What changed in Stellaris in 2017
654 updates · 167 main milestones · Jan 12, 2017 to Dec 14, 2017
- 18 eventsFixed broken tile graphics in colonization and resettlement screensbug fixSteamFixed off-center turret positions on military stationsbug fixSteamFixed issue with human preset and custom empires not spawningbug fixMilestone
Also fixed the Space Platypus issue.
SteamFixed crash when shift-selecting a fleet and a spaceportbug fixMilestoneSteamReverted GUI fix causing anomaly windows to display incorrectlybug fixSteamFixed Plantoids Species Pack rendered as 'Plantoid' in launcherbug fixSteamFixed off-center turret positions on military stationsbug fixSteamFixed crash when shift-selecting fleet and spaceportbug fixMilestoneSteamFixed some low-repro possible crashesbug fixSteamFixed Technocrat VO name display issue in Spanish and Russianbug fixSteamReverted GUI fix causing anomaly windows to display blank or cut offbug fixSteamFixed issue with human preset and custom empires not spawningbug fixMilestoneAlso fixed the Space Platypus issue.
SteamFixed broken tile graphics in colonization and resettlement screensbug fixSteamFixed some low-repro possible crashesbug fixSteamFixed humanoid frontier outpost model incorrectly swapped with mammalian onebug fixSteamFixed humanoid frontier outpost model swap issuebug fixSteamFixed Technocrat VO name not displaying properly in Spanish and Russianbug fixSteam - 18 eventsFixed some low-repro possible crashesbug fixSteamFixed humanoid frontier outpost model incorrectly swapped with mammalian modelbug fixSteamFixed issue with human preset and custom empires not spawningbug fixMilestone
Also fixed the Space Platypus issue.
SteamFixed issue with human preset and custom empires not spawningbug fixMilestoneAlso fixed the Space Platypus issue.
SteamReverted GUI fix causing anomaly windows to display blank or cut offbug fixSteamReverted GUI fix causing anomaly windows to display blank or cut offbug fixSteamFixed Plantoids Species Pack being rendered as 'Plantoid' in launcherbug fixSteamFixed Technocrat VO name not displaying properly in Spanish and Russianbug fixSteamFixed off-center turret positions on military stationsbug fixSteamFixed Technocrat VO name not displaying properly in Spanish and Russianbug fixSteamFixed off-center turret positions on military stationsbug fixSteamFixed broken tile graphics in colonization and resettlement screensbug fixSteamFixed crash when shift-selecting fleet and spaceportbug fixMilestoneSteamFixed broken tile graphics in colonization and resettlement screensbug fixSteamFixed crash when shift-selecting a fleet and a spaceportbug fixMilestoneSteamFixed Plantoids Species Pack rendered as 'Plantoid' in launcherbug fixSteamFixed humanoid frontier outpost model incorrectly swapped with mammalian onebug fixSteamFixed some low-repro possible crashesbug fixSteam - 10 events1.9 Patch Notes Releasedchanges
The 1.9 patch notes have been published, detailing various updates and changes to the game.
SteamHumanoid Species Pack Releaseddlc releaseMilestoneThe Humanoid Species Pack is now available, featuring new portraits, ship models, voiceover sets, and music.
SteamNew Advisor Voices and Musicnew contentThe Humanoids Species Pack features new advisor voices and music.
SteamIntroduction of Voor Technocracy Empirenew contentMilestoneA new prescripted empire modeled on the loading screen aliens is included in the Humanoids Species Pack.
SteamRelease of Humanoids Species Packdlc releaseMilestoneThe Humanoids Species Pack is now available for purchase.
SteamHumanoid Species Pack Releaseddlc releaseMilestoneThe Humanoid Species Pack is now available, featuring new portraits, ship models, voiceover sets, and music.
SteamRelease of Humanoids Species Packdlc releaseMilestoneThe Humanoids Species Pack is now available for purchase, featuring new prescripted empire, portraits, ships, city graphics, advisor voices, and music.
SteamNew Prescripted Empire: Voor Technocracynew contentMilestoneA new prescripted empire modeled on the loading screen aliens is included in the Humanoids Species Pack.
SteamNew Portraits, Ships, and City Graphicsnew contentThe Humanoids Species Pack includes new portraits, ships, and city graphics.
Steam - 2 eventsFTL Rework: Consolidation of FTL TypesgameplayMilestone
Consolidating FTL from three types to a primarily hyperlane-based system, with advanced FTL forms unlocked through technology.
SteamFTL Rework: Consolidation of FTL TypesgameplayMilestoneConsolidating FTL from three types to a primarily hyperlane-based system, with advanced forms unlocked through technology.
Steam - 6 eventsTransitioning from 1.8 Post-Release Supportchanges
Once 1.8.2 is released and no critical issues are found, the team will move on to future development.
Steam1.8.2 Update Planned to Address Issuesbug fixThe upcoming 1.8.2 update will include fixes from the 1.8.1 beta and additional issues.
Steam1.8.2 Update Planned to Address Issuesbug fixThe upcoming 1.8.2 update will include fixes from the 1.8.1 beta and additional issues.
SteamFeedback Incorporated from 1.8.1 Betabug fixGood feedback from the 1.8.1 beta is being used to improve the game.
SteamWrap Up of 1.8 Post-Release SupportchangesPost-release support for version 1.8 will conclude after the 1.8.2 update.
SteamFeedback Incorporated from 1.8.1 Betaquality of lifeGood feedback from the 1.8.1 beta is being used to improve the game.
Steam - 61 eventsAdded special Hive Mind interactions for Prethoryn Scourgenew contentSteamAdded 'Academic Privilege' living standardnew content
Boosts research output and happiness for Materialists at increased consumer goods cost.
SteamNew Event Chains for AI EmpiresgameplayMilestoneFollow new event chains and story features to lead your robot race to greatness.
SteamNew technology Glandular Acclimation addednew contentUnlocks the ability to modify Pop habitability type.
SteamAdded Feudal Realm civicnew contentReduces penalty of relative power of subjects and allows colonization outside borders.
SteamReworked tradition trees for specific empiresgameplayTradition trees for Hive Mind, Devouring Swarm, Fanatical Purifier, and Inwards Perfection empires have been improved.
SteamNew Music Tracks and Voice PacksaudioExpanded voice packs and new music tracks added for the Synthetic Dawn experience.
SteamAdded galaxy setup optionsgameplayOptions to partially randomize number of empires, advanced starts, fallen empires, and crisis strength.
SteamAdded special Hive Mind interactions for Prethoryn Scourgenew contentSteamNew Music and Voice Packsnew contentSynthetic Dawn includes new music and voice packs for enhanced gameplay experience.
SteamReworked genetic modification systemgameplayMilestoneIntroduced templates that can be created, modified, and applied to populations.
SteamNew government forms: Feudal Empire and Megachurchnew contentSteamSynthetic Dawn Story Pack Releaseddlc releaseMilestoneNew Story Pack allows players to create Machine Empires and experience new gameplay features.
SteamReworked genetic modification systemgameplayMilestoneIntroduced templates that can be created, modified, and applied to populations.
SteamAdded unique government form for Devouring Swarmsnew contentSteamSynthetic Dawn DLC Announcementdlc releaseMilestoneNew Story Pack allowing players to expand as a customized robotic civilization.
SteamAdded new technology Glandular Acclimationnew contentUnlocks the ability to modify Pop habitability type.
SteamNew Robotic Civilizationsnew contentMilestonePlayers can now play as customized robotic civilizations with 8 new robotic portraits.
SteamVassals can now be released from planet viewgameplayVassals can be released from any non-capital planet.
SteamSynthetic Dawn DLC Announcementdlc releaseMilestoneA new Story Pack allowing players to expand as a customized robotic civilization, releasing on September 21, 2017.
