umbrella Playable Alpha Now Availablenew contentMilestone

    Umbrella is now playable for Season 1 Pass holders in an unfinished state with work in progress frames.

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    Fixed Special Move A tongue release bugbug fix

    Fixed a bug where hitting Umbrella as she caught the opponent with Special Move A's tongue would not release the victim.

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    Fixed incorrect Drama values for heavy air normalsbug fix

    Fixed a bug where heavy air normals were building incorrect Drama (Undizzy) values.

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    Fixed JLK cancel into Air Throw bugbug fix

    Fixed a bug where JLK could cancel into Air Throw at any time.

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    Adjusted Umbrella's starting hunger pipsbalance change

    Umbrella starts with 4 hunger pips, down from 5 and a half.

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    Taunt builds Hunger over timebalance change

    Taunt now builds Hunger over time instead of all at once, and it builds less Hunger overall.

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    Fixed vibration effects during heavy hitstopbug fix

    Fixed a bug where some of Umbrella's effects would not be adjusted by vibration during heavy hitstop.

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    Crash Issue with Fukua Shadows Fixedbug fix

    A small crash issue with Fukua shadows has been resolved.

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    All chewing and chomping can now kill opponentsbalance change

    All chewing and chomping (Throw, Air Throw, Special Move A and B) can now kill the opponent and will play their death scream.

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    Adjusted JMP hitbox for crouching charactersbalance change

    JMP hitbox extended slightly downwards to reliably hit all characters crouching if she is in the Ravenous state.

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    Resolved VFX and Projectile Vanishing Issuebug fix

    Fixed an issue where some VFX and projectiles would not vanish at the right time, particularly on Mac and Linux.

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    Temporarily disabled Umbrella's additional taunt effectgameplay

    Temporarily disabled Umbrella's additional taunt effect that would adjust her Special Move A functionality.

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    Adjusted Hungern's eating intro animationgameplay
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    JLP hits Big Band while crouchinggameplay

    JLP now hits Big Band while he's crouching even if she is rising, but it is still mid while rising against all other characters.

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    Annie Throw Range Slightly Reducedbalance change
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    Increased Umbrella's dash jump speedbalance change

    Umbrella's dash jump speed has been increased by 10%.

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    Air Throw no longer traps dead charactersgameplay

    Air Throw will no longer trap dead characters in the Bubble.

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    Robo-Fortune Catastrophe Cannon Fixbalance change

    Catastrophe Cannon will not hit and consume a team's assist action after exiting the screen during a Blockbuster Sequel.

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    Fixed H Brass Knuckles hit sound effectbug fix

    Fixed a bug where H Brass Knuckles hit sound effect was not playing.

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    Fixed cHK spinning characters during blockstunbug fix

    Fixed a bug where cHK would spin characters around during blockstun.

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  14. 3 events
    Beau-coup de Grâce Achievement Updatebug fix

    The achievement will only prompt steam overlay updates if you gain progress on it.

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    Crash Bugs Fixedbug fix

    Two crash bugs have been addressed.

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    Spectating Progress Restrictionbug fix

    You can no longer gain progress with the Beau-coup de Grâce achievement while spectating an online match.

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  15. 1 event
    New SGCS Arena Stage Variantnew content

    The NMO Arena has been updated to host the Skullgirls Championship Series Summer Blockbuster.

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  16. 2 events
    Gameplay and balance adjustments for the castbalance changeMilestone

    A mountain of gameplay and balance adjustments have been made for the rest of the cast.

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    Release of Annie of the Starsnew contentMilestone

    Annie of the Stars is officially released after months of testing.

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  17. 12 events
    Annie's Stage Changes to 2D Modenew content

    Annie's stage, Sound Stage 15, changes to 2D mode when selected.

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    Annie's Assist Actions Fixnew content

    sf+MP - Andromeda and sf+HP - Luminous Supergiant appear properly as assist actions in character select.

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    Parasoul's Palette 25 Eye Color Fixvisuals

    Krieg's eyes are now the correct purple color for Parasoul's Palette 25 on character select.

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    Small Texture Updates to Medici Towervisuals

    Updated both 3D and 2D textures for the Medici Tower stage.

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    Linux Build Restoredbug fixMilestone

    Fixed hard crashing issue on Linux and restored sync with Windows and Mac, though loading screens are disabled temporarily.

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    News Feed Bug Fixesbug fix
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    Annie's Command List Accessiblenew content

    Annie's command list is now accessible from the Command List menu.

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    Localization and Translation Fixesbug fix

    Fixed various localization and translation bugs in Trials, Tutorials, and other areas.

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    Big Band's Satchmo Solo Wall Bounce Fixgameplay

    Satchmo Solo (Lv. 5) will always wall bounce the point character on the last hit.

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    Beta Mode Disabledbug fix

    Removed the '-beta' command line argument to prevent access to beta mode.

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    Restored Double's Talking Headbug fix

    One of Double's talking heads has been restored.

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    Medici Tower Background Rendering Fixbug fix

    Buildings in the background of the Medici Tower stage now render properly on OpenGL platforms.

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  18. 19 events
    Fixed Peacock's move usage in Story Modebug fix

    Fixed some fights where Peacock would use the wrong move.

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    Fixed issues with tutorialsbug fix

    Several issues with tutorials have been resolved.

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    Skullheart forums redesignother

    The Skullgirls 2nd Encore official forums have been redesigned and relaunched.

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    Fixed overlapping UI screens in lobbiesbug fix

    Resolved an issue where some UI screens related to lobbies could overlap each other.

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    Added NEWS FEED to main menuui ux

    A NEWS FEED has been added to the main menu for updates on events and announcements.

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    Added Annie's tutorial and 4 trialsnew content

    Annie's trials are designed to be more challenging and showcase her capabilities.

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    Added NPCs to Annie's stagevisuals

    NPCs have been added to the background of Annie's stage, Sound Stage 15.

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    Fixed Double's command listbug fix

    Corrected the command list referring to Cilia Slide.

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    Fixed translation and localization issuesbug fix

    A ton of translation and localization issues across all languages have been fixed.

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    Fixed Big Band's palette unlocking issuebug fix

    Fixed a bug where Big Band's 26th palette wasn't unlocking correctly.

