What changed in Skullgirls 2nd Encore in 2021
502 updates · 33 main milestones · Feb 24, 2021 to Dec 21, 2021
- 13 eventsAnnie cLP Cancel Bug Fixbug fix
Fixed an issue where Annie couldn't cancel cLP into itself during active frames.
SteamAnnie Destruction Pillar VFX Bug Fixbug fixFixed a bug where Destruction Pillar VFX could show up in the wrong location when Annie is thrown.
SteamRobo-Fortune Systemic Circuit Breaker Adjustmentsbalance changeIncreased IAD lockout and reduced recovery speed for Theonite Beam during Systemic Circuit Breaker.
SteamMs. Fortune Fiber Uppercut Changesbalance changeFiber Uppercut now strike invulnerable and can be thrown; adjusted hurtboxes.
SteamUmbrella Bobblin' Bubble Bug Fixbug fixFixed a bug where Bobblin' Bubble's bobble jump was not possible.
SteamUmbrella Cutie Ptooie Bug Fixbug fixFixed a bug where Cutie Ptooie's butterfly eating was increasing fullness as an assist.
SteamAnnie Pillar of Creation Damage Redistributionbalance changeMilestoneMoved damage from the first hit to the second hit and adjusted scaling on DHC.
SteamAnnie North Knuckle Adjustmentsbalance changeMilestoneReduced effectiveness of North Knuckle assist and adjusted hitstop/blockstun.
SteamAnnie cHK Link Improvementquality of lifecHK in Star Power now has a buffer into sLP for easier linking.
SteamAnnie Meteor Strike Hitstop Reductionbalance changeMilestoneReduced hitstop for Meteor Strike when opponent is not in hitstun.
SteamAnnie DP Assist Blockstun Bug Fixbug fixFixed an issue where Annie's Destruction Pillar blockstun and hitstop values were not adjusted correctly as an assist.
SteamAnnie s.F+MP Star Power Adjustmentquality of lifes.F+MP no longer produces a star during Star Power, allowing for Stagger.
SteamPeacock H Teleport Adjustmentsbalance changeAdjusted H Teleport behavior with assists to allow for better combo opportunities.
Steam - 19 eventsHunger Mechanics Adjustmentsbalance change
Changes to hunger build rates and mechanics when Umbrella is not the point character.
SteamGeneral Balance Changes Announcementbalance changeGeneral balance changes will be arriving in a future update.
SteamNew Stage Music: Ice Cream HeadacheaudioThe Boardwalk's stage music, 'Ice Cream Headache', is included in this update.
SteamFixed Wish Maker Bugbug fixFixed a bug where Wish Maker would always knock opponents back in the same direction.
SteamPuddles Interaction Changesbalance changePuddles will now drop further away from the corner for better interaction.
SteamNew Stage: The Boardwalknew contentMilestoneA work in progress version of Umbrella's stage, 'The Boardwalk', is now available in the beta version of the game.
SteamAdded Umbrella's Voice LinesaudioUmbrella's voice lines have been added, still a work in progress.
SteamTongue Twister Recovery Reductionbalance changeReduced recovery time and increased hitbox range.
SteamSalt Grinder Startup Impacted by Hunger Statebalance changeSalt Grinder startup speed is now affected by Umbrella's hunger state.
SteamNew Umbrella Palettesnew contentAdded new Umbrella palettes, with more to be added in the future.
SteamStory Mode TranslationslocalizationThe story is translated into all supported languages except Japanese.
SteamUmbrella Early Access Releasedlc releaseMilestoneUmbrella's Season Pass alpha period has concluded, and she's now entering Early Access.
SteamUmbrella's Story Mode Early Releasenew contentMilestoneUmbrella's Story Mode is releasing early, with the story complete but subject to minor tweaks.
SteamSlurp 'n' Slide Adjustmentsbalance changeStart up decreased, improved hitbox, and other adjustments made.
SteamHungern Rush Changesbalance changeAdjusted opponent velocity and damage scaling while Ravenous.
Steam - 22 eventsAdded Umbrella's Final Special Move: Wish Makernew content
Introduced Wish Maker, a new special move for Umbrella that creates a slow-moving bubble.
SteamFixed Frame Data Display Bug in Training Modebug fixFixed bug where frame data display in training mode could show red active frame squares at all times.
SteamUnder The Weather Dramatic Tension activation fixbug fixFixed a bug where Under The Weather still required you to have more than one bar of Dramatic Tension to activate, even though it only used a single bar.
SteamStarving Tongue Twister Changesbalance changeStarving Tongue Twister tongue can no longer be held, and its range is now as short as Overstuffed.
SteamFixed Shadows on Tongue Twisterbug fixShadows on Tongue Twister now correctly match the length of Hungern's tongue.
SteamAdjusted Frame Data on s.f+HPquality of lifeFrame data on s.f+HP adjusted when stagger is already used.
SteamUnder The Weather Now a Level 1 Blockbusterbalance changeUnder The Weather has been reclassified as a level 1 Blockbuster.
SteamInconsistent Combo Stage Rules Fixedbug fixResolved inconsistent combo stage rules from Tongue Twister.
SteamUmbrella's shadows during Tongue Twister fixbug fixFixed an issue with Umbrella's shadows during Tongue Twister.
SteamAdjusted Salt Grinder Inputbalance changeSalt Grinder input changed to QCF + LP to avoid overlap with s.F+LP normal.
SteamFixed Overstuffed Hungern Rush Preblock Issuebug fixOverstuffed Hungern Rush now correctly causes preblock.
SteamImproved Interaction with Puddlesquality of lifePuddles can now be interacted with sooner and last longer before drying up.
SteamProjection Lens Damage Scaling Changebalance changeProjectile damage of Projection Lens no longer scales as a Level 3 Blockbuster.
SteamFixed character sliding issue during grabsbug fixFixed a bug where characters would slide around all over the place when grabbed by numerous moves.
SteamFixed Camera Position Issue with Salt Grinderbug fixResolved camera position issue when using Salt Grinder.
SteamHungern Rush Improvementsbalance changeHungern Rush now goes more diagonal and further forward, with improved hitbox and speed.
SteamUmbrella's water drip effects bug fixbug fixFixed a bug where Umbrella's water drip effects on opponents weren't working correctly applied from P2 side.
SteamCutie Ptooie Taunt Priority Issue Fixedbug fixCutie Ptooie no longer takes priority over performing a taunt incorrectly.
SteamFixed Art Issues in Umbrella's Bubblebug fixSome characters now have fully finished art when captured in Umbrella's bubble.
SteamResolved Umbrella's Water Dripping Effects Issuebug fixFixed issue where water dripping effects applied to the opponent weren't working correctly from P2 side.
Steam - 16 eventss.F+LP Active Frames Increasedbalance change
s.F+LP active frames increased by 2F and recovery reduced by 2F.
SteamIncreased Fullness from Hungern Eating Butterflybalance changeFullness added from Hungern eating the butterfly is increased if Hungern is Starving.
SteamsHP Reflects Projectilesbalance changesHP now reflects projectiles back at the opponent if timed correctly.
SteamImproved Bubble Frame Databalance changeThe frame data of the bubble improves the longer it travels before touching an opponent.
SteamAdded Blockbuster 'Under The Weather'new contentUmbrella can now perform a new Blockbuster move, 'Under The Weather' (QCF+KK).
SteamHungern Rush Fullness Adjustmentbalance changeHungern Rush adds one pip of fullness on successful landing.
SteamResolved Save Data Issuebug fixHopefully resolved an issue where save data and progress was not being saved when the game was closed.
