What changed in Stellaris in 2018

424 updates · 68 main milestones · Jan 11, 2018 to Dec 20, 2018

  1. 71 events
    Added warning for colonizing low habitability planetsui ux
    Steam
    Fixed busted trade value collection rangebug fix
    Steam
    Fixed tooltip for Aristocratic Elite to show the building it unlocksui ux
    Steam
    Faction issues now display red or green based on demand fulfillmentui ux
    Steam
    Small tweaks to Planets and Sectors screenui ux
    Steam
    Science Nexus effect on research output increasedbalance change
    Steam
    Improved AI market tradingai
    Steam
    Rescaled Consecrated World Worship modifierbalance change
    Steam
    Fixed missing 'Megacorp' ownership icon in MP lobbyui ux
    Steam
    Democratic Crusaders now take a dim view of corporate authoritybalance change
    Steam
    Art Monument revamped into a planetary Decisionnew content
    Steam
    Fixed UI shattering when clicking population tab on uncolonized planetui ux
    Steam
    Caravaneer home base will only be re-established if at least one Caravaneer fleet is alivebalance change
    Steam
    Bunker Bot's scrap value increasedbalance change
    Steam
    Added on_slave_sold_on_market actionmodding
    Steam
    Fixed tooltip stating planet had no rare planetary features covered by a blockerui ux
    Steam
    Mega Art Installation restoration build time increased from 3600 to 4800balance change
    Steam
    Increased cost of Unity buildingsbalance change
    Steam
    Increased resource stockpiles from 10000 to 15000balance change
    Steam
    Cooldown between criminal Branch Office shutdown events reduced to 10 yearsbalance change
    Steam
    Science nerd faction no longer jealous of Successor Khanatebalance change
    Steam
    Fixed performance drop in resettlement viewperformance
    Steam
    Fixed source of lag on daily ticksperformance
    Steam
    Fixed overlapping GUI elements for Science Nexus Megastructureui ux
    Steam
    Fixed exploit allowing orders to NPC/other empire shipsbug fix
    Steam
    Reduced Gateway costbalance change
    Steam
    Shared burden Civic and Living standard allow pops to demote in social strata more rapidlybalance change
    Steam
    Piracy shown for non-trading nations within their bordersui ux
    Steam
    Improved Nanite Transmutation description for tech/buildingui ux
    Steam
    Massively reduced point defense weapon damage against armorbalance change
    Steam
    AI less maniacal about crime suppression for criminal megacorp playstyleai
    Steam
    Fixed decimals of amenities and trade value shown in UIui ux
    Steam
    Reduced mineral cost of roboticist and fabricator jobsbalance change
    Steam
    Reduced daily job related calculationsperformance
    Steam
    Scriptable possibility for AI budgeting using parent economic categoryai
    Steam
    Mitigated some Machine Uprising issuesbalance change
    Steam
    Reduced Drone Campaign and Robot Campaign effects from +20% to +10%balance change
    Steam
    Hive minds will have unemployed drones instead of Scavenger drone jobgameplay
    Steam
    Science Nexus build time and alloy cost increasedbalance change
    Steam
    Proles know their roles, less likely to be researchersbalance change
    Steam
    Increased default stockpile for Energy Credits to 50000balance change
    Steam
    Ship upgrade cost reduced by increasing refund amount from older componentsbalance change
    Steam
    Different kinds of Unity buildings now more consistent in job creationbalance change
    Steam
    Building and District tooltips now more informativeui ux
    Steam
    AI can now build things that decrease budget deficitsai
    Steam
    Ruined arcologies take longer to clear and cost morebalance change
    Steam
    Fixed vassalization wars not creating vassalsbug fix
    Steam
    Synthetic Evolution ascension perk now reduces modify species cost by -50%balance change
    Steam
    Strategic Coordination Center restoration build time increased from 3600 to 4800balance change
    Steam
    Renamed game rule for resettlementmodding
    Steam
    Increased XP rate for admirals and ships from suppressing piratesbalance change
    Steam
    Fixed Empire rulers spawning without any traitsbug fix
    Steam
    AI no longer bounces a single scientist around multiple shipsai
    Steam
    Increased time required for a colony's criminal Branch Office to potentially get shut downbalance change
    Steam
    Strategic Coordination Center effect on naval cap reducedbalance change
    Steam
    Updated production/upkeep GUI elements in Megastructure viewui ux
    Steam
    Added num_uncleared_blockers triggermodding
    Steam
    Synthetic Evolution ascension perk now gives +10% robot outputbalance change
    Steam
    Fixed Expansion Planner revealing rare deposits on unsurveyed worldsui ux
    Steam
    Reduced chance of criminal Branch Offices getting shut downbalance change
    Steam
    Added popup for resettlement causing building destructionui ux
    Steam
    AI budgets some exotic resources for planet developmentai
    Steam
    Fixed Gestalt Consciousnesses not colonizing due to alloy budgeting issuesbug fix
    Steam
    Reduced effectiveness of Bio-Reactorbalance change
    Steam
    Adjusted resource deficit notification to pop at 12 months' reservesui ux
    Steam
    Betharian Power Plant now creates Jobs in addition to Energy Credits outputbalance change
    Steam
    Increased base alloy job production from 2 to 3balance change
    Steam
    Improved AI planet building prioritiesai
    Steam
    Administrative Efficiency tech effect on Admin Cap increasedbalance change
    Steam
    AI correctly assesses budget for building upgrades on planetsai
    Steam
    Ether Drake Shrine converted to a special Planetary Depositnew content
    Steam
  2. 7 events
    Galactic Slave Market Featurenew content

    Buy and sell labor on an industrial scale, with options to set them free or keep them as livestock.

    Steam
    New Megastructures Availablenew contentMilestone

    Includes Matter Decompressor, Mega-Art Installation, Interstellar Assembly, and Strategic Coordination Center.

    Steam
    Stellaris: MegaCorp Expansion Releaseddlc releaseMilestone

    Step into the role as the leader of a Megacorporation and rule the galaxy through your business acumen.

    Steam
    City World with Ecumenopolisnew contentMilestone

    Increase population density of core worlds to create a planet-spanning megacity.

    Steam
    Corporate Culture Featurenew contentMilestone

    Chief Executive Officers can conduct business on a galaxy-wide scale with new civics and Branch Offices.