SteamNew Music Tracks and Voice PacksaudioExpanded voice packs for the game along with new music tracks.
SteamSynthetic Dawn Story Pack Releaseddlc releaseMilestoneNew Story Pack allows players to create Machine Empires and experience new features in Stellaris.
SteamRebellion of Oppressed SynthsgameplayOppressed synths may rebel against their masters and form new empires.
SteamFeudal Realm civic addednew contentReduces penalty of relative power of subjects and allows colonization outside borders.
SteamAdded 5 new achievementsnew contentSteamNew galaxy setup options addednew contentOptions for partially randomizing number of empires, advanced starts, fallen empires, and primitive civilizations.
SteamAdded Initial Border Status policynew contentControls whether borders to other empires are open or closed by default.
SteamReworked AI crisis into The ContingencygameplayMilestoneAn ancient AI that can be awakened by synthetic pops, attempting to sterilize the galaxy of biological life.
SteamLand Appropriation policy addednew contentEnables removal of non-citizen species from newly acquired planets with limited free space.
SteamNew Event Chains for AI EmpiresgameplayMilestoneFollow new event chains and story features to lead your robot race to greatness.
SteamAdded Land Appropriation policynew contentRemoves non-citizen species from newly acquired planets with limited free space.
SteamUnique government form for Devouring Swarms addednew contentSteamAdded 'Academic Privilege' living standardnew contentBoosts research output and happiness for Materialists at increased consumer goods cost.
SteamReworked AI crisis into The ContingencygameplayMilestoneAn ancient AI that can be awakened by synthetic pops, attempting to sterilize the galaxy of intelligent biological life.
SteamAdded 5 new achievementsnew contentSteamVassals can now be released from planet viewgameplayVassals can be released from any non-capital planet.
SteamNew Robotic Portraitsnew contentIncludes a series of 8 new robotic portraits for players to customize their civilizations.
SteamNew policies for treatment of pre-sapientsnew contentPolicies for protection, tolerance, hunting, or extermination of pre-sapients.
SteamAwakened Fallen Empires experience decadencegameplayMilestoneDecadence increases monthly after 20 years of awakening, affecting resource production and ship strength.
SteamCreation of Machine Empiresnew contentMilestonePlayers can form entirely mechanical societies and interact with organic civilizations.
SteamAdded traits for robotic speciesnew contentIncludes technology for 'robomodding', equivalent to genetic modification for robotic pops.
SteamAdded Feudal Empire and Megachurch government formsnew contentSteamNew Portraits for Robotic Civilizationsnew contentThe DLC features new portraits for players to customize their robotic civilizations.
SteamInitial Border Status policy addednew contentControls whether borders to other empires are open or closed by default.
SteamAdded new policies for treatment of pre-sapientsnew contentPolicies include protection, tolerance, hunting, or extermination.
SteamReworked tradition trees for specific empiresgameplayTradition trees for Hive Mind, Devouring Swarm, Fanatical Purifier, and Inwards Perfection have been improved.
SteamAwakened Fallen Empires experience decadencegameplayDecadence increases over time, affecting resource production and ship strength.
SteamMachine Empire Gameplay Featuresnew contentMilestoneIncludes gameplay and events for Machine Empires, new music, voice packs, and portraits.
SteamRobotic Workers Policy introducednew contentControls whether robot pops are allowed or disassembled.
SteamRebellion of Oppressed SynthsworldOppressed synths may rebel against their masters and form new empires.
SteamReworked events for Hive MindsgameplayNumerous events have been reworked or blocked for better narrative coherence.
SteamAdded traits for robotic speciesnew contentIntroduced technology for 'robomodding', equivalent of genetic modification for robotic pops.
SteamMachine Empire Gameplay Featuresnew contentMilestonePlayers can start as a Machine Empire with unique gameplay and events.
Steam - 4 eventsChanges to Ascension Pathsgameplay
Changes to ascension paths including Psionic and Synthetic ascension available for all players.
SteamDecadence for Awakened Empiresnew contentIntroduction of decadence mechanics for Awakened Empires.
SteamChanges to Ascension PathsgameplayChanges to ascension paths including Psionic and Synthetic ascension available for all players.
SteamDecadence for Awakened Empiresnew contentIntroduction of decadence mechanics for Awakened Empires.
Steam - 10 eventsExpanded Synthetic Race Portraits and Voice Packsnew content
New synthetic race portraits and expanded voice packs for VIR.
SteamPlay as a Customized Robotic Civilizationnew contentMilestonePlayers can start the game as a Machine Empire made up entirely of robots.
SteamNew Event Chains for Robot Empiresnew contentMilestoneFollow new story features to lead your robot race to greatness.
SteamNew Event Chains and Story Featuresnew contentMilestoneFollow new event chains to lead your robot race to greatness as an intergalactic AI empire.
SteamNew Story Pack 'Synthetic Dawn' Announceddlc releaseMilestoneIntroducing AI civilizations and robot collectives for Stellaris.
SteamSynthetic Dawn Story Pack Announcementdlc releaseMilestoneNew Story Pack 'Synthetic Dawn' will add AI Civilizations and Robot Collectives.
SteamRebellion Mechanic for Synthsnew contentOppressed synths may rebel against their masters and form new empires.
SteamPlay as a Customized Robotic Civilizationnew contentMilestonePlayers can start the game as a Machine Empire with robotic portraits.
Steam - 4 eventsFix for Paradox Account Login Issuesbug fix
Addressed problems that prevented users from logging into their Paradox account.
SteamFix for Paradox account login issuesbug fixAddressed problem for users who were unable to login to their Paradox account.
SteamFix for Multiplayer Join Issuesbug fixResolved an issue preventing certain users from successfully joining multiplayer games or crashing on join.
SteamFix for MP game joining issuesbug fixResolved issue preventing certain users from successfully joining multiplayer games or crashing on join.
Steam - 4 eventsAdded Logging for Multiplayer Connection Issuesbug fix
Logging for previously untracked info that will help us debug certain failures to connect to MP
SteamNew Logging for Multiplayer Connection Issuesbug fixLogging for previously untracked info that will help us debug certain failures to connect to MP
SteamCrash Fix on Launcher Play Buttonbug fixFix for a crash on pressing play in the launcher affecting certain players
SteamCrash Fix on Launcher Play Buttonbug fixFix for a crash on pressing play in the launcher affecting certain players
Steam - 51 eventsFixed Governing Ethics Attraction having no effectbug fixSteamFixed starvation having no effect on happiness and growthbug fixSteamFixed pre-sentients wrongly counting as slaves for the Xenoist factionbug fixSteamFixed Devouring Swarms being able to conduct diplomacy with Enclavesbug fixSteamFixed missing terraform option for cold barren planetsbug fixSteamFixed starvation having no effect on happiness and growthbug fixSteamStopped AI from nonsensically terraforming its planets and wasting a ton of resourcesaiSteamFixed Xenophile Factions wrongly considering robots to be 'alien slaves'bug fixSteamFixed rare crash when a threat was addedbug fixSteamStopped an exploit against the Scourge with resettling Pops to occupied worldsbug fixSteamStopped AI from nonsensically terraforming its planets and wasting a ton of resourcesaiSteamFixed crash when starting terraformingbug fixSteam1.7.2 Returns to Betaother
Version 1.7.2 will remain in beta until it can be properly tested and released.
