
Stardew Valley
ConcernedApe
You've inherited your grandfather's old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home?
Year 11
Feb 26, 2026 - Apr 30, 2026
Update 1.7 was announced as Stardew Valley’s next major content update, with plans to add depth across various parts of the game. The announcement also named Clint and Sandy as new marriage options, while the 10-Year Anniversary Celebration brought a message from the developer.
- Update 1.7 announcement: The major update was announced but not released, with its scope described broadly as adding depth to various areas of Stardew Valley.
- Marriage options: Update 1.7 identified Clint and Sandy as planned marriage candidates.
- 10-Year Anniversary Celebration: Stardew Valley’s 10-year milestone was marked with a developer message; the tracked sources were otherwise limited to the Update 1.7 announcement.
Year 10
Feb 26, 2025 - Feb 26, 2026
Stardew Valley’s Nintendo Switch 2 Edition launched in North America on December 25, 2025. It added platform-specific ways to control the farm and play together, with a free upgrade pack for existing Nintendo Switch owners.
- Mouse controls: Switch 2 mouse input makes it possible to place furniture and organize inventory with a pointer.
- Couch co-op: Up to four players can share one screen. Online farms support up to eight players.
- GameShare: A Switch 2 host can share a session with up to three friends using one copy of the game. Online sharing uses GameChat, with local sharing also supported.
Year 9
Feb 26, 2024 - Feb 26, 2025
Stardew Valley’s 1.6 update delivered the year’s defining content beat, adding Meadowlands Farm, a new end-game skill system, and a major festival alongside new events, items, pets, and dialogue. Later additions expanded spouse reactions and retuned Legendary Fish Ponds, while mod support received new data fields and compatibility work.
- Major content additions:
- Meadowlands Farm: Added a new farm type with new multiplayer starter cabin layouts.
- End-game skill system: Introduced a new progression layer for experienced farmers.
- Festivals and events: Added a major festival, two mini festivals, and a new environmental event.
- Farm life: Added new crops, crafting items, furniture, pets, hundreds of dialogue lines, and a new Krobus portrait.
- New systems and interactions:
- Foraging: Special dirt spots, panning, ginger harvesting, twig chopping, trees, and stumps granted more Foraging experience.
- Four Precious Stones: The Qi quest began requiring players to collect four Prismatic Shards rather than merely donate them.
- Gold Clock: Added an option to toggle the Gold Clock’s effects.
- Marnie’s shop: Year 2 farms without pets gained access to pet adoption.
- Economy and balance:
- Legendary Fish Ponds: Profitability was corrected, then roe production and average daily value were increased.
- Artisan goods: Juice, jellies, wine, and pickles received scaling edibility.
- Bee Houses: Began working with flowers planted in Garden Pots.
- Raccoons: Added a coal-for-mahogany-seed trade.
- Modding support: Data/Objects gained the CanBeGivenAsGift and CanBeTrashed fields; the 1.6.9 map-tilesheet loading changes were reverted to resolve mod issues, and support for larger-capacity fridges was restored.
Year 8
Feb 26, 2023 - Feb 26, 2024
Year 7
Feb 26, 2022 - Feb 26, 2023
Stardew Valley 1.5 began rolling out to Android and iOS on January 7, 2023. The port brought the Ginger Island update to mobile and involved a rewrite of the mobile game.
- Ginger Island: The new region added a volcano dungeon, Golden Walnuts to find, and challenges that extended progression after the main farm and town objectives.
- Farm options: The 1.5 update brought the Beach Farm layout and more ways to customize a new farm. Existing saves could continue after updating.
- Special Orders and equipment: Special Orders offered longer assignments for the villagers. The volcano forge added weapon enchantment and the ability to combine rings.
- Android saves: ConcernedApe published instructions for moving existing saves to the new Android storage location when automatic transfer did not work.
Year 6
Feb 26, 2021 - Feb 26, 2022
The XNA-to-MonoGame migration was the biggest delivery, moving Stardew Valley to a more future-proof framework and allowing mods to access more than 4 GB of RAM. Skull Cavern also gained a guaranteed reward milestone, while farm systems and multiplayer convenience received targeted improvements.
- MonoGame and modding: The XNA-to-MonoGame migration expanded modding capabilities, followed by internal mod-author changes and a zero-padding fix in December.
- Skull Cavern and farm systems:
- Cryptic Note: Reaching floor 100 of Skull Cavern after completing the quest guaranteed a loot chest.