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    Fixed floating character sigil artbug fix

    Fixed floating character sigil art on P1 side during a solo vs solo on character select.

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    Updated creditschanges
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    Fixed Double's reversal timing issuebug fix

    Double is now using the latest reversal timing out of blockstun, hitstun, and wake up.

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    Fixed unreliability of button dashing after hitstun or blockstunbug fix

    Resolved an issue where button dashing could unreliably give a normal over a dash.

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    Added screenCapture launch optionquality of life

    This option hides certain UI elements for recording videos or taking screenshots.

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    Fixed button dash issue for Painwheel, Beowulf, and Robo-Fortunebug fix

    Fixed a bug where these characters could dash immediately after absorbing a hit with armor.

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    Fixed lobby name display issuebug fix

    Resolved an issue where a lobby name could display as LobbyName0.

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    Updated Medici Tower stage backgroundvisuals

    The city background at the top of the Medici Tower stage has been updated.

    Steam
    All Beta character changes now livegameplayMilestone

    All changes from the Beta version are now part of the main game as the Beta mode has been retired.

    Steam
  19. 7 events
    Valentine's Savage Bypass Adjustmentbalance change

    Savage Bypass adjustment no longer applies to the air version; only the ground version will create a hitbox if it touches the corner.

    Steam
    Crescent Cut (M) Bonus Hitstop Adjustmentgameplay

    Bonus hitstop on Crescent Cut (M) now applies to airborne targets, allowing links into sLK.

    Steam
    Updated Palettes for Parasoul, Peacock, and Cerebellanew content

    Palettes referencing Annie of the Stars updated to match her colors more closely.

    Steam
    Star Power Activation Input Adjustmentgameplay

    Star Power activation input is no longer valid if a forward input is between the two down inputs.

    Steam
    Annie's jMK Meter Gain Bug Fixbug fix

    Fixed a bug where Annie's jMK gave meter gain equivalent to a light normal instead of a medium normal.

    Steam
    Peacock's Bang! (M) Sword Detachment Fixbug fix

    Fixed a bug where Peacock's sword would detach from her gun if countered by Annie's taunt.

    Steam
    Beowulf's The Hurting Appearance Fixbug fix

    The Hurting now correctly appears on Beowulf's back during chairless cHK or cHP.

    Steam
  20. 30 events
    Parasoul's Egret Summons While Napalm Shot Bug Fixedbug fix

    Fixed a bug where Parasoul was unable to use Egret Summons while a Napalm Shot was traveling.

    Steam
    Annie's sHP Start-up Reducedbalance change

    sHP start-up reduced by 1F.

    Steam
    Lenient Button Dashing Addedbalance change

    Players can now press two punches one frame apart to dash instead of needing to press them on the same frame.

    Steam
    Beowulf's EX Wulf Blitzer Damage Reducedbalance change

    EX Wulf Blitzer damage reduced to halfway between last and non-last hits of the regular version.

    Steam
    Beowulf's Collision Box Extendedbalance change

    Collision box extended forward during Hurting Hurl (M and H) to prevent stepping out of throw range.

    Steam
    Annie's JHK Assist Call Rules Simplifiedbalance change

    Annie can now call assists at any point during JHK.

    Steam
    Annie's Crescent Cut Knockback Decreasedbalance change

    Crescent Cut (L and M) knockback slightly decreased.

    Steam
    Annie's sLK Hitbox Improvedbalance change

    sLK hitbox improved and first two hits pull the opponent in closer.

    Steam
    Peacock's George's Day Out Assist Bug Fixedbug fix

    Fixed a bug where Peacock's assist would build meter even if George was already on screen.

    Steam
    Double's Outtake Wall Bounce Bug Fixedbug fix

    Fixed an issue where Double's outtake would not always wall bounce the opponent.

    Steam
    Annie's sMP Active Frames Reducedbalance change

    sMP active frames reduced from 3F to 2F.

    Steam
    Annie's sMP Start-up Reducedbalance change

    sMP start-up reduced by 2F.

    Steam
    Annie's cHK Adjustment Against Sekhmetbalance change

    When cHK connects against Sekhmet, it will omit the follow-up swipe for a more consistent conversion.

    Steam
    Annie's Eye Patch Star Colors Adjustedbalance change

    Adjusted colors for better visibility on specific palettes.

    Steam
    Ms. Fortune's JHK Overhead Bug Fixedbug fix

    Fixed a bug where JHK would still hit overhead when chained into after using Instant Double Jump Cancel.

    Steam
    Beowulf's Palette Visibility Improvedvisuals

    Improved visibility, brightness, and contrast of Beowulf's #28 palette.

    Steam
    Annie's VFX Bug Fixedbug fix

    Fixed VFX bug with tag-in.

    Steam
    Beowulf's EX Hurting Recall Reflect Fixbalance change

    EX Hurting Recall can no longer be reflected.

    Steam
    Annie's Star Power Meter Drain Reducedbalance change

    Star Power passive meter drain now drains 1 bar every 15 seconds instead of 10.

    Steam
    Valentine's Savage Bypass Hitbox Bug Fixedbug fix

    Fixed a bug where Savage Bypass would sometimes fail to produce a hitbox if Valentine touched the corner.

    Steam
    Annie's sHP Hitbox Improvedbalance change

    sHP hitbox slightly improved.

    Steam
    Annie's sMK Active Frames Reducedbalance change

    sMK active frames reduced from 6F to 4F.

    Steam
    Annie's sMK Recovery Reducedbalance change

    sMK recovery reduced by 5F, with hitbox and blockstun adjusted to maintain previous frame data.

    Steam
    Parasoul's Egret Summons Bug Fixedbug fix

    Fixed Parasoul's Egret summons and Napalm Shot input requirement.

    Steam
    Annie's Sagan Effects Bug Fixedbug fix

    Fixed a bug where Sagan would not inherit effects like Valentine's poison when separated from Annie.

    Steam
    Annie's Crescent Cut (H) Hitstop Increasedbalance change

    Crescent Cut (H) hitstop increased by 2F and hitstun increased by 3F.

    Steam
    Annie's sLK Pull Effect Increasedbalance change

    sLK pulls the opponent down quicker on the final hit.

    Steam
    Annie's Re-Entry Sequence Resetbalance change

    Annie will forget her Re-Entry sequence and revert to the first kick if she DHCs out and the combo ends.