SteamFixed Xenophile Factions wrongly considering robots to be 'alien slaves'bug fixSteamFixed crash when starting terraformingbug fixSteamFixed rare crash when a threat was addedbug fixSteamFixed crash when starting the game with mods that disable a tech modulebug fixSteamFixed crash in swarm AI when a planet was destroyedbug fixSteamFixed crash in swarm AI when a planet was destroyedbug fixSteamFixed sector AI automatically deleting Slave Processing Facilities if they had less than 5 slavesbug fixSteamIncreased society research gained by consuming Pops as a Devouring Swarmbalance changeSteamIncreased society research gained by consuming Pops as a Devouring Swarmbalance changeSteamFixed crash in swarm AI fleet updatebug fixSteamRetaking a planet from the Scourge now properly stops purging of Popsbug fixSteamFixed some missing localizationsbug fixSteamRetaking a planet from the Scourge now properly stops purging of Popsbug fixSteamFixed Android defense armies wrongly being able to embark and invade planetsbug fixSteamFixed crash when starting the game with mods that disable a tech modulebug fixSteamFixed missing terraform option for cold barren planetsbug fixSteam1.7.2 Returns to BetaotherVersion 1.7.2 will return to beta testing until a stable release can be achieved.
SteamFixed Governing Ethics Attraction having no effectbug fixSteamStopped an exploit against the Scourge with resettling Pops to occupied worldsbug fixSteamFixed crash in swarm AI fleet updatebug fixSteamFixed pre-sentients wrongly counting as slaves for the Xenoist factionbug fixSteamFixed sector AI automatically deleting Slave Processing Facilities if they had less than 5 slavesbug fixSteamFixed issue preventing you from attacking the Unbidden Portal despite destroying the Anchors firstbug fixSteamRollback to Version 1.6.2gameplayMilestoneThe official version has been rolled back to 1.6.2, which includes the latest gameplay fixes but removes the multiplayer layer from 1.7.2.
SteamFixed drain Sector resources function not working with <200 Influencebug fixSteamFixed terraforming of inhabited planets causing tile resources to be reshuffledbug fixSteamFixed some missing localizationsbug fixSteamRollback to Version 1.6.2gameplayMilestoneThe official game version has been rolled back to 1.6.2, removing the multiplayer layer from 1.7.2.
SteamFixed incorrect city images for primitive civilizationsbug fixSteamFixed terraforming of inhabited planets causing tile resources to be reshuffledbug fixSteamSubjects will now always accept being gifted planets by their overlordbug fixSteamIssues with Version 1.7.2bug fixVersion 1.7.2 had issues that prevented certain players from being able to play, leading to its rollback.
SteamFixed issue preventing you from attacking the Unbidden Portal despite destroying the Anchors firstbug fixSteamFixed drain Sector resources function not working with <200 Influencebug fixSteamFixed Android defense armies wrongly being able to embark and invade planetsbug fixSteamSubjects will now always accept being gifted planets by their overlordgameplaySteamFixed incorrect city images for primitive civilizationsbug fixSteamFixed Devouring Swarms being able to conduct diplomacy with Enclavesbug fixSteam - 9 eventsIntroduction of New Multiplayer SystemnetworkMilestone
A new multiplayer system with improved speed and stability, designed for better control over multiplayer elements.
SteamFriends Adding Feature for Paradox AccountsnetworkAbility to add friends for all Paradox account holders.
SteamIntroduction of New Multiplayer SystemnetworkMilestoneNew multiplayer system built from the ground up for better speed and stability.
SteamImprovements to HabitabilitygameplayChanges and improvements to Habitability are included in the 1.8 update.
SteamFriends Adding Feature for Paradox Accountsui uxAbility to add friends for all Paradox account holders.
Steam - 46 eventsFixed Xenophobe fallen empire opinion penalty calculationbug fix
For frontier outposts leading to incorrect war declarations
SteamFixed AI never declaring warbug fixMilestoneSteamFixed AI empires switching ethics too frequentlybug fixSteamFixed graphical error with Ringworld skiesbug fixSteamFixed inability to construct spaceports around Ringworld sectionsbug fixSteamFixed AI never declaring warbug fixSteamFixed egalitarian faction unhappiness from robot 'slave' Popsbug fixIssue with xenophiles is known, we will address it
SteamFixed AI empires switching ethics too frequentlybug fixSteamFixed Xenophobe fallen empire opinion penalty calculationbug fixLed to incorrect war declarations
SteamFixed missing animation for Armageddon bombardmentbug fixSteamFixed missing isolationist faction issue namebug fixSteamHive Minds can now use Full bombardment stancegameplaySteamCan now rename civilian ships againbug fixSteamFixed missing isolationist faction issue namebug fixSteamFixed wrongly stacking 'was enslaved' happiness modifiersbug fixSteamFixed War in Heaven occupation warscore issuebug fixTotal occupation would not equal 100% warscore, leading to neverending war
SteamFixed wrong tooltip text on Armageddon bombardment stancebug fixSteamFixed rare crash when planetary Pops are destroyedbug fixMilestoneSteamCan now properly rename civilian ships againquality of lifeSteamFixed bug allowing terraforming of contested planetsbug fixMilestoneSteamFixed graphical error with Ringworld skiesvisualsSteamFixed crash when rebels defect to another empirebug fixMilestoneSteamFixed primitive enlightenment failing in early gamebug fixSteamFixed egalitarian faction unhappiness from robot 'slave' Popsbug fixIssue with xenophiles is known, we will address it
SteamHive Minds can now use Full bombardment stancebug fixSteamFixed rare crash when planetary Pops are destroyedbug fixSteamAdded back old diplomacy rooms and fixed black background on older onesui uxSteamFixed wrong tooltip text on Armageddon bombardment stanceui uxSteamFixed egalitarian faction issues appearing prematurelybug fixIssues appeared before contact with alien empires
SteamFixed wrongly stacking 'was enslaved' happiness modifiersbug fixSteamFixed numerous missing loc strings in non-English languageslocalizationSteamReduced AI's wasteful building replacement behaviorbalance changeAI was disregarding tile resources
SteamFixed War in Heaven warscore issuebug fixMilestoneTotal occupation would not equal 100% warscore, leading to neverending war
SteamFixed egalitarian faction issues appearing too earlybug fixIssues appeared before contact with alien empires
SteamFixed endlessly firing event in the backgroundbug fixSteamFixed bug allowing terraforming of contested planetsbug fixSteamFixed crash when rebels take over a planetbug fixCrash occurs when they defect to another empire
SteamFixed endlessly firing event in the backgroundbug fixSteamFixed issue with constructing spaceports around Ringworld sectionsbug fixSteamFixed primitive enlightenment failing in early gamebug fixSteamFixed missing animation for Armageddon bombardmentvisualsSteam - 93 eventsPops will only migrate from overcrowded planetsquality of lifeSteamHabitat Solar Processors construction restrictionbalance change
No longer possible in systems with a half-completed Dyson Sphere.
SteamDrain sector resource stockpiles for influencegameplayGain 75% of stockpiled resources at the cost of 100 influence, reduced to 25 during defensive wars.
SteamDoubled base strength of Extradimensional fleetsbalance changeInitial fleet strength has been more than quadrupled.
SteamAdded Devouring Swarm civic for Hive Mindsnew contentSteamAbility to find and repair ruined Megastructuresnew contentSteamTechnological enlightenment of Fanatic Xenophobe primitives disabledbalance changeSteamReligious awakening end of Old Gods event chain adjustedbalance changeNow shifts empire's ethics towards spiritualist rather than replacing them.
SteamRepair ruined Ringworlds with Mega-Engineering technologynew contentSteamWorld Shaper ascension perk unlocks Atmospheric Manipulation techbalance changeSteamIncreased base strength of Prethoryn Scourge invasion fleetsbalance changeMilestoneMore than doubled the base strength.
SteamMilitary stations and frontier outposts boostedbalance changeDamage output, shield hit points, and hull points increased substantially.
SteamFree DLC anniversary portrait packnew contentIncludes Creatures of the Void preorder species portraits plus three new ones.