SteamAdded 'Bobble Jump' Mechanicbalance changeUmbrella can now perform a unique 'Bobble Jump' off of Bobblin' Bubble, jumping in three directions.
SteamAdded Special Move 'Cutie Ptooie'new contentUmbrella can now perform a new Special Move, 'Cutie Ptooie' (QCB+LP).
SteamFixed Retina Reflector VFX Bugsbug fixFixed two bugs with Retina Reflector's projectile reflection VFX.
SteamFixed jHP Jump Velocitybalance changejHP (while Overstuffed) now has a fixed jump velocity and cannot be influenced.
SteamReflected Projectiles Interactionbalance changeReflected projectiles can now be reflected back and forth if Umbrella is on both teams.
SteamBobblin' Bubble Speed Adjustmentbalance changeBobblin' Bubble (QCB+MP) is now slightly slower as it moves forward.
SteamsLK Hitstun and Recovery Adjustmentsbalance changesLK hitstun increased by 3F and recovery increased by 2F.
SteamFixed cHP Cancel Combo Bugbug fixFixed a bug where cHP cancelled into Hungern Rush could start a new combo chain if a jump cancel was performed.
Steam - 9 eventsUmbrella Special Moves Priority Adjustmentbalance change
Adjusted the priority order for Umbrella's special moves.
SteamHungern Rush Direction Fixbug fixFixed a bug where Hungern Rush could release opponents the wrong way after the throw finished.
SteamSalt Grinder Preblock Effectbalance changeSalt Grinder now causes preblock, and the recovery of Tongue Twister no longer triggers preblock.
SteamDramatic Tension Requirement Fixbug fixFixed a bug where only 1 bar of Dramatic Tension was required to Blockbuster Sequel (DHC) into Feeding Time (Lv3).
SteamFeeding Time Lv3 Preblock Trigger Fixbug fixFixed a bug where Feeding Time (Lv3) errantly triggered preblock, preventing it from throwing opponents holding back.
SteamHungern Rush Damage Adjustmentbalance changeFixed a bug where Hungern Rush would always do boosted damage from the Ravenous version; final hit damage reduced from 1000 to 650.
SteamNew Reflect Effect for Retina Reflectornew contentAdded a new reflect effect when Retina Reflector's Projection Lens reflects a projectile.
SteamUmbrella Feeding Time Lv3 Taunt Fixbug fixFixed a bug where Umbrella would perform her taunt for Hungern to spit up a character if they were no longer dead.
SteamBobblin Bubble Limit Fixbug fixFixed a bug where Bobblin Bubble could be out multiple times; she can now only have one out at a time.
Steam - 16 eventsFixed Peacock's Lonesome Lenny frame data inconsistencybug fix
Adjusted recovery by 2 frames while maintaining hitstop.
SteamAdded Umbrella's Level 3 Blockbuster, 'FEEDING TIME'new contentMilestoneA fast long range command grab that deals more damage the hungrier Hungern is.
SteamFixed ground slam hit on sHK with assistsbug fixSteamFixed Slurp 'n' Slide adding incorrect Drama valuesbug fixSteamFixed Cerebella's Grab Bag releasing opponent earlybug fixSteamFixed idle sounds for Hungern when dead or round overbug fixSteamAdded new effects for Umbrella's hunger state changesquality of lifeIncludes new sounds for clarity.
SteamFixed air normal into double jump causing instant jMP knockdownbug fixCerebella's double jump now restarts a chain correctly.
SteamAdjusted bonus damage from sHP when Overstuffedbalance changeNow activates only once per combo.
SteamFixed Umbrella blocking hits during back dash recoverybug fixSteamFixed Wall Splat sound being cut offbug fixSteam - 21 eventsReduced blockstun on sMK puddle splashbalance changeSteamChanged Umbrella's temporary frame colorvisuals
Umbrella's temporary frame color has been changed from blue to white, like paper.
SteamAdjusted hit type and velocity on sHPbalance change(Satiated, Ravenous, Starving) adjustments made.
SteamFixed Peacock's projectile clearing issuebug fixFixed an issue where Peacock's projectiles from sHP and H Bang wouldn't be cleared if they were hit at the same time as another projectile.
SteamFixed alignment issues with back stage bannersbug fixFixed some issues with the back stage banners on NMO arena not being properly aligned with some characters.
SteamFixed bug with Tongue Twister's tonguebug fixFixed a bug where Tongue Twister's tongue could get behind Umbrella if the camera moved very fast while she was performing it as an assist.
SteamAdded new Special Move: Bobblin' Bubblenew contentUmbrella can now perform a new special move, 'Bobblin' Bubble', with QCB + MP.
SteamFixed puddle interaction direction bugbug fixFixed a bug where the puddle interactions with sMK and cMK could have the splashes face the wrong direction.
SteamIncreased crowd noise during Beowulf's double snap combosaudioThe crowd yells even louder along with Beowulf's hits during his double snap combos.
SteamFixed Lenient Button Dash issuesbug fixFixed numerous issues where Lenient Button Dash was not working correctly for Umbrella.
SteamAdded new Special Move: Slurp 'n' Slidenew contentUmbrella can now perform a new special move, 'Slurp 'n' Slide', with (B), F + MP.
SteamAdjusted expiration of Projection Lensbalance changeProjection Lens expires faster when Umbrella is not the point character.
SteamImproved health settings in training modequality of lifeHealth settings have been split into 'Health Level' (1-100%) and 'Health Setting' (Refill, Start With, Hold) for easier adjustments.
SteamLocked out air Buer Reaper after Flybalance changeWhen Painwheel performs a Fly that causes her to turn around, air Buer Reaper is locked out for 7F.
SteamRetina Reflector's projectile now reflects Peacock's projectilesbalance changeRetina Reflector's projectile, 'Projection Lens', now reflects Peacock's projectiles back towards her.
SteamApplied 8F buffer to Buer Reaperbalance changeThe 8F buffer that applies to her air normals at the start of Fly now also applies to Buer Reaper.
SteamProjection Lens (light version) vanishes if hitbalance changeLight version of Projection Lens will vanish if Umbrella is hit before it goes active.
SteamLowered pushback on L and M Projection Lens hitsbalance changeSteamFixed Tongue Twister counter hit issuebug fixFixed Tongue Twister not always rewarding the opponent with a counter hit if she is interrupted.
SteamAdjusted Ground Throw launch trajectorybalance changeGround Throw (single chew) launch trajectory adjusted to combo into Projection Lens.
SteamTongue Twister tongue now stops at the cornergameplaySteam - 8 eventsUpdated Normal Move Names on Character Selectui ux
Umbrella's normal move names on Character Select now correctly list the command in them.
SteamFixed Character Select Timer Positionbug fixFixed an issue where the Character Select timer was in the wrong location.
SteamAdjusted Training Mode Hunger Level Settingsui uxAdjusted training mode Hunger level settings to line up with her new HUD style.
SteamStagger Recovery Default Setting in Training Modequality of lifeStagger Recovery is set to 'ON' by default in training mode.
SteamReduced c.MK and s.F+HP Blockstun Advantagebalance changeMilestoneReduced blockstun advantage for c.MK and s.F+HP.
SteamAdjusted Transition Animation for Hunger Statesui uxAdjusted transition animation when Ravenous becomes Starving.
Steam - 19 eventsFixed Salt Grinder directional inputs issuebug fix
Fixed a bug where Salt Grinder directional grinding inputs were less responsive than intended after the previous update.
SteamVFX update for bright hit effectsvisualsCharacters suffering from bright hit visual effects will now emit a flickering light.
SteamUmbrella's Retina Reflector damage reductionbalance changeDamage reduced from 2500 to 2000 for non follow-up hit recovery.