    Steam
    Eliza's Death KO Scream Bug Fixedbug fix

    Fixed a bug where Eliza would not play her death KO scream in Sekhmet form.

    Steam
    Annie's Crescent Cut Hitstun Adjustedbalance change

    Crescent Cut (M) bonus hitstun reverted, general hitstun increased by 1F.

    Steam
  21. 10 events
    Annie's HUD Portrait Updatebug fix

    Annie's HUD Portrait has been touched up to address an issue with her sleeves.

    Steam
    Skullgirls 2nd Encore and Season 1 Pass Saleshop

    Both Skullgirls 2nd Encore and the Season 1 Pass are on sale for a limited time on Steam.

    Steam
    Beowulf's Palette Color Updatebalance change

    The collar color on the new Season 1 Pass Palette Pack palette (#28) has been updated.

    Steam
    Alpha Access for Season 1 Pass Ownersnew content

    Season 1 Pass owners will have early access to a 'sketchy' version of Umbrella for testing.

    Steam
    Full Release Scheduled for Q4 2021new contentMilestone

    Umbrella's full release will include her final state and full Story Mode in Q4 2021.

    Steam
    Beta/Early Access Release Planned for Q3 2021new contentMilestone

    Umbrella will be available in Beta with full animations and gameplay tuning in Q3 2021.

    Steam
    Introducing Umbrella and Hungernnew contentMilestone

    Umbrella, a new character, is announced with gameplay details involving her living weapon, Hungern.

    Steam
    Umbrella's Gameplay MechanicsgameplayMilestone

    Umbrella's gameplay involves managing Hungern's hunger level, affecting her move properties.

    Steam
    Season 1 Pass Palettes Now Availablenew content

    The Season 1 Pass Palette Pack is now available for download.

    Steam
    Fix for Errant Black Frame in Pillar of Creationbug fix
    Steam
  22. 8 events
    Fixed Annie's jMP Pushblock Bugbug fix

    Fixed a bug where Annie's jMP would sometimes prevent the opponent from pushblocking it.

    Steam
    Ms. Fortune's Double Jump Air Normals Adjustmentbalance change

    If Ms. Fortune double jumps within the first two frames of leaving the ground, her air normals will hit mid for the remainder of the jump.

    Steam
    Annie's Photo Bop Damage Scaling Increasedbalance change

    Photo Bop (QCB+PP during Star Power) now scales as a level 5, instead of a level 3, greatly increasing its damage at high scaling.

    Steam
    Valentine's Vial Hazard Type C Duration Fixedbalance change

    Vial Hazard type C (Orange Vial) now always vanishes in the usual 8 second duration instead of sometimes lasting up to 16 seconds when hit.

    Steam
    Adjusted Shield Block Indicatorui ux

    New shield block indicator has been adjusted for better visibility based on community feedback.

    Steam
    Season 1 Palette Pack Releasednew content

    Introduces a new palette color for each character for Season 1 Pass owners.

    Steam
    Annie's Crescent Cut Hitstun Increasedbalance change

    Crescent Cut (M) and (H) have 5 extra frames of hitstun against airborne opponents.

    Steam
    Annie's Crescent Cut Knockback Reducedbalance change

    Crescent Cut (H) knocks the opponent back slightly less far compared to before.

    Steam
  23. 9 events
    Annie's Gravity Collapse Damage Increasedbalance change

    Gravity Collapse (Star Power deactivation) damage increased from 1350 to 1600.

    Steam
    Beowulf's EX Finishers Damage Increasedbalance change

    EX finishers activated from hype gained in the same combo now deal 70% of their original damage, up from 50%.

    Steam
    Annie's Air Dash Momentum Retainedbalance change

    Annie now keeps the majority of her momentum after ending her Air Dash without cancelling it.

    Steam
    Annie's North Knuckle (H) Recovery Reducedbalance change

    Reduced recovery of North Knuckle (H) follow up slam slightly, allowing for easier heavy links.

    Steam
    Annie's Star Power Meter Drain Revertedbalance change

    Reverted meter drain during Star Power to one bar every 10 seconds.

    Steam
    New Defensive Mechanics Visual Effectvisuals

    A new effect appears when activating several defensive mechanics, turning the regular block effect into a pink shield under specific conditions.

    Steam
    Annie's Ground Throw Damage Increasedbalance change

    Ground throw damage increased from 900 to 1300.

    Steam
    Annie's Pillar of Creation Hitstop Increasedbalance change

    Pillar of Creation second hit hitstop increased, launching heavier characters higher.

    Steam
    Annie's Sagan Beam Super Visual Updatenew content

    Adjusted the presentation and visuals for Annie's 'Sagan Beam' super, completing all of Annie's visuals.

    Steam
  24. 19 events
    Annie's North Knuckle (H) Knockback Adjustmentbalance change

    Reduced the knock back against assists when using the follow up slam even further.

    Steam
    Robo-Fortune's sHK Blockstun and Recovery Tuningnew content

    Tuned sHK blockstun and recovery, now -13 on block.

    Steam
    Annie's Air Throw Presentation Overhaulnew content

    Massively overhauled the presentation and audio for Annie's air throw, 'Gimbal Lock'.

    Steam
    Annie's North Knuckle (H) Damage Reductionbalance change

    First hit damage reduced from 700 to 650.

    Steam
    Beowulf's Taunt Hype Gain Adjustmentbalance change

    Taunt grants three hype immediately again, recovery slightly increased from last update.

    Steam
    Robo-Fortune's sHK Presentation Overhaulnew content

    Overhauled the presentation for Robo-Fortune's new homing jump after sHK.

    Steam
    Robo-Fortune's Warranty Extension Damage Adjustmentnew content

    Warranty Extension starts self inflicted damage at 300, increasing by 100 for each head consumed.

    Steam
    Beowulf's Chip Damage Reductionbalance change

    Chip damage when blocking normals without the chair reduced from 50 to 35 damage.

    Steam
    Annie's Sagan Beam Damage Reductionbalance change

    Sagan Beam damage per hit reduced from 290 to 250.

    Steam
    Annie's Star Power Passive Meter Drain Increasebalance change

    Star Power passive meter drain increased from 1 bar per 10 seconds to 1 bar per 7 seconds.