SteamExtradimensionals turn planets barren after destroying coloniesbalance changeSteamIncreased frequency of Prethoryn Scourge crisisbalance changePrethoryn Scourge will show up more often, Unbidden less often.
SteamReduced likelihood of enclaves and space monsters spawning within player bordersbalance changeAt game start.
SteamDoubled base strength of Extradimensional fleetsbalance changeMilestoneInitial fleet strength has been more than quadrupled.
SteamSpiritualist Fallen Empires colonizing tomb worldsbalance changeNo longer upset, resolving inconsistencies with event chains.
SteamRepair ruined Ringworlds with Mega-Engineering technologygameplaySteamCorporate Dominion civic no longer requires Egalitarianbalance changeSteamMechanist civic increases materialist attractionbalance changeSteamInward Perfection civic effect on citizen happiness removedbalance changeSteamReworked empire diplomacy roomsgameplay16 different rooms themed around AI personalities can now be chosen when designing an empire.
SteamRemoved influence cost from Fleet Academy spaceport modulebalance changeSteamPlanetary Survey Corps monthly research output adjustedbalance changeNow gives 1/10th of monthly research instead of 1/3rd.
SteamPops migration restrictionbalance changeWill now only voluntarily migrate away from heavily crowded planets.
SteamStellaris Digital Anniversary Edition Releaseddlc releaseMilestoneIncludes the base game, Utopia expansion, Plantoids Species Pack, and Leviathans Story Pack.
SteamHumans traits reworkedbalance changeHumans are now Adaptive, Nomadic and Wasteful instead of Quick Learners and Nomadic.
SteamHive Minds can now eat titanic lifebalance changeSteamPre-FTL civilizations FTL achievement restrictionbalance changeCan no longer achieve FTL in the first 25 years.
SteamAnniversary Species Portrait Pack Availablenew contentA new species portrait pack given to all Stellaris owners as a thank you.
SteamAbility to find and repair ruined Megastructuresnew contentSteamStellaris Digital Anniversary Edition Releaseddlc releaseMilestoneIncludes the base game, Utopia expansion, Plantoids Species Pack, and Leviathans Story Pack.
SteamTerraform inhabited planets with Ecological Adaptation techgameplaySteamBoosted damage output of military stations and frontier outpostsbalance changeSubstantially increased.
SteamIncreased warp wind-down timebalance changeSteamReduced likelihood of enclaves and space monsters spawning within player bordersbalance changeAt game start.
SteamCharismatic and Repugnant traits adjustedbalance changeNow only impact opinion of other empires, not happiness.
SteamHundreds of bug fixes implementedbug fixMilestoneGeneral housekeeping and quality of life improvements.
SteamTradition group adoption cost increasebalance changeEach tradition group adopted now adds +10% to tradition adoption cost.
SteamAutomated Survey Protocols ship survey speed boostbalance changeNow provides +50% ship survey speed, up from +15%.
SteamSpecies modification project cost rebalancedbalance changeCost is now based on the difference between traits instead of the sum of trait costs.
SteamAdopting domination increases acceptance on diplomatic subjugationbalance changeNow gives +20 to acceptance.
SteamAdded Devouring Swarm civic for Hive Mindsnew contentSteamLeviathans spawn distance adjustedbalance changeNo longer occasionally spawn right next to empire starting systems.
SteamIncreased distance for military stations constructionbalance changeSteamDoubled base strength of Prethoryn Scourge invasion fleetsbalance changeSteamTerraforming-related technologies made less rarebalance changeMore likely to appear if you have the World Shaper ascension perk.
SteamReduced distance for Xenophobe Fallen Empires angered by Frontier Outpostsbalance changeSteamRemoved influence cost from Fleet Academy spaceport modulebalance changeSteamFallen Empires spawn distance adjustedbalance changeNow spawn slightly further apart from other empires.
SteamEnigmatic Fortress event chain completion reward adjustedbalance changeNow yields a random Enigmatic technology instead of all of them.
SteamIncreased warp wind-down timebalance changeSteamSpecies modification project cost rebalancedbalance changeCost is now based on the difference between traits rather than the sum of trait costs.
SteamNo longer possible to trade systems while at warbalance changeSteamFanatic Xenophobe Spiritualists can be Fanatic Purifiersbalance changeSteamRemoved weapons from Mining and Research stationsbalance changeSteamTerraforming technology commonality increasedbalance changeSteamTuned Xeno Outreach agenda weightsbalance changeSteamCrisis fleets power scales with galaxy sizebalance changeSteamShips caught in FTL magnets warp distance adjustedbalance changeNow warp in near a station instead of right on top of it.
SteamHomeworld habitability bonus adjustedbalance changeNow a +30% bonus instead of always being 100%.
SteamStellaris Bundle Discount OfferedshopDiscounts on the purchase of the base game and the first two major pieces of DLC during the anniversary week.
SteamFanatic Purifiers civic increases Xenophobe attractionbalance changeSteamPops freed from slavery in Caste System experience unhappinessbalance changeSteamFallen/Awakened empire fleets power scales with galaxy sizebalance changeSteamCertain anomalies no longer spawn repeatedlybalance changeSteamFixed issue with Fanatic Xenophobe primitivesbug fixNo longer possible to technologically enlighten them.
SteamDiscounts on Base Game and DLCsshopDiscounts offered on the purchase of the base game and the first two major pieces of DLC during the anniversary week.
SteamMaster Builders ascension perk changesbalance changeIncreases megastructure build speed by +100%, no longer provides cost reduction.
SteamAnniversary Species Portrait Pack Availablenew contentA new species portrait pack given to all Stellaris owners as a thank you.
SteamRemoved weapons from Mining and Research stationsquality of lifeSteam - 10 eventsEcological Adaptation Technologynew contentMilestone
New technology allowing terraforming of inhabited worlds with slight happiness penalties for the population.
SteamIntroduction of Devouring Swarm Civicnew contentMilestoneA new Hive Mind civic focused on consuming or absorbing all other life in the galaxy.
SteamWorld Shaper Perk Adjustmentsbalance changeAdjustments to the World Shaper perk to unlock Atmospheric Manipulation technology and improve research availability.
SteamHive Minds Displacement Fixbug fixRegular Hive Minds can now choose to displace rather than devour non-Hive Mind Pops.
SteamFix for Regular Hive Mindsbug fixRegular Hive Minds can now choose to displace rather than devour non-Hive Mind Pops.
SteamDevouring Swarm Civic Enhancementsbalance changeBoosts to Army Damage, Ship Hull Points, Society Research, and hull regeneration for Devouring Swarms.
SteamEcological Adaptation Technologynew contentMilestoneNew technology allowing terraforming of inhabited worlds with slight happiness penalties during the process.
SteamAdjustments to World Shaper Perkbalance changeWorld Shaper perk now unlocks Atmospheric Manipulation technology and increases chances for advanced terraforming technologies.
SteamIntroduction of Devouring Swarm Civicnew contentMilestoneA new civic representing a Hive Mind focused on consuming all other life, with specific diplomatic restrictions.
SteamBoosts for Devouring Swarmsbalance changeDevouring Swarms receive boosts to Army Damage, Ship Hull Points, Society Research, and hull regeneration.
Steam - 6 eventsRuined Megastructuresnew contentMilestone
Players can find and repair ruined versions of megastructures in various systems, cheaper and faster than building new ones.
SteamSector Taxes & StockpilesgameplayNew tools for managing sector economy: set separate taxes for Energy and Minerals, and a 'Drain Stockpile' interaction.
SteamRuined Megastructuresnew contentPlayers can find and repair ruined versions of megastructures in various systems, cheaper and faster than building new ones.