- Artifact spots: Farm buildings could be built or moved onto artifact spots, destroying them.
- Garden Pots: Fertilizers remained after harvesting, and Tea Saplings on Ginger Island became harvestable again.
- Indoor grass: Grass placed indoors no longer died when Winter began, while hoed dirt no longer decayed beneath forage items.
- Convenience changes: Players could buy back accidentally sold items during the same shopping session, purchase or craft stacks of 25 with CTRL plus Shift, retain previous settings on new saves, and have Stardew Valley reopen on the last-used monitor.
- Balance and multiplayer: The Blacksmith profession began affecting Radioactive Bars, while Journey of the Prairie King displayed the in-game time during multiplayer sessions. Specific maintenance fixes also addressed the hard-mode Mines becoming permanently enabled, Emily’s patio decoration placement, garden-pot auto-harvesting, and the MacOS Compatibility-mode crash.
Year 5
Feb 26, 2020 - Feb 26, 2021
Stardew Valley 1.5 landed on December 21, 2020, adding Local Split-Screen Co-op and the Beach Farm alongside home renovations, new characters and events, and Remixed Bundles. It also deepened late-game play around Ginger Island, Qi challenges, and Perfection while follow-up patches refined balance and multiplayer reliability.
- Farm and social additions:
- Local Split-Screen Co-op let players share a farm on the same system.
- Beach Farm added a new layout for fresh games.
- Home Renovations opened further customization after the farmhouse was fully upgraded.
- Remixed Bundles randomized Community Center requirements.
- New Character Events and People expanded Stardew Valley’s social and story content. The update also introduced Fish Tanks, new furniture types, and nine music tracks.
- Late-game progression:
- Perfection checks were corrected for farms that used the Joja route, including saves that switched paths mid-playthrough.
- Qi Fruit became growable in Winter.
- Qi’s Hungry Challenge always allowed dropped hearts to be collected, even with a full inventory.
- Danger in the Deep could no longer be completed simply by visiting the Skull Caves.
- Balance and gameplay: The follow-up 1.5 patches increased Prismatic Slime appearances, extended Qi Seasoning food and drink buffs by 50%, and let Lucky Rings retain their luck bonus overnight. Crab Pots began using the profession of the farmer who refilled them, while Tool Enchantments tracked the previous two enchantments to prevent repeated random rolls. The same patches fixed the Fishing Rod Animation Bug, the Skull Caves Unlock Exploit, and a multiplayer fishing soft-lock.
Year 4
Feb 26, 2019 - Feb 26, 2020
Stardew Valley’s version 1.4 update delivered the game’s biggest content expansion of the window, adding Fish Ponds, the Four Corners farm map, tailoring, new end-game activities, and more on November 26, 2019. It also expanded co-op and relationships with Housemate support, separate multiplayer money, new spouse events, and a mystery tied to the abandoned JojaMart.
- Farm and exploration content: Version 1.4 substantially broadened progression and daily activities.
- Fish Ponds let farmers raise fish and harvest items from them.
- Four Corners added a farm layout designed around multiplayer play.
- The Desert Trader and a new Clint’s Blacksmith upgrade type expanded late-game options.
- The Mines gained two monsters and two alternative level types.
- The abandoned JojaMart received a new mystery, alongside a new end-game farm building and more than 60 items.
- Social and multiplayer additions: Housemate invitations allowed friends to live on the farm, while separate money coffers gave co-op players an alternative to shared finances. Every spouse received a new 14-heart event, and Marlon could recover items after a farmer was knocked out. Three new cat breeds and three new dog breeds also expanded pet customization.
- Customization and new systems: Tailoring introduced clothing creation, with 24 hairstyles, 181 shirts, 35 hats, 14 pants, and two boots. Junimo Kart was redone, the farmer gained an Emote menu, and the Social tab began tracking villagers’ likes and dislikes. Version 1.4 also added 14 music tracks, French, Korean, Italian, Hungarian, and Turkish language support, plus quality-of-life changes such as stacking large items.
- Tuning and notable fixes: Vincent, Jas, Dwarf, and Sam received updated gift reactions; Willy’s Winter fishing quests no longer demanded Catfish; and spouse porch placement rules were restored. A December fix also closed the item duplication exploit, while Gunther could restore the Ancient Seed crafting recipe in February 2020.