    Steam
    Annie's sF+MP Stagger Bug Fixbug fix

    Fixed a bug where sF+MP wouldn't stagger if used immediately after Crescent Cut from a previous chain.

    Steam
    Robo-Fortune's sHK Bug Fixnew content

    Fixed a bug where Robo-Fortune couldn't perform her new homing jump when hitting sHK in a reset.

    Steam
    Annie's Air Dash Momentum Adjustmentbug fix

    Annie's air dash correctly adjusts momentum when it ends without her cancelling into an action.

    Steam
    Annie's Photo Bop Presentation Updatenew content

    Updated autograph picture presentation during 'Photo Bop'.

    Steam
    Annie's jMK VFX Updatenew content

    Updated jMK VFX.

    Steam
    Painwheel's Flight Bug Fixbug fix

    Fixed a bug where Painwheel couldn't fly around during the mid round downtime of a solo vs solo match.

    Steam
    Beowulf's Hype Damage Adjustmentbalance change

    Hype acquired mid combo from s, Taunt, or non-EX finishers will make any EX finisher it is spent on deal half damage.

    Steam
    Annie's Re Entry Bug Fixbug fix

    Fixed a bug where Annie could get stuck tilting left or right when using Re Entry.

    Steam
    Beowulf's Wulfshoot Bug Fixbug fix

    Fixed a bug with Wulfshoot where unblockable protection would only activate once.

    Steam
  25. 2 events
    Updated Annie's VFX and audiovisuals

    Annie has been updated with all of her latest VFX and audio improvements from version 3.1.16, including Re Entry, JMK, and Crescent Cut.

    Steam
    Removed BETA text from screenui ux

    The 'BETA' text has been removed from the top of the screen in this build.

    Steam
  26. 5 events
    Brightened visuals for Crescent Cutvisuals
    Steam
    Robo-Fortune's sHK can now cancel into a jump after wall hitgameplay

    This requires and spends one of her heads.

    Steam
    Adjusted and brightened visuals for jMKvisuals
    Steam
    Adjusted hitbox for sf+HP to match art, slight reductionbalance change
    Steam
    Overhauled visuals and audio for Annie's 'Re Entry' special movevisuals
    Steam
  27. 6 events
    Adjusted Annie's Pillar of Creation Knockup Height and Delaybalance change

    Adjusted Annie's Pillar of Creation knockup height and delay on the second hit.

    Steam
    Reverted Beowulf to Retail Versionbalance change

    Reverted Beowulf to his retail (not beta) version for the Championship Series build.

    Steam
    Adjusted Annie's North Knuckle Slam for Big Bandbalance change

    Adjusted Annie's North Knuckle Slam for strengths M and H against Big Band so that all hits of Sagan Beam connect afterwards.

    Steam
    Annie's Pillar of Creation Meter Drain Revertedbalance change

    Annie's Pillar of Creation no longer drains the opponent's meter.

    Steam
    Reverted Valentine to Retail Versionbalance change

    Reverted Valentine to her retail (not beta) version for the Championship Series build.

    Steam
    Valentine's Counter Venom DHC Adjustmentbalance change

    When Valentine performs Counter Venom as a DHC, she always delivers the level 1 strength of the loaded Vial Hazard instead of the currently loaded strength.

    Steam
  28. 25 events
    sHK Hype Building Fixbug fix

    Fixed an issue where sHK would not build 1/3 hype when staggering the opponent unless it was the first sHK used in a combo.

    Steam
    Cerebella jLP Follow Up Hits Reversionbalance change

    Follow up hits from jLP are no longer buffered.

    Steam
    Fix for Annie's DHC Issuebug fix

    Fixed an issue where Annie could DHC out of Pillar of Creation before the projectile spawned.

    Steam
    Reduced Intensity of White Palette Flashvisuals

    Reduced intensity of white palette flash on characters recovering from hitstun.

    Steam
    Beowulf Hype Gain Adjustmentsbalance changeMilestone

    Changes made to provide consistent hype gain and new ways to spend hype.

    Steam
    Fixed Beowulf Color Flash Bugbug fix

    Fixed a bug where moves that spent more than one hype displayed the wrong color flash.

    Steam
    Beowulf's Hype Maintenance Fixbug fix

    Fixed an issue where Beowulf maintained two hype when performing a double snap.

    Steam
    Fixed Sagan Beam Bugbug fix

    Fixed a bug where Sagan Beam would pull Peacock's Lonesome Lenny the wrong direction.

    Steam
    Peacock's The Hole Idea Revertedbalance change

    Behavior reverted back to retail version, allowing teleport behind opponent.

    Steam
    Squigly Battle Opera Hits Reversionbalance change

    Battle Opera hits function as they do in retail now.

    Steam
    Valentine's Counter Venom Direction Fixbug fix

    Fixed an issue where Valentine could use Counter Venom in the wrong direction as a DHC.

    Steam
    EX Chair Recall Assist Action Fixbug fix

    Fixed an issue where EX Chair Recall would cancel assist actions.

    Steam
    Big Band Level 5 Wall Bounce Adjustmentbalance change

    Level 5 will only wall bounce if it hits the point character.

    Steam
    Adjusted cMP Recovery and Stunbalance change

    Reduced recovery and adjusted hitstun/blockstun.

    Steam
    Beowulf's EX Chair Recall Armor Changebalance change

    Beowulf's EX Chair Recall special does not break armor anymore.

    Steam
    Robo-Fortune Theonite Beam Hitbox Reversionbalance change

    All Theonite Beam hitbox sizes reverted to retail versions.

    Steam
    Filia Button Dash Bug Fixbug fix

    Fixed a bug where Filia could button dash directly from a low to the ground air dash.

    Steam
    Eliza Sekhmet's Backflip Health Cost Increasebalance change

    Health cost increased from 600 to 800.

    Steam
    Beowulf's Double Snap Sound Fixbug fix

    Fixed an issue where Beowulf's newly added double snap crowd sounds would trigger on Ms. Fortune's head.

    Steam
    Big Band's Level 5 Wall Bounce Fixbug fix

    Fixed an issue where Big Band's level 5 wasn't wall bouncing opponents correctly, even if it hit the point character.