SteamNew Room Backgroundsnew content15 new room backgrounds themed around AI personalities, plus 4 new rooms for Fallen/Awakened Empires.
SteamNew Room Backgroundsnew content15 new room backgrounds themed around AI personalities, plus 4 new rooms for Fallen/Awakened Empires.
SteamSector Taxes & StockpilesgameplayNew tools for managing sector economy including separate taxes for Energy and Minerals and a 'Drain Stockpile' interaction.
Steam - 8 eventsFuture Features Planned for Stellarisnew content
Potential features include ship appearance customization, global food sharing, and deeper federations.
SteamFree Graphical Content Coming in Adamsnew contentThe update will include free graphical content.
SteamFocus on Bug Fixing in Adams Updatebug fixMilestoneThe 1.6 'Adams' update will focus completely on bug fixing with hundreds of fixes planned.
SteamAddressing Backlog of Old IssueschangesThe update will take care of many smaller issues and annoyances present since the game's release.
SteamQuality of Life Changes in Adams Updatequality of lifeMilestoneThe update will include usability/UI additions and tweaks to improve player experience.
SteamUsability/UI Additions and Tweaksquality of lifeThe Adams update will include hundreds of usability and UI additions and tweaks.
SteamFocus on Bug Fixing in Adams Updatebug fixMilestoneThe 1.6 'Adams' update will focus completely on bug fixing and quality of life changes.
SteamAddressing Backlog of Old IssueschangesThe update aims to resolve many smaller issues and annoyances present since the game's release.
Steam - 70 eventsAdded missing/broken textsui uxSteamFixed Server ID not auto-filling in multiplayerbug fixSteamAdjusted AI Citizen Rights tooltipui uxSteamFixed movement arrows acting strange with queued ordersbug fixSteamPlayers can no longer reform governments to have invalid civicsbug fixSteamFixed AI weights for Megastructuresbug fixSteamHotjoining players without Utopia DLC can now pick countriesbug fixSteamTimed modifiers on factions now update correctlybug fixSteamMegastructures cannot be built around planets/stars with Anomaliesbug fixSteamFixed citizenship type effect missing country referencemoddingSteamSector tooltip displays correct construction planningbug fixSteamFixed missing country reference in set_citizenship_type effectmoddingSteamFixed on_modification_complete event executionmoddingSteamFixed issue overriding specific defines in common/defines filesmoddingSteamSector tooltip no longer displays incorrect construction planningbug fixSteamPhilosopher King civic now applies to starting rulerbug fixSteamFixed AI weights for MegastructuresaiSteamFixed AI cancelling fleet orders to attack hostilesaiSteamIronman games now show proper iconbug fixSteamPlayers cannot reform governments to have invalid civicsbug fixSteamTimed modifiers on factions now update properlybug fixSteamFixed missing text for news feed in launcherbug fixSteamAdded missing/broken textsui uxSteamInfested planets no longer destroyedbug fixSteamFixed overflow bug with ethic attraction valuesui uxSteamFixed missing species class-related descriptors for Robotsui uxSteamIronman saves properly when exiting to main menubug fixSteamHive Mind stops processing pops of other species when gene-moddedbug fixSteamRobotic species can now be picked when hotjoiningbug fixSteamFixed missing text for news feed in launcherbug fixSteamPhilosopher King civic now applies to starting rulerbug fixSteamChemical Bliss living standard no longer requires Utopia expansionbug fixSteamFixed rare crashesbug fixSteamFixed rare crashesbug fixSteamFixed missing species class descriptors for Robotsui uxSteamMegastructures cannot be built around planets/stars with Anomaliesbug fixSteamFixed movement arrows issue with queued ordersbug fixSteamPop faction promotion/suppression modifiers removed when faction destroyedbug fixSteamFixed improper reference to game mechanic in event textsbug fixSteamAdjusted AI Citizen Rights tooltipui uxSteamInfested planets no longer destroyedbug fixSteamFixed faction demand tooltipui uxSteamFixed Server ID not auto-filling in multiplayerbug fixSteamRandomized species no longer generated with Uplifted traitbug fixSteamAdded missing modifier and tech iconsui uxSteamRobotic species can now be picked when hotjoining multiplayerbug fixSteamFixed issue preventing multiple pops migrating to a planetbug fixSteamRandomized species no longer generated with Uplifted traitbug fixSteamFixed faction demand displaying wrong tooltipui uxSteamHive Mind stops processing gene-modded popsbug fixSteamIronman games now show icon to mark thembug fixSteamAdded missing modifier and tech iconsui uxSteamFixed memory leak with potential pop factionsperformanceSteamFixed tooltips for sectors in wrong orderbug fixSteamFixed on_modification_complete execution ordermoddingSteamHotjoining players without Utopia DLC can now pick countriesbug fixSteamFixed improper reference to game mechanic in event textsbug fixSteamPop faction modifiers removed when faction is destroyedbug fixSteamFixed out-of-sync issue with killed shipsbug fixSteamIronman saves properly when exiting to main menubug fixSteamFixed AI cancelling fleet order to attack hostilesaiSteamFixed overflow bug causing wrong ethic attraction valuesui uxSteamFixed out-of-sync issue with killed shipsbug fixSteamChemical Bliss living standard no longer requires Utopia expansionbug fixSteamFixed issue overriding specific defines in common/defines filesmoddingSteamFixed issue preventing multiple pops migrating simultaneouslybug fixSteamNerve stapled pops can now be enslavedbug fixSteamNerve stapled pops can now be enslavedbug fixSteamFixed memory leak with potential pop factionsperformanceSteamFixed tooltip order for sectorsbug fixSteam
- 112 eventsVisitor Center now requires Alien Tourism traditionotherSteamAdded room background selection in ruler customizationui uxSteamFree Updates for All Stellaris Ownerschanges
All Stellaris owners will receive free updates alongside the paid content.
SteamAdded Authoritarian and Egalitarian ethicsnew contentSteamRemoved Collectivist and Individualist ethicsbalance changeSteamNew Megastructuresnew contentMilestonePlayers can build ringworlds and Dyson spheres to enhance their star systems.
SteamIntroduced new Unity buildingsnew contentMilestoneIncludes Autochthon Monument, Heritage Site, Hypercomms Forum, and more.
SteamStone Age Civilizations now function like other primitivesgameplayThey now have Pops instead of being tile blockers.
SteamVisitor Center now requires Alien Tourism traditionotherSteamRemoved Grand Mausoleum buildingotherSteamEmpire-wide food storage and distributiongameplayMilestoneSurplus food contributes to increased Pop growth across the empire.
SteamIndoctrination Mechanic Addednew contentPlayers can guide pre-FTL civilizations to adopt desired beliefs before joining the galactic community.
SteamReworked faction systemgameplayMilestoneFactions are now political movements with specific issues.
SteamMore Evil Empiresnew contentNew gameplay options for using subjects as domestic servants, battle thralls, or food.
SteamReworked ethics attraction systemgameplayMilestonePops now have a single ethic influenced by various factors.
SteamAdded Authoritarian and Egalitarian ethicsnew contentMilestoneSteamAdded war demand to dismantle Frontier OutpostsgameplaySteamReworked Kingdom of Yondarim prescripted empiregameplaySteamAdded ability to Displace PopsgameplayAn alternative method of Purging that forces them to move out.
SteamIntroduction of Ascension Perksnew contentMilestonePlayers can choose how their species evolves with biological, psionic, or synthetic paths.
SteamMore Evil Empiresnew contentNew gameplay elements allow players to use subjects as domestic servants, battle thralls, or food.
SteamAdded new technologiesnew contentMilestoneIncludes Interstellar Campaigns, Galactic Campaigns, and more.
SteamIntroduction of Ascension Perksnew contentMilestonePlayers can choose how their species evolves through biological, psionic, or synthetic paths.
