What changed in Skullgirls 2nd Encore in 2024
197 updates · 7 main milestones · Feb 6, 2024 to Jun 12, 2024
- 10 eventsReduced maximum teleport distance for Black Dahliabalance change
Maximum distance reduced to about one screen length from two screen lengths.
SteamCooldown added for Black Dahlia's 'Tea Time' after teleportingbalance change4 second cooldown before she can throw another doily after teleporting to a doily.
SteamFixed sound issues for Annie on PS4bug fixAnnie didn't have any sounds, including voice acting.
SteamFixed various translation issuesbug fixSteamFixed damage issue with Beowulf's EX Grapple Stance after tauntbug fixSteamBlack Dahlia's 'Tea Slip' teleport recovery increasedbalance changeExtra recovery is between 0F to 11F depending on distance, not applicable if opponent is in hitstun.
SteamBeowulf can now throw his chair as an assist after Blockbuster Ensemblebug fixSteamFixed super jump issue for Beowulf and Cerebella with insufficient Dramatic Tensionbug fixSteamFixed Double's 4th trial combo completion issuebug fixSteamFixed undesired movement on last frame of Reaction Shot blockingbug fixSteam - 7 eventsFixed Diamond Dynamo Tutorial in Brazilian Portuguesebug fix
Resolved an issue with the Diamond Dynamo tutorial where it was not functioning correctly in Brazilian Portuguese.
SteamUpdated In-Fight Connection Indicatorui uxReplaced connection bars with a ping display that changes color based on connection quality.
SteamSteam Networking UpdatenetworkMilestoneUpgraded the underlying Steam networking code to improve connectivity issues and establish better connections between players.
SteamFixed Pushblock Velocity Issuebug fixResolved an issue where getting hit on the last frame of Pushblock could result in strange fighter velocities.
SteamPing Display Launch Optionquality of lifeAdded Steam launch option -showping to keep the in-game ping display on during fights.
SteamFixed Umbrella's 1st Trial Input Displaybug fixCorrected the incorrect inputs being shown for Umbrella's 1st Trial.
Steam - 3 eventsValentine's New Cross Designnew content
Introduction of a new cross design for the character Valentine.
SteamClosure of Beta Launch OptionotherThe Skullgirls 2nd Encore beta launch option is being closed down.
SteamBalance Adjustments Updatebalance changeMilestoneLong awaited balance adjustments for various characters.
Steam - 5 eventsEliza Crimson Scourge Invincibility Bug Fixbug fix
Fixed a bug where using Crimson Scourge from Eliza form would sometimes have invincibility last too long on Sekhmet.
SteamTranslation Errors Fixed in Tutorialsbug fixFixed translation errors for recently updated tutorials.
SteamVisual Artifact Fixed in SGCS 2024 StagevisualsFixed a visual artifact on the floor in the SGCS 2024 stage.
SteamHilgard's Castle 2D Version UpdatedvisualsUpdated the 2D version of Hilgard's Castle (Nightmare) to match the recently updated 3D version.
SteamNew Art Gallery Pieces Addednew contentAdded a few more pieces in the Art Gallery with Valentine's new design.
Steam - 33 eventsFixed temporary art issue for Mariebug fix
Resolved an issue where Marie used unfinished art when bounced off the ceiling.
SteamReduced Egret screen time for Parasoulbalance changeEgret stays on screen reduced by 13F when using Egret Dive.
SteamMid-air finishers adjustment for Beowulfbalance changeMid-air finishers no longer apply hitpause when hitting nearby assists.
SteamFixed Umbrella's Taunt Activation Bugbug fixFixed a bug where Umbrella's new Taunt while used when Starving would not activate if pressing LP before pressing LK.
SteamjHK hit interaction adjustment for Black Dahliabalance changeSecond hit of jHK will launch assists less high.
SteamBeowulf's chair blocking mechanic adjustmentbalance changeBeowulf no longer takes damage from blocking bursts while without his chair.
SteamFixed Daisy Pusher issue with Sekhmetbug fixResolved a bug where Squigly's Daisy Pusher did not work correctly after hitting Sekhmet.