    Steam
    Removed Green Tint on Reaction Shot Exitvisuals

    Removed green faint tint when characters exit a Reaction Shot with blockstun remaining.

    Steam
    Annie's Pillar of Creation Updatedbalance changeMilestone

    Now hits twice, holds opponents longer, deals less damage, and drains meter on hit.

    Steam
    Ms. Fortune Fiber Upper Hitbox Adjustmentbug fix

    Hitboxes slightly extended to hit standing Annie and Cerebella.

    Steam
    North Knuckle Follow Up Slam Changesbalance changeMilestone

    New properties added for each strength, with a Super Cancel window.

    Steam
    Valentine DHC into Counter Venom Changesbalance change

    DHC version has different properties including increased recovery on block.

    Steam
  29. 2 events
    Reverted Annie's VO Linesaudio

    Reverted VO lines back to what they were previously.

    Steam
    Reverted Beta Mode to v.3.1.10balance change

    This update reverts the previous beta mode patch, rolling back to v.3.1.10.

    Steam
  30. 1 event
    Adjusted Annie's Voice Overaudio

    Annie's VO has been adjusted for a more pleasing gameplay experience.

    Steam
  31. 3 events
    Fix for North Knuckle VFX Bugbug fix

    Fixed a bug where North Knuckle's new VFX could get stuck on Annie in some instances.

    Steam
    Removed Assist Lock Out for Peacockbalance change

    Removed new assist lock out from last patch while George from 'George's Day Out' is active.

    Steam
    New VFX for Annie's Galaxy Attacksvisuals

    Added in some new VFX when certain purple 'galaxy' attacks connect with the opponent, and made some small tweaks to Destruction Pillar VFX.

    Steam
  32. 27 events
    Added VFX for Annie's North Knuckle and updated Destruction Pillar effectsvisuals

    More VFX updates will be arriving in the future.

    Steam
    Fukua's Ground Throw and Platonic Drillationship (M) behavior restoredgameplay

    Behave as they do in the Retail version of Skullgirls again.

    Steam
    Crescent Cut (L) acceleration increasedbalance change
    Steam
    Improved effects when collecting blood as Elizavisuals
    Steam
    Refactored Hatred Guard for Painwheelbug fix

    Resolves inconsistencies when returning Hatred Guard damage.

    Steam
    Increased star creation cost in Star Powerbalance change

    Costs slightly more (~1% more per star) meter.

    Steam
    Crescent Cut (M) hitstop increasedbalance change

    Allows links into LK buttons after and helps with OTG confirms.

    Steam
    Increased knockback and reduced knockup on Double's Luger Replica (L)balance change

    Must be closer to confirm off the OTG hit.

    Steam
    Fixed missing space effects on Annie's 29th palettebug fix
    Steam
    Fixed unintentional flipped input after Re Entrybug fix
    Steam
    Inferno Of Leviathan no longer knocks down airborne opponentsbalance change

    Reverting back to its previous Retail logic.

    Steam
    Adjusted animation on Annie's falling knockdownbug fix

    Now loops properly.

    Steam
    Reduced knockback on Annie's cHP against airborne opponentsbalance change

    Slightly increased opponent only hitstop to leave them closer for easier confirms.

    Steam
    Adjusted Sekhmet's bounce and slide behaviorbalance change

    Doesn't slide back as far when armor is broken and bounces slightly higher.

    Steam
    Hatred Guard armor duration adjusted for Painwheelbalance change

    Ends 1F after the first active frame if a normal is fully charged.

    Steam
    Fixed crash involving Sekhmet for Elizabug fix
    Steam
    Fixed DHC charge requirement for Squigly's Rage of the Dragonbug fix

    Now only requires one charge when done as a DHC.

    Steam
    Fixed MacOS beta switch bugbug fix
    Steam
    Removed floating hurtbox from Annie's knockdown framesbug fix
    Steam
    Squigly can now use Fallen Woman after Air Throwgameplay

    Fixes instances where you can't combo from it in Retail.

    Steam
    Annie's ground dash speed increasedbalance change

    Starts picking up speed sooner than before.

    Steam
    Sekhmet correctly bounces when armor is broken by Annie's cHKbalance change

    Allows Annie to combo again.

    Steam
    Fixed sliding issue during grounded Gravity Collapse for Anniebug fix
    Steam
    Meter drains at full speed in hitstun while in Star Powerbalance change
    Steam
    Assist call lock for Annie's Crescent Cut and Peacock's George's Day Outgameplay

    Assist calls will be locked until one second after the projectile has hit or vanished.

    Steam
    Fixed incorrect Annie palette display for non-Season Pass ownersbug fix
    Steam
    Added effects and sound to Annie's dashvisuals

    Makes it clear when you've held it long enough for full dash speed.

    Steam
  33. 12 events
    Sekhmet Back Flip Multiple Usagebalance change

    Sekhmet can back flip multiple times per outing again.

    Steam
    Painwheel Hatred Guard Bug Fixbug fix

    Fixed a bug where Painwheel would only return stored Hatred Guard to an assist under specific conditions.

    Steam
    Eliza Offscreen Blood Collection Bug Fixbug fix

    Fixed a bug where Eliza could collect blood while offscreen.

    Steam
    Sekhmet Blood Healing Increasebalance change

    Sekhmet blood healing increased back to 200, from 170.

    Steam
    Sekhmet Back Flip Input Adjustmentbalance change

    Sekhmet's back flip input is now relative to her facing direction.

    Steam
    Sekhmet Health Loss Ramp Up Speed Increasebalance change

    Speed at which Sekhmet's health loss over time ramps up has been increased by about 15%.

    Steam
    Sekhmet Back Flip Auto-Correctbalance change

    Back flip auto corrects on start up to ensure she jumps away from the opponent.

    Steam
    Sekhmet Back Flip Life Cost Increasebalance change

    Back flip life cost increased to 600 from 550.

    Steam
    Sekhmet Recall Logic Reversionbalance change

    Sekhmet can no longer recall to the anchor from a blocked hit.

    Steam
    Eliza sMK Damage Increasebalance change

    sMK damage increased from 175, 175, 175, 250 to 225, 225, 225, 325.

    Steam
    Sekhmet Hit Launch Trajectory Retentionbalance change

    Sekhmet retains the original hit launch trajectory when hit by certain moves.