SteamAdded Psionic Shields componentotherSteamRemoved several Frontier technologiesgameplayIncludes Frontier Initiatives, Traditions, Collectives, and more.
SteamRights and Privileges Systemnew contentMilestonePlayers can set policies for species rights and privileges within their empires.
SteamExpanded Limbo event chaingameplaySteamHive Minds Feature Addednew contentPlayers can now rule empires that function as a single collective consciousness.
SteamPrecursor anomalies are now player-onlygameplaySteamBanks Update Releasedbalance changeMilestoneThe Banks update reworks factions, adds challenges for internal stability, and modifies ethics management.
SteamParadise Dome now requires Paradise Dome traditionotherSteamNew policy for accepting refugeesgameplayDetermines whether an empire accepts Pops being Purged or Displaced.
SteamEmpire-wide food storage and distributiongameplaySurplus food contributes to increased Pop growth across the empire.
SteamStone Age Civilizations now have PopsgameplayThey work like other primitives instead of being tile blockers.
SteamNew policy for tolerating pre-sentientsgameplaySteamMegastructures Featurenew contentMilestonePlayers can build structures like Dyson Spheres and ring worlds for prestige and advantages.
SteamMegastructures Addednew contentMilestonePlayers can now build ringworlds and Dyson spheres to enhance their star systems.
SteamNew shader for under-construction StationsvisualsSteamIntroduction of Megastructuresnew contentMilestoneNew gameplay feature allowing players to build massive structures in space.
SteamNew policy for tolerating pre-sentientsgameplaySteamExpanded Limbo event chaingameplaySteamIntroduced Consumer Goods cost for Popsbalance changeCost depends on living standards set for their species.
SteamRemoved Grand Mausoleum buildingotherSteamNo longer at war with rebels upon planet takeovergameplaySteamIntroduced new Unity buildingsnew contentMilestoneIncludes Autochthon Monument, Heritage Site, Hypercomms Forum, and more.
SteamNew policy for accepting refugeesgameplayDetermines whether an empire accepts Pops being Purged or Displaced.
SteamStellaris: Utopia Expansion Release Datedlc releaseMilestoneStellaris: Utopia will be released on April 6, 2017.
SteamNew shader for construction stationsvisualsSteamRemoved Pioneering Terminal spaceport modulegameplaySteamPatronage of Artisan Troupe enclave now has an up-front costbalance changeSteamReworked ethics attraction systemgameplayMilestonePops now have a single ethic with attraction based on various factors.
SteamReworked faction systemgameplayMilestoneFactions are now political movements with happiness levels.
SteamAscension Perksnew contentMilestoneNew gameplay mechanics that provide unique advantages to empires.
SteamUtopia Expansion Releasedlc releaseMilestoneThe Utopia expansion for Stellaris will be released on April 6th, adding new features such as Megastructures and Ascension Perks.
SteamIndoctrination Mechanicnew contentPlayers can guide pre-FTL civilizations to adopt their beliefs before joining the galactic community.
SteamBanks Update Enhancementsbalance changeMilestoneReworks factions in the population, adds challenges for internal stability, and modifies ethics mechanics.
SteamDecadent trait now requires authoritarian or xenophobe ethicsotherSteamAdded room background customization in ruler viewui uxSteamStellaris: Utopia Expansion Releaseddlc releaseMilestoneThe first major expansion for Stellaris, introducing new gameplay mechanics and features.
SteamRights and Privileges Systemnew contentMilestonePlayers can set policies for species under their control regarding citizenship rights.
SteamAdded ability to Displace PopsgameplayAn alternative method of Purging that forces them to move out.
SteamTerraforming of barren planets now possiblegameplayIf they have the 'Terraforming Candidate' modifier and Atmospheric Manipulation tech.
SteamOrbital Habitat Stationsnew contentMilestoneNew type of habitat that can be constructed in orbit.
SteamReworked Kingdom of Yondarim prescripted empiregameplaySteamAdded new technologiesnew contentMilestoneIncludes Interstellar Campaigns, Galactic Campaigns, and more.
SteamReworked government system and added CivicsgameplayMilestoneAllows for more customization when creating your empire's government.
SteamLaunch of Stellaris: Utopia Expansiondlc releaseMilestoneUtopia is the first major expansion for Stellaris, introducing new gameplay mechanics and features.
SteamHabitat Stationsnew contentMilestonePlayers can establish space stations that serve as planets for population in a confined empire.
SteamUtopia Expansion Releasenew contentMilestoneMajor expansion adding Megastructures, Orbital Habitat Stations, and Ascension Perks.
SteamIntroduced Consumer Goods cost for PopsgameplayMonthly mineral cost depends on living standards set for species.
SteamRelease of Stellaris: Utopia Expansiondlc releaseMilestoneFirst expansion for Stellaris set to release on April 6, 2017.
SteamIntroduction of Ascension Perksnew contentMilestonePlayers can harness the unity of their species to establish strong cultural traditions and pursue specific visions of Utopia.
SteamHabitat Stations Featurenew contentMilestonePlayers can establish space stations to house more population in confined empires.
SteamHabitat Stations Introducednew contentMilestoneOrbital habitat stations can now be constructed to accommodate growing populations without costly wars.
SteamAdded Psionic Shields componentnew contentSteamParadise Dome now requires Paradise Dome traditionotherSteamReworked government system with CivicsgameplayMilestoneAllows for more customization when creating your empire's government.
SteamHive Minds Featurenew contentMilestonePlayers can rule an empire that operates as one collective consciousness.
SteamTerraforming now possible on certain barren planetsgameplayRequires Atmospheric Manipulation tech.
SteamNo longer at war with rebels after planet takeovergameplaySteamAscension Perks Introducednew contentMilestoneNew Ascension perks allow players to enhance their species through genetic engineering, psionic exploration, or cybernetic ascension.
SteamAddition of Megastructuresnew contentMilestonePlayers can build structures like Dyson Spheres and ring worlds for advantages.
SteamNew policy for core planet Pop restrictionsgameplayDetermines which Pops are allowed to live on core planets.
SteamNew war demand to dismantle Frontier OutpostsgameplaySteamAdvanced Civics Introducednew contentThree new civics: syncretic evolution, mechanist, and fanatic purifier to enhance storytelling.
SteamRemoved several Frontier technologiesbalance changeIncludes Frontier Initiatives, Traditions, Collectives, and more.
SteamPatronage of Artisan Troupe enclave increases Unity generationbalance change+15% Unity generation.
SteamHabitat Stationsnew contentMilestonePlayers can create orbital habitat stations to accommodate growing populations without costly wars.
SteamNew policy for core planet Pop restrictionsgameplayDetermines which Pops are allowed to live on core planets.
SteamAdded new Wasteful and Conservational traitsotherSteamAdvanced Civicsnew contentThree new civics: syncretic evolution, mechanist, and fanatic purifier to enhance storytelling.
SteamRemoved Pioneering Terminal spaceport modulegameplaySteamDecadent trait now requires authoritarian or xenophobe ethicsotherSteamFree Updates for All Stellaris OwnerschangesAs part of the DLC release, free updates will be provided to all players.
SteamRemoved Collectivist and Individualist ethicschangesSteamAdded Wasteful and Conservational traitsotherSteamNew Events and Decisionsnew contentIntroduction of new events and decisions, including the mystery of The Shroud.
SteamNew Events and Decisionsnew contentThe expansion includes new events and decisions, along with the mystery of The Shroud.
Steam - 6 eventsSpecial Audio Addition by Audio Directoraudio
A special addition to the audio for Banks, details to be revealed in patch notes.