SteamFixed Valentine's Level 5 crashbug fixMilestoneFixed a bug where Valentine's Level 5 could cause the game to abruptly close.
SteamNew follow-up move for Umbrella's Retina Reflectornew contentAdded a new optional follow-up to Retina Reflector that fires a projectile called Projection Lens.
SteamUmbrella's sHP damage adjustmentbalance changeAdjusted the hit effect and damage for sHP during Overstuffed state from 1300 to 1400.
SteamFixed Annie's portrait issue on MacOS and Linuxbug fixFixed some issues with Annie's portrait on her HUD on MacOS and Linux.
SteamFixed Umbrella's HUD issuebug fixFixed an issue where Umbrella's HUD wasn't working quite right on P2 side.
SteamFixed Tongue Twister hit issuebug fixFixed an issue where Tongue Twister would miss thin characters if performed very close to them.
SteamUmbrella's HUD updatesquality of lifeUmbrella's HUD bar is now a 'fullness meter' instead of a 'hunger meter' with improved clarity.
SteamFixed Super cancels from Salt Grinderbug fixFixed a bug where Super cancels were possible from Salt Grinder before they were spit out.
SteamFixed JMK air momentum issuebug fixFixed a bug where JMK would adjust her air momentum even if she didn't hold it.
SteamsHK changesbalance changeIncreased start up by 4F, increased punishable landing time by 4F, adjusted landing location on success, and is no longer an overhead.
SteamFixed Umbrella's Hunger states effectsbug fixFixed a bug where some effects spawned from her Hunger states were happening while she was dead.
Steam - 1 eventFix for character color tinting issuebug fix
Resolved the issue where characters would flash or get stuck tinted different colors.
Steam - 1 eventRollback of Render Code Changesbug fix
Rolling back some render code changes to try and isolate the cause of the recent character color tinting issues.
Steam - 11 eventsUmbrella loses red life when Hungern is StarvinggameplaySteamAdded chip damage to Special Move B and Super Move A for Umbrellabalance changeSteamSpecial Move B teeth grinding won't start if already holding a directiongameplaySteamFixed Umbrella's Taunt not working without Dramatic Tensionbug fixSteamAttempted fix for characters flashing different colors during gameplaybug fixSteamFixed issue with palette effects masking when Umbrella is on both teamsbug fixSteamBetter alignment of Umbrella when captured by Valentine's ground throwbug fixSteamSpecial Move B teeth grinding can be performed with LP and HPgameplaySteamFixed H Brass Knuckles missing hit sound effect for Big Bandbug fixSteamAdjusted color of Hungern's eyes during Starving statevisualsSteamFixed veins in Hungern's eye getting stuck in Umbrella's HUDbug fixSteam
- 22 eventsFixed Burst not tagged as Counter Hitbug fix
Fixed a bug where her Burst was not correctly tagged as a Counter Hit state.
SteamAnnie JHK No Longer Refreshes OTG Outside of Star Powerbalance changeSteamUmbrella Playable Alpha Now Availablenew contentMilestoneUmbrella is now playable for Season 1 Pass holders in an unfinished state with work in progress frames.
SteamFixed Special Move A tongue release bugbug fixFixed a bug where hitting Umbrella as she caught the opponent with Special Move A's tongue would not release the victim.
SteamFixed incorrect Drama values for heavy air normalsbug fixFixed a bug where heavy air normals were building incorrect Drama (Undizzy) values.
SteamFixed JLK cancel into Air Throw bugbug fixFixed a bug where JLK could cancel into Air Throw at any time.
SteamAdjusted Umbrella's starting hunger pipsbalance changeUmbrella starts with 4 hunger pips, down from 5 and a half.
SteamTaunt builds Hunger over timebalance changeTaunt now builds Hunger over time instead of all at once, and it builds less Hunger overall.
SteamFixed vibration effects during heavy hitstopbug fixFixed a bug where some of Umbrella's effects would not be adjusted by vibration during heavy hitstop.
SteamCrash Issue with Fukua Shadows Fixedbug fixA small crash issue with Fukua shadows has been resolved.
SteamAll chewing and chomping can now kill opponentsbalance changeAll chewing and chomping (Throw, Air Throw, Special Move A and B) can now kill the opponent and will play their death scream.
SteamAdjusted JMP hitbox for crouching charactersbalance changeJMP hitbox extended slightly downwards to reliably hit all characters crouching if she is in the Ravenous state.
SteamResolved VFX and Projectile Vanishing Issuebug fixFixed an issue where some VFX and projectiles would not vanish at the right time, particularly on Mac and Linux.
SteamTemporarily disabled Umbrella's additional taunt effectgameplayTemporarily disabled Umbrella's additional taunt effect that would adjust her Special Move A functionality.
SteamAdjusted Hungern's eating intro animationgameplaySteamJLP hits Big Band while crouchinggameplayJLP now hits Big Band while he's crouching even if she is rising, but it is still mid while rising against all other characters.
SteamAnnie Throw Range Slightly Reducedbalance changeSteamIncreased Umbrella's dash jump speedbalance changeUmbrella's dash jump speed has been increased by 10%.
SteamAir Throw no longer traps dead charactersgameplayAir Throw will no longer trap dead characters in the Bubble.
SteamRobo-Fortune Catastrophe Cannon Fixbalance changeCatastrophe Cannon will not hit and consume a team's assist action after exiting the screen during a Blockbuster Sequel.
SteamFixed H Brass Knuckles hit sound effectbug fixFixed a bug where H Brass Knuckles hit sound effect was not playing.
SteamFixed cHK spinning characters during blockstunbug fixFixed a bug where cHK would spin characters around during blockstun.
Steam - 1 eventNew SGCS Arena Stage Variantnew content
The NMO Arena has been updated to host the Skullgirls Championship Series Summer Blockbuster.
Steam - 12 eventsAnnie's Stage Changes to 2D Modenew content
Annie's stage, Sound Stage 15, changes to 2D mode when selected.
SteamAnnie's Assist Actions Fixnew contentsf+MP - Andromeda and sf+HP - Luminous Supergiant appear properly as assist actions in character select.
SteamParasoul's Palette 25 Eye Color FixvisualsKrieg's eyes are now the correct purple color for Parasoul's Palette 25 on character select.
SteamSmall Texture Updates to Medici TowervisualsUpdated both 3D and 2D textures for the Medici Tower stage.
SteamLinux Build Restoredbug fixMilestoneFixed hard crashing issue on Linux and restored sync with Windows and Mac, though loading screens are disabled temporarily.
SteamNews Feed Bug Fixesbug fixSteamAnnie's Command List Accessiblenew contentAnnie's command list is now accessible from the Command List menu.
SteamLocalization and Translation Fixesbug fixFixed various localization and translation bugs in Trials, Tutorials, and other areas.
SteamBig Band's Satchmo Solo Wall Bounce FixgameplaySatchmo Solo (Lv. 5) will always wall bounce the point character on the last hit.
SteamBeta Mode Disabledbug fixRemoved the '-beta' command line argument to prevent access to beta mode.
SteamMedici Tower Background Rendering Fixbug fixBuildings in the background of the Medici Tower stage now render properly on OpenGL platforms.
Steam - 19 eventsFixed Peacock's move usage in Story Modebug fix
Fixed some fights where Peacock would use the wrong move.
SteamSkullheart forums redesignotherThe Skullgirls 2nd Encore official forums have been redesigned and relaunched.
SteamFixed overlapping UI screens in lobbiesbug fixResolved an issue where some UI screens related to lobbies could overlap each other.
SteamAdded NEWS FEED to main menuui uxA NEWS FEED has been added to the main menu for updates on events and announcements.