    Steam
    Caravaneer Fleets Introducednew content

    Nomadic traders who offer bargains and surprises when visiting their home systems.

    Steam
    Additional Ascension Perksnew content

    New perks to keep your economy competitive in a cutthroat galaxy.

    Steam
  3. 2 events
    New Gameplay Updates for MegaCorpnew contentMilestone

    The MegaCorp expansion introduces new gameplay features allowing players to manage their own MegaCorp.

    Steam
    Stellaris: MegaCorp Release Date Announceddlc releaseMilestone

    Stellaris: MegaCorp will be releasing on December 6th, 2018.

    Steam
  4. 4 events
    Introduction of Slave Market featurenew contentMilestone

    A new Slave Market feature has been added to MegaCorp, allowing easier transfer of slaves between empires once the Galactic Market is founded.

    Steam
    Slave pricing mechanicsbalance change

    The price of slaves on the market is set at 500 ± cost affected by traits, with certain traits increasing or decreasing the price.

    Steam
    Unity Ambitions featurenew content

    Unity Ambitions has been made a free feature to ensure Unity remains useful.

    Steam
    Reworked Mandates for democratic empiresnew content

    New mandates have been added and existing ones reworked for democratic empires, focusing on resource gathering and income.

    Steam
  5. 3 events
    Introduction of The Caravaneersnew contentMilestone

    The Caravaneers are space-based traders who send out fleets across the galaxy to offer players great deals.

    Steam
    Caravaneer Coalition Basenew contentMilestone

    Players can visit the caravaneer base to exchange Energy Credits for CaravanCoinz and participate in games of chance or buy loot boxes.

    Steam
    Three New Caravaneer Fleetsnew contentMilestone

    The fleets include Racket Industrial Enterprise, the Numistic Order, and the Vengralian Trium, each offering specialized deals.

    Steam
  6. 3 events
    New Megastructures in MegaCorp Expansionnew contentMilestone

    Four new Megastructures: Matter Decompressor, Strategic Coordination Center, Mega Art Installation, and Interstellar Assembly.

    Steam
    Introduction of Ecumenopolisesnew contentMilestone

    New city planet feature allowing players to create Ecumenopolises by unlocking an Ascension Perk and filling planets with City Districts.

    Steam
    Megastructures Cost Adjustmentbalance change

    Megastructures now cost alloys to build instead of minerals to fit the new economy.

    Steam
  7. 6 events
    Branch Offices Mechanicnew contentMilestone

    MegaCorps can construct Branch Offices on other empires' planets to generate income based on trade value.

    Steam
    Gospel of the Masses Civicnew contentMilestone

    A civic that transforms MegaCorps into MegaChurches, boosting spiritualist ethics attraction and economic benefits.

    Steam
    Criminal Heritage Civicnew contentMilestone

    A new civic that turns MegaCorps into criminal syndicates, allowing them to establish Branch Offices without permission.

    Steam
    Subsidiaries Featurenew contentMilestone

    Subsidiaries are a new subject type for MegaCorps, allowing them to maintain diplomatic independence while paying tribute.

    Steam
    Corporate Authority MechanicsgameplayMilestone

    MegaCorps have a higher administrative cap but suffer greater penalties for exceeding it.

    Steam
    Introduction of MegaCorporationsnew contentMilestone

    MegaCorporations are a new type of empire with a Corporate authority focused on trade and energy credits.

    Steam
  8. 7 events
    City World Mechanicnew contentMilestone

    Players can create planet-spanning megacities on Ecumenopolis.

    Steam
    Galactic Slave Market Featurenew content

    Ability to buy and sell labor on an industrial scale.

    Steam
    New Megastructuresnew contentMilestone

    New structures like Matter Decompressor and Mega-Art Installation for enhanced capabilities.

    Steam
    Caravaneer Fleets Introductionnew content

    Nomadic traders who offer bargains and surprises in the galaxy.

    Steam
    Stellaris: MegaCorp DLC Announcementdlc releaseMilestone

    Introducing a revolutionary new way to conduct business on a galactic scale with new features and mechanics.

    Steam
    VIP Status and Ascension Perksnew content

    Additional perks to keep the economy competitive in the galaxy.

    Steam
    Corporate Culture Featurenew contentMilestone

    New civics for MegaCorp CEOs to conduct business galaxy-wide and build Branch Offices on planets.

    Steam
  9. 4 events
    New Technologies for Mining and Research Stationsnew contentMilestone

    Added technologies that increase efficiency for space-based resource extraction.

    Steam
    Specialized Planet Technologies: Penal Coloniesnew contentMilestone

    New technology allowing planets to be designated as Penal Colonies, increasing crime but boosting immigration pull.

    Steam
    Specialized Planet Technologies: Resort Worldsnew contentMilestone

    New technology allowing planets to be designated as Resort Worlds, enhancing amenities for other colonies.

    Steam
    New Economic Technologiesnew contentMilestone

    Introduction of Raw Resource and Advanced Resource Technologies to streamline resource management.

    Steam
  10. 7 events
    Prosperity Traditions Enhancementgameplay

    Prosperity Traditions now focus on improving planets and enhancing specialists.

    Steam
    Domination Traditions Redesigngameplay

    Domination Traditions shifted from vassals to reducing crime and improving workers, slaves, rulers, and governors.

    Steam
    Discovery Traditions Emphasisgameplay

    Discovery Traditions are themed around research and space exploration.

    Steam
    Supremacy Traditions Strengtheninggameplay

    Supremacy Traditions emphasize larger fleets and stronger starbases.

    Steam
    Harmony Traditions Focusgameplay

    Harmony Traditions are centered around sustainability, amenities, and stability.

    Steam
    Diplomacy Traditions Themegameplay

    Diplomacy Traditions focus on federations, the galactic market, and trade.

    Steam
    Expansion Traditions Updategameplay

    Expansion Traditions now focus on faster colonization, larger populations, and a bigger empire.

    Steam
  11. 5 events
    Ruined buildings from invalid slotsgameplay

    Buildings become Ruined if the required Pops for operation are no longer met.

    Steam
    Moddable Decisions systemmodding

    The Decisions system will be fully moddable for community enhancements.