SteamNew Music Tracks Added in Utopianew contentIncludes tracks such as 'A New Dawn', 'Towards Utopia', 'The Imperial Fleet', 'Cradle of the Galaxy', and 'In Memory of M.R'.
SteamIntroduction of In-Game Music Playerui uxA new tool that allows players to browse, select, and manage music tracks within the game.
SteamIntroduction of Music Playerui uxAn in-game tool that allows players to browse, select, and manage music tracks.
SteamSpecial Audio Addition by Audio DirectoraudioA special addition to the audio for Banks by Audio Director Björn Iversen.
SteamNew Music Tracks Added in Utopianew contentIncludes tracks such as 'A New Dawn', 'Towards Utopia', 'The Imperial Fleet', 'Cradle of the Galaxy', and 'In Memory of M.R'.
Steam - 16 eventsEvolutionary Mastery UpgradegameplayMilestone
Grants additional trait points and unlocks Advanced Genemodding, allowing reshaping of species traits.
SteamAdvanced Genemodding FeaturesgameplayAllows non-Hive Mind empires to remove Hive-Minded trait and Hive Minds to add it.
SteamEngineered Evolution UpgradegameplayReduces cost and time for genetic modifications, grants +2 trait points, and unlocks Gene Seed Purification technology.
SteamAdvanced Genemodding FeaturesgameplayMilestoneAllows non-Hive Mind empires to remove the Hive-Minded trait and Hive Minds to add it to Pops.
SteamFlesh is Weak ProjectgameplayModify entire population into cyborgs, granting +20% habitability and bonuses to mineral production and army damage.
SteamSynthetic Evolution UpgradegameplayMilestoneAllows upgrading cyborg population into fully mechanical forms, resulting in a robotic empire with immortal leaders and energy maintenance instead of food.
SteamEvolutionary Mastery UpgradegameplayGrants +3 trait points and unlocks Advanced Genemodding, allowing reshaping of species traits.
SteamSynthetic Evolution UpgradegameplayUpgrade cyborg population to fully mechanical forms, making leaders immortal and removing food requirements.
SteamSynthetic Ascension Path Introductionnew contentMilestoneIntroduces the Synthetic Ascension Path allowing players to modify their population into cyborgs and eventually fully robotic forms.
SteamEngineered Evolution StepgameplayMilestoneFirst step of the Biological Ascension Path that reduces costs and time for genetic modifications and unlocks Gene Seed Purification technology.
SteamNew Traits for Biological Ascensionnew contentMilestoneUnlocks five new traits exclusively available to the Biological Ascension Path, including Robust, Fertile, Erudite, Delicious, and Nerve Stapled.
SteamFlesh is Weak ProjectgameplayMilestoneFirst step of the Synthetic Ascension Path that allows modification of the entire population into cyborgs, providing +20% habitability and bonuses to mineral production and army damage.
SteamBiological Ascension Pathnew contentMilestoneFocuses on mastery of DNA and evolution, starting with Engineered Evolution.
SteamNew Traits for Biological Ascensionnew contentIntroduces five new traits: Robust, Fertile, Erudite, Delicious, and Nerve Stapled.
SteamSynthetic Ascension Pathnew contentMilestoneFocuses on abandoning biological forms for machines, starting with the Flesh is Weak project.
SteamBiological Ascension Path Introductionnew contentMilestoneIntroduces the Biological Ascension Path focusing on DNA mastery and evolution.
Steam - 13 eventsAdvanced Civicsnew contentMilestone
Introduction of special Civics available only to Utopia expansion owners, providing unique gameplay impacts.
SteamAdvanced Civicsnew contentMilestoneIntroduction of special Civics for Utopia expansion: Syncretic Evolution, Mechanist, and Fanatic Purifiers.
SteamReform Government Mechanicbalance changeMilestonePlayers can now rebuild their government at the cost of 250 influence, allowing changes to Civics and Authority.
SteamHive Minds Authoritynew contentMilestoneNew unique Authority for Hive Minds, featuring a psionically linked consciousness and distinct gameplay mechanics.
SteamCivics Systemnew contentMilestonePlayers can choose two Civics at empire creation, with a third unlockable through research, affecting governance and providing modifiers.
SteamNew Authoritiesnew contentMilestoneIntroduction of new government Authorities: Democratic, Oligarchic, Dictatorial, and Imperial.
SteamGovernment Reworknew contentMilestoneComplete overhaul of government construction allowing players to build their own government from Authority and Civics.
SteamHive Minds Authoritynew contentMilestoneNew Authority type for Utopia expansion, featuring a unique playstyle and mechanics for Hive Mind empires.
SteamGovernment Reworknew contentMilestoneComplete overhaul of government construction, allowing players to build their own governments from Authority and Civics.
SteamNew Authoritiesnew contentMilestoneIntroduction of four new Authorities: Democratic, Oligarchic, Dictatorial, and Imperial, each with unique election mechanics.
SteamHive Mind MechanicsgameplayMilestoneHive Minds have unique traits, cannot benefit from Happiness, and cannot rule over non-Hive Mind Pops.
SteamCivics Systemnew contentMilestonePlayers can choose two Civics at empire creation, with a third unlockable through research, impacting governance and modifiers.
SteamCivic Inactivity Mechanicbalance changeCivics can become inactive if they no longer align with the empire's Ethics, requiring government reform to replace them.
Steam - 12 eventsPsionics Limited to Spiritualist Empiresbalance change
Only Spiritualist empires can research most psionic features, though non-Spiritualist empires can shift ethics to access them.
SteamTranscendance Ascension Perknew contentMilestoneUnlocks full psionic awakening for species, granting the 'Psionic' species trait.
SteamPsionic Armies and Psi Corps Buildingnew contentMilestoneUnlocks psionic armies and the Psi Corps building for empires on the Psionic Ascension Path.
SteamIntroduction of Psionic Ascension Pathnew contentMilestonePlayers can now choose the 'Mind over Matter' Ascension Perk to unlock psionic abilities for their species.
SteamPsionics Limited to Spiritualist Empiresbalance changePsionics can now only be researched by Spiritualist empires, though non-Spiritualist empires can shift ethics to access them.
SteamTranscendance Ascension Perknew contentMilestoneUnlocks the second stage of the Psionic Ascension Path, granting the 'Psionic' species trait to your entire species.
SteamAccess to The Shroudnew contentMilestoneExploration of The Shroud becomes available after completing a special society research project.
SteamExploration Outcomes in The Shroudnew contentMilestoneExploring The Shroud can unlock psionic technologies or form pacts with powerful spirits.
SteamIntroduction of Psionic Ascension Pathnew contentMilestonePlayers can now choose the 'Mind over Matter' Ascension Perk to unlock psionic abilities for their species.
SteamIntroduction of Psionic Armies and Psi Corps Buildingnew contentMilestoneUnlocks psionic armies and the Psi Corps building for empires that choose the Psionic Ascension Path.
SteamAccess to The Shroudnew contentMilestoneExploration of The Shroud is now available, requiring a special society research project and costing Energy Credits to enter.
SteamPotential for Other Species to Awakennew contentOther species in the empire may psionically awaken after the primary species achieves full awakening.
Steam - 29 eventsFree Updates with Paid Contentchanges
All Stellaris owners will receive free updates alongside the expansion.
SteamConstruction Process of MegastructuresgameplayMilestonePlayers must build a Construction Site, which takes resources and time, before upgrading to various construction stages.
SteamSentry Array FunctionalitygameplayMilestoneThe Sentry Array acts as a sensor station, increasing sensor range with each completed stage.
SteamIntroduction of Megastructures in Utopia Expansionnew contentMilestonePlayers can build massive multi-stage construction projects including Ringworld, Dyson Sphere, Sentry Array, and Science Nexus.