SteamAdded Annie's tutorial and 4 trialsnew contentAnnie's trials are designed to be more challenging and showcase her capabilities.
SteamAdded NPCs to Annie's stagevisualsNPCs have been added to the background of Annie's stage, Sound Stage 15.
SteamFixed translation and localization issuesbug fixA ton of translation and localization issues across all languages have been fixed.
SteamFixed Big Band's palette unlocking issuebug fixFixed a bug where Big Band's 26th palette wasn't unlocking correctly.
SteamFixed floating character sigil artbug fixFixed floating character sigil art on P1 side during a solo vs solo on character select.
SteamUpdated creditschangesSteamFixed Double's reversal timing issuebug fixDouble is now using the latest reversal timing out of blockstun, hitstun, and wake up.
SteamFixed unreliability of button dashing after hitstun or blockstunbug fixResolved an issue where button dashing could unreliably give a normal over a dash.
SteamAdded screenCapture launch optionquality of lifeThis option hides certain UI elements for recording videos or taking screenshots.
SteamFixed button dash issue for Painwheel, Beowulf, and Robo-Fortunebug fixFixed a bug where these characters could dash immediately after absorbing a hit with armor.
SteamFixed lobby name display issuebug fixResolved an issue where a lobby name could display as LobbyName0.
SteamUpdated Medici Tower stage backgroundvisualsThe city background at the top of the Medici Tower stage has been updated.
SteamAll Beta character changes now livegameplayMilestoneAll changes from the Beta version are now part of the main game as the Beta mode has been retired.
Steam - 7 eventsValentine's Savage Bypass Adjustmentbalance change
Savage Bypass adjustment no longer applies to the air version; only the ground version will create a hitbox if it touches the corner.
SteamCrescent Cut (M) Bonus Hitstop AdjustmentgameplayBonus hitstop on Crescent Cut (M) now applies to airborne targets, allowing links into sLK.
SteamUpdated Palettes for Parasoul, Peacock, and Cerebellanew contentPalettes referencing Annie of the Stars updated to match her colors more closely.
SteamStar Power Activation Input AdjustmentgameplayStar Power activation input is no longer valid if a forward input is between the two down inputs.
SteamAnnie's jMK Meter Gain Bug Fixbug fixFixed a bug where Annie's jMK gave meter gain equivalent to a light normal instead of a medium normal.
SteamPeacock's Bang! (M) Sword Detachment Fixbug fixFixed a bug where Peacock's sword would detach from her gun if countered by Annie's taunt.
SteamBeowulf's The Hurting Appearance Fixbug fixThe Hurting now correctly appears on Beowulf's back during chairless cHK or cHP.
Steam - 30 eventsParasoul's Egret Summons While Napalm Shot Bug Fixedbug fix
Fixed a bug where Parasoul was unable to use Egret Summons while a Napalm Shot was traveling.
SteamLenient Button Dashing Addedbalance changePlayers can now press two punches one frame apart to dash instead of needing to press them on the same frame.
SteamBeowulf's EX Wulf Blitzer Damage Reducedbalance changeEX Wulf Blitzer damage reduced to halfway between last and non-last hits of the regular version.
SteamBeowulf's Collision Box Extendedbalance changeCollision box extended forward during Hurting Hurl (M and H) to prevent stepping out of throw range.
SteamAnnie's JHK Assist Call Rules Simplifiedbalance changeAnnie can now call assists at any point during JHK.
SteamAnnie's Crescent Cut Knockback Decreasedbalance changeCrescent Cut (L and M) knockback slightly decreased.
SteamAnnie's sLK Hitbox Improvedbalance changesLK hitbox improved and first two hits pull the opponent in closer.
SteamPeacock's George's Day Out Assist Bug Fixedbug fixFixed a bug where Peacock's assist would build meter even if George was already on screen.
SteamDouble's Outtake Wall Bounce Bug Fixedbug fixFixed an issue where Double's outtake would not always wall bounce the opponent.
SteamAnnie's cHK Adjustment Against Sekhmetbalance changeWhen cHK connects against Sekhmet, it will omit the follow-up swipe for a more consistent conversion.
SteamAnnie's Eye Patch Star Colors Adjustedbalance changeAdjusted colors for better visibility on specific palettes.
SteamMs. Fortune's JHK Overhead Bug Fixedbug fixFixed a bug where JHK would still hit overhead when chained into after using Instant Double Jump Cancel.
SteamBeowulf's Palette Visibility ImprovedvisualsImproved visibility, brightness, and contrast of Beowulf's #28 palette.
SteamBeowulf's EX Hurting Recall Reflect Fixbalance changeEX Hurting Recall can no longer be reflected.
SteamAnnie's Star Power Meter Drain Reducedbalance changeStar Power passive meter drain now drains 1 bar every 15 seconds instead of 10.
SteamValentine's Savage Bypass Hitbox Bug Fixedbug fixFixed a bug where Savage Bypass would sometimes fail to produce a hitbox if Valentine touched the corner.
SteamAnnie's sMK Recovery Reducedbalance changesMK recovery reduced by 5F, with hitbox and blockstun adjusted to maintain previous frame data.
SteamParasoul's Egret Summons Bug Fixedbug fixFixed Parasoul's Egret summons and Napalm Shot input requirement.
SteamAnnie's Sagan Effects Bug Fixedbug fixFixed a bug where Sagan would not inherit effects like Valentine's poison when separated from Annie.
SteamAnnie's Crescent Cut (H) Hitstop Increasedbalance changeCrescent Cut (H) hitstop increased by 2F and hitstun increased by 3F.
SteamAnnie's sLK Pull Effect Increasedbalance changesLK pulls the opponent down quicker on the final hit.
SteamAnnie's Re-Entry Sequence Resetbalance changeAnnie will forget her Re-Entry sequence and revert to the first kick if she DHCs out and the combo ends.
SteamEliza's Death KO Scream Bug Fixedbug fixFixed a bug where Eliza would not play her death KO scream in Sekhmet form.
SteamAnnie's Crescent Cut Hitstun Adjustedbalance changeCrescent Cut (M) bonus hitstun reverted, general hitstun increased by 1F.
Steam - 10 eventsAnnie's HUD Portrait Updatebug fix
Annie's HUD Portrait has been touched up to address an issue with her sleeves.
SteamSkullgirls 2nd Encore and Season 1 Pass SaleshopBoth Skullgirls 2nd Encore and the Season 1 Pass are on sale for a limited time on Steam.
SteamBeowulf's Palette Color Updatebalance changeThe collar color on the new Season 1 Pass Palette Pack palette (#28) has been updated.
SteamAlpha Access for Season 1 Pass Ownersnew contentSeason 1 Pass owners will have early access to a 'sketchy' version of Umbrella for testing.
SteamFull Release Scheduled for Q4 2021new contentMilestoneUmbrella's full release will include her final state and full Story Mode in Q4 2021.
SteamBeta/Early Access Release Planned for Q3 2021new contentMilestoneUmbrella will be available in Beta with full animations and gameplay tuning in Q3 2021.
SteamIntroducing Umbrella and Hungernnew contentMilestoneUmbrella, a new character, is announced with gameplay details involving her living weapon, Hungern.
SteamUmbrella's Gameplay MechanicsgameplayMilestoneUmbrella's gameplay involves managing Hungern's hunger level, affecting her move properties.
SteamSeason 1 Pass Palettes Now Availablenew contentThe Season 1 Pass Palette Pack is now available for download.
SteamFix for Errant Black Frame in Pillar of Creationbug fixSteam - 8 eventsFixed Annie's jMP Pushblock Bugbug fix
Fixed a bug where Annie's jMP would sometimes prevent the opponent from pushblocking it.