SteamDamage reduction for Tongue Twister and Salt Grinderbalance changeThese moves deal 20% less damage when Hunger Meter is raised.
SteamFixed Drama / Undizzy bar update issuebug fixResolved a bug where the bar would not update properly in rare cases.
SteamReduced Animation Time for Umbrella's Tauntbalance changeReduced total animation time for Umbrella's new Taunt while Starving.
SteamReduced duration of Wishmaker capture for Umbrellabalance changeDuration reduced from 80F to 40F when done while Ravenous.
SteamReverted Umbrella's Slurp n Slide dismount changebalance changeReverted change that made some combos harder than intended.
SteamReverted armor damage reduction for armored movesbalance changeArmor damage reduction reverted to retail values for various moves.
SteamAir Throw adjustment for Ms. Fortunebalance changeAir Throw now starts Ms. Fortune at IPS Stage 3 instead of Stage 2.
SteamFixed Sekhmet bounce issue with Elizabug fixResolved a bug where hitting Sekhmet with an outtake did not bounce her off the wall.
SteamFixed Egret Dive Health Bar Issuebug fixEgret Dive no longer has an invisible health bar when taking projectile damage and will block an unlimited amount of projectiles.
SteamcMK projectile interaction change for Beowulfbalance changecMK no longer interacts with projectiles, allowing grabs to connect.
SteamReverted hitstun increase on jHK for Valentinebalance changeHitstun reverted back to retail values.
SteamUmbrella's command grab hitbox adjustmentbalance changeReduced range of the initial command grab hitbox of Tongue Twister.
SteamExtended hitbox for Marie's sLKbalance changeHitbox extended to prevent whiffing against grounded characters.
SteamRobo-Fortune explosion adjustmentbalance changeBody double lands 6F faster after Systemic Circuit Breaker.
SteamUmbrella's s.F+HP damage reductionsbalance changeDamage reductions applied to both Grow and Slam versions.
SteamFixed Eliza's taunt cancel issuebug fixResolved a bug where using Eliza's taunt could cancel a friendly assist call.
SteamUpdated Valentine design in Double's movesvisualsAll moves featuring Valentine have been updated with her new design.
SteamReduced saturation on Hilgard's Castle NightmarevisualsImproved visibility based on player feedback.
SteamIncreased delay for Black Dahlia's Ice Shotbalance changeDelay increased between hits, making it more advantageous on block.
SteamCombo scaling adjustment for max Dramabalance changeMinimum scaling for starting a combo at max Drama (Undizzy) is now 45% instead of 35%.
SteamUmbrella's taunt feeding mechanicbalance changeTaunt while in Starving state now feeds Hungern a snack and enters Satiated state.
SteamUmbrella's Slurp n Slide block advantage changebalance changeNow +1 on block when Umbrella is Satiated, down from +2.
SteamFixed Slurp n Slide damage boost issue for Umbrellabug fixResolved a bug where the Satiated version did not receive the damage boost.
Steam - 32 eventsReduced Egret Dive speed for Parasoulbalance change
Reduced the speed at which Egret Dive moves forward back to retail values.
SteamPinion Dash and Buer Overdrive behavior change for Painwheelbalance changePinion Dash and Buer Overdrive no longer end early when touching the edge of the screen or corner.
SteamBuffered dash from recovery for Cerebellabalance changeDashing or button dashing from the recovery of j.D+MP now buffers the dash instead of LP.
SteamReverted Hatred Install recovery for Painwheelbalance changeReverted increased Hatred Install recovery back to Retail values.
SteamHatred Install scaling adjustment for Painwheelbalance changeMinimum scaling for level 1 Blockbusters during Hatred Install is now 37.5% instead of 30%.
SteamCommand head restriction after Feral Edge for Ms. Fortunebalance changeMs. Fortune can no longer command her head until the attack ends after failing to activate the last hit of Feral Edge.
SteamAdjusted hurtboxes during knockback for Mariebalance changeAdjusted hurtboxes during knockback animation.
SteamAdjusted knockdown animation for Cerebellabalance changeCerebella is now closer to her 'origin point' when falling in a knockdown animation.