SteamDyson Sphere FunctionalitygameplayMilestoneThe Dyson Sphere generates a large amount of energy and cools down the system, turning planets into frozen worlds.
SteamConstruction Requirements for MegastructuresgameplayMilestoneBuilding Megastructures requires advanced technologies and an appropriate Ascension Perk.
SteamMegastructures Featurenew contentMilestoneBuild structures like Dyson Spheres and ring worlds for major advantages.
SteamIntroduction of Megastructures in Utopia Expansionnew contentMilestonePlayers can build massive multi-stage construction projects including Ringworld, Dyson Sphere, Sentry Array, and Science Nexus.
SteamSentry Array CapabilitiesgameplayMilestoneSentry Array acts as a sensor station, expanding sensor range with each stage completed, ultimately providing complete sensor view of the galaxy.
SteamIntroduction of Ascension Perksnew contentMilestoneChoose how your species evolves with biological, psionic, or synthetic paths.
SteamScience Nexus BenefitsgameplayMilestoneScience Nexus provides significant science output, increasing with each completed stage.
SteamBuilding Requirements for MegastructuresgameplayMilestoneTo build a Megastructure, players must unlock advanced technologies and select the appropriate Ascension Perk.
SteamRights and Privileges SystemgameplaySet policies for species under your control regarding citizenship rights.
SteamStellaris: Utopia Expansion Announcementdlc releaseMilestoneFirst major gameplay expansion introducing new options for developing your empire.
SteamDetails on Ringworld ConstructiongameplayMilestoneRingworld can be built around a planet-rich star and provides four habitable planets, consuming all planets in the system.
SteamPolitical and Diplomatic Consequences of MegastructuresgameplayConstruction of Megastructures will notify other empires and may lead to unintended political and diplomatic consequences.
SteamScience Nexus BenefitsgameplayMilestoneThe Science Nexus provides significant science output and can be built around non-inhabitable planets.
SteamHabitat Stationsnew contentMilestoneEstablish space stations to house more population, serving as planets in confined empires.
SteamStellaris: Utopia Expansion Announcementdlc releaseMilestoneFirst major gameplay expansion introducing new options for developing your empire.
SteamHabitat Stationsnew contentMilestoneEstablish space stations that house more population, acting as planets.
SteamEncountering Ancient MegastructuresgameplayPlayers may find ancient, ruined Megastructures while exploring the galaxy.
SteamIntroduction of Ascension Perksnew contentMilestoneChoose how your species evolves with biological, psionic, or synthetic paths.
SteamRights and Privileges SystemgameplaySet policies for species under your control regarding citizenship rights.
SteamFree Updates with Paid Contentbalance changeIncludes free updates for all Stellaris owners with the expansion.
SteamPolitical Consequences of MegastructuresgameplayConstruction of Megastructures will notify other empires and may have political and diplomatic consequences.
SteamRingworld Construction DetailsgameplayMilestoneThe Ringworld can be built around a planet-rich star and provides four habitable planets upon completion.
SteamMegastructures Featurenew contentMilestoneBuild structures like Dyson Spheres and ring worlds for major advantages.
SteamDyson Sphere FunctionalitygameplayMilestoneDyson Sphere provides increasing energy each month and cools down the system, turning planets into frozen worlds.
SteamEncountering Ancient MegastructuresgameplayPlayers may find ancient, ruined Megastructures while exploring the galaxy.
Steam - 10 eventsFunctionality of Orbital HabitatsgameplayMilestone
Habitats function like planets, can be colonized, and have unique buildings.
SteamIntroduction of Orbital Habitatsnew contentMilestoneNew artificial 'planets' for Pops to live on, built around non-habitable planets.
SteamUnique Graphics for HabitatsvisualsHabitats use different models based on the selected ship set and have unique planet icons and graphics.
SteamManagement of Multiple Habitatsquality of lifeHabitats have single-stage buildings for easier management within systems.
SteamFunctionality of Orbital HabitatsgameplayMilestoneHabitats can be built around non-habitable planets, colonized, and worked for resources, counting as planets for empire research costs.
SteamResource Production of Habitatsbalance changeHabitats are efficient in research and energy but poor in food and mineral production.
SteamIntroduction of Orbital Habitatsnew contentMilestoneNew artificial 'planets' for Pops to live on, functioning like small planets with 100% habitability for all species.
SteamManagement of Habitatsquality of lifeHabitats have single-stage buildings with large upfront costs and high immediate research production, simplifying management.
SteamUnique Graphics for HabitatsvisualsHabitats have distinct models and graphics based on selected ship set.
SteamResource Production of Habitatsbalance changeHabitats are efficient for research and energy but perform poorly in food and mineral production.
Steam - 12 eventsPurge and Slavery Typesnew contentMilestone
New paid features for defining how empires utilize slavery and purging for specific species.
SteamSpecies Rights Featurenew contentMilestonePlayers can now individually determine the rights and obligations of each species in their empire.
SteamCore Worlds Population Policynew contentMilestoneNew policies to manage which species can live on core planets and how refugees are handled.
SteamCore Worlds Population Policynew contentMilestoneNew policies to determine which Pops can live on core planets and how refugees are handled.
SteamNew Citizenship Typesnew contentMilestoneIntroduced Full Citizenship, Caste System, Limited Citizenship, Slaves, and Undesirables for species management.
SteamConsumer Goods Mechanicnew contentMilestoneIntroduction of Consumer Goods to manage mineral inflation in the mid- and late-game.
SteamSpecies Rights Featurenew contentMilestonePlayers can now individually determine the rights and obligations of each species in their empire.
SteamLiving Standards Mechanicnew contentNew living standards affect happiness and consumer goods usage for species.
SteamConsumer Goods Mechanicnew contentMilestoneIntroduction of a new mineral cost called Consumer Goods to address mineral inflation.
SteamMigration and Population Controlsnew contentPlayers can now manage migration and population growth for different species.
SteamMilitary Service Optionsnew contentPlayers can now set military service obligations for different species.
SteamPurge and Slavery Types (Paid Feature)new contentMilestoneNew policies for purging and slavery, including Chattel Slavery, Domestic Servitude, and more.
Steam - 12 eventsSynthetic Path Detailsnew content
Replaces biology with machinery, allowing partial and full synthetic transformation of the population.
SteamSpecies Endgame Pathsnew contentMilestoneThree mutually exclusive paths: Biological, Psionic, and Synthetic, each with unique perks and benefits.
SteamPsionic Path Detailsnew contentDevelops psionic potential, unlocking new technologies and benefits.
SteamBiological Path Detailsnew contentFocuses on biological evolution, providing more gene points and reducing genemodding costs.
SteamBiological Path Perksnew contentFocuses on biological evolution, offering gene points and reduced costs for genemodding projects.
SteamIntroduction of Ascension Perksnew contentMilestoneAscension Perks provide unique unlockable features for Empires, allowing players to determine an 'endgame' for their species.
SteamIntroduction of Ascension Perksnew contentMilestoneAscension Perks provide unique unlockable features for Empires, allowing players to determine an 'endgame' for their species.
SteamSpecies Endgame Pathsnew contentMilestoneThree mutually exclusive paths: Biological, Psionic, and Synthetic, each with unique perks and benefits.
SteamSynthetic Path Perksnew contentFocuses on replacing biology with machinery, allowing partial and full synthetic transformation of the population.
SteamUnlocking Ascension Perk Slotsnew contentPlayers can unlock Ascension Perk slots by completing Tradition trees, with a total of 8 slots available.
SteamPsionic Path Perksnew contentDevelops psionic potential with new technologies and benefits, leading to higher existence communication.
SteamAscension Perk Slotsnew contentPlayers can unlock Ascension Perk slots by completing Tradition trees, with a total of 8 slots available.
Steam