    Steam
    Sekhmet Super Healing Adjustmentbalance change

    Sekhmet heals for 75% of the damage dealt from her new super, creating 8 drops of blood.

    Steam
  34. 3 events
    Squigly Battle Opera Improvementsbalance change

    Numerous improvements made to improve the consistency and reliability of Squigly Battle Opera, allowing it to hit quickly against OTG opponents.

    Steam
    Fukua Ground Throw Adjustmentsbalance change

    Adjusted trajectory and recovery of ground throw to prevent unintended follow ups on many characters.

    Steam
    Ms. Fortune Om Nom Nom Bug Fixbug fix

    Fixed a bug where Ms. Fortune couldn't attack an opponent as they were being bitten by her head during Om Nom Nom.

    Steam
  35. 37 events
    Squigly's Battle Opera Delay Changegameplay

    Squigly Battle Opera now always delays its airborne hits consistently.

    Steam
    Sekhmet's Bite Super Blood Drop Spawn Reductionbalance changeMilestone

    Number of blood drops spawned reduced from 8 to 6, and it no longer heals for 100% of the damage dealt.

    Steam
    Squigly's Charging Stance Changegameplay

    Squigly will stop charging her stances during a 1v1 down now.

    Steam
    Changed Burstable Projectile Hit Sparksvisuals

    Burstable projectile hits use green and red burst sparks instead of always being Gold burst sparks.

    Steam
    Squigly's cHP to Silver Chord Connection Fixgameplay

    Cancelling out of cHP into Silver Chord will always connect instead of dropping.

    Steam
    Annie's JHK OTG Restoration Changegameplay

    When using JHK in Star Power, OTG is no longer restored for the opponent if they are hit.

    Steam
    Robo-Fortune's Circuit Breaker Timer Speed Changegameplay

    Each second on Robo-Fortune's Circuit Breaker timer is x1.25 longer than a normal second.

    Steam
    Blood Collection Heal Reductionbalance changeMilestone

    Blood collection heal reduced to 170, from 200.

    Steam
    Fixed Buer Reaper Input Issuebug fix

    Fixed a bug where Buer Reaper inputs after Level 3 could accidentally become Flight.

    Steam
    Sekhmet's Cancel Blocked Attacks Changegameplay

    Sekhmet can now cancel blocked attacks into Hathor's Return.

    Steam
    Added Buffer After Painwheel's Level 3gameplay

    Added a buffer after Level 3 ends to help make the above link consistent on heavy characters.

    Steam
    Squigly's Fallen Woman Targeting Changegameplay

    When performing Fallen Woman out of Air Throw, it will ignore assists and only target the point character.

    Steam
    Fixed Sekhmet Mode Anchor Issuebug fix

    Fixed an issue where returning to the anchor during Sekhmet mode could cost Eliza her perfect lifebar in some instances.

    Steam
    Fixed Beowulf's Canis Major Press Issuebug fix

    Fixed an issue where Annie would stand up too quickly after Beowulf's Canis Major Press, making Beowulf -1 on success.

    Steam
    Robo-Fortune's Magnetic Trap Changegameplay

    By holding any K during the leap portion of Magnetic Trap while Robo-Fortune is in Systemic Circuit Breaker, she will always explode after slamming the opponent.

    Steam
    Painwheel's Charged Normals Armor Changegameplay

    If any of Painwheel's grounded charge normals are charged fully until their active frames start, they will be armored through the start of the active frames.

    Steam
    Sekhmet's New Bite Super Damage Reductionbalance changeMilestone

    Sekhmet's new bite super damage reduced to 2000, from 2250.

    Steam
    Fixed Forever a Clone Grab Timingbug fix

    Forever a Clone doesn't slow down as much before grabbing the opponent if they're in hitstun.

    Steam
    Fixed JHP Inconsistency Against Valentinebug fix

    Fixed an inconsistency between P1 and P2 side when using JHP against Valentine.

    Steam
    Modified Sekhmet's VO During New Superaudio

    Modified Sekhmet's VO during her new Super.

    Steam
    Eliza's sMK Damage Reductionbalance changeMilestone

    sMK damage reduced from 300, 300, 300, 400 to 175, 175, 175, 250.

    Steam
    Fukua's Platonic Drillationship Changesgameplay

    Platonic Drillationship hitstun, recovery, and blockstun increased by 5F.

    Steam
    Squigly's Battle Opera Pull Changegameplay

    Squigly Battle Opera now pulls opponents slightly towards the center of the orb with each hit.

    Steam
    Star Power Meter Drain Changegameplay

    Star Power no longer drains meter during the down period of a 1v1.

    Steam
    Sekhmet's M Attack Blood Spawn Changebalance changeMilestone

    Sekhmet's grounded M attack spawns blood every other hit (5 hits), rather than every hit (10 hits).

    Steam
    Fixed Annie's JMK Combo Stage Issuebug fix

    Fixed an issue where performing a low to the ground JMK could advance the combo stage for IPS earlier than expected.

    Steam
    Squigly's Level 3 Knockdown Changegameplay

    Level 3 is now a knockdown, to prevent opponents falling out of it.

    Steam
    Robo-Fortune's Circuit Breaker Timer Changegameplay

    Robo-Fortune's timer during Systemic Circuit Breaker no longer counts down during a 1v1 down.

    Steam
    Painwheel's Level 3 Recovery Reductionbalance change

    Level 3 recovery reduced by 4F so that L Buer Reaper is possible on all characters.

    Steam
    Annie's JHP Voice Lines Varianceaudio

    Added more variance to Annie's JHP voice lines when used after an Air Dash.

    Steam
    Fukua's Ground Throw Changegameplay

    Fukua's Ground Throw is now a hard knockdown, like her Air Throw.

    Steam
    Added Visual Effect for Painwheel's Unfly Blockvisuals

    Added a visual blood effect for when Painwheel performs her 'Unfly Block' mechanic.

    Steam
    Fixed Painwheel's JHK Timingbug fix

    Fixed a bug where Painwheel's JHK would come out 2F earlier than expected when done from a forward jump.

    Steam
    Sekhmet's Backflip Usage Changegameplay

    Sekhmet can only backflip once per outing, use it wisely!