SteamMs. Fortune's Double Jump Air Normals Adjustmentbalance changeIf Ms. Fortune double jumps within the first two frames of leaving the ground, her air normals will hit mid for the remainder of the jump.
SteamAnnie's Photo Bop Damage Scaling Increasedbalance changePhoto Bop (QCB+PP during Star Power) now scales as a level 5, instead of a level 3, greatly increasing its damage at high scaling.
SteamValentine's Vial Hazard Type C Duration Fixedbalance changeVial Hazard type C (Orange Vial) now always vanishes in the usual 8 second duration instead of sometimes lasting up to 16 seconds when hit.
SteamAdjusted Shield Block Indicatorui uxNew shield block indicator has been adjusted for better visibility based on community feedback.
SteamSeason 1 Palette Pack Releasednew contentIntroduces a new palette color for each character for Season 1 Pass owners.
SteamAnnie's Crescent Cut Hitstun Increasedbalance changeCrescent Cut (M) and (H) have 5 extra frames of hitstun against airborne opponents.
SteamAnnie's Crescent Cut Knockback Reducedbalance changeCrescent Cut (H) knocks the opponent back slightly less far compared to before.
Steam - 9 eventsAnnie's Gravity Collapse Damage Increasedbalance change
Gravity Collapse (Star Power deactivation) damage increased from 1350 to 1600.
SteamBeowulf's EX Finishers Damage Increasedbalance changeEX finishers activated from hype gained in the same combo now deal 70% of their original damage, up from 50%.
SteamAnnie's Air Dash Momentum Retainedbalance changeAnnie now keeps the majority of her momentum after ending her Air Dash without cancelling it.
SteamAnnie's North Knuckle (H) Recovery Reducedbalance changeReduced recovery of North Knuckle (H) follow up slam slightly, allowing for easier heavy links.
SteamAnnie's Star Power Meter Drain Revertedbalance changeReverted meter drain during Star Power to one bar every 10 seconds.
SteamNew Defensive Mechanics Visual EffectvisualsA new effect appears when activating several defensive mechanics, turning the regular block effect into a pink shield under specific conditions.
SteamAnnie's Ground Throw Damage Increasedbalance changeGround throw damage increased from 900 to 1300.
SteamAnnie's Pillar of Creation Hitstop Increasedbalance changePillar of Creation second hit hitstop increased, launching heavier characters higher.
SteamAnnie's Sagan Beam Super Visual Updatenew contentAdjusted the presentation and visuals for Annie's 'Sagan Beam' super, completing all of Annie's visuals.
Steam - 19 eventsAnnie's North Knuckle (H) Knockback Adjustmentbalance change
Reduced the knock back against assists when using the follow up slam even further.
SteamRobo-Fortune's sHK Blockstun and Recovery Tuningnew contentTuned sHK blockstun and recovery, now -13 on block.
SteamAnnie's Air Throw Presentation Overhaulnew contentMassively overhauled the presentation and audio for Annie's air throw, 'Gimbal Lock'.
SteamAnnie's North Knuckle (H) Damage Reductionbalance changeFirst hit damage reduced from 700 to 650.
SteamBeowulf's Taunt Hype Gain Adjustmentbalance changeTaunt grants three hype immediately again, recovery slightly increased from last update.
SteamRobo-Fortune's sHK Presentation Overhaulnew contentOverhauled the presentation for Robo-Fortune's new homing jump after sHK.
SteamRobo-Fortune's Warranty Extension Damage Adjustmentnew contentWarranty Extension starts self inflicted damage at 300, increasing by 100 for each head consumed.
SteamBeowulf's Chip Damage Reductionbalance changeChip damage when blocking normals without the chair reduced from 50 to 35 damage.
SteamAnnie's Sagan Beam Damage Reductionbalance changeSagan Beam damage per hit reduced from 290 to 250.
SteamAnnie's Star Power Passive Meter Drain Increasebalance changeStar Power passive meter drain increased from 1 bar per 10 seconds to 1 bar per 7 seconds.
SteamAnnie's sF+MP Stagger Bug Fixbug fixFixed a bug where sF+MP wouldn't stagger if used immediately after Crescent Cut from a previous chain.
SteamRobo-Fortune's sHK Bug Fixnew contentFixed a bug where Robo-Fortune couldn't perform her new homing jump when hitting sHK in a reset.
SteamAnnie's Air Dash Momentum Adjustmentbug fixAnnie's air dash correctly adjusts momentum when it ends without her cancelling into an action.
SteamAnnie's Photo Bop Presentation Updatenew contentUpdated autograph picture presentation during 'Photo Bop'.
SteamPainwheel's Flight Bug Fixbug fixFixed a bug where Painwheel couldn't fly around during the mid round downtime of a solo vs solo match.
SteamBeowulf's Hype Damage Adjustmentbalance changeHype acquired mid combo from s, Taunt, or non-EX finishers will make any EX finisher it is spent on deal half damage.
SteamAnnie's Re Entry Bug Fixbug fixFixed a bug where Annie could get stuck tilting left or right when using Re Entry.
SteamBeowulf's Wulfshoot Bug Fixbug fixFixed a bug with Wulfshoot where unblockable protection would only activate once.
Steam - 5 eventsBrightened visuals for Crescent CutvisualsSteamRobo-Fortune's sHK can now cancel into a jump after wall hitgameplay
This requires and spends one of her heads.
SteamAdjusted and brightened visuals for jMKvisualsSteamAdjusted hitbox for sf+HP to match art, slight reductionbalance changeSteamOverhauled visuals and audio for Annie's 'Re Entry' special movevisualsSteam - 6 eventsAdjusted Annie's Pillar of Creation Knockup Height and Delaybalance change
Adjusted Annie's Pillar of Creation knockup height and delay on the second hit.
SteamReverted Beowulf to Retail Versionbalance changeReverted Beowulf to his retail (not beta) version for the Championship Series build.
SteamAdjusted Annie's North Knuckle Slam for Big Bandbalance changeAdjusted Annie's North Knuckle Slam for strengths M and H against Big Band so that all hits of Sagan Beam connect afterwards.
SteamAnnie's Pillar of Creation Meter Drain Revertedbalance changeAnnie's Pillar of Creation no longer drains the opponent's meter.
SteamReverted Valentine to Retail Versionbalance changeReverted Valentine to her retail (not beta) version for the Championship Series build.
SteamValentine's Counter Venom DHC Adjustmentbalance changeWhen Valentine performs Counter Venom as a DHC, she always delivers the level 1 strength of the loaded Vial Hazard instead of the currently loaded strength.
Steam - 25 eventssHK Hype Building Fixbug fix
Fixed an issue where sHK would not build 1/3 hype when staggering the opponent unless it was the first sHK used in a combo.
SteamCerebella jLP Follow Up Hits Reversionbalance changeFollow up hits from jLP are no longer buffered.
SteamFix for Annie's DHC Issuebug fixFixed an issue where Annie could DHC out of Pillar of Creation before the projectile spawned.
SteamReduced Intensity of White Palette FlashvisualsReduced intensity of white palette flash on characters recovering from hitstun.
SteamBeowulf Hype Gain Adjustmentsbalance changeMilestoneChanges made to provide consistent hype gain and new ways to spend hype.
SteamFixed Beowulf Color Flash Bugbug fixFixed a bug where moves that spent more than one hype displayed the wrong color flash.
SteamBeowulf's Hype Maintenance Fixbug fixFixed an issue where Beowulf maintained two hype when performing a double snap.