    Steam
    Devastation mechanicsgameplayMilestone

    Devastation increases from 0 to 100, impacting planet operations and requiring resources to clear.

    Steam
    Reworked Planetary Bombardment systemgameplayMilestone

    Bombardment now causes Devastation, affecting housing, amenities, trade value, and pop growth.

    Steam
    Introduction of Decisions featurenew contentMilestone

    Decisions replace the old Planetary Edicts, allowing for more complex actions on planets.

    Steam
  12. 16 events
    Observer Mode Added to Multiplayernew contentMilestone

    Introduced observer mode with numerous observer-only events to track galaxy happenings.

    Steam
    Player Map Mode in Multiplayerui ux

    Introduced a player map mode displaying player names instead of empire names, greying out AI empires.

    Steam
    Fixed Nanites Terraforming Starsbug fix

    Corrected a bug where nanites would terraform stars instead of suitable planets.

    Steam
    Filter for Non-Player Controlled Empiresui ux

    Added a filter checkbox for non-player controlled empires in galaxy/contacts view.

    Steam
    Removed Game Rule Restrictions for Colossus Claimsbalance change

    Removed restrictions on making claims when possessing a Colossus.

    Steam
    Fixed Fleet Cap Issue in Orbitbug fix

    Resolved an issue where the number of fleets in orbit was capped, affecting movement orders.

    Steam
    Reset Retrofit List in Fleet Managerbug fix

    Properly reset the retrofit list to rebuild correctly when switching ship designs.

    Steam
    Scriptable Orbital Ship Stack Sizesmodding

    Enabled scripting for the size and distances of orbital ship stacks around planets.

    Steam
    Fixed AI Empire Colonization at Startbug fix

    Fixed advanced start AI empires lacking additional colonies at game start.

    Steam
    New System for Accessing Previous Versions of PDS Titlessystem

    Access to earlier versions of PDS games will now require a Steam password and linking of accounts due to GDPR compliance.

    Steam
    Fixed Multiplayer OOS Issuesbug fix

    Addressed multiple issues that could lead to out-of-sync problems in multiplayer.

    Steam
    Command Line Argument for Observer Modeui ux

    Added '-observe' command line argument to start directly in observer mode.

    Steam
    New Multiplayer System for Cross-Playnew contentMilestone

    Implemented a new multiplayer system allowing cross-play across all supported platforms.

    Steam
    Empire Info in Hotjoin Menuui ux

    Added extensive empire information to the hotjoin menu.

    Steam
    Fixed Missing Text Stringsbug fix

    Addressed numerous missing text strings in the game.

    Steam
    Fixed OOS Related to Ship Design Upgradesbug fix

    Resolved an out-of-sync issue related to ship design upgrades.

    Steam
  13. 4 events
    Introduction of Trade Valuenew contentMilestone

    Trade Value is a new value for non-Gestalt empires representing civilian and private-sector economies, generated by Pops and certain jobs.

    Steam
    Piracy and Trade Defense MechanicsgameplayMilestone

    Piracy accumulates along trade routes, affecting Trade Value transfer; players can use Starbases and fleets for protection.

    Steam
    Mechanics of Exploiting Trade ValuegameplayMilestone

    Trade Value can be exploited for resources if collected by upgraded Starbases and sent to the capital system.

    Steam
    Implementation of Trade Routesnew contentMilestone

    Trade Routes connect Starbases to the capital for the transfer of collected Trade Value, with player control over routing.

    Steam
  14. 2 events
    Instructions for Linking Steam and Paradox Accountsquality of life

    Detailed steps provided for linking Steam and Paradox accounts to access codes for previous game versions.

    Steam
    How to Switch to Old Branch Versionsquality of life

    Instructions on how to switch to older game versions using codes retrieved from Paradox Plaza.

    Steam
  15. 4 events
    Influence Gain from Factionsgameplay

    Factions now always provide some influence based on their Approval, with scaling benefits.

    Steam
    Removal of Core Sector Limitgameplay

    There is no longer any core sector limit, and bonuses previously given to core sector planets have been changed or removed.

    Steam
    Faction Happiness ReworkgameplayMilestone

    Faction Happiness is now Faction Approval, affecting influence and Pop Happiness based on approval levels.

    Steam
    Sector ReworkgameplayMilestone

    Sectors are now administrative units with layout based on galactic geography, automatically created when colonizing a planet in a new cluster.

    Steam
  16. 7 events
    Market Fee Implementationgameplay

    A Market Fee of 30% on purchases and sales to prevent profit from immediate reselling.

    Steam
    Trader Enclaves Updatenew content

    Trader Enclaves will now sell rare resources and offer special Governor-type leaders.

    Steam
    Special Starbase Building for Trader Enclavesgameplay

    Control of a Trader Enclave's home system allows building a Starbase that reduces Market Fees.

    Steam
    Price Fluctuation Mechanismgameplay

    Prices on the Galactic Market fluctuate based on sales and purchases, affecting all empires.

    Steam
    Market Capital and Founder Mechanicsgameplay

    The first empire to discover 50% of others becomes the Market Founder, establishing the Market Capital.

    Steam
    Internal vs Galactic Market Dynamicsgameplay

    Initial access to the Internal Market with higher prices, transitioning to the Galactic Market as empires discover each other.

    Steam
    Introduction of the Galactic Marketnew contentMilestone

    A new interface for buying and selling resources using Energy Credits, influenced by supply and demand.

    Steam
  17. 4 events
    Introduction of Planet Stability MechanicgameplayMilestone

    Planet Stability now affects productivity and prosperity, ranging from 0 to 100%.

    Steam
    New Planet Amenities SystemgameplayMilestone

    Amenities now represent infrastructure and facilities needed for population happiness.

    Steam
    Pop Happiness and Approval Rating ChangesgameplayMilestone

    Pop Happiness influences Approval Rating but no longer directly affects productivity.

    Steam
    Crime System OverhaulgameplayMilestone

    Crime is generated by Pops and can lead to events without direct penalties, affecting stability.

    Steam
  18. 7 events
    Introduction of DepositsgameplayMilestone

    Deposits now represent areas on the planet that can be economically exploited, affecting the number of Districts that can be built.