    Steam
    Fixed Annie's Re Entry Bugbug fix

    Fixed a bug where Annie could perform Re Entry low enough to the ground for a hit not to come out.

    Steam
    Fixed Daisy Pusher Scalingbug fix

    Fixed a bug where Daisy Pusher would scale to 50% instead of 55%.

    Steam
    Fixed Fukua's Level 3 Damage Issuebug fix

    Fixed a bug where Fukua's Level 3 would deal non-recoverable damage.

    Steam
  36. 11 events
    Gravity Collapse Meter Drain Adjustmentbalance change

    Gravity Collapse now always drains at least 1 full bar on use.

    Steam
    sHP First Hit Hitstun Increasebalance change

    The first hit of sHP has had its hitstun increased by 4F.

    Steam
    sMK First Hit Hit Advantage Changebalance change

    The first hit of sMK is now +3 on hit, down from +5.

    Steam
    North Knuckle Damage Reductionbalance change

    North Knuckle damage reduced: L: 550 → 450, M: 700 → 550, H: 900 → 700.

    Steam
    sHP First Hit Drag Adjustmentbalance change

    The first hit of sHP will now drag opponents down towards the floor.

    Steam
    Ground Throw Trajectory Modificationbalance change

    Ground Throw has had its release trajectory modified again, universal throw conversions are still possible.

    Steam
    Gravity Collapse Undizzy Removalbalance change

    Gravity Collapse no longer adds Undizzy to the opponent.

    Steam
    sMK Second Hit Auto Correctionbalance change

    The second hit of sMK will now auto correct, like all other double button press normals.

    Steam
    Slam Damage Reductionbalance change

    Slam (All Strengths) damage reduced from 1300 to 900.

    Steam
    sF+MP Stagger Adjustmentbalance change

    sF+MP now staggers when used to start a chain, like the old cMP.

    Steam
    North Knuckle M Knockback Reversionbalance change

    North Knuckle M's knockback and knockup reverted to its old v3.1.3 values.

    Steam
  37. 30 events
    Annie sMK Block and Hit Advantage Changebalance change

    sMK advantage on block changed from -6 to +3. Advantage on hit changed from -1 to +5.

    Steam
    Annie Star Power Drain Adjustmentbalance change

    Star Power now drains at 50% speed when Annie is in hitstun, reducing meter loss risk.

    Steam
    Eliza Blood Expiration Time Changebalance change

    Blood spawned from Sekhmet expires after 10 seconds, down from 15 seconds.

    Steam
    Parasoul & Filia Button Dashing Bug Fixbug fix

    Fixed a bug with lenient button dashing activating when calling an assist.

    Steam
    Eliza Sekhmet Assist Health Drain Changebalance change

    Eliza's Sekhmet assists all drain a flat 800 life when she is the point character.

    Steam
    Annie cMP Stagger Changebalance change

    cMP no longer staggers when used to start a chain.

    Steam
    Eliza Sekhmet Health Drain Fixbug fix

    Sekhmet health drain should no longer ruin Eliza's perfect.

    Steam
    Annie JLK Star Effects Bug Fixbug fix

    Fixed a bug where JLK star effects would leave lingering hurtboxes on Annie after she recovered.

    Steam
    Annie Taunt Meter Bug Fixbug fix

    Fixed a bug where Annie's taunt would sometimes grant the opponent unexpected amounts of meter.

    Steam
    Annie Push Back Adjustmentbalance change

    Adjusted push back on North Knuckle and cMP for more consistent confirms, especially during Happy Birthday combos.

    Steam
    Annie DHC Input Bug Fixbug fix

    Fixed a bug where the DHC input for Pillar of Creation (QCB+KK) would require the input to end on a back input.

    Steam
    Annie sF+MP Startup Reductionbalance change

    sF+MP start up reduced to 16F, previously 18F.

    Steam
    Annie sHP Hitstun Reductionbalance change

    sHP hitstun reduced by 2F.

    Steam
    Annie Sagan Beam Push Changebalance change

    Sagan Beam now pushes the opposing Lonesome Lenny away from Annie.

    Steam
    Annie jHK Ground Bounce Changebalance change

    jHK will ground bounce the opponent in Star Power to ensure the star always bounces the opponent.

    Steam
    Eliza Sekhmet Recall Input Changegameplay

    Eliza can use QCF + P or QCF + K to recall Sekhmet again.

    Steam
    Annie cHK Undizzy Bug Fixbug fix

    Fixed a bug where cHK would add lower Undizzy than expected.

    Steam
    Eliza Blood Bounce Changebalance change

    Blood bounces off the corner walls earlier than before, preventing blood from clumping up behind the opponent's feet.

    Steam
    Quick Match Bug Fixbug fix

    Fixed a bug where some players weren't able to find matches in Quick Match, even during busy times.

    Steam
    Annie jMP Hurtbox Fixbug fix

    Fixed a bug where Annie was missing hurtboxes on jMP immediately before the active frames.

    Steam
    Eliza Blood Pickup Bug Fixbug fix

    Eliza can no longer pick up blood (from Sekhmet) while she is in hitstun.

    Steam
    Annie Destruction Pillar Strengths Adjustmentbalance change

    Annie's L and M Destruction Pillar strengths are now safe on hit. L hitstun increased by 5, M hitstun increased by 10.

    Steam
    Annie Sagan Beam Recovery Increasebalance change

    Sagan Beam recovery increased. Advantage on block changed from -14 to -26 on ground at point blank, and -6 to -18 for the air version at point blank.

    Steam
    Robo-Fortune Input Priority Bug Fixbug fix

    Fixed a bug where cancelling from sMK or cMK had incorrect input priority.

    Steam
    Annie North Knuckle Trajectory Changebalance change

    North Knuckle (M) first hit launches airborne opponents at a different trajectory for better confirms.

    Steam
    Annie MP to MK Chain Changebalance change

    Annie can now chain MP buttons into MK buttons. Her chain type is now L > M > M > H.

    Steam
    Annie sHP Launch Height Adjustmentbalance change

    sHP's second hit launches the opponent higher for more consistent cancels into Re Entry in the corner.

    Steam
    Annie Throw Adjustmentbalance change

    Annie's throw leaves the opponent slightly closer to her.

    Steam
    Annie Star Power Activation Startup Increasebalance change

    Star Power activation start up increased by 2F.