SteamFixed Sagan Beam Bugbug fixFixed a bug where Sagan Beam would pull Peacock's Lonesome Lenny the wrong direction.
SteamPeacock's The Hole Idea Revertedbalance changeBehavior reverted back to retail version, allowing teleport behind opponent.
SteamSquigly Battle Opera Hits Reversionbalance changeBattle Opera hits function as they do in retail now.
SteamValentine's Counter Venom Direction Fixbug fixFixed an issue where Valentine could use Counter Venom in the wrong direction as a DHC.
SteamEX Chair Recall Assist Action Fixbug fixFixed an issue where EX Chair Recall would cancel assist actions.
SteamBig Band Level 5 Wall Bounce Adjustmentbalance changeLevel 5 will only wall bounce if it hits the point character.
SteamBeowulf's EX Chair Recall Armor Changebalance changeBeowulf's EX Chair Recall special does not break armor anymore.
SteamRobo-Fortune Theonite Beam Hitbox Reversionbalance changeAll Theonite Beam hitbox sizes reverted to retail versions.
SteamFilia Button Dash Bug Fixbug fixFixed a bug where Filia could button dash directly from a low to the ground air dash.
SteamEliza Sekhmet's Backflip Health Cost Increasebalance changeHealth cost increased from 600 to 800.
SteamBeowulf's Double Snap Sound Fixbug fixFixed an issue where Beowulf's newly added double snap crowd sounds would trigger on Ms. Fortune's head.
SteamBig Band's Level 5 Wall Bounce Fixbug fixFixed an issue where Big Band's level 5 wasn't wall bouncing opponents correctly, even if it hit the point character.
SteamRemoved Green Tint on Reaction Shot ExitvisualsRemoved green faint tint when characters exit a Reaction Shot with blockstun remaining.
SteamAnnie's Pillar of Creation Updatedbalance changeMilestoneNow hits twice, holds opponents longer, deals less damage, and drains meter on hit.
SteamMs. Fortune Fiber Upper Hitbox Adjustmentbug fixHitboxes slightly extended to hit standing Annie and Cerebella.
SteamNorth Knuckle Follow Up Slam Changesbalance changeMilestoneNew properties added for each strength, with a Super Cancel window.
SteamValentine DHC into Counter Venom Changesbalance changeDHC version has different properties including increased recovery on block.
Steam - 1 eventAdjusted Annie's Voice Overaudio
Annie's VO has been adjusted for a more pleasing gameplay experience.
Steam - 3 eventsFix for North Knuckle VFX Bugbug fix
Fixed a bug where North Knuckle's new VFX could get stuck on Annie in some instances.
SteamRemoved Assist Lock Out for Peacockbalance changeRemoved new assist lock out from last patch while George from 'George's Day Out' is active.
SteamNew VFX for Annie's Galaxy AttacksvisualsAdded in some new VFX when certain purple 'galaxy' attacks connect with the opponent, and made some small tweaks to Destruction Pillar VFX.
Steam - 27 eventsAdded VFX for Annie's North Knuckle and updated Destruction Pillar effectsvisuals
More VFX updates will be arriving in the future.
SteamFukua's Ground Throw and Platonic Drillationship (M) behavior restoredgameplayBehave as they do in the Retail version of Skullgirls again.
SteamCrescent Cut (L) acceleration increasedbalance changeSteamImproved effects when collecting blood as ElizavisualsSteamRefactored Hatred Guard for Painwheelbug fixResolves inconsistencies when returning Hatred Guard damage.
SteamIncreased star creation cost in Star Powerbalance changeCosts slightly more (~1% more per star) meter.
SteamCrescent Cut (M) hitstop increasedbalance changeAllows links into LK buttons after and helps with OTG confirms.
SteamIncreased knockback and reduced knockup on Double's Luger Replica (L)balance changeMust be closer to confirm off the OTG hit.
SteamFixed missing space effects on Annie's 29th palettebug fixSteamFixed unintentional flipped input after Re Entrybug fixSteamInferno Of Leviathan no longer knocks down airborne opponentsbalance changeReverting back to its previous Retail logic.
SteamReduced knockback on Annie's cHP against airborne opponentsbalance changeSlightly increased opponent only hitstop to leave them closer for easier confirms.
SteamAdjusted Sekhmet's bounce and slide behaviorbalance changeDoesn't slide back as far when armor is broken and bounces slightly higher.
SteamHatred Guard armor duration adjusted for Painwheelbalance changeEnds 1F after the first active frame if a normal is fully charged.
SteamFixed crash involving Sekhmet for Elizabug fixSteamFixed DHC charge requirement for Squigly's Rage of the Dragonbug fixNow only requires one charge when done as a DHC.
SteamFixed MacOS beta switch bugbug fixSteamRemoved floating hurtbox from Annie's knockdown framesbug fixSteamSquigly can now use Fallen Woman after Air ThrowgameplayFixes instances where you can't combo from it in Retail.
SteamSekhmet correctly bounces when armor is broken by Annie's cHKbalance changeAllows Annie to combo again.
SteamFixed sliding issue during grounded Gravity Collapse for Anniebug fixSteamMeter drains at full speed in hitstun while in Star Powerbalance changeSteamAssist call lock for Annie's Crescent Cut and Peacock's George's Day OutgameplayAssist calls will be locked until one second after the projectile has hit or vanished.
SteamFixed incorrect Annie palette display for non-Season Pass ownersbug fixSteamAdded effects and sound to Annie's dashvisualsMakes it clear when you've held it long enough for full dash speed.
Steam - 12 eventsSekhmet Back Flip Multiple Usagebalance change
Sekhmet can back flip multiple times per outing again.
SteamPainwheel Hatred Guard Bug Fixbug fixFixed a bug where Painwheel would only return stored Hatred Guard to an assist under specific conditions.
SteamEliza Offscreen Blood Collection Bug Fixbug fixFixed a bug where Eliza could collect blood while offscreen.
SteamSekhmet Blood Healing Increasebalance changeSekhmet blood healing increased back to 200, from 170.
SteamSekhmet Back Flip Input Adjustmentbalance changeSekhmet's back flip input is now relative to her facing direction.
SteamSekhmet Health Loss Ramp Up Speed Increasebalance changeSpeed at which Sekhmet's health loss over time ramps up has been increased by about 15%.
SteamSekhmet Back Flip Auto-Correctbalance changeBack flip auto corrects on start up to ensure she jumps away from the opponent.
SteamSekhmet Back Flip Life Cost Increasebalance changeBack flip life cost increased to 600 from 550.
SteamSekhmet Recall Logic Reversionbalance changeSekhmet can no longer recall to the anchor from a blocked hit.
SteamEliza sMK Damage Increasebalance changesMK damage increased from 175, 175, 175, 250 to 225, 225, 225, 325.
SteamSekhmet Hit Launch Trajectory Retentionbalance changeSekhmet retains the original hit launch trajectory when hit by certain moves.
SteamSekhmet Super Healing Adjustmentbalance changeSekhmet heals for 75% of the damage dealt from her new super, creating 8 drops of blood.
Steam - 3 eventsSquigly Battle Opera Improvementsbalance change
Numerous improvements made to improve the consistency and reliability of Squigly Battle Opera, allowing it to hit quickly against OTG opponents.
SteamFukua Ground Throw Adjustmentsbalance changeAdjusted trajectory and recovery of ground throw to prevent unintended follow ups on many characters.
SteamMs. Fortune Om Nom Nom Bug Fixbug fixFixed a bug where Ms. Fortune couldn't attack an opponent as they were being bitten by her head during Om Nom Nom.
Steam - 37 eventsSquigly's Battle Opera Delay Changegameplay
Squigly Battle Opera now always delays its airborne hits consistently.