    Steam
    Infrastructure Impact on Buildingsgameplay

    Infrastructure level affects the number of jobs provided by buildings, encouraging urbanization for efficiency.

    Steam
    End Game Crisis Expansion Fixbug fix

    Fixed end game crisis not expanding

    Steam
    Buildings ReworkgameplayMilestone

    Buildings are specialized facilities providing various jobs and resources, limited by the planet's Infrastructure.

    Steam
    Modding Error Log Improvementmodding

    "Fire once" events no longer report an error if fired multiple times, preventing error log spam

    Steam
    New Districts SystemgameplayMilestone

    Districts represent large areas of development on planets, with types including City, Mining, Generator, and Agriculture Districts.

    Steam
    Planetary Management System RedesigngameplayMilestone

    Complete redesign of the planetary management system and replacement of planetary tiles.

    Steam
  19. 52 events
    L-Gate Insight requirement fixedbug fix

    Fixed nonsensical requirement to have a free Leader slot.

    Steam
    on_entering_system event firing issue fixedbug fix

    Fixed not firing in own systems, affecting completion of certain events.

    Steam
    Great Khan dialogue typo fixedbug fix
    Steam
    War in Heaven AI behavior tweakedbalance change

    More AI empires are now picking sides among the Awakened Empires rather than staying neutral.

    Steam
    Ship designer tech research display issue fixedbug fix
    Steam
    Fleets getting stuck issue fixedbug fix

    Fixed instances of fleets getting stuck.

    Steam
    Marauder empires spawn distance reducedbalance change

    Marauder empires are less likely to spawn close to an empire's starting system.

    Steam
    AI unreachable systems issue fixedbug fix

    AI no longer thinks unreachable systems are the closest.

    Steam
    Limbobots colonization restriction fixedbug fix

    Limbobots can no longer be used to colonize worlds.

    Steam
    Ship health loss during merging fixedbug fix
    Steam
    Distant stars events opinion modifiers issue fixedbug fix

    Certain opinion modifiers are now going away over time.

    Steam
    Rogue Servitors & Assimilators can pick World Shaper perkbalance change
    Steam
    AI fleet support behavior fixedbug fix

    AI no longer considers fleeing fleets as support.

    Steam
    Faction renaming feature addednew content

    Players can now rename the currently selected faction in faction view by clicking its name.

    Steam
    Reduced min distance for Fallen Empires to spawnbalance change
    Steam
    Diplomatic map mode shows claims by defaultnew content
    Steam
    Curator cost checks truncation issue fixedbug fix
    Steam
    Country design names no longer duplicatedbug fix
    Steam
    Pacifist Defensive Wars Only demand trigger fixedbug fix
    Steam
    Vechtar Zavonia event chain outcome errors fixedbug fix
    Steam
    Numerous OOS fixes for multiplayer stabilitybug fixMilestone
    Steam
    Rudimentary Robots chain trigger fixedbug fix

    Event trigger preventing chain from continuing after colonization fixed.

    Steam
    Marauder raiding fleets deletion fixedbug fix

    Raiding fleets are now always deleted a year after they start to withdraw.

    Steam
    Non-sapient robots species rights issue fixedbug fix

    Fixed wrong species rights in a Machine Empire.

    Steam
    New event pictures addednew content
    Steam
    New anomaly settings for AI and humansmodding

    Anomalies can now be set to be used by both AI and human empires.

    Steam
    L-Cluster opening event text correctedbug fix

    Event text is now correct if only one L-Gate exists.

    Steam
    Fleets leader assignment issue fixedbug fix

    Fleets that cannot have their leader assigned or removed will now show this in the interface.

    Steam
    Cloud Lightning component visibility fixedbug fix
    Steam
    Horde fleets removed upon Great Khan's deathbalance change

    Existing Horde fleets are replaced by a fixed number of replacements.

    Steam
    Colossus Tech reverse-engineering issue fixedbug fix
    Steam
    Added Kuiper Belt to the Sol systemnew content
    Steam
    Re-enabled pre-sapient discovery anomalies for AIbalance change
    Steam
    Fanatic Purifier alien scientist issue resolvedbug fix

    Resolved error where these empires could get an alien scientist from an anomaly.

    Steam
    Auto-generated design component change issue fixedbug fix

    Players can no longer change components on auto-generated designs.

    Steam
    Template manager military power display fixedbug fix
    Steam
    L-Cluster strategic resources placement fixedbug fix

    Will no longer appear on terraformed planets or Ring Worlds.

    Steam
    Updated ship outliner iconsui ux

    Only docked ships in starbases with upkeep reduction show green orbit icon.

    Steam
    Missing localization for Great Khan leader titles fixedbug fix
    Steam
    Event ships construction from starbases fixedbug fix

    It is no longer possible to construct event ships from starbases.

    Steam
    Federation requests localization fixedbug fix

    Requests between empires of the same species class now present correct localization.

    Steam
    Defense platform cost calculation issue fixedbug fix
    Steam
    Fixed L-Gate activation tech order issuebug fix

    Acquiring L-Gate and activation tech out of order no longer causes project to fail.

    Steam
    Template Manager design upgrade issue fixedbug fix

    Fixed issues with upgrading designs twice.

    Steam
    Limbo trigger frequency fixedbug fix

    Limbo can only trigger once per game globally.

    Steam
    Increased likelihood of L-Cluster insights for AIbalance change

    AI empires are now more likely to find L-Cluster insights after 100 years.

    Steam
    Impossible Organism Nivlac Empire placement fixedbug fix

    Should no longer be placed on Holy Worlds or hostile systems.

    Steam
    Reduced frequency of terraforming candidatesbalance change

    Terraforming candidates reduced by about 50%.

    Steam
    Added on_added_pop action for planetsmodding
    Steam
    Auto-upgrade now considered an updatebug fix

    Auto-upgrade can now be saved.

    Steam
    Balanced anomaly levels based on feedbackbalance change
    Steam
    Strategic Resources discovery message trigger fixedbug fix

    Resources generated via events will now trigger the message.

    Steam
  20. 48 events
    Fixed duplicate country design namesbug fix
    Steam
    Existing Horde fleets removed upon Great Khan's deathbalance change

    Replaced by a fixed number of replacements.

    Steam
    Fixed AI unreachable systems issuebug fix

    AI no longer thinks unreachable systems are the closest.