    Steam
    Annie Intro Frames Coloring Error Fixbug fix

    Fixed a small clean up coloring error in her intro frames where Sagan brings her the sword.

    Steam
  38. 19 events
    Fixed Eliza's revive bug with blood dropbug fix

    Eliza could revive after dying if she fell into a blood drop, causing a soft lock.

    Steam
    Fixed Destruction Pillar landing recovery bugbug fix

    Landing recovery of Destruction Pillar would activate preblock.

    Steam
    Added 2D background variant for Sound Stage 15new content

    Added a 2D background variant for those playing with 2D backgrounds on.

    Steam
    JdMP no longer forces combo stage to stage 3balance change

    Cerebella's JdMP no longer forces the combo stage to stage 3.

    Steam
    Added Beta and Retail mode switch optionnew content

    New option to switch between Beta and Retail in the Help & Options menu.

    Steam
    Fixed Annie's outtake VFX bugbug fix

    Annie's outtake VFX could get stuck on screen if she was hit out of it at the perfect time.

    Steam
    Eliza's blood drops now vanish on deathbug fix

    Eliza's blood drops now vanish when she dies.

    Steam
    Sound Stage 15 now plays Annie's themenew content

    Now properly plays Annie's stage theme, 'The Stars and Stage are Set!'

    Steam
    Fixed Sekhmet's flight and transition bugsbug fix

    Sekhmet would not fly backwards and bounce off the wall when hit with an outtake, and would not transition into Eliza form if hit with an armor breaking move while crouching.

    Steam
    Cattelite Lives DHC command time reducedbalance change

    Cattelite Lives, as a DHC, has half the amount of time to command the heads compared to when it is used normally.

    Steam
    Fixed JMP Undizzy issue in Star Power combosbug fix

    JMP was only adding 5 Undizzy during Star Power combos.

    Steam
    Fixed Annie's assist call during tauntbug fix

    Annie could call assists during her taunt.

    Steam
    Fixed (L) George assist positioningbalance change

    (L) George assist now has Peacock arrive in front of the point character as intended.

    Steam
    Removed DHC out of Star Power activationbalance changeMilestone

    The ability to DHC out of Star Power activation has been disabled for the weekend.

    Steam
    Systemic Circuit Breaker's timer adjustmentbalance change

    Systemic Circuit Breaker's timer counts down at the same rate, regardless of whether the opponent is in hitstun.

    Steam
    Fixed Ms. Fortune's Gold burst spark issuebug fix

    A Gold burst spark would appear during the first hit of Nom Nom Nom even if IPS or Undizzy wasn't triggered.

    Steam
    Tuned sHP's 2nd hit for better conversionsbalance change

    sHP's 2nd hit launch trajectory and hitstop have been tuned for almost universal conversions into Re Entry in the corner.

    Steam
    Fixed localization issue in Filia's move listbug fix

    Fixed a small localization issue with Trichobezoar in Filia's move list.

    Steam
    Adjusted (L) George's throw heightbalance change

    (L) George is thrown at the old height when used while the opponent is in hitstun.

    Steam
  39. 14 events
    Robo-Fortune can destroy Peacock's cMK antbalance change

    The ant spawned from Peacock's cMK can now be destroyed by Robo-Fortune's cMP and Air Theonite Beam (L).

    Steam
    Fixed bug with Cerebella's Diamond Deflectorbug fix

    Fixed a bug where the projectile would pass through opponents without hitting them.

    Steam
    Changes to Robo-Fortune's Systemic Circuit Breakerbalance changeMilestone

    Robo-Fortune loses access to her double jump but gains an air dash, with various adjustments to her moves.

    Steam
    Sekhmet rework and life drain mechanicbalance changeMilestone

    Sekhmet no longer drains meter over time when attacking; instead, she drains life over time.

    Steam
    Adjusted reversal buffers for normalsbalance change

    Heavy normals now have a 3F reversal buffer, medium normals have a 2F buffer, and light normals have a 1F buffer.

    Steam
    Increased reversal window for hitstun and knockdownbalance change

    Reversal window increased from 3F to 4F, restoring it to its original value.

    Steam
    Fixed bug with Peacock's cMK ant vanishingbug fix

    Fixed a bug where Peacock's ant spawned from cMK would vanish before it was fully off camera.

    Steam
    Added Annie as a playable characternew contentMilestone
    Steam
    Filia and Parasoul lenient button dashingbalance change

    Implemented lenient button dashing for Filia and Parasoul during the first frame of any (P) normal.

    Steam
    Adjusted Eliza's cMP recoverybalance change

    cMP recovery reduced by 4F, changing block and hit values.

    Steam
    New moves for Sekhmetnew contentMilestone

    Sekhmet can now backflip to safety during any normal and has a new Lv1 Super.

    Steam
    Updated VFX for recovery sparksvisuals

    Recovery sparks are now more pronounced and characters flash white briefly when exiting hitstun.

    Steam
    Increased Special, Super, and Throw reversal bufferbalance change

    Reversal buffer increased from 1F to 2F when exiting blockstun or performing PBGC.

    Steam
    Updated hurtboxes on Peacock's cMK antbalance change

    Hurtboxes on the ant spawned from Peacock's cMK have been made more accurate.

    Steam
  40. 2 events
    Fixed Missing Palette for Ms. Fortunebug fix

    Resolved an issue where Ms. Fortune's 18th palette was missing.

    Steam
    Temporary Disablement of Loading Screen Art on MacOSbug fix

    Loading screen art is temporarily disabled on MacOS to prevent crashes for a small number of players.

    Steam
  41. 5 events
    Annie DLC Early Access Releasedlc releaseMilestone

    Annie DLC planned for Early Access release in early March on Steam.

    Steam
    Skullgirls Season Pass Announcementnew contentMilestone

    First ever Skullgirls Season Pass to include multiple DLC characters and exclusive content.

    Steam
    Balance Patch with Annie DLCbalance change

    Balance updates, bug fixes, and quality of life changes to accompany Annie's release.

    Steam
    Steam Store Updatesstore

    Consolidation of Skullgirls and pre-existing DLC into one item, retiring Endless Beta.

    Steam
    Digital Art Compendium Updatequality of life

    Updated Digital Art Compendium to include new content related to Annie.

    Steam