SteamSekhmet's Bite Super Blood Drop Spawn Reductionbalance changeMilestoneNumber of blood drops spawned reduced from 8 to 6, and it no longer heals for 100% of the damage dealt.
SteamSquigly's Charging Stance ChangegameplaySquigly will stop charging her stances during a 1v1 down now.
SteamChanged Burstable Projectile Hit SparksvisualsBurstable projectile hits use green and red burst sparks instead of always being Gold burst sparks.
SteamSquigly's cHP to Silver Chord Connection FixgameplayCancelling out of cHP into Silver Chord will always connect instead of dropping.
SteamAnnie's JHK OTG Restoration ChangegameplayWhen using JHK in Star Power, OTG is no longer restored for the opponent if they are hit.
SteamRobo-Fortune's Circuit Breaker Timer Speed ChangegameplayEach second on Robo-Fortune's Circuit Breaker timer is x1.25 longer than a normal second.
SteamBlood Collection Heal Reductionbalance changeMilestoneBlood collection heal reduced to 170, from 200.
SteamFixed Buer Reaper Input Issuebug fixFixed a bug where Buer Reaper inputs after Level 3 could accidentally become Flight.
SteamSekhmet's Cancel Blocked Attacks ChangegameplaySekhmet can now cancel blocked attacks into Hathor's Return.
SteamAdded Buffer After Painwheel's Level 3gameplayAdded a buffer after Level 3 ends to help make the above link consistent on heavy characters.
SteamSquigly's Fallen Woman Targeting ChangegameplayWhen performing Fallen Woman out of Air Throw, it will ignore assists and only target the point character.
SteamFixed Sekhmet Mode Anchor Issuebug fixFixed an issue where returning to the anchor during Sekhmet mode could cost Eliza her perfect lifebar in some instances.
SteamFixed Beowulf's Canis Major Press Issuebug fixFixed an issue where Annie would stand up too quickly after Beowulf's Canis Major Press, making Beowulf -1 on success.
SteamRobo-Fortune's Magnetic Trap ChangegameplayBy holding any K during the leap portion of Magnetic Trap while Robo-Fortune is in Systemic Circuit Breaker, she will always explode after slamming the opponent.
SteamPainwheel's Charged Normals Armor ChangegameplayIf any of Painwheel's grounded charge normals are charged fully until their active frames start, they will be armored through the start of the active frames.
SteamSekhmet's New Bite Super Damage Reductionbalance changeMilestoneSekhmet's new bite super damage reduced to 2000, from 2250.
SteamFixed Forever a Clone Grab Timingbug fixForever a Clone doesn't slow down as much before grabbing the opponent if they're in hitstun.
SteamFixed JHP Inconsistency Against Valentinebug fixFixed an inconsistency between P1 and P2 side when using JHP against Valentine.
SteamEliza's sMK Damage Reductionbalance changeMilestonesMK damage reduced from 300, 300, 300, 400 to 175, 175, 175, 250.
SteamFukua's Platonic Drillationship ChangesgameplayPlatonic Drillationship hitstun, recovery, and blockstun increased by 5F.
SteamSquigly's Battle Opera Pull ChangegameplaySquigly Battle Opera now pulls opponents slightly towards the center of the orb with each hit.
SteamStar Power Meter Drain ChangegameplayStar Power no longer drains meter during the down period of a 1v1.
SteamSekhmet's M Attack Blood Spawn Changebalance changeMilestoneSekhmet's grounded M attack spawns blood every other hit (5 hits), rather than every hit (10 hits).
SteamFixed Annie's JMK Combo Stage Issuebug fixFixed an issue where performing a low to the ground JMK could advance the combo stage for IPS earlier than expected.
SteamSquigly's Level 3 Knockdown ChangegameplayLevel 3 is now a knockdown, to prevent opponents falling out of it.
SteamRobo-Fortune's Circuit Breaker Timer ChangegameplayRobo-Fortune's timer during Systemic Circuit Breaker no longer counts down during a 1v1 down.
SteamPainwheel's Level 3 Recovery Reductionbalance changeLevel 3 recovery reduced by 4F so that L Buer Reaper is possible on all characters.
SteamAnnie's JHP Voice Lines VarianceaudioAdded more variance to Annie's JHP voice lines when used after an Air Dash.
SteamFukua's Ground Throw ChangegameplayFukua's Ground Throw is now a hard knockdown, like her Air Throw.
SteamAdded Visual Effect for Painwheel's Unfly BlockvisualsAdded a visual blood effect for when Painwheel performs her 'Unfly Block' mechanic.
SteamFixed Painwheel's JHK Timingbug fixFixed a bug where Painwheel's JHK would come out 2F earlier than expected when done from a forward jump.
SteamSekhmet's Backflip Usage ChangegameplaySekhmet can only backflip once per outing, use it wisely!
SteamFixed Annie's Re Entry Bugbug fixFixed a bug where Annie could perform Re Entry low enough to the ground for a hit not to come out.
SteamFixed Daisy Pusher Scalingbug fixFixed a bug where Daisy Pusher would scale to 50% instead of 55%.
SteamFixed Fukua's Level 3 Damage Issuebug fixFixed a bug where Fukua's Level 3 would deal non-recoverable damage.
Steam - 11 eventsGravity Collapse Meter Drain Adjustmentbalance change
Gravity Collapse now always drains at least 1 full bar on use.
SteamsHP First Hit Hitstun Increasebalance changeThe first hit of sHP has had its hitstun increased by 4F.
SteamsMK First Hit Hit Advantage Changebalance changeThe first hit of sMK is now +3 on hit, down from +5.
SteamNorth Knuckle Damage Reductionbalance changeNorth Knuckle damage reduced: L: 550 → 450, M: 700 → 550, H: 900 → 700.
SteamsHP First Hit Drag Adjustmentbalance changeThe first hit of sHP will now drag opponents down towards the floor.
SteamGround Throw Trajectory Modificationbalance changeGround Throw has had its release trajectory modified again, universal throw conversions are still possible.
SteamGravity Collapse Undizzy Removalbalance changeGravity Collapse no longer adds Undizzy to the opponent.
SteamsMK Second Hit Auto Correctionbalance changeThe second hit of sMK will now auto correct, like all other double button press normals.
SteamsF+MP Stagger Adjustmentbalance changesF+MP now staggers when used to start a chain, like the old cMP.
SteamNorth Knuckle M Knockback Reversionbalance changeNorth Knuckle M's knockback and knockup reverted to its old v3.1.3 values.
Steam - 30 eventsAnnie sMK Block and Hit Advantage Changebalance change
sMK advantage on block changed from -6 to +3. Advantage on hit changed from -1 to +5.
SteamAnnie Star Power Drain Adjustmentbalance changeStar Power now drains at 50% speed when Annie is in hitstun, reducing meter loss risk.
SteamEliza Blood Expiration Time Changebalance changeBlood spawned from Sekhmet expires after 10 seconds, down from 15 seconds.
SteamParasoul & Filia Button Dashing Bug Fixbug fixFixed a bug with lenient button dashing activating when calling an assist.
SteamEliza Sekhmet Assist Health Drain Changebalance changeEliza's Sekhmet assists all drain a flat 800 life when she is the point character.
SteamEliza Sekhmet Health Drain Fixbug fixSekhmet health drain should no longer ruin Eliza's perfect.
SteamAnnie JLK Star Effects Bug Fixbug fixFixed a bug where JLK star effects would leave lingering hurtboxes on Annie after she recovered.
SteamAnnie Taunt Meter Bug Fixbug fixFixed a bug where Annie's taunt would sometimes grant the opponent unexpected amounts of meter.