    Steam
    Corrected event text for L-Cluster openingbug fix

    Event text is now correct if only one L-Gate exists.

    Steam
    Tweaked War in Heaven AI behaviorbalance change

    More AI empires now pick sides among Awakened Empires rather than staying neutral.

    Steam
    Fixed event ships construction from starbasesbug fix
    Steam
    New anomaly settings for AI and human usemodding

    Anomalies can now be set to be used by both AI and human empires.

    Steam
    Fixed auto-generated design component change issuebug fix
    Steam
    Map modes now show claimsnew content
    Steam
    Marauder raiding fleets deletion issue fixedbug fix

    Marauder raiding fleets are now always deleted a year after starting to withdraw.

    Steam
    Fixed distant stars events opinion modifiersbug fix

    Certain opinion modifiers now go away over time.

    Steam
    Fixed Rudimentary Robots chain trigger issuebug fixMilestone

    Event trigger preventing chain from continuing after colonization fixed.

    Steam
    Reduced frequency of terraforming candidatesbalance change

    Frequency of terraforming candidates reduced by about 50%.

    Steam
    Fixed Fanatic Purifier alien scientist issuebug fix

    Resolved error where Fanatic Purifier style empires could get an alien scientist from an anomaly.

    Steam
    Fixed on_entering_system event triggerbug fixMilestone

    Event not fired in own systems fixed, resolving various bugs.

    Steam
    Strategic Resources discovery message trigger fixedbug fix

    Resources generated via events will now trigger the discovery message.

    Steam
    Fixed ship health loss during mergingbug fixMilestone
    Steam
    Fixed non-sapient robots species rights issuebug fix

    Non-sapient robots now get correct species rights in a Machine Empire.

    Steam
    Fixed Template Manager upgrade design issuebug fix
    Steam
    Fixed Curator cost checks truncation issuebug fix
    Steam
    Fixed Vechtar Zavonia event chain errorsbug fix
    Steam
    Updated ship orbit icon displayui ux

    Only ships docked in a starbase with upkeep reduction show a green orbit icon.

    Steam
    Re-enabled pre-sapient discovery Anomalies for the AIbalance change
    Steam
    Fixed Cloud Lightning component visibilitybug fix

    Cloud Lightning is no longer hidden and unavailable.

    Steam
    Fixed reverse-engineering of Colossus Techbug fix
    Steam
    Fixed L-Gate activation tech issuebug fixMilestone

    Acquiring L-Gate and activation tech out of order no longer causes project to fail.

    Steam
    Auto-upgrade now saved as an updatebug fix
    Steam
    L-Cluster strategic resources visibility fixedbug fix

    Resources will no longer appear on terraformed planets or Ring Worlds.

    Steam
    Fixed Pacifist Defensive Wars demand triggerbug fix
    Steam
    Fixed typo in Great Khan dialoguebug fix
    Steam
    Fixed L-Gate Insight purchase requirementbug fix

    Nonsensical requirement for free Leader slot removed.

    Steam
    Increased likelihood of AI finding L-Cluster insightsbalance change

    AI empires are now more likely to find L-Cluster insights after 100 years.

    Steam
    Limbo trigger frequency adjustedbug fix

    Limbo can now only trigger once per game globally.

    Steam
    AI fleet support logic correctedbug fix

    AI no longer considers fleeing fleets as support.

    Steam
    Added Kuiper Belt to the Sol systemnew content
    Steam
    Balanced anomaly levels based on feedbackbalance change
    Steam
    Fixed defense platform cost calculationbug fix
    Steam
    Marauder empires spawn rate adjustedbalance change

    Marauder empires are less likely to spawn close to an empire's starting system.

    Steam
    Added several new event picturesnew content
    Steam
    Fixed ship designer tech display issuebug fix
    Steam
    Added missing localization for Great Khan titlesbug fix
    Steam
    Faction renaming feature addednew content

    Players can now rename the currently selected faction in faction view by clicking its name.

    Steam
    Updated fleet leader assignment interfacebug fix

    Fleets that cannot have their leader assigned or removed will now show this in the interface.

    Steam
    Fixed fleet stuck instancesbug fixMilestone
    Steam
    Limbobots colonization restriction fixedbug fix

    Limbobots can no longer be used to colonize worlds.

    Steam
    Corrected federation request localizationbug fix

    Requests between empires of the same species class now present correct localization.

    Steam
    Fixed Impossible Organism placement issuebug fix

    Nivlac Empire no longer placed on Holy World or in hostile system.

    Steam
    Fixed template manager military power displaybug fix
    Steam
  21. 4 events
    Claims in Diplomatic Mapmodenew content

    Ability to see the claims of other empires on the galactic map in diplomatic mapmode.

    Steam
    Creature/Fallen Empire Spawning Tweaksbalance change

    Tweaking the spawning radiuses of space creatures and fallen empires to ensure regular appearances.

    Steam
    L-Cluster Improvementschanges

    Ongoing work to flesh out the L-Cluster and add more outcomes.

    Steam
    Upcoming 2.1.2 Beta Patchquality of life

    Focus on bug fixes, QOL features, and performance/stability improvements.

    Steam
  22. 3 events
    Modding Support for Object Namingmodding

    New feature allowing dynamic naming of objects in script based on context, such as naming fleets after leaders.

    Steam
    Performance Issues in Version 2.1performanceMilestone

    Working on resolving decreased performance and stuttering issues experienced by users in version 2.1 compared to 2.0.

    Steam
    L-Cluster Balance and Variety Improvementsbalance change

    Addressing feedback on L-Cluster outcomes to add more flavor and detail, and improve balance and AI-related issues.

    Steam
  23. 47 events
    Gray Tempest Event Choices Fixbug fix

    Fixed The Gray Tempest event having 2 choices with identical outcomes.

    Steam
    Imperialist Faction Policy Adjustmentbalance change

    The Imperialist faction is now okay with ideological wars and will only be angry if the policy is set to Defensive Wars Only.

    Steam
    Reduced Frequency of L-Gate Insightsbalance change

    The frequency of gaining L-Gate Insights from unrelated anomalies has been reduced by 70%.

    Steam
    Horizon Signal Building Tooltips Fixbug fix

    Fixed some Horizon Signal-related building tooltips.