SteamIncreased startup for Umbrella's Overbitebalance changed.F+MP (Overbite) start up increased in Ravenous: 16F → 17F.
SteamExpanded hurtbox for Black Dahlia during air hitstunbalance changeExpanded hurtbox during generic air hitstun and hitstun from 'trip' style attacks.
SteamFixed Diamond Deflector bug for Cerebellabug fixFixed a bug where Diamond Deflector would fail to hit an enemy if the enemy previously armored through a stagger hit.
SteamAdjusted Hunger Meter gain for Umbrella against Boss Mariebalance changeSalt Grinder and Hungern Rush now have physical hits that increase Hunger Meter when used against Boss Marie.
SteamFeral Edge landing hit change for Ms. Fortunebalance changeIf hitting with the landing hit of Feral Edge against an opponent behind Ms. Fortune, that hit will now knock the opponent down and in front of her.
SteamReduced L Buer Reaper hitbox length for Painwheelbalance changeReduced length of L Buer Reaper hitbox slightly, but it is still longer than Retail.
SteamFixed Hilgard vanish bug for Mariebug fixFixed a bug where Hilgard would vanish awkwardly if Marie died and the round was over.
SteamBuer Thresher flight refresh for Painwheelbalance changeLanding Buer Thresher will refresh Painwheel's flight once per combo.
SteamAdjusted momentum restoration for Marie's Hilgardbalance changeUsing Hilgard's Haymaker or Howl during a super jump state will now restore less momentum after the summon finishes.
SteamSuper jump state change for Mariebalance changeUsing jMK now puts Marie in a super jump state, preventing assist calls.
SteamReduced Buer Reaper bonus metergain for Painwheelbalance changeReduce Buer Reaper bonus metergain from last update from 2% to 1%.
SteamBuer Reaper damage adjustment during Hatred Install for Painwheelbalance changeHatred Install Buer Reaper no longer deals less damage than regular Buer Reaper.
SteamFixed cancel bug during recovery for Black Dahliabug fixFixed a bug where Black Dahlia could cancel into a Special Move while getting hit during the recovery of cMK.
SteamFixed Danger! Flailing Arm Hazard! bug for Robo-Fortunebug fixFixed a bug where using Danger! Flailing Arm Hazard! (M Danger) would sometimes not stagger if done very low to the ground.
SteamAdjusted Cerecopter cancel behaviorbalance changeCancelling from Cerecopter into Diamond Dynamo will now only prevent autocorrects if done after the final hit.
SteamLanding air throw adjustment for Ms. Fortunebalance changeLanding air throw against an opponent with full Undizzy will now force the combo stage to start at stage 3.
SteamFixed Ice Shot armor breaking bug for Black Dahliabug fixFixed a bug where the second hit from Ice Shot was still breaking armor.
SteamReduced jump distance for Umbrella's Overbitebalance changeReduced jump distance forward when using d.F+MP (Overbite) during Ravenous.
SteamFixed Magnetic Trap interaction for Robo-Fortunebug fixMagnetic Trap can no longer pull Double while she is performing the beginning Nightmare Legion.
SteamFixed ammo visual alignment issue for Black Dahliabug fixFixed a bug where the visual placement of special ammo during Another Round (M) and (H) didn't align with where the ammo was loaded in a gun.
SteamReverted collision behavior for Painwheel's Buer Reaperbalance changeReverted collision behaviour on Buer Reaper back to retail, preventing victims from sliding through her.
SteamFixed Catastrophe Cannon bug for Robo-Fortunebug fixFixed a bug where Catastrophe Cannon could not hurt Double while she was transformed into a Barrel.
SteamReduced hitbox range for Umbrella's cMPbalance changeReduced hitbox range of cMP while in Ravenous even further.
Steam - 17 eventsEKG Flatliner Finisher Effect Bug Fixbug fix
Fixed a bug where the last hit of EKG Flatliner would not play the finisher effect right away if it killed an opponent.
SteamCerebella's jHP Overhead Bug Fixbug fixFixed a bug that made Cerebella's jHP no longer hit overhead in some situations.
SteamHatred Install Recovery Bug Fixbug fixFixed a bug where Hatred Install had extra recovery even when used as a point character.