SteamAnnie Push Back Adjustmentbalance changeAdjusted push back on North Knuckle and cMP for more consistent confirms, especially during Happy Birthday combos.
SteamAnnie DHC Input Bug Fixbug fixFixed a bug where the DHC input for Pillar of Creation (QCB+KK) would require the input to end on a back input.
SteamAnnie Sagan Beam Push Changebalance changeSagan Beam now pushes the opposing Lonesome Lenny away from Annie.
SteamAnnie jHK Ground Bounce Changebalance changejHK will ground bounce the opponent in Star Power to ensure the star always bounces the opponent.
SteamEliza Sekhmet Recall Input ChangegameplayEliza can use QCF + P or QCF + K to recall Sekhmet again.
SteamEliza Blood Bounce Changebalance changeBlood bounces off the corner walls earlier than before, preventing blood from clumping up behind the opponent's feet.
SteamQuick Match Bug Fixbug fixFixed a bug where some players weren't able to find matches in Quick Match, even during busy times.
SteamAnnie jMP Hurtbox Fixbug fixFixed a bug where Annie was missing hurtboxes on jMP immediately before the active frames.
SteamEliza Blood Pickup Bug Fixbug fixEliza can no longer pick up blood (from Sekhmet) while she is in hitstun.
SteamAnnie Destruction Pillar Strengths Adjustmentbalance changeAnnie's L and M Destruction Pillar strengths are now safe on hit. L hitstun increased by 5, M hitstun increased by 10.
SteamAnnie Sagan Beam Recovery Increasebalance changeSagan Beam recovery increased. Advantage on block changed from -14 to -26 on ground at point blank, and -6 to -18 for the air version at point blank.
SteamRobo-Fortune Input Priority Bug Fixbug fixFixed a bug where cancelling from sMK or cMK had incorrect input priority.
SteamAnnie North Knuckle Trajectory Changebalance changeNorth Knuckle (M) first hit launches airborne opponents at a different trajectory for better confirms.
SteamAnnie MP to MK Chain Changebalance changeAnnie can now chain MP buttons into MK buttons. Her chain type is now L > M > M > H.
SteamAnnie sHP Launch Height Adjustmentbalance changesHP's second hit launches the opponent higher for more consistent cancels into Re Entry in the corner.
SteamAnnie Star Power Activation Startup Increasebalance changeStar Power activation start up increased by 2F.
SteamAnnie Intro Frames Coloring Error Fixbug fixFixed a small clean up coloring error in her intro frames where Sagan brings her the sword.
Steam - 19 eventsFixed Eliza's revive bug with blood dropbug fix
Eliza could revive after dying if she fell into a blood drop, causing a soft lock.
SteamFixed Destruction Pillar landing recovery bugbug fixLanding recovery of Destruction Pillar would activate preblock.
SteamAdded 2D background variant for Sound Stage 15new contentAdded a 2D background variant for those playing with 2D backgrounds on.
SteamJdMP no longer forces combo stage to stage 3balance changeCerebella's JdMP no longer forces the combo stage to stage 3.
SteamAdded Beta and Retail mode switch optionnew contentNew option to switch between Beta and Retail in the Help & Options menu.
SteamFixed Annie's outtake VFX bugbug fixAnnie's outtake VFX could get stuck on screen if she was hit out of it at the perfect time.
SteamSound Stage 15 now plays Annie's themenew contentNow properly plays Annie's stage theme, 'The Stars and Stage are Set!'
SteamFixed Sekhmet's flight and transition bugsbug fixSekhmet would not fly backwards and bounce off the wall when hit with an outtake, and would not transition into Eliza form if hit with an armor breaking move while crouching.
SteamCattelite Lives DHC command time reducedbalance changeCattelite Lives, as a DHC, has half the amount of time to command the heads compared to when it is used normally.
SteamFixed JMP Undizzy issue in Star Power combosbug fixJMP was only adding 5 Undizzy during Star Power combos.
SteamFixed (L) George assist positioningbalance change(L) George assist now has Peacock arrive in front of the point character as intended.
SteamRemoved DHC out of Star Power activationbalance changeMilestoneThe ability to DHC out of Star Power activation has been disabled for the weekend.
SteamSystemic Circuit Breaker's timer adjustmentbalance changeSystemic Circuit Breaker's timer counts down at the same rate, regardless of whether the opponent is in hitstun.
SteamFixed Ms. Fortune's Gold burst spark issuebug fixA Gold burst spark would appear during the first hit of Nom Nom Nom even if IPS or Undizzy wasn't triggered.
SteamTuned sHP's 2nd hit for better conversionsbalance changesHP's 2nd hit launch trajectory and hitstop have been tuned for almost universal conversions into Re Entry in the corner.
SteamFixed localization issue in Filia's move listbug fixFixed a small localization issue with Trichobezoar in Filia's move list.
SteamAdjusted (L) George's throw heightbalance change(L) George is thrown at the old height when used while the opponent is in hitstun.
Steam - 14 eventsRobo-Fortune can destroy Peacock's cMK antbalance change
The ant spawned from Peacock's cMK can now be destroyed by Robo-Fortune's cMP and Air Theonite Beam (L).
SteamFixed bug with Cerebella's Diamond Deflectorbug fixFixed a bug where the projectile would pass through opponents without hitting them.
SteamChanges to Robo-Fortune's Systemic Circuit Breakerbalance changeMilestoneRobo-Fortune loses access to her double jump but gains an air dash, with various adjustments to her moves.
SteamSekhmet rework and life drain mechanicbalance changeMilestoneSekhmet no longer drains meter over time when attacking; instead, she drains life over time.
SteamAdjusted reversal buffers for normalsbalance changeHeavy normals now have a 3F reversal buffer, medium normals have a 2F buffer, and light normals have a 1F buffer.
SteamIncreased reversal window for hitstun and knockdownbalance changeReversal window increased from 3F to 4F, restoring it to its original value.
SteamFixed bug with Peacock's cMK ant vanishingbug fixFixed a bug where Peacock's ant spawned from cMK would vanish before it was fully off camera.
SteamAdded Annie as a playable characternew contentMilestoneSteamFilia and Parasoul lenient button dashingbalance changeImplemented lenient button dashing for Filia and Parasoul during the first frame of any (P) normal.
SteamAdjusted Eliza's cMP recoverybalance changecMP recovery reduced by 4F, changing block and hit values.
SteamNew moves for Sekhmetnew contentMilestoneSekhmet can now backflip to safety during any normal and has a new Lv1 Super.
SteamUpdated VFX for recovery sparksvisualsRecovery sparks are now more pronounced and characters flash white briefly when exiting hitstun.
SteamIncreased Special, Super, and Throw reversal bufferbalance changeReversal buffer increased from 1F to 2F when exiting blockstun or performing PBGC.
SteamUpdated hurtboxes on Peacock's cMK antbalance changeHurtboxes on the ant spawned from Peacock's cMK have been made more accurate.
Steam - 5 eventsAnnie DLC Early Access Releasedlc releaseMilestone
Annie DLC planned for Early Access release in early March on Steam.
SteamSkullgirls Season Pass Announcementnew contentMilestoneFirst ever Skullgirls Season Pass to include multiple DLC characters and exclusive content.
SteamBalance Patch with Annie DLCbalance changeBalance updates, bug fixes, and quality of life changes to accompany Annie's release.
SteamSteam Store UpdatesstoreConsolidation of Skullgirls and pre-existing DLC into one item, retiring Endless Beta.
SteamDigital Art Compendium Updatequality of lifeUpdated Digital Art Compendium to include new content related to Annie.
Steam