    Steam
    Crash Fix for Non-Existent Gateway Typebug fix

    Fixed a crash when the gateway type doesn't exist, affecting certain mods.

    Steam
    OOS Due to Experimental Subspace Navigation Fixbug fix

    Fixed an out of sync due to Experimental Subspace Navigation.

    Steam
    Event Ship Design Settingsmodding

    Added is_event_design setting for event ship designs that should be blocked by fleet manager.

    Steam
    Fanatic Purifier and Devouring Swarm Social Presentation Fixbug fix

    Fixed Fanatic Purifier, Devouring Swarm, and Determined Exterminator Empires suddenly becoming socially presentable when talking to Curators about L-Gates.

    Steam
    Phase Disruptor Tech Description Fixbug fix

    Missing word added in Phase Disruptor tech description.

    Steam
    L-Gate Activation Empire Usage Fixbug fix

    Fixed instances where Empires created after initial L-Gate activation would be unable to use the L-Gates.

    Steam
    Reduced HP of Missilesbalance change

    HP of missiles has been reduced across the board, making point defense more potent.

    Steam
    Persistent Event Targetsmodding

    Saved Event Targets should now always persist through Special Projects.

    Steam
    Improved Global SavedEventTargets Performancemodding
    Steam
    Partial Victory in Subjugation and Liberation Warsnew content

    Players can now achieve partial victory in subjugation and liberation wars with occupied systems splitting off as a new subject or ally.

    Steam
    Increased Power Usage of Torpedoesbalance change
    Steam
    Scripted Variables for Buildingsmodding

    Moved scripted variables for buildings into the scripted variables file.

    Steam
    Asteroids Glow Fixbug fix

    Asteroids can now glow.

    Steam
    OOS Related to Ship Armor Statsbug fix

    Fixed an out of sync related to ship armor stats.

    Steam
    Phaseshifting Planet Edge Case Handlingbug fix

    Phaseshifting planet now has edge case handling if a nation completes the project before researching the anomaly.

    Steam
    Pop Modifier Sync Issue in MPbug fix

    Fixed pop_modifier out of sync in multiplayer.

    Steam
    Achievement Fix for L-Clusterbug fix

    Fixed '...and Hope?' achievement for opening the L-Cluster not being awarded.

    Steam
    Border Calculations Optimizationperformance

    More border calculations optimization implemented.

    Steam
    Hyperlane Density Adjustmentnew content

    Hyperlane density can now be changed to 'full', guaranteeing every possible hyperlane will exist.

    Steam
    Conditional Border Updatesperformance

    Borders are now only updated if they need to be, reducing unnecessary operations.

    Steam
    Prosperity Faction Happiness Adjustmentbalance change

    The Prosperity faction will now be happier if the war policy is set to Defensive Wars Only.

    Steam
    Missing Ambient Sounds Fixbug fix

    Fixed missing ambient sounds for certain star classes.

    Steam
    Gestalt Consciousness Liberation Wars Policy Fixbug fix

    Gestalt consciousness can no longer pick liberation wars policy as it did nothing for them anyway.

    Steam
    Bunker-Bot Anomaly Insight Generation Fixbug fix

    Fixed 'Bunker-Bot' anomaly not generating an L-Gate Insight.

    Steam
    OOS Causes Fixesbug fix

    Fixed several other out of sync causes with convoluted causes.

    Steam
    Leviathan Identification Fixbug fix

    Fixed cases where you would sometimes not identify Leviathans after meeting them, fixing Curators not having anything to say about them.

    Steam
    Event-Spawned Robotic Leaders Traits Fixbug fix

    Fixed getting brain slugs and other non-robotic traits for event-spawned robotic leaders.

    Steam
    Anomaly Tracker Text Overflow Fixbug fix

    Fixed a text overflow issue in the Anomaly tracker.

    Steam
    Missing Text Description for L-Gate Insight Technologybug fix

    Fixed missing text description for the L-Gate insight technology.

    Steam
    Distant Stars Ownership Iconbug fix

    Added Distant Stars ownership icon for multiplayer setup.

    Steam
    Missing Brain Slug Traits Fixbug fix

    Fixed missing brain slug traits for scientists and admirals.

    Steam
    Colonizable Worlds Bug Fixbug fix

    Fixed a bug where guaranteed nearby colonizable worlds sometimes did not appear.

    Steam
    Pacification of Space Amoebas or Crystals Fixbug fix

    Pacification of Space Amoebas or Crystals now turns them neutral instead of friendly.

    Steam
    Trinary and Binary Star System Optionsnew content

    Players can now choose to start in a trinary or binary star system when creating their empire.

    Steam
    Technology Requirement for L-Gate Projectbalance change

    A technology must now be researched after gathering all L-Gate insights before starting the project to open the gates.

    Steam
    Typos Fixesbug fix

    Fixed other typos rendering the game literally unplayable.

    Steam
    Experimental ETA Feature for Starship Movementnew content

    Introduced an experimental ETA feature for starship movement orders, indicating approximate date of arrival.

    Steam
    Tiyanki Death Animations Improvementbug fix

    Improved janky Tiyanki death animations, giving rise to a desire for a new 1930's dance craze.

    Steam
    Localization Error Logging Fixbug fix

    Scriptable localization error logging fix.

    Steam
    Cached Tile Resource Productionperformance

    Cached tile resource production for faster performance.

    Steam
    Asteroid Collision Anomaly Fixbug fix

    Fixed 'Asteroid Collision' anomaly awarding the wrong deposit type.

    Steam
    Crashes with Origin Stories Fixesbug fix

    Fixed several crashes with similarly arcane origin stories.

    Steam
    New Icon for L-Clusterui ux
    Steam
  24. 24 events
    Hyperlane visibility changesgameplay

    Hyperlanes are no longer immediately visible and revealed through exploration

    Steam
    Fixed issues with pulsar Marauder system initializerbug fix
    Steam
    Stellaris: Distant Stars Releaseddlc releaseMilestone

    Encounter new anomalies and strange beings in the depths of space.