SteamPeacock's Argus Agony Damage Increasebalance changeIncreased max damage for Peacock's Argus Agony from 1350 to 1440.
SteamDouble's jHK Projectile Bug Fixbug fixFixed a bug where jHK's projectile hits could allow the opponent to burst incorrectly.
SteamStandardized Armor Damage Reductionbalance changeStandardized armor damage reduction so all characters take 100% damage during armor moves.
SteamUmbrella's Puddles Bug Fixbug fixFixed a bug where Umbrella's puddles would vanish instantly in some circumstances.
SteamUmbrella's Overstuffed Damage Tuningbalance changeAdjusted damage for various Umbrella moves including Hungern Rush and Slurp n Slide.
SteamBig Band Assist Changesbalance changeExtended counter hit state duration for certain Big Band assist options.
SteamParasoul's Egret Charge Speed Increasebalance changeIncreased speed of Egret Charge before grabbing.
SteamFukua's Health Drain Adjustmentsbalance changeAdjusted health drain mechanics for Fukua's Shadows and increased healing amounts.
SteamAdjusted OTG Hurtboxesbalance changeAdjusted OTG hurtboxes for characters to reduce low hitting attacks slipping under them.
SteamUmbrella's jLK and jLP Buffering Bug Fixbug fixFixed a bug where Umbrella's jLK and jLP could not be buffered during prejump.
SteamLenny's Hit on Assist Characters Bug Fixbug fixFixed a bug where Lenny could still hit assist characters after they leave hitstun.
SteamValentine's Cross Redesignbalance changeUpdated Valentine's crosses to resolve potential legal issues and improve design.
SteamEliza's Crouching Height Adjustmentbalance changeReduced Eliza's crouching height to duck Robo-Fortune's Theonite Beam (H).
SteamPainwheel Hitbox Adjustmentsbalance changeAdjusted hitboxes for Painwheel's attacks to align with recent characters.
Steam - 15 eventsFixed Umbrella's Hunger Meter Drain Bugbug fix
Fixed a bug where punch normals drained Umbrella's Hunger Meter faster than intended.
SteamFixed Umbrella's Reversal Timing Bugbug fixFixed a bug where Umbrella wasn't using the proper reversal window timings out of blockstun and hitstun.
SteamPeacock's Lonesome Lenny Recovery Fixedbalance changeRemoved extra recovery when placing Lonesome Lenny that was not functioning correctly.
SteamRavenous and Overstuffed Drain Adjustmentsbalance changeDrain at half speed when the opponent or Umbrella is in hitstun or blockstun.
SteamAdded Replay Takeover Featurenew contentNew debug feature allows players to take control of characters during replays for testing strategies.
SteamUmbrella's Assist Changesbalance changeHungern Rush and Salt Grinder no longer increase Hunger Meter when used as an assist.
SteamUmbrella's Hunger Meter Drain Reducedbalance changeRavenous Hunger Meter drain reduced by 40%, and Overstuffed now matches this value.
SteamUmbrella's cMP Returns to Lowbalance changecMP in Ravenous is now a low again, enhancing her threat range.
SteamRobo-Fortune Jump Animation Tweakedbalance changeAdjusted the beginning frames of Robo-Fortune's normal jump animation.
SteamCerebella's Unbreakable Elbow Startup Fixedbug fixFixed a bug where jD+MP (Unbreakable Elbow) had more startup than intended.
SteamHunger Meter Drain Adjustmentsbalance changeHunger Meter no longer drains during 'Double Snap' or 'Assist Kill' situations.
SteamUmbrella's Overbite Jump Distance Increasedbalance changedf+MP (Overbite) jumps further towards the opponent and carries momentum.
SteamEliza's Sekhmet's JH Recovery Fixedbalance changeSekhmet's JH now avoids extra landing recovery if it successfully hits the point character.
SteamFixed Overstuffed Tongue Twister Bugbug fixFixed a bug where Overstuffed Tongue Twister didn't apply forced damage scaling when used as an assist.