Year 3
Feb 26, 2018 - Feb 26, 2019
Multiplayer Co-op Mode launched on August 1, expanding Stardew Valley to four-player farms with shared goals and resources. Version 1.3 also introduced Skull Cavern upgrades, a winter festival, new farm tools, and deeper multiplayer systems; its public beta became available on April 30.
- Multiplayer expansion: Version 1.3 made co-op a full feature rather than a test.
- Hosting Multiplayer Farms: Players built cabins for friends and configured server visibility, cabin layouts, and profit margins.
- New Player Invitation Methods: Hosts invited others through the co-op menu, Steam or GOG friends lists, invite codes, direct invitations, or LAN.
- Shared and Separate Resources: Farms, money, and world changes were shared, while inventories, skills, and NPC relationships remained separate.
- Marriage in Co-op: Farmhands married each other by crafting a wedding ring and proposing.
- New exploration and farming content: The Skull Cavern Changes added three monster types and Treasure Rooms, while the Auto-Grabber Item automated daily milk and wool collection.
- New Traveling Festival in Winter: A three-day festival visited Pelican Town with unique items and live entertainment.
- Garden Pots for Year-Round Crops: Players grew crops indoors throughout the year and seasonal crops outdoors.
- New Character Events: Additional scenes included secret events and events that granted permanent bonuses.
- New progression systems: Ability to Change Professions let farmers pay to switch professions, and the New Secret Collection Type added a hidden collection to discover after encountering a winter mystery.
- Language support and compatibility: Version 1.3 added French, Turkish, Italian, Korean, and Hungarian, while existing saves remained usable; saves created in Version 1.3 could not load in earlier versions. The November 2018 multiplayer patch also fixed notable co-op crashes, desyncs, duplicated marriages, and cabin-demolition problems.
Year 2
Feb 26, 2017 - Feb 26, 2018
Localization in Seven Languages made Stardew Valley available in English, German, Spanish, Russian, Japanese, Simplified Chinese, and Brazilian Portuguese on April 25, 2017. The same update introduced Farming Level Affects Crop Yield and Controller Cursor Snap Improvement, broadening language support while refining farming and controller play.
- Localization: Localization in Seven Languages added German, Spanish, Russian, Japanese, Simplified Chinese, and Brazilian Portuguese alongside English.
- Farming balance: Farming Level Affects Crop Yield made Farming level influence crop yield before level 10.
- Controller features: The update added several named controller improvements:
- Controller Back Button Skips Events let the controller’s back button skip skippable events.
- Controller Cursor Snap Improvement made the cursor snap between menu buttons by default, with an option to use cursor acceleration instead.
- Exit to Title Feature Restored brought the exit-to-title-screen option back.
Year 1
Feb 26, 2016 - Feb 26, 2017
Four new farm maps gave Stardew Valley a major expansion in October 2016, with layouts built around different skills and new features for fishing, foraging, building placement, and exploration. The same update added magical construction through the Junimo Hut, Earth Obelisk, Water Obelisk, and Gold Clock, alongside new marriage options for Shane and Emily, a cellar, and new buildings.
- Farm layouts: Five farm maps, including the original Standard Farm, became available at character creation; Riverlands gained splashing fish and ore-panning nodes, while Forest gained broader forage spawning and destructible bushes. Farm buildings could also be placed on grass and in more areas.
- Magical construction and production: Junimo Hut, Earth Obelisk, Water Obelisk, and Gold Clock: A new quest unlocked these magical buildings.
- Cellar: The house upgrade added casks for aging cheese and alcohol.
- Shed and Mill: The Shed offered a new customizable interior, while the Mill processed wheat into flour and beets into sugar.
- Coffee, Void Salmon, and Slimejack: Coffee and Coffee Beans joined the crops, with two new fish added to the game.
- Relationships and progression: Shane and Emily became marriage candidates with new events and music; Divorce was added through the mayor’s house; spouses gained unique festival dialogue, could join the Flower Dance, and no longer lost maxed-out friendship.
- Platform support: Mac and Linux Compatibility released, and Steam Cloud Saves enabled save access across supported platforms.
- Economy and survival: Rancher and Artisan were rebalanced, animal products gained value, and crop values for Blueberry, Starfruit, Cranberry, and Ancient Fruit were adjusted. Dying in the Mines became less punishing, while the Skull Cavern offered better opportunities for finding iridium.