    Steam
    Fixed aborted special projects not disappearing from situation logbug fix
    Steam
    New unique systems and L-Gatesnew content

    Added unique systems and L-Gates to explore and research

    Steam
    AI retreat behavior for Colossusai

    AI will retreat its Colossus if alone in combat

    Steam
    Fixed out-of-sync issues in multiplayerbug fix
    Steam
    Removed scientist level requirements for Special Projectsbalance change

    Most requirements have been removed as they were gated by anomalies

    Steam
    Fixed incorrect tooltip in 'Leviathan Down' anomalybug fix
    Steam
    New command for science shipsui ux

    Added 'Research Anomalies in System' right-click command

    Steam
    Introduced new Leviathansnew content

    Added Voidspawn, Tiyanki Matriarch, and Scavenger Bot

    Steam
    Fixed edge case with Marauders' tribute demandsbug fix
    Steam
    Added new Anomaliesnew content

    Increased the total amount of anomalies by almost 50%

    Steam
    Curator Enclaves for Distant Stars ownersnew content

    Curator Enclaves will now spawn to assist with new Leviathans

    Steam
    Fixed various minor syntax issuesbug fix
    Steam
    Fixed pop production modifier affecting strategic resourcesbug fix
    Steam
    Fixed stability issue with situation log entry removalbug fix
    Steam
    Reworked Situation Logui ux

    Now lists anomalies as well

    Steam
    Decreased outer boundary distance for Fallen Empiresbalance change

    Allows more Fallen Empires to spawn in large galaxies

    Steam
    Added binary and trinary star systemsnew content
    Steam
    Reworked galaxy generationgameplay

    More interesting hyperlane terrain with stars grouped in constellations

    Steam
    Zro Distillation tech tier adjustmentbalance change

    Now a Tier 3 tech (down from 4)

    Steam
    Fixed various issues with tutorial missionsbug fix

    Including triggering for Gestalt Consciousness empires

    Steam
    Survey speed increase per Scientist levelbalance change

    Increased from 5% per level to 10% per level

    Steam
  25. 1 event
    Fixes for Out of Sync Issues in Multiplayerbug fix

    More fixes implemented to address out of sync issues in multiplayer gameplay.

    Steam
  26. 2 events
    Introduction of New Anomalies in Distant Starsnew contentMilestone

    Distant Stars adds several dozen new anomalies, increasing the anomaly count by about 50%.

    Steam
    Improvements to Old Anomaliesbug fix

    Old anomalies have been improved and fixed to ensure they spawn correctly.

    Steam
  27. 17 events
    Added confirmation popup for clearing user directorynew content

    To avoid unintentionally deleting files.

    Steam
    Ion Cannon power cost removedbalance change
    Steam
    Trickster admiral trait adjustmentbalance change

    Now gives shorter emergency FTL cooldown instead of sublight speed bonus.

    Steam
    Fleet view consolidationui ux

    Ships are now consolidated into their ship size for a clearer view.

    Steam
    Increased ship upkeep reduction for Fallen/Awakened Empiresbalance change
    Steam
    Raised command limit capbalance change

    Hard cap on command limit raised from 200 to 500.

    Steam
    Colossus firing speed and charge time reducedbalance change

    Firing speed reduced from 90 to 30 days; charge time from 270 to 90 days.

    Steam
    Fixed issue with empires appearing without bordersbug fix
    Steam
    Fixed AI jump drive usagebug fix

    AI will no longer use jump drive in inappropriate situations.

    Steam
    Colossus weapon progress displaygameplay

    Colossus now shows progress for charging weapon in the outliner.

    Steam
    Fixed Gateway usage issuebug fix

    Players can now properly use gateways they've built.

    Steam
    Difficulty scaling adjustmentgameplay

    Scaled difficulty is now a separate setting from difficulty.

    Steam
    Fixed issues with pre-sapientsbug fix

    Pre-sapients now receive correct traits.

    Steam
    New events for Gateway construction completionnew content
    Steam
    Will to Power unity ambition addednew content

    Gives +5 influence/month.

    Steam
    General fixes to Fleet Managerbug fix
    Steam
    Fixed various crashesbug fix
    Steam
  28. 1 event
    Introduction of L-Cluster and L-Gatesnew contentMilestone

    New L-Gate structures found in Black Hole systems, requiring unique insights to activate.

    Steam
  29. 1 event
    Distant Stars Storypack Announcementdlc releaseMilestone

    Uncover new anomalies and storylines, and encounter strange new beings in the uncharted depths of space.

    Steam
  30. 4 events
    Occupation Armies Bug Fixedbug fix

    Fixed occupation armies spawning mid-invasion/bombardment

    Steam
    Graphics and Sound Fixes Implementedbug fix

    Fixed broken/missing graphics, sound, and starship components

    Steam
    Primitive Enlightenment Intel Issue Fixedbug fix

    Fixed enlighten primitives action giving you low-level intel of the entire galaxy

    Steam
    AI Starbase Building Issue Resolvedbug fix

    Fixed AI not building Starbase buildings/modules

    Steam
  31. 4 events
    Balance tweaks in 2.0.2 Betabalance change

    Numerous balance adjustments made in the 2.0.2 beta update.

    Steam
    Balance Tweaks in 2.0.2 Betabalance change

    Numerous balance adjustments made in the 2.0.2 beta update.

    Steam
    Bug fixes for OOS problems in multiplayerbug fixMilestone

    Improvements and fixes targeting out-of-sync issues experienced in multiplayer.

    Steam
    Bug Fixes for OOS Problems in Multiplayerbug fixMilestone

    Additional fixes targeting out-of-sync issues experienced in multiplayer.

    Steam
  32. 6 events
    Modding Functionality for War Exhaustionmodding

    Modders will have the ability to change the duration before forced peace or disable it entirely.

    Steam
    Changes to War Exhaustion Mechanicsbalance change

    The war exhaustion system will now flag sides at 100% war exhaustion and initiate a 24 month timer for forced peace.

    Steam
    Reintroduction of Forced Status Quo Peace MechanicgameplayMilestone

    Forced status quo peace will be reintroduced in the 2.0.2 beta, addressing player feedback on war exhaustion mechanics.

    Steam
    Modding Functionality for War Exhaustionmodding

    Modders will have the ability to change the number of months before forced peace is possible or disable forced peace altogether.

    Steam
    New War Exhaustion Mechanicsgameplay

    When a side reaches 100% war exhaustion, they will be flagged and a 24 month timer will start before forced peace can occur.