Steam - 14 eventsFixed Lonesome Lenny DHC bugbug fix
Fixed a bug where Peacock could not DHC out from Lonesome Lenny in some situations.
SteamFixed chip damage bug during Pushblockbug fixFixed a bug where characters would take no chip damage during the last frame of a Pushblock.
SteamMajor changes to Umbrella's Hunger Statesbalance changeMilestoneUmbrella's Hunger Meter mechanics have been reworked to encourage engagement with all Hunger States.
SteamCerebella's Unbreakable Elbow adjustmentsbalance changejD+MP no longer floor bounces when done as an instant overhead, now starts in 'IPS Combo Stage 1'.
SteamAdjusted Slurp n Slide block advantagebalance changeSlurp n Slide is now -2 on block when done in Satiated state.
SteamAdjusted damage for Black Dahliabalance changeLowered the position of Dahlia during her air knockback hitstun animation to fix some combos.
SteamMs. Fortune's Decap attack damage increasebalance changeDecap attack damage increased from 100 to 200.
SteamAdjusted damage for Eliza's Sekhmet Axebalance changeSekhmet Axe damage increased from 900 to 1000.
SteamAdjusted damage scaling for assist counter hitsbalance changeDamage scaling for assists counter hitting another assist is now set to 90% instead of 70%.
SteamTongue Twister command grab adjustmentsbalance changeTongue Twister is now only a command grab for a single frame when used up close.
SteamImproved Pushblock responsivenessbug fixFixed a bug that prevented Pushblocking in specific attack scenarios, improving responsiveness.
SteamUmbrella's Hunger Meter adjustmentsbalance changeMilestoneUmbrella's Hunger Meter drains during most actions and no longer drains faster for landing hits with punch normals.
SteamNew normal added for Umbrellabalance changeAdded a new normal, 'Overbite', which is an overhead usable in all states.
SteamAdjusted cooldowns and metergain for Ms. Fortunebalance changeFeline Allergies cooldown reduced from 80F to 60F, and adjusted metergain for Cat Scratch.
Steam - 21 eventsDash out of punch normal assists bug fixbug fix
Fixed a bug where characters could perform a dash out of punch normal assists when used as a Stunt Double.
SteamBig Band's Noise Cancel parry window adjustmentsbalance changeReduced parry window timings for Big Band's Noise Cancel.
SteamCombo damage scaling adjustment for high Undizzybalance changeStarting a combo on a character with 240+ Undizzy now scales damage to 35%.
SteamNew intro for Peacocknew contentAdded a new intro that can be triggered during the fight loading screen.
SteamAnnie's cHK slide recovery increasebalance changeIncreased cHK slide recovery by 7F without making contact.
SteamAnnie's hitstun adjustment on jMPbalance changeReduced hitstun on jMP against airborne opponents by 2F.
SteamSuper Gold Burst mechanics changebalance changeBursts used to escape combos starting at 240+ Undizzy will now be forced to a Super Gold Burst.
SteamValentine's Savage Bypass hitbox improvementbalance changeAll versions of Savage Bypass will now produce a hitbox for at least one frame.
SteamAnnie's Star Cancel input changebalance changeStar Cancel input changed to LP + LK instead of LP + LK + one other button.
SteamRobo-Fortune's H Beam assist hit limitbalance changeH Beam can only do a maximum of 4 hits as an assist.
SteamMs. Fortune's jump animation adjustmentbalance changeAdjusted Ms. Fortune's normal jump animation to prevent tucking into a tiny ball.
SteamBig Band's Tympany Drive hitbox adjustmentbalance changeThe first hitbox frame of Tympany Drive has been shrunk for a single frame.
SteamOTG bounce color bug fixbug fixFixed a bug where the OTG bounce color on sliding knockdown would sometimes show a red bounce ring instead of a blue bounce ring.
SteamCerebella's jHP overhead adjustmentbalance changejHP is now an overhead if done after a glide of any length.
SteamAnnie's Star Cancel restrictionsbalance changeStar Cancel can no longer be done unless Annie is attacking.
SteamBig Band's Tympany Drive landing frames adjustmentbalance changeThe two landing frames from Tympany after blocking are now in a counter hit state.