    Steam
    Reintroduction of Forced Status Quo Peace MechanicgameplayMilestone

    Forced status quo peace will be reintroduced in the 2.0.2 beta, with adjustments based on player feedback.

    Steam
  33. 18 events
    Fixed processing/grid amalgamation/livestock purge types being brokenbug fix
    Steam
    Fixed Admirals being unassigned from a fleet during combatbug fix
    Steam
    Fixed FTL inhibition effect not being removed when downgrading a starbasebug fix
    Steam
    Fixed several out of sync bugs in multiplayerbug fix
    Steam
    Fixed misleading costs displayed for building mining/research stationsbug fix
    Steam
    Fixed missing/broken localization in various languagesbug fix
    Steam
    Fixed UI visibility issues on certain screen resolutionsbug fix
    Steam
    Fixed misleading costs displayed for building mining/research stationsbug fix
    Steam
    Fixed Admirals being unassigned from a fleet during combatbug fix
    Steam
    Fixed fleet split bug causing indefinite stuck in systems with FTL inhibitorsbug fix
    Steam
    Fixed upgrading ships wrongly having their XP deletedbug fix
    Steam
    Fixed FTL inhibition effect not being removed when downgrading a starbasebug fix
    Steam
    Fixed several out of sync bugs in multiplayerbug fix
    Steam
    Fixed fleet split bug causing fleets to get stuck in systems with FTL inhibitorsbug fix
    Steam
    Fixed ship upgrade bug that deleted XPbug fix
    Steam
    Fixed processing/grid amalgamation/livestock purge types being brokenbug fix
    Steam
    Fixed missing/broken localization in various languagesbug fix
    Steam
    Fixed UI visibility issues on certain screen resolutionsbug fix
    Steam
  34. 4 events
    New Music Tracks for Apocalypse Expansionaudio

    3 new tracks by composer Andreas Waldetoft, totaling about 15 minutes.

    Steam
    10 New Achievements Addednew content

    Includes achievements like 'Exterminatus' and 'Clash of the Titans'.

    Steam
    3 New Music Tracks in Apocalypse Expansionaudio

    Includes 15 minutes of new music composed by Andreas Waldetoft.

    Steam
    10 New Achievements Addednew content

    New achievements include Exterminatus, Clash of the Titans, Stay On Target, and more.

    Steam
  35. 4 events
    Outliner Icons for Planet Managementquality of life

    Added small icons to the outliner indicating if planets have upgradeable buildings or unassigned Pops.

    Steam
    Starbase Module Slot Indicatorsquality of life

    Outliner now shows when a starbase has an empty module or building slot.

    Steam
    Outliner Icons for Planet Managementquality of life

    Added small icons to the outliner indicating if planets have upgradeable buildings or unassigned Pops.

    Steam
    Starbase Module Slot Indicatorsquality of life

    Outliner now shows when a starbase has an empty module or building slot.

    Steam
  36. 7 events
    Updated World Shaper Ascension Perkgameplay

    World Shaper now requires terraforming Gaia worlds and provides a bonus to resource production on Gaia worlds.

    Steam
    Mastery of Nature Redesignbalance change

    Mastery of Nature now unlocks a planetary edict to permanently increase planet size instead of giving blocker techs.

    Steam
    Changes to Ascension PerksgameplayMilestone

    Numerous changes to existing Ascension Perks in the Cherryh update, affecting all players.

    Steam
    Reworked Mastery of Nature Ascension Perkgameplay

    Mastery of Nature now unlocks a planetary edict to permanently increase planet size by 1-3 tiles, instead of providing blocker techs.

    Steam
    Changes to Interstellar Dominion Ascension Perkgameplay

    Interstellar Dominion now provides a -20% reduction on the Influence cost of new Starbases and Claims.

    Steam
    Interstellar Dominion Adjustmentbalance change

    Interstellar Dominion now provides a -20% reduction on Influence cost for new Starbases and Claims.

    Steam
    World Shaper Reworkbalance change

    World Shaper now requires terraforming Gaia worlds and provides a bonus to resource production on Gaia worlds.

    Steam
  37. 6 events
    Introduction of New Land Clearance Edictgameplay

    New edict introduced as part of the Mastery of Nature feature.

    Steam
    Stellaris Apocalypse Expansion Release Date Announceddlc releaseMilestone

    The Stellaris Apocalypse expansion releases on 22 February 2018.

    Steam
    Stellaris Apocalypse Expansion Release Date Announceddlc releaseMilestone

    The Stellaris Apocalypse expansion releases on 22 February 2018.

    Steam
    Changes to Edicts in 2.0 'Cherryh'gameplay

    Most edicts moved from Planetary to Empire Edicts to enhance their attractiveness and utility.

    Steam
    Introduction of New Land Clearance Edictgameplay

    New edict introduced as part of the Mastery of Nature feature.

    Steam
    Changes to Edicts in 2.0 'Cherryh'gameplay

    Most edicts moved from Planetary to Empire category to enhance their utility and attractiveness.

    Steam
  38. 6 events
    Marauder Gameplay Mechanicsgameplay

    Marauders are nomadic FTL societies that raid and extort tribute from settled empires.

    Steam
    Introduction of Maraudersnew contentMilestone

    Marauders are a new type of non-playable empire introduced in the Apocalypse expansion.

    Steam
    Marauders' Gameplay Mechanicsgameplay

    Marauders are nomadic FTL societies that raid and extort tribute from settled empires.

    Steam
    Introduction of Maraudersnew contentMilestone

    Marauders are a new type of non-playable empire introduced in the Apocalypse expansion.

    Steam
    Marauder Hostilitygameplay

    Marauders are always hostile to regular empires but will not attack unless their home systems are entered or they are raiding.

    Steam
    Marauders' Hostilitygameplay

    Marauders are always hostile to regular empires but will not attack unless provoked.

    Steam
  39. 2 events
    Stellaris Apocalypse Expansion Announcementdlc releaseMilestone

    New expansion introducing Space Marauders, Planetary Destruction Weapons, and new military options.

    Steam
    Stellaris Apocalypse Expansion Announcementdlc releaseMilestone

    Introducing new levels of warfare, planetary destruction weapons, and military options.

    Steam