SteamEliza's Crimson Scourge adjustmentsbalance changeEliza can now use Crimson Scourge without being in Sekhmet form after performing her taunt.
SteamCerebella's Unbreakable Elbow bug fixbug fixFixed a bug where pressing down + MP on the exact frame Cerebella left the ground would cause jMP to start instead of jD+MP.
SteamCounter hit assist calls damage scaling adjustmentbalance changeCounter hit assist calls now scale combo damage to 75%, down from 90%.
Steam - 4 eventsStory VO Playback Issue Fixedbug fix
Fixed an issue where Story VO would not play due to legacy Steam DLC.
SteamFixed Achievement Unlock Issues on Steambug fixResolved an issue where achievements were not unlocking for Steam users.
SteamAchievements Re-triggerablebug fixVerified achievements should now be re-triggerable if the criteria have been met.
SteamOptimized Performance for Graphical EffectsperformanceOptimized performance for some new graphical effects implemented in the last update.
Steam - 22 eventsUpdated Soundtrack and Digital Art Compendiumnew content
New track added to the soundtrack and updated art compendium.
SteamAdjusted Timer Position on Character Selectui uxTimer position adjusted to prevent covering Marie's new square.
SteamMarie Official Releasenew contentMilestoneMarie, the final character of the Season 1 Pass, is now available for all systems.
SteamNew Music Tracksnew contentNew tracks 'All That Remains' and 'All That Endures' accompany the new stages.
SteamIntegrated Unused Voice Lines for MarieaudioPreviously unused voice lines for old characters added when fighting Marie.
SteamNew Palettes for Other Charactersnew contentNew palettes for characters including Double, Robo-Fortune, and others.
SteamFixed Black Dahlia Flinch Bugbug fixResolved issue where Black Dahlia did not flinch during certain attacks.
SteamMatchmaking Improvementsquality of lifePlayers will not match with recently played opponents for a few minutes.
SteamNew Stage Selection Featurenew contentEasier scrolling through stages that share the same music.
SteamNew Visual Effects for Push Block Guard CancelsvisualsVisual indicators added for Push Block Guard Cancel windows.
SteamMarie’s Tutorials and Trialsnew contentPersonalized tutorials and combo trials for mastering Marie.
SteamTwo New Stagesnew contentMilestoneHilgard’s Castle and its Nightmare version are added as new stages.
SteamUpdated VFX for Valentine’s Vial HazardvisualsVisual effects for Valentine’s special move updated.
SteamUpcoming Balance Adjustmentsbalance changeBalance adjustments for the rest of the cast are planned.
SteamAdjusted Visual Effects for Palette AdjustmentsvisualsVisual effects for certain characters adjusted to reduce distraction.
SteamKicked Players Cannot Rejoin Lobbyquality of lifePlayers who are kicked can no longer rejoin the lobby.
Steam - 1 eventFix for Online Spectating Disconnectionbug fix
Resolved an issue where spectating online would sometimes disconnect abruptly before a match ended.
Steam - 9 eventsUpdated PBGC Visualsvisuals
Updated the look of the PBGC visuals that indicate when a PBGC is possible.
SteamNew Stage - Skullgirls Championship Series 2024new contentThe NMO Arena has been updated for the Skullgirls Championship Series 2024.
SteamMarie Character Adjustmentsbalance changeMilestoneMultiple adjustments made to Marie's moves, including damage reductions and priority changes.
SteamDigital Art Compendium Made Freenew contentThe Digital Art Compendium is now free for all players who own Skullgirls 2nd Encore on Steam.
SteamUpdated Stage Selection Systemquality of lifeStage selection now supports stage sets and allows for easier navigation between variants.
SteamFixed Idle Hurtboxes Bugbug fixFixed a bug where some characters were not using idle hurtboxes during landing frames.
SteamNew Soviet Announcer Voice Packnew contentA brand new 'Soviet Announcer' voice pack by Gary Schwartz is now available.
SteamFixed Annie's Star Power Music Bugbug fixFixed a bug where Annie's Star Power music wasn't playing on activation.
SteamNew Palettes Addednew contentA total of 10 new palettes across multiple characters have been added.
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